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-rw-r--r--libraries/irrlicht-1.8/source/Irrlicht/CEmptySceneNode.h92
1 files changed, 46 insertions, 46 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CEmptySceneNode.h b/libraries/irrlicht-1.8/source/Irrlicht/CEmptySceneNode.h
index cbd8971..e03b2ec 100644
--- a/libraries/irrlicht-1.8/source/Irrlicht/CEmptySceneNode.h
+++ b/libraries/irrlicht-1.8/source/Irrlicht/CEmptySceneNode.h
@@ -1,46 +1,46 @@
1// Copyright (C) 2002-2012 Nikolaus Gebhardt 1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine". 2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h 3// For conditions of distribution and use, see copyright notice in irrlicht.h
4 4
5#ifndef __C_EMPTY_SCENE_NODE_H_INCLUDED__ 5#ifndef __C_EMPTY_SCENE_NODE_H_INCLUDED__
6#define __C_EMPTY_SCENE_NODE_H_INCLUDED__ 6#define __C_EMPTY_SCENE_NODE_H_INCLUDED__
7 7
8#include "ISceneNode.h" 8#include "ISceneNode.h"
9 9
10namespace irr 10namespace irr
11{ 11{
12namespace scene 12namespace scene
13{ 13{
14 14
15 class CEmptySceneNode : public ISceneNode 15 class CEmptySceneNode : public ISceneNode
16 { 16 {
17 public: 17 public:
18 18
19 //! constructor 19 //! constructor
20 CEmptySceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id); 20 CEmptySceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id);
21 21
22 //! returns the axis aligned bounding box of this node 22 //! returns the axis aligned bounding box of this node
23 virtual const core::aabbox3d<f32>& getBoundingBox() const; 23 virtual const core::aabbox3d<f32>& getBoundingBox() const;
24 24
25 //! This method is called just before the rendering process of the whole scene. 25 //! This method is called just before the rendering process of the whole scene.
26 virtual void OnRegisterSceneNode(); 26 virtual void OnRegisterSceneNode();
27 27
28 //! does nothing. 28 //! does nothing.
29 virtual void render(); 29 virtual void render();
30 30
31 //! Returns type of the scene node 31 //! Returns type of the scene node
32 virtual ESCENE_NODE_TYPE getType() const { return ESNT_EMPTY; } 32 virtual ESCENE_NODE_TYPE getType() const { return ESNT_EMPTY; }
33 33
34 //! Creates a clone of this scene node and its children. 34 //! Creates a clone of this scene node and its children.
35 virtual ISceneNode* clone(ISceneNode* newParent=0, ISceneManager* newManager=0); 35 virtual ISceneNode* clone(ISceneNode* newParent=0, ISceneManager* newManager=0);
36 36
37 private: 37 private:
38 38
39 core::aabbox3d<f32> Box; 39 core::aabbox3d<f32> Box;
40 }; 40 };
41 41
42} // end namespace scene 42} // end namespace scene
43} // end namespace irr 43} // end namespace irr
44 44
45#endif 45#endif
46 46