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Diffstat (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CDefaultSceneNodeAnimatorFactory.h')
-rw-r--r-- | libraries/irrlicht-1.8/source/Irrlicht/CDefaultSceneNodeAnimatorFactory.h | 75 |
1 files changed, 0 insertions, 75 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CDefaultSceneNodeAnimatorFactory.h b/libraries/irrlicht-1.8/source/Irrlicht/CDefaultSceneNodeAnimatorFactory.h deleted file mode 100644 index b0c4268..0000000 --- a/libraries/irrlicht-1.8/source/Irrlicht/CDefaultSceneNodeAnimatorFactory.h +++ /dev/null | |||
@@ -1,75 +0,0 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #ifndef __C_DEFAULT_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED__ | ||
6 | #define __C_DEFAULT_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED__ | ||
7 | |||
8 | #include "ISceneNodeAnimatorFactory.h" | ||
9 | |||
10 | namespace irr | ||
11 | { | ||
12 | namespace gui | ||
13 | { | ||
14 | class ICursorControl; | ||
15 | } | ||
16 | namespace scene | ||
17 | { | ||
18 | class ISceneNodeAnimator; | ||
19 | class ISceneManager; | ||
20 | |||
21 | //! Interface making it possible to dynamicly create scene nodes animators | ||
22 | class CDefaultSceneNodeAnimatorFactory : public ISceneNodeAnimatorFactory | ||
23 | { | ||
24 | public: | ||
25 | |||
26 | CDefaultSceneNodeAnimatorFactory(ISceneManager* mgr, gui::ICursorControl* crs); | ||
27 | |||
28 | virtual ~CDefaultSceneNodeAnimatorFactory(); | ||
29 | |||
30 | //! creates a scene node animator based on its type id | ||
31 | /** \param type: Type of the scene node animator to add. | ||
32 | \param target: Target scene node of the new animator. | ||
33 | \return Returns pointer to the new scene node animator or null if not successful. You need to | ||
34 | drop this pointer after calling this, see IReferenceCounted::drop() for details. */ | ||
35 | virtual ISceneNodeAnimator* createSceneNodeAnimator(ESCENE_NODE_ANIMATOR_TYPE type, ISceneNode* target); | ||
36 | |||
37 | //! creates a scene node animator based on its type name | ||
38 | /** \param typeName: Type of the scene node animator to add. | ||
39 | \param target: Target scene node of the new animator. | ||
40 | \return Returns pointer to the new scene node animator or null if not successful. You need to | ||
41 | drop this pointer after calling this, see IReferenceCounted::drop() for details. */ | ||
42 | virtual ISceneNodeAnimator* createSceneNodeAnimator(const char* typeName, ISceneNode* target); | ||
43 | |||
44 | //! returns amount of scene node animator types this factory is able to create | ||
45 | virtual u32 getCreatableSceneNodeAnimatorTypeCount() const; | ||
46 | |||
47 | //! returns type of a createable scene node animator type | ||
48 | /** \param idx: Index of scene node animator type in this factory. Must be a value between 0 and | ||
49 | getCreatableSceneNodeTypeCount() */ | ||
50 | virtual ESCENE_NODE_ANIMATOR_TYPE getCreateableSceneNodeAnimatorType(u32 idx) const; | ||
51 | |||
52 | //! returns type name of a createable scene node animator type | ||
53 | /** \param idx: Index of scene node animator type in this factory. Must be a value between 0 and | ||
54 | getCreatableSceneNodeAnimatorTypeCount() */ | ||
55 | virtual const c8* getCreateableSceneNodeAnimatorTypeName(u32 idx) const; | ||
56 | |||
57 | //! returns type name of a createable scene node animator type | ||
58 | /** \param type: Type of scene node animator. | ||
59 | \return: Returns name of scene node animator type if this factory can create the type, otherwise 0. */ | ||
60 | virtual const c8* getCreateableSceneNodeAnimatorTypeName(ESCENE_NODE_ANIMATOR_TYPE type) const; | ||
61 | |||
62 | private: | ||
63 | |||
64 | ESCENE_NODE_ANIMATOR_TYPE getTypeFromName(const c8* name) const; | ||
65 | |||
66 | ISceneManager* Manager; | ||
67 | gui::ICursorControl* CursorControl; | ||
68 | }; | ||
69 | |||
70 | |||
71 | } // end namespace scene | ||
72 | } // end namespace irr | ||
73 | |||
74 | #endif | ||
75 | |||