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Diffstat (limited to 'libraries/irrlicht-1.8/media/d3d8.psh')
-rw-r--r-- | libraries/irrlicht-1.8/media/d3d8.psh | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/libraries/irrlicht-1.8/media/d3d8.psh b/libraries/irrlicht-1.8/media/d3d8.psh deleted file mode 100644 index 0d4e428..0000000 --- a/libraries/irrlicht-1.8/media/d3d8.psh +++ /dev/null | |||
@@ -1,10 +0,0 @@ | |||
1 | ; part of the Irrlicht Engine Shader example. | ||
2 | ; This simple Direct3D9 pixel shader will be loaded by the engine. | ||
3 | ; Please note that these example shaders don't do anything really useful. | ||
4 | ; They only demonstrate that shaders can be used in Irrlicht. | ||
5 | |||
6 | ps.1.1 | ||
7 | |||
8 | tex t0 ; sample color map | ||
9 | mul_x2 t0, t0, v0 ; mulitply with color | ||
10 | add r0, t0, t0 ; make it brighter and store result | ||