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-rw-r--r-- | libraries/irrlicht-1.8/include/SKeyMap.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/libraries/irrlicht-1.8/include/SKeyMap.h b/libraries/irrlicht-1.8/include/SKeyMap.h new file mode 100644 index 0000000..793cd98 --- /dev/null +++ b/libraries/irrlicht-1.8/include/SKeyMap.h | |||
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1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #ifndef __S_KEY_MAP_H_INCLUDED__ | ||
6 | #define __S_KEY_MAP_H_INCLUDED__ | ||
7 | |||
8 | #include "Keycodes.h" | ||
9 | |||
10 | namespace irr | ||
11 | { | ||
12 | |||
13 | //! enumeration for key actions. Used for example in the FPS Camera. | ||
14 | enum EKEY_ACTION | ||
15 | { | ||
16 | EKA_MOVE_FORWARD = 0, | ||
17 | EKA_MOVE_BACKWARD, | ||
18 | EKA_STRAFE_LEFT, | ||
19 | EKA_STRAFE_RIGHT, | ||
20 | EKA_JUMP_UP, | ||
21 | EKA_CROUCH, | ||
22 | EKA_COUNT, | ||
23 | |||
24 | //! This value is not used. It only forces this enumeration to compile in 32 bit. | ||
25 | EKA_FORCE_32BIT = 0x7fffffff | ||
26 | }; | ||
27 | |||
28 | //! Struct storing which key belongs to which action. | ||
29 | struct SKeyMap | ||
30 | { | ||
31 | SKeyMap() {} | ||
32 | SKeyMap(EKEY_ACTION action, EKEY_CODE keyCode) : Action(action), KeyCode(keyCode) {} | ||
33 | |||
34 | EKEY_ACTION Action; | ||
35 | EKEY_CODE KeyCode; | ||
36 | }; | ||
37 | |||
38 | } // end namespace irr | ||
39 | |||
40 | #endif | ||
41 | |||