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-rw-r--r--libraries/irrlicht-1.8/include/ITextSceneNode.h74
1 files changed, 37 insertions, 37 deletions
diff --git a/libraries/irrlicht-1.8/include/ITextSceneNode.h b/libraries/irrlicht-1.8/include/ITextSceneNode.h
index 540d7b7..e715a46 100644
--- a/libraries/irrlicht-1.8/include/ITextSceneNode.h
+++ b/libraries/irrlicht-1.8/include/ITextSceneNode.h
@@ -1,37 +1,37 @@
1// Copyright (C) 2002-2012 Nikolaus Gebhardt 1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine". 2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h 3// For conditions of distribution and use, see copyright notice in irrlicht.h
4 4
5#ifndef __I_TEXT_SCENE_NODE_H_INCLUDED__ 5#ifndef __I_TEXT_SCENE_NODE_H_INCLUDED__
6#define __I_TEXT_SCENE_NODE_H_INCLUDED__ 6#define __I_TEXT_SCENE_NODE_H_INCLUDED__
7 7
8#include "ISceneNode.h" 8#include "ISceneNode.h"
9 9
10namespace irr 10namespace irr
11{ 11{
12namespace scene 12namespace scene
13{ 13{
14 14
15//! A scene node for displaying 2d text at a position in three dimensional space 15//! A scene node for displaying 2d text at a position in three dimensional space
16class ITextSceneNode : public ISceneNode 16class ITextSceneNode : public ISceneNode
17{ 17{
18public: 18public:
19 19
20 //! constructor 20 //! constructor
21 ITextSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id, 21 ITextSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id,
22 const core::vector3df& position = core::vector3df(0,0,0)) 22 const core::vector3df& position = core::vector3df(0,0,0))
23 : ISceneNode(parent, mgr, id, position) {} 23 : ISceneNode(parent, mgr, id, position) {}
24 24
25 //! sets the text string 25 //! sets the text string
26 virtual void setText(const wchar_t* text) = 0; 26 virtual void setText(const wchar_t* text) = 0;
27 27
28 //! sets the color of the text 28 //! sets the color of the text
29 virtual void setTextColor(video::SColor color) = 0; 29 virtual void setTextColor(video::SColor color) = 0;
30}; 30};
31 31
32} // end namespace scene 32} // end namespace scene
33} // end namespace irr 33} // end namespace irr
34 34
35 35
36#endif 36#endif
37 37