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Diffstat (limited to 'libraries/irrlicht-1.8/include/IParticleAttractionAffector.h')
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diff --git a/libraries/irrlicht-1.8/include/IParticleAttractionAffector.h b/libraries/irrlicht-1.8/include/IParticleAttractionAffector.h deleted file mode 100644 index 7e874e8..0000000 --- a/libraries/irrlicht-1.8/include/IParticleAttractionAffector.h +++ /dev/null | |||
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1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #ifndef __I_PARTICLE_ATTRACTION_AFFECTOR_H_INCLUDED__ | ||
6 | #define __I_PARTICLE_ATTRACTION_AFFECTOR_H_INCLUDED__ | ||
7 | |||
8 | #include "IParticleAffector.h" | ||
9 | |||
10 | namespace irr | ||
11 | { | ||
12 | namespace scene | ||
13 | { | ||
14 | |||
15 | //! A particle affector which attracts or detracts particles. | ||
16 | class IParticleAttractionAffector : public IParticleAffector | ||
17 | { | ||
18 | public: | ||
19 | |||
20 | //! Set the point that particles will attract to | ||
21 | virtual void setPoint( const core::vector3df& point ) = 0; | ||
22 | |||
23 | //! Set whether or not the particles are attracting or detracting | ||
24 | virtual void setAttract( bool attract ) = 0; | ||
25 | |||
26 | //! Set whether or not this will affect particles in the X direction | ||
27 | virtual void setAffectX( bool affect ) = 0; | ||
28 | |||
29 | //! Set whether or not this will affect particles in the Y direction | ||
30 | virtual void setAffectY( bool affect ) = 0; | ||
31 | |||
32 | //! Set whether or not this will affect particles in the Z direction | ||
33 | virtual void setAffectZ( bool affect ) = 0; | ||
34 | |||
35 | //! Get the point that particles are attracted to | ||
36 | virtual const core::vector3df& getPoint() const = 0; | ||
37 | |||
38 | //! Get whether or not the particles are attracting or detracting | ||
39 | virtual bool getAttract() const = 0; | ||
40 | |||
41 | //! Get whether or not the particles X position are affected | ||
42 | virtual bool getAffectX() const = 0; | ||
43 | |||
44 | //! Get whether or not the particles Y position are affected | ||
45 | virtual bool getAffectY() const = 0; | ||
46 | |||
47 | //! Get whether or not the particles Z position are affected | ||
48 | virtual bool getAffectZ() const = 0; | ||
49 | |||
50 | //! Get emitter type | ||
51 | virtual E_PARTICLE_AFFECTOR_TYPE getType() const { return EPAT_ATTRACT; } | ||
52 | }; | ||
53 | |||
54 | } // end namespace scene | ||
55 | } // end namespace irr | ||
56 | |||
57 | |||
58 | #endif // __I_PARTICLE_ATTRACTION_AFFECTOR_H_INCLUDED__ | ||
59 | |||