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Diffstat (limited to 'libraries/irrlicht-1.8/include/IMeshWriter.h')
-rw-r--r-- | libraries/irrlicht-1.8/include/IMeshWriter.h | 58 |
1 files changed, 0 insertions, 58 deletions
diff --git a/libraries/irrlicht-1.8/include/IMeshWriter.h b/libraries/irrlicht-1.8/include/IMeshWriter.h deleted file mode 100644 index aef3e28..0000000 --- a/libraries/irrlicht-1.8/include/IMeshWriter.h +++ /dev/null | |||
@@ -1,58 +0,0 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #ifndef __IRR_I_MESH_WRITER_H_INCLUDED__ | ||
6 | #define __IRR_I_MESH_WRITER_H_INCLUDED__ | ||
7 | |||
8 | #include "IReferenceCounted.h" | ||
9 | #include "EMeshWriterEnums.h" | ||
10 | |||
11 | namespace irr | ||
12 | { | ||
13 | namespace io | ||
14 | { | ||
15 | class IWriteFile; | ||
16 | } // end namespace io | ||
17 | |||
18 | namespace scene | ||
19 | { | ||
20 | class IMesh; | ||
21 | |||
22 | //! Interface for writing meshes | ||
23 | class IMeshWriter : public virtual IReferenceCounted | ||
24 | { | ||
25 | public: | ||
26 | |||
27 | //! Destructor | ||
28 | virtual ~IMeshWriter() {} | ||
29 | |||
30 | //! Get the type of the mesh writer | ||
31 | /** For own implementations, use MAKE_IRR_ID as shown in the | ||
32 | EMESH_WRITER_TYPE enumeration to return your own unique mesh | ||
33 | type id. | ||
34 | \return Type of the mesh writer. */ | ||
35 | virtual EMESH_WRITER_TYPE getType() const = 0; | ||
36 | |||
37 | //! Write a static mesh. | ||
38 | /** \param file File handle to write the mesh to. | ||
39 | \param mesh Pointer to mesh to be written. | ||
40 | \param flags Optional flags to set properties of the writer. | ||
41 | \return True if sucessful */ | ||
42 | virtual bool writeMesh(io::IWriteFile* file, scene::IMesh* mesh, | ||
43 | s32 flags=EMWF_NONE) = 0; | ||
44 | |||
45 | // Writes an animated mesh | ||
46 | // for future use, no writer is able to write animated meshes currently | ||
47 | /* \return Returns true if sucessful */ | ||
48 | //virtual bool writeAnimatedMesh(io::IWriteFile* file, | ||
49 | // scene::IAnimatedMesh* mesh, | ||
50 | // s32 flags=EMWF_NONE) = 0; | ||
51 | }; | ||
52 | |||
53 | |||
54 | } // end namespace | ||
55 | } // end namespace | ||
56 | |||
57 | #endif | ||
58 | |||