diff options
Diffstat (limited to 'libraries/irrlicht-1.8/include/CVertexBuffer.h')
-rw-r--r-- | libraries/irrlicht-1.8/include/CVertexBuffer.h | 420 |
1 files changed, 210 insertions, 210 deletions
diff --git a/libraries/irrlicht-1.8/include/CVertexBuffer.h b/libraries/irrlicht-1.8/include/CVertexBuffer.h index c721419..975b0e7 100644 --- a/libraries/irrlicht-1.8/include/CVertexBuffer.h +++ b/libraries/irrlicht-1.8/include/CVertexBuffer.h | |||
@@ -1,210 +1,210 @@ | |||
1 | // Copyright (C) 2008-2012 Nikolaus Gebhardt | 1 | // Copyright (C) 2008-2012 Nikolaus Gebhardt |
2 | // This file is part of the "Irrlicht Engine". | 2 | // This file is part of the "Irrlicht Engine". |
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | 3 | // For conditions of distribution and use, see copyright notice in irrlicht.h |
4 | 4 | ||
5 | #ifndef __C_VERTEX_BUFFER_H_INCLUDED__ | 5 | #ifndef __C_VERTEX_BUFFER_H_INCLUDED__ |
6 | #define __C_VERTEX_BUFFER_H_INCLUDED__ | 6 | #define __C_VERTEX_BUFFER_H_INCLUDED__ |
7 | 7 | ||
8 | #include "IVertexBuffer.h" | 8 | #include "IVertexBuffer.h" |
9 | 9 | ||
10 | 10 | ||
11 | namespace irr | 11 | namespace irr |
12 | { | 12 | { |
13 | namespace scene | 13 | namespace scene |
14 | { | 14 | { |
15 | 15 | ||
16 | class CVertexBuffer : public IVertexBuffer | 16 | class CVertexBuffer : public IVertexBuffer |
17 | { | 17 | { |
18 | class IVertexList | 18 | class IVertexList |
19 | { | 19 | { |
20 | public: | 20 | public: |
21 | virtual ~IVertexList(){}; | 21 | virtual ~IVertexList(){}; |
22 | 22 | ||
23 | virtual u32 stride() const =0; | 23 | virtual u32 stride() const =0; |
24 | 24 | ||
25 | virtual u32 size() const =0; | 25 | virtual u32 size() const =0; |
26 | 26 | ||
27 | virtual void push_back (const video::S3DVertex &element) =0; | 27 | virtual void push_back (const video::S3DVertex &element) =0; |
28 | virtual video::S3DVertex& operator [](const u32 index) const =0; | 28 | virtual video::S3DVertex& operator [](const u32 index) const =0; |
29 | virtual video::S3DVertex& getLast() =0; | 29 | virtual video::S3DVertex& getLast() =0; |
30 | virtual void set_used(u32 usedNow) =0; | 30 | virtual void set_used(u32 usedNow) =0; |
31 | virtual void reallocate(u32 new_size) =0; | 31 | virtual void reallocate(u32 new_size) =0; |
32 | virtual u32 allocated_size() const =0; | 32 | virtual u32 allocated_size() const =0; |
33 | virtual video::S3DVertex* pointer() =0; | 33 | virtual video::S3DVertex* pointer() =0; |
34 | virtual video::E_VERTEX_TYPE getType() const =0; | 34 | virtual video::E_VERTEX_TYPE getType() const =0; |
35 | }; | 35 | }; |
36 | 36 | ||
37 | template <class T> | 37 | template <class T> |
38 | class CSpecificVertexList : public IVertexList | 38 | class CSpecificVertexList : public IVertexList |
39 | { | 39 | { |
40 | public: | 40 | public: |
41 | core::array<T> Vertices; | 41 | core::array<T> Vertices; |
42 | 42 | ||
43 | virtual u32 stride() const {return sizeof(T);} | 43 | virtual u32 stride() const {return sizeof(T);} |
44 | 44 | ||
45 | virtual u32 size() const {return Vertices.size();} | 45 | virtual u32 size() const {return Vertices.size();} |
46 | 46 | ||
47 | virtual void push_back (const video::S3DVertex &element) | 47 | virtual void push_back (const video::S3DVertex &element) |
48 | {Vertices.push_back((T&)element);} | 48 | {Vertices.push_back((T&)element);} |
49 | 49 | ||
50 | virtual video::S3DVertex& operator [](const u32 index) const | 50 | virtual video::S3DVertex& operator [](const u32 index) const |
51 | {return (video::S3DVertex&)Vertices[index];} | 51 | {return (video::S3DVertex&)Vertices[index];} |
52 | 52 | ||
53 | virtual video::S3DVertex& getLast() | 53 | virtual video::S3DVertex& getLast() |
54 | {return (video::S3DVertex&)Vertices.getLast();} | 54 | {return (video::S3DVertex&)Vertices.getLast();} |
55 | 55 | ||
56 | virtual void set_used(u32 usedNow) | 56 | virtual void set_used(u32 usedNow) |
57 | {Vertices.set_used(usedNow);} | 57 | {Vertices.set_used(usedNow);} |
58 | 58 | ||
59 | virtual void reallocate(u32 new_size) | 59 | virtual void reallocate(u32 new_size) |
60 | {Vertices.reallocate(new_size);} | 60 | {Vertices.reallocate(new_size);} |
61 | 61 | ||
62 | virtual u32 allocated_size() const | 62 | virtual u32 allocated_size() const |
63 | { | 63 | { |
64 | return Vertices.allocated_size(); | 64 | return Vertices.allocated_size(); |
65 | } | 65 | } |
66 | 66 | ||
67 | virtual video::S3DVertex* pointer() {return Vertices.pointer();} | 67 | virtual video::S3DVertex* pointer() {return Vertices.pointer();} |
68 | 68 | ||
69 | virtual video::E_VERTEX_TYPE getType() const {return T().getType();} | 69 | virtual video::E_VERTEX_TYPE getType() const {return T().getType();} |
70 | }; | 70 | }; |
71 | 71 | ||
72 | public: | 72 | public: |
73 | IVertexList *Vertices; | 73 | IVertexList *Vertices; |
74 | 74 | ||
75 | CVertexBuffer(video::E_VERTEX_TYPE vertexType) : Vertices(0), | 75 | CVertexBuffer(video::E_VERTEX_TYPE vertexType) : Vertices(0), |
76 | MappingHint(EHM_NEVER), ChangedID(1) | 76 | MappingHint(EHM_NEVER), ChangedID(1) |
77 | { | 77 | { |
78 | setType(vertexType); | 78 | setType(vertexType); |
79 | } | 79 | } |
80 | 80 | ||
81 | CVertexBuffer(const IVertexBuffer &VertexBufferCopy) : | 81 | CVertexBuffer(const IVertexBuffer &VertexBufferCopy) : |
82 | Vertices(0), MappingHint(EHM_NEVER), | 82 | Vertices(0), MappingHint(EHM_NEVER), |
83 | ChangedID(1) | 83 | ChangedID(1) |
84 | { | 84 | { |
85 | setType(VertexBufferCopy.getType()); | 85 | setType(VertexBufferCopy.getType()); |
86 | reallocate(VertexBufferCopy.size()); | 86 | reallocate(VertexBufferCopy.size()); |
87 | 87 | ||
88 | for (u32 n=0;n<VertexBufferCopy.size();++n) | 88 | for (u32 n=0;n<VertexBufferCopy.size();++n) |
89 | push_back(VertexBufferCopy[n]); | 89 | push_back(VertexBufferCopy[n]); |
90 | } | 90 | } |
91 | 91 | ||
92 | virtual ~CVertexBuffer() | 92 | virtual ~CVertexBuffer() |
93 | { | 93 | { |
94 | delete Vertices; | 94 | delete Vertices; |
95 | } | 95 | } |
96 | 96 | ||
97 | 97 | ||
98 | virtual void setType(video::E_VERTEX_TYPE vertexType) | 98 | virtual void setType(video::E_VERTEX_TYPE vertexType) |
99 | { | 99 | { |
100 | IVertexList *NewVertices=0; | 100 | IVertexList *NewVertices=0; |
101 | 101 | ||
102 | switch (vertexType) | 102 | switch (vertexType) |
103 | { | 103 | { |
104 | case video::EVT_STANDARD: | 104 | case video::EVT_STANDARD: |
105 | { | 105 | { |
106 | NewVertices=new CSpecificVertexList<video::S3DVertex>; | 106 | NewVertices=new CSpecificVertexList<video::S3DVertex>; |
107 | break; | 107 | break; |
108 | } | 108 | } |
109 | case video::EVT_2TCOORDS: | 109 | case video::EVT_2TCOORDS: |
110 | { | 110 | { |
111 | NewVertices=new CSpecificVertexList<video::S3DVertex2TCoords>; | 111 | NewVertices=new CSpecificVertexList<video::S3DVertex2TCoords>; |
112 | break; | 112 | break; |
113 | } | 113 | } |
114 | case video::EVT_TANGENTS: | 114 | case video::EVT_TANGENTS: |
115 | { | 115 | { |
116 | NewVertices=new CSpecificVertexList<video::S3DVertexTangents>; | 116 | NewVertices=new CSpecificVertexList<video::S3DVertexTangents>; |
117 | break; | 117 | break; |
118 | } | 118 | } |
119 | } | 119 | } |
120 | if (Vertices) | 120 | if (Vertices) |
121 | { | 121 | { |
122 | NewVertices->reallocate( Vertices->size() ); | 122 | NewVertices->reallocate( Vertices->size() ); |
123 | 123 | ||
124 | for(u32 n=0;n<Vertices->size();++n) | 124 | for(u32 n=0;n<Vertices->size();++n) |
125 | NewVertices->push_back((*Vertices)[n]); | 125 | NewVertices->push_back((*Vertices)[n]); |
126 | 126 | ||
127 | delete Vertices; | 127 | delete Vertices; |
128 | } | 128 | } |
129 | 129 | ||
130 | Vertices=NewVertices; | 130 | Vertices=NewVertices; |
131 | } | 131 | } |
132 | 132 | ||
133 | virtual void* getData() {return Vertices->pointer();} | 133 | virtual void* getData() {return Vertices->pointer();} |
134 | 134 | ||
135 | virtual video::E_VERTEX_TYPE getType() const {return Vertices->getType();} | 135 | virtual video::E_VERTEX_TYPE getType() const {return Vertices->getType();} |
136 | 136 | ||
137 | virtual u32 stride() const {return Vertices->stride();} | 137 | virtual u32 stride() const {return Vertices->stride();} |
138 | 138 | ||
139 | virtual u32 size() const | 139 | virtual u32 size() const |
140 | { | 140 | { |
141 | return Vertices->size(); | 141 | return Vertices->size(); |
142 | } | 142 | } |
143 | 143 | ||
144 | virtual void push_back (const video::S3DVertex &element) | 144 | virtual void push_back (const video::S3DVertex &element) |
145 | { | 145 | { |
146 | Vertices->push_back(element); | 146 | Vertices->push_back(element); |
147 | } | 147 | } |
148 | 148 | ||
149 | virtual video::S3DVertex& operator [](const u32 index) const | 149 | virtual video::S3DVertex& operator [](const u32 index) const |
150 | { | 150 | { |
151 | return (*Vertices)[index]; | 151 | return (*Vertices)[index]; |
152 | } | 152 | } |
153 | 153 | ||
154 | virtual video::S3DVertex& getLast() | 154 | virtual video::S3DVertex& getLast() |
155 | { | 155 | { |
156 | return Vertices->getLast(); | 156 | return Vertices->getLast(); |
157 | } | 157 | } |
158 | 158 | ||
159 | virtual void set_used(u32 usedNow) | 159 | virtual void set_used(u32 usedNow) |
160 | { | 160 | { |
161 | Vertices->set_used(usedNow); | 161 | Vertices->set_used(usedNow); |
162 | } | 162 | } |
163 | 163 | ||
164 | virtual void reallocate(u32 new_size) | 164 | virtual void reallocate(u32 new_size) |
165 | { | 165 | { |
166 | Vertices->reallocate(new_size); | 166 | Vertices->reallocate(new_size); |
167 | } | 167 | } |
168 | 168 | ||
169 | virtual u32 allocated_size() const | 169 | virtual u32 allocated_size() const |
170 | { | 170 | { |
171 | return Vertices->allocated_size(); | 171 | return Vertices->allocated_size(); |
172 | } | 172 | } |
173 | 173 | ||
174 | virtual video::S3DVertex* pointer() | 174 | virtual video::S3DVertex* pointer() |
175 | { | 175 | { |
176 | return Vertices->pointer(); | 176 | return Vertices->pointer(); |
177 | } | 177 | } |
178 | 178 | ||
179 | //! get the current hardware mapping hint | 179 | //! get the current hardware mapping hint |
180 | virtual E_HARDWARE_MAPPING getHardwareMappingHint() const | 180 | virtual E_HARDWARE_MAPPING getHardwareMappingHint() const |
181 | { | 181 | { |
182 | return MappingHint; | 182 | return MappingHint; |
183 | } | 183 | } |
184 | 184 | ||
185 | //! set the hardware mapping hint, for driver | 185 | //! set the hardware mapping hint, for driver |
186 | virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) | 186 | virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) |
187 | { | 187 | { |
188 | MappingHint=NewMappingHint; | 188 | MappingHint=NewMappingHint; |
189 | } | 189 | } |
190 | 190 | ||
191 | //! flags the mesh as changed, reloads hardware buffers | 191 | //! flags the mesh as changed, reloads hardware buffers |
192 | virtual void setDirty() | 192 | virtual void setDirty() |
193 | { | 193 | { |
194 | ++ChangedID; | 194 | ++ChangedID; |
195 | } | 195 | } |
196 | 196 | ||
197 | //! Get the currently used ID for identification of changes. | 197 | //! Get the currently used ID for identification of changes. |
198 | /** This shouldn't be used for anything outside the VideoDriver. */ | 198 | /** This shouldn't be used for anything outside the VideoDriver. */ |
199 | virtual u32 getChangedID() const {return ChangedID;} | 199 | virtual u32 getChangedID() const {return ChangedID;} |
200 | 200 | ||
201 | E_HARDWARE_MAPPING MappingHint; | 201 | E_HARDWARE_MAPPING MappingHint; |
202 | u32 ChangedID; | 202 | u32 ChangedID; |
203 | }; | 203 | }; |
204 | 204 | ||
205 | 205 | ||
206 | } // end namespace scene | 206 | } // end namespace scene |
207 | } // end namespace irr | 207 | } // end namespace irr |
208 | 208 | ||
209 | #endif | 209 | #endif |
210 | 210 | ||