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-rw-r--r--libraries/irrlicht-1.8/examples/16.Quake3MapShader/Quake3MapShader_vc8.vcproj380
1 files changed, 190 insertions, 190 deletions
diff --git a/libraries/irrlicht-1.8/examples/16.Quake3MapShader/Quake3MapShader_vc8.vcproj b/libraries/irrlicht-1.8/examples/16.Quake3MapShader/Quake3MapShader_vc8.vcproj
index 65fc83c..bcde8dc 100644
--- a/libraries/irrlicht-1.8/examples/16.Quake3MapShader/Quake3MapShader_vc8.vcproj
+++ b/libraries/irrlicht-1.8/examples/16.Quake3MapShader/Quake3MapShader_vc8.vcproj
@@ -1,190 +1,190 @@
1<?xml version="1.0" encoding="Windows-1252"?> 1<?xml version="1.0" encoding="Windows-1252"?>
2<VisualStudioProject 2<VisualStudioProject
3 ProjectType="Visual C++" 3 ProjectType="Visual C++"
4 Version="8.00" 4 Version="8.00"
5 Name="16.Quake3MapShader_vc8" 5 Name="16.Quake3MapShader_vc8"
6 ProjectGUID="{EB3B38EA-5CE7-4983-845B-880661E69D09}" 6 ProjectGUID="{EB3B38EA-5CE7-4983-845B-880661E69D09}"
7 Keyword="Win32Proj" 7 Keyword="Win32Proj"
8 > 8 >
9 <Platforms> 9 <Platforms>
10 <Platform 10 <Platform
11 Name="Win32" 11 Name="Win32"
12 /> 12 />
13 </Platforms> 13 </Platforms>
14 <ToolFiles> 14 <ToolFiles>
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16 <Configurations> 16 <Configurations>
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18 Name="Debug|Win32" 18 Name="Debug|Win32"
19 OutputDirectory="Debug" 19 OutputDirectory="Debug"
20 IntermediateDirectory="Debug" 20 IntermediateDirectory="Debug"
21 ConfigurationType="1" 21 ConfigurationType="1"
22 InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" 22 InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
23 CharacterSet="2" 23 CharacterSet="2"
24 > 24 >
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26 Name="VCPreBuildEventTool" 26 Name="VCPreBuildEventTool"
27 /> 27 />
28 <Tool 28 <Tool
29 Name="VCCustomBuildTool" 29 Name="VCCustomBuildTool"
30 /> 30 />
31 <Tool 31 <Tool
32 Name="VCXMLDataGeneratorTool" 32 Name="VCXMLDataGeneratorTool"
33 /> 33 />
34 <Tool 34 <Tool
35 Name="VCWebServiceProxyGeneratorTool" 35 Name="VCWebServiceProxyGeneratorTool"
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37 <Tool 37 <Tool
38 Name="VCMIDLTool" 38 Name="VCMIDLTool"
39 /> 39 />
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41 Name="VCCLCompilerTool" 41 Name="VCCLCompilerTool"
42 Optimization="0" 42 Optimization="0"
43 AdditionalIncludeDirectories="..\..\include" 43 AdditionalIncludeDirectories="..\..\include"
44 PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" 44 PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
45 MinimalRebuild="true" 45 MinimalRebuild="true"
46 BasicRuntimeChecks="3" 46 BasicRuntimeChecks="3"
47 RuntimeLibrary="1" 47 RuntimeLibrary="1"
48 UsePrecompiledHeader="0" 48 UsePrecompiledHeader="0"
49 WarningLevel="3" 49 WarningLevel="3"
50 Detect64BitPortabilityProblems="true" 50 Detect64BitPortabilityProblems="true"
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52 /> 52 />
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54 Name="VCManagedResourceCompilerTool" 54 Name="VCManagedResourceCompilerTool"
55 /> 55 />
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60 Name="VCPreLinkEventTool" 60 Name="VCPreLinkEventTool"
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64 OutputFile="..\..\bin\Win32-VisualStudio\16.Quake3MapShader.exe" 64 OutputFile="..\..\bin\Win32-VisualStudio\16.Quake3MapShader.exe"
65 LinkIncremental="2" 65 LinkIncremental="2"
66 AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio" 66 AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
67 GenerateDebugInformation="true" 67 GenerateDebugInformation="true"
68 ProgramDatabaseFile="$(OutDir)/Quake3MapShader.pdb" 68 ProgramDatabaseFile="$(OutDir)/Quake3MapShader.pdb"
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103 CharacterSet="2" 103 CharacterSet="2"
104 > 104 >
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121 Name="VCCLCompilerTool" 121 Name="VCCLCompilerTool"
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123 FavorSizeOrSpeed="1" 123 FavorSizeOrSpeed="1"
124 AdditionalIncludeDirectories="..\..\include" 124 AdditionalIncludeDirectories="..\..\include"
125 PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS" 125 PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
126 RuntimeLibrary="0" 126 RuntimeLibrary="0"
127 BufferSecurityCheck="false" 127 BufferSecurityCheck="false"
128 UsePrecompiledHeader="0" 128 UsePrecompiledHeader="0"
129 WarningLevel="3" 129 WarningLevel="3"
130 Detect64BitPortabilityProblems="true" 130 Detect64BitPortabilityProblems="true"
131 DebugInformationFormat="0" 131 DebugInformationFormat="0"
132 CallingConvention="1" 132 CallingConvention="1"
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134 <Tool 134 <Tool
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136 /> 136 />
137 <Tool 137 <Tool
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140 <Tool 140 <Tool
141 Name="VCPreLinkEventTool" 141 Name="VCPreLinkEventTool"
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145 OutputFile="..\..\bin\Win32-VisualStudio\16.Quake3MapShader.exe" 145 OutputFile="..\..\bin\Win32-VisualStudio\16.Quake3MapShader.exe"
146 LinkIncremental="0" 146 LinkIncremental="0"
147 AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio" 147 AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio"
148 GenerateDebugInformation="false" 148 GenerateDebugInformation="false"
149 SubSystem="1" 149 SubSystem="1"
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180 <References> 180 <References>
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185 > 185 >
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