diff options
Diffstat (limited to 'libraries/irrlicht-1.8/examples/05.UserInterface')
9 files changed, 1693 insertions, 1693 deletions
diff --git a/libraries/irrlicht-1.8/examples/05.UserInterface/Makefile b/libraries/irrlicht-1.8/examples/05.UserInterface/Makefile index 24cd5d4..f720536 100644 --- a/libraries/irrlicht-1.8/examples/05.UserInterface/Makefile +++ b/libraries/irrlicht-1.8/examples/05.UserInterface/Makefile | |||
@@ -1,38 +1,38 @@ | |||
1 | # Makefile for Irrlicht Examples | 1 | # Makefile for Irrlicht Examples |
2 | # It's usually sufficient to change just the target name and source file list | 2 | # It's usually sufficient to change just the target name and source file list |
3 | # and be sure that CXX is set to a valid compiler | 3 | # and be sure that CXX is set to a valid compiler |
4 | Target = 05.UserInterface | 4 | Target = 05.UserInterface |
5 | Sources = main.cpp | 5 | Sources = main.cpp |
6 | 6 | ||
7 | # general compiler settings | 7 | # general compiler settings |
8 | CPPFLAGS = -I../../include -I/usr/X11R6/include | 8 | CPPFLAGS = -I../../include -I/usr/X11R6/include |
9 | CXXFLAGS = -O3 -ffast-math | 9 | CXXFLAGS = -O3 -ffast-math |
10 | #CXXFLAGS = -g -Wall | 10 | #CXXFLAGS = -g -Wall |
11 | 11 | ||
12 | #default target is Linux | 12 | #default target is Linux |
13 | all: all_linux | 13 | all: all_linux |
14 | 14 | ||
15 | ifeq ($(HOSTTYPE), x86_64) | 15 | ifeq ($(HOSTTYPE), x86_64) |
16 | LIBSELECT=64 | 16 | LIBSELECT=64 |
17 | endif | 17 | endif |
18 | 18 | ||
19 | # target specific settings | 19 | # target specific settings |
20 | all_linux: LDFLAGS = -L/usr/X11R6/lib$(LIBSELECT) -L../../lib/Linux -lIrrlicht -lGL -lXxf86vm -lXext -lX11 -lXcursor | 20 | all_linux: LDFLAGS = -L/usr/X11R6/lib$(LIBSELECT) -L../../lib/Linux -lIrrlicht -lGL -lXxf86vm -lXext -lX11 -lXcursor |
21 | all_linux clean_linux: SYSTEM=Linux | 21 | all_linux clean_linux: SYSTEM=Linux |
22 | all_win32: LDFLAGS = -L../../lib/Win32-gcc -lIrrlicht -lopengl32 -lm | 22 | all_win32: LDFLAGS = -L../../lib/Win32-gcc -lIrrlicht -lopengl32 -lm |
23 | all_win32 clean_win32: SYSTEM=Win32-gcc | 23 | all_win32 clean_win32: SYSTEM=Win32-gcc |
24 | all_win32 clean_win32: SUF=.exe | 24 | all_win32 clean_win32: SUF=.exe |
25 | # name of the binary - only valid for targets which set SYSTEM | 25 | # name of the binary - only valid for targets which set SYSTEM |
26 | DESTPATH = ../../bin/$(SYSTEM)/$(Target)$(SUF) | 26 | DESTPATH = ../../bin/$(SYSTEM)/$(Target)$(SUF) |
27 | 27 | ||
28 | all_linux all_win32: | 28 | all_linux all_win32: |
29 | $(warning Building...) | 29 | $(warning Building...) |
30 | $(CXX) $(CPPFLAGS) $(CXXFLAGS) $(Sources) -o $(DESTPATH) $(LDFLAGS) | 30 | $(CXX) $(CPPFLAGS) $(CXXFLAGS) $(Sources) -o $(DESTPATH) $(LDFLAGS) |
31 | 31 | ||
32 | clean: clean_linux clean_win32 | 32 | clean: clean_linux clean_win32 |
33 | $(warning Cleaning...) | 33 | $(warning Cleaning...) |
34 | 34 | ||
35 | clean_linux clean_win32: | 35 | clean_linux clean_win32: |
36 | @$(RM) $(DESTPATH) | 36 | @$(RM) $(DESTPATH) |
37 | 37 | ||
38 | .PHONY: all all_win32 clean clean_linux clean_win32 | 38 | .PHONY: all all_win32 clean clean_linux clean_win32 |
diff --git a/libraries/irrlicht-1.8/examples/05.UserInterface/UserInterface.dev b/libraries/irrlicht-1.8/examples/05.UserInterface/UserInterface.dev index 6a32ece..0a9e5cd 100644 --- a/libraries/irrlicht-1.8/examples/05.UserInterface/UserInterface.dev +++ b/libraries/irrlicht-1.8/examples/05.UserInterface/UserInterface.dev | |||
@@ -1,59 +1,59 @@ | |||
1 | [Project] | 1 | [Project] |
2 | FileName=example.dev | 2 | FileName=example.dev |
3 | Name=Irrlicht Example 05 User Interface | 3 | Name=Irrlicht Example 05 User Interface |
4 | UnitCount=1 | 4 | UnitCount=1 |
5 | Type=1 | 5 | Type=1 |
6 | Ver=1 | 6 | Ver=1 |
7 | ObjFiles= | 7 | ObjFiles= |
8 | Includes=..\..\include | 8 | Includes=..\..\include |
9 | Libs= | 9 | Libs= |
10 | PrivateResource= | 10 | PrivateResource= |
11 | ResourceIncludes= | 11 | ResourceIncludes= |
12 | MakeIncludes= | 12 | MakeIncludes= |
13 | Compiler= | 13 | Compiler= |
14 | CppCompiler= | 14 | CppCompiler= |
15 | Linker=../../lib/Win32-gcc/libIrrlicht.a_@@_ | 15 | Linker=../../lib/Win32-gcc/libIrrlicht.a_@@_ |
16 | IsCpp=1 | 16 | IsCpp=1 |
17 | Icon= | 17 | Icon= |
18 | ExeOutput=../../bin/Win32-gcc | 18 | ExeOutput=../../bin/Win32-gcc |
19 | ObjectOutput=obj | 19 | ObjectOutput=obj |
20 | OverrideOutput=1 | 20 | OverrideOutput=1 |
21 | OverrideOutputName=05.UserInterface.exe | 21 | OverrideOutputName=05.UserInterface.exe |
22 | HostApplication= | 22 | HostApplication= |
23 | Folders= | 23 | Folders= |
24 | CommandLine= | 24 | CommandLine= |
25 | IncludeVersionInfo=0 | 25 | IncludeVersionInfo=0 |
26 | SupportXPThemes=0 | 26 | SupportXPThemes=0 |
27 | CompilerSet=0 | 27 | CompilerSet=0 |
28 | CompilerSettings=0000000000000000000000 | 28 | CompilerSettings=0000000000000000000000 |
29 | UseCustomMakefile=0 | 29 | UseCustomMakefile=0 |
30 | CustomMakefile= | 30 | CustomMakefile= |
31 | 31 | ||
32 | [Unit1] | 32 | [Unit1] |
33 | FileName=main.cpp | 33 | FileName=main.cpp |
34 | CompileCpp=1 | 34 | CompileCpp=1 |
35 | Folder=Projekt1 | 35 | Folder=Projekt1 |
36 | Compile=1 | 36 | Compile=1 |
37 | Link=1 | 37 | Link=1 |
38 | Priority=1000 | 38 | Priority=1000 |
39 | OverrideBuildCmd=0 | 39 | OverrideBuildCmd=0 |
40 | BuildCmd= | 40 | BuildCmd= |
41 | 41 | ||
42 | [VersionInfo] | 42 | [VersionInfo] |
43 | Major=0 | 43 | Major=0 |
44 | Minor=1 | 44 | Minor=1 |
45 | Release=1 | 45 | Release=1 |
46 | Build=1 | 46 | Build=1 |
47 | LanguageID=1033 | 47 | LanguageID=1033 |
48 | CharsetID=1252 | 48 | CharsetID=1252 |
49 | CompanyName= | 49 | CompanyName= |
50 | FileVersion= | 50 | FileVersion= |
51 | FileDescription=Irrlicht Engine example compiled using DevCpp and gcc | 51 | FileDescription=Irrlicht Engine example compiled using DevCpp and gcc |
52 | InternalName= | 52 | InternalName= |
53 | LegalCopyright= | 53 | LegalCopyright= |
54 | LegalTrademarks= | 54 | LegalTrademarks= |
55 | OriginalFilename= | 55 | OriginalFilename= |
56 | ProductName= | 56 | ProductName= |
57 | ProductVersion= | 57 | ProductVersion= |
58 | AutoIncBuildNr=0 | 58 | AutoIncBuildNr=0 |
59 | 59 | ||
diff --git a/libraries/irrlicht-1.8/examples/05.UserInterface/UserInterface.vcproj b/libraries/irrlicht-1.8/examples/05.UserInterface/UserInterface.vcproj index 4428169..804d986 100644 --- a/libraries/irrlicht-1.8/examples/05.UserInterface/UserInterface.vcproj +++ b/libraries/irrlicht-1.8/examples/05.UserInterface/UserInterface.vcproj | |||
@@ -1,163 +1,163 @@ | |||
1 | <?xml version="1.0" encoding="Windows-1252"?> | 1 | <?xml version="1.0" encoding="Windows-1252"?> |
2 | <VisualStudioProject | 2 | <VisualStudioProject |
3 | ProjectType="Visual C++" | 3 | ProjectType="Visual C++" |
4 | Version="7.10" | 4 | Version="7.10" |
5 | Name="05.UserInterface" | 5 | Name="05.UserInterface" |
6 | ProjectGUID="{0294193E-12DE-4B24-91C0-419865BF7E33}" | 6 | ProjectGUID="{0294193E-12DE-4B24-91C0-419865BF7E33}" |
7 | SccProjectName="" | 7 | SccProjectName="" |
8 | SccLocalPath=""> | 8 | SccLocalPath=""> |
9 | <Platforms> | 9 | <Platforms> |
10 | <Platform | 10 | <Platform |
11 | Name="Win32"/> | 11 | Name="Win32"/> |
12 | </Platforms> | 12 | </Platforms> |
13 | <Configurations> | 13 | <Configurations> |
14 | <Configuration | 14 | <Configuration |
15 | Name="Debug|Win32" | 15 | Name="Debug|Win32" |
16 | OutputDirectory=".\Debug" | 16 | OutputDirectory=".\Debug" |
17 | IntermediateDirectory=".\Debug" | 17 | IntermediateDirectory=".\Debug" |
18 | ConfigurationType="1" | 18 | ConfigurationType="1" |
19 | UseOfMFC="0" | 19 | UseOfMFC="0" |
20 | ATLMinimizesCRunTimeLibraryUsage="FALSE" | 20 | ATLMinimizesCRunTimeLibraryUsage="FALSE" |
21 | CharacterSet="2"> | 21 | CharacterSet="2"> |
22 | <Tool | 22 | <Tool |
23 | Name="VCCLCompilerTool" | 23 | Name="VCCLCompilerTool" |
24 | Optimization="0" | 24 | Optimization="0" |
25 | AdditionalIncludeDirectories="..\..\include" | 25 | AdditionalIncludeDirectories="..\..\include" |
26 | PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" | 26 | PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" |
27 | BasicRuntimeChecks="3" | 27 | BasicRuntimeChecks="3" |
28 | RuntimeLibrary="5" | 28 | RuntimeLibrary="5" |
29 | UsePrecompiledHeader="2" | 29 | UsePrecompiledHeader="2" |
30 | PrecompiledHeaderFile=".\Debug/UserInterface.pch" | 30 | PrecompiledHeaderFile=".\Debug/UserInterface.pch" |
31 | AssemblerListingLocation=".\Debug/" | 31 | AssemblerListingLocation=".\Debug/" |
32 | ObjectFile=".\Debug/" | 32 | ObjectFile=".\Debug/" |
33 | ProgramDataBaseFileName=".\Debug/" | 33 | ProgramDataBaseFileName=".\Debug/" |
34 | WarningLevel="3" | 34 | WarningLevel="3" |
35 | SuppressStartupBanner="TRUE" | 35 | SuppressStartupBanner="TRUE" |
36 | DebugInformationFormat="4" | 36 | DebugInformationFormat="4" |
37 | CompileAs="0"/> | 37 | CompileAs="0"/> |
38 | <Tool | 38 | <Tool |
39 | Name="VCCustomBuildTool"/> | 39 | Name="VCCustomBuildTool"/> |
40 | <Tool | 40 | <Tool |
41 | Name="VCLinkerTool" | 41 | Name="VCLinkerTool" |
42 | OutputFile="..\..\bin\Win32-VisualStudio\05.UserInterface.exe" | 42 | OutputFile="..\..\bin\Win32-VisualStudio\05.UserInterface.exe" |
43 | LinkIncremental="0" | 43 | LinkIncremental="0" |
44 | SuppressStartupBanner="TRUE" | 44 | SuppressStartupBanner="TRUE" |
45 | AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio" | 45 | AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio" |
46 | GenerateDebugInformation="TRUE" | 46 | GenerateDebugInformation="TRUE" |
47 | ProgramDatabaseFile=".\Debug/UserInterface.pdb" | 47 | ProgramDatabaseFile=".\Debug/UserInterface.pdb" |
48 | SubSystem="1" | 48 | SubSystem="1" |
49 | TargetMachine="1"/> | 49 | TargetMachine="1"/> |
50 | <Tool | 50 | <Tool |
51 | Name="VCMIDLTool" | 51 | Name="VCMIDLTool" |
52 | TypeLibraryName=".\Debug/UserInterface.tlb" | 52 | TypeLibraryName=".\Debug/UserInterface.tlb" |
53 | HeaderFileName=""/> | 53 | HeaderFileName=""/> |
54 | <Tool | 54 | <Tool |
55 | Name="VCPostBuildEventTool"/> | 55 | Name="VCPostBuildEventTool"/> |
56 | <Tool | 56 | <Tool |
57 | Name="VCPreBuildEventTool"/> | 57 | Name="VCPreBuildEventTool"/> |
58 | <Tool | 58 | <Tool |
59 | Name="VCPreLinkEventTool"/> | 59 | Name="VCPreLinkEventTool"/> |
60 | <Tool | 60 | <Tool |
61 | Name="VCResourceCompilerTool" | 61 | Name="VCResourceCompilerTool" |
62 | PreprocessorDefinitions="_DEBUG" | 62 | PreprocessorDefinitions="_DEBUG" |
63 | Culture="3079"/> | 63 | Culture="3079"/> |
64 | <Tool | 64 | <Tool |
65 | Name="VCWebServiceProxyGeneratorTool"/> | 65 | Name="VCWebServiceProxyGeneratorTool"/> |
66 | <Tool | 66 | <Tool |
67 | Name="VCXMLDataGeneratorTool"/> | 67 | Name="VCXMLDataGeneratorTool"/> |
68 | <Tool | 68 | <Tool |
69 | Name="VCWebDeploymentTool"/> | 69 | Name="VCWebDeploymentTool"/> |
70 | <Tool | 70 | <Tool |
71 | Name="VCManagedWrapperGeneratorTool"/> | 71 | Name="VCManagedWrapperGeneratorTool"/> |
72 | <Tool | 72 | <Tool |
73 | Name="VCAuxiliaryManagedWrapperGeneratorTool"/> | 73 | Name="VCAuxiliaryManagedWrapperGeneratorTool"/> |
74 | </Configuration> | 74 | </Configuration> |
75 | <Configuration | 75 | <Configuration |
76 | Name="Release|Win32" | 76 | Name="Release|Win32" |
77 | OutputDirectory=".\Release" | 77 | OutputDirectory=".\Release" |
78 | IntermediateDirectory=".\Release" | 78 | IntermediateDirectory=".\Release" |
79 | ConfigurationType="1" | 79 | ConfigurationType="1" |
80 | UseOfMFC="0" | 80 | UseOfMFC="0" |
81 | ATLMinimizesCRunTimeLibraryUsage="FALSE" | 81 | ATLMinimizesCRunTimeLibraryUsage="FALSE" |
82 | CharacterSet="2"> | 82 | CharacterSet="2"> |
83 | <Tool | 83 | <Tool |
84 | Name="VCCLCompilerTool" | 84 | Name="VCCLCompilerTool" |
85 | Optimization="2" | 85 | Optimization="2" |
86 | InlineFunctionExpansion="1" | 86 | InlineFunctionExpansion="1" |
87 | AdditionalIncludeDirectories="..\..\include" | 87 | AdditionalIncludeDirectories="..\..\include" |
88 | PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" | 88 | PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" |
89 | StringPooling="TRUE" | 89 | StringPooling="TRUE" |
90 | RuntimeLibrary="4" | 90 | RuntimeLibrary="4" |
91 | EnableFunctionLevelLinking="TRUE" | 91 | EnableFunctionLevelLinking="TRUE" |
92 | UsePrecompiledHeader="2" | 92 | UsePrecompiledHeader="2" |
93 | PrecompiledHeaderFile=".\Release/UserInterface.pch" | 93 | PrecompiledHeaderFile=".\Release/UserInterface.pch" |
94 | AssemblerListingLocation=".\Release/" | 94 | AssemblerListingLocation=".\Release/" |
95 | ObjectFile=".\Release/" | 95 | ObjectFile=".\Release/" |
96 | ProgramDataBaseFileName=".\Release/" | 96 | ProgramDataBaseFileName=".\Release/" |
97 | WarningLevel="3" | 97 | WarningLevel="3" |
98 | SuppressStartupBanner="TRUE" | 98 | SuppressStartupBanner="TRUE" |
99 | CompileAs="0"/> | 99 | CompileAs="0"/> |
100 | <Tool | 100 | <Tool |
101 | Name="VCCustomBuildTool"/> | 101 | Name="VCCustomBuildTool"/> |
102 | <Tool | 102 | <Tool |
103 | Name="VCLinkerTool" | 103 | Name="VCLinkerTool" |
104 | OutputFile="..\..\bin\Win32-VisualStudio\05.UserInterface.exe" | 104 | OutputFile="..\..\bin\Win32-VisualStudio\05.UserInterface.exe" |
105 | LinkIncremental="0" | 105 | LinkIncremental="0" |
106 | SuppressStartupBanner="TRUE" | 106 | SuppressStartupBanner="TRUE" |
107 | AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio" | 107 | AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio" |
108 | ProgramDatabaseFile=".\Release/UserInterface.pdb" | 108 | ProgramDatabaseFile=".\Release/UserInterface.pdb" |
109 | SubSystem="1" | 109 | SubSystem="1" |
110 | TargetMachine="1"/> | 110 | TargetMachine="1"/> |
111 | <Tool | 111 | <Tool |
112 | Name="VCMIDLTool" | 112 | Name="VCMIDLTool" |
113 | TypeLibraryName=".\Release/UserInterface.tlb" | 113 | TypeLibraryName=".\Release/UserInterface.tlb" |
114 | HeaderFileName=""/> | 114 | HeaderFileName=""/> |
115 | <Tool | 115 | <Tool |
116 | Name="VCPostBuildEventTool"/> | 116 | Name="VCPostBuildEventTool"/> |
117 | <Tool | 117 | <Tool |
118 | Name="VCPreBuildEventTool"/> | 118 | Name="VCPreBuildEventTool"/> |
119 | <Tool | 119 | <Tool |
120 | Name="VCPreLinkEventTool"/> | 120 | Name="VCPreLinkEventTool"/> |
121 | <Tool | 121 | <Tool |
122 | Name="VCResourceCompilerTool" | 122 | Name="VCResourceCompilerTool" |
123 | PreprocessorDefinitions="NDEBUG" | 123 | PreprocessorDefinitions="NDEBUG" |
124 | Culture="3079"/> | 124 | Culture="3079"/> |
125 | <Tool | 125 | <Tool |
126 | Name="VCWebServiceProxyGeneratorTool"/> | 126 | Name="VCWebServiceProxyGeneratorTool"/> |
127 | <Tool | 127 | <Tool |
128 | Name="VCXMLDataGeneratorTool"/> | 128 | Name="VCXMLDataGeneratorTool"/> |
129 | <Tool | 129 | <Tool |
130 | Name="VCWebDeploymentTool"/> | 130 | Name="VCWebDeploymentTool"/> |
131 | <Tool | 131 | <Tool |
132 | Name="VCManagedWrapperGeneratorTool"/> | 132 | Name="VCManagedWrapperGeneratorTool"/> |
133 | <Tool | 133 | <Tool |
134 | Name="VCAuxiliaryManagedWrapperGeneratorTool"/> | 134 | Name="VCAuxiliaryManagedWrapperGeneratorTool"/> |
135 | </Configuration> | 135 | </Configuration> |
136 | </Configurations> | 136 | </Configurations> |
137 | <References> | 137 | <References> |
138 | </References> | 138 | </References> |
139 | <Files> | 139 | <Files> |
140 | <File | 140 | <File |
141 | RelativePath="main.cpp"> | 141 | RelativePath="main.cpp"> |
142 | <FileConfiguration | 142 | <FileConfiguration |
143 | Name="Debug|Win32"> | 143 | Name="Debug|Win32"> |
144 | <Tool | 144 | <Tool |
145 | Name="VCCLCompilerTool" | 145 | Name="VCCLCompilerTool" |
146 | Optimization="0" | 146 | Optimization="0" |
147 | AdditionalIncludeDirectories="" | 147 | AdditionalIncludeDirectories="" |
148 | PreprocessorDefinitions="" | 148 | PreprocessorDefinitions="" |
149 | BasicRuntimeChecks="3"/> | 149 | BasicRuntimeChecks="3"/> |
150 | </FileConfiguration> | 150 | </FileConfiguration> |
151 | <FileConfiguration | 151 | <FileConfiguration |
152 | Name="Release|Win32"> | 152 | Name="Release|Win32"> |
153 | <Tool | 153 | <Tool |
154 | Name="VCCLCompilerTool" | 154 | Name="VCCLCompilerTool" |
155 | Optimization="2" | 155 | Optimization="2" |
156 | AdditionalIncludeDirectories="" | 156 | AdditionalIncludeDirectories="" |
157 | PreprocessorDefinitions=""/> | 157 | PreprocessorDefinitions=""/> |
158 | </FileConfiguration> | 158 | </FileConfiguration> |
159 | </File> | 159 | </File> |
160 | </Files> | 160 | </Files> |
161 | <Globals> | 161 | <Globals> |
162 | </Globals> | 162 | </Globals> |
163 | </VisualStudioProject> | 163 | </VisualStudioProject> |
diff --git a/libraries/irrlicht-1.8/examples/05.UserInterface/UserInterface_vc10.vcxproj b/libraries/irrlicht-1.8/examples/05.UserInterface/UserInterface_vc10.vcxproj index 12c0501..e54b346 100644 --- a/libraries/irrlicht-1.8/examples/05.UserInterface/UserInterface_vc10.vcxproj +++ b/libraries/irrlicht-1.8/examples/05.UserInterface/UserInterface_vc10.vcxproj | |||
@@ -1,231 +1,231 @@ | |||
1 | <?xml version="1.0" encoding="utf-8"?> | 1 | <?xml version="1.0" encoding="utf-8"?> |
2 | <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | 2 | <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
3 | <ItemGroup Label="ProjectConfigurations"> | 3 | <ItemGroup Label="ProjectConfigurations"> |
4 | <ProjectConfiguration Include="Debug|Win32"> | 4 | <ProjectConfiguration Include="Debug|Win32"> |
5 | <Configuration>Debug</Configuration> | 5 | <Configuration>Debug</Configuration> |
6 | <Platform>Win32</Platform> | 6 | <Platform>Win32</Platform> |
7 | </ProjectConfiguration> | 7 | </ProjectConfiguration> |
8 | <ProjectConfiguration Include="Debug|x64"> | 8 | <ProjectConfiguration Include="Debug|x64"> |
9 | <Configuration>Debug</Configuration> | 9 | <Configuration>Debug</Configuration> |
10 | <Platform>x64</Platform> | 10 | <Platform>x64</Platform> |
11 | </ProjectConfiguration> | 11 | </ProjectConfiguration> |
12 | <ProjectConfiguration Include="Release|Win32"> | 12 | <ProjectConfiguration Include="Release|Win32"> |
13 | <Configuration>Release</Configuration> | 13 | <Configuration>Release</Configuration> |
14 | <Platform>Win32</Platform> | 14 | <Platform>Win32</Platform> |
15 | </ProjectConfiguration> | 15 | </ProjectConfiguration> |
16 | <ProjectConfiguration Include="Release|x64"> | 16 | <ProjectConfiguration Include="Release|x64"> |
17 | <Configuration>Release</Configuration> | 17 | <Configuration>Release</Configuration> |
18 | <Platform>x64</Platform> | 18 | <Platform>x64</Platform> |
19 | </ProjectConfiguration> | 19 | </ProjectConfiguration> |
20 | </ItemGroup> | 20 | </ItemGroup> |
21 | <PropertyGroup Label="Globals"> | 21 | <PropertyGroup Label="Globals"> |
22 | <ProjectName>05.UserInterface</ProjectName> | 22 | <ProjectName>05.UserInterface</ProjectName> |
23 | <ProjectGuid>{622C9DD7-0391-49FF-AF53-24F9D5A8EC53}</ProjectGuid> | 23 | <ProjectGuid>{622C9DD7-0391-49FF-AF53-24F9D5A8EC53}</ProjectGuid> |
24 | <RootNamespace>UserInterface</RootNamespace> | 24 | <RootNamespace>UserInterface</RootNamespace> |
25 | </PropertyGroup> | 25 | </PropertyGroup> |
26 | <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | 26 | <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> |
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28 | <ConfigurationType>Application</ConfigurationType> | 28 | <ConfigurationType>Application</ConfigurationType> |
29 | <UseOfMfc>false</UseOfMfc> | 29 | <UseOfMfc>false</UseOfMfc> |
30 | <CharacterSet>MultiByte</CharacterSet> | 30 | <CharacterSet>MultiByte</CharacterSet> |
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119 | Name="VCPreBuildEventTool" | 119 | Name="VCPreBuildEventTool" |
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122 | Name="VCCustomBuildTool" | 122 | Name="VCCustomBuildTool" |
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124 | <Tool | 124 | <Tool |
125 | Name="VCXMLDataGeneratorTool" | 125 | Name="VCXMLDataGeneratorTool" |
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127 | <Tool | 127 | <Tool |
128 | Name="VCWebServiceProxyGeneratorTool" | 128 | Name="VCWebServiceProxyGeneratorTool" |
129 | /> | 129 | /> |
130 | <Tool | 130 | <Tool |
131 | Name="VCMIDLTool" | 131 | Name="VCMIDLTool" |
132 | TypeLibraryName=".\Release/UserInterface.tlb" | 132 | TypeLibraryName=".\Release/UserInterface.tlb" |
133 | HeaderFileName="" | 133 | HeaderFileName="" |
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135 | <Tool | 135 | <Tool |
136 | Name="VCCLCompilerTool" | 136 | Name="VCCLCompilerTool" |
137 | Optimization="2" | 137 | Optimization="2" |
138 | InlineFunctionExpansion="1" | 138 | InlineFunctionExpansion="1" |
139 | AdditionalIncludeDirectories="..\..\include" | 139 | AdditionalIncludeDirectories="..\..\include" |
140 | PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" | 140 | PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" |
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143 | EnableFunctionLevelLinking="true" | 143 | EnableFunctionLevelLinking="true" |
144 | UsePrecompiledHeader="0" | 144 | UsePrecompiledHeader="0" |
145 | PrecompiledHeaderFile=".\Release/UserInterface.pch" | 145 | PrecompiledHeaderFile=".\Release/UserInterface.pch" |
146 | AssemblerListingLocation=".\Release/" | 146 | AssemblerListingLocation=".\Release/" |
147 | ObjectFile=".\Release/" | 147 | ObjectFile=".\Release/" |
148 | ProgramDataBaseFileName=".\Release/" | 148 | ProgramDataBaseFileName=".\Release/" |
149 | WarningLevel="3" | 149 | WarningLevel="3" |
150 | SuppressStartupBanner="true" | 150 | SuppressStartupBanner="true" |
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159 | Culture="3079" | 159 | Culture="3079" |
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161 | <Tool | 161 | <Tool |
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166 | OutputFile="..\..\bin\Win32-VisualStudio\05.UserInterface.exe" | 166 | OutputFile="..\..\bin\Win32-VisualStudio\05.UserInterface.exe" |
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168 | SuppressStartupBanner="true" | 168 | SuppressStartupBanner="true" |
169 | AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio" | 169 | AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio" |
170 | ProgramDatabaseFile=".\Release/UserInterface.pdb" | 170 | ProgramDatabaseFile=".\Release/UserInterface.pdb" |
171 | SubSystem="1" | 171 | SubSystem="1" |
172 | TargetMachine="1" | 172 | TargetMachine="1" |
173 | /> | 173 | /> |
174 | <Tool | 174 | <Tool |
175 | Name="VCALinkTool" | 175 | Name="VCALinkTool" |
176 | /> | 176 | /> |
177 | <Tool | 177 | <Tool |
178 | Name="VCManifestTool" | 178 | Name="VCManifestTool" |
179 | /> | 179 | /> |
180 | <Tool | 180 | <Tool |
181 | Name="VCXDCMakeTool" | 181 | Name="VCXDCMakeTool" |
182 | /> | 182 | /> |
183 | <Tool | 183 | <Tool |
184 | Name="VCBscMakeTool" | 184 | Name="VCBscMakeTool" |
185 | /> | 185 | /> |
186 | <Tool | 186 | <Tool |
187 | Name="VCFxCopTool" | 187 | Name="VCFxCopTool" |
188 | /> | 188 | /> |
189 | <Tool | 189 | <Tool |
190 | Name="VCAppVerifierTool" | 190 | Name="VCAppVerifierTool" |
191 | /> | 191 | /> |
192 | <Tool | 192 | <Tool |
193 | Name="VCWebDeploymentTool" | 193 | Name="VCWebDeploymentTool" |
194 | /> | 194 | /> |
195 | <Tool | 195 | <Tool |
196 | Name="VCPostBuildEventTool" | 196 | Name="VCPostBuildEventTool" |
197 | /> | 197 | /> |
198 | </Configuration> | 198 | </Configuration> |
199 | </Configurations> | 199 | </Configurations> |
200 | <References> | 200 | <References> |
201 | </References> | 201 | </References> |
202 | <Files> | 202 | <Files> |
203 | <File | 203 | <File |
204 | RelativePath="main.cpp" | 204 | RelativePath="main.cpp" |
205 | > | 205 | > |
206 | <FileConfiguration | 206 | <FileConfiguration |
207 | Name="Debug|Win32" | 207 | Name="Debug|Win32" |
208 | > | 208 | > |
209 | <Tool | 209 | <Tool |
210 | Name="VCCLCompilerTool" | 210 | Name="VCCLCompilerTool" |
211 | Optimization="0" | 211 | Optimization="0" |
212 | AdditionalIncludeDirectories="" | 212 | AdditionalIncludeDirectories="" |
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214 | BasicRuntimeChecks="3" | 214 | BasicRuntimeChecks="3" |
215 | /> | 215 | /> |
216 | </FileConfiguration> | 216 | </FileConfiguration> |
217 | <FileConfiguration | 217 | <FileConfiguration |
218 | Name="Release|Win32" | 218 | Name="Release|Win32" |
219 | > | 219 | > |
220 | <Tool | 220 | <Tool |
221 | Name="VCCLCompilerTool" | 221 | Name="VCCLCompilerTool" |
222 | Optimization="2" | 222 | Optimization="2" |
223 | AdditionalIncludeDirectories="" | 223 | AdditionalIncludeDirectories="" |
224 | PreprocessorDefinitions="" | 224 | PreprocessorDefinitions="" |
225 | /> | 225 | /> |
226 | </FileConfiguration> | 226 | </FileConfiguration> |
227 | </File> | 227 | </File> |
228 | </Files> | 228 | </Files> |
229 | <Globals> | 229 | <Globals> |
230 | </Globals> | 230 | </Globals> |
231 | </VisualStudioProject> | 231 | </VisualStudioProject> |
diff --git a/libraries/irrlicht-1.8/examples/05.UserInterface/UserInterface_vc9.vcproj b/libraries/irrlicht-1.8/examples/05.UserInterface/UserInterface_vc9.vcproj index e192238..3797cbc 100644 --- a/libraries/irrlicht-1.8/examples/05.UserInterface/UserInterface_vc9.vcproj +++ b/libraries/irrlicht-1.8/examples/05.UserInterface/UserInterface_vc9.vcproj | |||
@@ -1,230 +1,230 @@ | |||
1 | <?xml version="1.0" encoding="Windows-1252"?> | 1 | <?xml version="1.0" encoding="Windows-1252"?> |
2 | <VisualStudioProject | 2 | <VisualStudioProject |
3 | ProjectType="Visual C++" | 3 | ProjectType="Visual C++" |
4 | Version="9.00" | 4 | Version="9.00" |
5 | Name="05.UserInterface_vc8" | 5 | Name="05.UserInterface_vc8" |
6 | ProjectGUID="{622C9DD7-0391-49FF-AF53-24F9D5A8EC53}" | 6 | ProjectGUID="{622C9DD7-0391-49FF-AF53-24F9D5A8EC53}" |
7 | RootNamespace="UserInterface_vc8" | 7 | RootNamespace="UserInterface_vc8" |
8 | TargetFrameworkVersion="131072" | 8 | TargetFrameworkVersion="131072" |
9 | > | 9 | > |
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11 | <Platform | 11 | <Platform |
12 | Name="Win32" | 12 | Name="Win32" |
13 | /> | 13 | /> |
14 | </Platforms> | 14 | </Platforms> |
15 | <ToolFiles> | 15 | <ToolFiles> |
16 | </ToolFiles> | 16 | </ToolFiles> |
17 | <Configurations> | 17 | <Configurations> |
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19 | Name="Debug|Win32" | 19 | Name="Debug|Win32" |
20 | OutputDirectory=".\Debug" | 20 | OutputDirectory=".\Debug" |
21 | IntermediateDirectory=".\Debug" | 21 | IntermediateDirectory=".\Debug" |
22 | ConfigurationType="1" | 22 | ConfigurationType="1" |
23 | InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" | 23 | InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" |
24 | UseOfMFC="0" | 24 | UseOfMFC="0" |
25 | ATLMinimizesCRunTimeLibraryUsage="false" | 25 | ATLMinimizesCRunTimeLibraryUsage="false" |
26 | CharacterSet="2" | 26 | CharacterSet="2" |
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30 | /> | 30 | /> |
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32 | Name="VCCustomBuildTool" | 32 | Name="VCCustomBuildTool" |
33 | /> | 33 | /> |
34 | <Tool | 34 | <Tool |
35 | Name="VCXMLDataGeneratorTool" | 35 | Name="VCXMLDataGeneratorTool" |
36 | /> | 36 | /> |
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38 | Name="VCWebServiceProxyGeneratorTool" | 38 | Name="VCWebServiceProxyGeneratorTool" |
39 | /> | 39 | /> |
40 | <Tool | 40 | <Tool |
41 | Name="VCMIDLTool" | 41 | Name="VCMIDLTool" |
42 | TypeLibraryName=".\Debug/UserInterface.tlb" | 42 | TypeLibraryName=".\Debug/UserInterface.tlb" |
43 | HeaderFileName="" | 43 | HeaderFileName="" |
44 | /> | 44 | /> |
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47 | Optimization="0" | 47 | Optimization="0" |
48 | AdditionalIncludeDirectories="..\..\include" | 48 | AdditionalIncludeDirectories="..\..\include" |
49 | PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" | 49 | PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" |
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51 | RuntimeLibrary="1" | 51 | RuntimeLibrary="1" |
52 | UsePrecompiledHeader="0" | 52 | UsePrecompiledHeader="0" |
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54 | AssemblerListingLocation=".\Debug/" | 54 | AssemblerListingLocation=".\Debug/" |
55 | ObjectFile=".\Debug/" | 55 | ObjectFile=".\Debug/" |
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60 | CompileAs="0" | 60 | CompileAs="0" |
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66 | Name="VCResourceCompilerTool" | 66 | Name="VCResourceCompilerTool" |
67 | PreprocessorDefinitions="_DEBUG" | 67 | PreprocessorDefinitions="_DEBUG" |
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72 | /> | 72 | /> |
73 | <Tool | 73 | <Tool |
74 | Name="VCLinkerTool" | 74 | Name="VCLinkerTool" |
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79 | GenerateDebugInformation="true" | 79 | GenerateDebugInformation="true" |
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81 | SubSystem="1" | 81 | SubSystem="1" |
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199 | <References> | 199 | <References> |
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201 | <Files> | 201 | <Files> |
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223 | PreprocessorDefinitions="" | 223 | PreprocessorDefinitions="" |
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diff --git a/libraries/irrlicht-1.8/examples/05.UserInterface/main.cpp b/libraries/irrlicht-1.8/examples/05.UserInterface/main.cpp index ec52cd5..f45c081 100644 --- a/libraries/irrlicht-1.8/examples/05.UserInterface/main.cpp +++ b/libraries/irrlicht-1.8/examples/05.UserInterface/main.cpp | |||
@@ -1,283 +1,283 @@ | |||
1 | /** Example 005 User Interface | 1 | /** Example 005 User Interface |
2 | 2 | ||
3 | This tutorial shows how to use the built in User Interface of | 3 | This tutorial shows how to use the built in User Interface of |
4 | the Irrlicht Engine. It will give a brief overview and show | 4 | the Irrlicht Engine. It will give a brief overview and show |
5 | how to create and use windows, buttons, scroll bars, static | 5 | how to create and use windows, buttons, scroll bars, static |
6 | texts, and list boxes. | 6 | texts, and list boxes. |
7 | 7 | ||
8 | As always, we include the header files, and use the irrlicht | 8 | As always, we include the header files, and use the irrlicht |
9 | namespaces. We also store a pointer to the Irrlicht device, | 9 | namespaces. We also store a pointer to the Irrlicht device, |
10 | a counter variable for changing the creation position of a window, | 10 | a counter variable for changing the creation position of a window, |
11 | and a pointer to a listbox. | 11 | and a pointer to a listbox. |
12 | */ | 12 | */ |
13 | #include <irrlicht.h> | 13 | #include <irrlicht.h> |
14 | #include "driverChoice.h" | 14 | #include "driverChoice.h" |
15 | 15 | ||
16 | using namespace irr; | 16 | using namespace irr; |
17 | 17 | ||
18 | using namespace core; | 18 | using namespace core; |
19 | using namespace scene; | 19 | using namespace scene; |
20 | using namespace video; | 20 | using namespace video; |
21 | using namespace io; | 21 | using namespace io; |
22 | using namespace gui; | 22 | using namespace gui; |
23 | 23 | ||
24 | #ifdef _IRR_WINDOWS_ | 24 | #ifdef _IRR_WINDOWS_ |
25 | #pragma comment(lib, "Irrlicht.lib") | 25 | #pragma comment(lib, "Irrlicht.lib") |
26 | #endif | 26 | #endif |
27 | 27 | ||
28 | // Declare a structure to hold some context for the event receiver so that it | 28 | // Declare a structure to hold some context for the event receiver so that it |
29 | // has it available inside its OnEvent() method. | 29 | // has it available inside its OnEvent() method. |
30 | struct SAppContext | 30 | struct SAppContext |
31 | { | 31 | { |
32 | IrrlichtDevice *device; | 32 | IrrlichtDevice *device; |
33 | s32 counter; | 33 | s32 counter; |
34 | IGUIListBox* listbox; | 34 | IGUIListBox* listbox; |
35 | }; | 35 | }; |
36 | 36 | ||
37 | // Define some values that we'll use to identify individual GUI controls. | 37 | // Define some values that we'll use to identify individual GUI controls. |
38 | enum | 38 | enum |
39 | { | 39 | { |
40 | GUI_ID_QUIT_BUTTON = 101, | 40 | GUI_ID_QUIT_BUTTON = 101, |
41 | GUI_ID_NEW_WINDOW_BUTTON, | 41 | GUI_ID_NEW_WINDOW_BUTTON, |
42 | GUI_ID_FILE_OPEN_BUTTON, | 42 | GUI_ID_FILE_OPEN_BUTTON, |
43 | GUI_ID_TRANSPARENCY_SCROLL_BAR | 43 | GUI_ID_TRANSPARENCY_SCROLL_BAR |
44 | }; | 44 | }; |
45 | 45 | ||
46 | /* | 46 | /* |
47 | The Event Receiver is not only capable of getting keyboard and | 47 | The Event Receiver is not only capable of getting keyboard and |
48 | mouse input events, but also events of the graphical user interface | 48 | mouse input events, but also events of the graphical user interface |
49 | (gui). There are events for almost everything: Button click, | 49 | (gui). There are events for almost everything: Button click, |
50 | Listbox selection change, events that say that a element was hovered | 50 | Listbox selection change, events that say that a element was hovered |
51 | and so on. To be able to react to some of these events, we create | 51 | and so on. To be able to react to some of these events, we create |
52 | an event receiver. | 52 | an event receiver. |
53 | We only react to gui events, and if it's such an event, we get the | 53 | We only react to gui events, and if it's such an event, we get the |
54 | id of the caller (the gui element which caused the event) and get | 54 | id of the caller (the gui element which caused the event) and get |
55 | the pointer to the gui environment. | 55 | the pointer to the gui environment. |
56 | */ | 56 | */ |
57 | class MyEventReceiver : public IEventReceiver | 57 | class MyEventReceiver : public IEventReceiver |
58 | { | 58 | { |
59 | public: | 59 | public: |
60 | MyEventReceiver(SAppContext & context) : Context(context) { } | 60 | MyEventReceiver(SAppContext & context) : Context(context) { } |
61 | 61 | ||
62 | virtual bool OnEvent(const SEvent& event) | 62 | virtual bool OnEvent(const SEvent& event) |
63 | { | 63 | { |
64 | if (event.EventType == EET_GUI_EVENT) | 64 | if (event.EventType == EET_GUI_EVENT) |
65 | { | 65 | { |
66 | s32 id = event.GUIEvent.Caller->getID(); | 66 | s32 id = event.GUIEvent.Caller->getID(); |
67 | IGUIEnvironment* env = Context.device->getGUIEnvironment(); | 67 | IGUIEnvironment* env = Context.device->getGUIEnvironment(); |
68 | 68 | ||
69 | switch(event.GUIEvent.EventType) | 69 | switch(event.GUIEvent.EventType) |
70 | { | 70 | { |
71 | 71 | ||
72 | /* | 72 | /* |
73 | If a scrollbar changed its scroll position, and it is | 73 | If a scrollbar changed its scroll position, and it is |
74 | 'our' scrollbar (the one with id GUI_ID_TRANSPARENCY_SCROLL_BAR), then we change | 74 | 'our' scrollbar (the one with id GUI_ID_TRANSPARENCY_SCROLL_BAR), then we change |
75 | the transparency of all gui elements. This is a very | 75 | the transparency of all gui elements. This is a very |
76 | easy task: There is a skin object, in which all color | 76 | easy task: There is a skin object, in which all color |
77 | settings are stored. We simply go through all colors | 77 | settings are stored. We simply go through all colors |
78 | stored in the skin and change their alpha value. | 78 | stored in the skin and change their alpha value. |
79 | */ | 79 | */ |
80 | case EGET_SCROLL_BAR_CHANGED: | 80 | case EGET_SCROLL_BAR_CHANGED: |
81 | if (id == GUI_ID_TRANSPARENCY_SCROLL_BAR) | 81 | if (id == GUI_ID_TRANSPARENCY_SCROLL_BAR) |
82 | { | 82 | { |
83 | s32 pos = ((IGUIScrollBar*)event.GUIEvent.Caller)->getPos(); | 83 | s32 pos = ((IGUIScrollBar*)event.GUIEvent.Caller)->getPos(); |
84 | 84 | ||
85 | for (u32 i=0; i<EGDC_COUNT ; ++i) | 85 | for (u32 i=0; i<EGDC_COUNT ; ++i) |
86 | { | 86 | { |
87 | SColor col = env->getSkin()->getColor((EGUI_DEFAULT_COLOR)i); | 87 | SColor col = env->getSkin()->getColor((EGUI_DEFAULT_COLOR)i); |
88 | col.setAlpha(pos); | 88 | col.setAlpha(pos); |
89 | env->getSkin()->setColor((EGUI_DEFAULT_COLOR)i, col); | 89 | env->getSkin()->setColor((EGUI_DEFAULT_COLOR)i, col); |
90 | } | 90 | } |
91 | 91 | ||
92 | } | 92 | } |
93 | break; | 93 | break; |
94 | 94 | ||
95 | /* | 95 | /* |
96 | If a button was clicked, it could be one of 'our' | 96 | If a button was clicked, it could be one of 'our' |
97 | three buttons. If it is the first, we shut down the engine. | 97 | three buttons. If it is the first, we shut down the engine. |
98 | If it is the second, we create a little window with some | 98 | If it is the second, we create a little window with some |
99 | text on it. We also add a string to the list box to log | 99 | text on it. We also add a string to the list box to log |
100 | what happened. And if it is the third button, we create | 100 | what happened. And if it is the third button, we create |
101 | a file open dialog, and add also this as string to the list box. | 101 | a file open dialog, and add also this as string to the list box. |
102 | That's all for the event receiver. | 102 | That's all for the event receiver. |
103 | */ | 103 | */ |
104 | case EGET_BUTTON_CLICKED: | 104 | case EGET_BUTTON_CLICKED: |
105 | switch(id) | 105 | switch(id) |
106 | { | 106 | { |
107 | case GUI_ID_QUIT_BUTTON: | 107 | case GUI_ID_QUIT_BUTTON: |
108 | Context.device->closeDevice(); | 108 | Context.device->closeDevice(); |
109 | return true; | 109 | return true; |
110 | 110 | ||
111 | case GUI_ID_NEW_WINDOW_BUTTON: | 111 | case GUI_ID_NEW_WINDOW_BUTTON: |
112 | { | 112 | { |
113 | Context.listbox->addItem(L"Window created"); | 113 | Context.listbox->addItem(L"Window created"); |
114 | Context.counter += 30; | 114 | Context.counter += 30; |
115 | if (Context.counter > 200) | 115 | if (Context.counter > 200) |
116 | Context.counter = 0; | 116 | Context.counter = 0; |
117 | 117 | ||
118 | IGUIWindow* window = env->addWindow( | 118 | IGUIWindow* window = env->addWindow( |
119 | rect<s32>(100 + Context.counter, 100 + Context.counter, 300 + Context.counter, 200 + Context.counter), | 119 | rect<s32>(100 + Context.counter, 100 + Context.counter, 300 + Context.counter, 200 + Context.counter), |
120 | false, // modal? | 120 | false, // modal? |
121 | L"Test window"); | 121 | L"Test window"); |
122 | 122 | ||
123 | env->addStaticText(L"Please close me", | 123 | env->addStaticText(L"Please close me", |
124 | rect<s32>(35,35,140,50), | 124 | rect<s32>(35,35,140,50), |
125 | true, // border? | 125 | true, // border? |
126 | false, // wordwrap? | 126 | false, // wordwrap? |
127 | window); | 127 | window); |
128 | } | 128 | } |
129 | return true; | 129 | return true; |
130 | 130 | ||
131 | case GUI_ID_FILE_OPEN_BUTTON: | 131 | case GUI_ID_FILE_OPEN_BUTTON: |
132 | Context.listbox->addItem(L"File open"); | 132 | Context.listbox->addItem(L"File open"); |
133 | // There are some options for the file open dialog | 133 | // There are some options for the file open dialog |
134 | // We set the title, make it a modal window, and make sure | 134 | // We set the title, make it a modal window, and make sure |
135 | // that the working directory is restored after the dialog | 135 | // that the working directory is restored after the dialog |
136 | // is finished. | 136 | // is finished. |
137 | env->addFileOpenDialog(L"Please choose a file.", true, 0, -1, true); | 137 | env->addFileOpenDialog(L"Please choose a file.", true, 0, -1, true); |
138 | return true; | 138 | return true; |
139 | 139 | ||
140 | default: | 140 | default: |
141 | return false; | 141 | return false; |
142 | } | 142 | } |
143 | break; | 143 | break; |
144 | 144 | ||
145 | case EGET_FILE_SELECTED: | 145 | case EGET_FILE_SELECTED: |
146 | { | 146 | { |
147 | // show the model filename, selected in the file dialog | 147 | // show the model filename, selected in the file dialog |
148 | IGUIFileOpenDialog* dialog = | 148 | IGUIFileOpenDialog* dialog = |
149 | (IGUIFileOpenDialog*)event.GUIEvent.Caller; | 149 | (IGUIFileOpenDialog*)event.GUIEvent.Caller; |
150 | Context.listbox->addItem(dialog->getFileName()); | 150 | Context.listbox->addItem(dialog->getFileName()); |
151 | } | 151 | } |
152 | break; | 152 | break; |
153 | 153 | ||
154 | default: | 154 | default: |
155 | break; | 155 | break; |
156 | } | 156 | } |
157 | } | 157 | } |
158 | 158 | ||
159 | return false; | 159 | return false; |
160 | } | 160 | } |
161 | 161 | ||
162 | private: | 162 | private: |
163 | SAppContext & Context; | 163 | SAppContext & Context; |
164 | }; | 164 | }; |
165 | 165 | ||
166 | 166 | ||
167 | /* | 167 | /* |
168 | Ok, now for the more interesting part. First, create the Irrlicht device. As in | 168 | Ok, now for the more interesting part. First, create the Irrlicht device. As in |
169 | some examples before, we ask the user which driver he wants to use for this | 169 | some examples before, we ask the user which driver he wants to use for this |
170 | example: | 170 | example: |
171 | */ | 171 | */ |
172 | int main() | 172 | int main() |
173 | { | 173 | { |
174 | // ask user for driver | 174 | // ask user for driver |
175 | video::E_DRIVER_TYPE driverType=driverChoiceConsole(); | 175 | video::E_DRIVER_TYPE driverType=driverChoiceConsole(); |
176 | if (driverType==video::EDT_COUNT) | 176 | if (driverType==video::EDT_COUNT) |
177 | return 1; | 177 | return 1; |
178 | 178 | ||
179 | // create device and exit if creation failed | 179 | // create device and exit if creation failed |
180 | 180 | ||
181 | IrrlichtDevice * device = createDevice(driverType, core::dimension2d<u32>(640, 480)); | 181 | IrrlichtDevice * device = createDevice(driverType, core::dimension2d<u32>(640, 480)); |
182 | 182 | ||
183 | if (device == 0) | 183 | if (device == 0) |
184 | return 1; // could not create selected driver. | 184 | return 1; // could not create selected driver. |
185 | 185 | ||
186 | /* The creation was successful, now we set the event receiver and | 186 | /* The creation was successful, now we set the event receiver and |
187 | store pointers to the driver and to the gui environment. */ | 187 | store pointers to the driver and to the gui environment. */ |
188 | 188 | ||
189 | device->setWindowCaption(L"Irrlicht Engine - User Interface Demo"); | 189 | device->setWindowCaption(L"Irrlicht Engine - User Interface Demo"); |
190 | device->setResizable(true); | 190 | device->setResizable(true); |
191 | 191 | ||
192 | video::IVideoDriver* driver = device->getVideoDriver(); | 192 | video::IVideoDriver* driver = device->getVideoDriver(); |
193 | IGUIEnvironment* env = device->getGUIEnvironment(); | 193 | IGUIEnvironment* env = device->getGUIEnvironment(); |
194 | 194 | ||
195 | /* | 195 | /* |
196 | To make the font a little bit nicer, we load an external font | 196 | To make the font a little bit nicer, we load an external font |
197 | and set it as the new default font in the skin. | 197 | and set it as the new default font in the skin. |
198 | To keep the standard font for tool tip text, we set it to | 198 | To keep the standard font for tool tip text, we set it to |
199 | the built-in font. | 199 | the built-in font. |
200 | */ | 200 | */ |
201 | 201 | ||
202 | IGUISkin* skin = env->getSkin(); | 202 | IGUISkin* skin = env->getSkin(); |
203 | IGUIFont* font = env->getFont("../../media/fonthaettenschweiler.bmp"); | 203 | IGUIFont* font = env->getFont("../../media/fonthaettenschweiler.bmp"); |
204 | if (font) | 204 | if (font) |
205 | skin->setFont(font); | 205 | skin->setFont(font); |
206 | 206 | ||
207 | skin->setFont(env->getBuiltInFont(), EGDF_TOOLTIP); | 207 | skin->setFont(env->getBuiltInFont(), EGDF_TOOLTIP); |
208 | 208 | ||
209 | /* | 209 | /* |
210 | We add three buttons. The first one closes the engine. The second | 210 | We add three buttons. The first one closes the engine. The second |
211 | creates a window and the third opens a file open dialog. The third | 211 | creates a window and the third opens a file open dialog. The third |
212 | parameter is the id of the button, with which we can easily identify | 212 | parameter is the id of the button, with which we can easily identify |
213 | the button in the event receiver. | 213 | the button in the event receiver. |
214 | */ | 214 | */ |
215 | 215 | ||
216 | env->addButton(rect<s32>(10,240,110,240 + 32), 0, GUI_ID_QUIT_BUTTON, | 216 | env->addButton(rect<s32>(10,240,110,240 + 32), 0, GUI_ID_QUIT_BUTTON, |
217 | L"Quit", L"Exits Program"); | 217 | L"Quit", L"Exits Program"); |
218 | env->addButton(rect<s32>(10,280,110,280 + 32), 0, GUI_ID_NEW_WINDOW_BUTTON, | 218 | env->addButton(rect<s32>(10,280,110,280 + 32), 0, GUI_ID_NEW_WINDOW_BUTTON, |
219 | L"New Window", L"Launches a new Window"); | 219 | L"New Window", L"Launches a new Window"); |
220 | env->addButton(rect<s32>(10,320,110,320 + 32), 0, GUI_ID_FILE_OPEN_BUTTON, | 220 | env->addButton(rect<s32>(10,320,110,320 + 32), 0, GUI_ID_FILE_OPEN_BUTTON, |
221 | L"File Open", L"Opens a file"); | 221 | L"File Open", L"Opens a file"); |
222 | 222 | ||
223 | /* | 223 | /* |
224 | Now, we add a static text and a scrollbar, which modifies the | 224 | Now, we add a static text and a scrollbar, which modifies the |
225 | transparency of all gui elements. We set the maximum value of | 225 | transparency of all gui elements. We set the maximum value of |
226 | the scrollbar to 255, because that's the maximal value for | 226 | the scrollbar to 255, because that's the maximal value for |
227 | a color value. | 227 | a color value. |
228 | Then we create an other static text and a list box. | 228 | Then we create an other static text and a list box. |
229 | */ | 229 | */ |
230 | 230 | ||
231 | env->addStaticText(L"Transparent Control:", rect<s32>(150,20,350,40), true); | 231 | env->addStaticText(L"Transparent Control:", rect<s32>(150,20,350,40), true); |
232 | IGUIScrollBar* scrollbar = env->addScrollBar(true, | 232 | IGUIScrollBar* scrollbar = env->addScrollBar(true, |
233 | rect<s32>(150, 45, 350, 60), 0, GUI_ID_TRANSPARENCY_SCROLL_BAR); | 233 | rect<s32>(150, 45, 350, 60), 0, GUI_ID_TRANSPARENCY_SCROLL_BAR); |
234 | scrollbar->setMax(255); | 234 | scrollbar->setMax(255); |
235 | 235 | ||
236 | // set scrollbar position to alpha value of an arbitrary element | 236 | // set scrollbar position to alpha value of an arbitrary element |
237 | scrollbar->setPos(env->getSkin()->getColor(EGDC_WINDOW).getAlpha()); | 237 | scrollbar->setPos(env->getSkin()->getColor(EGDC_WINDOW).getAlpha()); |
238 | 238 | ||
239 | env->addStaticText(L"Logging ListBox:", rect<s32>(50,110,250,130), true); | 239 | env->addStaticText(L"Logging ListBox:", rect<s32>(50,110,250,130), true); |
240 | IGUIListBox * listbox = env->addListBox(rect<s32>(50, 140, 250, 210)); | 240 | IGUIListBox * listbox = env->addListBox(rect<s32>(50, 140, 250, 210)); |
241 | env->addEditBox(L"Editable Text", rect<s32>(350, 80, 550, 100)); | 241 | env->addEditBox(L"Editable Text", rect<s32>(350, 80, 550, 100)); |
242 | 242 | ||
243 | // Store the appropriate data in a context structure. | 243 | // Store the appropriate data in a context structure. |
244 | SAppContext context; | 244 | SAppContext context; |
245 | context.device = device; | 245 | context.device = device; |
246 | context.counter = 0; | 246 | context.counter = 0; |
247 | context.listbox = listbox; | 247 | context.listbox = listbox; |
248 | 248 | ||
249 | // Then create the event receiver, giving it that context structure. | 249 | // Then create the event receiver, giving it that context structure. |
250 | MyEventReceiver receiver(context); | 250 | MyEventReceiver receiver(context); |
251 | 251 | ||
252 | // And tell the device to use our custom event receiver. | 252 | // And tell the device to use our custom event receiver. |
253 | device->setEventReceiver(&receiver); | 253 | device->setEventReceiver(&receiver); |
254 | 254 | ||
255 | 255 | ||
256 | /* | 256 | /* |
257 | And at last, we create a nice Irrlicht Engine logo in the top left corner. | 257 | And at last, we create a nice Irrlicht Engine logo in the top left corner. |
258 | */ | 258 | */ |
259 | env->addImage(driver->getTexture("../../media/irrlichtlogo2.png"), | 259 | env->addImage(driver->getTexture("../../media/irrlichtlogo2.png"), |
260 | position2d<int>(10,10)); | 260 | position2d<int>(10,10)); |
261 | 261 | ||
262 | 262 | ||
263 | /* | 263 | /* |
264 | That's all, we only have to draw everything. | 264 | That's all, we only have to draw everything. |
265 | */ | 265 | */ |
266 | 266 | ||
267 | while(device->run() && driver) | 267 | while(device->run() && driver) |
268 | if (device->isWindowActive()) | 268 | if (device->isWindowActive()) |
269 | { | 269 | { |
270 | driver->beginScene(true, true, SColor(0,200,200,200)); | 270 | driver->beginScene(true, true, SColor(0,200,200,200)); |
271 | 271 | ||
272 | env->drawAll(); | 272 | env->drawAll(); |
273 | 273 | ||
274 | driver->endScene(); | 274 | driver->endScene(); |
275 | } | 275 | } |
276 | 276 | ||
277 | device->drop(); | 277 | device->drop(); |
278 | 278 | ||
279 | return 0; | 279 | return 0; |
280 | } | 280 | } |
281 | 281 | ||
282 | /* | 282 | /* |
283 | **/ | 283 | **/ |
diff --git a/libraries/irrlicht-1.8/examples/05.UserInterface/tutorial.html b/libraries/irrlicht-1.8/examples/05.UserInterface/tutorial.html index 3f3614f..d7dff24 100644 --- a/libraries/irrlicht-1.8/examples/05.UserInterface/tutorial.html +++ b/libraries/irrlicht-1.8/examples/05.UserInterface/tutorial.html | |||
@@ -1,225 +1,225 @@ | |||
1 | <html> | 1 | <html> |
2 | <head> | 2 | <head> |
3 | <title>Irrlicht Engine Tutorial</title> | 3 | <title>Irrlicht Engine Tutorial</title> |
4 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | 4 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> |
5 | </head> | 5 | </head> |
6 | 6 | ||
7 | <body bgcolor="#FFFFFF" leftmargin="0" topmargin="0" marginwidth="0" marginheight="0"> | 7 | <body bgcolor="#FFFFFF" leftmargin="0" topmargin="0" marginwidth="0" marginheight="0"> |
8 | <br> | 8 | <br> |
9 | <table width="95%" border="0" cellspacing="0" cellpadding="2" align="center"> | 9 | <table width="95%" border="0" cellspacing="0" cellpadding="2" align="center"> |
10 | <tr> | 10 | <tr> |
11 | <td bgcolor="#666699" width="10"><b><a href="http://irrlicht.sourceforge.net" target="_blank"><img src="../../media/irrlichtlogo.jpg" width="88" height="31" border="0"></a></b></td> | 11 | <td bgcolor="#666699" width="10"><b><a href="http://irrlicht.sourceforge.net" target="_blank"><img src="../../media/irrlichtlogo.jpg" width="88" height="31" border="0"></a></b></td> |
12 | <td bgcolor="#666699" width="100%"> | 12 | <td bgcolor="#666699" width="100%"> |
13 | <div align="center"> | 13 | <div align="center"> |
14 | <div align="center"></div> | 14 | <div align="center"></div> |
15 | <div align="left"><b><font color="#FFFFFF">Tutorial 5.User Interface</font></b></div> | 15 | <div align="left"><b><font color="#FFFFFF">Tutorial 5.User Interface</font></b></div> |
16 | </div> | 16 | </div> |
17 | </td> | 17 | </td> |
18 | </tr> | 18 | </tr> |
19 | <tr bgcolor="#eeeeff"> | 19 | <tr bgcolor="#eeeeff"> |
20 | <td height="90" colspan="2"> | 20 | <td height="90" colspan="2"> |
21 | <div align="left"> | 21 | <div align="left"> |
22 | <p>This tutorial shows how to use the built in User Interface of the Irrlicht | 22 | <p>This tutorial shows how to use the built in User Interface of the Irrlicht |
23 | Engine. It will give a brief overview and show how to create and use | 23 | Engine. It will give a brief overview and show how to create and use |
24 | windows, buttons, scroll bars, static texts and list boxes. </p> | 24 | windows, buttons, scroll bars, static texts and list boxes. </p> |
25 | <p>The program which is described here will look like this:</p> | 25 | <p>The program which is described here will look like this:</p> |
26 | <p align="center"><img src="../../media/005shot.jpg" width="259" height="204"><br> | 26 | <p align="center"><img src="../../media/005shot.jpg" width="259" height="204"><br> |
27 | </p> | 27 | </p> |
28 | </div> | 28 | </div> |
29 | </td> | 29 | </td> |
30 | </tr> | 30 | </tr> |
31 | </table> | 31 | </table> |
32 | <br> | 32 | <br> |
33 | <table width="95%" border="0" cellspacing="0" cellpadding="2" align="center"> | 33 | <table width="95%" border="0" cellspacing="0" cellpadding="2" align="center"> |
34 | <tr> | 34 | <tr> |
35 | <td bgcolor="#666699"> <div align="center"><b><font color="#FFFFFF"></font></b></div> | 35 | <td bgcolor="#666699"> <div align="center"><b><font color="#FFFFFF"></font></b></div> |
36 | <b><font color="#FFFFFF">Lets start!</font></b></td> | 36 | <b><font color="#FFFFFF">Lets start!</font></b></td> |
37 | </tr> | 37 | </tr> |
38 | <tr> | 38 | <tr> |
39 | <td height="90" bgcolor="#eeeeff" valign="top"> <div align="left"> | 39 | <td height="90" bgcolor="#eeeeff" valign="top"> <div align="left"> |
40 | <p>As always, we include the header files (conio and curses for getting | 40 | <p>As always, we include the header files (conio and curses for getting |
41 | user input from the console), and use the irrlicht namespaces. We also | 41 | user input from the console), and use the irrlicht namespaces. We also |
42 | store a pointer to the Irrlicht device, a counter variable for changing | 42 | store a pointer to the Irrlicht device, a counter variable for changing |
43 | the creation position of a window, and a pointer to a listbox.</p> | 43 | the creation position of a window, and a pointer to a listbox.</p> |
44 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> | 44 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> |
45 | <tr> | 45 | <tr> |
46 | <td> <pre>#include <irrlicht.h> | 46 | <td> <pre>#include <irrlicht.h> |
47 | #include <iostream><br> | 47 | #include <iostream><br> |
48 | using namespace irr;</pre> | 48 | using namespace irr;</pre> |
49 | <pre>using namespace core; | 49 | <pre>using namespace core; |
50 | using namespace scene; | 50 | using namespace scene; |
51 | using namespace video; | 51 | using namespace video; |
52 | using namespace io; | 52 | using namespace io; |
53 | using namespace gui;</pre> | 53 | using namespace gui;</pre> |
54 | <pre>#pragma comment(lib, "Irrlicht.lib")</pre> | 54 | <pre>#pragma comment(lib, "Irrlicht.lib")</pre> |
55 | <pre>IrrlichtDevice *device = 0; | 55 | <pre>IrrlichtDevice *device = 0; |
56 | s32 cnt = 0; | 56 | s32 cnt = 0; |
57 | IGUIListBox* listbox = 0; | 57 | IGUIListBox* listbox = 0; |
58 | </pre></td> | 58 | </pre></td> |
59 | </tr> | 59 | </tr> |
60 | </table> | 60 | </table> |
61 | <p>The Event Receiver is not only capable of getting keyboard and mouse | 61 | <p>The Event Receiver is not only capable of getting keyboard and mouse |
62 | input events, but also events of the graphical user interface (gui). | 62 | input events, but also events of the graphical user interface (gui). |
63 | There are events for almost everything: Button click, Listbox selection | 63 | There are events for almost everything: Button click, Listbox selection |
64 | change, events that say that a element was hovered and so on. To be | 64 | change, events that say that a element was hovered and so on. To be |
65 | able to react to some of these events, we create <br> | 65 | able to react to some of these events, we create <br> |
66 | an event receiver. We only react to gui events, and if it's such an | 66 | an event receiver. We only react to gui events, and if it's such an |
67 | event, we get the id of the caller (the gui element which caused the | 67 | event, we get the id of the caller (the gui element which caused the |
68 | event) and get the pointer to the gui environment. </p> | 68 | event) and get the pointer to the gui environment. </p> |
69 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> | 69 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> |
70 | <tr> | 70 | <tr> |
71 | <td> <pre>class MyEventReceiver : public IEventReceiver<br>{<br>public:<br> virtual bool OnEvent(const SEvent& event)<br> {<br> if (event.EventType == EET_GUI_EVENT)<br> {<br> s32 id = event.GUIEvent.Caller->getID();<br> IGUIEnvironment* env = device->getGUIEnvironment();</pre> | 71 | <td> <pre>class MyEventReceiver : public IEventReceiver<br>{<br>public:<br> virtual bool OnEvent(const SEvent& event)<br> {<br> if (event.EventType == EET_GUI_EVENT)<br> {<br> s32 id = event.GUIEvent.Caller->getID();<br> IGUIEnvironment* env = device->getGUIEnvironment();</pre> |
72 | <pre> switch(event.GUIEvent.EventType) | 72 | <pre> switch(event.GUIEvent.EventType) |
73 | {</pre> | 73 | {</pre> |
74 | </td> | 74 | </td> |
75 | </tr> | 75 | </tr> |
76 | </table> | 76 | </table> |
77 | <p> If a scrollbar changed its scroll position, and it is 'our' scrollbar | 77 | <p> If a scrollbar changed its scroll position, and it is 'our' scrollbar |
78 | (the one with id 104), then we change the <br> | 78 | (the one with id 104), then we change the <br> |
79 | transparency of all gui elements. This is a very easy task: There is | 79 | transparency of all gui elements. This is a very easy task: There is |
80 | a skin object, in which all color settings are stored. We simply go | 80 | a skin object, in which all color settings are stored. We simply go |
81 | through all colors stored in the skin and change their alpha value. | 81 | through all colors stored in the skin and change their alpha value. |
82 | </p> | 82 | </p> |
83 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> | 83 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> |
84 | <tr> | 84 | <tr> |
85 | <td height="80"> <pre>case EGET_SCROLL_BAR_CHANGED:<br> if (id == 104)<br> {<br> s32 pos = ((IGUIScrollBar*)event.GUIEvent.Caller)->getPos();<br> <br> for (s32 i=0; i<EGDC_COUNT ; ++i)<br> {<br> SColor col = env->getSkin()->getColor((EGUI_DEFAULT_COLOR)i);<br> col.setAlpha(pos);<br> env->getSkin()->setColor((EGUI_DEFAULT_COLOR)i, col);<br> }<br> }<br>break;</pre></td> | 85 | <td height="80"> <pre>case EGET_SCROLL_BAR_CHANGED:<br> if (id == 104)<br> {<br> s32 pos = ((IGUIScrollBar*)event.GUIEvent.Caller)->getPos();<br> <br> for (s32 i=0; i<EGDC_COUNT ; ++i)<br> {<br> SColor col = env->getSkin()->getColor((EGUI_DEFAULT_COLOR)i);<br> col.setAlpha(pos);<br> env->getSkin()->setColor((EGUI_DEFAULT_COLOR)i, col);<br> }<br> }<br>break;</pre></td> |
86 | </tr> | 86 | </tr> |
87 | </table> | 87 | </table> |
88 | <p>If a button was clicked, it could be one of 'our' three buttons. If | 88 | <p>If a button was clicked, it could be one of 'our' three buttons. If |
89 | it is the first, we shut down the engine.<br> | 89 | it is the first, we shut down the engine.<br> |
90 | If it is the second, we create a little window with some text on it. | 90 | If it is the second, we create a little window with some text on it. |
91 | We also add a string to the list box to log<br> | 91 | We also add a string to the list box to log<br> |
92 | what happened. And if it is the third button, we create a file open | 92 | what happened. And if it is the third button, we create a file open |
93 | dialog, and add also this as string to the list box.<br> | 93 | dialog, and add also this as string to the list box.<br> |
94 | That's all for the event receiver.</p> | 94 | That's all for the event receiver.</p> |
95 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> | 95 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> |
96 | <tr> | 96 | <tr> |
97 | <td> | 97 | <td> |
98 | <pre> case EGET_BUTTON_CLICKED: | 98 | <pre> case EGET_BUTTON_CLICKED: |
99 | if (id == 101) | 99 | if (id == 101) |
100 | { | 100 | { |
101 | device->closeDevice(); | 101 | device->closeDevice(); |
102 | return true; | 102 | return true; |
103 | }</pre> | 103 | }</pre> |
104 | <pre> if (id == 102) | 104 | <pre> if (id == 102) |
105 | { | 105 | { |
106 | listbox->addItem(L"Window created"); | 106 | listbox->addItem(L"Window created"); |
107 | cnt += 30; | 107 | cnt += 30; |
108 | if (cnt > 200) | 108 | if (cnt > 200) |
109 | cnt = 0;</pre> | 109 | cnt = 0;</pre> |
110 | <pre> IGUIWindow* window = env->addWindow( | 110 | <pre> IGUIWindow* window = env->addWindow( |
111 | rect<s32>(100 + cnt, 100 + cnt, 300 + cnt, 200 + cnt), <br> false, // modal? | 111 | rect<s32>(100 + cnt, 100 + cnt, 300 + cnt, 200 + cnt), <br> false, // modal? |
112 | L"Test window");</pre> | 112 | L"Test window");</pre> |
113 | <pre> env->addStaticText(L"Please close me", | 113 | <pre> env->addStaticText(L"Please close me", |
114 | rect<s32>(35,35,140,50), | 114 | rect<s32>(35,35,140,50), |
115 | true, // border?, | 115 | true, // border?, |
116 | false, // wordwrap? | 116 | false, // wordwrap? |
117 | window); | 117 | window); |
118 | 118 | ||
119 | return true; | 119 | return true; |
120 | }</pre> | 120 | }</pre> |
121 | <pre> if (id == 103) | 121 | <pre> if (id == 103) |
122 | { | 122 | { |
123 | listbox->addItem(L"File open"); | 123 | listbox->addItem(L"File open"); |
124 | env->addFileOpenDialog(L"Please choose a file."); | 124 | env->addFileOpenDialog(L"Please choose a file."); |
125 | return true; | 125 | return true; |
126 | }</pre> | 126 | }</pre> |
127 | <pre> break; | 127 | <pre> break; |
128 | } | 128 | } |
129 | } | 129 | } |
130 | return false; | 130 | return false; |
131 | } | 131 | } |
132 | };</pre> | 132 | };</pre> |
133 | </td> | 133 | </td> |
134 | </tr> | 134 | </tr> |
135 | </table> | 135 | </table> |
136 | <p>Ok, now for the more interesting part. First, create the Irrlicht device. | 136 | <p>Ok, now for the more interesting part. First, create the Irrlicht device. |
137 | As in some examples before, we ask the user which driver he wants to | 137 | As in some examples before, we ask the user which driver he wants to |
138 | use for this example:</p> | 138 | use for this example:</p> |
139 | </div> | 139 | </div> |
140 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> | 140 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> |
141 | <tr> | 141 | <tr> |
142 | <td> <pre>int main() | 142 | <td> <pre>int main() |
143 | { | 143 | { |
144 | // ask user for driver | 144 | // ask user for driver |
145 | video::E_DRIVER_TYPE driverType; | 145 | video::E_DRIVER_TYPE driverType; |
146 | 146 | ||
147 | 147 | ||
148 | printf("Please select the driver you want for this example:\n"\<br> " (a) Direct3D 9.0c\n (b) Direct3D 8.1\n (c) OpenGL 1.5\n"\<br> " (d) Software Renderer\n (e) Apfelbaum Software Renderer\n"\<br> " (f) NullDevice\n (otherKey) exit\n\n");<br><br> char i;<br> std::cin >> i;<br> | 148 | printf("Please select the driver you want for this example:\n"\<br> " (a) Direct3D 9.0c\n (b) Direct3D 8.1\n (c) OpenGL 1.5\n"\<br> " (d) Software Renderer\n (e) Apfelbaum Software Renderer\n"\<br> " (f) NullDevice\n (otherKey) exit\n\n");<br><br> char i;<br> std::cin >> i;<br> |
149 | switch(i)<br> {<br> case 'a': driverType = video::EDT_DIRECT3D9;break;<br> case 'b': driverType = video::EDT_DIRECT3D8;break;<br> case 'c': driverType = video::EDT_OPENGL; break;<br> case 'd': driverType = video::EDT_SOFTWARE; break;<br> case 'e': driverType = video::EDT_BURNINGSVIDEO;break;<br> case 'f': driverType = video::EDT_NULL; break;<br> default: return 1;<br> } | 149 | switch(i)<br> {<br> case 'a': driverType = video::EDT_DIRECT3D9;break;<br> case 'b': driverType = video::EDT_DIRECT3D8;break;<br> case 'c': driverType = video::EDT_OPENGL; break;<br> case 'd': driverType = video::EDT_SOFTWARE; break;<br> case 'e': driverType = video::EDT_BURNINGSVIDEO;break;<br> case 'f': driverType = video::EDT_NULL; break;<br> default: return 1;<br> } |
150 | 150 | ||
151 | // create device and exit if creation failed | 151 | // create device and exit if creation failed |
152 | device = createDevice(driverType, core::dimension2d<s32>(640, 480));<br> | 152 | device = createDevice(driverType, core::dimension2d<s32>(640, 480));<br> |
153 | if (device == 0) | 153 | if (device == 0) |
154 | return 1; | 154 | return 1; |
155 | </pre> | 155 | </pre> |
156 | </td> | 156 | </td> |
157 | </tr> | 157 | </tr> |
158 | </table> | 158 | </table> |
159 | <p>The creation was successful, now we set the event receiver and store | 159 | <p>The creation was successful, now we set the event receiver and store |
160 | pointers to the driver and to the gui environment. </p> | 160 | pointers to the driver and to the gui environment. </p> |
161 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> | 161 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> |
162 | <tr> | 162 | <tr> |
163 | <td><pre>MyEventReceiver receiver; | 163 | <td><pre>MyEventReceiver receiver; |
164 | device->setEventReceiver(&receiver); | 164 | device->setEventReceiver(&receiver); |
165 | device->setWindowCaption(L"Irrlicht Engine - User Inferface Demo");</pre> | 165 | device->setWindowCaption(L"Irrlicht Engine - User Inferface Demo");</pre> |
166 | <pre>video::IVideoDriver* driver = device->getVideoDriver(); | 166 | <pre>video::IVideoDriver* driver = device->getVideoDriver(); |
167 | IGUIEnvironment* env = device->getGUIEnvironment(); | 167 | IGUIEnvironment* env = device->getGUIEnvironment(); |
168 | </pre> | 168 | </pre> |
169 | </td> | 169 | </td> |
170 | </tr> | 170 | </tr> |
171 | </table> | 171 | </table> |
172 | <p>We add three buttons. The first one closes the engine. The second creates | 172 | <p>We add three buttons. The first one closes the engine. The second creates |
173 | a window and the third opens a file open dialog. The third parameter is | 173 | a window and the third opens a file open dialog. The third parameter is |
174 | the id of the button, with which we can easily identify the button in | 174 | the id of the button, with which we can easily identify the button in |
175 | the event receiver.</p> | 175 | the event receiver.</p> |
176 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> | 176 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> |
177 | <tr> | 177 | <tr> |
178 | <td><pre>env->addButton(rect<s32>(10,240,100,270), 0, 101, L"Quit");<br>env->addButton(rect<s32>(10,280,100,320), 0, 102, L"New Window");<br>env->addButton(rect<s32>(10,330,100,370), 0, 103, L"File Open");</pre></td> | 178 | <td><pre>env->addButton(rect<s32>(10,240,100,270), 0, 101, L"Quit");<br>env->addButton(rect<s32>(10,280,100,320), 0, 102, L"New Window");<br>env->addButton(rect<s32>(10,330,100,370), 0, 103, L"File Open");</pre></td> |
179 | </tr> | 179 | </tr> |
180 | </table> | 180 | </table> |
181 | <p> Now, we add a static text and a scrollbar, which modifies the transparency | 181 | <p> Now, we add a static text and a scrollbar, which modifies the transparency |
182 | of all gui elements. We set the maximum value of the scrollbar to 255, | 182 | of all gui elements. We set the maximum value of the scrollbar to 255, |
183 | because that's the maximal value for a color value.<br> | 183 | because that's the maximal value for a color value.<br> |
184 | Then we create an other static text and a list box.</p> | 184 | Then we create an other static text and a list box.</p> |
185 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> | 185 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> |
186 | <tr> | 186 | <tr> |
187 | <td><pre>env->addStaticText(L"Transparent Control:", rect<s32>(150,20,350,40), true);<br>IGUIScrollBar* scrollbar = env->addScrollBar(true, | 187 | <td><pre>env->addStaticText(L"Transparent Control:", rect<s32>(150,20,350,40), true);<br>IGUIScrollBar* scrollbar = env->addScrollBar(true, |
188 | rect<s32>(150, 45, 350, 60), 0, 104);<br>scrollbar->setMax(255);</pre> | 188 | rect<s32>(150, 45, 350, 60), 0, 104);<br>scrollbar->setMax(255);</pre> |
189 | <pre>env->addStaticText(L"Logging ListBox:", rect<s32>(50,110,250,130), true); | 189 | <pre>env->addStaticText(L"Logging ListBox:", rect<s32>(50,110,250,130), true); |
190 | listbox = env->addListBox(rect<s32>(50, 140, 250, 210));</pre></td> | 190 | listbox = env->addListBox(rect<s32>(50, 140, 250, 210));</pre></td> |
191 | </tr> | 191 | </tr> |
192 | </table> | 192 | </table> |
193 | <br> | 193 | <br> |
194 | To make the font a little bit nicer, we load an external font and set it | 194 | To make the font a little bit nicer, we load an external font and set it |
195 | as new font in the skin. An at last, we create a nice Irrlicht Engine logo | 195 | as new font in the skin. An at last, we create a nice Irrlicht Engine logo |
196 | in the top left corner. <br> | 196 | in the top left corner. <br> |
197 | <br> | 197 | <br> |
198 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> | 198 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> |
199 | <tr> | 199 | <tr> |
200 | <td> <pre>IGUISkin* skin = env->getSkin();<br>IGUIFont* font = env->getFont("../../media/fonthaettenschweiler.bmp");<br>if (font)<br> skin->setFont(font);</pre> | 200 | <td> <pre>IGUISkin* skin = env->getSkin();<br>IGUIFont* font = env->getFont("../../media/fonthaettenschweiler.bmp");<br>if (font)<br> skin->setFont(font);</pre> |
201 | <pre>IGUIImage* img = env->addImage(<br> driver->getTexture("../../media/irrlichtlogoalpha.tga"),<br> position2d<int>(10,10));</pre></td> | 201 | <pre>IGUIImage* img = env->addImage(<br> driver->getTexture("../../media/irrlichtlogoalpha.tga"),<br> position2d<int>(10,10));</pre></td> |
202 | </tr> | 202 | </tr> |
203 | </table> | 203 | </table> |
204 | <p>That's all, we only have to draw everything.</p> | 204 | <p>That's all, we only have to draw everything.</p> |
205 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> | 205 | <table width="95%" border="0" cellspacing="2" cellpadding="0" bgcolor="#CCCCCC" align="center"> |
206 | <tr> | 206 | <tr> |
207 | <td> | 207 | <td> |
208 | <pre> while(device->run() && driver)<br> if (device->isWindowActive()) <br> {<br> driver->beginScene(true, true, SColor(0,122,65,171)); | 208 | <pre> while(device->run() && driver)<br> if (device->isWindowActive()) <br> {<br> driver->beginScene(true, true, SColor(0,122,65,171)); |
209 | env->drawAll(); | 209 | env->drawAll(); |
210 | driver->endScene(); | 210 | driver->endScene(); |
211 | } | 211 | } |
212 | 212 | ||
213 | device->drop();</pre> | 213 | device->drop();</pre> |
214 | <pre> return 0; | 214 | <pre> return 0; |
215 | }</pre> | 215 | }</pre> |
216 | </td> | 216 | </td> |
217 | </tr> | 217 | </tr> |
218 | </table> | 218 | </table> |
219 | 219 | ||
220 | </td> | 220 | </td> |
221 | </tr> | 221 | </tr> |
222 | </table> | 222 | </table> |
223 | <p> </p> | 223 | <p> </p> |
224 | </body> | 224 | </body> |
225 | </html> | 225 | </html> |