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5<title>Irrlicht 3D Engine: Class Members</title>
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36 <div id="projectname">Irrlicht 3D Engine
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72 <div id="navrow3" class="tabs2">
73 <ul class="tablist">
74 <li class="current"><a href="functions.html"><span>All</span></a></li>
75 <li><a href="functions_func.html"><span>Functions</span></a></li>
76 <li><a href="functions_vars.html"><span>Variables</span></a></li>
77 <li><a href="functions_type.html"><span>Typedefs</span></a></li>
78 <li><a href="functions_enum.html"><span>Enumerations</span></a></li>
79 <li><a href="functions_eval.html"><span>Enumerator</span></a></li>
80 <li><a href="functions_rela.html"><span>Related&#160;Functions</span></a></li>
81 </ul>
82 </div>
83 <div id="navrow4" class="tabs3">
84 <ul class="tablist">
85 <li><a href="functions.html#index_a"><span>a</span></a></li>
86 <li><a href="functions_0x62.html#index_b"><span>b</span></a></li>
87 <li class="current"><a href="functions_0x63.html#index_c"><span>c</span></a></li>
88 <li><a href="functions_0x64.html#index_d"><span>d</span></a></li>
89 <li><a href="functions_0x65.html#index_e"><span>e</span></a></li>
90 <li><a href="functions_0x66.html#index_f"><span>f</span></a></li>
91 <li><a href="functions_0x67.html#index_g"><span>g</span></a></li>
92 <li><a href="functions_0x68.html#index_h"><span>h</span></a></li>
93 <li><a href="functions_0x69.html#index_i"><span>i</span></a></li>
94 <li><a href="functions_0x6a.html#index_j"><span>j</span></a></li>
95 <li><a href="functions_0x6b.html#index_k"><span>k</span></a></li>
96 <li><a href="functions_0x6c.html#index_l"><span>l</span></a></li>
97 <li><a href="functions_0x6d.html#index_m"><span>m</span></a></li>
98 <li><a href="functions_0x6e.html#index_n"><span>n</span></a></li>
99 <li><a href="functions_0x6f.html#index_o"><span>o</span></a></li>
100 <li><a href="functions_0x70.html#index_p"><span>p</span></a></li>
101 <li><a href="functions_0x71.html#index_q"><span>q</span></a></li>
102 <li><a href="functions_0x72.html#index_r"><span>r</span></a></li>
103 <li><a href="functions_0x73.html#index_s"><span>s</span></a></li>
104 <li><a href="functions_0x74.html#index_t"><span>t</span></a></li>
105 <li><a href="functions_0x75.html#index_u"><span>u</span></a></li>
106 <li><a href="functions_0x76.html#index_v"><span>v</span></a></li>
107 <li><a href="functions_0x77.html#index_w"><span>w</span></a></li>
108 <li><a href="functions_0x78.html#index_x"><span>x</span></a></li>
109 <li><a href="functions_0x79.html#index_y"><span>y</span></a></li>
110 <li><a href="functions_0x7a.html#index_z"><span>z</span></a></li>
111 <li><a href="functions_0x7e.html#index_0x7e"><span>~</span></a></li>
112 </ul>
113 </div>
114</div>
115<div id="side-nav" class="ui-resizable side-nav-resizable">
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124<script type="text/javascript">
125 initNavTree('functions.html','');
126</script>
127<div id="doc-content">
128<div class="contents">
129<div class="textblock">Here is a list of all class members with links to the classes they belong to:</div>
130
131<h3><a class="anchor" id="index_c"></a>- c -</h3><ul>
132<li>c
133: <a class="el" href="structirr_1_1io_1_1xml_char.html#a1d4bf8ca9981f09e1390798cde13262c">irr::io::xmlChar&lt; T &gt;</a>
134</li>
135<li>c_str()
136: <a class="el" href="classirr_1_1core_1_1string.html#a4abad222c478c108096ee9297870068c">irr::core::string&lt; T, TAlloc &gt;</a>
137</li>
138<li>Caller
139: <a class="el" href="structirr_1_1_s_event_1_1_s_g_u_i_event.html#a70eef30e3d3608cfb6a970aee2bbd1f4">irr::SEvent::SGUIEvent</a>
140</li>
141<li>cameraPosition
142: <a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#a77726fa084f416d69f058a7b2f887545">irr::scene::SViewFrustum</a>
143</li>
144<li>CastShadows
145: <a class="el" href="structirr_1_1video_1_1_s_light.html#afbc66ada0baaf9f642d165fb8b11118b">irr::video::SLight</a>
146</li>
147<li>CDynamicMeshBuffer()
148: <a class="el" href="classirr_1_1scene_1_1_c_dynamic_mesh_buffer.html#ad24e07a97d9f05b837078066f2493dfb">irr::scene::CDynamicMeshBuffer</a>
149</li>
150<li>ChangedID
151: <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#aaa37f912e8c19841d75744ecbf52a242">irr::scene::CVertexBuffer</a>
152, <a class="el" href="classirr_1_1scene_1_1_c_index_buffer.html#af42b7407621d5a78d9d518d9e3b96f58">irr::scene::CIndexBuffer</a>
153</li>
154<li>ChangedID_Index
155: <a class="el" href="classirr_1_1scene_1_1_c_mesh_buffer.html#a4ac363d63be1f1e641f21e17d15e32f8">irr::scene::CMeshBuffer&lt; T &gt;</a>
156, <a class="el" href="structirr_1_1scene_1_1_s_shared_mesh_buffer.html#a854d104dc67995a49f65c902195e9d5f">irr::scene::SSharedMeshBuffer</a>
157, <a class="el" href="structirr_1_1scene_1_1_s_skin_mesh_buffer.html#afb11502ceed0bd242ad649640424342e">irr::scene::SSkinMeshBuffer</a>
158</li>
159<li>ChangedID_Vertex
160: <a class="el" href="classirr_1_1scene_1_1_c_mesh_buffer.html#a1568cf5f23d1236c69f11c8ac9dc213a">irr::scene::CMeshBuffer&lt; T &gt;</a>
161, <a class="el" href="structirr_1_1scene_1_1_s_shared_mesh_buffer.html#a04de0bd0ecc19d2026ae110c75ebe8b5">irr::scene::SSharedMeshBuffer</a>
162, <a class="el" href="structirr_1_1scene_1_1_s_skin_mesh_buffer.html#afae4be231ee666b4bbbd90f350fede24">irr::scene::SSkinMeshBuffer</a>
163</li>
164<li>changeIcon()
165: <a class="el" href="classirr_1_1gui_1_1_i_cursor_control.html#a3e7c8cb1f03e1ccc31fcc3c30f717762">irr::gui::ICursorControl</a>
166</li>
167<li>changeWorkingDirectoryTo()
168: <a class="el" href="classirr_1_1io_1_1_i_file_system.html#a8859a2bed44815eeccc4fbcef189b073">irr::io::IFileSystem</a>
169</li>
170<li>Char
171: <a class="el" href="structirr_1_1_s_event_1_1_s_key_input.html#a06ea804f1348b79e0fa175606ab5a479">irr::SEvent::SKeyInput</a>
172</li>
173<li>char_type
174: <a class="el" href="classirr_1_1core_1_1string.html#aa29e2f7804a44a4040202083366bf807">irr::core::string&lt; T, TAlloc &gt;</a>
175</li>
176<li>checkDriverReset()
177: <a class="el" href="classirr_1_1video_1_1_i_video_driver.html#a4ba84ee992939fc913d4935caffce87b">irr::video::IVideoDriver</a>
178</li>
179<li>Children
180: <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_element.html#a90a100897814da93cbbf45f12bbf0198">irr::gui::IGUIElement</a>
181, <a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a1d6404800155442b600553efcd9d7948">irr::scene::ISceneNode</a>
182, <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html#ab73e76450062d8761d59f4bd1c8bd21f">irr::scene::ISkinnedMesh::SJoint</a>
183</li>
184<li>CIndexBuffer()
185: <a class="el" href="classirr_1_1scene_1_1_c_index_buffer.html#a5e2dad1d1636733545d479b80c895773">irr::scene::CIndexBuffer</a>
186</li>
187<li>classifyPlaneRelation()
188: <a class="el" href="classirr_1_1core_1_1aabbox3d.html#aec3f7aa9c61ac773eea6c12924bcaea6">irr::core::aabbox3d&lt; T &gt;</a>
189</li>
190<li>classifyPointRelation()
191: <a class="el" href="classirr_1_1core_1_1plane3d.html#a0ef82b15cefb92fc8a1a93f2465c95cb">irr::core::plane3d&lt; T &gt;</a>
192</li>
193<li>cleanUnResolvedMeshes
194: <a class="el" href="structirr_1_1scene_1_1quake3_1_1_q3_level_load_parameter.html#a3f3140548da9db6b6753b577a395f271">irr::scene::quake3::Q3LevelLoadParameter</a>
195</li>
196<li>clear()
197: <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_sprite_bank.html#a2305053e90c03ff274b637be23a5dd2a">irr::gui::IGUISpriteBank</a>
198, <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_tab_control.html#ac5a41030a1fa56978da2142e00fef3f1">irr::gui::IGUITabControl</a>
199, <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_table.html#ad0b1f8cefa1cbdcede986b16abc868c0">irr::gui::IGUITable</a>
200, <a class="el" href="classirr_1_1scene_1_1_i_mesh_cache.html#ad92d924e558c3a7504f9154ee29b1569">irr::scene::IMeshCache</a>
201, <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html#a32dbf0cd7cd2b32d9647ede5b95cb13d">irr::scene::quake3::SVariable</a>
202, <a class="el" href="classirr_1_1core_1_1array.html#a236e08ca44ddf3c2b47b726f90db8d39">irr::core::array&lt; T, TAlloc &gt;</a>
203, <a class="el" href="classirr_1_1core_1_1list.html#aad18996ed41454bf7bb8e1d3199f4e73">irr::core::list&lt; T &gt;</a>
204, <a class="el" href="classirr_1_1core_1_1map.html#a0f7e7fdbb5ec7794851e32c9716dace0">irr::core::map&lt; KeyType, ValueType &gt;</a>
205, <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#abaa3d11a833b89f7579848e234881988">irr::scene::ISceneManager</a>
206, <a class="el" href="structirr_1_1scene_1_1_s_mesh.html#a9a59598f69840164cc06a2059ff4de68">irr::scene::SMesh</a>
207, <a class="el" href="classirr_1_1io_1_1_i_attributes.html#ab33109fc1b62432973a49b794231a061">irr::io::IAttributes</a>
208, <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_combo_box.html#af9f5d813496af19af437a6f51fa7e029">irr::gui::IGUIComboBox</a>
209, <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_environment.html#a77b0cdd0aec36dbb9c558446fab383c2">irr::gui::IGUIEnvironment</a>
210, <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_list_box.html#aaffa1f9f823dbb254c1901dba67e31c4">irr::gui::IGUIListBox</a>
211</li>
212<li>clearChildren()
213: <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_tree_view_node.html#a0bc4702930d1ddb25b895c7176f5f459">irr::gui::IGUITreeViewNode</a>
214</li>
215<li>clearChilds()
216: <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_tree_view_node.html#a6c431404c8e36eb565f033c1e1dce247">irr::gui::IGUITreeViewNode</a>
217</li>
218<li>clearItemOverrideColor()
219: <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_list_box.html#aca681d4d4814cde0678109e3bce2471e">irr::gui::IGUIListBox</a>
220</li>
221<li>clearParticles()
222: <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#aaebda202df3c76911773ebf80ed9e393">irr::scene::IParticleSystemSceneNode</a>
223</li>
224<li>clearRows()
225: <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_table.html#a492adc813893d062f66c35dafa653fad">irr::gui::IGUITable</a>
226</li>
227<li>clearSystemMessages()
228: <a class="el" href="classirr_1_1_irrlicht_device.html#aa10c6151a267d8a1500d5dc7b44425dd">irr::IrrlichtDevice</a>
229</li>
230<li>clearUnusedMeshes()
231: <a class="el" href="classirr_1_1scene_1_1_i_mesh_cache.html#a9f3e20b8e0f66d59bc454a311d13bbee">irr::scene::IMeshCache</a>
232</li>
233<li>clearZBuffer()
234: <a class="el" href="classirr_1_1video_1_1_i_video_driver.html#a2036fe0a27dbd1a123ff5aedb07373a5">irr::video::IVideoDriver</a>
235</li>
236<li>clipAgainst()
237: <a class="el" href="classirr_1_1core_1_1rect.html#a86645d45a8bed1a3539bba9865e93de4">irr::core::rect&lt; T &gt;</a>
238</li>
239<li>clipLine()
240: <a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#ace0b4c93dcd1d4e6ae50615b457f1851">irr::scene::SViewFrustum</a>
241</li>
242<li>clone()
243: <a class="el" href="classirr_1_1scene_1_1_i_animated_mesh_scene_node.html#a47aabf6554e3f91bbb033edb8668cec8">irr::scene::IAnimatedMeshSceneNode</a>
244, <a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#ac39832b55855dc59196053adbaec95cc">irr::scene::ISceneNode</a>
245</li>
246<li>cloneMembers()
247: <a class="el" href="classirr_1_1scene_1_1_i_camera_scene_node.html#a5e96861b208dfbb8845748dfc35eb9b7">irr::scene::ICameraSceneNode</a>
248, <a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a00a4ef0212b5d4b005202519859689bd">irr::scene::ISceneNode</a>
249</li>
250<li>closeDevice()
251: <a class="el" href="classirr_1_1_irrlicht_device.html#a08c97937e0f60f98d443b397a7c60e18">irr::IrrlichtDevice</a>
252</li>
253<li>closestPointOnTriangle()
254: <a class="el" href="classirr_1_1core_1_1triangle3d.html#a0318b5951c702a306223b0dff7c83128">irr::core::triangle3d&lt; T &gt;</a>
255</li>
256<li>CMatrix4()
257: <a class="el" href="classirr_1_1core_1_1_c_matrix4.html#af771bfde63cdaa3baa4d9f6121e56411">irr::core::CMatrix4&lt; T &gt;</a>
258</li>
259<li>CMeshBuffer()
260: <a class="el" href="classirr_1_1scene_1_1_c_mesh_buffer.html#aa2a6fa9d2f7b23fad0d8a86c74a56944">irr::scene::CMeshBuffer&lt; T &gt;</a>
261</li>
262<li>collisionOccurred()
263: <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_collision_response.html#a8bb04bc4d7de2203879a8392d024f466">irr::scene::ISceneNodeAnimatorCollisionResponse</a>
264</li>
265<li>color
266: <a class="el" href="classirr_1_1video_1_1_s_color.html#a11f2b41eeff9e7f688d322735ca2cfcf">irr::video::SColor</a>
267, <a class="el" href="structirr_1_1scene_1_1_s_particle.html#a62816a5bae441b16f9bd50dfba14abc0">irr::scene::SParticle</a>
268</li>
269<li>Color
270: <a class="el" href="structirr_1_1video_1_1_s3_d_vertex.html#a7b94948eda32f0a86512aafb311967e6">irr::video::S3DVertex</a>
271</li>
272<li>ColorMask
273: <a class="el" href="structirr_1_1video_1_1_i_render_target.html#a62239574039fa3e6cbf0b46895e5a718">irr::video::IRenderTarget</a>
274, <a class="el" href="classirr_1_1video_1_1_s_material.html#a5a4833b515b453c592224d89356dbc01">irr::video::SMaterial</a>
275</li>
276<li>ColorMaterial
277: <a class="el" href="classirr_1_1video_1_1_s_material.html#a127d0d7a428cb9e5450f2e448b7652ae">irr::video::SMaterial</a>
278</li>
279<li>const_pointer()
280: <a class="el" href="classirr_1_1core_1_1array.html#a8bf5bc844936a56632038524942f89f1">irr::core::array&lt; T, TAlloc &gt;</a>
281</li>
282<li>ConstIterator
283: <a class="el" href="classirr_1_1core_1_1list_1_1_iterator.html#a5485970bb9da6b5d782fa28638b5658f">irr::core::list&lt; T &gt;::Iterator</a>
284, <a class="el" href="classirr_1_1core_1_1map_1_1_iterator.html#a5485970bb9da6b5d782fa28638b5658f">irr::core::map&lt; KeyType, ValueType &gt;::Iterator</a>
285, <a class="el" href="classirr_1_1core_1_1list_1_1_const_iterator.html#a7afc570d9ea053e82783c5950b87e76d">irr::core::list&lt; T &gt;::ConstIterator</a>
286, <a class="el" href="classirr_1_1core_1_1map_1_1_const_iterator.html#acd4de616ba32f863478e43ac293b02dd">irr::core::map&lt; KeyType, ValueType &gt;::ConstIterator</a>
287</li>
288<li>constrainTo()
289: <a class="el" href="classirr_1_1core_1_1rect.html#a4515d2a1349dc805775854a422465f63">irr::core::rect&lt; T &gt;</a>
290</li>
291<li>construct()
292: <a class="el" href="classirr_1_1core_1_1irr_allocator.html#a24601bd03410855534207c3e5ad7a24b">irr::core::irrAllocator&lt; T &gt;</a>
293, <a class="el" href="classirr_1_1core_1_1irr_allocator_fast.html#a0cadba66801009a1118d7046615c8e04">irr::core::irrAllocatorFast&lt; T &gt;</a>
294</li>
295<li>content
296: <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html#aad72c371e07df502419f7b19ec4ee4f2">irr::scene::quake3::SVariable</a>
297</li>
298<li>Control
299: <a class="el" href="structirr_1_1_s_event_1_1_s_mouse_input.html#a2b0cf7a5d52c4489dbfc739fe62aa354">irr::SEvent::SMouseInput</a>
300, <a class="el" href="structirr_1_1_s_event_1_1_s_key_input.html#a4f8138bfd7842939bde07e7d63bc7434">irr::SEvent::SKeyInput</a>
301</li>
302<li>convertColor()
303: <a class="el" href="classirr_1_1video_1_1_i_video_driver.html#afb541967dbb2def61997f1d69f68d5d1">irr::video::IVideoDriver</a>
304</li>
305<li>convertMeshToTangents()
306: <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#ae63f3f1a74bf38c4b5113e3a5b96c0f3">irr::scene::ISkinnedMesh</a>
307</li>
308<li>convertTo2TCoords()
309: <a class="el" href="structirr_1_1scene_1_1_s_skin_mesh_buffer.html#a3e26fea48b32d6dbf85af8868e320e0b">irr::scene::SSkinMeshBuffer</a>
310</li>
311<li>convertToTangents()
312: <a class="el" href="structirr_1_1scene_1_1_s_skin_mesh_buffer.html#a9e88619ae71836ad081723498014eb2d">irr::scene::SSkinMeshBuffer</a>
313</li>
314<li>copyTo()
315: <a class="el" href="classirr_1_1video_1_1_i_image.html#ae4a8a2fc245f691224825aceffd53b8a">irr::video::IImage</a>
316</li>
317<li>copyToClipboard()
318: <a class="el" href="classirr_1_1_i_o_s_operator.html#aba3b621ed3b64e5a421c42b06b49e0b6">irr::IOSOperator</a>
319</li>
320<li>copyToScaling()
321: <a class="el" href="classirr_1_1video_1_1_i_image.html#a6f57153218f5ecd4da9aeb5a37f92f59">irr::video::IImage</a>
322</li>
323<li>copyToScalingBoxFilter()
324: <a class="el" href="classirr_1_1video_1_1_i_image.html#a651c196f681a105fabfb5ff4f6b28682">irr::video::IImage</a>
325</li>
326<li>copyToWithAlpha()
327: <a class="el" href="classirr_1_1video_1_1_i_image.html#a7dd1e5dd19cb35be17c2fa00e38a193d">irr::video::IImage</a>
328</li>
329<li>count
330: <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_modifier_function.html#ab4c250a26a94fc8c25bf499bc4ff74bc">irr::scene::quake3::SModifierFunction</a>
331</li>
332<li>createAndOpenFile()
333: <a class="el" href="classirr_1_1io_1_1_i_file_archive.html#a5c3b4994ae63447d2634dd86b3069988">irr::io::IFileArchive</a>
334, <a class="el" href="classirr_1_1io_1_1_i_file_system.html#a3678bb77e12cc6ee2b3947f4c79f6c90">irr::io::IFileSystem</a>
335</li>
336<li>createAndWriteFile()
337: <a class="el" href="classirr_1_1io_1_1_i_file_system.html#af0ed28b697936ee8aa60a5a0877ac90a">irr::io::IFileSystem</a>
338</li>
339<li>createAnimatedMesh()
340: <a class="el" href="classirr_1_1scene_1_1_i_mesh_manipulator.html#a08c2483575a88f68d099690932c11562">irr::scene::IMeshManipulator</a>
341</li>
342<li>createAnimatedMeshSceneNodeEmitter()
343: <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#a1459245186d570f81f6c7ff78ddd38db">irr::scene::IParticleSystemSceneNode</a>
344</li>
345<li>createArchive()
346: <a class="el" href="classirr_1_1io_1_1_i_archive_loader.html#acd4a78189c62db96e4e10aa89c934980">irr::io::IArchiveLoader</a>
347</li>
348<li>createArrowMesh()
349: <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#aba5b1b9a614c211eeb7a9f88d8e3ec50">irr::scene::IGeometryCreator</a>
350</li>
351<li>createAttractionAffector()
352: <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#a833def146fb8b3d79bbbfbf69a9ed963">irr::scene::IParticleSystemSceneNode</a>
353</li>
354<li>createAttributesFromMaterial()
355: <a class="el" href="classirr_1_1video_1_1_i_video_driver.html#a4e496fec6b4b0b70d2e95b2576eaffee">irr::video::IVideoDriver</a>
356</li>
357<li>createBoxEmitter()
358: <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#ae5f92fb41680b5da357c42cbb44e1675">irr::scene::IParticleSystemSceneNode</a>
359</li>
360<li>createClone()
361: <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator.html#a9cc261c12459fc7d3da6c2595d721c0d">irr::scene::ISceneNodeAnimator</a>
362</li>
363<li>createCollisionResponseAnimator()
364: <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#a67b266cc40ebd66b5d21c26a78f002be">irr::scene::ISceneManager</a>
365</li>
366<li>createConeMesh()
367: <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#af532c8fb5558cf274181eb81220db85b">irr::scene::IGeometryCreator</a>
368</li>
369<li>createCubeMesh()
370: <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#a43a1310362ad8e682c21375b2b9de39b">irr::scene::IGeometryCreator</a>
371</li>
372<li>createCylinderEmitter()
373: <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#a191550f97d9f8a1ac7c6fefd78d84bf5">irr::scene::IParticleSystemSceneNode</a>
374</li>
375<li>createCylinderMesh()
376: <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#a87143de278ac305bc37dc905e800f5f8">irr::scene::IGeometryCreator</a>
377</li>
378<li>createDefaultRandomizer()
379: <a class="el" href="classirr_1_1_irrlicht_device.html#a267b069ea2c5f5b008fd7afa5b931ee9">irr::IrrlichtDevice</a>
380</li>
381<li>createDeleteAnimator()
382: <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#a163cc04ff2cb03852ac891de56200fa3">irr::scene::ISceneManager</a>
383</li>
384<li>createEmptyAttributes()
385: <a class="el" href="classirr_1_1io_1_1_i_file_system.html#a50f91cd88b926751367dac153c1cefd2">irr::io::IFileSystem</a>
386</li>
387<li>createEmptyFileList()
388: <a class="el" href="classirr_1_1io_1_1_i_file_system.html#a4f8a69f557f2b7022f6cd7346c3e85d2">irr::io::IFileSystem</a>
389</li>
390<li>createFadeOutParticleAffector()
391: <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#a4a9c3ecdf6118267f312f9389bb24888">irr::scene::IParticleSystemSceneNode</a>
392</li>
393<li>createFileList()
394: <a class="el" href="classirr_1_1io_1_1_i_file_system.html#ad5820e7664377c12015ea7a6c801f7f8">irr::io::IFileSystem</a>
395</li>
396<li>createFlyCircleAnimator()
397: <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#a2e49ff49bc9e88e8ecf3d681354e1ab6">irr::scene::ISceneManager</a>
398</li>
399<li>createFlyStraightAnimator()
400: <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#a865c2da86486dcdb44847d5baa7aaa61">irr::scene::ISceneManager</a>
401</li>
402<li>createFollowSplineAnimator()
403: <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#ab0c9d4ab88bbe2ad71623b1054a0c3ba">irr::scene::ISceneManager</a>
404</li>
405<li>createForsythOptimizedMesh()
406: <a class="el" href="classirr_1_1scene_1_1_i_mesh_manipulator.html#a5003ca5eabee96fe1c871bdb25ae43fd">irr::scene::IMeshManipulator</a>
407</li>
408<li>createGravityAffector()
409: <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#af06d3565f9c352bdcdf68bb2e3797c32">irr::scene::IParticleSystemSceneNode</a>
410</li>
411<li>createHillPlaneMesh()
412: <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#a85cb5d4271a1ef4ba1706b15f70ae391">irr::scene::IGeometryCreator</a>
413</li>
414<li>createImage()
415: <a class="el" href="classirr_1_1video_1_1_i_video_driver.html#aee1578fdd92118665755f31c0dd1dbb5">irr::video::IVideoDriver</a>
416</li>
417<li>createImageFromData()
418: <a class="el" href="classirr_1_1video_1_1_i_video_driver.html#a425d60f2fcad42d8a79c33c587f41a06">irr::video::IVideoDriver</a>
419</li>
420<li>createImageFromFile()
421: <a class="el" href="classirr_1_1video_1_1_i_video_driver.html#a322c41fa08c1da9de4633cf8a1e68607">irr::video::IVideoDriver</a>
422</li>
423<li>createImageList()
424: <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_environment.html#af3bd793f81b15dc534648e8a37e76467">irr::gui::IGUIEnvironment</a>
425</li>
426<li>createLimitReadFile()
427: <a class="el" href="classirr_1_1io_1_1_i_file_system.html#a8b110f1ed6f52098753b7a558c020dbc">irr::io::IFileSystem</a>
428</li>
429<li>createMemoryReadFile()
430: <a class="el" href="classirr_1_1io_1_1_i_file_system.html#ac60a4b7912a7f2364426dc1aaf9bccae">irr::io::IFileSystem</a>
431</li>
432<li>createMemoryWriteFile()
433: <a class="el" href="classirr_1_1io_1_1_i_file_system.html#a568dd1e737fe3d3222b2e4ca2b6ebad3">irr::io::IFileSystem</a>
434</li>
435<li>createMesh()
436: <a class="el" href="classirr_1_1scene_1_1_i_mesh_loader.html#ad09c19dd8c8608f0e49c40102e2aaee1">irr::scene::IMeshLoader</a>
437</li>
438<li>createMeshCopy()
439: <a class="el" href="classirr_1_1scene_1_1_i_mesh_manipulator.html#a3d2e7401f1d43919834a1bfe0b65e77f">irr::scene::IMeshManipulator</a>
440</li>
441<li>createMeshEmitter()
442: <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#a7e08b7e74a5295fd167769d5ee5a5161">irr::scene::IParticleSystemSceneNode</a>
443</li>
444<li>createMeshUniquePrimitives()
445: <a class="el" href="classirr_1_1scene_1_1_i_mesh_manipulator.html#a73051bc082f128a2e0592fb1a3da2b7d">irr::scene::IMeshManipulator</a>
446</li>
447<li>createMeshWelded()
448: <a class="el" href="classirr_1_1scene_1_1_i_mesh_manipulator.html#ac19065037302c0500cb6ebecefcc6c6d">irr::scene::IMeshManipulator</a>
449</li>
450<li>createMeshWith1TCoords()
451: <a class="el" href="classirr_1_1scene_1_1_i_mesh_manipulator.html#af7feb558fbaad9671667d1332c83bb5d">irr::scene::IMeshManipulator</a>
452</li>
453<li>createMeshWith2TCoords()
454: <a class="el" href="classirr_1_1scene_1_1_i_mesh_manipulator.html#abf123f6fece99816be402e1edf70dc13">irr::scene::IMeshManipulator</a>
455</li>
456<li>createMeshWithTangents()
457: <a class="el" href="classirr_1_1scene_1_1_i_mesh_manipulator.html#ab849bd2c83b206de1e5da19ce3481e35">irr::scene::IMeshManipulator</a>
458</li>
459<li>createMeshWriter()
460: <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#ae9a06fb68757381f99cfe11ecbd153e6">irr::scene::ISceneManager</a>
461</li>
462<li>createMetaTriangleSelector()
463: <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#aee99e59dc55fe9f8c3507df68f84a9ff">irr::scene::ISceneManager</a>
464</li>
465<li>createNewSceneManager()
466: <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#a94805dd4eca41ccef9607aefe669aed9">irr::scene::ISceneManager</a>
467</li>
468<li>createOctreeTriangleSelector()
469: <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#a4ed7d3b34f4d0c70395b6d464fe32b96">irr::scene::ISceneManager</a>
470</li>
471<li>createOctTreeTriangleSelector()
472: <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#a67f20d1a535645048f2f7e2b5c670656">irr::scene::ISceneManager</a>
473</li>
474<li>createPlaneMesh()
475: <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#a74015f4a06e078e964ccd2a004aad7d1">irr::scene::IGeometryCreator</a>
476</li>
477<li>createPointEmitter()
478: <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#a99e2549ad185f0c23b73f43869c60ab8">irr::scene::IParticleSystemSceneNode</a>
479</li>
480<li>createRingEmitter()
481: <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#adee7e28b730ce82ae78e01ccccfff98e">irr::scene::IParticleSystemSceneNode</a>
482</li>
483<li>createRotationAffector()
484: <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#a7a09b7ebc0d4a2d164233c42689623d6">irr::scene::IParticleSystemSceneNode</a>
485</li>
486<li>createRotationAnimator()
487: <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#a29efe9505de4e5dc2218283ef0c2a64d">irr::scene::ISceneManager</a>
488</li>
489<li>createScaleParticleAffector()
490: <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#a015692bb57e0b6dfff1de96975b3bc74">irr::scene::IParticleSystemSceneNode</a>
491</li>
492<li>createSceneNodeAnimator()
493: <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_factory.html#a093f1fb03d8e1c73ff60c8612b0ba778">irr::scene::ISceneNodeAnimatorFactory</a>
494, <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#ac63c38a05b8e7d0a11ddb1752da36835">irr::scene::ISceneManager</a>
495</li>
496<li>createScreenShot()
497: <a class="el" href="classirr_1_1video_1_1_i_video_driver.html#a50db0e36d406089167facf70b2eb4706">irr::video::IVideoDriver</a>
498</li>
499<li>createSkin()
500: <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_environment.html#a824099cd1ba9dd4b95e40dd1b15244f1">irr::gui::IGUIEnvironment</a>
501</li>
502<li>createSkinnedMesh()
503: <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#a67015b46ffde252ba723e6dcc6a93ac2">irr::scene::ISceneManager</a>
504</li>
505<li>createSphereEmitter()
506: <a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html#abb4fe6b6346ede961805166fc5355fef">irr::scene::IParticleSystemSceneNode</a>
507</li>
508<li>createSphereMesh()
509: <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#ab97eb5f80cc08b4611cd56a968a98521">irr::scene::IGeometryCreator</a>
510</li>
511<li>createTerrainMesh()
512: <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#a7cf8a80a7d76d91ab9a2a1d5f63d4eea">irr::scene::IGeometryCreator</a>
513</li>
514<li>createTerrainTriangleSelector()
515: <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#af52f8c74e08637b7643d239542371bc5">irr::scene::ISceneManager</a>
516</li>
517<li>createTextureAnimator()
518: <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#ae212e01dffc4891d32e3d1735d22d04a">irr::scene::ISceneManager</a>
519</li>
520<li>createTriangleSelector()
521: <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#abc1ecc9a60abb40e7ffddbd72c077231">irr::scene::ISceneManager</a>
522</li>
523<li>createTriangleSelectorFromBoundingBox()
524: <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#adb717113b4203e92f2bd95c84488059c">irr::scene::ISceneManager</a>
525</li>
526<li>createUserData()
527: <a class="el" href="classirr_1_1scene_1_1_i_scene_user_data_serializer.html#a8d276882257602ffc03a23a38290ea44">irr::scene::ISceneUserDataSerializer</a>
528</li>
529<li>createVolumeLightMesh()
530: <a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html#a4f4e4a3c266698c375d14c1e19a91407">irr::scene::IGeometryCreator</a>
531</li>
532<li>createXMLReader()
533: <a class="el" href="classirr_1_1io_1_1_i_file_system.html#a167c9fa159d16ee5c56c074636b0865e">irr::io::IFileSystem</a>
534</li>
535<li>createXMLReaderUTF8()
536: <a class="el" href="classirr_1_1io_1_1_i_file_system.html#affd8f622ac7c3dcd507f20f9cd23b21f">irr::io::IFileSystem</a>
537</li>
538<li>createXMLWriter()
539: <a class="el" href="classirr_1_1io_1_1_i_file_system.html#ac2bcaf8c338e80ff579061b7056c06da">irr::io::IFileSystem</a>
540</li>
541<li>crossProduct()
542: <a class="el" href="classirr_1_1core_1_1vector3d.html#aa2470a12e1ef53f440c95df6249e9aa4">irr::core::vector3d&lt; T &gt;</a>
543</li>
544<li>CSkinnedMesh
545: <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_weight.html#a9fe6767b50580f2235b3a86dda1e5b7c">irr::scene::ISkinnedMesh::SWeight</a>
546, <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html#a9fe6767b50580f2235b3a86dda1e5b7c">irr::scene::ISkinnedMesh::SJoint</a>
547</li>
548<li>CVertexBuffer()
549: <a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html#ad4bf5332e648536ac72a23a5fa0cd15d">irr::scene::CVertexBuffer</a>
550</li>
551</ul>
552</div>
553</div>
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