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Diffstat (limited to 'libraries/irrlicht-1.8.1/source/Irrlicht/CTRTextureGouraudNoZ2.cpp')
-rw-r--r-- | libraries/irrlicht-1.8.1/source/Irrlicht/CTRTextureGouraudNoZ2.cpp | 647 |
1 files changed, 647 insertions, 0 deletions
diff --git a/libraries/irrlicht-1.8.1/source/Irrlicht/CTRTextureGouraudNoZ2.cpp b/libraries/irrlicht-1.8.1/source/Irrlicht/CTRTextureGouraudNoZ2.cpp new file mode 100644 index 0000000..e9eeee0 --- /dev/null +++ b/libraries/irrlicht-1.8.1/source/Irrlicht/CTRTextureGouraudNoZ2.cpp | |||
@@ -0,0 +1,647 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt / Thomas Alten | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #include "IrrCompileConfig.h" | ||
6 | #include "IBurningShader.h" | ||
7 | |||
8 | #ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
9 | |||
10 | // compile flag for this file | ||
11 | #undef USE_ZBUFFER | ||
12 | #undef IPOL_Z | ||
13 | #undef CMP_Z | ||
14 | #undef WRITE_Z | ||
15 | |||
16 | #undef IPOL_W | ||
17 | #undef CMP_W | ||
18 | #undef WRITE_W | ||
19 | |||
20 | #undef SUBTEXEL | ||
21 | #undef INVERSE_W | ||
22 | |||
23 | #undef IPOL_C0 | ||
24 | #undef IPOL_T0 | ||
25 | #undef IPOL_T1 | ||
26 | |||
27 | // define render case | ||
28 | #ifdef BURNINGVIDEO_RENDERER_FAST | ||
29 | #define SUBTEXEL | ||
30 | #define INVERSE_W | ||
31 | #else | ||
32 | #define SUBTEXEL | ||
33 | #define INVERSE_W | ||
34 | #endif | ||
35 | |||
36 | //#define USE_ZBUFFER | ||
37 | #define IPOL_W | ||
38 | //#define CMP_W | ||
39 | //#define WRITE_W | ||
40 | |||
41 | //#define IPOL_C0 | ||
42 | #define IPOL_T0 | ||
43 | //#define IPOL_T1 | ||
44 | |||
45 | #ifndef SOFTWARE_DRIVER_2_USE_VERTEX_COLOR | ||
46 | #undef IPOL_C0 | ||
47 | #endif | ||
48 | |||
49 | // apply global override | ||
50 | #ifndef SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT | ||
51 | #undef INVERSE_W | ||
52 | #ifndef SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT | ||
53 | #undef IPOL_W | ||
54 | #endif | ||
55 | #endif | ||
56 | |||
57 | #ifndef SOFTWARE_DRIVER_2_SUBTEXEL | ||
58 | #undef SUBTEXEL | ||
59 | #endif | ||
60 | |||
61 | #if !defined ( SOFTWARE_DRIVER_2_USE_WBUFFER ) && defined ( USE_ZBUFFER ) | ||
62 | #define IPOL_Z | ||
63 | |||
64 | #ifdef CMP_W | ||
65 | #undef CMP_W | ||
66 | #define CMP_Z | ||
67 | #endif | ||
68 | |||
69 | #ifdef WRITE_W | ||
70 | #undef WRITE_W | ||
71 | #define WRITE_Z | ||
72 | #endif | ||
73 | |||
74 | #endif | ||
75 | |||
76 | |||
77 | namespace irr | ||
78 | { | ||
79 | |||
80 | namespace video | ||
81 | { | ||
82 | |||
83 | class CTRTextureGouraudNoZ2 : public IBurningShader | ||
84 | { | ||
85 | public: | ||
86 | |||
87 | //! constructor | ||
88 | CTRTextureGouraudNoZ2(CBurningVideoDriver* driver); | ||
89 | |||
90 | //! draws an indexed triangle list | ||
91 | virtual void drawTriangle ( const s4DVertex *a,const s4DVertex *b,const s4DVertex *c ); | ||
92 | |||
93 | |||
94 | private: | ||
95 | void scanline_bilinear (); | ||
96 | sScanConvertData scan; | ||
97 | sScanLineData line; | ||
98 | |||
99 | }; | ||
100 | |||
101 | //! constructor | ||
102 | CTRTextureGouraudNoZ2::CTRTextureGouraudNoZ2(CBurningVideoDriver* driver) | ||
103 | : IBurningShader(driver) | ||
104 | { | ||
105 | #ifdef _DEBUG | ||
106 | setDebugName("CTRTextureGouraudNoZ2"); | ||
107 | #endif | ||
108 | } | ||
109 | |||
110 | |||
111 | |||
112 | /*! | ||
113 | */ | ||
114 | void CTRTextureGouraudNoZ2::scanline_bilinear ( ) | ||
115 | { | ||
116 | tVideoSample *dst; | ||
117 | |||
118 | #ifdef USE_ZBUFFER | ||
119 | fp24 *z; | ||
120 | #endif | ||
121 | |||
122 | s32 xStart; | ||
123 | s32 xEnd; | ||
124 | s32 dx; | ||
125 | |||
126 | |||
127 | #ifdef SUBTEXEL | ||
128 | f32 subPixel; | ||
129 | #endif | ||
130 | |||
131 | #ifdef IPOL_Z | ||
132 | f32 slopeZ; | ||
133 | #endif | ||
134 | #ifdef IPOL_W | ||
135 | fp24 slopeW; | ||
136 | #endif | ||
137 | #ifdef IPOL_C0 | ||
138 | sVec4 slopeC; | ||
139 | #endif | ||
140 | #ifdef IPOL_T0 | ||
141 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; | ||
142 | #endif | ||
143 | |||
144 | // apply top-left fill-convention, left | ||
145 | xStart = core::ceil32( line.x[0] ); | ||
146 | xEnd = core::ceil32( line.x[1] ) - 1; | ||
147 | |||
148 | dx = xEnd - xStart; | ||
149 | |||
150 | if ( dx < 0 ) | ||
151 | return; | ||
152 | |||
153 | // slopes | ||
154 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); | ||
155 | |||
156 | #ifdef IPOL_Z | ||
157 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; | ||
158 | #endif | ||
159 | #ifdef IPOL_W | ||
160 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; | ||
161 | #endif | ||
162 | #ifdef IPOL_C0 | ||
163 | slopeC = (line.c[1] - line.c[0]) * invDeltaX; | ||
164 | #endif | ||
165 | #ifdef IPOL_T0 | ||
166 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; | ||
167 | #endif | ||
168 | #ifdef IPOL_T1 | ||
169 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; | ||
170 | #endif | ||
171 | |||
172 | #ifdef SUBTEXEL | ||
173 | subPixel = ( (f32) xStart ) - line.x[0]; | ||
174 | #ifdef IPOL_Z | ||
175 | line.z[0] += slopeZ * subPixel; | ||
176 | #endif | ||
177 | #ifdef IPOL_W | ||
178 | line.w[0] += slopeW * subPixel; | ||
179 | #endif | ||
180 | #ifdef IPOL_C0 | ||
181 | line.c[0] += slopeC * subPixel; | ||
182 | #endif | ||
183 | #ifdef IPOL_T0 | ||
184 | line.t[0][0] += slopeT[0] * subPixel; | ||
185 | #endif | ||
186 | #ifdef IPOL_T1 | ||
187 | line.t[1][0] += slopeT[1] * subPixel; | ||
188 | #endif | ||
189 | #endif | ||
190 | |||
191 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | ||
192 | |||
193 | #ifdef USE_ZBUFFER | ||
194 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | ||
195 | #endif | ||
196 | |||
197 | |||
198 | #ifdef INVERSE_W | ||
199 | f32 inversew; | ||
200 | #endif | ||
201 | |||
202 | tFixPoint tx0; | ||
203 | tFixPoint ty0; | ||
204 | |||
205 | |||
206 | for ( s32 i = 0; i <= dx; ++i ) | ||
207 | { | ||
208 | #ifdef CMP_Z | ||
209 | if ( line.z[0] < z[i] ) | ||
210 | #endif | ||
211 | #ifdef CMP_W | ||
212 | if ( line.w[0] >= z[i] ) | ||
213 | #endif | ||
214 | |||
215 | { | ||
216 | #ifdef INVERSE_W | ||
217 | inversew = fix_inverse32 ( line.w[0] ); | ||
218 | |||
219 | tx0 = tofix ( line.t[0][0].x,inversew); | ||
220 | ty0 = tofix ( line.t[0][0].y,inversew); | ||
221 | #else | ||
222 | tx0 = tofix ( line.t[0][0].x ); | ||
223 | ty0 = tofix ( line.t[0][0].y ); | ||
224 | #endif | ||
225 | dst[i] = getTexel_plain ( &IT[0], tx0, ty0 ); | ||
226 | |||
227 | /* | ||
228 | getSample_texture ( r0, g0, b0, &IT[0], tx0, ty0 ); | ||
229 | dst[i] = fix_to_color ( r0, g0, b0 ); | ||
230 | */ | ||
231 | #ifdef WRITE_Z | ||
232 | z[i] = line.z[0]; | ||
233 | #endif | ||
234 | #ifdef WRITE_W | ||
235 | z[i] = line.w[0]; | ||
236 | #endif | ||
237 | } | ||
238 | |||
239 | #ifdef IPOL_Z | ||
240 | line.z[0] += slopeZ; | ||
241 | #endif | ||
242 | #ifdef IPOL_W | ||
243 | line.w[0] += slopeW; | ||
244 | #endif | ||
245 | #ifdef IPOL_C0 | ||
246 | line.c[0] += slopeC; | ||
247 | #endif | ||
248 | #ifdef IPOL_T0 | ||
249 | line.t[0][0] += slopeT[0]; | ||
250 | #endif | ||
251 | #ifdef IPOL_T1 | ||
252 | line.t[1][0] += slopeT[1]; | ||
253 | #endif | ||
254 | } | ||
255 | |||
256 | } | ||
257 | |||
258 | void CTRTextureGouraudNoZ2::drawTriangle ( const s4DVertex *a,const s4DVertex *b,const s4DVertex *c ) | ||
259 | { | ||
260 | // sort on height, y | ||
261 | if ( F32_A_GREATER_B ( a->Pos.y , b->Pos.y ) ) swapVertexPointer(&a, &b); | ||
262 | if ( F32_A_GREATER_B ( b->Pos.y , c->Pos.y ) ) swapVertexPointer(&b, &c); | ||
263 | if ( F32_A_GREATER_B ( a->Pos.y , b->Pos.y ) ) swapVertexPointer(&a, &b); | ||
264 | |||
265 | const f32 ca = c->Pos.y - a->Pos.y; | ||
266 | const f32 ba = b->Pos.y - a->Pos.y; | ||
267 | const f32 cb = c->Pos.y - b->Pos.y; | ||
268 | // calculate delta y of the edges | ||
269 | scan.invDeltaY[0] = core::reciprocal( ca ); | ||
270 | scan.invDeltaY[1] = core::reciprocal( ba ); | ||
271 | scan.invDeltaY[2] = core::reciprocal( cb ); | ||
272 | |||
273 | if ( F32_LOWER_EQUAL_0 ( scan.invDeltaY[0] ) ) | ||
274 | return; | ||
275 | |||
276 | // find if the major edge is left or right aligned | ||
277 | f32 temp[4]; | ||
278 | |||
279 | temp[0] = a->Pos.x - c->Pos.x; | ||
280 | temp[1] = -ca; | ||
281 | temp[2] = b->Pos.x - a->Pos.x; | ||
282 | temp[3] = ba; | ||
283 | |||
284 | scan.left = ( temp[0] * temp[3] - temp[1] * temp[2] ) > 0.f ? 0 : 1; | ||
285 | scan.right = 1 - scan.left; | ||
286 | |||
287 | // calculate slopes for the major edge | ||
288 | scan.slopeX[0] = (c->Pos.x - a->Pos.x) * scan.invDeltaY[0]; | ||
289 | scan.x[0] = a->Pos.x; | ||
290 | |||
291 | #ifdef IPOL_Z | ||
292 | scan.slopeZ[0] = (c->Pos.z - a->Pos.z) * scan.invDeltaY[0]; | ||
293 | scan.z[0] = a->Pos.z; | ||
294 | #endif | ||
295 | |||
296 | #ifdef IPOL_W | ||
297 | scan.slopeW[0] = (c->Pos.w - a->Pos.w) * scan.invDeltaY[0]; | ||
298 | scan.w[0] = a->Pos.w; | ||
299 | #endif | ||
300 | |||
301 | #ifdef IPOL_C0 | ||
302 | scan.slopeC[0] = (c->Color[0] - a->Color[0]) * scan.invDeltaY[0]; | ||
303 | scan.c[0] = a->Color[0]; | ||
304 | #endif | ||
305 | |||
306 | #ifdef IPOL_T0 | ||
307 | scan.slopeT[0][0] = (c->Tex[0] - a->Tex[0]) * scan.invDeltaY[0]; | ||
308 | scan.t[0][0] = a->Tex[0]; | ||
309 | #endif | ||
310 | |||
311 | #ifdef IPOL_T1 | ||
312 | scan.slopeT[1][0] = (c->Tex[1] - a->Tex[1]) * scan.invDeltaY[0]; | ||
313 | scan.t[1][0] = a->Tex[1]; | ||
314 | #endif | ||
315 | |||
316 | // top left fill convention y run | ||
317 | s32 yStart; | ||
318 | s32 yEnd; | ||
319 | |||
320 | #ifdef SUBTEXEL | ||
321 | f32 subPixel; | ||
322 | #endif | ||
323 | |||
324 | // rasterize upper sub-triangle | ||
325 | if ( (f32) 0.0 != scan.invDeltaY[1] ) | ||
326 | { | ||
327 | // calculate slopes for top edge | ||
328 | scan.slopeX[1] = (b->Pos.x - a->Pos.x) * scan.invDeltaY[1]; | ||
329 | scan.x[1] = a->Pos.x; | ||
330 | |||
331 | #ifdef IPOL_Z | ||
332 | scan.slopeZ[1] = (b->Pos.z - a->Pos.z) * scan.invDeltaY[1]; | ||
333 | scan.z[1] = a->Pos.z; | ||
334 | #endif | ||
335 | |||
336 | #ifdef IPOL_W | ||
337 | scan.slopeW[1] = (b->Pos.w - a->Pos.w) * scan.invDeltaY[1]; | ||
338 | scan.w[1] = a->Pos.w; | ||
339 | #endif | ||
340 | |||
341 | #ifdef IPOL_C0 | ||
342 | scan.slopeC[1] = (b->Color[0] - a->Color[0]) * scan.invDeltaY[1]; | ||
343 | scan.c[1] = a->Color[0]; | ||
344 | #endif | ||
345 | |||
346 | #ifdef IPOL_T0 | ||
347 | scan.slopeT[0][1] = (b->Tex[0] - a->Tex[0]) * scan.invDeltaY[1]; | ||
348 | scan.t[0][1] = a->Tex[0]; | ||
349 | #endif | ||
350 | |||
351 | #ifdef IPOL_T1 | ||
352 | scan.slopeT[1][1] = (b->Tex[1] - a->Tex[1]) * scan.invDeltaY[1]; | ||
353 | scan.t[1][1] = a->Tex[1]; | ||
354 | #endif | ||
355 | |||
356 | // apply top-left fill convention, top part | ||
357 | yStart = core::ceil32( a->Pos.y ); | ||
358 | yEnd = core::ceil32( b->Pos.y ) - 1; | ||
359 | |||
360 | #ifdef SUBTEXEL | ||
361 | subPixel = ( (f32) yStart ) - a->Pos.y; | ||
362 | |||
363 | // correct to pixel center | ||
364 | scan.x[0] += scan.slopeX[0] * subPixel; | ||
365 | scan.x[1] += scan.slopeX[1] * subPixel; | ||
366 | |||
367 | #ifdef IPOL_Z | ||
368 | scan.z[0] += scan.slopeZ[0] * subPixel; | ||
369 | scan.z[1] += scan.slopeZ[1] * subPixel; | ||
370 | #endif | ||
371 | |||
372 | #ifdef IPOL_W | ||
373 | scan.w[0] += scan.slopeW[0] * subPixel; | ||
374 | scan.w[1] += scan.slopeW[1] * subPixel; | ||
375 | #endif | ||
376 | |||
377 | #ifdef IPOL_C0 | ||
378 | scan.c[0] += scan.slopeC[0] * subPixel; | ||
379 | scan.c[1] += scan.slopeC[1] * subPixel; | ||
380 | #endif | ||
381 | |||
382 | #ifdef IPOL_T0 | ||
383 | scan.t[0][0] += scan.slopeT[0][0] * subPixel; | ||
384 | scan.t[0][1] += scan.slopeT[0][1] * subPixel; | ||
385 | #endif | ||
386 | |||
387 | #ifdef IPOL_T1 | ||
388 | scan.t[1][0] += scan.slopeT[1][0] * subPixel; | ||
389 | scan.t[1][1] += scan.slopeT[1][1] * subPixel; | ||
390 | #endif | ||
391 | |||
392 | #endif | ||
393 | |||
394 | // rasterize the edge scanlines | ||
395 | for( line.y = yStart; line.y <= yEnd; ++line.y) | ||
396 | { | ||
397 | line.x[scan.left] = scan.x[0]; | ||
398 | line.x[scan.right] = scan.x[1]; | ||
399 | |||
400 | #ifdef IPOL_Z | ||
401 | line.z[scan.left] = scan.z[0]; | ||
402 | line.z[scan.right] = scan.z[1]; | ||
403 | #endif | ||
404 | |||
405 | #ifdef IPOL_W | ||
406 | line.w[scan.left] = scan.w[0]; | ||
407 | line.w[scan.right] = scan.w[1]; | ||
408 | #endif | ||
409 | |||
410 | #ifdef IPOL_C0 | ||
411 | line.c[scan.left] = scan.c[0]; | ||
412 | line.c[scan.right] = scan.c[1]; | ||
413 | #endif | ||
414 | |||
415 | #ifdef IPOL_T0 | ||
416 | line.t[0][scan.left] = scan.t[0][0]; | ||
417 | line.t[0][scan.right] = scan.t[0][1]; | ||
418 | #endif | ||
419 | |||
420 | #ifdef IPOL_T1 | ||
421 | line.t[1][scan.left] = scan.t[1][0]; | ||
422 | line.t[1][scan.right] = scan.t[1][1]; | ||
423 | #endif | ||
424 | |||
425 | // render a scanline | ||
426 | scanline_bilinear ( ); | ||
427 | |||
428 | scan.x[0] += scan.slopeX[0]; | ||
429 | scan.x[1] += scan.slopeX[1]; | ||
430 | |||
431 | #ifdef IPOL_Z | ||
432 | scan.z[0] += scan.slopeZ[0]; | ||
433 | scan.z[1] += scan.slopeZ[1]; | ||
434 | #endif | ||
435 | |||
436 | #ifdef IPOL_W | ||
437 | scan.w[0] += scan.slopeW[0]; | ||
438 | scan.w[1] += scan.slopeW[1]; | ||
439 | #endif | ||
440 | |||
441 | #ifdef IPOL_C0 | ||
442 | scan.c[0] += scan.slopeC[0]; | ||
443 | scan.c[1] += scan.slopeC[1]; | ||
444 | #endif | ||
445 | |||
446 | #ifdef IPOL_T0 | ||
447 | scan.t[0][0] += scan.slopeT[0][0]; | ||
448 | scan.t[0][1] += scan.slopeT[0][1]; | ||
449 | #endif | ||
450 | |||
451 | #ifdef IPOL_T1 | ||
452 | scan.t[1][0] += scan.slopeT[1][0]; | ||
453 | scan.t[1][1] += scan.slopeT[1][1]; | ||
454 | #endif | ||
455 | |||
456 | } | ||
457 | } | ||
458 | |||
459 | // rasterize lower sub-triangle | ||
460 | if ( (f32) 0.0 != scan.invDeltaY[2] ) | ||
461 | { | ||
462 | // advance to middle point | ||
463 | if( (f32) 0.0 != scan.invDeltaY[1] ) | ||
464 | { | ||
465 | temp[0] = b->Pos.y - a->Pos.y; // dy | ||
466 | |||
467 | scan.x[0] = a->Pos.x + scan.slopeX[0] * temp[0]; | ||
468 | #ifdef IPOL_Z | ||
469 | scan.z[0] = a->Pos.z + scan.slopeZ[0] * temp[0]; | ||
470 | #endif | ||
471 | #ifdef IPOL_W | ||
472 | scan.w[0] = a->Pos.w + scan.slopeW[0] * temp[0]; | ||
473 | #endif | ||
474 | #ifdef IPOL_C0 | ||
475 | scan.c[0] = a->Color[0] + scan.slopeC[0] * temp[0]; | ||
476 | #endif | ||
477 | #ifdef IPOL_T0 | ||
478 | scan.t[0][0] = a->Tex[0] + scan.slopeT[0][0] * temp[0]; | ||
479 | #endif | ||
480 | #ifdef IPOL_T1 | ||
481 | scan.t[1][0] = a->Tex[1] + scan.slopeT[1][0] * temp[0]; | ||
482 | #endif | ||
483 | |||
484 | } | ||
485 | |||
486 | // calculate slopes for bottom edge | ||
487 | scan.slopeX[1] = (c->Pos.x - b->Pos.x) * scan.invDeltaY[2]; | ||
488 | scan.x[1] = b->Pos.x; | ||
489 | |||
490 | #ifdef IPOL_Z | ||
491 | scan.slopeZ[1] = (c->Pos.z - b->Pos.z) * scan.invDeltaY[2]; | ||
492 | scan.z[1] = b->Pos.z; | ||
493 | #endif | ||
494 | |||
495 | #ifdef IPOL_W | ||
496 | scan.slopeW[1] = (c->Pos.w - b->Pos.w) * scan.invDeltaY[2]; | ||
497 | scan.w[1] = b->Pos.w; | ||
498 | #endif | ||
499 | |||
500 | #ifdef IPOL_C0 | ||
501 | scan.slopeC[1] = (c->Color[0] - b->Color[0]) * scan.invDeltaY[2]; | ||
502 | scan.c[1] = b->Color[0]; | ||
503 | #endif | ||
504 | |||
505 | #ifdef IPOL_T0 | ||
506 | scan.slopeT[0][1] = (c->Tex[0] - b->Tex[0]) * scan.invDeltaY[2]; | ||
507 | scan.t[0][1] = b->Tex[0]; | ||
508 | #endif | ||
509 | |||
510 | #ifdef IPOL_T1 | ||
511 | scan.slopeT[1][1] = (c->Tex[1] - b->Tex[1]) * scan.invDeltaY[2]; | ||
512 | scan.t[1][1] = b->Tex[1]; | ||
513 | #endif | ||
514 | |||
515 | // apply top-left fill convention, top part | ||
516 | yStart = core::ceil32( b->Pos.y ); | ||
517 | yEnd = core::ceil32( c->Pos.y ) - 1; | ||
518 | |||
519 | #ifdef SUBTEXEL | ||
520 | |||
521 | subPixel = ( (f32) yStart ) - b->Pos.y; | ||
522 | |||
523 | // correct to pixel center | ||
524 | scan.x[0] += scan.slopeX[0] * subPixel; | ||
525 | scan.x[1] += scan.slopeX[1] * subPixel; | ||
526 | |||
527 | #ifdef IPOL_Z | ||
528 | scan.z[0] += scan.slopeZ[0] * subPixel; | ||
529 | scan.z[1] += scan.slopeZ[1] * subPixel; | ||
530 | #endif | ||
531 | |||
532 | #ifdef IPOL_W | ||
533 | scan.w[0] += scan.slopeW[0] * subPixel; | ||
534 | scan.w[1] += scan.slopeW[1] * subPixel; | ||
535 | #endif | ||
536 | |||
537 | #ifdef IPOL_C0 | ||
538 | scan.c[0] += scan.slopeC[0] * subPixel; | ||
539 | scan.c[1] += scan.slopeC[1] * subPixel; | ||
540 | #endif | ||
541 | |||
542 | #ifdef IPOL_T0 | ||
543 | scan.t[0][0] += scan.slopeT[0][0] * subPixel; | ||
544 | scan.t[0][1] += scan.slopeT[0][1] * subPixel; | ||
545 | #endif | ||
546 | |||
547 | #ifdef IPOL_T1 | ||
548 | scan.t[1][0] += scan.slopeT[1][0] * subPixel; | ||
549 | scan.t[1][1] += scan.slopeT[1][1] * subPixel; | ||
550 | #endif | ||
551 | |||
552 | #endif | ||
553 | |||
554 | // rasterize the edge scanlines | ||
555 | for( line.y = yStart; line.y <= yEnd; ++line.y) | ||
556 | { | ||
557 | line.x[scan.left] = scan.x[0]; | ||
558 | line.x[scan.right] = scan.x[1]; | ||
559 | |||
560 | #ifdef IPOL_Z | ||
561 | line.z[scan.left] = scan.z[0]; | ||
562 | line.z[scan.right] = scan.z[1]; | ||
563 | #endif | ||
564 | |||
565 | #ifdef IPOL_W | ||
566 | line.w[scan.left] = scan.w[0]; | ||
567 | line.w[scan.right] = scan.w[1]; | ||
568 | #endif | ||
569 | |||
570 | #ifdef IPOL_C0 | ||
571 | line.c[scan.left] = scan.c[0]; | ||
572 | line.c[scan.right] = scan.c[1]; | ||
573 | #endif | ||
574 | |||
575 | #ifdef IPOL_T0 | ||
576 | line.t[0][scan.left] = scan.t[0][0]; | ||
577 | line.t[0][scan.right] = scan.t[0][1]; | ||
578 | #endif | ||
579 | |||
580 | #ifdef IPOL_T1 | ||
581 | line.t[1][scan.left] = scan.t[1][0]; | ||
582 | line.t[1][scan.right] = scan.t[1][1]; | ||
583 | #endif | ||
584 | |||
585 | // render a scanline | ||
586 | scanline_bilinear (); | ||
587 | |||
588 | scan.x[0] += scan.slopeX[0]; | ||
589 | scan.x[1] += scan.slopeX[1]; | ||
590 | |||
591 | #ifdef IPOL_Z | ||
592 | scan.z[0] += scan.slopeZ[0]; | ||
593 | scan.z[1] += scan.slopeZ[1]; | ||
594 | #endif | ||
595 | |||
596 | #ifdef IPOL_W | ||
597 | scan.w[0] += scan.slopeW[0]; | ||
598 | scan.w[1] += scan.slopeW[1]; | ||
599 | #endif | ||
600 | |||
601 | #ifdef IPOL_C0 | ||
602 | scan.c[0] += scan.slopeC[0]; | ||
603 | scan.c[1] += scan.slopeC[1]; | ||
604 | #endif | ||
605 | |||
606 | #ifdef IPOL_T0 | ||
607 | scan.t[0][0] += scan.slopeT[0][0]; | ||
608 | scan.t[0][1] += scan.slopeT[0][1]; | ||
609 | #endif | ||
610 | |||
611 | #ifdef IPOL_T1 | ||
612 | scan.t[1][0] += scan.slopeT[1][0]; | ||
613 | scan.t[1][1] += scan.slopeT[1][1]; | ||
614 | #endif | ||
615 | |||
616 | } | ||
617 | } | ||
618 | |||
619 | } | ||
620 | |||
621 | |||
622 | } // end namespace video | ||
623 | } // end namespace irr | ||
624 | |||
625 | #endif // _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
626 | |||
627 | namespace irr | ||
628 | { | ||
629 | namespace video | ||
630 | { | ||
631 | |||
632 | //! creates a flat triangle renderer | ||
633 | IBurningShader* createTRTextureGouraudNoZ2(CBurningVideoDriver* driver) | ||
634 | { | ||
635 | #ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
636 | return new CTRTextureGouraudNoZ2( driver ); | ||
637 | #else | ||
638 | return 0; | ||
639 | #endif // _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
640 | } | ||
641 | |||
642 | |||
643 | } // end namespace video | ||
644 | } // end namespace irr | ||
645 | |||
646 | |||
647 | |||