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diff --git a/libraries/irrlicht-1.8.1/source/Irrlicht/CParticleMeshEmitter.h b/libraries/irrlicht-1.8.1/source/Irrlicht/CParticleMeshEmitter.h new file mode 100644 index 0000000..af00031 --- /dev/null +++ b/libraries/irrlicht-1.8.1/source/Irrlicht/CParticleMeshEmitter.h | |||
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1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #ifndef __C_PARTICLE_MESH_EMITTER_H_INCLUDED__ | ||
6 | #define __C_PARTICLE_MESH_EMITTER_H_INCLUDED__ | ||
7 | |||
8 | #include "IParticleMeshEmitter.h" | ||
9 | #include "irrArray.h" | ||
10 | #include "aabbox3d.h" | ||
11 | #include "IMeshBuffer.h" | ||
12 | |||
13 | namespace irr | ||
14 | { | ||
15 | namespace scene | ||
16 | { | ||
17 | |||
18 | //! A default box emitter | ||
19 | class CParticleMeshEmitter : public IParticleMeshEmitter | ||
20 | { | ||
21 | public: | ||
22 | |||
23 | //! constructor | ||
24 | CParticleMeshEmitter( | ||
25 | IMesh* mesh, bool useNormalDirection = true, | ||
26 | const core::vector3df& direction = core::vector3df(0.0f,0.0f,0.0f), | ||
27 | f32 normalDirectionModifier = 100.0f, | ||
28 | s32 mbNumber = -1, | ||
29 | bool everyMeshVertex = false, | ||
30 | u32 minParticlesPerSecond = 20, | ||
31 | u32 maxParticlesPerSecond = 40, | ||
32 | const video::SColor& minStartColor = video::SColor(255,0,0,0), | ||
33 | const video::SColor& maxStartColor = video::SColor(255,255,255,255), | ||
34 | u32 lifeTimeMin = 2000, | ||
35 | u32 lifeTimeMax = 4000, | ||
36 | s32 maxAngleDegrees = 0, | ||
37 | const core::dimension2df& minStartSize = core::dimension2df(5.0f,5.0f), | ||
38 | const core::dimension2df& maxStartSize = core::dimension2df(5.0f,5.0f) | ||
39 | ); | ||
40 | |||
41 | //! Prepares an array with new particles to emitt into the system | ||
42 | //! and returns how much new particles there are. | ||
43 | virtual s32 emitt(u32 now, u32 timeSinceLastCall, SParticle*& outArray); | ||
44 | |||
45 | //! Set Mesh to emit particles from | ||
46 | virtual void setMesh( IMesh* mesh ); | ||
47 | |||
48 | //! Set whether to use vertex normal for direction, or direction specified | ||
49 | virtual void setUseNormalDirection( bool useNormalDirection ) { UseNormalDirection = useNormalDirection; } | ||
50 | |||
51 | //! Set direction the emitter emits particles | ||
52 | virtual void setDirection( const core::vector3df& newDirection ) { Direction = newDirection; } | ||
53 | |||
54 | //! Set the amount that the normal is divided by for getting a particles direction | ||
55 | virtual void setNormalDirectionModifier( f32 normalDirectionModifier ) { NormalDirectionModifier = normalDirectionModifier; } | ||
56 | |||
57 | //! Sets whether to emit min<->max particles for every vertex per second, or to pick | ||
58 | //! min<->max vertices every second | ||
59 | virtual void setEveryMeshVertex( bool everyMeshVertex ) { EveryMeshVertex = everyMeshVertex; } | ||
60 | |||
61 | //! Set minimum number of particles the emitter emits per second | ||
62 | virtual void setMinParticlesPerSecond( u32 minPPS ) { MinParticlesPerSecond = minPPS; } | ||
63 | |||
64 | //! Set maximum number of particles the emitter emits per second | ||
65 | virtual void setMaxParticlesPerSecond( u32 maxPPS ) { MaxParticlesPerSecond = maxPPS; } | ||
66 | |||
67 | //! Set minimum starting color for particles | ||
68 | virtual void setMinStartColor( const video::SColor& color ) { MinStartColor = color; } | ||
69 | |||
70 | //! Set maximum starting color for particles | ||
71 | virtual void setMaxStartColor( const video::SColor& color ) { MaxStartColor = color; } | ||
72 | |||
73 | //! Set the maximum starting size for particles | ||
74 | virtual void setMaxStartSize( const core::dimension2df& size ) { MaxStartSize = size; } | ||
75 | |||
76 | //! Set the minimum starting size for particles | ||
77 | virtual void setMinStartSize( const core::dimension2df& size ) { MinStartSize = size; } | ||
78 | |||
79 | //! Set the minimum particle life-time in milliseconds | ||
80 | virtual void setMinLifeTime( u32 lifeTimeMin ) { MinLifeTime = lifeTimeMin; } | ||
81 | |||
82 | //! Set the maximum particle life-time in milliseconds | ||
83 | virtual void setMaxLifeTime( u32 lifeTimeMax ) { MaxLifeTime = lifeTimeMax; } | ||
84 | |||
85 | //! Set maximal random derivation from the direction | ||
86 | virtual void setMaxAngleDegrees( s32 maxAngleDegrees ) { MaxAngleDegrees = maxAngleDegrees; } | ||
87 | |||
88 | //! Get Mesh we're emitting particles from | ||
89 | virtual const IMesh* getMesh() const { return Mesh; } | ||
90 | |||
91 | //! Get whether to use vertex normal for direciton, or direction specified | ||
92 | virtual bool isUsingNormalDirection() const { return UseNormalDirection; } | ||
93 | |||
94 | //! Get direction the emitter emits particles | ||
95 | virtual const core::vector3df& getDirection() const { return Direction; } | ||
96 | |||
97 | //! Get the amount that the normal is divided by for getting a particles direction | ||
98 | virtual f32 getNormalDirectionModifier() const { return NormalDirectionModifier; } | ||
99 | |||
100 | //! Gets whether to emit min<->max particles for every vertex per second, or to pick | ||
101 | //! min<->max vertices every second | ||
102 | virtual bool getEveryMeshVertex() const { return EveryMeshVertex; } | ||
103 | |||
104 | //! Get the minimum number of particles the emitter emits per second | ||
105 | virtual u32 getMinParticlesPerSecond() const { return MinParticlesPerSecond; } | ||
106 | |||
107 | //! Get the maximum number of particles the emitter emits per second | ||
108 | virtual u32 getMaxParticlesPerSecond() const { return MaxParticlesPerSecond; } | ||
109 | |||
110 | //! Get the minimum starting color for particles | ||
111 | virtual const video::SColor& getMinStartColor() const { return MinStartColor; } | ||
112 | |||
113 | //! Get the maximum starting color for particles | ||
114 | virtual const video::SColor& getMaxStartColor() const { return MaxStartColor; } | ||
115 | |||
116 | //! Gets the maximum starting size for particles | ||
117 | virtual const core::dimension2df& getMaxStartSize() const { return MaxStartSize; } | ||
118 | |||
119 | //! Gets the minimum starting size for particles | ||
120 | virtual const core::dimension2df& getMinStartSize() const { return MinStartSize; } | ||
121 | |||
122 | //! Get the minimum particle life-time in milliseconds | ||
123 | virtual u32 getMinLifeTime() const { return MinLifeTime; } | ||
124 | |||
125 | //! Get the maximum particle life-time in milliseconds | ||
126 | virtual u32 getMaxLifeTime() const { return MaxLifeTime; } | ||
127 | |||
128 | //! Get maximal random derivation from the direction | ||
129 | virtual s32 getMaxAngleDegrees() const { return MaxAngleDegrees; } | ||
130 | |||
131 | private: | ||
132 | |||
133 | const IMesh* Mesh; | ||
134 | core::array<s32> VertexPerMeshBufferList; | ||
135 | s32 TotalVertices; | ||
136 | u32 MBCount; | ||
137 | s32 MBNumber; | ||
138 | |||
139 | f32 NormalDirectionModifier; | ||
140 | core::array<SParticle> Particles; | ||
141 | core::vector3df Direction; | ||
142 | core::dimension2df MaxStartSize, MinStartSize; | ||
143 | u32 MinParticlesPerSecond, MaxParticlesPerSecond; | ||
144 | video::SColor MinStartColor, MaxStartColor; | ||
145 | u32 MinLifeTime, MaxLifeTime; | ||
146 | |||
147 | u32 Time; | ||
148 | u32 Emitted; | ||
149 | s32 MaxAngleDegrees; | ||
150 | |||
151 | bool EveryMeshVertex; | ||
152 | bool UseNormalDirection; | ||
153 | }; | ||
154 | |||
155 | } // end namespace scene | ||
156 | } // end namespace irr | ||
157 | |||
158 | |||
159 | #endif // __C_PARTICLE_MESH_EMITTER_H_INCLUDED__ | ||
160 | |||