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85 | <div id="doc-content"> | ||
86 | <div class="header"> | ||
87 | <div class="summary"> | ||
88 | <a href="#nested-classes">Classes</a> | | ||
89 | <a href="#pub-methods">Public Member Functions</a> </div> | ||
90 | <div class="headertitle"> | ||
91 | <div class="title">irr::scene::ISkinnedMesh Class Reference</div> </div> | ||
92 | </div> | ||
93 | <div class="contents"> | ||
94 | <!-- doxytag: class="irr::scene::ISkinnedMesh" --><!-- doxytag: inherits="irr::scene::IAnimatedMesh" --> | ||
95 | <p>Interface for using some special functions of Skinned meshes. | ||
96 | <a href="classirr_1_1scene_1_1_i_skinned_mesh.html#details">More...</a></p> | ||
97 | |||
98 | <p><code>#include <<a class="el" href="_i_skinned_mesh_8h_source.html">ISkinnedMesh.h</a>></code></p> | ||
99 | <div id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;"> | ||
100 | <img id="dynsection-0-trigger" src="closed.png" alt="+"/> Inheritance diagram for irr::scene::ISkinnedMesh:</div> | ||
101 | <div id="dynsection-0-summary" class="dynsummary" style="display:block;"> | ||
102 | </div> | ||
103 | <div id="dynsection-0-content" class="dyncontent" style="display:none;"> | ||
104 | <div class="center"> | ||
105 | <img src="classirr_1_1scene_1_1_i_skinned_mesh.png" usemap="#irr::scene::ISkinnedMesh_map" alt=""/> | ||
106 | <map id="irr::scene::ISkinnedMesh_map" name="irr::scene::ISkinnedMesh_map"> | ||
107 | <area href="classirr_1_1scene_1_1_i_animated_mesh.html" title="Interface for an animated mesh." alt="irr::scene::IAnimatedMesh" shape="rect" coords="0,112,157,136"/> | ||
108 | <area href="classirr_1_1scene_1_1_i_mesh.html" title="Class which holds the geometry of an object." alt="irr::scene::IMesh" shape="rect" coords="0,56,157,80"/> | ||
109 | <area href="classirr_1_1_i_reference_counted.html" title="Base class of most objects of the Irrlicht Engine." alt="irr::IReferenceCounted" shape="rect" coords="0,0,157,24"/> | ||
110 | </map> | ||
111 | </div></div> | ||
112 | |||
113 | <p><a href="classirr_1_1scene_1_1_i_skinned_mesh-members.html">List of all members.</a></p> | ||
114 | <h2><a name="nested-classes"></a> | ||
115 | Classes</h2> | ||
116 | <ul> | ||
117 | <li>struct <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html">SJoint</a> | ||
118 | <dl class="el"><dd class="mdescRight">Joints. <a href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html#details">More...</a><br/></dl><li>struct <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_position_key.html">SPositionKey</a> | ||
119 | <dl class="el"><dd class="mdescRight">Animation keyframe which describes a new position. <a href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_position_key.html#details">More...</a><br/></dl><li>struct <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_rotation_key.html">SRotationKey</a> | ||
120 | <dl class="el"><dd class="mdescRight">Animation keyframe which describes a new rotation. <a href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_rotation_key.html#details">More...</a><br/></dl><li>struct <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_scale_key.html">SScaleKey</a> | ||
121 | <dl class="el"><dd class="mdescRight">Animation keyframe which describes a new scale. <a href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_scale_key.html#details">More...</a><br/></dl><li>struct <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_weight.html">SWeight</a> | ||
122 | <dl class="el"><dd class="mdescRight">A vertex weight. <a href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_weight.html#details">More...</a><br/></dl></ul> | ||
123 | <h2><a name="pub-methods"></a> | ||
124 | Public Member Functions</h2> | ||
125 | <ul> | ||
126 | <li>virtual <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html">SJoint</a> * <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#a713edfbc7f3e9394487882156dc6fe2f">addJoint</a> (<a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html">SJoint</a> *parent=0)=0 | ||
127 | <dl class="el"><dd class="mdescRight">Adds a new joint to the mesh, access it as last one. <a href="#a713edfbc7f3e9394487882156dc6fe2f"></a><br/></dl><li>virtual <a class="el" href="structirr_1_1scene_1_1_s_skin_mesh_buffer.html">SSkinMeshBuffer</a> * <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#abc55b0dc2c1e80ef5fa4cab8e17b76af">addMeshBuffer</a> ()=0 | ||
128 | <dl class="el"><dd class="mdescRight">Adds a new meshbuffer to the mesh, access it as last one. <a href="#abc55b0dc2c1e80ef5fa4cab8e17b76af"></a><br/></dl><li>virtual <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_position_key.html">SPositionKey</a> * <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#a4441937c52c1fdf3d2bbaeff1406716d">addPositionKey</a> (<a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html">SJoint</a> *joint)=0 | ||
129 | <dl class="el"><dd class="mdescRight">Adds a new position key to the mesh, access it as last one. <a href="#a4441937c52c1fdf3d2bbaeff1406716d"></a><br/></dl><li>virtual <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_rotation_key.html">SRotationKey</a> * <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#ab5d41c1fc22de5d7cb9c376d2a873ab9">addRotationKey</a> (<a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html">SJoint</a> *joint)=0 | ||
130 | <dl class="el"><dd class="mdescRight">Adds a new rotation key to the mesh, access it as last one. <a href="#ab5d41c1fc22de5d7cb9c376d2a873ab9"></a><br/></dl><li>virtual <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_scale_key.html">SScaleKey</a> * <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#a3601a01c99594fe8db3cccaec89df7d6">addScaleKey</a> (<a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html">SJoint</a> *joint)=0 | ||
131 | <dl class="el"><dd class="mdescRight">Adds a new scale key to the mesh, access it as last one. <a href="#a3601a01c99594fe8db3cccaec89df7d6"></a><br/></dl><li>virtual <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_weight.html">SWeight</a> * <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#a6b79ee2544eb0ffe8501c06fd347ea89">addWeight</a> (<a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html">SJoint</a> *joint)=0 | ||
132 | <dl class="el"><dd class="mdescRight">Adds a new weight to the mesh, access it as last one. <a href="#a6b79ee2544eb0ffe8501c06fd347ea89"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#a5cbb9dad48413636f9e9c2ac9201cfae">animateMesh</a> (<a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> frame, <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> blend)=0 | ||
133 | <dl class="el"><dd class="mdescRight">Animates this mesh's joints based on frame input. <a href="#a5cbb9dad48413636f9e9c2ac9201cfae"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#ae63f3f1a74bf38c4b5113e3a5b96c0f3">convertMeshToTangents</a> ()=0 | ||
134 | <dl class="el"><dd class="mdescRight">converts the vertex type of all meshbuffers to tangents. <a href="#ae63f3f1a74bf38c4b5113e3a5b96c0f3"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#a83549df06904513c439c92e34b424b02">finalize</a> ()=0 | ||
135 | <dl class="el"><dd class="mdescRight">loaders should call this after populating the mesh <a href="#a83549df06904513c439c92e34b424b02"></a><br/></dl><li>virtual <a class="el" href="classirr_1_1core_1_1array.html">core::array</a>< <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html">SJoint</a> * > & <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#a4fcdc38666f24a092191668ff909936f">getAllJoints</a> ()=0 | ||
136 | <dl class="el"><dd class="mdescRight">exposed for loaders: joints list <a href="#a4fcdc38666f24a092191668ff909936f"></a><br/></dl><li>virtual const <a class="el" href="classirr_1_1core_1_1array.html">core::array</a><br class="typebreak"/> | ||
137 | < <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html">SJoint</a> * > & <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#a8dcc5dc083cd93a349acd0a2e01da539">getAllJoints</a> () const =0 | ||
138 | <dl class="el"><dd class="mdescRight">exposed for loaders: joints list <a href="#a8dcc5dc083cd93a349acd0a2e01da539"></a><br/></dl><li>virtual <a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#a7715fb82ffec225d2fd9b8aa860e3c38">getJointCount</a> () const =0 | ||
139 | <dl class="el"><dd class="mdescRight">Gets joint count. <a href="#a7715fb82ffec225d2fd9b8aa860e3c38"></a><br/></dl><li>virtual const <a class="el" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410">c8</a> * <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#ab28aed78a7e2eeaa20ba7eb0eb082ba4">getJointName</a> (<a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> number) const =0 | ||
140 | <dl class="el"><dd class="mdescRight">Gets the name of a joint. <a href="#ab28aed78a7e2eeaa20ba7eb0eb082ba4"></a><br/></dl><li>virtual <a class="el" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6">s32</a> <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#ace7288f54490d017efebe24c3eb46ab8">getJointNumber</a> (const <a class="el" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410">c8</a> *name) const =0 | ||
141 | <dl class="el"><dd class="mdescRight">Gets a joint number from its name. <a href="#ace7288f54490d017efebe24c3eb46ab8"></a><br/></dl><li>virtual <a class="el" href="classirr_1_1core_1_1array.html">core::array</a><br class="typebreak"/> | ||
142 | < <a class="el" href="structirr_1_1scene_1_1_s_skin_mesh_buffer.html">SSkinMeshBuffer</a> * > & <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#a5c46b784d6e8b7479e6f630377ab42ef">getMeshBuffers</a> ()=0 | ||
143 | <dl class="el"><dd class="mdescRight">exposed for loaders: to add mesh buffers <a href="#a5c46b784d6e8b7479e6f630377ab42ef"></a><br/></dl><li>virtual bool <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#a2131a8693a84e29036ffff69955a2ec1">isStatic</a> ()=0 | ||
144 | <dl class="el"><dd class="mdescRight">Check if the mesh is non-animated. <a href="#a2131a8693a84e29036ffff69955a2ec1"></a><br/></dl><li>virtual bool <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#a42ff192210ffc61a4c9fe8184b466b17">setHardwareSkinning</a> (bool on)=0 | ||
145 | <dl class="el"><dd class="mdescRight">Allows to enable hardware skinning. <a href="#a42ff192210ffc61a4c9fe8184b466b17"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#afbb087c018dac08007ff5d22c6fe86b9">setInterpolationMode</a> (<a class="el" href="namespaceirr_1_1scene.html#a26f30865cf5527e7255a8495e280314c">E_INTERPOLATION_MODE</a> mode)=0 | ||
146 | <dl class="el"><dd class="mdescRight">Sets Interpolation Mode. <a href="#afbb087c018dac08007ff5d22c6fe86b9"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#a3bd5dd1429c13bce259557875a5bbe7d">skinMesh</a> ()=0 | ||
147 | <dl class="el"><dd class="mdescRight">Preforms a software skin on this mesh based of joint positions. <a href="#a3bd5dd1429c13bce259557875a5bbe7d"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#a19f264883a006d68b44f8b81d8ff5927">updateNormalsWhenAnimating</a> (bool on)=0 | ||
148 | <dl class="el"><dd class="mdescRight">Update Normals when Animating. <a href="#a19f264883a006d68b44f8b81d8ff5927"></a><br/></dl><li>virtual bool <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#a1d7d56472adeb21aada79c361bf142be">useAnimationFrom</a> (const <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html">ISkinnedMesh</a> *mesh)=0 | ||
149 | <dl class="el"><dd class="mdescRight">Use animation from another mesh. <a href="#a1d7d56472adeb21aada79c361bf142be"></a><br/></dl></ul> | ||
150 | <hr/><a name="details" id="details"></a><h2>Detailed Description</h2> | ||
151 | <div class="textblock"><p>Interface for using some special functions of Skinned meshes. </p> | ||
152 | |||
153 | <p>Definition at line <a class="el" href="_i_skinned_mesh_8h_source.html#l00032">32</a> of file <a class="el" href="_i_skinned_mesh_8h_source.html">ISkinnedMesh.h</a>.</p> | ||
154 | </div><hr/><h2>Member Function Documentation</h2> | ||
155 | <a class="anchor" id="a713edfbc7f3e9394487882156dc6fe2f"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::addJoint" ref="a713edfbc7f3e9394487882156dc6fe2f" args="(SJoint *parent=0)=0" --> | ||
156 | <div class="memitem"> | ||
157 | <div class="memproto"> | ||
158 | <table class="memname"> | ||
159 | <tr> | ||
160 | <td class="memname">virtual <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html">SJoint</a>* irr::scene::ISkinnedMesh::addJoint </td> | ||
161 | <td>(</td> | ||
162 | <td class="paramtype"><a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html">SJoint</a> * </td> | ||
163 | <td class="paramname"><em>parent</em> = <code>0</code></td><td>)</td> | ||
164 | <td><code> [pure virtual]</code></td> | ||
165 | </tr> | ||
166 | </table> | ||
167 | </div> | ||
168 | <div class="memdoc"> | ||
169 | |||
170 | <p>Adds a new joint to the mesh, access it as last one. </p> | ||
171 | |||
172 | </div> | ||
173 | </div> | ||
174 | <a class="anchor" id="abc55b0dc2c1e80ef5fa4cab8e17b76af"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::addMeshBuffer" ref="abc55b0dc2c1e80ef5fa4cab8e17b76af" args="()=0" --> | ||
175 | <div class="memitem"> | ||
176 | <div class="memproto"> | ||
177 | <table class="memname"> | ||
178 | <tr> | ||
179 | <td class="memname">virtual <a class="el" href="structirr_1_1scene_1_1_s_skin_mesh_buffer.html">SSkinMeshBuffer</a>* irr::scene::ISkinnedMesh::addMeshBuffer </td> | ||
180 | <td>(</td> | ||
181 | <td class="paramname"></td><td>)</td> | ||
182 | <td><code> [pure virtual]</code></td> | ||
183 | </tr> | ||
184 | </table> | ||
185 | </div> | ||
186 | <div class="memdoc"> | ||
187 | |||
188 | <p>Adds a new meshbuffer to the mesh, access it as last one. </p> | ||
189 | |||
190 | </div> | ||
191 | </div> | ||
192 | <a class="anchor" id="a4441937c52c1fdf3d2bbaeff1406716d"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::addPositionKey" ref="a4441937c52c1fdf3d2bbaeff1406716d" args="(SJoint *joint)=0" --> | ||
193 | <div class="memitem"> | ||
194 | <div class="memproto"> | ||
195 | <table class="memname"> | ||
196 | <tr> | ||
197 | <td class="memname">virtual <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_position_key.html">SPositionKey</a>* irr::scene::ISkinnedMesh::addPositionKey </td> | ||
198 | <td>(</td> | ||
199 | <td class="paramtype"><a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html">SJoint</a> * </td> | ||
200 | <td class="paramname"><em>joint</em></td><td>)</td> | ||
201 | <td><code> [pure virtual]</code></td> | ||
202 | </tr> | ||
203 | </table> | ||
204 | </div> | ||
205 | <div class="memdoc"> | ||
206 | |||
207 | <p>Adds a new position key to the mesh, access it as last one. </p> | ||
208 | |||
209 | </div> | ||
210 | </div> | ||
211 | <a class="anchor" id="ab5d41c1fc22de5d7cb9c376d2a873ab9"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::addRotationKey" ref="ab5d41c1fc22de5d7cb9c376d2a873ab9" args="(SJoint *joint)=0" --> | ||
212 | <div class="memitem"> | ||
213 | <div class="memproto"> | ||
214 | <table class="memname"> | ||
215 | <tr> | ||
216 | <td class="memname">virtual <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_rotation_key.html">SRotationKey</a>* irr::scene::ISkinnedMesh::addRotationKey </td> | ||
217 | <td>(</td> | ||
218 | <td class="paramtype"><a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html">SJoint</a> * </td> | ||
219 | <td class="paramname"><em>joint</em></td><td>)</td> | ||
220 | <td><code> [pure virtual]</code></td> | ||
221 | </tr> | ||
222 | </table> | ||
223 | </div> | ||
224 | <div class="memdoc"> | ||
225 | |||
226 | <p>Adds a new rotation key to the mesh, access it as last one. </p> | ||
227 | |||
228 | </div> | ||
229 | </div> | ||
230 | <a class="anchor" id="a3601a01c99594fe8db3cccaec89df7d6"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::addScaleKey" ref="a3601a01c99594fe8db3cccaec89df7d6" args="(SJoint *joint)=0" --> | ||
231 | <div class="memitem"> | ||
232 | <div class="memproto"> | ||
233 | <table class="memname"> | ||
234 | <tr> | ||
235 | <td class="memname">virtual <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_scale_key.html">SScaleKey</a>* irr::scene::ISkinnedMesh::addScaleKey </td> | ||
236 | <td>(</td> | ||
237 | <td class="paramtype"><a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html">SJoint</a> * </td> | ||
238 | <td class="paramname"><em>joint</em></td><td>)</td> | ||
239 | <td><code> [pure virtual]</code></td> | ||
240 | </tr> | ||
241 | </table> | ||
242 | </div> | ||
243 | <div class="memdoc"> | ||
244 | |||
245 | <p>Adds a new scale key to the mesh, access it as last one. </p> | ||
246 | |||
247 | </div> | ||
248 | </div> | ||
249 | <a class="anchor" id="a6b79ee2544eb0ffe8501c06fd347ea89"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::addWeight" ref="a6b79ee2544eb0ffe8501c06fd347ea89" args="(SJoint *joint)=0" --> | ||
250 | <div class="memitem"> | ||
251 | <div class="memproto"> | ||
252 | <table class="memname"> | ||
253 | <tr> | ||
254 | <td class="memname">virtual <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_weight.html">SWeight</a>* irr::scene::ISkinnedMesh::addWeight </td> | ||
255 | <td>(</td> | ||
256 | <td class="paramtype"><a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html">SJoint</a> * </td> | ||
257 | <td class="paramname"><em>joint</em></td><td>)</td> | ||
258 | <td><code> [pure virtual]</code></td> | ||
259 | </tr> | ||
260 | </table> | ||
261 | </div> | ||
262 | <div class="memdoc"> | ||
263 | |||
264 | <p>Adds a new weight to the mesh, access it as last one. </p> | ||
265 | |||
266 | </div> | ||
267 | </div> | ||
268 | <a class="anchor" id="a5cbb9dad48413636f9e9c2ac9201cfae"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::animateMesh" ref="a5cbb9dad48413636f9e9c2ac9201cfae" args="(f32 frame, f32 blend)=0" --> | ||
269 | <div class="memitem"> | ||
270 | <div class="memproto"> | ||
271 | <table class="memname"> | ||
272 | <tr> | ||
273 | <td class="memname">virtual void irr::scene::ISkinnedMesh::animateMesh </td> | ||
274 | <td>(</td> | ||
275 | <td class="paramtype"><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> </td> | ||
276 | <td class="paramname"><em>frame</em>, </td> | ||
277 | </tr> | ||
278 | <tr> | ||
279 | <td class="paramkey"></td> | ||
280 | <td></td> | ||
281 | <td class="paramtype"><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> </td> | ||
282 | <td class="paramname"><em>blend</em> </td> | ||
283 | </tr> | ||
284 | <tr> | ||
285 | <td></td> | ||
286 | <td>)</td> | ||
287 | <td></td><td><code> [pure virtual]</code></td> | ||
288 | </tr> | ||
289 | </table> | ||
290 | </div> | ||
291 | <div class="memdoc"> | ||
292 | |||
293 | <p>Animates this mesh's joints based on frame input. </p> | ||
294 | |||
295 | </div> | ||
296 | </div> | ||
297 | <a class="anchor" id="ae63f3f1a74bf38c4b5113e3a5b96c0f3"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::convertMeshToTangents" ref="ae63f3f1a74bf38c4b5113e3a5b96c0f3" args="()=0" --> | ||
298 | <div class="memitem"> | ||
299 | <div class="memproto"> | ||
300 | <table class="memname"> | ||
301 | <tr> | ||
302 | <td class="memname">virtual void irr::scene::ISkinnedMesh::convertMeshToTangents </td> | ||
303 | <td>(</td> | ||
304 | <td class="paramname"></td><td>)</td> | ||
305 | <td><code> [pure virtual]</code></td> | ||
306 | </tr> | ||
307 | </table> | ||
308 | </div> | ||
309 | <div class="memdoc"> | ||
310 | |||
311 | <p>converts the vertex type of all meshbuffers to tangents. </p> | ||
312 | <p>E.g. used for bump mapping. </p> | ||
313 | |||
314 | </div> | ||
315 | </div> | ||
316 | <a class="anchor" id="a83549df06904513c439c92e34b424b02"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::finalize" ref="a83549df06904513c439c92e34b424b02" args="()=0" --> | ||
317 | <div class="memitem"> | ||
318 | <div class="memproto"> | ||
319 | <table class="memname"> | ||
320 | <tr> | ||
321 | <td class="memname">virtual void irr::scene::ISkinnedMesh::finalize </td> | ||
322 | <td>(</td> | ||
323 | <td class="paramname"></td><td>)</td> | ||
324 | <td><code> [pure virtual]</code></td> | ||
325 | </tr> | ||
326 | </table> | ||
327 | </div> | ||
328 | <div class="memdoc"> | ||
329 | |||
330 | <p>loaders should call this after populating the mesh </p> | ||
331 | |||
332 | </div> | ||
333 | </div> | ||
334 | <a class="anchor" id="a4fcdc38666f24a092191668ff909936f"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::getAllJoints" ref="a4fcdc38666f24a092191668ff909936f" args="()=0" --> | ||
335 | <div class="memitem"> | ||
336 | <div class="memproto"> | ||
337 | <table class="memname"> | ||
338 | <tr> | ||
339 | <td class="memname">virtual <a class="el" href="classirr_1_1core_1_1array.html">core::array</a><<a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html">SJoint</a>*>& irr::scene::ISkinnedMesh::getAllJoints </td> | ||
340 | <td>(</td> | ||
341 | <td class="paramname"></td><td>)</td> | ||
342 | <td><code> [pure virtual]</code></td> | ||
343 | </tr> | ||
344 | </table> | ||
345 | </div> | ||
346 | <div class="memdoc"> | ||
347 | |||
348 | <p>exposed for loaders: joints list </p> | ||
349 | |||
350 | </div> | ||
351 | </div> | ||
352 | <a class="anchor" id="a8dcc5dc083cd93a349acd0a2e01da539"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::getAllJoints" ref="a8dcc5dc083cd93a349acd0a2e01da539" args="() const =0" --> | ||
353 | <div class="memitem"> | ||
354 | <div class="memproto"> | ||
355 | <table class="memname"> | ||
356 | <tr> | ||
357 | <td class="memname">virtual const <a class="el" href="classirr_1_1core_1_1array.html">core::array</a><<a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html">SJoint</a>*>& irr::scene::ISkinnedMesh::getAllJoints </td> | ||
358 | <td>(</td> | ||
359 | <td class="paramname"></td><td>)</td> | ||
360 | <td> const<code> [pure virtual]</code></td> | ||
361 | </tr> | ||
362 | </table> | ||
363 | </div> | ||
364 | <div class="memdoc"> | ||
365 | |||
366 | <p>exposed for loaders: joints list </p> | ||
367 | |||
368 | </div> | ||
369 | </div> | ||
370 | <a class="anchor" id="a7715fb82ffec225d2fd9b8aa860e3c38"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::getJointCount" ref="a7715fb82ffec225d2fd9b8aa860e3c38" args="() const =0" --> | ||
371 | <div class="memitem"> | ||
372 | <div class="memproto"> | ||
373 | <table class="memname"> | ||
374 | <tr> | ||
375 | <td class="memname">virtual <a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> irr::scene::ISkinnedMesh::getJointCount </td> | ||
376 | <td>(</td> | ||
377 | <td class="paramname"></td><td>)</td> | ||
378 | <td> const<code> [pure virtual]</code></td> | ||
379 | </tr> | ||
380 | </table> | ||
381 | </div> | ||
382 | <div class="memdoc"> | ||
383 | |||
384 | <p>Gets joint count. </p> | ||
385 | <dl class="return"><dt><b>Returns:</b></dt><dd>Amount of joints in the skeletal animated mesh. </dd></dl> | ||
386 | |||
387 | </div> | ||
388 | </div> | ||
389 | <a class="anchor" id="ab28aed78a7e2eeaa20ba7eb0eb082ba4"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::getJointName" ref="ab28aed78a7e2eeaa20ba7eb0eb082ba4" args="(u32 number) const =0" --> | ||
390 | <div class="memitem"> | ||
391 | <div class="memproto"> | ||
392 | <table class="memname"> | ||
393 | <tr> | ||
394 | <td class="memname">virtual const <a class="el" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410">c8</a>* irr::scene::ISkinnedMesh::getJointName </td> | ||
395 | <td>(</td> | ||
396 | <td class="paramtype"><a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> </td> | ||
397 | <td class="paramname"><em>number</em></td><td>)</td> | ||
398 | <td> const<code> [pure virtual]</code></td> | ||
399 | </tr> | ||
400 | </table> | ||
401 | </div> | ||
402 | <div class="memdoc"> | ||
403 | |||
404 | <p>Gets the name of a joint. </p> | ||
405 | <dl><dt><b>Parameters:</b></dt><dd> | ||
406 | <table class="params"> | ||
407 | <tr><td class="paramname">number,:</td><td>Zero based index of joint. The last joint has the number <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html#a7715fb82ffec225d2fd9b8aa860e3c38" title="Gets joint count.">getJointCount()</a>-1; </td></tr> | ||
408 | </table> | ||
409 | </dd> | ||
410 | </dl> | ||
411 | <dl class="return"><dt><b>Returns:</b></dt><dd>Name of joint and null if an error happened. </dd></dl> | ||
412 | |||
413 | </div> | ||
414 | </div> | ||
415 | <a class="anchor" id="ace7288f54490d017efebe24c3eb46ab8"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::getJointNumber" ref="ace7288f54490d017efebe24c3eb46ab8" args="(const c8 *name) const =0" --> | ||
416 | <div class="memitem"> | ||
417 | <div class="memproto"> | ||
418 | <table class="memname"> | ||
419 | <tr> | ||
420 | <td class="memname">virtual <a class="el" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6">s32</a> irr::scene::ISkinnedMesh::getJointNumber </td> | ||
421 | <td>(</td> | ||
422 | <td class="paramtype">const <a class="el" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410">c8</a> * </td> | ||
423 | <td class="paramname"><em>name</em></td><td>)</td> | ||
424 | <td> const<code> [pure virtual]</code></td> | ||
425 | </tr> | ||
426 | </table> | ||
427 | </div> | ||
428 | <div class="memdoc"> | ||
429 | |||
430 | <p>Gets a joint number from its name. </p> | ||
431 | <dl><dt><b>Parameters:</b></dt><dd> | ||
432 | <table class="params"> | ||
433 | <tr><td class="paramname">name,:</td><td>Name of the joint. </td></tr> | ||
434 | </table> | ||
435 | </dd> | ||
436 | </dl> | ||
437 | <dl class="return"><dt><b>Returns:</b></dt><dd>Number of the joint or -1 if not found. </dd></dl> | ||
438 | |||
439 | </div> | ||
440 | </div> | ||
441 | <a class="anchor" id="a5c46b784d6e8b7479e6f630377ab42ef"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::getMeshBuffers" ref="a5c46b784d6e8b7479e6f630377ab42ef" args="()=0" --> | ||
442 | <div class="memitem"> | ||
443 | <div class="memproto"> | ||
444 | <table class="memname"> | ||
445 | <tr> | ||
446 | <td class="memname">virtual <a class="el" href="classirr_1_1core_1_1array.html">core::array</a><<a class="el" href="structirr_1_1scene_1_1_s_skin_mesh_buffer.html">SSkinMeshBuffer</a>*>& irr::scene::ISkinnedMesh::getMeshBuffers </td> | ||
447 | <td>(</td> | ||
448 | <td class="paramname"></td><td>)</td> | ||
449 | <td><code> [pure virtual]</code></td> | ||
450 | </tr> | ||
451 | </table> | ||
452 | </div> | ||
453 | <div class="memdoc"> | ||
454 | |||
455 | <p>exposed for loaders: to add mesh buffers </p> | ||
456 | |||
457 | </div> | ||
458 | </div> | ||
459 | <a class="anchor" id="a2131a8693a84e29036ffff69955a2ec1"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::isStatic" ref="a2131a8693a84e29036ffff69955a2ec1" args="()=0" --> | ||
460 | <div class="memitem"> | ||
461 | <div class="memproto"> | ||
462 | <table class="memname"> | ||
463 | <tr> | ||
464 | <td class="memname">virtual bool irr::scene::ISkinnedMesh::isStatic </td> | ||
465 | <td>(</td> | ||
466 | <td class="paramname"></td><td>)</td> | ||
467 | <td><code> [pure virtual]</code></td> | ||
468 | </tr> | ||
469 | </table> | ||
470 | </div> | ||
471 | <div class="memdoc"> | ||
472 | |||
473 | <p>Check if the mesh is non-animated. </p> | ||
474 | |||
475 | </div> | ||
476 | </div> | ||
477 | <a class="anchor" id="a42ff192210ffc61a4c9fe8184b466b17"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::setHardwareSkinning" ref="a42ff192210ffc61a4c9fe8184b466b17" args="(bool on)=0" --> | ||
478 | <div class="memitem"> | ||
479 | <div class="memproto"> | ||
480 | <table class="memname"> | ||
481 | <tr> | ||
482 | <td class="memname">virtual bool irr::scene::ISkinnedMesh::setHardwareSkinning </td> | ||
483 | <td>(</td> | ||
484 | <td class="paramtype">bool </td> | ||
485 | <td class="paramname"><em>on</em></td><td>)</td> | ||
486 | <td><code> [pure virtual]</code></td> | ||
487 | </tr> | ||
488 | </table> | ||
489 | </div> | ||
490 | <div class="memdoc"> | ||
491 | |||
492 | <p>Allows to enable hardware skinning. </p> | ||
493 | |||
494 | </div> | ||
495 | </div> | ||
496 | <a class="anchor" id="afbb087c018dac08007ff5d22c6fe86b9"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::setInterpolationMode" ref="afbb087c018dac08007ff5d22c6fe86b9" args="(E_INTERPOLATION_MODE mode)=0" --> | ||
497 | <div class="memitem"> | ||
498 | <div class="memproto"> | ||
499 | <table class="memname"> | ||
500 | <tr> | ||
501 | <td class="memname">virtual void irr::scene::ISkinnedMesh::setInterpolationMode </td> | ||
502 | <td>(</td> | ||
503 | <td class="paramtype"><a class="el" href="namespaceirr_1_1scene.html#a26f30865cf5527e7255a8495e280314c">E_INTERPOLATION_MODE</a> </td> | ||
504 | <td class="paramname"><em>mode</em></td><td>)</td> | ||
505 | <td><code> [pure virtual]</code></td> | ||
506 | </tr> | ||
507 | </table> | ||
508 | </div> | ||
509 | <div class="memdoc"> | ||
510 | |||
511 | <p>Sets Interpolation Mode. </p> | ||
512 | |||
513 | </div> | ||
514 | </div> | ||
515 | <a class="anchor" id="a3bd5dd1429c13bce259557875a5bbe7d"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::skinMesh" ref="a3bd5dd1429c13bce259557875a5bbe7d" args="()=0" --> | ||
516 | <div class="memitem"> | ||
517 | <div class="memproto"> | ||
518 | <table class="memname"> | ||
519 | <tr> | ||
520 | <td class="memname">virtual void irr::scene::ISkinnedMesh::skinMesh </td> | ||
521 | <td>(</td> | ||
522 | <td class="paramname"></td><td>)</td> | ||
523 | <td><code> [pure virtual]</code></td> | ||
524 | </tr> | ||
525 | </table> | ||
526 | </div> | ||
527 | <div class="memdoc"> | ||
528 | |||
529 | <p>Preforms a software skin on this mesh based of joint positions. </p> | ||
530 | |||
531 | </div> | ||
532 | </div> | ||
533 | <a class="anchor" id="a19f264883a006d68b44f8b81d8ff5927"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::updateNormalsWhenAnimating" ref="a19f264883a006d68b44f8b81d8ff5927" args="(bool on)=0" --> | ||
534 | <div class="memitem"> | ||
535 | <div class="memproto"> | ||
536 | <table class="memname"> | ||
537 | <tr> | ||
538 | <td class="memname">virtual void irr::scene::ISkinnedMesh::updateNormalsWhenAnimating </td> | ||
539 | <td>(</td> | ||
540 | <td class="paramtype">bool </td> | ||
541 | <td class="paramname"><em>on</em></td><td>)</td> | ||
542 | <td><code> [pure virtual]</code></td> | ||
543 | </tr> | ||
544 | </table> | ||
545 | </div> | ||
546 | <div class="memdoc"> | ||
547 | |||
548 | <p>Update Normals when Animating. </p> | ||
549 | <dl><dt><b>Parameters:</b></dt><dd> | ||
550 | <table class="params"> | ||
551 | <tr><td class="paramname">on</td><td>If false don't animate, which is faster. Else update normals, which allows for proper lighting of animated meshes. </td></tr> | ||
552 | </table> | ||
553 | </dd> | ||
554 | </dl> | ||
555 | |||
556 | </div> | ||
557 | </div> | ||
558 | <a class="anchor" id="a1d7d56472adeb21aada79c361bf142be"></a><!-- doxytag: member="irr::scene::ISkinnedMesh::useAnimationFrom" ref="a1d7d56472adeb21aada79c361bf142be" args="(const ISkinnedMesh *mesh)=0" --> | ||
559 | <div class="memitem"> | ||
560 | <div class="memproto"> | ||
561 | <table class="memname"> | ||
562 | <tr> | ||
563 | <td class="memname">virtual bool irr::scene::ISkinnedMesh::useAnimationFrom </td> | ||
564 | <td>(</td> | ||
565 | <td class="paramtype">const <a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html">ISkinnedMesh</a> * </td> | ||
566 | <td class="paramname"><em>mesh</em></td><td>)</td> | ||
567 | <td><code> [pure virtual]</code></td> | ||
568 | </tr> | ||
569 | </table> | ||
570 | </div> | ||
571 | <div class="memdoc"> | ||
572 | |||
573 | <p>Use animation from another mesh. </p> | ||
574 | <p>The animation is linked (not copied) based on joint names so make sure they are unique. </p> | ||
575 | <dl class="return"><dt><b>Returns:</b></dt><dd>True if all joints in this mesh were matched up (empty names will not be matched, and it's case sensitive). Unmatched joints will not be animated. </dd></dl> | ||
576 | |||
577 | </div> | ||
578 | </div> | ||
579 | <hr/>The documentation for this class was generated from the following file:<ul> | ||
580 | <li><a class="el" href="_i_skinned_mesh_8h_source.html">ISkinnedMesh.h</a></li> | ||
581 | </ul> | ||
582 | </div> | ||
583 | </div> | ||
584 | <div id="nav-path" class="navpath"> | ||
585 | <ul> | ||
586 | <li class="navelem"><a class="el" href="namespaceirr.html">irr</a> </li> | ||
587 | <li class="navelem"><a class="el" href="namespaceirr_1_1scene.html">scene</a> </li> | ||
588 | <li class="navelem"><a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html">ISkinnedMesh</a> </li> | ||
589 | <!-- window showing the filter options --> | ||
590 | <div id="MSearchSelectWindow" | ||
591 | onmouseover="return searchBox.OnSearchSelectShow()" | ||
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