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-rw-r--r--libraries/evas/src/modules/engines/wayland_egl/Evas_Engine_Wayland_Egl.h42
1 files changed, 42 insertions, 0 deletions
diff --git a/libraries/evas/src/modules/engines/wayland_egl/Evas_Engine_Wayland_Egl.h b/libraries/evas/src/modules/engines/wayland_egl/Evas_Engine_Wayland_Egl.h
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index 0000000..92ffe25
--- /dev/null
+++ b/libraries/evas/src/modules/engines/wayland_egl/Evas_Engine_Wayland_Egl.h
@@ -0,0 +1,42 @@
1#ifndef _EVAS_ENGINE_WAYLAND_EGL_H
2#define _EVAS_ENGINE_WAYLAND_EGL_H
3
4#include <wayland-client.h>
5
6typedef struct _Evas_Engine_Info_Wayland_Egl Evas_Engine_Info_Wayland_Egl;
7
8struct _Evas_Engine_Info_Wayland_Egl
9{
10 /* PRIVATE - don't mess with this baby or evas will poke its tongue out */
11 /* at you and make nasty noises */
12 Evas_Engine_Info magic;
13
14 /* engine specific data & parameters it needs to set up */
15 struct {
16 struct wl_display *display;
17 struct wl_surface *surface;
18 int depth;
19 int screen;
20 int rotation;
21 unsigned int destination_alpha : 1;
22 } info;
23 /* engine specific function calls to query stuff about the destination */
24 /* engine (what visual & colormap & depth to use, performance info etc. */
25 struct {
26 int (*best_depth_get) (Evas_Engine_Info_Wayland_Egl *einfo);
27 } func;
28
29 struct {
30 void (*pre_swap) (void *data, Evas *e);
31 void (*post_swap) (void *data, Evas *e);
32
33 void *data; // data for callback calls
34 } callback;
35
36 /* non-blocking or blocking mode */
37 Evas_Engine_Render_Mode render_mode;
38
39 unsigned char vsync : 1; // does nothing right now
40 unsigned char indirect : 1; // use indirect rendering
41};
42#endif