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Diffstat (limited to 'libraries/evas/src/modules/engines/software_generic/evas_engine.c')
-rw-r--r--libraries/evas/src/modules/engines/software_generic/evas_engine.c2818
1 files changed, 0 insertions, 2818 deletions
diff --git a/libraries/evas/src/modules/engines/software_generic/evas_engine.c b/libraries/evas/src/modules/engines/software_generic/evas_engine.c
deleted file mode 100644
index 4667f6b..0000000
--- a/libraries/evas/src/modules/engines/software_generic/evas_engine.c
+++ /dev/null
@@ -1,2818 +0,0 @@
1#include "evas_common.h" /* Also includes international specific stuff */
2#include "evas_private.h"
3
4#ifdef HAVE_DLSYM
5# include <dlfcn.h> /* dlopen,dlclose,etc */
6
7# define EVAS_GL 1
8# define EVAS_GL_NO_GL_H_CHECK 1
9# include "Evas_GL.h"
10
11#else
12# warning software_generic will not be able to have Evas_GL API.
13#endif
14
15#ifdef EVAS_GL
16//----------------------------------//
17// OSMesa...
18
19#define OSMESA_MAJOR_VERSION 6
20#define OSMESA_MINOR_VERSION 5
21#define OSMESA_PATCH_VERSION 0
22
23/*
24 * Values for the format parameter of OSMesaCreateContext()
25 * New in version 2.0.
26 */
27#define OSMESA_COLOR_INDEX GL_COLOR_INDEX
28#define OSMESA_RGBA GL_RGBA
29#define OSMESA_BGRA 0x1
30#define OSMESA_ARGB 0x2
31#define OSMESA_RGB GL_RGB
32#define OSMESA_BGR 0x4
33#define OSMESA_RGB_565 0x5
34
35
36/*
37 * OSMesaPixelStore() parameters:
38 * New in version 2.0.
39 */
40#define OSMESA_ROW_LENGTH 0x10
41#define OSMESA_Y_UP 0x11
42
43
44/*
45 * Accepted by OSMesaGetIntegerv:
46 */
47#define OSMESA_WIDTH 0x20
48#define OSMESA_HEIGHT 0x21
49#define OSMESA_FORMAT 0x22
50#define OSMESA_TYPE 0x23
51#define OSMESA_MAX_WIDTH 0x24 /* new in 4.0 */
52#define OSMESA_MAX_HEIGHT 0x25 /* new in 4.0 */
53
54
55typedef void (*OSMESAproc)();
56typedef struct osmesa_context *OSMesaContext;
57#endif
58
59typedef struct _Render_Engine_GL_Surface Render_Engine_GL_Surface;
60typedef struct _Render_Engine_GL_Context Render_Engine_GL_Context;
61
62struct _Render_Engine_GL_Surface
63{
64 int initialized;
65 int w, h;
66
67#ifdef EVAS_GL
68 GLenum internal_fmt;
69#endif
70 int internal_cpp; // Component per pixel. ie. RGB = 3
71
72 int depth_bits;
73 int stencil_bits;
74
75 // Data
76 void *buffer;
77
78 Render_Engine_GL_Context *current_ctx;
79};
80
81#ifdef EVAS_GL
82struct _Render_Engine_GL_Context
83{
84 int initialized;
85
86 OSMesaContext context;
87
88 Render_Engine_GL_Context *share_ctx;
89
90 Render_Engine_GL_Surface *current_sfc;
91};
92
93//------------------------------------------------------//
94typedef void (*_eng_fn) (void );
95typedef _eng_fn (*glsym_func_eng_fn) ();
96typedef void (*glsym_func_void) ();
97typedef unsigned int (*glsym_func_uint) ();
98typedef int (*glsym_func_int) ();
99typedef unsigned char (*glsym_func_uchar) ();
100typedef unsigned char *(*glsym_func_uchar_ptr) ();
101typedef const unsigned char *(*glsym_func_const_uchar_ptr) ();
102typedef char const *(*glsym_func_char_const_ptr) ();
103typedef GLboolean (*glsym_func_bool) ();
104typedef OSMesaContext (*glsym_func_osm_ctx) ();
105//------------------------------------------------------//
106
107/* Function table for GL APIs */
108static Evas_GL_API gl_funcs;
109static void *gl_lib_handle;
110static int gl_lib_is_gles = 0;
111static Evas_GL_API gl_funcs;
112
113//------------------------------------------------------//
114// OSMesa APIS...
115static OSMesaContext (*_sym_OSMesaCreateContextExt) (GLenum format, GLint depthBits, GLint stencilBits, GLint accumBits, OSMesaContext sharelist) = NULL;
116static void (*_sym_OSMesaDestroyContext) (OSMesaContext ctx) = NULL;
117static GLboolean (*_sym_OSMesaMakeCurrent) (OSMesaContext ctx, void *buffer, GLenum type, GLsizei width, GLsizei height) = NULL;
118static void (*_sym_OSMesaPixelStore) (GLint pname, GLint value) = NULL;
119static OSMESAproc (*_sym_OSMesaGetProcAddress) (const char *funcName);
120
121
122//------------------------------------------------------//
123// GLES 2.0 APIs...
124static void (*_sym_glActiveTexture) (GLenum texture) = NULL;
125static void (*_sym_glAttachShader) (GLuint program, GLuint shader) = NULL;
126static void (*_sym_glBindAttribLocation) (GLuint program, GLuint index, const char* name) = NULL;
127static void (*_sym_glBindBuffer) (GLenum target, GLuint buffer) = NULL;
128static void (*_sym_glBindFramebuffer) (GLenum target, GLuint framebuffer) = NULL;
129static void (*_sym_glBindRenderbuffer) (GLenum target, GLuint renderbuffer) = NULL;
130static void (*_sym_glBindTexture) (GLenum target, GLuint texture) = NULL;
131static void (*_sym_glBlendColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) = NULL;
132static void (*_sym_glBlendEquation) (GLenum mode) = NULL;
133static void (*_sym_glBlendEquationSeparate) (GLenum modeRGB, GLenum modeAlpha) = NULL;
134static void (*_sym_glBlendFunc) (GLenum sfactor, GLenum dfactor) = NULL;
135static void (*_sym_glBlendFuncSeparate) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) = NULL;
136static void (*_sym_glBufferData) (GLenum target, GLsizeiptr size, const void* data, GLenum usage) = NULL;
137static void (*_sym_glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const void* data) = NULL;
138static GLenum (*_sym_glCheckFramebufferStatus) (GLenum target) = NULL;
139static void (*_sym_glClear) (GLbitfield mask) = NULL;
140static void (*_sym_glClearColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) = NULL;
141static void (*_sym_glClearDepthf) (GLclampf depth) = NULL;
142static void (*_sym_glClearStencil) (GLint s) = NULL;
143static void (*_sym_glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) = NULL;
144static void (*_sym_glCompileShader) (GLuint shader) = NULL;
145static void (*_sym_glCompressedTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data) = NULL;
146static void (*_sym_glCompressedTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data) = NULL;
147static void (*_sym_glCopyTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) = NULL;
148static void (*_sym_glCopyTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) = NULL;
149static GLuint (*_sym_glCreateProgram) (void) = NULL;
150static GLuint (*_sym_glCreateShader) (GLenum type) = NULL;
151static void (*_sym_glCullFace) (GLenum mode) = NULL;
152static void (*_sym_glDeleteBuffers) (GLsizei n, const GLuint* buffers) = NULL;
153static void (*_sym_glDeleteFramebuffers) (GLsizei n, const GLuint* framebuffers) = NULL;
154static void (*_sym_glDeleteProgram) (GLuint program) = NULL;
155static void (*_sym_glDeleteRenderbuffers) (GLsizei n, const GLuint* renderbuffers) = NULL;
156static void (*_sym_glDeleteShader) (GLuint shader) = NULL;
157static void (*_sym_glDeleteTextures) (GLsizei n, const GLuint* textures) = NULL;
158static void (*_sym_glDepthFunc) (GLenum func) = NULL;
159static void (*_sym_glDepthMask) (GLboolean flag) = NULL;
160static void (*_sym_glDepthRangef) (GLclampf zNear, GLclampf zFar) = NULL;
161static void (*_sym_glDetachShader) (GLuint program, GLuint shader) = NULL;
162static void (*_sym_glDisable) (GLenum cap) = NULL;
163static void (*_sym_glDisableVertexAttribArray) (GLuint index) = NULL;
164static void (*_sym_glDrawArrays) (GLenum mode, GLint first, GLsizei count) = NULL;
165static void (*_sym_glDrawElements) (GLenum mode, GLsizei count, GLenum type, const void* indices) = NULL;
166static void (*_sym_glEnable) (GLenum cap) = NULL;
167static void (*_sym_glEnableVertexAttribArray) (GLuint index) = NULL;
168static void (*_sym_glFinish) (void) = NULL;
169static void (*_sym_glFlush) (void) = NULL;
170static void (*_sym_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) = NULL;
171static void (*_sym_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) = NULL;
172static void (*_sym_glFrontFace) (GLenum mode) = NULL;
173static void (*_sym_glGenBuffers) (GLsizei n, GLuint* buffers) = NULL;
174static void (*_sym_glGenerateMipmap) (GLenum target) = NULL;
175static void (*_sym_glGenFramebuffers) (GLsizei n, GLuint* framebuffers) = NULL;
176static void (*_sym_glGenRenderbuffers) (GLsizei n, GLuint* renderbuffers) = NULL;
177static void (*_sym_glGenTextures) (GLsizei n, GLuint* textures) = NULL;
178static void (*_sym_glGetActiveAttrib) (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) = NULL;
179static void (*_sym_glGetActiveUniform) (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) = NULL;
180static void (*_sym_glGetAttachedShaders) (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) = NULL;
181static int (*_sym_glGetAttribLocation) (GLuint program, const char* name) = NULL;
182static void (*_sym_glGetBooleanv) (GLenum pname, GLboolean* params) = NULL;
183static void (*_sym_glGetBufferParameteriv) (GLenum target, GLenum pname, GLint* params) = NULL;
184static GLenum (*_sym_glGetError) (void) = NULL;
185static void (*_sym_glGetFloatv) (GLenum pname, GLfloat* params) = NULL;
186static void (*_sym_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname, GLint* params) = NULL;
187static void (*_sym_glGetIntegerv) (GLenum pname, GLint* params) = NULL;
188static void (*_sym_glGetProgramiv) (GLuint program, GLenum pname, GLint* params) = NULL;
189static void (*_sym_glGetProgramInfoLog) (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) = NULL;
190static void (*_sym_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint* params) = NULL;
191static void (*_sym_glGetShaderiv) (GLuint shader, GLenum pname, GLint* params) = NULL;
192static void (*_sym_glGetShaderInfoLog) (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) = NULL;
193static void (*_sym_glGetShaderPrecisionFormat) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) = NULL;
194static void (*_sym_glGetShaderSource) (GLuint shader, GLsizei bufsize, GLsizei* length, char* source) = NULL;
195static const GLubyte *(*_sym_glGetString) (GLenum name) = NULL;
196static void (*_sym_glGetTexParameterfv) (GLenum target, GLenum pname, GLfloat* params) = NULL;
197static void (*_sym_glGetTexParameteriv) (GLenum target, GLenum pname, GLint* params) = NULL;
198static void (*_sym_glGetUniformfv) (GLuint program, GLint location, GLfloat* params) = NULL;
199static void (*_sym_glGetUniformiv) (GLuint program, GLint location, GLint* params) = NULL;
200static int (*_sym_glGetUniformLocation) (GLuint program, const char* name) = NULL;
201static void (*_sym_glGetVertexAttribfv) (GLuint index, GLenum pname, GLfloat* params) = NULL;
202static void (*_sym_glGetVertexAttribiv) (GLuint index, GLenum pname, GLint* params) = NULL;
203static void (*_sym_glGetVertexAttribPointerv) (GLuint index, GLenum pname, void** pointer) = NULL;
204static void (*_sym_glHint) (GLenum target, GLenum mode) = NULL;
205static GLboolean (*_sym_glIsBuffer) (GLuint buffer) = NULL;
206static GLboolean (*_sym_glIsEnabled) (GLenum cap) = NULL;
207static GLboolean (*_sym_glIsFramebuffer) (GLuint framebuffer) = NULL;
208static GLboolean (*_sym_glIsProgram) (GLuint program) = NULL;
209static GLboolean (*_sym_glIsRenderbuffer) (GLuint renderbuffer) = NULL;
210static GLboolean (*_sym_glIsShader) (GLuint shader) = NULL;
211static GLboolean (*_sym_glIsTexture) (GLuint texture) = NULL;
212static void (*_sym_glLineWidth) (GLfloat width) = NULL;
213static void (*_sym_glLinkProgram) (GLuint program) = NULL;
214static void (*_sym_glPixelStorei) (GLenum pname, GLint param) = NULL;
215static void (*_sym_glPolygonOffset) (GLfloat factor, GLfloat units) = NULL;
216static void (*_sym_glReadPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) = NULL;
217static void (*_sym_glReleaseShaderCompiler) (void) = NULL;
218static void (*_sym_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) = NULL;
219static void (*_sym_glSampleCoverage) (GLclampf value, GLboolean invert) = NULL;
220static void (*_sym_glScissor) (GLint x, GLint y, GLsizei width, GLsizei height) = NULL;
221static void (*_sym_glShaderBinary) (GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length) = NULL;
222static void (*_sym_glShaderSource) (GLuint shader, GLsizei count, const char** string, const GLint* length) = NULL;
223static void (*_sym_glStencilFunc) (GLenum func, GLint ref, GLuint mask) = NULL;
224static void (*_sym_glStencilFuncSeparate) (GLenum face, GLenum func, GLint ref, GLuint mask) = NULL;
225static void (*_sym_glStencilMask) (GLuint mask) = NULL;
226static void (*_sym_glStencilMaskSeparate) (GLenum face, GLuint mask) = NULL;
227static void (*_sym_glStencilOp) (GLenum fail, GLenum zfail, GLenum zpass) = NULL;
228static void (*_sym_glStencilOpSeparate) (GLenum face, GLenum fail, GLenum zfail, GLenum zpass) = NULL;
229static void (*_sym_glTexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels) = NULL;
230static void (*_sym_glTexParameterf) (GLenum target, GLenum pname, GLfloat param) = NULL;
231static void (*_sym_glTexParameterfv) (GLenum target, GLenum pname, const GLfloat* params) = NULL;
232static void (*_sym_glTexParameteri) (GLenum target, GLenum pname, GLint param) = NULL;
233static void (*_sym_glTexParameteriv) (GLenum target, GLenum pname, const GLint* params) = NULL;
234static void (*_sym_glTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels) = NULL;
235static void (*_sym_glUniform1f) (GLint location, GLfloat x) = NULL;
236static void (*_sym_glUniform1fv) (GLint location, GLsizei count, const GLfloat* v) = NULL;
237static void (*_sym_glUniform1i) (GLint location, GLint x) = NULL;
238static void (*_sym_glUniform1iv) (GLint location, GLsizei count, const GLint* v) = NULL;
239static void (*_sym_glUniform2f) (GLint location, GLfloat x, GLfloat y) = NULL;
240static void (*_sym_glUniform2fv) (GLint location, GLsizei count, const GLfloat* v) = NULL;
241static void (*_sym_glUniform2i) (GLint location, GLint x, GLint y) = NULL;
242static void (*_sym_glUniform2iv) (GLint location, GLsizei count, const GLint* v) = NULL;
243static void (*_sym_glUniform3f) (GLint location, GLfloat x, GLfloat y, GLfloat z) = NULL;
244static void (*_sym_glUniform3fv) (GLint location, GLsizei count, const GLfloat* v) = NULL;
245static void (*_sym_glUniform3i) (GLint location, GLint x, GLint y, GLint z) = NULL;
246static void (*_sym_glUniform3iv) (GLint location, GLsizei count, const GLint* v) = NULL;
247static void (*_sym_glUniform4f) (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) = NULL;
248static void (*_sym_glUniform4fv) (GLint location, GLsizei count, const GLfloat* v) = NULL;
249static void (*_sym_glUniform4i) (GLint location, GLint x, GLint y, GLint z, GLint w) = NULL;
250static void (*_sym_glUniform4iv) (GLint location, GLsizei count, const GLint* v) = NULL;
251static void (*_sym_glUniformMatrix2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) = NULL;
252static void (*_sym_glUniformMatrix3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) = NULL;
253static void (*_sym_glUniformMatrix4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) = NULL;
254static void (*_sym_glUseProgram) (GLuint program) = NULL;
255static void (*_sym_glValidateProgram) (GLuint program) = NULL;
256static void (*_sym_glVertexAttrib1f) (GLuint indx, GLfloat x) = NULL;
257static void (*_sym_glVertexAttrib1fv) (GLuint indx, const GLfloat* values) = NULL;
258static void (*_sym_glVertexAttrib2f) (GLuint indx, GLfloat x, GLfloat y) = NULL;
259static void (*_sym_glVertexAttrib2fv) (GLuint indx, const GLfloat* values) = NULL;
260static void (*_sym_glVertexAttrib3f) (GLuint indx, GLfloat x, GLfloat y, GLfloat z) = NULL;
261static void (*_sym_glVertexAttrib3fv) (GLuint indx, const GLfloat* values) = NULL;
262static void (*_sym_glVertexAttrib4f) (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) = NULL;
263static void (*_sym_glVertexAttrib4fv) (GLuint indx, const GLfloat* values) = NULL;
264static void (*_sym_glVertexAttribPointer) (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr) = NULL;
265static void (*_sym_glViewport) (GLint x, GLint y, GLsizei width, GLsizei height) = NULL;
266
267// GLES Extensions...
268/* static void (*_sym_glGetProgramBinary) (GLuint a, GLsizei b, GLsizei* c, GLenum* d, void* e) = NULL; */
269/* static void (*_sym_glProgramBinary) (GLuint a, GLenum b, const void* c, GLint d) = NULL; */
270/* static void (*_sym_glProgramParameteri) (GLuint a, GLuint b, GLint d) = NULL; */
271#endif
272
273/*
274 *****
275 **
276 ** ENGINE ROUTINES
277 **
278 *****
279 */
280static int cpunum = 0;
281static int _evas_soft_gen_log_dom = -1;
282
283static void
284eng_output_dump(void *data __UNUSED__)
285{
286 evas_common_image_image_all_unload();
287 evas_common_font_font_all_unload();
288}
289
290static void *
291eng_context_new(void *data __UNUSED__)
292{
293 return evas_common_draw_context_new();
294}
295
296static void
297eng_context_free(void *data __UNUSED__, void *context)
298{
299 evas_common_draw_context_free(context);
300}
301
302static void
303eng_context_clip_set(void *data __UNUSED__, void *context, int x, int y, int w, int h)
304{
305 evas_common_draw_context_set_clip(context, x, y, w, h);
306}
307
308static void
309eng_context_clip_clip(void *data __UNUSED__, void *context, int x, int y, int w, int h)
310{
311 evas_common_draw_context_clip_clip(context, x, y, w, h);
312}
313
314static void
315eng_context_clip_unset(void *data __UNUSED__, void *context)
316{
317 evas_common_draw_context_unset_clip(context);
318}
319
320static int
321eng_context_clip_get(void *data __UNUSED__, void *context, int *x, int *y, int *w, int *h)
322{
323 *x = ((RGBA_Draw_Context *)context)->clip.x;
324 *y = ((RGBA_Draw_Context *)context)->clip.y;
325 *w = ((RGBA_Draw_Context *)context)->clip.w;
326 *h = ((RGBA_Draw_Context *)context)->clip.h;
327 return ((RGBA_Draw_Context *)context)->clip.use;
328}
329
330static void
331eng_context_color_set(void *data __UNUSED__, void *context, int r, int g, int b, int a)
332{
333 evas_common_draw_context_set_color(context, r, g, b, a);
334}
335
336static int
337eng_context_color_get(void *data __UNUSED__, void *context, int *r, int *g, int *b, int *a)
338{
339 *r = (int)(R_VAL(&((RGBA_Draw_Context *)context)->col.col));
340 *g = (int)(G_VAL(&((RGBA_Draw_Context *)context)->col.col));
341 *b = (int)(B_VAL(&((RGBA_Draw_Context *)context)->col.col));
342 *a = (int)(A_VAL(&((RGBA_Draw_Context *)context)->col.col));
343 return 1;
344}
345
346static void
347eng_context_multiplier_set(void *data __UNUSED__, void *context, int r, int g, int b, int a)
348{
349 evas_common_draw_context_set_multiplier(context, r, g, b, a);
350}
351
352static void
353eng_context_multiplier_unset(void *data __UNUSED__, void *context)
354{
355 evas_common_draw_context_unset_multiplier(context);
356}
357
358static int
359eng_context_multiplier_get(void *data __UNUSED__, void *context, int *r, int *g, int *b, int *a)
360{
361 *r = (int)(R_VAL(&((RGBA_Draw_Context *)context)->mul.col));
362 *g = (int)(G_VAL(&((RGBA_Draw_Context *)context)->mul.col));
363 *b = (int)(B_VAL(&((RGBA_Draw_Context *)context)->mul.col));
364 *a = (int)(A_VAL(&((RGBA_Draw_Context *)context)->mul.col));
365 return ((RGBA_Draw_Context *)context)->mul.use;
366}
367
368static void
369eng_context_mask_set(void *data __UNUSED__, void *context, void *mask, int x, int y, int w, int h)
370{
371 evas_common_draw_context_set_mask(context, mask, x, y, w, h);
372}
373
374static void
375eng_context_mask_unset(void *data __UNUSED__, void *context)
376{
377 evas_common_draw_context_unset_mask(context);
378}
379/*
380static void *
381eng_context_mask_get(void *data __UNUSED__, void *context)
382{
383 return ((RGBA_Draw_Context *)context)->mask.mask;
384}
385*/
386
387static void
388eng_context_cutout_add(void *data __UNUSED__, void *context, int x, int y, int w, int h)
389{
390 evas_common_draw_context_add_cutout(context, x, y, w, h);
391}
392
393static void
394eng_context_cutout_clear(void *data __UNUSED__, void *context)
395{
396 evas_common_draw_context_clear_cutouts(context);
397}
398
399static void
400eng_context_anti_alias_set(void *data __UNUSED__, void *context, unsigned char aa)
401{
402 evas_common_draw_context_set_anti_alias(context, aa);
403}
404
405static unsigned char
406eng_context_anti_alias_get(void *data __UNUSED__, void *context)
407{
408 return ((RGBA_Draw_Context *)context)->anti_alias;
409}
410
411static void
412eng_context_color_interpolation_set(void *data __UNUSED__, void *context, int color_space)
413{
414 evas_common_draw_context_set_color_interpolation(context, color_space);
415}
416
417static int
418eng_context_color_interpolation_get(void *data __UNUSED__, void *context)
419{
420 return ((RGBA_Draw_Context *)context)->interpolation.color_space;
421}
422
423static void
424eng_context_render_op_set(void *data __UNUSED__, void *context, int op)
425{
426 evas_common_draw_context_set_render_op(context, op);
427}
428
429static int
430eng_context_render_op_get(void *data __UNUSED__, void *context)
431{
432 return ((RGBA_Draw_Context *)context)->render_op;
433}
434
435
436
437static void
438eng_rectangle_draw(void *data __UNUSED__, void *context, void *surface, int x, int y, int w, int h)
439{
440#ifdef BUILD_PIPE_RENDER
441 if ((cpunum > 1)
442#ifdef EVAS_FRAME_QUEUING
443 && evas_common_frameq_enabled()
444#endif
445 )
446 evas_common_pipe_rectangle_draw(surface, context, x, y, w, h);
447 else
448#endif
449 {
450 evas_common_rectangle_draw(surface, context, x, y, w, h);
451 evas_common_cpu_end_opt();
452 }
453}
454
455static void
456eng_line_draw(void *data __UNUSED__, void *context, void *surface, int x1, int y1, int x2, int y2)
457{
458#ifdef BUILD_PIPE_RENDER
459 if ((cpunum > 1)
460 #ifdef EVAS_FRAME_QUEUING
461 && evas_common_frameq_enabled()
462#endif
463 )
464 evas_common_pipe_line_draw(surface, context, x1, y1, x2, y2);
465 else
466#endif
467 {
468 evas_common_line_draw(surface, context, x1, y1, x2, y2);
469 evas_common_cpu_end_opt();
470 }
471}
472
473static void *
474eng_polygon_point_add(void *data __UNUSED__, void *context __UNUSED__, void *polygon, int x, int y)
475{
476 return evas_common_polygon_point_add(polygon, x, y);
477}
478
479static void *
480eng_polygon_points_clear(void *data __UNUSED__, void *context __UNUSED__, void *polygon)
481{
482 return evas_common_polygon_points_clear(polygon);
483}
484
485static void
486eng_polygon_draw(void *data __UNUSED__, void *context, void *surface, void *polygon, int x, int y)
487{
488#ifdef BUILD_PIPE_RENDER
489 if ((cpunum > 1)
490#ifdef EVAS_FRAME_QUEUING
491 && evas_common_frameq_enabled()
492#endif
493 )
494 evas_common_pipe_poly_draw(surface, context, polygon, x, y);
495 else
496#endif
497 {
498 evas_common_polygon_draw(surface, context, polygon, x, y);
499 evas_common_cpu_end_opt();
500 }
501}
502
503static int
504eng_image_alpha_get(void *data __UNUSED__, void *image)
505{
506 Image_Entry *im;
507
508 if (!image) return 1;
509 im = image;
510 switch (im->space)
511 {
512 case EVAS_COLORSPACE_ARGB8888:
513 if (im->flags.alpha) return 1;
514 default:
515 break;
516 }
517 return 0;
518}
519
520static int
521eng_image_colorspace_get(void *data __UNUSED__, void *image)
522{
523 Image_Entry *im;
524
525 if (!image) return EVAS_COLORSPACE_ARGB8888;
526 im = image;
527 return im->space;
528}
529
530static Eina_Bool
531eng_image_can_region_get(void *data __UNUSED__, void *image)
532{
533 Image_Entry *im;
534 if (!image) return EINA_FALSE;
535 im = image;
536 return ((Evas_Image_Load_Func*) im->info.loader)->do_region;
537}
538
539static void
540eng_image_mask_create(void *data __UNUSED__, void *image)
541{
542 RGBA_Image *im;
543 int sz;
544 uint8_t *dst,*end;
545 uint32_t *src;
546
547 if (!image) return;
548 im = image;
549 if (im->mask.mask && !im->mask.dirty) return;
550
551 if (im->mask.mask) free(im->mask.mask);
552 sz = im->cache_entry.w * im->cache_entry.h;
553 im->mask.mask = malloc(sz);
554 dst = im->mask.mask;
555 if (!im->image.data)
556 evas_cache_image_load_data(&im->cache_entry);
557 src = (void*) im->image.data;
558 if (!src) return;
559 for (end = dst + sz ; dst < end ; dst ++, src ++)
560 *dst = *src >> 24;
561 im->mask.dirty = 0;
562}
563
564
565static void *
566eng_image_alpha_set(void *data __UNUSED__, void *image, int has_alpha)
567{
568 RGBA_Image *im;
569
570 if (!image) return NULL;
571 im = image;
572 if (im->cache_entry.space != EVAS_COLORSPACE_ARGB8888)
573 {
574 im->cache_entry.flags.alpha = 0;
575 return im;
576 }
577 im = (RGBA_Image *) evas_cache_image_alone(&im->cache_entry);
578 evas_common_image_colorspace_dirty(im);
579
580 im->cache_entry.flags.alpha = has_alpha ? 1 : 0;
581 return im;
582}
583
584static void *
585eng_image_border_set(void *data __UNUSED__, void *image, int l __UNUSED__, int r __UNUSED__, int t __UNUSED__, int b __UNUSED__)
586{
587 RGBA_Image *im;
588
589 im = image;
590 return im;
591}
592
593static void
594eng_image_border_get(void *data __UNUSED__, void *image __UNUSED__, int *l __UNUSED__, int *r __UNUSED__, int *t __UNUSED__, int *b __UNUSED__)
595{
596}
597
598static char *
599eng_image_comment_get(void *data __UNUSED__, void *image, char *key __UNUSED__)
600{
601 RGBA_Image *im;
602
603 if (!image) return NULL;
604 im = image;
605 return im->info.comment;
606}
607
608static char *
609eng_image_format_get(void *data __UNUSED__, void *image __UNUSED__)
610{
611 return NULL;
612}
613
614static void
615eng_image_colorspace_set(void *data __UNUSED__, void *image, int cspace)
616{
617 Image_Entry *im;
618
619 if (!image) return;
620 im = image;
621 evas_cache_image_colorspace(im, cspace);
622}
623
624static void *
625eng_image_native_set(void *data __UNUSED__, void *image, void *native __UNUSED__)
626{
627 //return image;
628 Evas_Native_Surface *ns = native;
629 Image_Entry *im = image, *im2 = NULL;
630
631 if (!im)
632 {
633 if ((!ns) && (ns->data.x11.visual))
634 {
635 im = evas_cache_image_data(evas_common_image_cache_get(),
636 im->w, im->h,
637 ns->data.x11.visual, 1,
638 EVAS_COLORSPACE_ARGB8888);
639 return im;
640 }
641 else
642 return NULL;
643 }
644
645 if ((!ns) && (!im)) return im;
646
647 if (!ns) return im;
648
649 im2 = evas_cache_image_data(evas_common_image_cache_get(),
650 im->w, im->h,
651 ns->data.x11.visual, 1,
652 EVAS_COLORSPACE_ARGB8888);
653 evas_cache_image_drop(im);
654 im = im2;
655
656 return im;
657
658}
659
660static void *
661eng_image_native_get(void *data __UNUSED__, void *image __UNUSED__)
662{
663 return NULL;
664}
665
666static void *
667eng_image_load(void *data __UNUSED__, const char *file, const char *key, int *error, Evas_Image_Load_Opts *lo)
668{
669 *error = EVAS_LOAD_ERROR_NONE;
670 return evas_common_load_image_from_file(file, key, lo, error);
671}
672
673static void *
674eng_image_new_from_data(void *data __UNUSED__, int w, int h, DATA32 *image_data, int alpha, int cspace)
675{
676 return evas_cache_image_data(evas_common_image_cache_get(), w, h, image_data, alpha, cspace);
677}
678
679static void *
680eng_image_new_from_copied_data(void *data __UNUSED__, int w, int h, DATA32 *image_data, int alpha, int cspace)
681{
682 return evas_cache_image_copied_data(evas_common_image_cache_get(), w, h, image_data, alpha, cspace);
683}
684
685static void
686eng_image_free(void *data __UNUSED__, void *image)
687{
688 evas_cache_image_drop(image);
689}
690
691static void
692eng_image_size_get(void *data __UNUSED__, void *image, int *w, int *h)
693{
694 Image_Entry *im;
695
696 im = image;
697 if (w) *w = im->w;
698 if (h) *h = im->h;
699}
700
701static void *
702eng_image_size_set(void *data __UNUSED__, void *image, int w, int h)
703{
704 Image_Entry *im = image;
705 if (!im) return NULL;
706 return evas_cache_image_size_set(im, w, h);
707}
708
709static void *
710eng_image_dirty_region(void *data __UNUSED__, void *image, int x, int y, int w, int h)
711{
712 Image_Entry *im = image;
713 if (!im) return NULL;
714 return evas_cache_image_dirty(im, x, y, w, h);
715}
716
717static void *
718eng_image_data_get(void *data __UNUSED__, void *image, int to_write, DATA32 **image_data, int *err)
719{
720 RGBA_Image *im;
721 int error;
722
723 if (!image)
724 {
725 *image_data = NULL;
726 return NULL;
727 }
728 im = image;
729 error = evas_cache_image_load_data(&im->cache_entry);
730 switch (im->cache_entry.space)
731 {
732 case EVAS_COLORSPACE_ARGB8888:
733 if (to_write)
734 im = (RGBA_Image *)evas_cache_image_alone(&im->cache_entry);
735 *image_data = im->image.data;
736 break;
737 case EVAS_COLORSPACE_YCBCR422P601_PL:
738 case EVAS_COLORSPACE_YCBCR422P709_PL:
739 case EVAS_COLORSPACE_YCBCR422601_PL:
740 case EVAS_COLORSPACE_YCBCR420NV12601_PL:
741 case EVAS_COLORSPACE_YCBCR420TM12601_PL:
742 *image_data = im->cs.data;
743 break;
744 default:
745 abort();
746 break;
747 }
748 if (err) *err = error;
749 return im;
750}
751
752static void *
753eng_image_data_put(void *data, void *image, DATA32 *image_data)
754{
755 RGBA_Image *im, *im2;
756
757 if (!image) return NULL;
758 im = image;
759 switch (im->cache_entry.space)
760 {
761 case EVAS_COLORSPACE_ARGB8888:
762 if (image_data != im->image.data)
763 {
764 int w, h;
765
766 w = im->cache_entry.w;
767 h = im->cache_entry.h;
768 im2 = eng_image_new_from_data(data, w, h, image_data,
769 eng_image_alpha_get(data, image),
770 eng_image_colorspace_get(data, image));
771 evas_cache_image_drop(&im->cache_entry);
772 im = im2;
773 }
774 break;
775 case EVAS_COLORSPACE_YCBCR422P601_PL:
776 case EVAS_COLORSPACE_YCBCR422P709_PL:
777 case EVAS_COLORSPACE_YCBCR422601_PL:
778 case EVAS_COLORSPACE_YCBCR420NV12601_PL:
779 case EVAS_COLORSPACE_YCBCR420TM12601_PL:
780 if (image_data != im->cs.data)
781 {
782 if (im->cs.data)
783 {
784 if (!im->cs.no_free) free(im->cs.data);
785 }
786 im->cs.data = image_data;
787 }
788 evas_common_image_colorspace_dirty(im);
789 break;
790 default:
791 abort();
792 break;
793 }
794 return im;
795}
796
797static void
798eng_image_data_preload_request(void *data __UNUSED__, void *image, const void *target)
799{
800 RGBA_Image *im = image;
801
802 if (!im) return ;
803 evas_cache_image_preload_data(&im->cache_entry, target);
804}
805
806static void
807eng_image_data_preload_cancel(void *data __UNUSED__, void *image, const void *target)
808{
809 RGBA_Image *im = image;
810
811 if (!im) return ;
812 evas_cache_image_preload_cancel(&im->cache_entry, target);
813}
814
815static void
816eng_image_draw(void *data __UNUSED__, void *context, void *surface, void *image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int dst_w, int dst_h, int smooth)
817{
818 RGBA_Image *im;
819
820 if (!image) return;
821 im = image;
822#ifdef BUILD_PIPE_RENDER
823 if ((cpunum > 1)
824#ifdef EVAS_FRAME_QUEUING
825 && evas_common_frameq_enabled()
826#endif
827 )
828 {
829 evas_common_rgba_image_scalecache_prepare((Image_Entry *)(im),
830 surface, context, smooth,
831 src_x, src_y, src_w, src_h,
832 dst_x, dst_y, dst_w, dst_h);
833
834 evas_common_pipe_image_draw(im, surface, context, smooth,
835 src_x, src_y, src_w, src_h,
836 dst_x, dst_y, dst_w, dst_h);
837 }
838 else
839#endif
840 {
841// if (im->cache_entry.space == EVAS_COLORSPACE_ARGB8888)
842// evas_cache_image_load_data(&im->cache_entry);
843// evas_common_image_colorspace_normalize(im);
844 evas_common_rgba_image_scalecache_prepare(&im->cache_entry, surface, context, smooth,
845 src_x, src_y, src_w, src_h,
846 dst_x, dst_y, dst_w, dst_h);
847 evas_common_rgba_image_scalecache_do(&im->cache_entry, surface, context, smooth,
848 src_x, src_y, src_w, src_h,
849 dst_x, dst_y, dst_w, dst_h);
850/*
851 if (smooth)
852 evas_common_scale_rgba_in_to_out_clip_smooth(im, surface, context,
853 src_x, src_y, src_w, src_h,
854 dst_x, dst_y, dst_w, dst_h);
855 else
856 evas_common_scale_rgba_in_to_out_clip_sample(im, surface, context,
857 src_x, src_y, src_w, src_h,
858 dst_x, dst_y, dst_w, dst_h);
859 */
860 evas_common_cpu_end_opt();
861 }
862}
863
864static void
865eng_image_map_draw(void *data __UNUSED__, void *context, void *surface, void *image, int npoints, RGBA_Map_Point *p, int smooth, int level)
866{
867 RGBA_Image *im;
868
869 if (!image) return;
870 if (npoints < 3) return;
871 im = image;
872
873 if ((p[0].x == p[3].x) &&
874 (p[1].x == p[2].x) &&
875 (p[0].y == p[1].y) &&
876 (p[3].y == p[2].y) &&
877 (p[0].x <= p[1].x) &&
878 (p[0].y <= p[2].y) &&
879 (p[0].u == 0) &&
880 (p[0].v == 0) &&
881 (p[1].u == (int)(im->cache_entry.w << FP)) &&
882 (p[1].v == 0) &&
883 (p[2].u == (int)(im->cache_entry.w << FP)) &&
884 (p[2].v == (int)(im->cache_entry.h << FP)) &&
885 (p[3].u == 0) &&
886 (p[3].v == (int)(im->cache_entry.h << FP)) &&
887 (p[0].col == 0xffffffff) &&
888 (p[1].col == 0xffffffff) &&
889 (p[2].col == 0xffffffff) &&
890 (p[3].col == 0xffffffff))
891 {
892 int dx, dy, dw, dh;
893
894 dx = p[0].x >> FP;
895 dy = p[0].y >> FP;
896 dw = (p[2].x >> FP) - dx;
897 dh = (p[2].y >> FP) - dy;
898 eng_image_draw
899 (data, context, surface, image,
900 0, 0, im->cache_entry.w, im->cache_entry.h,
901 dx, dy, dw, dh, smooth);
902 }
903 else
904 {
905#ifdef BUILD_PIPE_RENDER
906 if ((cpunum > 1)
907# ifdef EVAS_FRAME_QUEUING
908 && evas_common_frameq_enabled()
909# endif
910 )
911 evas_common_pipe_map_draw(im, surface, context, npoints, p, smooth, level);
912 else
913#endif
914 evas_common_map_rgba(im, surface, context, npoints, p, smooth, level);
915 }
916 evas_common_cpu_end_opt();
917
918 if (npoints > 4)
919 {
920 eng_image_map_draw(data, context, surface, image, npoints - 2, p + 2,
921 smooth, level);
922 }
923}
924
925static void *
926eng_image_map_surface_new(void *data __UNUSED__, int w, int h, int alpha)
927{
928 void *surface;
929 surface = evas_cache_image_copied_data(evas_common_image_cache_get(),
930 w, h, NULL, alpha,
931 EVAS_COLORSPACE_ARGB8888);
932 evas_cache_image_pixels(surface);
933 return surface;
934}
935
936static void
937eng_image_map_surface_free(void *data __UNUSED__, void *surface)
938{
939 evas_cache_image_drop(surface);
940}
941
942static void
943eng_image_scale_hint_set(void *data __UNUSED__, void *image, int hint)
944{
945 Image_Entry *im;
946
947 if (!image) return;
948 im = image;
949 im->scale_hint = hint;
950}
951
952static int
953eng_image_scale_hint_get(void *data __UNUSED__, void *image)
954{
955 Image_Entry *im;
956
957 if (!image) return EVAS_IMAGE_SCALE_HINT_NONE;
958 im = image;
959 return im->scale_hint;
960}
961
962static Eina_Bool
963eng_image_animated_get(void *data __UNUSED__, void *image)
964{
965 Image_Entry *im;
966
967 if (!image) return EINA_FALSE;
968 im = image;
969 return im->flags.animated;
970}
971
972static int
973eng_image_animated_frame_count_get(void *data __UNUSED__, void *image)
974{
975 Image_Entry *im;
976
977 if (!image) return -1;
978 im = image;
979 if (!im->flags.animated) return -1;
980 return im->frame_count;
981}
982
983static Evas_Image_Animated_Loop_Hint
984eng_image_animated_loop_type_get(void *data __UNUSED__, void *image)
985{
986 Image_Entry *im;
987
988 if (!image) return EVAS_IMAGE_ANIMATED_HINT_NONE;
989 im = image;
990 if (!im->flags.animated) return EVAS_IMAGE_ANIMATED_HINT_NONE;
991 return im->loop_hint;
992}
993
994static int
995eng_image_animated_loop_count_get(void *data __UNUSED__, void *image)
996{
997 Image_Entry *im;
998
999 if (!image) return -1;
1000 im = image;
1001 if (!im->flags.animated) return -1;
1002 return im->loop_count;
1003}
1004
1005static double
1006eng_image_animated_frame_duration_get(void *data __UNUSED__, void *image, int start_frame, int frame_num)
1007{
1008 Image_Entry *im;
1009
1010 if (!image) return -1;
1011 im = image;
1012 if (!im->flags.animated) return -1;
1013 return evas_common_load_rgba_image_frame_duration_from_file(im, start_frame, frame_num);
1014}
1015
1016static Eina_Bool
1017eng_image_animated_frame_set(void *data __UNUSED__, void *image, int frame_index)
1018{
1019 Image_Entry *im;
1020
1021 if (!image) return EINA_FALSE;
1022 im = image;
1023 if (!im->flags.animated) return EINA_FALSE;
1024 if (im->cur_frame == frame_index) return EINA_FALSE;
1025 im->cur_frame = frame_index;
1026 return EINA_TRUE;
1027}
1028
1029static void
1030eng_image_cache_flush(void *data __UNUSED__)
1031{
1032 int tmp_size;
1033
1034 tmp_size = evas_common_image_get_cache();
1035 evas_common_image_set_cache(0);
1036 evas_common_rgba_image_scalecache_flush();
1037 evas_common_image_set_cache(tmp_size);
1038}
1039
1040static void
1041eng_image_cache_set(void *data __UNUSED__, int bytes)
1042{
1043 evas_common_image_set_cache(bytes);
1044 evas_common_rgba_image_scalecache_size_set(bytes);
1045}
1046
1047static int
1048eng_image_cache_get(void *data __UNUSED__)
1049{
1050 return evas_common_image_get_cache();
1051}
1052
1053static Evas_Font_Set *
1054eng_font_load(void *data __UNUSED__, const char *name, int size,
1055 Font_Rend_Flags wanted_rend)
1056{
1057 return (Evas_Font_Set *) evas_common_font_load(name, size, wanted_rend);
1058}
1059
1060static Evas_Font_Set *
1061eng_font_memory_load(void *data __UNUSED__, char *name, int size, const void *fdata, int fdata_size, Font_Rend_Flags wanted_rend)
1062{
1063 return (Evas_Font_Set *) evas_common_font_memory_load(name, size, fdata,
1064 fdata_size, wanted_rend);
1065}
1066
1067static Evas_Font_Set *
1068eng_font_add(void *data __UNUSED__, Evas_Font_Set *font, const char *name, int size, Font_Rend_Flags wanted_rend)
1069{
1070 return (Evas_Font_Set *) evas_common_font_add((RGBA_Font *) font, name,
1071 size, wanted_rend);
1072}
1073
1074static Evas_Font_Set *
1075eng_font_memory_add(void *data __UNUSED__, Evas_Font_Set *font, char *name, int size, const void *fdata, int fdata_size, Font_Rend_Flags wanted_rend)
1076{
1077 return (Evas_Font_Set *) evas_common_font_memory_add((RGBA_Font *) font,
1078 name, size, fdata, fdata_size, wanted_rend);
1079}
1080
1081static void
1082eng_font_free(void *data __UNUSED__, Evas_Font_Set *font)
1083{
1084 evas_common_font_free((RGBA_Font *) font);
1085}
1086
1087static int
1088eng_font_ascent_get(void *data __UNUSED__, Evas_Font_Set *font)
1089{
1090 return evas_common_font_ascent_get((RGBA_Font *) font);
1091}
1092
1093static int
1094eng_font_descent_get(void *data __UNUSED__, Evas_Font_Set *font)
1095{
1096 return evas_common_font_descent_get((RGBA_Font *) font);
1097}
1098
1099static int
1100eng_font_max_ascent_get(void *data __UNUSED__, Evas_Font_Set *font)
1101{
1102 return evas_common_font_max_ascent_get((RGBA_Font *) font);
1103}
1104
1105static int
1106eng_font_max_descent_get(void *data __UNUSED__, Evas_Font_Set *font)
1107{
1108 return evas_common_font_max_descent_get((RGBA_Font *) font);
1109}
1110
1111static void
1112eng_font_string_size_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int *w, int *h)
1113{
1114 evas_common_font_query_size((RGBA_Font *) font, text_props, w, h);
1115}
1116
1117static int
1118eng_font_inset_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props)
1119{
1120 return evas_common_font_query_inset((RGBA_Font *) font, text_props);
1121}
1122
1123static int
1124eng_font_right_inset_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props)
1125{
1126 return evas_common_font_query_right_inset((RGBA_Font *) font, text_props);
1127}
1128
1129static int
1130eng_font_h_advance_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props)
1131{
1132 int h, v;
1133
1134 evas_common_font_query_advance((RGBA_Font *) font, text_props, &h, &v);
1135 return h;
1136}
1137
1138static int
1139eng_font_v_advance_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props)
1140{
1141 int h, v;
1142
1143 evas_common_font_query_advance((RGBA_Font *) font, text_props, &h, &v);
1144 return v;
1145}
1146
1147static int
1148eng_font_pen_coords_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int pos, int *cpen_x, int *cy, int *cadv, int *ch)
1149{
1150 return evas_common_font_query_pen_coords((RGBA_Font *) font, text_props, pos, cpen_x, cy, cadv, ch);
1151}
1152
1153static Eina_Bool
1154eng_font_text_props_info_create(void *data __UNUSED__, Evas_Font_Instance *fi, const Eina_Unicode *text, Evas_Text_Props *text_props, const Evas_BiDi_Paragraph_Props *par_props, size_t par_pos, size_t len)
1155{
1156 return evas_common_text_props_content_create((RGBA_Font_Int *) fi, text,
1157 text_props, par_props, par_pos, len);
1158}
1159
1160static int
1161eng_font_char_coords_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int pos, int *cx, int *cy, int *cw, int *ch)
1162{
1163 return evas_common_font_query_char_coords((RGBA_Font *) font, text_props, pos, cx, cy, cw, ch);
1164}
1165
1166static int
1167eng_font_char_at_coords_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int x, int y, int *cx, int *cy, int *cw, int *ch)
1168{
1169 return evas_common_font_query_char_at_coords((RGBA_Font *) font, text_props, x, y, cx, cy, cw, ch);
1170}
1171
1172static int
1173eng_font_last_up_to_pos(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int x, int y)
1174{
1175 return evas_common_font_query_last_up_to_pos((RGBA_Font *) font, text_props, x, y);
1176}
1177
1178static int
1179eng_font_run_font_end_get(void *data __UNUSED__, Evas_Font_Set *font, Evas_Font_Instance **script_fi, Evas_Font_Instance **cur_fi, Evas_Script_Type script, const Eina_Unicode *text, int run_len)
1180{
1181 return evas_common_font_query_run_font_end_get((RGBA_Font *) font,
1182 (RGBA_Font_Int **) script_fi, (RGBA_Font_Int **) cur_fi,
1183 script, text, run_len);
1184}
1185
1186static void
1187eng_font_draw(void *data __UNUSED__, void *context, void *surface, Evas_Font_Set *font, int x, int y, int w __UNUSED__, int h __UNUSED__, int ow __UNUSED__, int oh __UNUSED__, const Evas_Text_Props *text_props)
1188{
1189#ifdef BUILD_PIPE_RENDER
1190 if ((cpunum > 1)
1191#ifdef EVAS_FRAME_QUEUING
1192 && evas_common_frameq_enabled()
1193#endif
1194 )
1195 evas_common_pipe_text_draw(surface, context, (RGBA_Font *) font, x, y,
1196 text_props);
1197 else
1198#endif
1199 {
1200 evas_common_font_draw(surface, context, (RGBA_Font *) font, x, y,
1201 text_props);
1202 evas_common_cpu_end_opt();
1203 }
1204}
1205
1206static void
1207eng_font_cache_flush(void *data __UNUSED__)
1208{
1209 int tmp_size;
1210
1211 tmp_size = evas_common_font_cache_get();
1212 evas_common_font_cache_set(0);
1213 evas_common_font_flush();
1214 evas_common_font_cache_set(tmp_size);
1215}
1216
1217static void
1218eng_font_cache_set(void *data __UNUSED__, int bytes)
1219{
1220 evas_common_font_cache_set(bytes);
1221}
1222
1223static int
1224eng_font_cache_get(void *data __UNUSED__)
1225{
1226 return evas_common_font_cache_get();
1227}
1228
1229static void
1230eng_font_hinting_set(void *data __UNUSED__, Evas_Font_Set *font, int hinting)
1231{
1232 evas_common_font_hinting_set((RGBA_Font *) font, hinting);
1233}
1234
1235static int
1236eng_font_hinting_can_hint(void *data __UNUSED__, int hinting)
1237{
1238 return evas_common_hinting_available(hinting);
1239}
1240
1241static Eina_Bool
1242eng_canvas_alpha_get(void *data __UNUSED__, void *info __UNUSED__)
1243{
1244 return EINA_TRUE;
1245}
1246
1247
1248/* Filter API */
1249#if 0 // filtering disabled
1250static void
1251eng_image_draw_filtered(void *data __UNUSED__, void *context __UNUSED__,
1252 void *surface, void *image, Evas_Filter_Info *filter)
1253{
1254 Evas_Software_Filter_Fn fn;
1255 RGBA_Image *im = image;
1256
1257 fn = evas_filter_software_get(filter);
1258 if (!fn) return;
1259 if (im->cache_entry.cache) evas_cache_image_load_data(&im->cache_entry);
1260 fn(filter, image, surface);
1261 return;
1262}
1263
1264static Filtered_Image *
1265eng_image_filtered_get(void *image, uint8_t *key, size_t keylen)
1266{
1267 RGBA_Image *im = image;
1268 Filtered_Image *fi;
1269 Eina_List *l;
1270
1271 for (l = im->filtered ; l ; l = l->next)
1272 {
1273 fi = l->data;
1274 if (fi->keylen != keylen) continue;
1275 if (memcmp(key, fi->key, keylen) != 0) continue;
1276 fi->ref ++;
1277 return fi;
1278 }
1279
1280 return NULL;
1281}
1282
1283static Filtered_Image *
1284eng_image_filtered_save(void *image, void *fimage, uint8_t *key, size_t keylen)
1285{
1286 RGBA_Image *im = image;
1287 Filtered_Image *fi;
1288 Eina_List *l;
1289
1290 for (l = im->filtered ; l ; l = l->next)
1291 {
1292 fi = l->data;
1293 if (fi->keylen != keylen) continue;
1294 if (memcmp(key, fi->key, keylen) == 0) continue;
1295 evas_cache_image_drop((void *)fi->image);
1296 fi->image = fimage;
1297 return fi;
1298 }
1299
1300 fi = calloc(1,sizeof(Filtered_Image));
1301 if (!fi) return NULL;
1302
1303 fi->keylen = keylen;
1304 fi->key = malloc(keylen);
1305 memcpy(fi->key, key, keylen);
1306 fi->image = fimage;
1307 fi->ref = 1;
1308
1309 im->filtered = eina_list_prepend(im->filtered, fi);
1310
1311 return fi;
1312}
1313
1314static void
1315eng_image_filtered_free(void *image, Filtered_Image *fi)
1316{
1317 RGBA_Image *im = image;
1318
1319 fi->ref --;
1320 if (fi->ref) return;
1321
1322 free(fi->key);
1323 evas_cache_image_drop(&fi->image->cache_entry);
1324 fi->image = NULL;
1325
1326 im->filtered = eina_list_remove(im->filtered, fi);
1327}
1328#endif
1329
1330static int
1331eng_image_load_error_get(void *data __UNUSED__, void *image)
1332{
1333 RGBA_Image *im;
1334
1335 if (!image) return EVAS_LOAD_ERROR_NONE;
1336 im = image;
1337 return im->cache_entry.load_error;
1338}
1339
1340//------------ Evas GL engine code ---------------//
1341static void *
1342eng_gl_surface_create(void *data __UNUSED__, void *config, int w, int h)
1343{
1344#ifdef EVAS_GL
1345 Render_Engine_GL_Surface *sfc;
1346 Evas_GL_Config *cfg;
1347
1348 sfc = calloc(1, sizeof(Render_Engine_GL_Surface));
1349 if (!sfc) return NULL;
1350
1351 cfg = (Evas_GL_Config *)config;
1352
1353 sfc->initialized = 0;
1354 sfc->w = w;
1355 sfc->h = h;
1356
1357 // Color Format
1358 switch (cfg->color_format)
1359 {
1360
1361 case EVAS_GL_RGB_888:
1362 sfc->internal_fmt = OSMESA_RGB;
1363 sfc->internal_cpp = 3;
1364 break;
1365 case EVAS_GL_RGBA_8888:
1366 sfc->internal_fmt = OSMESA_BGRA;
1367 sfc->internal_cpp = 4;
1368 break;
1369 default:
1370 sfc->internal_fmt = OSMESA_RGBA;
1371 sfc->internal_cpp = 4;
1372 break;
1373 }
1374
1375 // Depth Bits
1376 switch (cfg->depth_bits)
1377 {
1378 case EVAS_GL_DEPTH_BIT_8:
1379 sfc->depth_bits = 8;
1380 break;
1381 case EVAS_GL_DEPTH_BIT_16:
1382 sfc->depth_bits = 16;
1383 break;
1384 case EVAS_GL_DEPTH_BIT_24:
1385 sfc->depth_bits = 24;
1386 break;
1387 case EVAS_GL_DEPTH_BIT_32:
1388 sfc->depth_bits = 32;
1389 break;
1390 case EVAS_GL_DEPTH_NONE:
1391 default:
1392 sfc->depth_bits = 0;
1393 break;
1394 }
1395
1396 // Stencil Bits
1397 switch (cfg->stencil_bits)
1398 {
1399 case EVAS_GL_STENCIL_BIT_1:
1400 sfc->stencil_bits = 1;
1401 break;
1402 case EVAS_GL_STENCIL_BIT_2:
1403 sfc->stencil_bits = 2;
1404 break;
1405 case EVAS_GL_STENCIL_BIT_4:
1406 sfc->stencil_bits = 4;
1407 break;
1408 case EVAS_GL_STENCIL_BIT_8:
1409 sfc->stencil_bits = 8;
1410 break;
1411 case EVAS_GL_STENCIL_BIT_16:
1412 sfc->stencil_bits = 16;
1413 break;
1414 case EVAS_GL_STENCIL_NONE:
1415 default:
1416 sfc->stencil_bits = 0;
1417 break;
1418 }
1419
1420 sfc->buffer = malloc(sizeof(unsigned char)*sfc->internal_cpp*w*h);
1421
1422 if (!sfc->buffer)
1423 {
1424 free(sfc);
1425 return NULL;
1426 }
1427
1428 return sfc;
1429#else
1430 (void) config;
1431 (void) w;
1432 (void) h;
1433 return NULL;
1434#endif
1435}
1436
1437static int
1438eng_gl_surface_destroy(void *data __UNUSED__, void *surface)
1439{
1440#ifdef EVAS_GL
1441 Render_Engine_GL_Surface *sfc;
1442
1443 sfc = (Render_Engine_GL_Surface*)surface;
1444
1445 if (!sfc) return 0;
1446
1447 if (sfc->buffer) free(sfc->buffer);
1448
1449 free(sfc);
1450
1451 surface = NULL;
1452
1453 return 1;
1454#else
1455 (void) surface;
1456 return 1;
1457#endif
1458}
1459
1460static void *
1461eng_gl_context_create(void *data __UNUSED__, void *share_context)
1462{
1463#ifdef EVAS_GL
1464 Render_Engine_GL_Context *ctx;
1465 Render_Engine_GL_Context *share_ctx;
1466
1467 ctx = calloc(1, sizeof(Render_Engine_GL_Context));
1468
1469 if (!ctx) return NULL;
1470
1471 share_ctx = (Render_Engine_GL_Context *)share_context;
1472
1473 ctx->share_ctx = share_ctx;
1474
1475 /*
1476 if (share_ctx)
1477 ctx->context = OSMesaCreateContextExt( OSMESA_RGBA, 8, 0, 0, share_ctx->context );
1478 else
1479 ctx->context = OSMesaCreateContextExt( OSMESA_RGBA, 8, 0, 0, NULL );
1480
1481
1482 if (!ctx->context)
1483 {
1484 ERR("Error creating OSMesa Context.");
1485 free(ctx);
1486 return NULL;
1487 }
1488 */
1489
1490 ctx->initialized = 0;
1491
1492 return ctx;
1493#else
1494 (void) share_context;
1495 return NULL;
1496#endif
1497}
1498
1499static int
1500eng_gl_context_destroy(void *data __UNUSED__, void *context)
1501{
1502#ifdef EVAS_GL
1503 Render_Engine_GL_Context *ctx;
1504
1505 ctx = (Render_Engine_GL_Context*)context;
1506
1507 if (!ctx) return 0;
1508
1509 _sym_OSMesaDestroyContext(ctx->context);
1510
1511 free(ctx);
1512 context = NULL;
1513
1514 return 1;
1515#else
1516 (void) context;
1517 return 0;
1518#endif
1519}
1520
1521static int
1522eng_gl_make_current(void *data __UNUSED__, void *surface, void *context)
1523{
1524#ifdef EVAS_GL
1525 Render_Engine_GL_Surface *sfc;
1526 Render_Engine_GL_Context *ctx;
1527 OSMesaContext share_ctx;
1528 GLboolean ret;
1529
1530 sfc = (Render_Engine_GL_Surface*)surface;
1531 ctx = (Render_Engine_GL_Context*)context;
1532
1533 // Unset surface/context
1534 if ((!sfc) || (!ctx))
1535 {
1536 if (ctx) ctx->current_sfc = NULL;
1537 if (sfc) sfc->current_ctx = NULL;
1538 return 1;
1539 }
1540
1541 // Initialize Context if it hasn't been.
1542 if (!ctx->initialized)
1543 {
1544 if (ctx->share_ctx)
1545 share_ctx = ctx->share_ctx->context;
1546 else
1547 share_ctx = NULL;
1548
1549 ctx->context = _sym_OSMesaCreateContextExt(sfc->internal_fmt,
1550 sfc->depth_bits,
1551 sfc->stencil_bits,
1552 0,
1553 share_ctx);
1554 if (!ctx->context)
1555 {
1556 ERR("Error initializing context.");
1557 return 0;
1558 }
1559
1560 ctx->initialized = 1;
1561 }
1562
1563
1564 // Call MakeCurrent
1565 ret = _sym_OSMesaMakeCurrent(ctx->context, sfc->buffer, GL_UNSIGNED_BYTE,
1566 sfc->w, sfc->h);
1567
1568 if (ret == GL_FALSE)
1569 {
1570 ERR("Error doing MakeCurrent.");
1571 return 0;
1572 }
1573
1574 _sym_OSMesaPixelStore(OSMESA_Y_UP, 0);
1575
1576 // Set the current surface/context
1577 ctx->current_sfc = sfc;
1578 sfc->current_ctx = ctx;
1579
1580 return 1;
1581#else
1582 (void) surface;
1583 (void) context;
1584 return 1;
1585#endif
1586}
1587
1588// FIXME!!! Implement later
1589static void *
1590eng_gl_string_query(void *data __UNUSED__, int name __UNUSED__)
1591{
1592 return NULL;
1593}
1594
1595static void *
1596eng_gl_proc_address_get(void *data __UNUSED__, const char *name)
1597{
1598#ifdef EVAS_GL
1599 if (_sym_OSMesaGetProcAddress) return _sym_OSMesaGetProcAddress(name);
1600 return dlsym(RTLD_DEFAULT, name);
1601#else
1602 (void) name;
1603 return NULL;
1604#endif
1605}
1606
1607static int
1608eng_gl_native_surface_get(void *data __UNUSED__, void *surface, void *native_surface)
1609{
1610#ifdef EVAS_GL
1611 Render_Engine_GL_Surface *sfc;
1612 Evas_Native_Surface *ns;
1613
1614 sfc = (Render_Engine_GL_Surface*)surface;
1615 ns = (Evas_Native_Surface*)native_surface;
1616
1617 if (!sfc) return 0;
1618
1619 ns->type = EVAS_NATIVE_SURFACE_OPENGL;
1620 ns->version = EVAS_NATIVE_SURFACE_VERSION;
1621 ns->data.x11.visual = sfc->buffer;
1622
1623 return 1;
1624#else
1625 (void) surface;
1626 (void) native_surface;
1627 return 1;
1628#endif
1629}
1630
1631
1632static void *
1633eng_gl_api_get(void *data __UNUSED__)
1634{
1635#ifdef EVAS_GL
1636 return &gl_funcs;
1637#else
1638 return NULL;
1639#endif
1640}
1641
1642//------------------------------------------------//
1643
1644
1645/*
1646 *****
1647 **
1648 ** ENGINE API
1649 **
1650 *****
1651 */
1652
1653static Evas_Func func =
1654{
1655 NULL,
1656 NULL,
1657 NULL,
1658 NULL,
1659 NULL,
1660 NULL,
1661 NULL,
1662 NULL,
1663 NULL,
1664 NULL,
1665 NULL,
1666 NULL,
1667 NULL,
1668 eng_output_dump,
1669 /* draw context virtual methods */
1670 eng_context_new,
1671 eng_canvas_alpha_get,
1672 eng_context_free,
1673 eng_context_clip_set,
1674 eng_context_clip_clip,
1675 eng_context_clip_unset,
1676 eng_context_clip_get,
1677 eng_context_mask_set,
1678 eng_context_mask_unset,
1679 eng_context_color_set,
1680 eng_context_color_get,
1681 eng_context_multiplier_set,
1682 eng_context_multiplier_unset,
1683 eng_context_multiplier_get,
1684 eng_context_cutout_add,
1685 eng_context_cutout_clear,
1686 eng_context_anti_alias_set,
1687 eng_context_anti_alias_get,
1688 eng_context_color_interpolation_set,
1689 eng_context_color_interpolation_get,
1690 eng_context_render_op_set,
1691 eng_context_render_op_get,
1692 /* rect draw funcs */
1693 eng_rectangle_draw,
1694 /* line draw funcs */
1695 eng_line_draw,
1696 /* polygon draw funcs */
1697 eng_polygon_point_add,
1698 eng_polygon_points_clear,
1699 eng_polygon_draw,
1700 /* image draw funcs */
1701 eng_image_load,
1702 eng_image_new_from_data,
1703 eng_image_new_from_copied_data,
1704 eng_image_free,
1705 eng_image_size_get,
1706 eng_image_size_set,
1707 NULL,
1708 eng_image_dirty_region,
1709 eng_image_data_get,
1710 eng_image_data_put,
1711 eng_image_data_preload_request,
1712 eng_image_data_preload_cancel,
1713 eng_image_alpha_set,
1714 eng_image_alpha_get,
1715 eng_image_border_set,
1716 eng_image_border_get,
1717 eng_image_draw,
1718 eng_image_comment_get,
1719 eng_image_format_get,
1720 eng_image_colorspace_set,
1721 eng_image_colorspace_get,
1722 eng_image_can_region_get,
1723 eng_image_mask_create,
1724 eng_image_native_set,
1725 eng_image_native_get,
1726 /* image cache funcs */
1727 eng_image_cache_flush,
1728 eng_image_cache_set,
1729 eng_image_cache_get,
1730 /* font draw functions */
1731 eng_font_load,
1732 eng_font_memory_load,
1733 eng_font_add,
1734 eng_font_memory_add,
1735 eng_font_free,
1736 eng_font_ascent_get,
1737 eng_font_descent_get,
1738 eng_font_max_ascent_get,
1739 eng_font_max_descent_get,
1740 eng_font_string_size_get,
1741 eng_font_inset_get,
1742 eng_font_h_advance_get,
1743 eng_font_v_advance_get,
1744 eng_font_char_coords_get,
1745 eng_font_char_at_coords_get,
1746 eng_font_draw,
1747 /* font cache functions */
1748 eng_font_cache_flush,
1749 eng_font_cache_set,
1750 eng_font_cache_get,
1751 /* font hinting functions */
1752 eng_font_hinting_set,
1753 eng_font_hinting_can_hint,
1754 eng_image_scale_hint_set,
1755 eng_image_scale_hint_get,
1756 /* more font draw functions */
1757 eng_font_last_up_to_pos,
1758 eng_image_map_draw,
1759 eng_image_map_surface_new,
1760 eng_image_map_surface_free,
1761 NULL, // eng_image_content_hint_set - software doesn't use it
1762 NULL, // eng_image_content_hint_get - software doesn't use it
1763 eng_font_pen_coords_get,
1764 eng_font_text_props_info_create,
1765 eng_font_right_inset_get,
1766#if 0 // filtering disabled
1767 eng_image_draw_filtered,
1768 eng_image_filtered_get,
1769 eng_image_filtered_save,
1770 eng_image_filtered_free,
1771#endif
1772 NULL, // need software mesa for gl rendering <- gl_surface_create
1773 NULL, // need software mesa for gl rendering <- gl_surface_destroy
1774 NULL, // need software mesa for gl rendering <- gl_context_create
1775 NULL, // need software mesa for gl rendering <- gl_context_destroy
1776 NULL, // need software mesa for gl rendering <- gl_make_current
1777 NULL, // need software mesa for gl rendering <- gl_string_query
1778 NULL, // need software mesa for gl rendering <- gl_proc_address_get
1779 NULL, // need software mesa for gl rendering <- gl_native_surface_get
1780 NULL, // need software mesa for gl rendering <- gl_api_get
1781 NULL, // need software mesa for gl rendering <- gl_img_obj_set
1782 eng_image_load_error_get,
1783 eng_font_run_font_end_get,
1784 eng_image_animated_get,
1785 eng_image_animated_frame_count_get,
1786 eng_image_animated_loop_type_get,
1787 eng_image_animated_loop_count_get,
1788 eng_image_animated_frame_duration_get,
1789 eng_image_animated_frame_set,
1790 NULL
1791 /* FUTURE software generic calls go here */
1792};
1793
1794
1795//----------------------------------------------------------------//
1796// //
1797// Load Symbols //
1798// //
1799//----------------------------------------------------------------//
1800#ifdef EVAS_GL
1801static void
1802sym_missing(void)
1803{
1804 ERR("GL symbols missing!\n");
1805}
1806
1807static int
1808glue_sym_init(void)
1809{
1810 //------------------------------------------------//
1811 // Use eglGetProcAddress
1812#define FINDSYM(dst, sym, typ) \
1813 if (!dst) dst = (typeof(dst))dlsym(gl_lib_handle, sym); \
1814 if (!dst) \
1815 { \
1816 ERR("Symbol not found %s\n", sym); \
1817 return 0; \
1818 }
1819#define FALLBAK(dst, typ) if (!dst) dst = (typeof(dst))sym_missing;
1820
1821 //------------------------------------------------------//
1822 // OSMesa APIs...
1823 FINDSYM(_sym_OSMesaCreateContextExt, "OSMesaCreateContextExt", glsym_func_osm_ctx);
1824 FALLBAK(_sym_OSMesaCreateContextExt, glsym_func_void);
1825
1826 FINDSYM(_sym_OSMesaDestroyContext, "OSMesaDestroyContext", glsym_func_void);
1827 FALLBAK(_sym_OSMesaDestroyContext, glsym_func_void);
1828
1829 FINDSYM(_sym_OSMesaMakeCurrent, "OSMesaMakeCurrent", glsym_func_bool);
1830 FALLBAK(_sym_OSMesaMakeCurrent, glsym_func_void);
1831
1832 FINDSYM(_sym_OSMesaPixelStore, "OSMesaPixelStore", glsym_func_void);
1833 FALLBAK(_sym_OSMesaPixelStore, glsym_func_void);
1834
1835 FINDSYM(_sym_OSMesaGetProcAddress, "OSMesaGetProcAddress", glsym_func_eng_fn);
1836 FALLBAK(_sym_OSMesaGetProcAddress, glsym_func_void);
1837
1838#undef FINDSYM
1839#undef FALLBAK
1840
1841 return 1;
1842}
1843
1844static int
1845gl_sym_init(void)
1846{
1847 //------------------------------------------------//
1848#define FINDSYM(dst, sym, typ) \
1849 if (!dst) dst = (typeof(dst))dlsym(gl_lib_handle, sym); \
1850 if (!dst) DBG("Symbol not found %s\n", sym);
1851#define FALLBAK(dst, typ) if (!dst) dst = (typeof(dst))sym_missing;
1852
1853
1854 //------------------------------------------------------//
1855 // GLES 2.0 APIs...
1856 FINDSYM(_sym_glActiveTexture, "glActiveTexture", glsym_func_void);
1857 FALLBAK(_sym_glActiveTexture, glsym_func_void);
1858
1859 FINDSYM(_sym_glAttachShader, "glAttachShader", glsym_func_void);
1860 FALLBAK(_sym_glAttachShader, glsym_func_void);
1861
1862 FINDSYM(_sym_glBindAttribLocation, "glBindAttribLocation", glsym_func_void);
1863 FALLBAK(_sym_glBindAttribLocation, glsym_func_void);
1864
1865 FINDSYM(_sym_glBindBuffer, "glBindBuffer", glsym_func_void);
1866 FALLBAK(_sym_glBindBuffer, glsym_func_void);
1867
1868 FINDSYM(_sym_glBindFramebuffer, "glBindFramebuffer", glsym_func_void);
1869 FALLBAK(_sym_glBindFramebuffer, glsym_func_void);
1870
1871 FINDSYM(_sym_glBindRenderbuffer, "glBindRenderbuffer", glsym_func_void);
1872 FALLBAK(_sym_glBindRenderbuffer, glsym_func_void);
1873
1874 FINDSYM(_sym_glBindTexture, "glBindTexture", glsym_func_void);
1875 FALLBAK(_sym_glBindTexture, glsym_func_void);
1876
1877 FINDSYM(_sym_glBlendColor, "glBlendColor", glsym_func_void);
1878 FALLBAK(_sym_glBlendColor, glsym_func_void);
1879
1880 FINDSYM(_sym_glBlendEquation, "glBlendEquation", glsym_func_void);
1881 FALLBAK(_sym_glBlendEquation, glsym_func_void);
1882
1883 FINDSYM(_sym_glBlendEquationSeparate, "glBlendEquationSeparate", glsym_func_void);
1884 FALLBAK(_sym_glBlendEquationSeparate, glsym_func_void);
1885
1886 FINDSYM(_sym_glBlendFunc, "glBlendFunc", glsym_func_void);
1887 FALLBAK(_sym_glBlendFunc, glsym_func_void);
1888
1889 FINDSYM(_sym_glBlendFuncSeparate, "glBlendFuncSeparate", glsym_func_void);
1890 FALLBAK(_sym_glBlendFuncSeparate, glsym_func_void);
1891
1892 FINDSYM(_sym_glBufferData, "glBufferData", glsym_func_void);
1893 FALLBAK(_sym_glBufferData, glsym_func_void);
1894
1895 FINDSYM(_sym_glBufferSubData, "glBufferSubData", glsym_func_void);
1896 FALLBAK(_sym_glBufferSubData, glsym_func_void);
1897
1898 FINDSYM(_sym_glCheckFramebufferStatus, "glCheckFramebufferStatus", glsym_func_uint);
1899 FALLBAK(_sym_glCheckFramebufferStatus, glsym_func_uint);
1900
1901 FINDSYM(_sym_glClear, "glClear", glsym_func_void);
1902 FALLBAK(_sym_glClear, glsym_func_void);
1903
1904 FINDSYM(_sym_glClearColor, "glClearColor", glsym_func_void);
1905 FALLBAK(_sym_glClearColor, glsym_func_void);
1906
1907 FINDSYM(_sym_glClearDepthf, "glClearDepthf", glsym_func_void);
1908 FINDSYM(_sym_glClearDepthf, "glClearDepth", glsym_func_void);
1909 FALLBAK(_sym_glClearDepthf, glsym_func_void);
1910
1911 FINDSYM(_sym_glClearStencil, "glClearStencil", glsym_func_void);
1912 FALLBAK(_sym_glClearStencil, glsym_func_void);
1913
1914 FINDSYM(_sym_glColorMask, "glColorMask", glsym_func_void);
1915 FALLBAK(_sym_glColorMask, glsym_func_void);
1916
1917 FINDSYM(_sym_glCompileShader, "glCompileShader", glsym_func_void);
1918 FALLBAK(_sym_glCompileShader, glsym_func_void);
1919
1920 FINDSYM(_sym_glCompressedTexImage2D, "glCompressedTexImage2D", glsym_func_void);
1921 FALLBAK(_sym_glCompressedTexImage2D, glsym_func_void);
1922
1923 FINDSYM(_sym_glCompressedTexSubImage2D, "glCompressedTexSubImage2D", glsym_func_void);
1924 FALLBAK(_sym_glCompressedTexSubImage2D, glsym_func_void);
1925
1926 FINDSYM(_sym_glCopyTexImage2D, "glCopyTexImage2D", glsym_func_void);
1927 FALLBAK(_sym_glCopyTexImage2D, glsym_func_void);
1928
1929 FINDSYM(_sym_glCopyTexSubImage2D, "glCopyTexSubImage2D", glsym_func_void);
1930 FALLBAK(_sym_glCopyTexSubImage2D, glsym_func_void);
1931
1932 FINDSYM(_sym_glCreateProgram, "glCreateProgram", glsym_func_uint);
1933 FALLBAK(_sym_glCreateProgram, glsym_func_uint);
1934
1935 FINDSYM(_sym_glCreateShader, "glCreateShader", glsym_func_uint);
1936 FALLBAK(_sym_glCreateShader, glsym_func_uint);
1937
1938 FINDSYM(_sym_glCullFace, "glCullFace", glsym_func_void);
1939 FALLBAK(_sym_glCullFace, glsym_func_void);
1940
1941 FINDSYM(_sym_glDeleteBuffers, "glDeleteBuffers", glsym_func_void);
1942 FALLBAK(_sym_glDeleteBuffers, glsym_func_void);
1943
1944 FINDSYM(_sym_glDeleteFramebuffers, "glDeleteFramebuffers", glsym_func_void);
1945 FALLBAK(_sym_glDeleteFramebuffers, glsym_func_void);
1946
1947 FINDSYM(_sym_glDeleteProgram, "glDeleteProgram", glsym_func_void);
1948 FALLBAK(_sym_glDeleteProgram, glsym_func_void);
1949
1950 FINDSYM(_sym_glDeleteRenderbuffers, "glDeleteRenderbuffers", glsym_func_void);
1951 FALLBAK(_sym_glDeleteRenderbuffers, glsym_func_void);
1952
1953 FINDSYM(_sym_glDeleteShader, "glDeleteShader", glsym_func_void);
1954 FALLBAK(_sym_glDeleteShader, glsym_func_void);
1955
1956 FINDSYM(_sym_glDeleteTextures, "glDeleteTextures", glsym_func_void);
1957 FALLBAK(_sym_glDeleteTextures, glsym_func_void);
1958
1959 FINDSYM(_sym_glDepthFunc, "glDepthFunc", glsym_func_void);
1960 FALLBAK(_sym_glDepthFunc, glsym_func_void);
1961
1962 FINDSYM(_sym_glDepthMask, "glDepthMask", glsym_func_void);
1963 FALLBAK(_sym_glDepthMask, glsym_func_void);
1964
1965 FINDSYM(_sym_glDepthRangef, "glDepthRangef", glsym_func_void);
1966 FINDSYM(_sym_glDepthRangef, "glDepthRange", glsym_func_void);
1967 FALLBAK(_sym_glDepthRangef, glsym_func_void);
1968
1969 FINDSYM(_sym_glDetachShader, "glDetachShader", glsym_func_void);
1970 FALLBAK(_sym_glDetachShader, glsym_func_void);
1971
1972 FINDSYM(_sym_glDisable, "glDisable", glsym_func_void);
1973 FALLBAK(_sym_glDisable, glsym_func_void);
1974
1975 FINDSYM(_sym_glDisableVertexAttribArray, "glDisableVertexAttribArray", glsym_func_void);
1976 FALLBAK(_sym_glDisableVertexAttribArray, glsym_func_void);
1977
1978 FINDSYM(_sym_glDrawArrays, "glDrawArrays", glsym_func_void);
1979 FALLBAK(_sym_glDrawArrays, glsym_func_void);
1980
1981 FINDSYM(_sym_glDrawElements, "glDrawElements", glsym_func_void);
1982 FALLBAK(_sym_glDrawElements, glsym_func_void);
1983
1984 FINDSYM(_sym_glEnable, "glEnable", glsym_func_void);
1985 FALLBAK(_sym_glEnable, glsym_func_void);
1986
1987 FINDSYM(_sym_glEnableVertexAttribArray, "glEnableVertexAttribArray", glsym_func_void);
1988 FALLBAK(_sym_glEnableVertexAttribArray, glsym_func_void);
1989
1990 FINDSYM(_sym_glFinish, "glFinish", glsym_func_void);
1991 FALLBAK(_sym_glFinish, glsym_func_void);
1992
1993 FINDSYM(_sym_glFlush, "glFlush", glsym_func_void);
1994 FALLBAK(_sym_glFlush, glsym_func_void);
1995
1996 FINDSYM(_sym_glFramebufferRenderbuffer, "glFramebufferRenderbuffer", glsym_func_void);
1997 FALLBAK(_sym_glFramebufferRenderbuffer, glsym_func_void);
1998
1999 FINDSYM(_sym_glFramebufferTexture2D, "glFramebufferTexture2D", glsym_func_void);
2000 FALLBAK(_sym_glFramebufferTexture2D, glsym_func_void);
2001
2002 FINDSYM(_sym_glFrontFace, "glFrontFace", glsym_func_void);
2003 FALLBAK(_sym_glFrontFace, glsym_func_void);
2004
2005 FINDSYM(_sym_glGenBuffers, "glGenBuffers", glsym_func_void);
2006 FALLBAK(_sym_glGenBuffers, glsym_func_void);
2007
2008 FINDSYM(_sym_glGenerateMipmap, "glGenerateMipmap", glsym_func_void);
2009 FALLBAK(_sym_glGenerateMipmap, glsym_func_void);
2010
2011 FINDSYM(_sym_glGenFramebuffers, "glGenFramebuffers", glsym_func_void);
2012 FALLBAK(_sym_glGenFramebuffers, glsym_func_void);
2013
2014 FINDSYM(_sym_glGenRenderbuffers, "glGenRenderbuffers", glsym_func_void);
2015 FALLBAK(_sym_glGenRenderbuffers, glsym_func_void);
2016
2017 FINDSYM(_sym_glGenTextures, "glGenTextures", glsym_func_void);
2018 FALLBAK(_sym_glGenTextures, glsym_func_void);
2019
2020 FINDSYM(_sym_glGetActiveAttrib, "glGetActiveAttrib", glsym_func_void);
2021 FALLBAK(_sym_glGetActiveAttrib, glsym_func_void);
2022
2023 FINDSYM(_sym_glGetActiveUniform, "glGetActiveUniform", glsym_func_void);
2024 FALLBAK(_sym_glGetActiveUniform, glsym_func_void);
2025
2026 FINDSYM(_sym_glGetAttachedShaders, "glGetAttachedShaders", glsym_func_void);
2027 FALLBAK(_sym_glGetAttachedShaders, glsym_func_void);
2028
2029 FINDSYM(_sym_glGetAttribLocation, "glGetAttribLocation", glsym_func_int);
2030 FALLBAK(_sym_glGetAttribLocation, glsym_func_int);
2031
2032 FINDSYM(_sym_glGetBooleanv, "glGetBooleanv", glsym_func_void);
2033 FALLBAK(_sym_glGetBooleanv, glsym_func_void);
2034
2035 FINDSYM(_sym_glGetBufferParameteriv, "glGetBufferParameteriv", glsym_func_void);
2036 FALLBAK(_sym_glGetBufferParameteriv, glsym_func_void);
2037
2038 FINDSYM(_sym_glGetError, "glGetError", glsym_func_uint);
2039 FALLBAK(_sym_glGetError, glsym_func_uint);
2040
2041 FINDSYM(_sym_glGetFloatv, "glGetFloatv", glsym_func_void);
2042 FALLBAK(_sym_glGetFloatv, glsym_func_void);
2043
2044 FINDSYM(_sym_glGetFramebufferAttachmentParameteriv, "glGetFramebufferAttachmentParameteriv", glsym_func_void);
2045 FALLBAK(_sym_glGetFramebufferAttachmentParameteriv, glsym_func_void);
2046
2047 FINDSYM(_sym_glGetIntegerv, "glGetIntegerv", glsym_func_void);
2048 FALLBAK(_sym_glGetIntegerv, glsym_func_void);
2049
2050 FINDSYM(_sym_glGetProgramiv, "glGetProgramiv", glsym_func_void);
2051 FALLBAK(_sym_glGetProgramiv, glsym_func_void);
2052
2053 FINDSYM(_sym_glGetProgramInfoLog, "glGetProgramInfoLog", glsym_func_void);
2054 FALLBAK(_sym_glGetProgramInfoLog, glsym_func_void);
2055
2056 FINDSYM(_sym_glGetRenderbufferParameteriv, "glGetRenderbufferParameteriv", glsym_func_void);
2057 FALLBAK(_sym_glGetRenderbufferParameteriv, glsym_func_void);
2058
2059 FINDSYM(_sym_glGetShaderiv, "glGetShaderiv", glsym_func_void);
2060 FALLBAK(_sym_glGetShaderiv, glsym_func_void);
2061
2062 FINDSYM(_sym_glGetShaderInfoLog, "glGetShaderInfoLog", glsym_func_void);
2063 FALLBAK(_sym_glGetShaderInfoLog, glsym_func_void);
2064
2065 FINDSYM(_sym_glGetShaderPrecisionFormat, "glGetShaderPrecisionFormat", glsym_func_void);
2066 FALLBAK(_sym_glGetShaderPrecisionFormat, glsym_func_void);
2067
2068 FINDSYM(_sym_glGetShaderSource, "glGetShaderSource", glsym_func_void);
2069 FALLBAK(_sym_glGetShaderSource, glsym_func_void);
2070
2071 FINDSYM(_sym_glGetString, "glGetString", glsym_func_uchar_ptr);
2072 FALLBAK(_sym_glGetString, glsym_func_const_uchar_ptr);
2073
2074 FINDSYM(_sym_glGetTexParameterfv, "glGetTexParameterfv", glsym_func_void);
2075 FALLBAK(_sym_glGetTexParameterfv, glsym_func_void);
2076
2077 FINDSYM(_sym_glGetTexParameteriv, "glGetTexParameteriv", glsym_func_void);
2078 FALLBAK(_sym_glGetTexParameteriv, glsym_func_void);
2079
2080 FINDSYM(_sym_glGetUniformfv, "glGetUniformfv", glsym_func_void);
2081 FALLBAK(_sym_glGetUniformfv, glsym_func_void);
2082
2083 FINDSYM(_sym_glGetUniformiv, "glGetUniformiv", glsym_func_void);
2084 FALLBAK(_sym_glGetUniformiv, glsym_func_void);
2085
2086 FINDSYM(_sym_glGetUniformLocation, "glGetUniformLocation", glsym_func_int);
2087 FALLBAK(_sym_glGetUniformLocation, glsym_func_int);
2088
2089 FINDSYM(_sym_glGetVertexAttribfv, "glGetVertexAttribfv", glsym_func_void);
2090 FALLBAK(_sym_glGetVertexAttribfv, glsym_func_void);
2091
2092 FINDSYM(_sym_glGetVertexAttribiv, "glGetVertexAttribiv", glsym_func_void);
2093 FALLBAK(_sym_glGetVertexAttribiv, glsym_func_void);
2094
2095 FINDSYM(_sym_glGetVertexAttribPointerv, "glGetVertexAttribPointerv", glsym_func_void);
2096 FALLBAK(_sym_glGetVertexAttribPointerv, glsym_func_void);
2097
2098 FINDSYM(_sym_glHint, "glHint", glsym_func_void);
2099 FALLBAK(_sym_glHint, glsym_func_void);
2100
2101 FINDSYM(_sym_glIsBuffer, "glIsBuffer", glsym_func_uchar);
2102 FALLBAK(_sym_glIsBuffer, glsym_func_uchar);
2103
2104 FINDSYM(_sym_glIsEnabled, "glIsEnabled", glsym_func_uchar);
2105 FALLBAK(_sym_glIsEnabled, glsym_func_uchar);
2106
2107 FINDSYM(_sym_glIsFramebuffer, "glIsFramebuffer", glsym_func_uchar);
2108 FALLBAK(_sym_glIsFramebuffer, glsym_func_uchar);
2109
2110 FINDSYM(_sym_glIsProgram, "glIsProgram", glsym_func_uchar);
2111 FALLBAK(_sym_glIsProgram, glsym_func_uchar);
2112
2113 FINDSYM(_sym_glIsRenderbuffer, "glIsRenderbuffer", glsym_func_uchar);
2114 FALLBAK(_sym_glIsRenderbuffer, glsym_func_uchar);
2115
2116 FINDSYM(_sym_glIsShader, "glIsShader", glsym_func_uchar);
2117 FALLBAK(_sym_glIsShader, glsym_func_uchar);
2118
2119 FINDSYM(_sym_glIsTexture, "glIsTexture", glsym_func_uchar);
2120 FALLBAK(_sym_glIsTexture, glsym_func_uchar);
2121
2122 FINDSYM(_sym_glLineWidth, "glLineWidth", glsym_func_void);
2123 FALLBAK(_sym_glLineWidth, glsym_func_void);
2124
2125 FINDSYM(_sym_glLinkProgram, "glLinkProgram", glsym_func_void);
2126 FALLBAK(_sym_glLinkProgram, glsym_func_void);
2127
2128 FINDSYM(_sym_glPixelStorei, "glPixelStorei", glsym_func_void);
2129 FALLBAK(_sym_glPixelStorei, glsym_func_void);
2130
2131 FINDSYM(_sym_glPolygonOffset, "glPolygonOffset", glsym_func_void);
2132 FALLBAK(_sym_glPolygonOffset, glsym_func_void);
2133
2134 FINDSYM(_sym_glReadPixels, "glReadPixels", glsym_func_void);
2135 FALLBAK(_sym_glReadPixels, glsym_func_void);
2136
2137 FINDSYM(_sym_glReleaseShaderCompiler, "glReleaseShaderCompiler", glsym_func_void);
2138 FALLBAK(_sym_glReleaseShaderCompiler, glsym_func_void);
2139
2140 FINDSYM(_sym_glRenderbufferStorage, "glRenderbufferStorage", glsym_func_void);
2141 FALLBAK(_sym_glRenderbufferStorage, glsym_func_void);
2142
2143 FINDSYM(_sym_glSampleCoverage, "glSampleCoverage", glsym_func_void);
2144 FALLBAK(_sym_glSampleCoverage, glsym_func_void);
2145
2146 FINDSYM(_sym_glScissor, "glScissor", glsym_func_void);
2147 FALLBAK(_sym_glScissor, glsym_func_void);
2148
2149 FINDSYM(_sym_glShaderBinary, "glShaderBinary", glsym_func_void);
2150 FALLBAK(_sym_glShaderBinary, glsym_func_void);
2151
2152 FINDSYM(_sym_glShaderSource, "glShaderSource", glsym_func_void);
2153 FALLBAK(_sym_glShaderSource, glsym_func_void);
2154
2155 FINDSYM(_sym_glStencilFunc, "glStencilFunc", glsym_func_void);
2156 FALLBAK(_sym_glStencilFunc, glsym_func_void);
2157
2158 FINDSYM(_sym_glStencilFuncSeparate, "glStencilFuncSeparate", glsym_func_void);
2159 FALLBAK(_sym_glStencilFuncSeparate, glsym_func_void);
2160
2161 FINDSYM(_sym_glStencilMask, "glStencilMask", glsym_func_void);
2162 FALLBAK(_sym_glStencilMask, glsym_func_void);
2163
2164 FINDSYM(_sym_glStencilMaskSeparate, "glStencilMaskSeparate", glsym_func_void);
2165 FALLBAK(_sym_glStencilMaskSeparate, glsym_func_void);
2166
2167 FINDSYM(_sym_glStencilOp, "glStencilOp", glsym_func_void);
2168 FALLBAK(_sym_glStencilOp, glsym_func_void);
2169
2170 FINDSYM(_sym_glStencilOpSeparate, "glStencilOpSeparate", glsym_func_void);
2171 FALLBAK(_sym_glStencilOpSeparate, glsym_func_void);
2172
2173 FINDSYM(_sym_glTexImage2D, "glTexImage2D", glsym_func_void);
2174 FALLBAK(_sym_glTexImage2D, glsym_func_void);
2175
2176 FINDSYM(_sym_glTexParameterf, "glTexParameterf", glsym_func_void);
2177 FALLBAK(_sym_glTexParameterf, glsym_func_void);
2178
2179 FINDSYM(_sym_glTexParameterfv, "glTexParameterfv", glsym_func_void);
2180 FALLBAK(_sym_glTexParameterfv, glsym_func_void);
2181
2182 FINDSYM(_sym_glTexParameteri, "glTexParameteri", glsym_func_void);
2183 FALLBAK(_sym_glTexParameteri, glsym_func_void);
2184
2185 FINDSYM(_sym_glTexParameteriv, "glTexParameteriv", glsym_func_void);
2186 FALLBAK(_sym_glTexParameteriv, glsym_func_void);
2187
2188 FINDSYM(_sym_glTexSubImage2D, "glTexSubImage2D", glsym_func_void);
2189 FALLBAK(_sym_glTexSubImage2D, glsym_func_void);
2190
2191 FINDSYM(_sym_glUniform1f, "glUniform1f", glsym_func_void);
2192 FALLBAK(_sym_glUniform1f, glsym_func_void);
2193
2194 FINDSYM(_sym_glUniform1fv, "glUniform1fv", glsym_func_void);
2195 FALLBAK(_sym_glUniform1fv, glsym_func_void);
2196
2197 FINDSYM(_sym_glUniform1i, "glUniform1i", glsym_func_void);
2198 FALLBAK(_sym_glUniform1i, glsym_func_void);
2199
2200 FINDSYM(_sym_glUniform1iv, "glUniform1iv", glsym_func_void);
2201 FALLBAK(_sym_glUniform1iv, glsym_func_void);
2202
2203 FINDSYM(_sym_glUniform2f, "glUniform2f", glsym_func_void);
2204 FALLBAK(_sym_glUniform2f, glsym_func_void);
2205
2206 FINDSYM(_sym_glUniform2fv, "glUniform2fv", glsym_func_void);
2207 FALLBAK(_sym_glUniform2fv, glsym_func_void);
2208
2209 FINDSYM(_sym_glUniform2i, "glUniform2i", glsym_func_void);
2210 FALLBAK(_sym_glUniform2i, glsym_func_void);
2211
2212 FINDSYM(_sym_glUniform2iv, "glUniform2iv", glsym_func_void);
2213 FALLBAK(_sym_glUniform2iv, glsym_func_void);
2214
2215 FINDSYM(_sym_glUniform3f, "glUniform3f", glsym_func_void);
2216 FALLBAK(_sym_glUniform3f, glsym_func_void);
2217
2218 FINDSYM(_sym_glUniform3fv, "glUniform3fv", glsym_func_void);
2219 FALLBAK(_sym_glUniform3fv, glsym_func_void);
2220
2221 FINDSYM(_sym_glUniform3i, "glUniform3i", glsym_func_void);
2222 FALLBAK(_sym_glUniform3i, glsym_func_void);
2223
2224 FINDSYM(_sym_glUniform3iv, "glUniform3iv", glsym_func_void);
2225 FALLBAK(_sym_glUniform3iv, glsym_func_void);
2226
2227 FINDSYM(_sym_glUniform4f, "glUniform4f", glsym_func_void);
2228 FALLBAK(_sym_glUniform4f, glsym_func_void);
2229
2230 FINDSYM(_sym_glUniform4fv, "glUniform4fv", glsym_func_void);
2231 FALLBAK(_sym_glUniform4fv, glsym_func_void);
2232
2233 FINDSYM(_sym_glUniform4i, "glUniform4i", glsym_func_void);
2234 FALLBAK(_sym_glUniform4i, glsym_func_void);
2235
2236 FINDSYM(_sym_glUniform4iv, "glUniform4iv", glsym_func_void);
2237 FALLBAK(_sym_glUniform4iv, glsym_func_void);
2238
2239 FINDSYM(_sym_glUniformMatrix2fv, "glUniformMatrix2fv", glsym_func_void);
2240 FALLBAK(_sym_glUniformMatrix2fv, glsym_func_void);
2241
2242 FINDSYM(_sym_glUniformMatrix3fv, "glUniformMatrix3fv", glsym_func_void);
2243 FALLBAK(_sym_glUniformMatrix3fv, glsym_func_void);
2244
2245 FINDSYM(_sym_glUniformMatrix4fv, "glUniformMatrix4fv", glsym_func_void);
2246 FALLBAK(_sym_glUniformMatrix4fv, glsym_func_void);
2247
2248 FINDSYM(_sym_glUseProgram, "glUseProgram", glsym_func_void);
2249 FALLBAK(_sym_glUseProgram, glsym_func_void);
2250
2251 FINDSYM(_sym_glValidateProgram, "glValidateProgram", glsym_func_void);
2252 FALLBAK(_sym_glValidateProgram, glsym_func_void);
2253
2254 FINDSYM(_sym_glVertexAttrib1f, "glVertexAttrib1f", glsym_func_void);
2255 FALLBAK(_sym_glVertexAttrib1f, glsym_func_void);
2256
2257 FINDSYM(_sym_glVertexAttrib1fv, "glVertexAttrib1fv", glsym_func_void);
2258 FALLBAK(_sym_glVertexAttrib1fv, glsym_func_void);
2259
2260 FINDSYM(_sym_glVertexAttrib2f, "glVertexAttrib2f", glsym_func_void);
2261 FALLBAK(_sym_glVertexAttrib2f, glsym_func_void);
2262
2263 FINDSYM(_sym_glVertexAttrib2fv, "glVertexAttrib2fv", glsym_func_void);
2264 FALLBAK(_sym_glVertexAttrib2fv, glsym_func_void);
2265
2266 FINDSYM(_sym_glVertexAttrib3f, "glVertexAttrib3f", glsym_func_void);
2267 FALLBAK(_sym_glVertexAttrib3f, glsym_func_void);
2268
2269 FINDSYM(_sym_glVertexAttrib3fv, "glVertexAttrib3fv", glsym_func_void);
2270 FALLBAK(_sym_glVertexAttrib3fv, glsym_func_void);
2271
2272 FINDSYM(_sym_glVertexAttrib4f, "glVertexAttrib4f", glsym_func_void);
2273 FALLBAK(_sym_glVertexAttrib4f, glsym_func_void);
2274
2275 FINDSYM(_sym_glVertexAttrib4fv, "glVertexAttrib4fv", glsym_func_void);
2276 FALLBAK(_sym_glVertexAttrib4fv, glsym_func_void);
2277
2278 FINDSYM(_sym_glVertexAttribPointer, "glVertexAttribPointer", glsym_func_void);
2279 FALLBAK(_sym_glVertexAttribPointer, glsym_func_void);
2280
2281 FINDSYM(_sym_glViewport, "glViewport", glsym_func_void);
2282 FALLBAK(_sym_glViewport, glsym_func_void);
2283
2284#undef FINDSYM
2285#undef FALLBAK
2286
2287 // Checking to see if this function exists is a poor but reasonable way to
2288 // check if it's gles but it works for now
2289 if (_sym_glGetShaderPrecisionFormat != (typeof(_sym_glGetShaderPrecisionFormat))sym_missing )
2290 {
2291 DBG("GL Library is GLES.");
2292 gl_lib_is_gles = 1;
2293 }
2294
2295 return 1;
2296}
2297
2298//--------------------------------------------------------------//
2299// Wrapped GL APIs to handle desktop compatibility
2300
2301// Stripping precision code from GLES shader for desktop compatibility
2302// Code adopted from Meego GL code. Temporary Fix.
2303static const char *
2304opengl_strtok(const char *s, int *n, char **saveptr, char *prevbuf)
2305{
2306 char *start;
2307 char *ret;
2308 char *p;
2309 int retlen;
2310 static const char *delim = " \t\n\r/";
2311
2312 if (prevbuf) free(prevbuf);
2313
2314 if (s)
2315 *saveptr = (char *)s;
2316 else
2317 {
2318 if (!(*saveptr) || !(*n))
2319 return NULL;
2320 s = *saveptr;
2321 }
2322
2323 for (; *n && strchr(delim, *s); s++, (*n)--)
2324 {
2325 if (*s == '/' && *n > 1)
2326 {
2327 if (s[1] == '/')
2328 {
2329 do
2330 {
2331 s++, (*n)--;
2332 }
2333 while (*n > 1 && s[1] != '\n' && s[1] != '\r');
2334 }
2335 else if (s[1] == '*')
2336 {
2337 do
2338 {
2339 s++, (*n)--;
2340 }
2341 while (*n > 2 && (s[1] != '*' || s[2] != '/'));
2342 s++, (*n)--;
2343 }
2344 }
2345 }
2346
2347 start = (char *)s;
2348 for (; *n && *s && !strchr(delim, *s); s++, (*n)--);
2349 if (*n > 0) s++, (*n)--;
2350
2351 *saveptr = (char *)s;
2352
2353 retlen = s - start;
2354 ret = malloc(retlen + 1);
2355 p = ret;
2356
2357 while (retlen > 0)
2358 {
2359 if (*start == '/' && retlen > 1)
2360 {
2361 if (start[1] == '/')
2362 {
2363 do
2364 {
2365 start++, retlen--;
2366 }
2367 while (retlen > 1 && start[1] != '\n' && start[1] != '\r');
2368 start++, retlen--;
2369 continue;
2370 }
2371 else if (start[1] == '*')
2372 {
2373 do
2374 {
2375 start++, retlen--;
2376 }
2377 while (retlen > 2 && (start[1] != '*' || start[2] != '/'));
2378 start += 3, retlen -= 3;
2379 continue;
2380 }
2381 }
2382 *(p++) = *(start++), retlen--;
2383 }
2384
2385 *p = 0;
2386 return ret;
2387}
2388
2389static char *
2390patch_gles_shader(const char *source, int length, int *patched_len)
2391{
2392 char *saveptr = NULL;
2393 char *sp;
2394 char *p = NULL;
2395
2396 if (!length) length = strlen(source);
2397
2398 *patched_len = 0;
2399 int patched_size = length;
2400 char *patched = malloc(patched_size + 1);
2401
2402 if (!patched) return NULL;
2403
2404 p = (char *)opengl_strtok(source, &length, &saveptr, NULL);
2405 for (; p; p = (char *)opengl_strtok(0, &length, &saveptr, p))
2406 {
2407 if (!strncmp(p, "lowp", 4) || !strncmp(p, "mediump", 7) || !strncmp(p, "highp", 5))
2408 {
2409 continue;
2410 }
2411 else if (!strncmp(p, "precision", 9))
2412 {
2413 while ((p = (char *)opengl_strtok(0, &length, &saveptr, p)) && !strchr(p, ';'));
2414 }
2415 else
2416 {
2417 if (!strncmp(p, "gl_MaxVertexUniformVectors", 26))
2418 {
2419 p = "(gl_MaxVertexUniformComponents / 4)";
2420 }
2421 else if (!strncmp(p, "gl_MaxFragmentUniformVectors", 28))
2422 {
2423 p = "(gl_MaxFragmentUniformComponents / 4)";
2424 }
2425 else if (!strncmp(p, "gl_MaxVaryingVectors", 20))
2426 {
2427 p = "(gl_MaxVaryingFloats / 4)";
2428 }
2429
2430 int new_len = strlen(p);
2431 if (*patched_len + new_len > patched_size)
2432 {
2433 patched_size *= 2;
2434 patched = realloc(patched, patched_size + 1);
2435
2436 if (!patched)
2437 return NULL;
2438 }
2439
2440 memcpy(patched + *patched_len, p, new_len);
2441 *patched_len += new_len;
2442 }
2443 }
2444
2445 patched[*patched_len] = 0;
2446 /* check that we don't leave dummy preprocessor lines */
2447 for (sp = patched; *sp;)
2448 {
2449 for (; *sp == ' ' || *sp == '\t'; sp++);
2450 if (!strncmp(sp, "#define", 7))
2451 {
2452 for (p = sp + 7; *p == ' ' || *p == '\t'; p++);
2453 if (*p == '\n' || *p == '\r' || *p == '/')
2454 {
2455 memset(sp, 0x20, 7);
2456 }
2457 }
2458 for (; *sp && *sp != '\n' && *sp != '\r'; sp++);
2459 for (; *sp == '\n' || *sp == '\r'; sp++);
2460 }
2461 return patched;
2462}
2463
2464static void
2465evgl_glShaderSource(GLuint shader, GLsizei count, const char** string, const GLint* length)
2466{
2467 int i = 0, len = 0;
2468
2469 char **s = malloc(count * sizeof(char*));
2470 GLint *l = malloc(count * sizeof(GLint));
2471
2472 memset(s, 0, count * sizeof(char*));
2473 memset(l, 0, count * sizeof(GLint));
2474
2475 for (i = 0; i < count; ++i)
2476 {
2477 if (length)
2478 {
2479 len = length[i];
2480 if (len < 0)
2481 len = string[i] ? strlen(string[i]) : 0;
2482 }
2483 else
2484 len = string[i] ? strlen(string[i]) : 0;
2485
2486 if (string[i])
2487 {
2488 s[i] = patch_gles_shader(string[i], len, &l[i]);
2489 if (!s[i])
2490 {
2491 while(i)
2492 free(s[--i]);
2493 free(l);
2494 free(s);
2495
2496 DBG("Patching Shader Failed.");
2497 return;
2498 }
2499 }
2500 else
2501 {
2502 s[i] = NULL;
2503 l[i] = 0;
2504 }
2505 }
2506
2507 _sym_glShaderSource(shader, count, (const char **)s, l);
2508
2509 while(i)
2510 free(s[--i]);
2511 free(l);
2512 free(s);
2513}
2514
2515
2516static void
2517evgl_glGetShaderPrecisionFormat(GLenum shadertype __UNUSED__, GLenum precisiontype __UNUSED__, GLint* range, GLint* precision)
2518{
2519 if (range)
2520 {
2521 range[0] = -126; // floor(log2(FLT_MIN))
2522 range[1] = 127; // floor(log2(FLT_MAX))
2523 }
2524 if (precision)
2525 {
2526 precision[0] = 24; // floor(-log2((1.0/16777218.0)));
2527 }
2528 return;
2529}
2530
2531static void
2532evgl_glReleaseShaderCompiler(void)
2533{
2534 DBG("Not supported in Desktop GL");
2535 return;
2536}
2537
2538static void
2539evgl_glShaderBinary(GLsizei n __UNUSED__, const GLuint* shaders __UNUSED__, GLenum binaryformat __UNUSED__, const void* binary __UNUSED__, GLsizei length __UNUSED__)
2540{
2541 // FIXME: need to dlsym/getprocaddress for this
2542 DBG("Not supported in Desktop GL");
2543 return;
2544 //n = binaryformat = length = 0;
2545 //shaders = binary = 0;
2546}
2547#endif
2548//--------------------------------------------------------------//
2549
2550
2551#ifdef EVAS_GL
2552static void
2553override_gl_apis(Evas_GL_API *api)
2554{
2555
2556 api->version = EVAS_GL_API_VERSION;
2557
2558#define ORD(f) EVAS_API_OVERRIDE(f, api, _sym_)
2559 // GLES 2.0
2560 ORD(glActiveTexture);
2561 ORD(glAttachShader);
2562 ORD(glBindAttribLocation);
2563 ORD(glBindBuffer);
2564 ORD(glBindFramebuffer);
2565 ORD(glBindRenderbuffer);
2566 ORD(glBindTexture);
2567 ORD(glBlendColor);
2568 ORD(glBlendEquation);
2569 ORD(glBlendEquationSeparate);
2570 ORD(glBlendFunc);
2571 ORD(glBlendFuncSeparate);
2572 ORD(glBufferData);
2573 ORD(glBufferSubData);
2574 ORD(glCheckFramebufferStatus);
2575 ORD(glClear);
2576 ORD(glClearColor);
2577 ORD(glClearDepthf);
2578 ORD(glClearStencil);
2579 ORD(glColorMask);
2580 ORD(glCompileShader);
2581 ORD(glCompressedTexImage2D);
2582 ORD(glCompressedTexSubImage2D);
2583 ORD(glCopyTexImage2D);
2584 ORD(glCopyTexSubImage2D);
2585 ORD(glCreateProgram);
2586 ORD(glCreateShader);
2587 ORD(glCullFace);
2588 ORD(glDeleteBuffers);
2589 ORD(glDeleteFramebuffers);
2590 ORD(glDeleteProgram);
2591 ORD(glDeleteRenderbuffers);
2592 ORD(glDeleteShader);
2593 ORD(glDeleteTextures);
2594 ORD(glDepthFunc);
2595 ORD(glDepthMask);
2596 ORD(glDepthRangef);
2597 ORD(glDetachShader);
2598 ORD(glDisable);
2599 ORD(glDisableVertexAttribArray);
2600 ORD(glDrawArrays);
2601 ORD(glDrawElements);
2602 ORD(glEnable);
2603 ORD(glEnableVertexAttribArray);
2604 ORD(glFinish);
2605 ORD(glFlush);
2606 ORD(glFramebufferRenderbuffer);
2607 ORD(glFramebufferTexture2D);
2608 ORD(glFrontFace);
2609 ORD(glGenBuffers);
2610 ORD(glGenerateMipmap);
2611 ORD(glGenFramebuffers);
2612 ORD(glGenRenderbuffers);
2613 ORD(glGenTextures);
2614 ORD(glGetActiveAttrib);
2615 ORD(glGetActiveUniform);
2616 ORD(glGetAttachedShaders);
2617 ORD(glGetAttribLocation);
2618 ORD(glGetBooleanv);
2619 ORD(glGetBufferParameteriv);
2620 ORD(glGetError);
2621 ORD(glGetFloatv);
2622 ORD(glGetFramebufferAttachmentParameteriv);
2623 ORD(glGetIntegerv);
2624 ORD(glGetProgramiv);
2625 ORD(glGetProgramInfoLog);
2626 ORD(glGetRenderbufferParameteriv);
2627 ORD(glGetShaderiv);
2628 ORD(glGetShaderInfoLog);
2629 ORD(glGetShaderPrecisionFormat);
2630 ORD(glGetShaderSource);
2631 ORD(glGetString); // FIXME
2632 ORD(glGetTexParameterfv);
2633 ORD(glGetTexParameteriv);
2634 ORD(glGetUniformfv);
2635 ORD(glGetUniformiv);
2636 ORD(glGetUniformLocation);
2637 ORD(glGetVertexAttribfv);
2638 ORD(glGetVertexAttribiv);
2639 ORD(glGetVertexAttribPointerv);
2640 ORD(glHint);
2641 ORD(glIsBuffer);
2642 ORD(glIsEnabled);
2643 ORD(glIsFramebuffer);
2644 ORD(glIsProgram);
2645 ORD(glIsRenderbuffer);
2646 ORD(glIsShader);
2647 ORD(glIsTexture);
2648 ORD(glLineWidth);
2649 ORD(glLinkProgram);
2650 ORD(glPixelStorei);
2651 ORD(glPolygonOffset);
2652 ORD(glReadPixels);
2653 ORD(glReleaseShaderCompiler);
2654 ORD(glRenderbufferStorage);
2655 ORD(glSampleCoverage);
2656 ORD(glScissor);
2657 ORD(glShaderBinary);
2658 ORD(glShaderSource);
2659 ORD(glStencilFunc);
2660 ORD(glStencilFuncSeparate);
2661 ORD(glStencilMask);
2662 ORD(glStencilMaskSeparate);
2663 ORD(glStencilOp);
2664 ORD(glStencilOpSeparate);
2665 ORD(glTexImage2D);
2666 ORD(glTexParameterf);
2667 ORD(glTexParameterfv);
2668 ORD(glTexParameteri);
2669 ORD(glTexParameteriv);
2670 ORD(glTexSubImage2D);
2671 ORD(glUniform1f);
2672 ORD(glUniform1fv);
2673 ORD(glUniform1i);
2674 ORD(glUniform1iv);
2675 ORD(glUniform2f);
2676 ORD(glUniform2fv);
2677 ORD(glUniform2i);
2678 ORD(glUniform2iv);
2679 ORD(glUniform3f);
2680 ORD(glUniform3fv);
2681 ORD(glUniform3i);
2682 ORD(glUniform3iv);
2683 ORD(glUniform4f);
2684 ORD(glUniform4fv);
2685 ORD(glUniform4i);
2686 ORD(glUniform4iv);
2687 ORD(glUniformMatrix2fv);
2688 ORD(glUniformMatrix3fv);
2689 ORD(glUniformMatrix4fv);
2690 ORD(glUseProgram);
2691 ORD(glValidateProgram);
2692 ORD(glVertexAttrib1f);
2693 ORD(glVertexAttrib1fv);
2694 ORD(glVertexAttrib2f);
2695 ORD(glVertexAttrib2fv);
2696 ORD(glVertexAttrib3f);
2697 ORD(glVertexAttrib3fv);
2698 ORD(glVertexAttrib4f);
2699 ORD(glVertexAttrib4fv);
2700 ORD(glVertexAttribPointer);
2701 ORD(glViewport);
2702#undef ORD
2703
2704#define ORD(f) EVAS_API_OVERRIDE(f, &gl_funcs, evgl_)
2705 if (!gl_lib_is_gles)
2706 {
2707 // Override functions wrapped by Evas_GL
2708 // GLES2.0 API compat on top of desktop gl
2709 ORD(glGetShaderPrecisionFormat);
2710 ORD(glReleaseShaderCompiler);
2711 ORD(glShaderBinary);
2712 }
2713
2714 ORD(glShaderSource); // Do precision stripping in both cases
2715#undef ORD
2716}
2717#endif
2718
2719//-------------------------------------------//
2720static int
2721gl_lib_init(void)
2722{
2723#ifdef EVAS_GL
2724 // dlopen OSMesa
2725 gl_lib_handle = dlopen("libOSMesa.so.1", RTLD_NOW);
2726 if (!gl_lib_handle) gl_lib_handle = dlopen("libOSMesa.so", RTLD_NOW);
2727 if (!gl_lib_handle)
2728 {
2729 DBG("Unable to open libOSMesa: %s", dlerror());
2730 return 0;
2731 }
2732
2733 //------------------------------------------------//
2734 if (!glue_sym_init()) return 0;
2735 if (!gl_sym_init()) return 0;
2736
2737 override_gl_apis(&gl_funcs);
2738
2739 return 1;
2740#else
2741 return 0;
2742#endif
2743}
2744
2745
2746static void
2747init_gl(void)
2748{
2749 DBG("Initializing Software OpenGL APIs...\n");
2750
2751 if (!gl_lib_init())
2752 DBG("Unable to support EvasGL in this engine module. Install OSMesa to get it running");
2753 else
2754 {
2755#define ORD(f) EVAS_API_OVERRIDE(f, &func, eng_)
2756 ORD(gl_surface_create);
2757 ORD(gl_surface_destroy);
2758 ORD(gl_context_create);
2759 ORD(gl_context_destroy);
2760 ORD(gl_make_current);
2761 ORD(gl_string_query); // FIXME: Need to implement
2762 ORD(gl_proc_address_get); // FIXME: Need to implement
2763 ORD(gl_native_surface_get);
2764 ORD(gl_api_get);
2765#undef ORD
2766 }
2767}
2768
2769
2770/*
2771 *****
2772 **
2773 ** MODULE ACCESSIBLE API API
2774 **
2775 *****
2776 */
2777
2778static int
2779module_open(Evas_Module *em)
2780{
2781 if (!em) return 0;
2782 _evas_soft_gen_log_dom = eina_log_domain_register
2783 ("evas-software_generic", EVAS_DEFAULT_LOG_COLOR);
2784 if(_evas_soft_gen_log_dom<0)
2785 {
2786 EINA_LOG_ERR("Can not create a module log domain.");
2787 return 0;
2788 }
2789
2790 init_gl();
2791
2792 em->functions = (void *)(&func);
2793 cpunum = eina_cpu_count();
2794 return 1;
2795}
2796
2797static void
2798module_close(Evas_Module *em __UNUSED__)
2799{
2800 eina_log_domain_unregister(_evas_soft_gen_log_dom);
2801}
2802
2803static Evas_Module_Api evas_modapi =
2804{
2805 EVAS_MODULE_API_VERSION,
2806 "software_generic",
2807 "none",
2808 {
2809 module_open,
2810 module_close
2811 }
2812};
2813
2814EVAS_MODULE_DEFINE(EVAS_MODULE_TYPE_ENGINE, engine, software_generic);
2815
2816#ifndef EVAS_STATIC_BUILD_SOFTWARE_GENERIC
2817EVAS_EINA_MODULE_DEFINE(engine, software_generic);
2818#endif