diff options
Diffstat (limited to 'libraries/evas/src/modules/engines/gl_common/shader/yuv_nomul_frag.h')
-rw-r--r-- | libraries/evas/src/modules/engines/gl_common/shader/yuv_nomul_frag.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/libraries/evas/src/modules/engines/gl_common/shader/yuv_nomul_frag.h b/libraries/evas/src/modules/engines/gl_common/shader/yuv_nomul_frag.h new file mode 100644 index 0000000..ee5855c --- /dev/null +++ b/libraries/evas/src/modules/engines/gl_common/shader/yuv_nomul_frag.h | |||
@@ -0,0 +1,19 @@ | |||
1 | "#ifdef GL_ES\n" | ||
2 | "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" | ||
3 | "precision highp float;\n" | ||
4 | "#else\n" | ||
5 | "precision mediump float;\n" | ||
6 | "#endif\n" | ||
7 | "#endif\n" | ||
8 | "uniform sampler2D tex, texu, texv;\n" | ||
9 | "varying vec2 tex_c, tex_c2, tex_c3;\n" | ||
10 | "void main()\n" | ||
11 | "{\n" | ||
12 | " const mat4 yuv2rgb = mat4( 1.16400, 1.16400, 1.16400, 0.00000,\n" | ||
13 | " 0.00000, -0.34410, 1.77200, 0.00000,\n" | ||
14 | " 1.40200, -0.71410, 0.00000, 0.00000,\n" | ||
15 | " -0.77380, 0.45630, -0.95880, 1.00000);\n" | ||
16 | " gl_FragColor = yuv2rgb * vec4(texture2D(tex, tex_c.xy).r,\n" | ||
17 | " texture2D(texu, tex_c2.xy).r,\n" | ||
18 | " texture2D(texv, tex_c3.xy).r, 1.0);\n" | ||
19 | "}\n" | ||