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-rw-r--r--libraries/evas/src/modules/engines/gl_common/shader/yuv_frag_s3c6410.asm46
1 files changed, 46 insertions, 0 deletions
diff --git a/libraries/evas/src/modules/engines/gl_common/shader/yuv_frag_s3c6410.asm b/libraries/evas/src/modules/engines/gl_common/shader/yuv_frag_s3c6410.asm
new file mode 100644
index 0000000..9a10bf0
--- /dev/null
+++ b/libraries/evas/src/modules/engines/gl_common/shader/yuv_frag_s3c6410.asm
@@ -0,0 +1,46 @@
1
2#-------------------------------------------------
3# ORION - OpenGL ES 2.0 Shading Language Compiler
4# SAMSUNG INDIA SOFTWARE OPERATIONS PVT. LTD.
5# Compiler Version : v04.00.09
6# Release Date : 19.01.2009
7# FIMG VERSION : FIMGv1.5
8# Optimizer Options : -O --nolodcalc
9#-------------------------------------------------
10
11# hand optimised - removed useless ops
12
13ps_3_0
14
15fimg_version 0x01020000
16
17dcl_s2_tex s0
18dcl_s2_texu s1
19dcl_s2_texv s2
20dcl_f4_col v3.x
21dcl_f2_tex_c v0.x
22dcl_f2_tex_c2 v1.x
23dcl_f2_tex_c3 v2.x
24
25def c2, 1.164000, 1.164000, 1.164000, 0.000000
26def c3, 0.000000, -0.344100, 1.772000, 0.000000
27def c4, 1.402000, -0.714100, 0.000000, 0.000000
28def c5, -0.773800, 0.456300, -0.958800, 1.000000
29def c6, 1.000000, 0.000000, 0.000000, 0.000000
30
31label start
32label main_
33mul r0.xyzw, c6.xxyy, v0.xyyy # tex_c=v0.xyyy
34texld r0.xyzw, r0.xyzw, s0 # tex=s0
35mul r1.xyzw, c6.xxyy, v1.xyyy # tex_c2=v1.xyyy
36texld r1.xyzw, r1.xyzw, s1 # texu=s1
37mul r2.xyzw, c6.xxyy, v2.xyyy # tex_c3=v2.xyyy
38texld r2.xyzw, r2.xyzw, s2 # texv=s2
39mul r3.xyzw, c2.xyzw, r0.xxxx # yuv=r0.xxxx
40mad r3.xyzw, c3.xyzw, r1.xxxx, r3.xyzw # yuv=r1.xxxx
41mad r3.xyzw, c4.xyzw, r2.xxxx, r3.xyzw # yuv=r2.xxxx
42mov r4.xyzw, c5.xyzw
43mad r3.xyzw, r4.xyzw, c6.xxxx, r3.xyzw # yuv=c6.xxxx
44mul_sat oColor.xyzw, r3.xyzw, v3.xyzw # gl_FragColor=oColor.xyzw, col=v3.xyzw
45label main_end
46ret