diff options
Diffstat (limited to '')
-rw-r--r-- | libraries/evas/src/modules/engines/gl_common/shader/filter_sepia_nomul.h | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/libraries/evas/src/modules/engines/gl_common/shader/filter_sepia_nomul.h b/libraries/evas/src/modules/engines/gl_common/shader/filter_sepia_nomul.h new file mode 100644 index 0000000..23af9ec --- /dev/null +++ b/libraries/evas/src/modules/engines/gl_common/shader/filter_sepia_nomul.h | |||
@@ -0,0 +1,18 @@ | |||
1 | "#ifdef GL_ES\n" | ||
2 | "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" | ||
3 | "precision highp float;\n" | ||
4 | "#else\n" | ||
5 | "precision mediump float;\n" | ||
6 | "#endif\n" | ||
7 | "#endif\n" | ||
8 | "uniform sampler2D tex;\n" | ||
9 | "varying vec4 col;\n" | ||
10 | "varying vec2 tex_c;\n" | ||
11 | "void main()\n" | ||
12 | "{\n" | ||
13 | " vec3 inp = texture2D(tex,tex_c.xy).abg;\n" | ||
14 | " gl_FragColor.r = dot(inp, vec3(.393, .769, .189));\n" | ||
15 | " gl_FragColor.g = dot(inp, vec3(.349, .686, .168));\n" | ||
16 | " gl_FragColor.b = dot(inp, vec3(.272, .534, .131));\n" | ||
17 | " gl_FragColor.a = texture2D(tex,tex_c.xy).r;\n" | ||
18 | "}\n" | ||