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1Refer to - docs/BVJ.html
2
3BVJ is extensions to the BVH animation format used by SL technology.
4It's in the ClientHamr section coz on the server side, they are just
5dealt with as blobs to be sent to the viewers. This may change if we
6implement animating link sets, and interaction with the sim physics.
7
8Also -
9======
10
11Some useful links for actually writing animation code -
12
13https://en.wikipedia.org/wiki/Portal:Computer_graphics
14https://en.wikipedia.org/wiki/3D_computer_graphics
15https://en.wikipedia.org/wiki/Skeletal_animation
16https://en.wikipedia.org/wiki/Morph_target_animation
17https://en.wikipedia.org/wiki/Inverse_kinematics
18
19http://bvhacker.com/
20http://www.character-studio.net/bvh_file_specification.htm