diff options
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 7 |
1 files changed, 0 insertions, 7 deletions
@@ -3,11 +3,6 @@ FIXES - | |||
3 | LuaSL crashes | 3 | LuaSL crashes |
4 | ------------- | 4 | ------------- |
5 | 5 | ||
6 | In 00b7923f-dcd9-4d13-b850-ce3298943663_script.lsl and lots of similar | ||
7 | scripts, functions refer to globals that are declared AFTER. This | ||
8 | causes LuaSL to segie at output time. This is apparently legal in LSL, | ||
9 | at least in OpenSim's version. At least it's legal in Lua to. | ||
10 | |||
11 | Hmmm, empty functions get no end, that's NOT legal in Lua. | 6 | Hmmm, empty functions get no end, that's NOT legal in Lua. |
12 | 7 | ||
13 | Project paths | 8 | Project paths |
@@ -52,8 +47,6 @@ Irrlicht is flickering like crazy. Hmm, might be Irrlicht's fault, | |||
52 | mostly it flickers to black, but I've seen it flicker to the first frame | 47 | mostly it flickers to black, but I've seen it flicker to the first frame |
53 | of the GL demo. On the other hand, it shows the Elm background usually. | 48 | of the GL demo. On the other hand, it shows the Elm background usually. |
54 | 49 | ||
55 | LuaSL grew a couple of bugs when I upgraded to LuaJIT 2.0.1 package. | ||
56 | |||
57 | GL viewport aspect ratio should remain stable through resizes. | 50 | GL viewport aspect ratio should remain stable through resizes. |
58 | 51 | ||
59 | 52 | ||