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-rw-r--r--README5
-rw-r--r--docs/ClientHamr/README2
-rw-r--r--docs/ClientHamr/README.BVJ2
-rw-r--r--docs/ClientHamr/README.IAE2
-rw-r--r--docs/README.LuaSL2
-rw-r--r--docs/README.WTF2
-rw-r--r--docs/README.nails2
7 files changed, 8 insertions, 9 deletions
diff --git a/README b/README
index e18badf..f04c431 100644
--- a/README
+++ b/README
@@ -8,9 +8,8 @@ them. In this way, we can have our cake and eat it to. Not having to
8slave away for years just to get to the point where we have a single 8slave away for years just to get to the point where we have a single
9avatar standing still in an empty world. 9avatar standing still in an empty world.
10 10
11http://www.infinitegrid.org/drupal/content/OMG discusses our plans. The 11docs/index.html discusses our plans. The directory structure in here
12directory structure in here more or less follows the names of those 12more or less follows the names of those documents.
13documents.
14 13
15It's all very experimental at the moment, and currently does nothing 14It's all very experimental at the moment, and currently does nothing
16useful. 15useful.
diff --git a/docs/ClientHamr/README b/docs/ClientHamr/README
index c82b1ba..c37c7cf 100644
--- a/docs/ClientHamr/README
+++ b/docs/ClientHamr/README
@@ -1,4 +1,4 @@
1Refer to - http://www.infinitegrid.org/drupal/content/ClientHamr 1Refer to - docs/ClientHamr.html
2 2
3ClientHamr is the concept that we can apply the unix philosophy to the 3ClientHamr is the concept that we can apply the unix philosophy to the
4viewer. Use individual tools that are good at their job to split off 4viewer. Use individual tools that are good at their job to split off
diff --git a/docs/ClientHamr/README.BVJ b/docs/ClientHamr/README.BVJ
index 5315019..a232320 100644
--- a/docs/ClientHamr/README.BVJ
+++ b/docs/ClientHamr/README.BVJ
@@ -1,4 +1,4 @@
1Refer to - http://www.infinitegrid.org/drupal/content/BVJ 1Refer to - docs/BVJ.html
2 2
3BVJ is extensions to the BVH animation format used by SL technology. 3BVJ is extensions to the BVH animation format used by SL technology.
4It's in the ClientHamr section coz on the server side, they are just 4It's in the ClientHamr section coz on the server side, they are just
diff --git a/docs/ClientHamr/README.IAE b/docs/ClientHamr/README.IAE
index 8c0e46c..8bf1063 100644
--- a/docs/ClientHamr/README.IAE
+++ b/docs/ClientHamr/README.IAE
@@ -1,3 +1,3 @@
1Refer to - http://www.infinitegrid.org/drupal/content/InworldAnimationEditor 1Refer to - docs/InworldAnimationEditor.html
2 2
3IAE is an idea to put an animation editor in world, much like the link set editor. 3IAE is an idea to put an animation editor in world, much like the link set editor.
diff --git a/docs/README.LuaSL b/docs/README.LuaSL
index 7ef545d..7556bf7 100644
--- a/docs/README.LuaSL
+++ b/docs/README.LuaSL
@@ -1,4 +1,4 @@
1Refer to - http://www.infinitegrid.org/drupal/content/LuaSL_New_scripting_engine 1Refer to - LuaSL_New_scripting_engine.html
2 2
3LuaSL is a Lua based LSL scripting engine that will aim for LSL 3LuaSL is a Lua based LSL scripting engine that will aim for LSL
4compatibility first, then adding Lua extensions. It aims to replace the 4compatibility first, then adding Lua extensions. It aims to replace the
diff --git a/docs/README.WTF b/docs/README.WTF
index 67e55c7..0bcf48f 100644
--- a/docs/README.WTF
+++ b/docs/README.WTF
@@ -1,4 +1,4 @@
1Refer to - http://www.infinitegrid.org/drupal/content/OMG_WTF_BBQ 1Refer to - OMG-WTF-BBQ.html
2 2
3This is where we deal with systems to keep track of where in the web 3This is where we deal with systems to keep track of where in the web
4assets are, and to cache them. 4assets are, and to cache them.
diff --git a/docs/README.nails b/docs/README.nails
index 36c373d..7512944 100644
--- a/docs/README.nails
+++ b/docs/README.nails
@@ -1,4 +1,4 @@
1Refer to - http://www.infinitegrid.org/drupal/content/Nails 1Refer to - Nails.html
2 2
3Nails bangs it all together, mostly via the command pump. 3Nails bangs it all together, mostly via the command pump.
4 4