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author | David Walter Seikel | 2016-03-28 22:28:34 +1000 |
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committer | David Walter Seikel | 2016-03-28 22:28:34 +1000 |
commit | 7028cbe09c688437910a25623098762bf0fa592d (patch) | |
tree | 10b5af58277d9880380c2251f109325542c4e6eb /src/others/irrlicht-1.8.1/source/Irrlicht/CGUIButton.h | |
parent | Move lemon to the src/others directory. (diff) | |
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Move Irrlicht to src/others.
Diffstat (limited to 'src/others/irrlicht-1.8.1/source/Irrlicht/CGUIButton.h')
-rw-r--r-- | src/others/irrlicht-1.8.1/source/Irrlicht/CGUIButton.h | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/src/others/irrlicht-1.8.1/source/Irrlicht/CGUIButton.h b/src/others/irrlicht-1.8.1/source/Irrlicht/CGUIButton.h new file mode 100644 index 0000000..86e6954 --- /dev/null +++ b/src/others/irrlicht-1.8.1/source/Irrlicht/CGUIButton.h | |||
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1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #ifndef __C_GUI_BUTTON_H_INCLUDED__ | ||
6 | #define __C_GUI_BUTTON_H_INCLUDED__ | ||
7 | |||
8 | #include "IrrCompileConfig.h" | ||
9 | #ifdef _IRR_COMPILE_WITH_GUI_ | ||
10 | |||
11 | #include "IGUIButton.h" | ||
12 | #include "IGUISpriteBank.h" | ||
13 | #include "SColor.h" | ||
14 | |||
15 | namespace irr | ||
16 | { | ||
17 | namespace gui | ||
18 | { | ||
19 | |||
20 | class CGUIButton : public IGUIButton | ||
21 | { | ||
22 | public: | ||
23 | |||
24 | //! constructor | ||
25 | CGUIButton(IGUIEnvironment* environment, IGUIElement* parent, | ||
26 | s32 id, core::rect<s32> rectangle, bool noclip=false); | ||
27 | |||
28 | //! destructor | ||
29 | virtual ~CGUIButton(); | ||
30 | |||
31 | //! called if an event happened. | ||
32 | virtual bool OnEvent(const SEvent& event); | ||
33 | |||
34 | //! draws the element and its children | ||
35 | virtual void draw(); | ||
36 | |||
37 | //! sets another skin independent font. if this is set to zero, the button uses the font of the skin. | ||
38 | virtual void setOverrideFont(IGUIFont* font=0); | ||
39 | |||
40 | //! Gets the override font (if any) | ||
41 | virtual IGUIFont* getOverrideFont() const; | ||
42 | |||
43 | //! Get the font which is used right now for drawing | ||
44 | virtual IGUIFont* getActiveFont() const; | ||
45 | |||
46 | //! Sets an image which should be displayed on the button when it is in normal state. | ||
47 | virtual void setImage(video::ITexture* image=0); | ||
48 | |||
49 | //! Sets an image which should be displayed on the button when it is in normal state. | ||
50 | virtual void setImage(video::ITexture* image, const core::rect<s32>& pos); | ||
51 | |||
52 | //! Sets an image which should be displayed on the button when it is in pressed state. | ||
53 | virtual void setPressedImage(video::ITexture* image=0); | ||
54 | |||
55 | //! Sets an image which should be displayed on the button when it is in pressed state. | ||
56 | virtual void setPressedImage(video::ITexture* image, const core::rect<s32>& pos); | ||
57 | |||
58 | //! Sets the sprite bank used by the button | ||
59 | virtual void setSpriteBank(IGUISpriteBank* bank=0); | ||
60 | |||
61 | //! Sets the animated sprite for a specific button state | ||
62 | /** \param index: Number of the sprite within the sprite bank, use -1 for no sprite | ||
63 | \param state: State of the button to set the sprite for | ||
64 | \param index: The sprite number from the current sprite bank | ||
65 | \param color: The color of the sprite | ||
66 | */ | ||
67 | virtual void setSprite(EGUI_BUTTON_STATE state, s32 index, | ||
68 | video::SColor color=video::SColor(255,255,255,255), bool loop=false); | ||
69 | |||
70 | //! Sets if the button should behave like a push button. Which means it | ||
71 | //! can be in two states: Normal or Pressed. With a click on the button, | ||
72 | //! the user can change the state of the button. | ||
73 | virtual void setIsPushButton(bool isPushButton=true); | ||
74 | |||
75 | //! Checks whether the button is a push button | ||
76 | virtual bool isPushButton() const; | ||
77 | |||
78 | //! Sets the pressed state of the button if this is a pushbutton | ||
79 | virtual void setPressed(bool pressed=true); | ||
80 | |||
81 | //! Returns if the button is currently pressed | ||
82 | virtual bool isPressed() const; | ||
83 | |||
84 | //! Sets if the button should use the skin to draw its border | ||
85 | virtual void setDrawBorder(bool border=true); | ||
86 | |||
87 | //! Checks if the button face and border are being drawn | ||
88 | virtual bool isDrawingBorder() const; | ||
89 | |||
90 | //! Sets if the alpha channel should be used for drawing images on the button (default is false) | ||
91 | virtual void setUseAlphaChannel(bool useAlphaChannel=true); | ||
92 | |||
93 | //! Checks if the alpha channel should be used for drawing images on the button | ||
94 | virtual bool isAlphaChannelUsed() const; | ||
95 | |||
96 | //! Sets if the button should scale the button images to fit | ||
97 | virtual void setScaleImage(bool scaleImage=true); | ||
98 | |||
99 | //! Checks whether the button scales the used images | ||
100 | virtual bool isScalingImage() const; | ||
101 | |||
102 | //! Writes attributes of the element. | ||
103 | virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; | ||
104 | |||
105 | //! Reads attributes of the element | ||
106 | virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); | ||
107 | |||
108 | private: | ||
109 | |||
110 | struct ButtonSprite | ||
111 | { | ||
112 | s32 Index; | ||
113 | video::SColor Color; | ||
114 | bool Loop; | ||
115 | }; | ||
116 | |||
117 | ButtonSprite ButtonSprites[EGBS_COUNT]; | ||
118 | |||
119 | IGUISpriteBank* SpriteBank; | ||
120 | IGUIFont* OverrideFont; | ||
121 | |||
122 | video::ITexture* Image; | ||
123 | video::ITexture* PressedImage; | ||
124 | |||
125 | core::rect<s32> ImageRect; | ||
126 | core::rect<s32> PressedImageRect; | ||
127 | |||
128 | u32 ClickTime, HoverTime, FocusTime; | ||
129 | |||
130 | bool IsPushButton; | ||
131 | bool Pressed; | ||
132 | bool UseAlphaChannel; | ||
133 | bool DrawBorder; | ||
134 | bool ScaleImage; | ||
135 | }; | ||
136 | |||
137 | } // end namespace gui | ||
138 | } // end namespace irr | ||
139 | |||
140 | #endif // _IRR_COMPILE_WITH_GUI_ | ||
141 | |||
142 | #endif // __C_GUI_BUTTON_H_INCLUDED__ | ||
143 | |||