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author | David Walter Seikel | 2016-01-18 20:40:18 +1000 |
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committer | David Walter Seikel | 2016-01-18 20:40:18 +1000 |
commit | e7ce5bfec812467b33b8eb35476746ce142b4502 (patch) | |
tree | 2adcf7e1336ea6845ba2928fc412bff9cddd7cbe /src/LuaSL/LuaSL_LSL_tree.h | |
parent | Adding some script engine test scripts, courtesy of LL, I think. (diff) | |
download | SledjHamr-e7ce5bfec812467b33b8eb35476746ce142b4502.zip SledjHamr-e7ce5bfec812467b33b8eb35476746ce142b4502.tar.gz SledjHamr-e7ce5bfec812467b33b8eb35476746ce142b4502.tar.bz2 SledjHamr-e7ce5bfec812467b33b8eb35476746ce142b4502.tar.xz |
Actually send compile messages back. Plus some refactoring of the script engine.
Diffstat (limited to '')
-rw-r--r-- | src/LuaSL/LuaSL_LSL_tree.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/LuaSL/LuaSL_LSL_tree.h b/src/LuaSL/LuaSL_LSL_tree.h index e7c5e36..514443a 100644 --- a/src/LuaSL/LuaSL_LSL_tree.h +++ b/src/LuaSL/LuaSL_LSL_tree.h | |||
@@ -3,8 +3,6 @@ | |||
3 | #define __LUASL_TREE_H__ | 3 | #define __LUASL_TREE_H__ |
4 | 4 | ||
5 | #define LUASL_DEBUG 0 | 5 | #define LUASL_DEBUG 0 |
6 | #define COMPILE_THREADED 1 | ||
7 | #define COMPILE_OUTPUT 0 | ||
8 | #define LUASL_DIFF_CHECK 0 | 6 | #define LUASL_DIFF_CHECK 0 |
9 | #define LUASL_BAD_CHECK 0 | 7 | #define LUASL_BAD_CHECK 0 |
10 | 8 | ||
@@ -408,8 +406,6 @@ typedef struct | |||
408 | #endif | 406 | #endif |
409 | 407 | ||
410 | 408 | ||
411 | void finishMessage(LuaCompile *compiler, compileMessage *message, int type, int column, int line); | ||
412 | |||
413 | boolean compilerSetup(gameGlobals *ourGlobals); | 409 | boolean compilerSetup(gameGlobals *ourGlobals); |
414 | void compileLSL(LuaCompiler *compiler); | 410 | void compileLSL(LuaCompiler *compiler); |
415 | void burnLeaf(void *data); | 411 | void burnLeaf(void *data); |