aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/libraries/irrlicht-1.8/source/Irrlicht/os.h
diff options
context:
space:
mode:
authorDavid Walter Seikel2013-01-13 18:54:10 +1000
committerDavid Walter Seikel2013-01-13 18:54:10 +1000
commit959831f4ef5a3e797f576c3de08cd65032c997ad (patch)
treee7351908be5995f0b325b2ebeaa02d5a34b82583 /libraries/irrlicht-1.8/source/Irrlicht/os.h
parentAdd info about changes to Irrlicht. (diff)
downloadSledjHamr-959831f4ef5a3e797f576c3de08cd65032c997ad.zip
SledjHamr-959831f4ef5a3e797f576c3de08cd65032c997ad.tar.gz
SledjHamr-959831f4ef5a3e797f576c3de08cd65032c997ad.tar.bz2
SledjHamr-959831f4ef5a3e797f576c3de08cd65032c997ad.tar.xz
Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard.
Diffstat (limited to '')
-rw-r--r--libraries/irrlicht-1.8/source/Irrlicht/os.h262
1 files changed, 131 insertions, 131 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/os.h b/libraries/irrlicht-1.8/source/Irrlicht/os.h
index 07059ca..539f34b 100644
--- a/libraries/irrlicht-1.8/source/Irrlicht/os.h
+++ b/libraries/irrlicht-1.8/source/Irrlicht/os.h
@@ -1,131 +1,131 @@
1// Copyright (C) 2002-2012 Nikolaus Gebhardt 1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine". 2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h 3// For conditions of distribution and use, see copyright notice in irrlicht.h
4 4
5#ifndef __IRR_OS_H_INCLUDED__ 5#ifndef __IRR_OS_H_INCLUDED__
6#define __IRR_OS_H_INCLUDED__ 6#define __IRR_OS_H_INCLUDED__
7 7
8#include "IrrCompileConfig.h" // for endian check 8#include "IrrCompileConfig.h" // for endian check
9#include "irrTypes.h" 9#include "irrTypes.h"
10#include "irrString.h" 10#include "irrString.h"
11#include "path.h" 11#include "path.h"
12#include "ILogger.h" 12#include "ILogger.h"
13#include "ITimer.h" 13#include "ITimer.h"
14 14
15namespace irr 15namespace irr
16{ 16{
17 17
18namespace os 18namespace os
19{ 19{
20 class Byteswap 20 class Byteswap
21 { 21 {
22 public: 22 public:
23 static u16 byteswap(u16 num); 23 static u16 byteswap(u16 num);
24 static s16 byteswap(s16 num); 24 static s16 byteswap(s16 num);
25 static u32 byteswap(u32 num); 25 static u32 byteswap(u32 num);
26 static s32 byteswap(s32 num); 26 static s32 byteswap(s32 num);
27 static f32 byteswap(f32 num); 27 static f32 byteswap(f32 num);
28 // prevent accidental swapping of chars 28 // prevent accidental swapping of chars
29 static u8 byteswap(u8 num); 29 static u8 byteswap(u8 num);
30 static c8 byteswap(c8 num); 30 static c8 byteswap(c8 num);
31 }; 31 };
32 32
33 class Printer 33 class Printer
34 { 34 {
35 public: 35 public:
36 // prints out a string to the console out stdout or debug log or whatever 36 // prints out a string to the console out stdout or debug log or whatever
37 static void print(const c8* message); 37 static void print(const c8* message);
38 static void log(const c8* message, ELOG_LEVEL ll = ELL_INFORMATION); 38 static void log(const c8* message, ELOG_LEVEL ll = ELL_INFORMATION);
39 static void log(const wchar_t* message, ELOG_LEVEL ll = ELL_INFORMATION); 39 static void log(const wchar_t* message, ELOG_LEVEL ll = ELL_INFORMATION);
40 static void log(const c8* message, const c8* hint, ELOG_LEVEL ll = ELL_INFORMATION); 40 static void log(const c8* message, const c8* hint, ELOG_LEVEL ll = ELL_INFORMATION);
41 static void log(const c8* message, const io::path& hint, ELOG_LEVEL ll = ELL_INFORMATION); 41 static void log(const c8* message, const io::path& hint, ELOG_LEVEL ll = ELL_INFORMATION);
42 static ILogger* Logger; 42 static ILogger* Logger;
43 }; 43 };
44 44
45 45
46 // mixed linear congruential generator (MLCG) 46 // mixed linear congruential generator (MLCG)
47 // numbers chosen according to L'Ecuyer, Commun. ACM 31 (1988) 742 47 // numbers chosen according to L'Ecuyer, Commun. ACM 31 (1988) 742
48 // period is somewhere around m-1 48 // period is somewhere around m-1
49 class Randomizer 49 class Randomizer
50 { 50 {
51 public: 51 public:
52 52
53 //! resets the randomizer 53 //! resets the randomizer
54 static void reset(s32 value=0x0f0f0f0f); 54 static void reset(s32 value=0x0f0f0f0f);
55 55
56 //! generates a pseudo random number in the range 0..randMax() 56 //! generates a pseudo random number in the range 0..randMax()
57 static s32 rand(); 57 static s32 rand();
58 58
59 //! generates a pseudo random number in the range 0..1 59 //! generates a pseudo random number in the range 0..1
60 static f32 frand(); 60 static f32 frand();
61 61
62 //! get maxmimum number generated by rand() 62 //! get maxmimum number generated by rand()
63 static s32 randMax(); 63 static s32 randMax();
64 64
65 private: 65 private:
66 66
67 static s32 seed; 67 static s32 seed;
68 static const s32 m = 2147483399; // a non-Mersenne prime 68 static const s32 m = 2147483399; // a non-Mersenne prime
69 static const s32 a = 40692; // another spectral success story 69 static const s32 a = 40692; // another spectral success story
70 static const s32 q = m/a; 70 static const s32 q = m/a;
71 static const s32 r = m%a; // again less than q 71 static const s32 r = m%a; // again less than q
72 static const s32 rMax = m-1; 72 static const s32 rMax = m-1;
73 }; 73 };
74 74
75 75
76 76
77 77
78 class Timer 78 class Timer
79 { 79 {
80 public: 80 public:
81 81
82 //! returns the current time in milliseconds 82 //! returns the current time in milliseconds
83 static u32 getTime(); 83 static u32 getTime();
84 84
85 //! get current time and date in calendar form 85 //! get current time and date in calendar form
86 static ITimer::RealTimeDate getRealTimeAndDate(); 86 static ITimer::RealTimeDate getRealTimeAndDate();
87 87
88 //! initializes the real timer 88 //! initializes the real timer
89 static void initTimer(bool usePerformanceTimer=true); 89 static void initTimer(bool usePerformanceTimer=true);
90 90
91 //! sets the current virtual (game) time 91 //! sets the current virtual (game) time
92 static void setTime(u32 time); 92 static void setTime(u32 time);
93 93
94 //! stops the virtual (game) timer 94 //! stops the virtual (game) timer
95 static void stopTimer(); 95 static void stopTimer();
96 96
97 //! starts the game timer 97 //! starts the game timer
98 static void startTimer(); 98 static void startTimer();
99 99
100 //! sets the speed of the virtual timer 100 //! sets the speed of the virtual timer
101 static void setSpeed(f32 speed); 101 static void setSpeed(f32 speed);
102 102
103 //! gets the speed of the virtual timer 103 //! gets the speed of the virtual timer
104 static f32 getSpeed(); 104 static f32 getSpeed();
105 105
106 //! returns if the timer currently is stopped 106 //! returns if the timer currently is stopped
107 static bool isStopped(); 107 static bool isStopped();
108 108
109 //! makes the virtual timer update the time value based on the real time 109 //! makes the virtual timer update the time value based on the real time
110 static void tick(); 110 static void tick();
111 111
112 //! returns the current real time in milliseconds 112 //! returns the current real time in milliseconds
113 static u32 getRealTime(); 113 static u32 getRealTime();
114 114
115 private: 115 private:
116 116
117 static void initVirtualTimer(); 117 static void initVirtualTimer();
118 118
119 static f32 VirtualTimerSpeed; 119 static f32 VirtualTimerSpeed;
120 static s32 VirtualTimerStopCounter; 120 static s32 VirtualTimerStopCounter;
121 static u32 StartRealTime; 121 static u32 StartRealTime;
122 static u32 LastVirtualTime; 122 static u32 LastVirtualTime;
123 static u32 StaticTime; 123 static u32 StaticTime;
124 }; 124 };
125 125
126} // end namespace os 126} // end namespace os
127} // end namespace irr 127} // end namespace irr
128 128
129 129
130#endif 130#endif
131 131