diff options
author | David Walter Seikel | 2013-01-13 18:54:10 +1000 |
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committer | David Walter Seikel | 2013-01-13 18:54:10 +1000 |
commit | 959831f4ef5a3e797f576c3de08cd65032c997ad (patch) | |
tree | e7351908be5995f0b325b2ebeaa02d5a34b82583 /libraries/irrlicht-1.8/source/Irrlicht/SConstruct | |
parent | Add info about changes to Irrlicht. (diff) | |
download | SledjHamr-959831f4ef5a3e797f576c3de08cd65032c997ad.zip SledjHamr-959831f4ef5a3e797f576c3de08cd65032c997ad.tar.gz SledjHamr-959831f4ef5a3e797f576c3de08cd65032c997ad.tar.bz2 SledjHamr-959831f4ef5a3e797f576c3de08cd65032c997ad.tar.xz |
Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard.
Diffstat (limited to 'libraries/irrlicht-1.8/source/Irrlicht/SConstruct')
-rw-r--r-- | libraries/irrlicht-1.8/source/Irrlicht/SConstruct | 204 |
1 files changed, 102 insertions, 102 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/SConstruct b/libraries/irrlicht-1.8/source/Irrlicht/SConstruct index 1117fef..9e5421a 100644 --- a/libraries/irrlicht-1.8/source/Irrlicht/SConstruct +++ b/libraries/irrlicht-1.8/source/Irrlicht/SConstruct | |||
@@ -1,102 +1,102 @@ | |||
1 | import os | 1 | import os |
2 | import sys | 2 | import sys |
3 | 3 | ||
4 | USE_GCC = 1; | 4 | USE_GCC = 1; |
5 | NDEBUG = 1; | 5 | NDEBUG = 1; |
6 | PROFILE = 0; | 6 | PROFILE = 0; |
7 | 7 | ||
8 | APPLICATION_NAME = 'Irrlicht'; | 8 | APPLICATION_NAME = 'Irrlicht'; |
9 | LIBRARIES = ['gdi32', 'opengl32', 'd3dx9d', 'winmm']; | 9 | LIBRARIES = ['gdi32', 'opengl32', 'd3dx9d', 'winmm']; |
10 | if USE_GCC==1 and PROFILE==1: | 10 | if USE_GCC==1 and PROFILE==1: |
11 | LIBRARIES += ['gmon']; | 11 | LIBRARIES += ['gmon']; |
12 | 12 | ||
13 | CXXINCS = ['../../include/', 'zlib/', 'jpeglib/', 'libpng/']; | 13 | CXXINCS = ['../../include/', 'zlib/', 'jpeglib/', 'libpng/']; |
14 | 14 | ||
15 | if USE_GCC==0: | 15 | if USE_GCC==0: |
16 | env = Environment(ENV = { | 16 | env = Environment(ENV = { |
17 | 'PATH': os.environ['PATH'] | 17 | 'PATH': os.environ['PATH'] |
18 | }, CPPPATH=CXXINCS); | 18 | }, CPPPATH=CXXINCS); |
19 | else: | 19 | else: |
20 | env = Environment(ENV = { | 20 | env = Environment(ENV = { |
21 | 'PATH': os.environ['PATH'] | 21 | 'PATH': os.environ['PATH'] |
22 | }, tools = ['mingw'], CPPPATH=CXXINCS); | 22 | }, tools = ['mingw'], CPPPATH=CXXINCS); |
23 | 23 | ||
24 | IRRMESHLOADER = ['CBSPMeshFileLoader.cpp', 'CMD2MeshFileLoader.cpp', 'CMD3MeshFileLoader.cpp', 'CMS3DMeshFileLoader.cpp', 'CB3DMeshFileLoader.cpp', 'C3DSMeshFileLoader.cpp', 'COgreMeshFileLoader.cpp', 'COBJMeshFileLoader.cpp', 'CColladaFileLoader.cpp', 'CCSMLoader.cpp', 'CDMFLoader.cpp', 'CLMTSMeshFileLoader.cpp', 'CMY3DMeshFileLoader.cpp', 'COCTLoader.cpp', 'CXMeshFileLoader.cpp', 'CIrrMeshFileLoader.cpp', 'CSTLMeshFileLoader.cpp', 'CLWOMeshFileLoader.cpp']; | 24 | IRRMESHLOADER = ['CBSPMeshFileLoader.cpp', 'CMD2MeshFileLoader.cpp', 'CMD3MeshFileLoader.cpp', 'CMS3DMeshFileLoader.cpp', 'CB3DMeshFileLoader.cpp', 'C3DSMeshFileLoader.cpp', 'COgreMeshFileLoader.cpp', 'COBJMeshFileLoader.cpp', 'CColladaFileLoader.cpp', 'CCSMLoader.cpp', 'CDMFLoader.cpp', 'CLMTSMeshFileLoader.cpp', 'CMY3DMeshFileLoader.cpp', 'COCTLoader.cpp', 'CXMeshFileLoader.cpp', 'CIrrMeshFileLoader.cpp', 'CSTLMeshFileLoader.cpp', 'CLWOMeshFileLoader.cpp']; |
25 | 25 | ||
26 | IRRMESHWRITER = ['CColladaMeshWriter.cpp', 'CIrrMeshWriter.cpp', 'COBJMeshWriter.cpp', 'CSTLMeshWriter.cpp']; | 26 | IRRMESHWRITER = ['CColladaMeshWriter.cpp', 'CIrrMeshWriter.cpp', 'COBJMeshWriter.cpp', 'CSTLMeshWriter.cpp']; |
27 | 27 | ||
28 | IRRMESHOBJ = IRRMESHLOADER + IRRMESHWRITER + ['CSkinnedMesh.cpp', 'CBoneSceneNode.cpp', 'CMeshSceneNode.cpp', 'CAnimatedMeshSceneNode.cpp', 'CAnimatedMeshMD2.cpp', 'CAnimatedMeshMD3.cpp', 'CQ3LevelMesh.cpp', 'CQuake3ShaderSceneNode.cpp']; | 28 | IRRMESHOBJ = IRRMESHLOADER + IRRMESHWRITER + ['CSkinnedMesh.cpp', 'CBoneSceneNode.cpp', 'CMeshSceneNode.cpp', 'CAnimatedMeshSceneNode.cpp', 'CAnimatedMeshMD2.cpp', 'CAnimatedMeshMD3.cpp', 'CQ3LevelMesh.cpp', 'CQuake3ShaderSceneNode.cpp']; |
29 | 29 | ||
30 | IRROBJ = ['CBillboardSceneNode.cpp', 'CCameraSceneNode.cpp', 'CDummyTransformationSceneNode.cpp', 'CEmptySceneNode.cpp', 'CGeometryCreator.cpp', 'CLightSceneNode.cpp', 'CMeshManipulator.cpp', 'CMetaTriangleSelector.cpp', 'COctreeSceneNode.cpp', 'COctreeTriangleSelector.cpp', 'CSceneCollisionManager.cpp', 'CSceneManager.cpp', 'CShadowVolumeSceneNode.cpp', 'CSkyBoxSceneNode.cpp', 'CSkyDomeSceneNode.cpp', 'CTerrainSceneNode.cpp', 'CTerrainTriangleSelector.cpp', 'CVolumeLightSceneNode.cpp', 'CCubeSceneNode.cpp', 'CSphereSceneNode.cpp', 'CTextSceneNode.cpp', 'CTriangleBBSelector.cpp', 'CTriangleSelector.cpp', 'CWaterSurfaceSceneNode.cpp', 'CMeshCache.cpp', 'CDefaultSceneNodeAnimatorFactory.cpp', 'CDefaultSceneNodeFactory.cpp']; | 30 | IRROBJ = ['CBillboardSceneNode.cpp', 'CCameraSceneNode.cpp', 'CDummyTransformationSceneNode.cpp', 'CEmptySceneNode.cpp', 'CGeometryCreator.cpp', 'CLightSceneNode.cpp', 'CMeshManipulator.cpp', 'CMetaTriangleSelector.cpp', 'COctreeSceneNode.cpp', 'COctreeTriangleSelector.cpp', 'CSceneCollisionManager.cpp', 'CSceneManager.cpp', 'CShadowVolumeSceneNode.cpp', 'CSkyBoxSceneNode.cpp', 'CSkyDomeSceneNode.cpp', 'CTerrainSceneNode.cpp', 'CTerrainTriangleSelector.cpp', 'CVolumeLightSceneNode.cpp', 'CCubeSceneNode.cpp', 'CSphereSceneNode.cpp', 'CTextSceneNode.cpp', 'CTriangleBBSelector.cpp', 'CTriangleSelector.cpp', 'CWaterSurfaceSceneNode.cpp', 'CMeshCache.cpp', 'CDefaultSceneNodeAnimatorFactory.cpp', 'CDefaultSceneNodeFactory.cpp']; |
31 | 31 | ||
32 | IRRPARTICLEOBJ = ['CParticleAnimatedMeshSceneNodeEmitter.cpp', 'CParticleBoxEmitter.cpp', 'CParticleCylinderEmitter.cpp', 'CParticleMeshEmitter.cpp', 'CParticlePointEmitter.cpp', 'CParticleRingEmitter.cpp', 'CParticleSphereEmitter.cpp', 'CParticleAttractionAffector.cpp', 'CParticleFadeOutAffector.cpp', 'CParticleGravityAffector.cpp', 'CParticleRotationAffector.cpp', 'CParticleSystemSceneNode.cpp', 'CParticleScaleAffector.cpp']; | 32 | IRRPARTICLEOBJ = ['CParticleAnimatedMeshSceneNodeEmitter.cpp', 'CParticleBoxEmitter.cpp', 'CParticleCylinderEmitter.cpp', 'CParticleMeshEmitter.cpp', 'CParticlePointEmitter.cpp', 'CParticleRingEmitter.cpp', 'CParticleSphereEmitter.cpp', 'CParticleAttractionAffector.cpp', 'CParticleFadeOutAffector.cpp', 'CParticleGravityAffector.cpp', 'CParticleRotationAffector.cpp', 'CParticleSystemSceneNode.cpp', 'CParticleScaleAffector.cpp']; |
33 | 33 | ||
34 | IRRANIMOBJ = ['CSceneNodeAnimatorCameraFPS.cpp', 'CSceneNodeAnimatorCameraMaya.cpp', 'CSceneNodeAnimatorCollisionResponse.cpp', 'CSceneNodeAnimatorDelete.cpp', 'CSceneNodeAnimatorFlyCircle.cpp', 'CSceneNodeAnimatorFlyStraight.cpp', 'CSceneNodeAnimatorFollowSpline.cpp', 'CSceneNodeAnimatorRotation.cpp', 'CSceneNodeAnimatorTexture.cpp']; | 34 | IRRANIMOBJ = ['CSceneNodeAnimatorCameraFPS.cpp', 'CSceneNodeAnimatorCameraMaya.cpp', 'CSceneNodeAnimatorCollisionResponse.cpp', 'CSceneNodeAnimatorDelete.cpp', 'CSceneNodeAnimatorFlyCircle.cpp', 'CSceneNodeAnimatorFlyStraight.cpp', 'CSceneNodeAnimatorFollowSpline.cpp', 'CSceneNodeAnimatorRotation.cpp', 'CSceneNodeAnimatorTexture.cpp']; |
35 | 35 | ||
36 | IRRDRVROBJ = ['CNullDriver.cpp', 'COpenGLDriver.cpp', 'COpenGLNormalMapRenderer.cpp', 'COpenGLParallaxMapRenderer.cpp', 'COpenGLShaderMaterialRenderer.cpp', 'COpenGLTexture.cpp', 'COpenGLSLMaterialRenderer.cpp', 'COpenGLExtensionHandler.cpp', 'CD3D8Driver.cpp', 'CD3D8NormalMapRenderer.cpp', 'CD3D8ParallaxMapRenderer.cpp', 'CD3D8ShaderMaterialRenderer.cpp', 'CD3D8Texture.cpp', 'CD3D9Driver.cpp', 'CD3D9HLSLMaterialRenderer.cpp', 'CD3D9NormalMapRenderer.cpp', 'CD3D9ParallaxMapRenderer.cpp', 'CD3D9ShaderMaterialRenderer.cpp', 'CD3D9Texture.cpp']; | 36 | IRRDRVROBJ = ['CNullDriver.cpp', 'COpenGLDriver.cpp', 'COpenGLNormalMapRenderer.cpp', 'COpenGLParallaxMapRenderer.cpp', 'COpenGLShaderMaterialRenderer.cpp', 'COpenGLTexture.cpp', 'COpenGLSLMaterialRenderer.cpp', 'COpenGLExtensionHandler.cpp', 'CD3D8Driver.cpp', 'CD3D8NormalMapRenderer.cpp', 'CD3D8ParallaxMapRenderer.cpp', 'CD3D8ShaderMaterialRenderer.cpp', 'CD3D8Texture.cpp', 'CD3D9Driver.cpp', 'CD3D9HLSLMaterialRenderer.cpp', 'CD3D9NormalMapRenderer.cpp', 'CD3D9ParallaxMapRenderer.cpp', 'CD3D9ShaderMaterialRenderer.cpp', 'CD3D9Texture.cpp']; |
37 | 37 | ||
38 | IRRIMAGEOBJ = ['CColorConverter.cpp', 'CImage.cpp', 'CImageLoaderBMP.cpp', 'CImageLoaderJPG.cpp', 'CImageLoaderPCX.cpp', 'CImageLoaderPNG.cpp', 'CImageLoaderPSD.cpp', 'CImageLoaderTGA.cpp', 'CImageLoaderPPM.cpp', 'CImageLoaderWAL.cpp', 'CImageWriterBMP.cpp', 'CImageWriterJPG.cpp', 'CImageWriterPCX.cpp', 'CImageWriterPNG.cpp', 'CImageWriterPPM.cpp', 'CImageWriterPSD.cpp', 'CImageWriterTGA.cpp']; | 38 | IRRIMAGEOBJ = ['CColorConverter.cpp', 'CImage.cpp', 'CImageLoaderBMP.cpp', 'CImageLoaderJPG.cpp', 'CImageLoaderPCX.cpp', 'CImageLoaderPNG.cpp', 'CImageLoaderPSD.cpp', 'CImageLoaderTGA.cpp', 'CImageLoaderPPM.cpp', 'CImageLoaderWAL.cpp', 'CImageWriterBMP.cpp', 'CImageWriterJPG.cpp', 'CImageWriterPCX.cpp', 'CImageWriterPNG.cpp', 'CImageWriterPPM.cpp', 'CImageWriterPSD.cpp', 'CImageWriterTGA.cpp']; |
39 | 39 | ||
40 | IRRVIDEOOBJ = ['CVideoModeList.cpp', 'CFPSCounter.cpp'] + IRRDRVROBJ + IRRIMAGEOBJ; | 40 | IRRVIDEOOBJ = ['CVideoModeList.cpp', 'CFPSCounter.cpp'] + IRRDRVROBJ + IRRIMAGEOBJ; |
41 | 41 | ||
42 | IRRSWRENDEROBJ = ['CSoftwareDriver.cpp', 'CSoftwareTexture.cpp', 'CTRFlat.cpp', 'CTRFlatWire.cpp', 'CTRGouraud.cpp', 'CTRGouraudWire.cpp', 'CTRTextureFlat.cpp', 'CTRTextureFlatWire.cpp', 'CTRTextureGouraud.cpp', 'CTRTextureGouraudAdd.cpp', 'CTRTextureGouraudNoZ.cpp', 'CTRTextureGouraudWire.cpp', 'CZBuffer.cpp', 'CTRTextureGouraudVertexAlpha2.cpp', 'CTRTextureGouraudNoZ2.cpp', 'CTRTextureLightMap2_M2.cpp', 'CTRTextureLightMap2_M4.cpp', 'CTRTextureLightMap2_M1.cpp', 'CSoftwareDriver2.cpp', 'CSoftwareTexture2.cpp', 'CTRTextureGouraud2.cpp', 'CTRGouraud2.cpp', 'CTRGouraudAlpha2.cpp', 'CTRGouraudAlphaNoZ2.cpp', 'CTRTextureDetailMap2.cpp', 'CTRTextureGouraudAdd2.cpp', 'CTRTextureGouraudAddNoZ2.cpp', 'CTRTextureWire2.cpp', 'CTRTextureLightMap2_Add.cpp', 'CTRTextureLightMapGouraud2_M4.cpp', 'IBurningShader.cpp', 'CTRTextureBlend.cpp', 'CTRTextureGouraudAlpha.cpp', 'CTRTextureGouraudAlphaNoZ.cpp', 'CDepthBuffer.cpp', 'CBurningShader_Raster_Reference.cpp']; | 42 | IRRSWRENDEROBJ = ['CSoftwareDriver.cpp', 'CSoftwareTexture.cpp', 'CTRFlat.cpp', 'CTRFlatWire.cpp', 'CTRGouraud.cpp', 'CTRGouraudWire.cpp', 'CTRTextureFlat.cpp', 'CTRTextureFlatWire.cpp', 'CTRTextureGouraud.cpp', 'CTRTextureGouraudAdd.cpp', 'CTRTextureGouraudNoZ.cpp', 'CTRTextureGouraudWire.cpp', 'CZBuffer.cpp', 'CTRTextureGouraudVertexAlpha2.cpp', 'CTRTextureGouraudNoZ2.cpp', 'CTRTextureLightMap2_M2.cpp', 'CTRTextureLightMap2_M4.cpp', 'CTRTextureLightMap2_M1.cpp', 'CSoftwareDriver2.cpp', 'CSoftwareTexture2.cpp', 'CTRTextureGouraud2.cpp', 'CTRGouraud2.cpp', 'CTRGouraudAlpha2.cpp', 'CTRGouraudAlphaNoZ2.cpp', 'CTRTextureDetailMap2.cpp', 'CTRTextureGouraudAdd2.cpp', 'CTRTextureGouraudAddNoZ2.cpp', 'CTRTextureWire2.cpp', 'CTRTextureLightMap2_Add.cpp', 'CTRTextureLightMapGouraud2_M4.cpp', 'IBurningShader.cpp', 'CTRTextureBlend.cpp', 'CTRTextureGouraudAlpha.cpp', 'CTRTextureGouraudAlphaNoZ.cpp', 'CDepthBuffer.cpp', 'CBurningShader_Raster_Reference.cpp']; |
43 | 43 | ||
44 | IRRIOOBJ = ['CFileList.cpp', 'CFileSystem.cpp', 'CLimitReadFile.cpp', 'CMemoryReadFile.cpp', 'CReadFile.cpp', 'CWriteFile.cpp', 'CXMLReader.cpp', 'CXMLWriter.cpp', 'CZipReader.cpp', 'CPakReader.cpp', 'CNPKReader.cpp', 'irrXML.cpp', 'CAttributes.cpp', 'lzma/LzmaDec.c']; | 44 | IRRIOOBJ = ['CFileList.cpp', 'CFileSystem.cpp', 'CLimitReadFile.cpp', 'CMemoryReadFile.cpp', 'CReadFile.cpp', 'CWriteFile.cpp', 'CXMLReader.cpp', 'CXMLWriter.cpp', 'CZipReader.cpp', 'CPakReader.cpp', 'CNPKReader.cpp', 'irrXML.cpp', 'CAttributes.cpp', 'lzma/LzmaDec.c']; |
45 | 45 | ||
46 | IRROTHEROBJ = ['CIrrDeviceSDL.cpp', 'CIrrDeviceLinux.cpp', 'CIrrDeviceStub.cpp', 'CIrrDeviceWin32.cpp', 'CLogger.cpp', 'COSOperator.cpp', 'Irrlicht.cpp', 'os.cpp']; | 46 | IRROTHEROBJ = ['CIrrDeviceSDL.cpp', 'CIrrDeviceLinux.cpp', 'CIrrDeviceStub.cpp', 'CIrrDeviceWin32.cpp', 'CLogger.cpp', 'COSOperator.cpp', 'Irrlicht.cpp', 'os.cpp']; |
47 | 47 | ||
48 | IRRGUIOBJ = ['CGUIButton.cpp', 'CGUICheckBox.cpp', 'CGUIComboBox.cpp', 'CGUIContextMenu.cpp', 'CGUIEditBox.cpp', 'CGUIEnvironment.cpp', 'CGUIFileOpenDialog.cpp', 'CGUIFont.cpp', 'CGUIImage.cpp', 'CGUIInOutFader.cpp', 'CGUIListBox.cpp', 'CGUIMenu.cpp', 'CGUIMeshViewer.cpp', 'CGUIMessageBox.cpp', 'CGUIModalScreen.cpp', 'CGUIScrollBar.cpp', 'CGUISpinBox.cpp', 'CGUISkin.cpp', 'CGUIStaticText.cpp', 'CGUITabControl.cpp', 'CGUITable.cpp', 'CGUIToolBar.cpp', 'CGUIWindow.cpp', 'CGUIColorSelectDialog.cpp', 'CDefaultGUIElementFactory.cpp', 'CGUISpriteBank.cpp']; | 48 | IRRGUIOBJ = ['CGUIButton.cpp', 'CGUICheckBox.cpp', 'CGUIComboBox.cpp', 'CGUIContextMenu.cpp', 'CGUIEditBox.cpp', 'CGUIEnvironment.cpp', 'CGUIFileOpenDialog.cpp', 'CGUIFont.cpp', 'CGUIImage.cpp', 'CGUIInOutFader.cpp', 'CGUIListBox.cpp', 'CGUIMenu.cpp', 'CGUIMeshViewer.cpp', 'CGUIMessageBox.cpp', 'CGUIModalScreen.cpp', 'CGUIScrollBar.cpp', 'CGUISpinBox.cpp', 'CGUISkin.cpp', 'CGUIStaticText.cpp', 'CGUITabControl.cpp', 'CGUITable.cpp', 'CGUIToolBar.cpp', 'CGUIWindow.cpp', 'CGUIColorSelectDialog.cpp', 'CDefaultGUIElementFactory.cpp', 'CGUISpriteBank.cpp']; |
49 | 49 | ||
50 | ZLIB_PREFIX = 'zlib/'; | 50 | ZLIB_PREFIX = 'zlib/'; |
51 | ZLIBNAMES = ['adler32.c', 'compress.c', 'crc32.c', 'deflate.c', 'inffast.c', 'inflate.c', 'inftrees.c', 'trees.c', 'uncompr.c', 'zutil.c']; | 51 | ZLIBNAMES = ['adler32.c', 'compress.c', 'crc32.c', 'deflate.c', 'inffast.c', 'inflate.c', 'inftrees.c', 'trees.c', 'uncompr.c', 'zutil.c']; |
52 | ZLIBOBJ = []; | 52 | ZLIBOBJ = []; |
53 | for fileName in ZLIBNAMES: | 53 | for fileName in ZLIBNAMES: |
54 | ZLIBOBJ += [ZLIB_PREFIX + fileName]; | 54 | ZLIBOBJ += [ZLIB_PREFIX + fileName]; |
55 | 55 | ||
56 | JPEGLIB_PREFIX = 'jpeglib/'; | 56 | JPEGLIB_PREFIX = 'jpeglib/'; |
57 | JPEGLIBNAMES = ['jaricom.c', 'jcapimin.c', 'jcapistd.c', 'jcarith.c', 'jccoefct.c', 'jccolor.c', 'jcdctmgr.c', 'jchuff.c', 'jcinit.c', 'jcmainct.c', 'jcmarker.c', 'jcmaster.c', 'jcomapi.c', 'jcparam.c', 'jcprepct.c', 'jcsample.c', 'jctrans.c', 'jdapimin.c', 'jdapistd.c', 'jdarith.c', 'jdatadst.c', 'jdatasrc.c', 'jdcoefct.c', 'jdcolor.c', 'jddctmgr.c', 'jdhuff.c', 'jdinput.c', 'jdmainct.c', 'jdmarker.c', 'jdmaster.c', 'jdmerge.c', 'jdpostct.c', 'jdsample.c', 'jdtrans.c', 'jerror.c', 'jfdctflt.c', 'jfdctfst.c', 'jfdctint.c', 'jidctflt.c', 'jidctfst.c', 'jidctint.c', 'jmemmgr.c', 'jmemnobs.c', 'jquant1.c', 'jquant2.c', 'jutils.c']; | 57 | JPEGLIBNAMES = ['jaricom.c', 'jcapimin.c', 'jcapistd.c', 'jcarith.c', 'jccoefct.c', 'jccolor.c', 'jcdctmgr.c', 'jchuff.c', 'jcinit.c', 'jcmainct.c', 'jcmarker.c', 'jcmaster.c', 'jcomapi.c', 'jcparam.c', 'jcprepct.c', 'jcsample.c', 'jctrans.c', 'jdapimin.c', 'jdapistd.c', 'jdarith.c', 'jdatadst.c', 'jdatasrc.c', 'jdcoefct.c', 'jdcolor.c', 'jddctmgr.c', 'jdhuff.c', 'jdinput.c', 'jdmainct.c', 'jdmarker.c', 'jdmaster.c', 'jdmerge.c', 'jdpostct.c', 'jdsample.c', 'jdtrans.c', 'jerror.c', 'jfdctflt.c', 'jfdctfst.c', 'jfdctint.c', 'jidctflt.c', 'jidctfst.c', 'jidctint.c', 'jmemmgr.c', 'jmemnobs.c', 'jquant1.c', 'jquant2.c', 'jutils.c']; |
58 | JPEGLIBOBJ = []; | 58 | JPEGLIBOBJ = []; |
59 | for fileName in JPEGLIBNAMES: | 59 | for fileName in JPEGLIBNAMES: |
60 | JPEGLIBOBJ += [JPEGLIB_PREFIX + fileName]; | 60 | JPEGLIBOBJ += [JPEGLIB_PREFIX + fileName]; |
61 | 61 | ||
62 | LIBPNG_PREFIX = 'libpng/'; | 62 | LIBPNG_PREFIX = 'libpng/'; |
63 | LIBPNGNAMES = ['png.c', 'pngerror.c', 'pngget.c', 'pngmem.c', 'pngpread.c', 'pngread.c', 'pngrio.c', 'pngrtran.c', 'pngrutil.c', 'pngset.c', 'pngtrans.c', 'pngwio.c', 'pngwrite.c', 'pngwtran.c', 'pngwutil.c']; | 63 | LIBPNGNAMES = ['png.c', 'pngerror.c', 'pngget.c', 'pngmem.c', 'pngpread.c', 'pngread.c', 'pngrio.c', 'pngrtran.c', 'pngrutil.c', 'pngset.c', 'pngtrans.c', 'pngwio.c', 'pngwrite.c', 'pngwtran.c', 'pngwutil.c']; |
64 | LIBPNGOBJ = []; | 64 | LIBPNGOBJ = []; |
65 | for fileName in LIBPNGNAMES: | 65 | for fileName in LIBPNGNAMES: |
66 | LIBPNGOBJ += [LIBPNG_PREFIX + fileName]; | 66 | LIBPNGOBJ += [LIBPNG_PREFIX + fileName]; |
67 | 67 | ||
68 | AESGLADMAN_PREFIX = 'aesGladman/'; | 68 | AESGLADMAN_PREFIX = 'aesGladman/'; |
69 | AESGLADMANNAMES = ['aescrypt.cpp', 'aeskey.cpp', 'aestab.cpp', 'fileenc.cpp', 'hmac.cpp', 'prng.cpp', 'pwd2key.cpp', 'sha1.cpp', 'sha2.cpp']; | 69 | AESGLADMANNAMES = ['aescrypt.cpp', 'aeskey.cpp', 'aestab.cpp', 'fileenc.cpp', 'hmac.cpp', 'prng.cpp', 'pwd2key.cpp', 'sha1.cpp', 'sha2.cpp']; |
70 | AESGLADMANOBJ = []; | 70 | AESGLADMANOBJ = []; |
71 | for fileName in AESGLADMANNAMES: | 71 | for fileName in AESGLADMANNAMES: |
72 | AESGLADMANOBJ += [AESGLADMAN_PREFIX + fileName]; | 72 | AESGLADMANOBJ += [AESGLADMAN_PREFIX + fileName]; |
73 | 73 | ||
74 | BZIP2_PREFIX = 'bzip2/'; | 74 | BZIP2_PREFIX = 'bzip2/'; |
75 | BZIP2NAMES = ['blocksort.c', 'bzcompress.c', 'bzlib.c', 'crctable.c', 'decompress.c', 'huffman.c', 'randtable.c']; | 75 | BZIP2NAMES = ['blocksort.c', 'bzcompress.c', 'bzlib.c', 'crctable.c', 'decompress.c', 'huffman.c', 'randtable.c']; |
76 | BZIP2OBJ = []; | 76 | BZIP2OBJ = []; |
77 | for fileName in BZIP2NAMES: | 77 | for fileName in BZIP2NAMES: |
78 | BZIP2OBJ += [BZIP2_PREFIX + fileName]; | 78 | BZIP2OBJ += [BZIP2_PREFIX + fileName]; |
79 | 79 | ||
80 | # Next variable is for additional scene nodes etc. of customized Irrlicht versions | 80 | # Next variable is for additional scene nodes etc. of customized Irrlicht versions |
81 | EXTRAOBJ = []; | 81 | EXTRAOBJ = []; |
82 | 82 | ||
83 | LINKOBJ = IRRMESHOBJ + IRROBJ + IRRPARTICLEOBJ + IRRANIMOBJ + IRRVIDEOOBJ + IRRSWRENDEROBJ + IRRIOOBJ + IRROTHEROBJ + IRRGUIOBJ + ZLIBOBJ + JPEGLIBOBJ + LIBPNGOBJ + AESGLADMANOBJ + EXTRAOBJ; | 83 | LINKOBJ = IRRMESHOBJ + IRROBJ + IRRPARTICLEOBJ + IRRANIMOBJ + IRRVIDEOOBJ + IRRSWRENDEROBJ + IRRIOOBJ + IRROTHEROBJ + IRRGUIOBJ + ZLIBOBJ + JPEGLIBOBJ + LIBPNGOBJ + AESGLADMANOBJ + EXTRAOBJ; |
84 | 84 | ||
85 | env.Append(LIBS = LIBRARIES, LIBPATH = CXXINCS); | 85 | env.Append(LIBS = LIBRARIES, LIBPATH = CXXINCS); |
86 | 86 | ||
87 | CXXFLAGS = ['-Wall']; | 87 | CXXFLAGS = ['-Wall']; |
88 | if NDEBUG: | 88 | if NDEBUG: |
89 | CXXFLAGS += ['-fexpensive-optimizations', '-O3']; | 89 | CXXFLAGS += ['-fexpensive-optimizations', '-O3']; |
90 | else: | 90 | else: |
91 | CXXFLAGS += ['-g', '-D_DEBUG']; | 91 | CXXFLAGS += ['-g', '-D_DEBUG']; |
92 | 92 | ||
93 | if PROFILE: | 93 | if PROFILE: |
94 | CXXFLAGS += ['-pg']; | 94 | CXXFLAGS += ['-pg']; |
95 | 95 | ||
96 | CXXFLAGS += ['-DPNG_NO_MMX_CODE', '-DPNG_NO_MNG_FEATURES', '-DIRRLICHT_EXPORTS=1', '-D_IRR_STATIC_LIB_']; | 96 | CXXFLAGS += ['-DPNG_NO_MMX_CODE', '-DPNG_NO_MNG_FEATURES', '-DIRRLICHT_EXPORTS=1', '-D_IRR_STATIC_LIB_']; |
97 | if USE_GCC: | 97 | if USE_GCC: |
98 | CXXFLAGS += ['-D__GNUWIN32__=1']; | 98 | CXXFLAGS += ['-D__GNUWIN32__=1']; |
99 | 99 | ||
100 | env.Append(CCFLAGS = CXXFLAGS); | 100 | env.Append(CCFLAGS = CXXFLAGS); |
101 | 101 | ||
102 | IrrlichtLibrary = env.SharedLibrary("Irrlicht.dll", LINKOBJ); | 102 | IrrlichtLibrary = env.SharedLibrary("Irrlicht.dll", LINKOBJ); |