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author | David Walter Seikel | 2014-01-13 19:47:58 +1000 |
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committer | David Walter Seikel | 2014-01-13 19:47:58 +1000 |
commit | f9158592e1478b2013afc7041d9ed041cf2d2f4a (patch) | |
tree | b16e389d7988700e21b4c9741044cefa536dcbae /libraries/irrlicht-1.8/source/Irrlicht/CTextSceneNode.h | |
parent | Libraries readme updated with change markers and more of the Irrlicht changes. (diff) | |
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Update Irrlicht to 1.8.1. Include actual change markers this time. lol
Diffstat (limited to '')
-rw-r--r-- | libraries/irrlicht-1.8/source/Irrlicht/CTextSceneNode.h | 160 |
1 files changed, 0 insertions, 160 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CTextSceneNode.h b/libraries/irrlicht-1.8/source/Irrlicht/CTextSceneNode.h deleted file mode 100644 index 50c2a36..0000000 --- a/libraries/irrlicht-1.8/source/Irrlicht/CTextSceneNode.h +++ /dev/null | |||
@@ -1,160 +0,0 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #ifndef __C_TEXT_SCENE_NODE_H_INCLUDED__ | ||
6 | #define __C_TEXT_SCENE_NODE_H_INCLUDED__ | ||
7 | |||
8 | #include "ITextSceneNode.h" | ||
9 | #include "IBillboardTextSceneNode.h" | ||
10 | #include "IGUIFont.h" | ||
11 | #include "IGUIFontBitmap.h" | ||
12 | #include "ISceneCollisionManager.h" | ||
13 | #include "SMesh.h" | ||
14 | |||
15 | namespace irr | ||
16 | { | ||
17 | namespace scene | ||
18 | { | ||
19 | |||
20 | |||
21 | class CTextSceneNode : public ITextSceneNode | ||
22 | { | ||
23 | public: | ||
24 | |||
25 | //! constructor | ||
26 | CTextSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id, | ||
27 | gui::IGUIFont* font, scene::ISceneCollisionManager* coll, | ||
28 | const core::vector3df& position = core::vector3df(0,0,0), const wchar_t* text=0, | ||
29 | video::SColor color=video::SColor(100,0,0,0)); | ||
30 | |||
31 | //! destructor | ||
32 | virtual ~CTextSceneNode(); | ||
33 | |||
34 | virtual void OnRegisterSceneNode(); | ||
35 | |||
36 | //! renders the node. | ||
37 | virtual void render(); | ||
38 | |||
39 | //! returns the axis aligned bounding box of this node | ||
40 | virtual const core::aabbox3d<f32>& getBoundingBox() const; | ||
41 | |||
42 | //! sets the text string | ||
43 | virtual void setText(const wchar_t* text); | ||
44 | |||
45 | //! sets the color of the text | ||
46 | virtual void setTextColor(video::SColor color); | ||
47 | |||
48 | //! Returns type of the scene node | ||
49 | virtual ESCENE_NODE_TYPE getType() const { return ESNT_TEXT; } | ||
50 | |||
51 | private: | ||
52 | |||
53 | core::stringw Text; | ||
54 | video::SColor Color; | ||
55 | gui::IGUIFont* Font; | ||
56 | scene::ISceneCollisionManager* Coll; | ||
57 | core::aabbox3d<f32> Box; | ||
58 | }; | ||
59 | |||
60 | class CBillboardTextSceneNode : public IBillboardTextSceneNode | ||
61 | { | ||
62 | public: | ||
63 | |||
64 | CBillboardTextSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id, | ||
65 | gui::IGUIFont* font,const wchar_t* text, | ||
66 | const core::vector3df& position, const core::dimension2d<f32>& size, | ||
67 | video::SColor colorTop, video::SColor shade_bottom); | ||
68 | |||
69 | //! destructor | ||
70 | virtual ~CBillboardTextSceneNode(); | ||
71 | |||
72 | //! sets the vertex positions etc | ||
73 | virtual void OnAnimate(u32 timeMs); | ||
74 | |||
75 | //! registers the node into the transparent pass | ||
76 | virtual void OnRegisterSceneNode(); | ||
77 | |||
78 | //! renders the node. | ||
79 | virtual void render(); | ||
80 | |||
81 | //! returns the axis aligned bounding box of this node | ||
82 | virtual const core::aabbox3d<f32>& getBoundingBox() const; | ||
83 | |||
84 | //! sets the text string | ||
85 | virtual void setText(const wchar_t* text); | ||
86 | |||
87 | //! sets the color of the text | ||
88 | virtual void setTextColor(video::SColor color); | ||
89 | |||
90 | //! sets the size of the billboard | ||
91 | virtual void setSize(const core::dimension2d<f32>& size); | ||
92 | |||
93 | //! gets the size of the billboard | ||
94 | virtual const core::dimension2d<f32>& getSize() const; | ||
95 | |||
96 | virtual video::SMaterial& getMaterial(u32 i); | ||
97 | |||
98 | //! returns amount of materials used by this scene node. | ||
99 | virtual u32 getMaterialCount() const; | ||
100 | |||
101 | //! Returns type of the scene node | ||
102 | virtual ESCENE_NODE_TYPE getType() const { return ESNT_TEXT; } | ||
103 | |||
104 | //! Set the color of all vertices of the billboard | ||
105 | //! \param overallColor: the color to set | ||
106 | virtual void setColor(const video::SColor & overallColor); | ||
107 | |||
108 | //! Set the color of the top and bottom vertices of the billboard | ||
109 | //! \param topColor: the color to set the top vertices | ||
110 | //! \param bottomColor: the color to set the bottom vertices | ||
111 | virtual void setColor(const video::SColor & topColor, const video::SColor & bottomColor); | ||
112 | |||
113 | //! Gets the color of the top and bottom vertices of the billboard | ||
114 | //! \param topColor: stores the color of the top vertices | ||
115 | //! \param bottomColor: stores the color of the bottom vertices | ||
116 | virtual void getColor(video::SColor & topColor, video::SColor & bottomColor) const; | ||
117 | |||
118 | virtual void setSize(f32 height, f32 bottomEdgeWidth, f32 topEdgeWidth) | ||
119 | { | ||
120 | setSize(core::dimension2df(bottomEdgeWidth, height)); | ||
121 | } | ||
122 | |||
123 | virtual void getSize(f32& height, f32& bottomEdgeWidth, f32& topEdgeWidth) const | ||
124 | { | ||
125 | height = Size.Height; | ||
126 | bottomEdgeWidth = Size.Width; | ||
127 | topEdgeWidth = Size.Width; | ||
128 | } | ||
129 | |||
130 | private: | ||
131 | |||
132 | core::stringw Text; | ||
133 | video::SColor Color; | ||
134 | gui::IGUIFontBitmap* Font; | ||
135 | |||
136 | core::dimension2d<f32> Size; | ||
137 | core::aabbox3d<f32> BBox; | ||
138 | video::SMaterial Material; | ||
139 | |||
140 | video::SColor ColorTop; | ||
141 | video::SColor ColorBottom; | ||
142 | struct SSymbolInfo | ||
143 | { | ||
144 | u32 bufNo; | ||
145 | f32 Width; | ||
146 | f32 Kerning; | ||
147 | u32 firstInd; | ||
148 | u32 firstVert; | ||
149 | }; | ||
150 | |||
151 | core::array < SSymbolInfo > Symbol; | ||
152 | |||
153 | SMesh *Mesh; | ||
154 | }; | ||
155 | |||
156 | } // end namespace scene | ||
157 | } // end namespace irr | ||
158 | |||
159 | #endif | ||
160 | |||