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author | David Walter Seikel | 2013-01-13 18:54:10 +1000 |
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committer | David Walter Seikel | 2013-01-13 18:54:10 +1000 |
commit | 959831f4ef5a3e797f576c3de08cd65032c997ad (patch) | |
tree | e7351908be5995f0b325b2ebeaa02d5a34b82583 /libraries/irrlicht-1.8/source/Irrlicht/CTRTextureBlend.cpp | |
parent | Add info about changes to Irrlicht. (diff) | |
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Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard.
Diffstat (limited to '')
-rw-r--r-- | libraries/irrlicht-1.8/source/Irrlicht/CTRTextureBlend.cpp | 4770 |
1 files changed, 2385 insertions, 2385 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CTRTextureBlend.cpp b/libraries/irrlicht-1.8/source/Irrlicht/CTRTextureBlend.cpp index 82372e8..b189e54 100644 --- a/libraries/irrlicht-1.8/source/Irrlicht/CTRTextureBlend.cpp +++ b/libraries/irrlicht-1.8/source/Irrlicht/CTRTextureBlend.cpp | |||
@@ -1,2385 +1,2385 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt / Thomas Alten | 1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt / Thomas Alten |
2 | // This file is part of the "Irrlicht Engine". | 2 | // This file is part of the "Irrlicht Engine". |
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | 3 | // For conditions of distribution and use, see copyright notice in irrlicht.h |
4 | 4 | ||
5 | #include "IrrCompileConfig.h" | 5 | #include "IrrCompileConfig.h" |
6 | #include "IBurningShader.h" | 6 | #include "IBurningShader.h" |
7 | 7 | ||
8 | #ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_ | 8 | #ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_ |
9 | 9 | ||
10 | // compile flag for this file | 10 | // compile flag for this file |
11 | #undef USE_ZBUFFER | 11 | #undef USE_ZBUFFER |
12 | #undef IPOL_Z | 12 | #undef IPOL_Z |
13 | #undef CMP_Z | 13 | #undef CMP_Z |
14 | #undef WRITE_Z | 14 | #undef WRITE_Z |
15 | 15 | ||
16 | #undef IPOL_W | 16 | #undef IPOL_W |
17 | #undef CMP_W | 17 | #undef CMP_W |
18 | #undef WRITE_W | 18 | #undef WRITE_W |
19 | 19 | ||
20 | #undef SUBTEXEL | 20 | #undef SUBTEXEL |
21 | #undef INVERSE_W | 21 | #undef INVERSE_W |
22 | 22 | ||
23 | #undef IPOL_C0 | 23 | #undef IPOL_C0 |
24 | #undef IPOL_T0 | 24 | #undef IPOL_T0 |
25 | #undef IPOL_T1 | 25 | #undef IPOL_T1 |
26 | 26 | ||
27 | // define render case | 27 | // define render case |
28 | #define SUBTEXEL | 28 | #define SUBTEXEL |
29 | #define INVERSE_W | 29 | #define INVERSE_W |
30 | 30 | ||
31 | #define USE_ZBUFFER | 31 | #define USE_ZBUFFER |
32 | #define IPOL_W | 32 | #define IPOL_W |
33 | #define CMP_W | 33 | #define CMP_W |
34 | #define WRITE_W | 34 | #define WRITE_W |
35 | 35 | ||
36 | #define IPOL_C0 | 36 | #define IPOL_C0 |
37 | #define IPOL_T0 | 37 | #define IPOL_T0 |
38 | //#define IPOL_T1 | 38 | //#define IPOL_T1 |
39 | 39 | ||
40 | // apply global override | 40 | // apply global override |
41 | #ifndef SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT | 41 | #ifndef SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT |
42 | #undef INVERSE_W | 42 | #undef INVERSE_W |
43 | #endif | 43 | #endif |
44 | 44 | ||
45 | #ifndef SOFTWARE_DRIVER_2_SUBTEXEL | 45 | #ifndef SOFTWARE_DRIVER_2_SUBTEXEL |
46 | #undef SUBTEXEL | 46 | #undef SUBTEXEL |
47 | #endif | 47 | #endif |
48 | 48 | ||
49 | #ifndef SOFTWARE_DRIVER_2_USE_VERTEX_COLOR | 49 | #ifndef SOFTWARE_DRIVER_2_USE_VERTEX_COLOR |
50 | #undef IPOL_C0 | 50 | #undef IPOL_C0 |
51 | #endif | 51 | #endif |
52 | 52 | ||
53 | #if !defined ( SOFTWARE_DRIVER_2_USE_WBUFFER ) && defined ( USE_ZBUFFER ) | 53 | #if !defined ( SOFTWARE_DRIVER_2_USE_WBUFFER ) && defined ( USE_ZBUFFER ) |
54 | #ifndef SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT | 54 | #ifndef SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT |
55 | #undef IPOL_W | 55 | #undef IPOL_W |
56 | #endif | 56 | #endif |
57 | #define IPOL_Z | 57 | #define IPOL_Z |
58 | 58 | ||
59 | #ifdef CMP_W | 59 | #ifdef CMP_W |
60 | #undef CMP_W | 60 | #undef CMP_W |
61 | #define CMP_Z | 61 | #define CMP_Z |
62 | #endif | 62 | #endif |
63 | 63 | ||
64 | #ifdef WRITE_W | 64 | #ifdef WRITE_W |
65 | #undef WRITE_W | 65 | #undef WRITE_W |
66 | #define WRITE_Z | 66 | #define WRITE_Z |
67 | #endif | 67 | #endif |
68 | 68 | ||
69 | #endif | 69 | #endif |
70 | 70 | ||
71 | 71 | ||
72 | 72 | ||
73 | namespace irr | 73 | namespace irr |
74 | { | 74 | { |
75 | 75 | ||
76 | namespace video | 76 | namespace video |
77 | { | 77 | { |
78 | 78 | ||
79 | class CTRTextureBlend : public IBurningShader | 79 | class CTRTextureBlend : public IBurningShader |
80 | { | 80 | { |
81 | public: | 81 | public: |
82 | 82 | ||
83 | //! constructor | 83 | //! constructor |
84 | CTRTextureBlend(CBurningVideoDriver* driver); | 84 | CTRTextureBlend(CBurningVideoDriver* driver); |
85 | 85 | ||
86 | //! draws an indexed triangle list | 86 | //! draws an indexed triangle list |
87 | virtual void drawTriangle ( const s4DVertex *a,const s4DVertex *b,const s4DVertex *c ); | 87 | virtual void drawTriangle ( const s4DVertex *a,const s4DVertex *b,const s4DVertex *c ); |
88 | 88 | ||
89 | virtual void setZCompareFunc ( u32 func); | 89 | virtual void setZCompareFunc ( u32 func); |
90 | virtual void setParam ( u32 index, f32 value); | 90 | virtual void setParam ( u32 index, f32 value); |
91 | 91 | ||
92 | 92 | ||
93 | private: | 93 | private: |
94 | // fragment shader | 94 | // fragment shader |
95 | typedef void (CTRTextureBlend::*tFragmentShader) (); | 95 | typedef void (CTRTextureBlend::*tFragmentShader) (); |
96 | void fragment_dst_color_zero (); | 96 | void fragment_dst_color_zero (); |
97 | void fragment_dst_color_one (); | 97 | void fragment_dst_color_one (); |
98 | void fragment_dst_color_src_alpha (); | 98 | void fragment_dst_color_src_alpha (); |
99 | void fragment_dst_color_one_minus_dst_alpha (); | 99 | void fragment_dst_color_one_minus_dst_alpha (); |
100 | void fragment_zero_one_minus_scr_color (); | 100 | void fragment_zero_one_minus_scr_color (); |
101 | void fragment_src_color_src_alpha (); | 101 | void fragment_src_color_src_alpha (); |
102 | void fragment_one_one_minus_src_alpha (); | 102 | void fragment_one_one_minus_src_alpha (); |
103 | void fragment_one_minus_dst_alpha_one(); | 103 | void fragment_one_minus_dst_alpha_one(); |
104 | void fragment_src_alpha_one(); | 104 | void fragment_src_alpha_one(); |
105 | 105 | ||
106 | tFragmentShader fragmentShader; | 106 | tFragmentShader fragmentShader; |
107 | sScanConvertData scan; | 107 | sScanConvertData scan; |
108 | sScanLineData line; | 108 | sScanLineData line; |
109 | 109 | ||
110 | u32 ZCompare; | 110 | u32 ZCompare; |
111 | }; | 111 | }; |
112 | 112 | ||
113 | //! constructor | 113 | //! constructor |
114 | CTRTextureBlend::CTRTextureBlend(CBurningVideoDriver* driver) | 114 | CTRTextureBlend::CTRTextureBlend(CBurningVideoDriver* driver) |
115 | : IBurningShader(driver) | 115 | : IBurningShader(driver) |
116 | { | 116 | { |
117 | #ifdef _DEBUG | 117 | #ifdef _DEBUG |
118 | setDebugName("CTRTextureBlend"); | 118 | setDebugName("CTRTextureBlend"); |
119 | #endif | 119 | #endif |
120 | 120 | ||
121 | ZCompare = 1; | 121 | ZCompare = 1; |
122 | } | 122 | } |
123 | 123 | ||
124 | /*! | 124 | /*! |
125 | */ | 125 | */ |
126 | void CTRTextureBlend::setZCompareFunc ( u32 func) | 126 | void CTRTextureBlend::setZCompareFunc ( u32 func) |
127 | { | 127 | { |
128 | ZCompare = func; | 128 | ZCompare = func; |
129 | } | 129 | } |
130 | 130 | ||
131 | /*! | 131 | /*! |
132 | */ | 132 | */ |
133 | void CTRTextureBlend::setParam ( u32 index, f32 value) | 133 | void CTRTextureBlend::setParam ( u32 index, f32 value) |
134 | { | 134 | { |
135 | u8 showname = 0; | 135 | u8 showname = 0; |
136 | 136 | ||
137 | E_BLEND_FACTOR srcFact,dstFact; | 137 | E_BLEND_FACTOR srcFact,dstFact; |
138 | E_MODULATE_FUNC modulate; | 138 | E_MODULATE_FUNC modulate; |
139 | u32 alphaSrc; | 139 | u32 alphaSrc; |
140 | unpack_textureBlendFunc ( srcFact, dstFact, modulate, alphaSrc, value ); | 140 | unpack_textureBlendFunc ( srcFact, dstFact, modulate, alphaSrc, value ); |
141 | 141 | ||
142 | fragmentShader = 0; | 142 | fragmentShader = 0; |
143 | 143 | ||
144 | if ( srcFact == EBF_DST_COLOR && dstFact == EBF_ZERO ) | 144 | if ( srcFact == EBF_DST_COLOR && dstFact == EBF_ZERO ) |
145 | { | 145 | { |
146 | fragmentShader = &CTRTextureBlend::fragment_dst_color_zero; | 146 | fragmentShader = &CTRTextureBlend::fragment_dst_color_zero; |
147 | } | 147 | } |
148 | else | 148 | else |
149 | if ( srcFact == EBF_DST_COLOR && dstFact == EBF_ONE ) | 149 | if ( srcFact == EBF_DST_COLOR && dstFact == EBF_ONE ) |
150 | { | 150 | { |
151 | fragmentShader = &CTRTextureBlend::fragment_dst_color_one; | 151 | fragmentShader = &CTRTextureBlend::fragment_dst_color_one; |
152 | } | 152 | } |
153 | else | 153 | else |
154 | if ( srcFact == EBF_DST_COLOR && dstFact == EBF_SRC_ALPHA) | 154 | if ( srcFact == EBF_DST_COLOR && dstFact == EBF_SRC_ALPHA) |
155 | { | 155 | { |
156 | fragmentShader = &CTRTextureBlend::fragment_dst_color_src_alpha; | 156 | fragmentShader = &CTRTextureBlend::fragment_dst_color_src_alpha; |
157 | } | 157 | } |
158 | else | 158 | else |
159 | if ( srcFact == EBF_DST_COLOR && dstFact == EBF_ONE_MINUS_DST_ALPHA) | 159 | if ( srcFact == EBF_DST_COLOR && dstFact == EBF_ONE_MINUS_DST_ALPHA) |
160 | { | 160 | { |
161 | fragmentShader = &CTRTextureBlend::fragment_dst_color_one_minus_dst_alpha; | 161 | fragmentShader = &CTRTextureBlend::fragment_dst_color_one_minus_dst_alpha; |
162 | } | 162 | } |
163 | else | 163 | else |
164 | if ( srcFact == EBF_ZERO && dstFact == EBF_ONE_MINUS_SRC_COLOR ) | 164 | if ( srcFact == EBF_ZERO && dstFact == EBF_ONE_MINUS_SRC_COLOR ) |
165 | { | 165 | { |
166 | fragmentShader = &CTRTextureBlend::fragment_zero_one_minus_scr_color; | 166 | fragmentShader = &CTRTextureBlend::fragment_zero_one_minus_scr_color; |
167 | } | 167 | } |
168 | else | 168 | else |
169 | if ( srcFact == EBF_ONE && dstFact == EBF_ONE_MINUS_SRC_ALPHA) | 169 | if ( srcFact == EBF_ONE && dstFact == EBF_ONE_MINUS_SRC_ALPHA) |
170 | { | 170 | { |
171 | fragmentShader = &CTRTextureBlend::fragment_one_one_minus_src_alpha; | 171 | fragmentShader = &CTRTextureBlend::fragment_one_one_minus_src_alpha; |
172 | } | 172 | } |
173 | else | 173 | else |
174 | if ( srcFact == EBF_ONE_MINUS_DST_ALPHA && dstFact == EBF_ONE ) | 174 | if ( srcFact == EBF_ONE_MINUS_DST_ALPHA && dstFact == EBF_ONE ) |
175 | { | 175 | { |
176 | fragmentShader = &CTRTextureBlend::fragment_one_minus_dst_alpha_one; | 176 | fragmentShader = &CTRTextureBlend::fragment_one_minus_dst_alpha_one; |
177 | } | 177 | } |
178 | else | 178 | else |
179 | if ( srcFact == EBF_SRC_ALPHA && dstFact == EBF_ONE ) | 179 | if ( srcFact == EBF_SRC_ALPHA && dstFact == EBF_ONE ) |
180 | { | 180 | { |
181 | fragmentShader = &CTRTextureBlend::fragment_src_alpha_one; | 181 | fragmentShader = &CTRTextureBlend::fragment_src_alpha_one; |
182 | } | 182 | } |
183 | else | 183 | else |
184 | if ( srcFact == EBF_SRC_COLOR && dstFact == EBF_SRC_ALPHA ) | 184 | if ( srcFact == EBF_SRC_COLOR && dstFact == EBF_SRC_ALPHA ) |
185 | { | 185 | { |
186 | fragmentShader = &CTRTextureBlend::fragment_src_color_src_alpha; | 186 | fragmentShader = &CTRTextureBlend::fragment_src_color_src_alpha; |
187 | } | 187 | } |
188 | else | 188 | else |
189 | { | 189 | { |
190 | showname = 1; | 190 | showname = 1; |
191 | fragmentShader = &CTRTextureBlend::fragment_dst_color_zero; | 191 | fragmentShader = &CTRTextureBlend::fragment_dst_color_zero; |
192 | } | 192 | } |
193 | 193 | ||
194 | static const c8 *n[] = | 194 | static const c8 *n[] = |
195 | { | 195 | { |
196 | "gl_zero", | 196 | "gl_zero", |
197 | "gl_one", | 197 | "gl_one", |
198 | "gl_dst_color", | 198 | "gl_dst_color", |
199 | "gl_one_minus_dst_color", | 199 | "gl_one_minus_dst_color", |
200 | "gl_src_color", | 200 | "gl_src_color", |
201 | "gl_one_minus_src_color", | 201 | "gl_one_minus_src_color", |
202 | "gl_src_alpha", | 202 | "gl_src_alpha", |
203 | "gl_one_minus_src_alpha", | 203 | "gl_one_minus_src_alpha", |
204 | "gl_dst_alpha", | 204 | "gl_dst_alpha", |
205 | "gl_one_minus_dst_alpha", | 205 | "gl_one_minus_dst_alpha", |
206 | "gl_src_alpha_saturate" | 206 | "gl_src_alpha_saturate" |
207 | }; | 207 | }; |
208 | 208 | ||
209 | static E_BLEND_FACTOR lsrcFact = EBF_ZERO; | 209 | static E_BLEND_FACTOR lsrcFact = EBF_ZERO; |
210 | static E_BLEND_FACTOR ldstFact = EBF_ZERO; | 210 | static E_BLEND_FACTOR ldstFact = EBF_ZERO; |
211 | 211 | ||
212 | if ( showname && ( lsrcFact != srcFact || ldstFact != dstFact ) ) | 212 | if ( showname && ( lsrcFact != srcFact || ldstFact != dstFact ) ) |
213 | { | 213 | { |
214 | char buf[128]; | 214 | char buf[128]; |
215 | snprintf ( buf, 128, "missing shader: %s %s",n[srcFact], n[dstFact] ); | 215 | snprintf ( buf, 128, "missing shader: %s %s",n[srcFact], n[dstFact] ); |
216 | os::Printer::log( buf, ELL_INFORMATION ); | 216 | os::Printer::log( buf, ELL_INFORMATION ); |
217 | 217 | ||
218 | lsrcFact = srcFact; | 218 | lsrcFact = srcFact; |
219 | ldstFact = dstFact; | 219 | ldstFact = dstFact; |
220 | } | 220 | } |
221 | 221 | ||
222 | } | 222 | } |
223 | 223 | ||
224 | 224 | ||
225 | /*! | 225 | /*! |
226 | */ | 226 | */ |
227 | void CTRTextureBlend::fragment_dst_color_src_alpha () | 227 | void CTRTextureBlend::fragment_dst_color_src_alpha () |
228 | { | 228 | { |
229 | tVideoSample *dst; | 229 | tVideoSample *dst; |
230 | 230 | ||
231 | #ifdef USE_ZBUFFER | 231 | #ifdef USE_ZBUFFER |
232 | fp24 *z; | 232 | fp24 *z; |
233 | #endif | 233 | #endif |
234 | 234 | ||
235 | s32 xStart; | 235 | s32 xStart; |
236 | s32 xEnd; | 236 | s32 xEnd; |
237 | s32 dx; | 237 | s32 dx; |
238 | 238 | ||
239 | 239 | ||
240 | #ifdef SUBTEXEL | 240 | #ifdef SUBTEXEL |
241 | f32 subPixel; | 241 | f32 subPixel; |
242 | #endif | 242 | #endif |
243 | 243 | ||
244 | #ifdef IPOL_Z | 244 | #ifdef IPOL_Z |
245 | f32 slopeZ; | 245 | f32 slopeZ; |
246 | #endif | 246 | #endif |
247 | #ifdef IPOL_W | 247 | #ifdef IPOL_W |
248 | fp24 slopeW; | 248 | fp24 slopeW; |
249 | #endif | 249 | #endif |
250 | #ifdef IPOL_C0 | 250 | #ifdef IPOL_C0 |
251 | sVec4 slopeC[MATERIAL_MAX_COLORS]; | 251 | sVec4 slopeC[MATERIAL_MAX_COLORS]; |
252 | #endif | 252 | #endif |
253 | #ifdef IPOL_T0 | 253 | #ifdef IPOL_T0 |
254 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; | 254 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; |
255 | #endif | 255 | #endif |
256 | 256 | ||
257 | // apply top-left fill-convention, left | 257 | // apply top-left fill-convention, left |
258 | xStart = core::ceil32( line.x[0] ); | 258 | xStart = core::ceil32( line.x[0] ); |
259 | xEnd = core::ceil32( line.x[1] ) - 1; | 259 | xEnd = core::ceil32( line.x[1] ) - 1; |
260 | 260 | ||
261 | dx = xEnd - xStart; | 261 | dx = xEnd - xStart; |
262 | 262 | ||
263 | if ( dx < 0 ) | 263 | if ( dx < 0 ) |
264 | return; | 264 | return; |
265 | 265 | ||
266 | // slopes | 266 | // slopes |
267 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); | 267 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); |
268 | 268 | ||
269 | #ifdef IPOL_Z | 269 | #ifdef IPOL_Z |
270 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; | 270 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; |
271 | #endif | 271 | #endif |
272 | #ifdef IPOL_W | 272 | #ifdef IPOL_W |
273 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; | 273 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; |
274 | #endif | 274 | #endif |
275 | #ifdef IPOL_C0 | 275 | #ifdef IPOL_C0 |
276 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; | 276 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; |
277 | #endif | 277 | #endif |
278 | #ifdef IPOL_T0 | 278 | #ifdef IPOL_T0 |
279 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; | 279 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; |
280 | #endif | 280 | #endif |
281 | #ifdef IPOL_T1 | 281 | #ifdef IPOL_T1 |
282 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; | 282 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; |
283 | #endif | 283 | #endif |
284 | 284 | ||
285 | #ifdef SUBTEXEL | 285 | #ifdef SUBTEXEL |
286 | subPixel = ( (f32) xStart ) - line.x[0]; | 286 | subPixel = ( (f32) xStart ) - line.x[0]; |
287 | #ifdef IPOL_Z | 287 | #ifdef IPOL_Z |
288 | line.z[0] += slopeZ * subPixel; | 288 | line.z[0] += slopeZ * subPixel; |
289 | #endif | 289 | #endif |
290 | #ifdef IPOL_W | 290 | #ifdef IPOL_W |
291 | line.w[0] += slopeW * subPixel; | 291 | line.w[0] += slopeW * subPixel; |
292 | #endif | 292 | #endif |
293 | #ifdef IPOL_C0 | 293 | #ifdef IPOL_C0 |
294 | line.c[0][0] += slopeC[0] * subPixel; | 294 | line.c[0][0] += slopeC[0] * subPixel; |
295 | #endif | 295 | #endif |
296 | #ifdef IPOL_T0 | 296 | #ifdef IPOL_T0 |
297 | line.t[0][0] += slopeT[0] * subPixel; | 297 | line.t[0][0] += slopeT[0] * subPixel; |
298 | #endif | 298 | #endif |
299 | #ifdef IPOL_T1 | 299 | #ifdef IPOL_T1 |
300 | line.t[1][0] += slopeT[1] * subPixel; | 300 | line.t[1][0] += slopeT[1] * subPixel; |
301 | #endif | 301 | #endif |
302 | #endif | 302 | #endif |
303 | 303 | ||
304 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 304 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
305 | 305 | ||
306 | #ifdef USE_ZBUFFER | 306 | #ifdef USE_ZBUFFER |
307 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 307 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
308 | #endif | 308 | #endif |
309 | 309 | ||
310 | 310 | ||
311 | f32 iw = FIX_POINT_F32_MUL; | 311 | f32 iw = FIX_POINT_F32_MUL; |
312 | 312 | ||
313 | tFixPoint a0, r0, g0, b0; | 313 | tFixPoint a0, r0, g0, b0; |
314 | tFixPoint r1, g1, b1; | 314 | tFixPoint r1, g1, b1; |
315 | 315 | ||
316 | s32 i; | 316 | s32 i; |
317 | 317 | ||
318 | switch ( ZCompare ) | 318 | switch ( ZCompare ) |
319 | { | 319 | { |
320 | case 1: | 320 | case 1: |
321 | for ( i = 0; i <= dx; ++i ) | 321 | for ( i = 0; i <= dx; ++i ) |
322 | { | 322 | { |
323 | #ifdef CMP_W | 323 | #ifdef CMP_W |
324 | if ( line.w[0] >= z[i] ) | 324 | if ( line.w[0] >= z[i] ) |
325 | #endif | 325 | #endif |
326 | 326 | ||
327 | { | 327 | { |
328 | 328 | ||
329 | #ifdef WRITE_W | 329 | #ifdef WRITE_W |
330 | z[i] = line.w[0]; | 330 | z[i] = line.w[0]; |
331 | #endif | 331 | #endif |
332 | 332 | ||
333 | #ifdef INVERSE_W | 333 | #ifdef INVERSE_W |
334 | iw = fix_inverse32 ( line.w[0] ); | 334 | iw = fix_inverse32 ( line.w[0] ); |
335 | #endif | 335 | #endif |
336 | 336 | ||
337 | getSample_texture ( a0,r0,g0,b0, | 337 | getSample_texture ( a0,r0,g0,b0, |
338 | &IT[0], | 338 | &IT[0], |
339 | tofix ( line.t[0][0].x,iw), | 339 | tofix ( line.t[0][0].x,iw), |
340 | tofix ( line.t[0][0].y,iw) | 340 | tofix ( line.t[0][0].y,iw) |
341 | ); | 341 | ); |
342 | 342 | ||
343 | color_to_fix ( r1, g1, b1, dst[i] ); | 343 | color_to_fix ( r1, g1, b1, dst[i] ); |
344 | 344 | ||
345 | dst[i] = fix_to_color ( clampfix_maxcolor ( imulFix_tex2 ( r0, r1 ) ), | 345 | dst[i] = fix_to_color ( clampfix_maxcolor ( imulFix_tex2 ( r0, r1 ) ), |
346 | clampfix_maxcolor ( imulFix_tex2 ( g0, g1 ) ), | 346 | clampfix_maxcolor ( imulFix_tex2 ( g0, g1 ) ), |
347 | clampfix_maxcolor ( imulFix_tex2 ( b0, b1 ) ) | 347 | clampfix_maxcolor ( imulFix_tex2 ( b0, b1 ) ) |
348 | ); | 348 | ); |
349 | } | 349 | } |
350 | 350 | ||
351 | #ifdef IPOL_W | 351 | #ifdef IPOL_W |
352 | line.w[0] += slopeW; | 352 | line.w[0] += slopeW; |
353 | #endif | 353 | #endif |
354 | #ifdef IPOL_T0 | 354 | #ifdef IPOL_T0 |
355 | line.t[0][0] += slopeT[0]; | 355 | line.t[0][0] += slopeT[0]; |
356 | #endif | 356 | #endif |
357 | #ifdef IPOL_C0 | 357 | #ifdef IPOL_C0 |
358 | line.c[0][0] += slopeC[0]; | 358 | line.c[0][0] += slopeC[0]; |
359 | #endif | 359 | #endif |
360 | } | 360 | } |
361 | break; | 361 | break; |
362 | 362 | ||
363 | case 2: | 363 | case 2: |
364 | for ( i = 0; i <= dx; ++i ) | 364 | for ( i = 0; i <= dx; ++i ) |
365 | { | 365 | { |
366 | #ifdef CMP_W | 366 | #ifdef CMP_W |
367 | if ( line.w[0] == z[i] ) | 367 | if ( line.w[0] == z[i] ) |
368 | #endif | 368 | #endif |
369 | 369 | ||
370 | { | 370 | { |
371 | 371 | ||
372 | #ifdef WRITE_W | 372 | #ifdef WRITE_W |
373 | z[i] = line.w[0]; | 373 | z[i] = line.w[0]; |
374 | #endif | 374 | #endif |
375 | 375 | ||
376 | #ifdef INVERSE_W | 376 | #ifdef INVERSE_W |
377 | iw = fix_inverse32 ( line.w[0] ); | 377 | iw = fix_inverse32 ( line.w[0] ); |
378 | #endif | 378 | #endif |
379 | 379 | ||
380 | getSample_texture ( a0,r0,g0,b0, | 380 | getSample_texture ( a0,r0,g0,b0, |
381 | &IT[0], | 381 | &IT[0], |
382 | tofix ( line.t[0][0].x,iw), | 382 | tofix ( line.t[0][0].x,iw), |
383 | tofix ( line.t[0][0].y,iw) | 383 | tofix ( line.t[0][0].y,iw) |
384 | ); | 384 | ); |
385 | 385 | ||
386 | color_to_fix ( r1, g1, b1, dst[i] ); | 386 | color_to_fix ( r1, g1, b1, dst[i] ); |
387 | 387 | ||
388 | dst[i] = fix_to_color ( clampfix_maxcolor ( imulFix_tex2 ( r0, r1 ) ), | 388 | dst[i] = fix_to_color ( clampfix_maxcolor ( imulFix_tex2 ( r0, r1 ) ), |
389 | clampfix_maxcolor ( imulFix_tex2 ( g0, g1 ) ), | 389 | clampfix_maxcolor ( imulFix_tex2 ( g0, g1 ) ), |
390 | clampfix_maxcolor ( imulFix_tex2 ( b0, b1 ) ) | 390 | clampfix_maxcolor ( imulFix_tex2 ( b0, b1 ) ) |
391 | ); | 391 | ); |
392 | 392 | ||
393 | } | 393 | } |
394 | 394 | ||
395 | #ifdef IPOL_W | 395 | #ifdef IPOL_W |
396 | line.w[0] += slopeW; | 396 | line.w[0] += slopeW; |
397 | #endif | 397 | #endif |
398 | #ifdef IPOL_T0 | 398 | #ifdef IPOL_T0 |
399 | line.t[0][0] += slopeT[0]; | 399 | line.t[0][0] += slopeT[0]; |
400 | #endif | 400 | #endif |
401 | #ifdef IPOL_C0 | 401 | #ifdef IPOL_C0 |
402 | line.c[0][0] += slopeC[0]; | 402 | line.c[0][0] += slopeC[0]; |
403 | #endif | 403 | #endif |
404 | }break; | 404 | }break; |
405 | } // zcompare | 405 | } // zcompare |
406 | 406 | ||
407 | } | 407 | } |
408 | 408 | ||
409 | /*! | 409 | /*! |
410 | */ | 410 | */ |
411 | void CTRTextureBlend::fragment_src_color_src_alpha () | 411 | void CTRTextureBlend::fragment_src_color_src_alpha () |
412 | { | 412 | { |
413 | tVideoSample *dst; | 413 | tVideoSample *dst; |
414 | 414 | ||
415 | #ifdef USE_ZBUFFER | 415 | #ifdef USE_ZBUFFER |
416 | fp24 *z; | 416 | fp24 *z; |
417 | #endif | 417 | #endif |
418 | 418 | ||
419 | s32 xStart; | 419 | s32 xStart; |
420 | s32 xEnd; | 420 | s32 xEnd; |
421 | s32 dx; | 421 | s32 dx; |
422 | 422 | ||
423 | 423 | ||
424 | #ifdef SUBTEXEL | 424 | #ifdef SUBTEXEL |
425 | f32 subPixel; | 425 | f32 subPixel; |
426 | #endif | 426 | #endif |
427 | 427 | ||
428 | #ifdef IPOL_Z | 428 | #ifdef IPOL_Z |
429 | f32 slopeZ; | 429 | f32 slopeZ; |
430 | #endif | 430 | #endif |
431 | #ifdef IPOL_W | 431 | #ifdef IPOL_W |
432 | fp24 slopeW; | 432 | fp24 slopeW; |
433 | #endif | 433 | #endif |
434 | #ifdef IPOL_C0 | 434 | #ifdef IPOL_C0 |
435 | sVec4 slopeC[MATERIAL_MAX_COLORS]; | 435 | sVec4 slopeC[MATERIAL_MAX_COLORS]; |
436 | #endif | 436 | #endif |
437 | #ifdef IPOL_T0 | 437 | #ifdef IPOL_T0 |
438 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; | 438 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; |
439 | #endif | 439 | #endif |
440 | 440 | ||
441 | // apply top-left fill-convention, left | 441 | // apply top-left fill-convention, left |
442 | xStart = core::ceil32( line.x[0] ); | 442 | xStart = core::ceil32( line.x[0] ); |
443 | xEnd = core::ceil32( line.x[1] ) - 1; | 443 | xEnd = core::ceil32( line.x[1] ) - 1; |
444 | 444 | ||
445 | dx = xEnd - xStart; | 445 | dx = xEnd - xStart; |
446 | 446 | ||
447 | if ( dx < 0 ) | 447 | if ( dx < 0 ) |
448 | return; | 448 | return; |
449 | 449 | ||
450 | // slopes | 450 | // slopes |
451 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); | 451 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); |
452 | 452 | ||
453 | #ifdef IPOL_Z | 453 | #ifdef IPOL_Z |
454 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; | 454 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; |
455 | #endif | 455 | #endif |
456 | #ifdef IPOL_W | 456 | #ifdef IPOL_W |
457 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; | 457 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; |
458 | #endif | 458 | #endif |
459 | #ifdef IPOL_C0 | 459 | #ifdef IPOL_C0 |
460 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; | 460 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; |
461 | #endif | 461 | #endif |
462 | #ifdef IPOL_T0 | 462 | #ifdef IPOL_T0 |
463 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; | 463 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; |
464 | #endif | 464 | #endif |
465 | #ifdef IPOL_T1 | 465 | #ifdef IPOL_T1 |
466 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; | 466 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; |
467 | #endif | 467 | #endif |
468 | 468 | ||
469 | #ifdef SUBTEXEL | 469 | #ifdef SUBTEXEL |
470 | subPixel = ( (f32) xStart ) - line.x[0]; | 470 | subPixel = ( (f32) xStart ) - line.x[0]; |
471 | #ifdef IPOL_Z | 471 | #ifdef IPOL_Z |
472 | line.z[0] += slopeZ * subPixel; | 472 | line.z[0] += slopeZ * subPixel; |
473 | #endif | 473 | #endif |
474 | #ifdef IPOL_W | 474 | #ifdef IPOL_W |
475 | line.w[0] += slopeW * subPixel; | 475 | line.w[0] += slopeW * subPixel; |
476 | #endif | 476 | #endif |
477 | #ifdef IPOL_C0 | 477 | #ifdef IPOL_C0 |
478 | line.c[0][0] += slopeC[0] * subPixel; | 478 | line.c[0][0] += slopeC[0] * subPixel; |
479 | #endif | 479 | #endif |
480 | #ifdef IPOL_T0 | 480 | #ifdef IPOL_T0 |
481 | line.t[0][0] += slopeT[0] * subPixel; | 481 | line.t[0][0] += slopeT[0] * subPixel; |
482 | #endif | 482 | #endif |
483 | #ifdef IPOL_T1 | 483 | #ifdef IPOL_T1 |
484 | line.t[1][0] += slopeT[1] * subPixel; | 484 | line.t[1][0] += slopeT[1] * subPixel; |
485 | #endif | 485 | #endif |
486 | #endif | 486 | #endif |
487 | 487 | ||
488 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 488 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
489 | 489 | ||
490 | #ifdef USE_ZBUFFER | 490 | #ifdef USE_ZBUFFER |
491 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 491 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
492 | #endif | 492 | #endif |
493 | 493 | ||
494 | 494 | ||
495 | f32 iw = FIX_POINT_F32_MUL; | 495 | f32 iw = FIX_POINT_F32_MUL; |
496 | 496 | ||
497 | tFixPoint a0, r0, g0, b0; | 497 | tFixPoint a0, r0, g0, b0; |
498 | tFixPoint r1, g1, b1; | 498 | tFixPoint r1, g1, b1; |
499 | 499 | ||
500 | s32 i; | 500 | s32 i; |
501 | 501 | ||
502 | switch ( ZCompare ) | 502 | switch ( ZCompare ) |
503 | { | 503 | { |
504 | case 1: | 504 | case 1: |
505 | for ( i = 0; i <= dx; ++i ) | 505 | for ( i = 0; i <= dx; ++i ) |
506 | { | 506 | { |
507 | #ifdef CMP_W | 507 | #ifdef CMP_W |
508 | if ( line.w[0] >= z[i] ) | 508 | if ( line.w[0] >= z[i] ) |
509 | #endif | 509 | #endif |
510 | 510 | ||
511 | { | 511 | { |
512 | 512 | ||
513 | #ifdef WRITE_W | 513 | #ifdef WRITE_W |
514 | z[i] = line.w[0]; | 514 | z[i] = line.w[0]; |
515 | #endif | 515 | #endif |
516 | 516 | ||
517 | #ifdef INVERSE_W | 517 | #ifdef INVERSE_W |
518 | iw = fix_inverse32 ( line.w[0] ); | 518 | iw = fix_inverse32 ( line.w[0] ); |
519 | #endif | 519 | #endif |
520 | 520 | ||
521 | getSample_texture ( a0, r0, g0, b0, &IT[0], tofix ( line.t[0][0].x,iw), tofix ( line.t[0][0].y,iw) ); | 521 | getSample_texture ( a0, r0, g0, b0, &IT[0], tofix ( line.t[0][0].x,iw), tofix ( line.t[0][0].y,iw) ); |
522 | color_to_fix ( r1, g1, b1, dst[i] ); | 522 | color_to_fix ( r1, g1, b1, dst[i] ); |
523 | 523 | ||
524 | // u32 check = imulFix_tex1( r0, r1 ); | 524 | // u32 check = imulFix_tex1( r0, r1 ); |
525 | dst[i] = fix_to_color ( clampfix_maxcolor ( imulFix_tex1( r0, r1 ) + imulFix_tex1( r1, a0 ) ), | 525 | dst[i] = fix_to_color ( clampfix_maxcolor ( imulFix_tex1( r0, r1 ) + imulFix_tex1( r1, a0 ) ), |
526 | clampfix_maxcolor ( imulFix_tex1( g0, g1 ) + imulFix_tex1( g1, a0 ) ), | 526 | clampfix_maxcolor ( imulFix_tex1( g0, g1 ) + imulFix_tex1( g1, a0 ) ), |
527 | clampfix_maxcolor ( imulFix_tex1( b0, b1 ) + imulFix_tex1( b1, a0 ) ) | 527 | clampfix_maxcolor ( imulFix_tex1( b0, b1 ) + imulFix_tex1( b1, a0 ) ) |
528 | ); | 528 | ); |
529 | } | 529 | } |
530 | 530 | ||
531 | #ifdef IPOL_W | 531 | #ifdef IPOL_W |
532 | line.w[0] += slopeW; | 532 | line.w[0] += slopeW; |
533 | #endif | 533 | #endif |
534 | #ifdef IPOL_T0 | 534 | #ifdef IPOL_T0 |
535 | line.t[0][0] += slopeT[0]; | 535 | line.t[0][0] += slopeT[0]; |
536 | #endif | 536 | #endif |
537 | #ifdef IPOL_C0 | 537 | #ifdef IPOL_C0 |
538 | line.c[0][0] += slopeC[0]; | 538 | line.c[0][0] += slopeC[0]; |
539 | #endif | 539 | #endif |
540 | } | 540 | } |
541 | break; | 541 | break; |
542 | 542 | ||
543 | case 2: | 543 | case 2: |
544 | for ( i = 0; i <= dx; ++i ) | 544 | for ( i = 0; i <= dx; ++i ) |
545 | { | 545 | { |
546 | #ifdef CMP_W | 546 | #ifdef CMP_W |
547 | if ( line.w[0] == z[i] ) | 547 | if ( line.w[0] == z[i] ) |
548 | #endif | 548 | #endif |
549 | 549 | ||
550 | { | 550 | { |
551 | 551 | ||
552 | #ifdef WRITE_W | 552 | #ifdef WRITE_W |
553 | z[i] = line.w[0]; | 553 | z[i] = line.w[0]; |
554 | #endif | 554 | #endif |
555 | 555 | ||
556 | #ifdef INVERSE_W | 556 | #ifdef INVERSE_W |
557 | iw = fix_inverse32 ( line.w[0] ); | 557 | iw = fix_inverse32 ( line.w[0] ); |
558 | #endif | 558 | #endif |
559 | 559 | ||
560 | getSample_texture ( a0,r0,g0,b0, | 560 | getSample_texture ( a0,r0,g0,b0, |
561 | &IT[0], | 561 | &IT[0], |
562 | tofix ( line.t[0][0].x,iw), | 562 | tofix ( line.t[0][0].x,iw), |
563 | tofix ( line.t[0][0].y,iw) | 563 | tofix ( line.t[0][0].y,iw) |
564 | ); | 564 | ); |
565 | 565 | ||
566 | color_to_fix ( r1, g1, b1, dst[i] ); | 566 | color_to_fix ( r1, g1, b1, dst[i] ); |
567 | 567 | ||
568 | dst[i] = fix_to_color ( clampfix_maxcolor ( imulFix_tex2 ( r0, r1 ) ), | 568 | dst[i] = fix_to_color ( clampfix_maxcolor ( imulFix_tex2 ( r0, r1 ) ), |
569 | clampfix_maxcolor ( imulFix_tex2 ( g0, g1 ) ), | 569 | clampfix_maxcolor ( imulFix_tex2 ( g0, g1 ) ), |
570 | clampfix_maxcolor ( imulFix_tex2 ( b0, b1 ) ) | 570 | clampfix_maxcolor ( imulFix_tex2 ( b0, b1 ) ) |
571 | ); | 571 | ); |
572 | 572 | ||
573 | } | 573 | } |
574 | 574 | ||
575 | #ifdef IPOL_W | 575 | #ifdef IPOL_W |
576 | line.w[0] += slopeW; | 576 | line.w[0] += slopeW; |
577 | #endif | 577 | #endif |
578 | #ifdef IPOL_T0 | 578 | #ifdef IPOL_T0 |
579 | line.t[0][0] += slopeT[0]; | 579 | line.t[0][0] += slopeT[0]; |
580 | #endif | 580 | #endif |
581 | #ifdef IPOL_C0 | 581 | #ifdef IPOL_C0 |
582 | line.c[0][0] += slopeC[0]; | 582 | line.c[0][0] += slopeC[0]; |
583 | #endif | 583 | #endif |
584 | }break; | 584 | }break; |
585 | } // zcompare | 585 | } // zcompare |
586 | 586 | ||
587 | } | 587 | } |
588 | 588 | ||
589 | /*! | 589 | /*! |
590 | */ | 590 | */ |
591 | void CTRTextureBlend::fragment_one_one_minus_src_alpha() | 591 | void CTRTextureBlend::fragment_one_one_minus_src_alpha() |
592 | { | 592 | { |
593 | tVideoSample *dst; | 593 | tVideoSample *dst; |
594 | 594 | ||
595 | #ifdef USE_ZBUFFER | 595 | #ifdef USE_ZBUFFER |
596 | fp24 *z; | 596 | fp24 *z; |
597 | #endif | 597 | #endif |
598 | 598 | ||
599 | s32 xStart; | 599 | s32 xStart; |
600 | s32 xEnd; | 600 | s32 xEnd; |
601 | s32 dx; | 601 | s32 dx; |
602 | 602 | ||
603 | 603 | ||
604 | #ifdef SUBTEXEL | 604 | #ifdef SUBTEXEL |
605 | f32 subPixel; | 605 | f32 subPixel; |
606 | #endif | 606 | #endif |
607 | 607 | ||
608 | #ifdef IPOL_Z | 608 | #ifdef IPOL_Z |
609 | f32 slopeZ; | 609 | f32 slopeZ; |
610 | #endif | 610 | #endif |
611 | #ifdef IPOL_W | 611 | #ifdef IPOL_W |
612 | fp24 slopeW; | 612 | fp24 slopeW; |
613 | #endif | 613 | #endif |
614 | #ifdef IPOL_C0 | 614 | #ifdef IPOL_C0 |
615 | sVec4 slopeC[MATERIAL_MAX_COLORS]; | 615 | sVec4 slopeC[MATERIAL_MAX_COLORS]; |
616 | #endif | 616 | #endif |
617 | #ifdef IPOL_T0 | 617 | #ifdef IPOL_T0 |
618 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; | 618 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; |
619 | #endif | 619 | #endif |
620 | 620 | ||
621 | // apply top-left fill-convention, left | 621 | // apply top-left fill-convention, left |
622 | xStart = core::ceil32( line.x[0] ); | 622 | xStart = core::ceil32( line.x[0] ); |
623 | xEnd = core::ceil32( line.x[1] ) - 1; | 623 | xEnd = core::ceil32( line.x[1] ) - 1; |
624 | 624 | ||
625 | dx = xEnd - xStart; | 625 | dx = xEnd - xStart; |
626 | 626 | ||
627 | if ( dx < 0 ) | 627 | if ( dx < 0 ) |
628 | return; | 628 | return; |
629 | 629 | ||
630 | // slopes | 630 | // slopes |
631 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); | 631 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); |
632 | 632 | ||
633 | #ifdef IPOL_Z | 633 | #ifdef IPOL_Z |
634 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; | 634 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; |
635 | #endif | 635 | #endif |
636 | #ifdef IPOL_W | 636 | #ifdef IPOL_W |
637 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; | 637 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; |
638 | #endif | 638 | #endif |
639 | #ifdef IPOL_C0 | 639 | #ifdef IPOL_C0 |
640 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; | 640 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; |
641 | #endif | 641 | #endif |
642 | #ifdef IPOL_T0 | 642 | #ifdef IPOL_T0 |
643 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; | 643 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; |
644 | #endif | 644 | #endif |
645 | #ifdef IPOL_T1 | 645 | #ifdef IPOL_T1 |
646 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; | 646 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; |
647 | #endif | 647 | #endif |
648 | 648 | ||
649 | #ifdef SUBTEXEL | 649 | #ifdef SUBTEXEL |
650 | subPixel = ( (f32) xStart ) - line.x[0]; | 650 | subPixel = ( (f32) xStart ) - line.x[0]; |
651 | #ifdef IPOL_Z | 651 | #ifdef IPOL_Z |
652 | line.z[0] += slopeZ * subPixel; | 652 | line.z[0] += slopeZ * subPixel; |
653 | #endif | 653 | #endif |
654 | #ifdef IPOL_W | 654 | #ifdef IPOL_W |
655 | line.w[0] += slopeW * subPixel; | 655 | line.w[0] += slopeW * subPixel; |
656 | #endif | 656 | #endif |
657 | #ifdef IPOL_C0 | 657 | #ifdef IPOL_C0 |
658 | line.c[0][0] += slopeC[0] * subPixel; | 658 | line.c[0][0] += slopeC[0] * subPixel; |
659 | #endif | 659 | #endif |
660 | #ifdef IPOL_T0 | 660 | #ifdef IPOL_T0 |
661 | line.t[0][0] += slopeT[0] * subPixel; | 661 | line.t[0][0] += slopeT[0] * subPixel; |
662 | #endif | 662 | #endif |
663 | #ifdef IPOL_T1 | 663 | #ifdef IPOL_T1 |
664 | line.t[1][0] += slopeT[1] * subPixel; | 664 | line.t[1][0] += slopeT[1] * subPixel; |
665 | #endif | 665 | #endif |
666 | #endif | 666 | #endif |
667 | 667 | ||
668 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 668 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
669 | 669 | ||
670 | #ifdef USE_ZBUFFER | 670 | #ifdef USE_ZBUFFER |
671 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 671 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
672 | #endif | 672 | #endif |
673 | 673 | ||
674 | 674 | ||
675 | f32 iw = FIX_POINT_F32_MUL; | 675 | f32 iw = FIX_POINT_F32_MUL; |
676 | 676 | ||
677 | tFixPoint a0,r0, g0, b0; | 677 | tFixPoint a0,r0, g0, b0; |
678 | tFixPoint r1, g1, b1; | 678 | tFixPoint r1, g1, b1; |
679 | tFixPoint r2, g2, b2; | 679 | tFixPoint r2, g2, b2; |
680 | 680 | ||
681 | s32 i; | 681 | s32 i; |
682 | 682 | ||
683 | switch ( ZCompare ) | 683 | switch ( ZCompare ) |
684 | { | 684 | { |
685 | case 1: | 685 | case 1: |
686 | for ( i = 0; i <= dx; ++i ) | 686 | for ( i = 0; i <= dx; ++i ) |
687 | { | 687 | { |
688 | #ifdef CMP_W | 688 | #ifdef CMP_W |
689 | if ( line.w[0] >= z[i] ) | 689 | if ( line.w[0] >= z[i] ) |
690 | #endif | 690 | #endif |
691 | 691 | ||
692 | { | 692 | { |
693 | 693 | ||
694 | #ifdef WRITE_W | 694 | #ifdef WRITE_W |
695 | z[i] = line.w[0]; | 695 | z[i] = line.w[0]; |
696 | #endif | 696 | #endif |
697 | 697 | ||
698 | #ifdef INVERSE_W | 698 | #ifdef INVERSE_W |
699 | iw = fix_inverse32 ( line.w[0] ); | 699 | iw = fix_inverse32 ( line.w[0] ); |
700 | #endif | 700 | #endif |
701 | 701 | ||
702 | getSample_texture ( a0, r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); | 702 | getSample_texture ( a0, r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); |
703 | a0 = FIX_POINT_ONE - a0; | 703 | a0 = FIX_POINT_ONE - a0; |
704 | 704 | ||
705 | color_to_fix1 ( r1, g1, b1, dst[i] ); | 705 | color_to_fix1 ( r1, g1, b1, dst[i] ); |
706 | #ifdef IPOL_C0 | 706 | #ifdef IPOL_C0 |
707 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); | 707 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); |
708 | 708 | ||
709 | dst[i] = fix_to_color ( imulFix ( r0 + imulFix ( r1, a0 ), r2 ), | 709 | dst[i] = fix_to_color ( imulFix ( r0 + imulFix ( r1, a0 ), r2 ), |
710 | imulFix ( g0 + imulFix ( g1, a0 ), g2 ), | 710 | imulFix ( g0 + imulFix ( g1, a0 ), g2 ), |
711 | imulFix ( b0 + imulFix ( b1, a0 ), b2 ) | 711 | imulFix ( b0 + imulFix ( b1, a0 ), b2 ) |
712 | ); | 712 | ); |
713 | #else | 713 | #else |
714 | dst[i] = fix_to_color ( r0 + imulFix ( r1, a0 ), | 714 | dst[i] = fix_to_color ( r0 + imulFix ( r1, a0 ), |
715 | g0 + imulFix ( g1, a0 ), | 715 | g0 + imulFix ( g1, a0 ), |
716 | b0 + imulFix ( b1, a0 ) | 716 | b0 + imulFix ( b1, a0 ) |
717 | ); | 717 | ); |
718 | 718 | ||
719 | #endif | 719 | #endif |
720 | 720 | ||
721 | } | 721 | } |
722 | 722 | ||
723 | #ifdef IPOL_W | 723 | #ifdef IPOL_W |
724 | line.w[0] += slopeW; | 724 | line.w[0] += slopeW; |
725 | #endif | 725 | #endif |
726 | #ifdef IPOL_T0 | 726 | #ifdef IPOL_T0 |
727 | line.t[0][0] += slopeT[0]; | 727 | line.t[0][0] += slopeT[0]; |
728 | #endif | 728 | #endif |
729 | #ifdef IPOL_C0 | 729 | #ifdef IPOL_C0 |
730 | line.c[0][0] += slopeC[0]; | 730 | line.c[0][0] += slopeC[0]; |
731 | #endif | 731 | #endif |
732 | } | 732 | } |
733 | break; | 733 | break; |
734 | 734 | ||
735 | case 2: | 735 | case 2: |
736 | for ( i = 0; i <= dx; ++i ) | 736 | for ( i = 0; i <= dx; ++i ) |
737 | { | 737 | { |
738 | #ifdef CMP_W | 738 | #ifdef CMP_W |
739 | if ( line.w[0] == z[i] ) | 739 | if ( line.w[0] == z[i] ) |
740 | #endif | 740 | #endif |
741 | 741 | ||
742 | { | 742 | { |
743 | 743 | ||
744 | #ifdef WRITE_W | 744 | #ifdef WRITE_W |
745 | z[i] = line.w[0]; | 745 | z[i] = line.w[0]; |
746 | #endif | 746 | #endif |
747 | 747 | ||
748 | #ifdef INVERSE_W | 748 | #ifdef INVERSE_W |
749 | iw = fix_inverse32 ( line.w[0] ); | 749 | iw = fix_inverse32 ( line.w[0] ); |
750 | #endif | 750 | #endif |
751 | getSample_texture ( a0, r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); | 751 | getSample_texture ( a0, r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); |
752 | a0 = FIX_POINT_ONE - a0; | 752 | a0 = FIX_POINT_ONE - a0; |
753 | 753 | ||
754 | color_to_fix1 ( r1, g1, b1, dst[i] ); | 754 | color_to_fix1 ( r1, g1, b1, dst[i] ); |
755 | #ifdef IPOL_C0 | 755 | #ifdef IPOL_C0 |
756 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); | 756 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); |
757 | 757 | ||
758 | dst[i] = fix_to_color ( imulFix ( r0 + imulFix ( r1, a0 ), r2 ), | 758 | dst[i] = fix_to_color ( imulFix ( r0 + imulFix ( r1, a0 ), r2 ), |
759 | imulFix ( g0 + imulFix ( g1, a0 ), g2 ), | 759 | imulFix ( g0 + imulFix ( g1, a0 ), g2 ), |
760 | imulFix ( b0 + imulFix ( b1, a0 ), b2 ) | 760 | imulFix ( b0 + imulFix ( b1, a0 ), b2 ) |
761 | ); | 761 | ); |
762 | #else | 762 | #else |
763 | dst[i] = fix_to_color ( r0 + imulFix ( r1, a0 ), | 763 | dst[i] = fix_to_color ( r0 + imulFix ( r1, a0 ), |
764 | g0 + imulFix ( g1, a0 ), | 764 | g0 + imulFix ( g1, a0 ), |
765 | b0 + imulFix ( b1, a0 ) | 765 | b0 + imulFix ( b1, a0 ) |
766 | ); | 766 | ); |
767 | 767 | ||
768 | #endif | 768 | #endif |
769 | 769 | ||
770 | } | 770 | } |
771 | 771 | ||
772 | #ifdef IPOL_W | 772 | #ifdef IPOL_W |
773 | line.w[0] += slopeW; | 773 | line.w[0] += slopeW; |
774 | #endif | 774 | #endif |
775 | #ifdef IPOL_T0 | 775 | #ifdef IPOL_T0 |
776 | line.t[0][0] += slopeT[0]; | 776 | line.t[0][0] += slopeT[0]; |
777 | #endif | 777 | #endif |
778 | #ifdef IPOL_C0 | 778 | #ifdef IPOL_C0 |
779 | line.c[0][0] += slopeC[0]; | 779 | line.c[0][0] += slopeC[0]; |
780 | #endif | 780 | #endif |
781 | }break; | 781 | }break; |
782 | } // zcompare | 782 | } // zcompare |
783 | 783 | ||
784 | } | 784 | } |
785 | 785 | ||
786 | /*! | 786 | /*! |
787 | */ | 787 | */ |
788 | void CTRTextureBlend::fragment_one_minus_dst_alpha_one () | 788 | void CTRTextureBlend::fragment_one_minus_dst_alpha_one () |
789 | { | 789 | { |
790 | tVideoSample *dst; | 790 | tVideoSample *dst; |
791 | 791 | ||
792 | #ifdef USE_ZBUFFER | 792 | #ifdef USE_ZBUFFER |
793 | fp24 *z; | 793 | fp24 *z; |
794 | #endif | 794 | #endif |
795 | 795 | ||
796 | s32 xStart; | 796 | s32 xStart; |
797 | s32 xEnd; | 797 | s32 xEnd; |
798 | s32 dx; | 798 | s32 dx; |
799 | 799 | ||
800 | 800 | ||
801 | #ifdef SUBTEXEL | 801 | #ifdef SUBTEXEL |
802 | f32 subPixel; | 802 | f32 subPixel; |
803 | #endif | 803 | #endif |
804 | 804 | ||
805 | #ifdef IPOL_Z | 805 | #ifdef IPOL_Z |
806 | f32 slopeZ; | 806 | f32 slopeZ; |
807 | #endif | 807 | #endif |
808 | #ifdef IPOL_W | 808 | #ifdef IPOL_W |
809 | fp24 slopeW; | 809 | fp24 slopeW; |
810 | #endif | 810 | #endif |
811 | #ifdef IPOL_C0 | 811 | #ifdef IPOL_C0 |
812 | sVec4 slopeC[MATERIAL_MAX_COLORS]; | 812 | sVec4 slopeC[MATERIAL_MAX_COLORS]; |
813 | #endif | 813 | #endif |
814 | #ifdef IPOL_T0 | 814 | #ifdef IPOL_T0 |
815 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; | 815 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; |
816 | #endif | 816 | #endif |
817 | 817 | ||
818 | // apply top-left fill-convention, left | 818 | // apply top-left fill-convention, left |
819 | xStart = core::ceil32( line.x[0] ); | 819 | xStart = core::ceil32( line.x[0] ); |
820 | xEnd = core::ceil32( line.x[1] ) - 1; | 820 | xEnd = core::ceil32( line.x[1] ) - 1; |
821 | 821 | ||
822 | dx = xEnd - xStart; | 822 | dx = xEnd - xStart; |
823 | 823 | ||
824 | if ( dx < 0 ) | 824 | if ( dx < 0 ) |
825 | return; | 825 | return; |
826 | 826 | ||
827 | // slopes | 827 | // slopes |
828 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); | 828 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); |
829 | 829 | ||
830 | #ifdef IPOL_Z | 830 | #ifdef IPOL_Z |
831 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; | 831 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; |
832 | #endif | 832 | #endif |
833 | #ifdef IPOL_W | 833 | #ifdef IPOL_W |
834 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; | 834 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; |
835 | #endif | 835 | #endif |
836 | #ifdef IPOL_C0 | 836 | #ifdef IPOL_C0 |
837 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; | 837 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; |
838 | #endif | 838 | #endif |
839 | #ifdef IPOL_T0 | 839 | #ifdef IPOL_T0 |
840 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; | 840 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; |
841 | #endif | 841 | #endif |
842 | #ifdef IPOL_T1 | 842 | #ifdef IPOL_T1 |
843 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; | 843 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; |
844 | #endif | 844 | #endif |
845 | 845 | ||
846 | #ifdef SUBTEXEL | 846 | #ifdef SUBTEXEL |
847 | subPixel = ( (f32) xStart ) - line.x[0]; | 847 | subPixel = ( (f32) xStart ) - line.x[0]; |
848 | #ifdef IPOL_Z | 848 | #ifdef IPOL_Z |
849 | line.z[0] += slopeZ * subPixel; | 849 | line.z[0] += slopeZ * subPixel; |
850 | #endif | 850 | #endif |
851 | #ifdef IPOL_W | 851 | #ifdef IPOL_W |
852 | line.w[0] += slopeW * subPixel; | 852 | line.w[0] += slopeW * subPixel; |
853 | #endif | 853 | #endif |
854 | #ifdef IPOL_C0 | 854 | #ifdef IPOL_C0 |
855 | line.c[0][0] += slopeC[0] * subPixel; | 855 | line.c[0][0] += slopeC[0] * subPixel; |
856 | #endif | 856 | #endif |
857 | #ifdef IPOL_T0 | 857 | #ifdef IPOL_T0 |
858 | line.t[0][0] += slopeT[0] * subPixel; | 858 | line.t[0][0] += slopeT[0] * subPixel; |
859 | #endif | 859 | #endif |
860 | #ifdef IPOL_T1 | 860 | #ifdef IPOL_T1 |
861 | line.t[1][0] += slopeT[1] * subPixel; | 861 | line.t[1][0] += slopeT[1] * subPixel; |
862 | #endif | 862 | #endif |
863 | #endif | 863 | #endif |
864 | 864 | ||
865 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 865 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
866 | 866 | ||
867 | #ifdef USE_ZBUFFER | 867 | #ifdef USE_ZBUFFER |
868 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 868 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
869 | #endif | 869 | #endif |
870 | 870 | ||
871 | 871 | ||
872 | f32 iw = FIX_POINT_F32_MUL; | 872 | f32 iw = FIX_POINT_F32_MUL; |
873 | 873 | ||
874 | tFixPoint r0, g0, b0; | 874 | tFixPoint r0, g0, b0; |
875 | tFixPoint a1, r1, g1, b1; | 875 | tFixPoint a1, r1, g1, b1; |
876 | tFixPoint r2, g2, b2; | 876 | tFixPoint r2, g2, b2; |
877 | 877 | ||
878 | s32 i; | 878 | s32 i; |
879 | 879 | ||
880 | switch ( ZCompare ) | 880 | switch ( ZCompare ) |
881 | { | 881 | { |
882 | case 1: | 882 | case 1: |
883 | for ( i = 0; i <= dx; ++i ) | 883 | for ( i = 0; i <= dx; ++i ) |
884 | { | 884 | { |
885 | #ifdef CMP_W | 885 | #ifdef CMP_W |
886 | if ( line.w[0] >= z[i] ) | 886 | if ( line.w[0] >= z[i] ) |
887 | #endif | 887 | #endif |
888 | 888 | ||
889 | { | 889 | { |
890 | 890 | ||
891 | #ifdef WRITE_W | 891 | #ifdef WRITE_W |
892 | z[i] = line.w[0]; | 892 | z[i] = line.w[0]; |
893 | #endif | 893 | #endif |
894 | 894 | ||
895 | #ifdef INVERSE_W | 895 | #ifdef INVERSE_W |
896 | iw = fix_inverse32 ( line.w[0] ); | 896 | iw = fix_inverse32 ( line.w[0] ); |
897 | #endif | 897 | #endif |
898 | 898 | ||
899 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); | 899 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); |
900 | color_to_fix1 ( a1, r1, g1, b1, dst[i] ); | 900 | color_to_fix1 ( a1, r1, g1, b1, dst[i] ); |
901 | #ifdef IPOL_C0 | 901 | #ifdef IPOL_C0 |
902 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); | 902 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); |
903 | 903 | ||
904 | a1 = FIX_POINT_ONE - a1; | 904 | a1 = FIX_POINT_ONE - a1; |
905 | dst[i] = fix_to_color ( imulFix ( imulFix ( r0, a1 ) + r1, r2 ), | 905 | dst[i] = fix_to_color ( imulFix ( imulFix ( r0, a1 ) + r1, r2 ), |
906 | imulFix ( imulFix ( g0, a1 ) + g1, g2 ), | 906 | imulFix ( imulFix ( g0, a1 ) + g1, g2 ), |
907 | imulFix ( imulFix ( b0, a1 ) + b1, b2 ) | 907 | imulFix ( imulFix ( b0, a1 ) + b1, b2 ) |
908 | ); | 908 | ); |
909 | #else | 909 | #else |
910 | dst[i] = fix_to_color ( imulFix ( r0, a1) + r0, | 910 | dst[i] = fix_to_color ( imulFix ( r0, a1) + r0, |
911 | imulFix ( g0, a1) + g0, | 911 | imulFix ( g0, a1) + g0, |
912 | imulFix ( b0, a1) + b0 | 912 | imulFix ( b0, a1) + b0 |
913 | ); | 913 | ); |
914 | 914 | ||
915 | #endif | 915 | #endif |
916 | 916 | ||
917 | } | 917 | } |
918 | 918 | ||
919 | #ifdef IPOL_W | 919 | #ifdef IPOL_W |
920 | line.w[0] += slopeW; | 920 | line.w[0] += slopeW; |
921 | #endif | 921 | #endif |
922 | #ifdef IPOL_T0 | 922 | #ifdef IPOL_T0 |
923 | line.t[0][0] += slopeT[0]; | 923 | line.t[0][0] += slopeT[0]; |
924 | #endif | 924 | #endif |
925 | #ifdef IPOL_C0 | 925 | #ifdef IPOL_C0 |
926 | line.c[0][0] += slopeC[0]; | 926 | line.c[0][0] += slopeC[0]; |
927 | #endif | 927 | #endif |
928 | } | 928 | } |
929 | break; | 929 | break; |
930 | 930 | ||
931 | case 2: | 931 | case 2: |
932 | for ( i = 0; i <= dx; ++i ) | 932 | for ( i = 0; i <= dx; ++i ) |
933 | { | 933 | { |
934 | #ifdef CMP_W | 934 | #ifdef CMP_W |
935 | if ( line.w[0] == z[i] ) | 935 | if ( line.w[0] == z[i] ) |
936 | #endif | 936 | #endif |
937 | 937 | ||
938 | { | 938 | { |
939 | 939 | ||
940 | #ifdef WRITE_W | 940 | #ifdef WRITE_W |
941 | z[i] = line.w[0]; | 941 | z[i] = line.w[0]; |
942 | #endif | 942 | #endif |
943 | 943 | ||
944 | #ifdef INVERSE_W | 944 | #ifdef INVERSE_W |
945 | iw = fix_inverse32 ( line.w[0] ); | 945 | iw = fix_inverse32 ( line.w[0] ); |
946 | #endif | 946 | #endif |
947 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); | 947 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); |
948 | color_to_fix1 ( a1, r1, g1, b1, dst[i] ); | 948 | color_to_fix1 ( a1, r1, g1, b1, dst[i] ); |
949 | 949 | ||
950 | #ifdef IPOL_C0 | 950 | #ifdef IPOL_C0 |
951 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); | 951 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); |
952 | 952 | ||
953 | a1 = FIX_POINT_ONE - a1; | 953 | a1 = FIX_POINT_ONE - a1; |
954 | dst[i] = fix_to_color ( imulFix ( imulFix ( r0, a1 ) + r1, r2 ), | 954 | dst[i] = fix_to_color ( imulFix ( imulFix ( r0, a1 ) + r1, r2 ), |
955 | imulFix ( imulFix ( g0, a1 ) + g1, g2 ), | 955 | imulFix ( imulFix ( g0, a1 ) + g1, g2 ), |
956 | imulFix ( imulFix ( b0, a1 ) + b1, b2 ) | 956 | imulFix ( imulFix ( b0, a1 ) + b1, b2 ) |
957 | ); | 957 | ); |
958 | #else | 958 | #else |
959 | dst[i] = fix_to_color ( imulFix ( r0, a1) + r0, | 959 | dst[i] = fix_to_color ( imulFix ( r0, a1) + r0, |
960 | imulFix ( g0, a1) + g0, | 960 | imulFix ( g0, a1) + g0, |
961 | imulFix ( b0, a1) + b0 | 961 | imulFix ( b0, a1) + b0 |
962 | ); | 962 | ); |
963 | 963 | ||
964 | #endif | 964 | #endif |
965 | 965 | ||
966 | } | 966 | } |
967 | 967 | ||
968 | #ifdef IPOL_W | 968 | #ifdef IPOL_W |
969 | line.w[0] += slopeW; | 969 | line.w[0] += slopeW; |
970 | #endif | 970 | #endif |
971 | #ifdef IPOL_T0 | 971 | #ifdef IPOL_T0 |
972 | line.t[0][0] += slopeT[0]; | 972 | line.t[0][0] += slopeT[0]; |
973 | #endif | 973 | #endif |
974 | #ifdef IPOL_C0 | 974 | #ifdef IPOL_C0 |
975 | line.c[0][0] += slopeC[0]; | 975 | line.c[0][0] += slopeC[0]; |
976 | #endif | 976 | #endif |
977 | }break; | 977 | }break; |
978 | } // zcompare | 978 | } // zcompare |
979 | 979 | ||
980 | } | 980 | } |
981 | 981 | ||
982 | /*! | 982 | /*! |
983 | */ | 983 | */ |
984 | void CTRTextureBlend::fragment_src_alpha_one () | 984 | void CTRTextureBlend::fragment_src_alpha_one () |
985 | { | 985 | { |
986 | tVideoSample *dst; | 986 | tVideoSample *dst; |
987 | 987 | ||
988 | #ifdef USE_ZBUFFER | 988 | #ifdef USE_ZBUFFER |
989 | fp24 *z; | 989 | fp24 *z; |
990 | #endif | 990 | #endif |
991 | 991 | ||
992 | s32 xStart; | 992 | s32 xStart; |
993 | s32 xEnd; | 993 | s32 xEnd; |
994 | s32 dx; | 994 | s32 dx; |
995 | 995 | ||
996 | 996 | ||
997 | #ifdef SUBTEXEL | 997 | #ifdef SUBTEXEL |
998 | f32 subPixel; | 998 | f32 subPixel; |
999 | #endif | 999 | #endif |
1000 | 1000 | ||
1001 | #ifdef IPOL_Z | 1001 | #ifdef IPOL_Z |
1002 | f32 slopeZ; | 1002 | f32 slopeZ; |
1003 | #endif | 1003 | #endif |
1004 | #ifdef IPOL_W | 1004 | #ifdef IPOL_W |
1005 | fp24 slopeW; | 1005 | fp24 slopeW; |
1006 | #endif | 1006 | #endif |
1007 | #ifdef IPOL_C0 | 1007 | #ifdef IPOL_C0 |
1008 | sVec4 slopeC[MATERIAL_MAX_COLORS]; | 1008 | sVec4 slopeC[MATERIAL_MAX_COLORS]; |
1009 | #endif | 1009 | #endif |
1010 | #ifdef IPOL_T0 | 1010 | #ifdef IPOL_T0 |
1011 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; | 1011 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; |
1012 | #endif | 1012 | #endif |
1013 | 1013 | ||
1014 | // apply top-left fill-convention, left | 1014 | // apply top-left fill-convention, left |
1015 | xStart = core::ceil32( line.x[0] ); | 1015 | xStart = core::ceil32( line.x[0] ); |
1016 | xEnd = core::ceil32( line.x[1] ) - 1; | 1016 | xEnd = core::ceil32( line.x[1] ) - 1; |
1017 | 1017 | ||
1018 | dx = xEnd - xStart; | 1018 | dx = xEnd - xStart; |
1019 | 1019 | ||
1020 | if ( dx < 0 ) | 1020 | if ( dx < 0 ) |
1021 | return; | 1021 | return; |
1022 | 1022 | ||
1023 | // slopes | 1023 | // slopes |
1024 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); | 1024 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); |
1025 | 1025 | ||
1026 | #ifdef IPOL_Z | 1026 | #ifdef IPOL_Z |
1027 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; | 1027 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; |
1028 | #endif | 1028 | #endif |
1029 | #ifdef IPOL_W | 1029 | #ifdef IPOL_W |
1030 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; | 1030 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; |
1031 | #endif | 1031 | #endif |
1032 | #ifdef IPOL_C0 | 1032 | #ifdef IPOL_C0 |
1033 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; | 1033 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; |
1034 | #endif | 1034 | #endif |
1035 | #ifdef IPOL_T0 | 1035 | #ifdef IPOL_T0 |
1036 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; | 1036 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; |
1037 | #endif | 1037 | #endif |
1038 | #ifdef IPOL_T1 | 1038 | #ifdef IPOL_T1 |
1039 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; | 1039 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; |
1040 | #endif | 1040 | #endif |
1041 | 1041 | ||
1042 | #ifdef SUBTEXEL | 1042 | #ifdef SUBTEXEL |
1043 | subPixel = ( (f32) xStart ) - line.x[0]; | 1043 | subPixel = ( (f32) xStart ) - line.x[0]; |
1044 | #ifdef IPOL_Z | 1044 | #ifdef IPOL_Z |
1045 | line.z[0] += slopeZ * subPixel; | 1045 | line.z[0] += slopeZ * subPixel; |
1046 | #endif | 1046 | #endif |
1047 | #ifdef IPOL_W | 1047 | #ifdef IPOL_W |
1048 | line.w[0] += slopeW * subPixel; | 1048 | line.w[0] += slopeW * subPixel; |
1049 | #endif | 1049 | #endif |
1050 | #ifdef IPOL_C0 | 1050 | #ifdef IPOL_C0 |
1051 | line.c[0][0] += slopeC[0] * subPixel; | 1051 | line.c[0][0] += slopeC[0] * subPixel; |
1052 | #endif | 1052 | #endif |
1053 | #ifdef IPOL_T0 | 1053 | #ifdef IPOL_T0 |
1054 | line.t[0][0] += slopeT[0] * subPixel; | 1054 | line.t[0][0] += slopeT[0] * subPixel; |
1055 | #endif | 1055 | #endif |
1056 | #ifdef IPOL_T1 | 1056 | #ifdef IPOL_T1 |
1057 | line.t[1][0] += slopeT[1] * subPixel; | 1057 | line.t[1][0] += slopeT[1] * subPixel; |
1058 | #endif | 1058 | #endif |
1059 | #endif | 1059 | #endif |
1060 | 1060 | ||
1061 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 1061 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
1062 | 1062 | ||
1063 | #ifdef USE_ZBUFFER | 1063 | #ifdef USE_ZBUFFER |
1064 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 1064 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
1065 | #endif | 1065 | #endif |
1066 | 1066 | ||
1067 | 1067 | ||
1068 | f32 iw = FIX_POINT_F32_MUL; | 1068 | f32 iw = FIX_POINT_F32_MUL; |
1069 | 1069 | ||
1070 | tFixPoint a0, r0, g0, b0; | 1070 | tFixPoint a0, r0, g0, b0; |
1071 | tFixPoint r1, g1, b1; | 1071 | tFixPoint r1, g1, b1; |
1072 | tFixPoint r2, g2, b2; | 1072 | tFixPoint r2, g2, b2; |
1073 | 1073 | ||
1074 | s32 i; | 1074 | s32 i; |
1075 | 1075 | ||
1076 | switch ( ZCompare ) | 1076 | switch ( ZCompare ) |
1077 | { | 1077 | { |
1078 | case 1: | 1078 | case 1: |
1079 | for ( i = 0; i <= dx; ++i ) | 1079 | for ( i = 0; i <= dx; ++i ) |
1080 | { | 1080 | { |
1081 | #ifdef CMP_W | 1081 | #ifdef CMP_W |
1082 | if ( line.w[0] >= z[i] ) | 1082 | if ( line.w[0] >= z[i] ) |
1083 | #endif | 1083 | #endif |
1084 | 1084 | ||
1085 | { | 1085 | { |
1086 | 1086 | ||
1087 | 1087 | ||
1088 | #ifdef INVERSE_W | 1088 | #ifdef INVERSE_W |
1089 | iw = fix_inverse32 ( line.w[0] ); | 1089 | iw = fix_inverse32 ( line.w[0] ); |
1090 | #endif | 1090 | #endif |
1091 | 1091 | ||
1092 | getSample_texture ( a0, r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); | 1092 | getSample_texture ( a0, r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); |
1093 | if ( a0 > 0 ) | 1093 | if ( a0 > 0 ) |
1094 | { | 1094 | { |
1095 | a0 >>= 8; | 1095 | a0 >>= 8; |
1096 | 1096 | ||
1097 | color_to_fix ( r1, g1, b1, dst[i] ); | 1097 | color_to_fix ( r1, g1, b1, dst[i] ); |
1098 | 1098 | ||
1099 | #ifdef IPOL_C0 | 1099 | #ifdef IPOL_C0 |
1100 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); | 1100 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); |
1101 | 1101 | ||
1102 | dst[i] = fix4_to_color ( a0, | 1102 | dst[i] = fix4_to_color ( a0, |
1103 | clampfix_maxcolor ( imulFix (r0,a0 ) + r1), | 1103 | clampfix_maxcolor ( imulFix (r0,a0 ) + r1), |
1104 | clampfix_maxcolor ( imulFix (g0,a0 ) + g1), | 1104 | clampfix_maxcolor ( imulFix (g0,a0 ) + g1), |
1105 | clampfix_maxcolor ( imulFix (b0,a0 ) + b1) | 1105 | clampfix_maxcolor ( imulFix (b0,a0 ) + b1) |
1106 | ); | 1106 | ); |
1107 | 1107 | ||
1108 | /* | 1108 | /* |
1109 | a0 >>= 8; | 1109 | a0 >>= 8; |
1110 | dst[i] = fix4_to_color ( a0, | 1110 | dst[i] = fix4_to_color ( a0, |
1111 | imulFix ( imulFix ( r0, a0 ) + r1, r2 ), | 1111 | imulFix ( imulFix ( r0, a0 ) + r1, r2 ), |
1112 | imulFix ( imulFix ( g0, a0 ) + g1, g2 ), | 1112 | imulFix ( imulFix ( g0, a0 ) + g1, g2 ), |
1113 | imulFix ( imulFix ( b0, a0 ) + b1, b2 ) | 1113 | imulFix ( imulFix ( b0, a0 ) + b1, b2 ) |
1114 | ); | 1114 | ); |
1115 | */ | 1115 | */ |
1116 | #else | 1116 | #else |
1117 | dst[i] = fix4_to_color ( a0, | 1117 | dst[i] = fix4_to_color ( a0, |
1118 | clampfix_maxcolor ( imulFix (r0,a0 ) + r1 ), | 1118 | clampfix_maxcolor ( imulFix (r0,a0 ) + r1 ), |
1119 | clampfix_maxcolor ( imulFix (g0,a0 ) + g1 ), | 1119 | clampfix_maxcolor ( imulFix (g0,a0 ) + g1 ), |
1120 | clampfix_maxcolor ( imulFix (b0,a0 ) + b1 ) | 1120 | clampfix_maxcolor ( imulFix (b0,a0 ) + b1 ) |
1121 | ); | 1121 | ); |
1122 | 1122 | ||
1123 | #endif | 1123 | #endif |
1124 | 1124 | ||
1125 | #ifdef WRITE_W | 1125 | #ifdef WRITE_W |
1126 | //z[i] = line.w[0]; | 1126 | //z[i] = line.w[0]; |
1127 | #endif | 1127 | #endif |
1128 | } | 1128 | } |
1129 | 1129 | ||
1130 | } | 1130 | } |
1131 | 1131 | ||
1132 | #ifdef IPOL_W | 1132 | #ifdef IPOL_W |
1133 | line.w[0] += slopeW; | 1133 | line.w[0] += slopeW; |
1134 | #endif | 1134 | #endif |
1135 | #ifdef IPOL_T0 | 1135 | #ifdef IPOL_T0 |
1136 | line.t[0][0] += slopeT[0]; | 1136 | line.t[0][0] += slopeT[0]; |
1137 | #endif | 1137 | #endif |
1138 | #ifdef IPOL_C0 | 1138 | #ifdef IPOL_C0 |
1139 | line.c[0][0] += slopeC[0]; | 1139 | line.c[0][0] += slopeC[0]; |
1140 | #endif | 1140 | #endif |
1141 | } | 1141 | } |
1142 | break; | 1142 | break; |
1143 | 1143 | ||
1144 | case 2: | 1144 | case 2: |
1145 | for ( i = 0; i <= dx; ++i ) | 1145 | for ( i = 0; i <= dx; ++i ) |
1146 | { | 1146 | { |
1147 | #ifdef CMP_W | 1147 | #ifdef CMP_W |
1148 | if ( line.w[0] == z[i] ) | 1148 | if ( line.w[0] == z[i] ) |
1149 | #endif | 1149 | #endif |
1150 | { | 1150 | { |
1151 | 1151 | ||
1152 | #ifdef INVERSE_W | 1152 | #ifdef INVERSE_W |
1153 | iw = fix_inverse32 ( line.w[0] ); | 1153 | iw = fix_inverse32 ( line.w[0] ); |
1154 | #endif | 1154 | #endif |
1155 | 1155 | ||
1156 | getSample_texture ( a0, r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); | 1156 | getSample_texture ( a0, r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); |
1157 | if ( a0 > 0 ) | 1157 | if ( a0 > 0 ) |
1158 | { | 1158 | { |
1159 | a0 >>= 8; | 1159 | a0 >>= 8; |
1160 | 1160 | ||
1161 | color_to_fix ( r1, g1, b1, dst[i] ); | 1161 | color_to_fix ( r1, g1, b1, dst[i] ); |
1162 | 1162 | ||
1163 | #ifdef IPOL_C0 | 1163 | #ifdef IPOL_C0 |
1164 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); | 1164 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); |
1165 | 1165 | ||
1166 | dst[i] = fix4_to_color ( a0, | 1166 | dst[i] = fix4_to_color ( a0, |
1167 | clampfix_maxcolor ( imulFix ( imulFix (r0,a0 ) + r1, r2 ) ), | 1167 | clampfix_maxcolor ( imulFix ( imulFix (r0,a0 ) + r1, r2 ) ), |
1168 | clampfix_maxcolor ( imulFix ( imulFix (g0,a0 ) + g1, g2 ) ), | 1168 | clampfix_maxcolor ( imulFix ( imulFix (g0,a0 ) + g1, g2 ) ), |
1169 | clampfix_maxcolor ( imulFix ( imulFix (b0,a0 ) + b1, b2 ) ) | 1169 | clampfix_maxcolor ( imulFix ( imulFix (b0,a0 ) + b1, b2 ) ) |
1170 | ); | 1170 | ); |
1171 | 1171 | ||
1172 | /* | 1172 | /* |
1173 | a0 >>= 8; | 1173 | a0 >>= 8; |
1174 | dst[i] = fix4_to_color ( a0, | 1174 | dst[i] = fix4_to_color ( a0, |
1175 | imulFix ( imulFix ( r0, a0 ) + r1, r2 ), | 1175 | imulFix ( imulFix ( r0, a0 ) + r1, r2 ), |
1176 | imulFix ( imulFix ( g0, a0 ) + g1, g2 ), | 1176 | imulFix ( imulFix ( g0, a0 ) + g1, g2 ), |
1177 | imulFix ( imulFix ( b0, a0 ) + b1, b2 ) | 1177 | imulFix ( imulFix ( b0, a0 ) + b1, b2 ) |
1178 | ); | 1178 | ); |
1179 | */ | 1179 | */ |
1180 | #else | 1180 | #else |
1181 | dst[i] = fix4_to_color ( a0, | 1181 | dst[i] = fix4_to_color ( a0, |
1182 | clampfix_maxcolor ( imulFix (r0,a0 ) + r1 ), | 1182 | clampfix_maxcolor ( imulFix (r0,a0 ) + r1 ), |
1183 | clampfix_maxcolor ( imulFix (g0,a0 ) + g1 ), | 1183 | clampfix_maxcolor ( imulFix (g0,a0 ) + g1 ), |
1184 | clampfix_maxcolor ( imulFix (b0,a0 ) + b1 ) | 1184 | clampfix_maxcolor ( imulFix (b0,a0 ) + b1 ) |
1185 | ); | 1185 | ); |
1186 | 1186 | ||
1187 | #endif | 1187 | #endif |
1188 | 1188 | ||
1189 | #ifdef WRITE_W | 1189 | #ifdef WRITE_W |
1190 | z[i] = line.w[0]; | 1190 | z[i] = line.w[0]; |
1191 | #endif | 1191 | #endif |
1192 | } | 1192 | } |
1193 | } | 1193 | } |
1194 | #ifdef IPOL_W | 1194 | #ifdef IPOL_W |
1195 | line.w[0] += slopeW; | 1195 | line.w[0] += slopeW; |
1196 | #endif | 1196 | #endif |
1197 | #ifdef IPOL_T0 | 1197 | #ifdef IPOL_T0 |
1198 | line.t[0][0] += slopeT[0]; | 1198 | line.t[0][0] += slopeT[0]; |
1199 | #endif | 1199 | #endif |
1200 | #ifdef IPOL_C0 | 1200 | #ifdef IPOL_C0 |
1201 | line.c[0][0] += slopeC[0]; | 1201 | line.c[0][0] += slopeC[0]; |
1202 | #endif | 1202 | #endif |
1203 | }break; | 1203 | }break; |
1204 | } // zcompare | 1204 | } // zcompare |
1205 | 1205 | ||
1206 | } | 1206 | } |
1207 | 1207 | ||
1208 | 1208 | ||
1209 | /*! | 1209 | /*! |
1210 | */ | 1210 | */ |
1211 | void CTRTextureBlend::fragment_dst_color_one_minus_dst_alpha () | 1211 | void CTRTextureBlend::fragment_dst_color_one_minus_dst_alpha () |
1212 | { | 1212 | { |
1213 | tVideoSample *dst; | 1213 | tVideoSample *dst; |
1214 | 1214 | ||
1215 | #ifdef USE_ZBUFFER | 1215 | #ifdef USE_ZBUFFER |
1216 | fp24 *z; | 1216 | fp24 *z; |
1217 | #endif | 1217 | #endif |
1218 | 1218 | ||
1219 | s32 xStart; | 1219 | s32 xStart; |
1220 | s32 xEnd; | 1220 | s32 xEnd; |
1221 | s32 dx; | 1221 | s32 dx; |
1222 | 1222 | ||
1223 | 1223 | ||
1224 | #ifdef SUBTEXEL | 1224 | #ifdef SUBTEXEL |
1225 | f32 subPixel; | 1225 | f32 subPixel; |
1226 | #endif | 1226 | #endif |
1227 | 1227 | ||
1228 | #ifdef IPOL_Z | 1228 | #ifdef IPOL_Z |
1229 | f32 slopeZ; | 1229 | f32 slopeZ; |
1230 | #endif | 1230 | #endif |
1231 | #ifdef IPOL_W | 1231 | #ifdef IPOL_W |
1232 | fp24 slopeW; | 1232 | fp24 slopeW; |
1233 | #endif | 1233 | #endif |
1234 | #ifdef IPOL_C0 | 1234 | #ifdef IPOL_C0 |
1235 | sVec4 slopeC[MATERIAL_MAX_COLORS]; | 1235 | sVec4 slopeC[MATERIAL_MAX_COLORS]; |
1236 | #endif | 1236 | #endif |
1237 | #ifdef IPOL_T0 | 1237 | #ifdef IPOL_T0 |
1238 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; | 1238 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; |
1239 | #endif | 1239 | #endif |
1240 | 1240 | ||
1241 | // apply top-left fill-convention, left | 1241 | // apply top-left fill-convention, left |
1242 | xStart = core::ceil32( line.x[0] ); | 1242 | xStart = core::ceil32( line.x[0] ); |
1243 | xEnd = core::ceil32( line.x[1] ) - 1; | 1243 | xEnd = core::ceil32( line.x[1] ) - 1; |
1244 | 1244 | ||
1245 | dx = xEnd - xStart; | 1245 | dx = xEnd - xStart; |
1246 | 1246 | ||
1247 | if ( dx < 0 ) | 1247 | if ( dx < 0 ) |
1248 | return; | 1248 | return; |
1249 | 1249 | ||
1250 | // slopes | 1250 | // slopes |
1251 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); | 1251 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); |
1252 | 1252 | ||
1253 | #ifdef IPOL_Z | 1253 | #ifdef IPOL_Z |
1254 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; | 1254 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; |
1255 | #endif | 1255 | #endif |
1256 | #ifdef IPOL_W | 1256 | #ifdef IPOL_W |
1257 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; | 1257 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; |
1258 | #endif | 1258 | #endif |
1259 | #ifdef IPOL_C0 | 1259 | #ifdef IPOL_C0 |
1260 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; | 1260 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; |
1261 | #endif | 1261 | #endif |
1262 | #ifdef IPOL_T0 | 1262 | #ifdef IPOL_T0 |
1263 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; | 1263 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; |
1264 | #endif | 1264 | #endif |
1265 | #ifdef IPOL_T1 | 1265 | #ifdef IPOL_T1 |
1266 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; | 1266 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; |
1267 | #endif | 1267 | #endif |
1268 | 1268 | ||
1269 | #ifdef SUBTEXEL | 1269 | #ifdef SUBTEXEL |
1270 | subPixel = ( (f32) xStart ) - line.x[0]; | 1270 | subPixel = ( (f32) xStart ) - line.x[0]; |
1271 | #ifdef IPOL_Z | 1271 | #ifdef IPOL_Z |
1272 | line.z[0] += slopeZ * subPixel; | 1272 | line.z[0] += slopeZ * subPixel; |
1273 | #endif | 1273 | #endif |
1274 | #ifdef IPOL_W | 1274 | #ifdef IPOL_W |
1275 | line.w[0] += slopeW * subPixel; | 1275 | line.w[0] += slopeW * subPixel; |
1276 | #endif | 1276 | #endif |
1277 | #ifdef IPOL_C0 | 1277 | #ifdef IPOL_C0 |
1278 | line.c[0][0] += slopeC[0] * subPixel; | 1278 | line.c[0][0] += slopeC[0] * subPixel; |
1279 | #endif | 1279 | #endif |
1280 | #ifdef IPOL_T0 | 1280 | #ifdef IPOL_T0 |
1281 | line.t[0][0] += slopeT[0] * subPixel; | 1281 | line.t[0][0] += slopeT[0] * subPixel; |
1282 | #endif | 1282 | #endif |
1283 | #ifdef IPOL_T1 | 1283 | #ifdef IPOL_T1 |
1284 | line.t[1][0] += slopeT[1] * subPixel; | 1284 | line.t[1][0] += slopeT[1] * subPixel; |
1285 | #endif | 1285 | #endif |
1286 | #endif | 1286 | #endif |
1287 | 1287 | ||
1288 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 1288 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
1289 | 1289 | ||
1290 | #ifdef USE_ZBUFFER | 1290 | #ifdef USE_ZBUFFER |
1291 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 1291 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
1292 | #endif | 1292 | #endif |
1293 | 1293 | ||
1294 | 1294 | ||
1295 | f32 iw = FIX_POINT_F32_MUL; | 1295 | f32 iw = FIX_POINT_F32_MUL; |
1296 | 1296 | ||
1297 | tFixPoint r0, g0, b0; | 1297 | tFixPoint r0, g0, b0; |
1298 | tFixPoint a1, r1, g1, b1; | 1298 | tFixPoint a1, r1, g1, b1; |
1299 | tFixPoint r2, g2, b2; | 1299 | tFixPoint r2, g2, b2; |
1300 | 1300 | ||
1301 | s32 i; | 1301 | s32 i; |
1302 | 1302 | ||
1303 | switch ( ZCompare ) | 1303 | switch ( ZCompare ) |
1304 | { | 1304 | { |
1305 | case 1: | 1305 | case 1: |
1306 | for ( i = 0; i <= dx; ++i ) | 1306 | for ( i = 0; i <= dx; ++i ) |
1307 | { | 1307 | { |
1308 | #ifdef CMP_W | 1308 | #ifdef CMP_W |
1309 | if ( line.w[0] >= z[i] ) | 1309 | if ( line.w[0] >= z[i] ) |
1310 | #endif | 1310 | #endif |
1311 | 1311 | ||
1312 | { | 1312 | { |
1313 | 1313 | ||
1314 | #ifdef WRITE_W | 1314 | #ifdef WRITE_W |
1315 | z[i] = line.w[0]; | 1315 | z[i] = line.w[0]; |
1316 | #endif | 1316 | #endif |
1317 | 1317 | ||
1318 | #ifdef INVERSE_W | 1318 | #ifdef INVERSE_W |
1319 | iw = fix_inverse32 ( line.w[0] ); | 1319 | iw = fix_inverse32 ( line.w[0] ); |
1320 | #endif | 1320 | #endif |
1321 | 1321 | ||
1322 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); | 1322 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); |
1323 | color_to_fix1 ( a1, r1, g1, b1, dst[i] ); | 1323 | color_to_fix1 ( a1, r1, g1, b1, dst[i] ); |
1324 | #ifdef IPOL_C0 | 1324 | #ifdef IPOL_C0 |
1325 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); | 1325 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); |
1326 | 1326 | ||
1327 | a1 = FIX_POINT_ONE - a1; | 1327 | a1 = FIX_POINT_ONE - a1; |
1328 | dst[i] = fix_to_color ( imulFix ( imulFix ( r1, r0 + a1 ), r2 ), | 1328 | dst[i] = fix_to_color ( imulFix ( imulFix ( r1, r0 + a1 ), r2 ), |
1329 | imulFix ( imulFix ( g1, g0 + a1 ), g2 ), | 1329 | imulFix ( imulFix ( g1, g0 + a1 ), g2 ), |
1330 | imulFix ( imulFix ( b1, b0 + a1 ), b2 ) | 1330 | imulFix ( imulFix ( b1, b0 + a1 ), b2 ) |
1331 | ); | 1331 | ); |
1332 | #else | 1332 | #else |
1333 | dst[i] = fix_to_color ( imulFix ( r1, r0 + a1 ), | 1333 | dst[i] = fix_to_color ( imulFix ( r1, r0 + a1 ), |
1334 | imulFix ( g1, g0 + a1 ), | 1334 | imulFix ( g1, g0 + a1 ), |
1335 | imulFix ( b1, b0 + a1 ) | 1335 | imulFix ( b1, b0 + a1 ) |
1336 | ); | 1336 | ); |
1337 | 1337 | ||
1338 | #endif | 1338 | #endif |
1339 | 1339 | ||
1340 | } | 1340 | } |
1341 | 1341 | ||
1342 | #ifdef IPOL_W | 1342 | #ifdef IPOL_W |
1343 | line.w[0] += slopeW; | 1343 | line.w[0] += slopeW; |
1344 | #endif | 1344 | #endif |
1345 | #ifdef IPOL_T0 | 1345 | #ifdef IPOL_T0 |
1346 | line.t[0][0] += slopeT[0]; | 1346 | line.t[0][0] += slopeT[0]; |
1347 | #endif | 1347 | #endif |
1348 | #ifdef IPOL_C0 | 1348 | #ifdef IPOL_C0 |
1349 | line.c[0][0] += slopeC[0]; | 1349 | line.c[0][0] += slopeC[0]; |
1350 | #endif | 1350 | #endif |
1351 | } | 1351 | } |
1352 | break; | 1352 | break; |
1353 | 1353 | ||
1354 | case 2: | 1354 | case 2: |
1355 | for ( i = 0; i <= dx; ++i ) | 1355 | for ( i = 0; i <= dx; ++i ) |
1356 | { | 1356 | { |
1357 | #ifdef CMP_W | 1357 | #ifdef CMP_W |
1358 | if ( line.w[0] == z[i] ) | 1358 | if ( line.w[0] == z[i] ) |
1359 | #endif | 1359 | #endif |
1360 | 1360 | ||
1361 | { | 1361 | { |
1362 | 1362 | ||
1363 | #ifdef WRITE_W | 1363 | #ifdef WRITE_W |
1364 | z[i] = line.w[0]; | 1364 | z[i] = line.w[0]; |
1365 | #endif | 1365 | #endif |
1366 | 1366 | ||
1367 | #ifdef INVERSE_W | 1367 | #ifdef INVERSE_W |
1368 | iw = fix_inverse32 ( line.w[0] ); | 1368 | iw = fix_inverse32 ( line.w[0] ); |
1369 | #endif | 1369 | #endif |
1370 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); | 1370 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); |
1371 | color_to_fix1 ( a1, r1, g1, b1, dst[i] ); | 1371 | color_to_fix1 ( a1, r1, g1, b1, dst[i] ); |
1372 | 1372 | ||
1373 | #ifdef IPOL_C0 | 1373 | #ifdef IPOL_C0 |
1374 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); | 1374 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); |
1375 | 1375 | ||
1376 | a1 = FIX_POINT_ONE - a1; | 1376 | a1 = FIX_POINT_ONE - a1; |
1377 | dst[i] = fix_to_color ( imulFix ( imulFix ( r1, r0 + a1 ), r2 ), | 1377 | dst[i] = fix_to_color ( imulFix ( imulFix ( r1, r0 + a1 ), r2 ), |
1378 | imulFix ( imulFix ( g1, g0 + a1 ), g2 ), | 1378 | imulFix ( imulFix ( g1, g0 + a1 ), g2 ), |
1379 | imulFix ( imulFix ( b1, b0 + a1 ), b2 ) | 1379 | imulFix ( imulFix ( b1, b0 + a1 ), b2 ) |
1380 | ); | 1380 | ); |
1381 | #else | 1381 | #else |
1382 | dst[i] = fix_to_color ( imulFix ( r1, r0 + a1 ), | 1382 | dst[i] = fix_to_color ( imulFix ( r1, r0 + a1 ), |
1383 | imulFix ( g1, g0 + a1 ), | 1383 | imulFix ( g1, g0 + a1 ), |
1384 | imulFix ( b1, b0 + a1 ) | 1384 | imulFix ( b1, b0 + a1 ) |
1385 | ); | 1385 | ); |
1386 | 1386 | ||
1387 | #endif | 1387 | #endif |
1388 | 1388 | ||
1389 | } | 1389 | } |
1390 | 1390 | ||
1391 | #ifdef IPOL_W | 1391 | #ifdef IPOL_W |
1392 | line.w[0] += slopeW; | 1392 | line.w[0] += slopeW; |
1393 | #endif | 1393 | #endif |
1394 | #ifdef IPOL_T0 | 1394 | #ifdef IPOL_T0 |
1395 | line.t[0][0] += slopeT[0]; | 1395 | line.t[0][0] += slopeT[0]; |
1396 | #endif | 1396 | #endif |
1397 | #ifdef IPOL_C0 | 1397 | #ifdef IPOL_C0 |
1398 | line.c[0][0] += slopeC[0]; | 1398 | line.c[0][0] += slopeC[0]; |
1399 | #endif | 1399 | #endif |
1400 | }break; | 1400 | }break; |
1401 | } // zcompare | 1401 | } // zcompare |
1402 | 1402 | ||
1403 | } | 1403 | } |
1404 | 1404 | ||
1405 | /*! | 1405 | /*! |
1406 | */ | 1406 | */ |
1407 | void CTRTextureBlend::fragment_dst_color_zero () | 1407 | void CTRTextureBlend::fragment_dst_color_zero () |
1408 | { | 1408 | { |
1409 | tVideoSample *dst; | 1409 | tVideoSample *dst; |
1410 | 1410 | ||
1411 | #ifdef USE_ZBUFFER | 1411 | #ifdef USE_ZBUFFER |
1412 | fp24 *z; | 1412 | fp24 *z; |
1413 | #endif | 1413 | #endif |
1414 | 1414 | ||
1415 | s32 xStart; | 1415 | s32 xStart; |
1416 | s32 xEnd; | 1416 | s32 xEnd; |
1417 | s32 dx; | 1417 | s32 dx; |
1418 | 1418 | ||
1419 | 1419 | ||
1420 | #ifdef SUBTEXEL | 1420 | #ifdef SUBTEXEL |
1421 | f32 subPixel; | 1421 | f32 subPixel; |
1422 | #endif | 1422 | #endif |
1423 | 1423 | ||
1424 | #ifdef IPOL_Z | 1424 | #ifdef IPOL_Z |
1425 | f32 slopeZ; | 1425 | f32 slopeZ; |
1426 | #endif | 1426 | #endif |
1427 | #ifdef IPOL_W | 1427 | #ifdef IPOL_W |
1428 | fp24 slopeW; | 1428 | fp24 slopeW; |
1429 | #endif | 1429 | #endif |
1430 | #ifdef IPOL_C0 | 1430 | #ifdef IPOL_C0 |
1431 | sVec4 slopeC[MATERIAL_MAX_COLORS]; | 1431 | sVec4 slopeC[MATERIAL_MAX_COLORS]; |
1432 | #endif | 1432 | #endif |
1433 | #ifdef IPOL_T0 | 1433 | #ifdef IPOL_T0 |
1434 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; | 1434 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; |
1435 | #endif | 1435 | #endif |
1436 | 1436 | ||
1437 | // apply top-left fill-convention, left | 1437 | // apply top-left fill-convention, left |
1438 | xStart = core::ceil32( line.x[0] ); | 1438 | xStart = core::ceil32( line.x[0] ); |
1439 | xEnd = core::ceil32( line.x[1] ) - 1; | 1439 | xEnd = core::ceil32( line.x[1] ) - 1; |
1440 | 1440 | ||
1441 | dx = xEnd - xStart; | 1441 | dx = xEnd - xStart; |
1442 | 1442 | ||
1443 | if ( dx < 0 ) | 1443 | if ( dx < 0 ) |
1444 | return; | 1444 | return; |
1445 | 1445 | ||
1446 | // slopes | 1446 | // slopes |
1447 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); | 1447 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); |
1448 | 1448 | ||
1449 | #ifdef IPOL_Z | 1449 | #ifdef IPOL_Z |
1450 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; | 1450 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; |
1451 | #endif | 1451 | #endif |
1452 | #ifdef IPOL_W | 1452 | #ifdef IPOL_W |
1453 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; | 1453 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; |
1454 | #endif | 1454 | #endif |
1455 | #ifdef IPOL_C0 | 1455 | #ifdef IPOL_C0 |
1456 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; | 1456 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; |
1457 | #endif | 1457 | #endif |
1458 | #ifdef IPOL_T0 | 1458 | #ifdef IPOL_T0 |
1459 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; | 1459 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; |
1460 | #endif | 1460 | #endif |
1461 | #ifdef IPOL_T1 | 1461 | #ifdef IPOL_T1 |
1462 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; | 1462 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; |
1463 | #endif | 1463 | #endif |
1464 | 1464 | ||
1465 | #ifdef SUBTEXEL | 1465 | #ifdef SUBTEXEL |
1466 | subPixel = ( (f32) xStart ) - line.x[0]; | 1466 | subPixel = ( (f32) xStart ) - line.x[0]; |
1467 | #ifdef IPOL_Z | 1467 | #ifdef IPOL_Z |
1468 | line.z[0] += slopeZ * subPixel; | 1468 | line.z[0] += slopeZ * subPixel; |
1469 | #endif | 1469 | #endif |
1470 | #ifdef IPOL_W | 1470 | #ifdef IPOL_W |
1471 | line.w[0] += slopeW * subPixel; | 1471 | line.w[0] += slopeW * subPixel; |
1472 | #endif | 1472 | #endif |
1473 | #ifdef IPOL_C0 | 1473 | #ifdef IPOL_C0 |
1474 | line.c[0][0] += slopeC[0] * subPixel; | 1474 | line.c[0][0] += slopeC[0] * subPixel; |
1475 | #endif | 1475 | #endif |
1476 | #ifdef IPOL_T0 | 1476 | #ifdef IPOL_T0 |
1477 | line.t[0][0] += slopeT[0] * subPixel; | 1477 | line.t[0][0] += slopeT[0] * subPixel; |
1478 | #endif | 1478 | #endif |
1479 | #ifdef IPOL_T1 | 1479 | #ifdef IPOL_T1 |
1480 | line.t[1][0] += slopeT[1] * subPixel; | 1480 | line.t[1][0] += slopeT[1] * subPixel; |
1481 | #endif | 1481 | #endif |
1482 | #endif | 1482 | #endif |
1483 | 1483 | ||
1484 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 1484 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
1485 | 1485 | ||
1486 | #ifdef USE_ZBUFFER | 1486 | #ifdef USE_ZBUFFER |
1487 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 1487 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
1488 | #endif | 1488 | #endif |
1489 | 1489 | ||
1490 | 1490 | ||
1491 | f32 iw = FIX_POINT_F32_MUL; | 1491 | f32 iw = FIX_POINT_F32_MUL; |
1492 | 1492 | ||
1493 | tFixPoint r0, g0, b0; | 1493 | tFixPoint r0, g0, b0; |
1494 | tFixPoint r1, g1, b1; | 1494 | tFixPoint r1, g1, b1; |
1495 | tFixPoint r2, g2, b2; | 1495 | tFixPoint r2, g2, b2; |
1496 | 1496 | ||
1497 | s32 i; | 1497 | s32 i; |
1498 | 1498 | ||
1499 | switch ( ZCompare ) | 1499 | switch ( ZCompare ) |
1500 | { | 1500 | { |
1501 | case 1: | 1501 | case 1: |
1502 | for ( i = 0; i <= dx; ++i ) | 1502 | for ( i = 0; i <= dx; ++i ) |
1503 | { | 1503 | { |
1504 | #ifdef CMP_W | 1504 | #ifdef CMP_W |
1505 | if ( line.w[0] >= z[i] ) | 1505 | if ( line.w[0] >= z[i] ) |
1506 | #endif | 1506 | #endif |
1507 | 1507 | ||
1508 | { | 1508 | { |
1509 | 1509 | ||
1510 | #ifdef WRITE_W | 1510 | #ifdef WRITE_W |
1511 | z[i] = line.w[0]; | 1511 | z[i] = line.w[0]; |
1512 | #endif | 1512 | #endif |
1513 | 1513 | ||
1514 | #ifdef INVERSE_W | 1514 | #ifdef INVERSE_W |
1515 | iw = fix_inverse32 ( line.w[0] ); | 1515 | iw = fix_inverse32 ( line.w[0] ); |
1516 | #endif | 1516 | #endif |
1517 | 1517 | ||
1518 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); | 1518 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); |
1519 | color_to_fix1 ( r1, g1, b1, dst[i] ); | 1519 | color_to_fix1 ( r1, g1, b1, dst[i] ); |
1520 | 1520 | ||
1521 | #ifdef IPOL_C0 | 1521 | #ifdef IPOL_C0 |
1522 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); | 1522 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); |
1523 | 1523 | ||
1524 | dst[i] = fix_to_color ( imulFix ( imulFix ( r0, r1 ), r2 ), | 1524 | dst[i] = fix_to_color ( imulFix ( imulFix ( r0, r1 ), r2 ), |
1525 | imulFix ( imulFix ( g0, g1 ), g2 ), | 1525 | imulFix ( imulFix ( g0, g1 ), g2 ), |
1526 | imulFix ( imulFix ( b0, b1 ), b2 ) ); | 1526 | imulFix ( imulFix ( b0, b1 ), b2 ) ); |
1527 | #else | 1527 | #else |
1528 | dst[i] = fix_to_color ( imulFix ( r0, r1 ), | 1528 | dst[i] = fix_to_color ( imulFix ( r0, r1 ), |
1529 | imulFix ( g0, g1 ), | 1529 | imulFix ( g0, g1 ), |
1530 | imulFix ( b0, b1 ) | 1530 | imulFix ( b0, b1 ) |
1531 | ); | 1531 | ); |
1532 | 1532 | ||
1533 | #endif | 1533 | #endif |
1534 | 1534 | ||
1535 | } | 1535 | } |
1536 | 1536 | ||
1537 | #ifdef IPOL_W | 1537 | #ifdef IPOL_W |
1538 | line.w[0] += slopeW; | 1538 | line.w[0] += slopeW; |
1539 | #endif | 1539 | #endif |
1540 | #ifdef IPOL_T0 | 1540 | #ifdef IPOL_T0 |
1541 | line.t[0][0] += slopeT[0]; | 1541 | line.t[0][0] += slopeT[0]; |
1542 | #endif | 1542 | #endif |
1543 | #ifdef IPOL_C0 | 1543 | #ifdef IPOL_C0 |
1544 | line.c[0][0] += slopeC[0]; | 1544 | line.c[0][0] += slopeC[0]; |
1545 | #endif | 1545 | #endif |
1546 | } | 1546 | } |
1547 | break; | 1547 | break; |
1548 | 1548 | ||
1549 | case 2: | 1549 | case 2: |
1550 | for ( i = 0; i <= dx; ++i ) | 1550 | for ( i = 0; i <= dx; ++i ) |
1551 | { | 1551 | { |
1552 | #ifdef CMP_W | 1552 | #ifdef CMP_W |
1553 | if ( line.w[0] == z[i] ) | 1553 | if ( line.w[0] == z[i] ) |
1554 | #endif | 1554 | #endif |
1555 | 1555 | ||
1556 | { | 1556 | { |
1557 | 1557 | ||
1558 | #ifdef WRITE_W | 1558 | #ifdef WRITE_W |
1559 | z[i] = line.w[0]; | 1559 | z[i] = line.w[0]; |
1560 | #endif | 1560 | #endif |
1561 | 1561 | ||
1562 | #ifdef INVERSE_W | 1562 | #ifdef INVERSE_W |
1563 | iw = fix_inverse32 ( line.w[0] ); | 1563 | iw = fix_inverse32 ( line.w[0] ); |
1564 | #endif | 1564 | #endif |
1565 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); | 1565 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); |
1566 | color_to_fix1 ( r1, g1, b1, dst[i] ); | 1566 | color_to_fix1 ( r1, g1, b1, dst[i] ); |
1567 | 1567 | ||
1568 | #ifdef IPOL_C0 | 1568 | #ifdef IPOL_C0 |
1569 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); | 1569 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); |
1570 | 1570 | ||
1571 | dst[i] = fix_to_color ( imulFix ( imulFix ( r0, r1 ), r2 ), | 1571 | dst[i] = fix_to_color ( imulFix ( imulFix ( r0, r1 ), r2 ), |
1572 | imulFix ( imulFix ( g0, g1 ), g2 ), | 1572 | imulFix ( imulFix ( g0, g1 ), g2 ), |
1573 | imulFix ( imulFix ( b0, b1 ), b2 ) | 1573 | imulFix ( imulFix ( b0, b1 ), b2 ) |
1574 | ); | 1574 | ); |
1575 | #else | 1575 | #else |
1576 | dst[i] = fix_to_color ( imulFix ( r0, r1 ), | 1576 | dst[i] = fix_to_color ( imulFix ( r0, r1 ), |
1577 | imulFix ( g0, g1 ), | 1577 | imulFix ( g0, g1 ), |
1578 | imulFix ( b0, b1 ) | 1578 | imulFix ( b0, b1 ) |
1579 | ); | 1579 | ); |
1580 | 1580 | ||
1581 | #endif | 1581 | #endif |
1582 | 1582 | ||
1583 | } | 1583 | } |
1584 | 1584 | ||
1585 | #ifdef IPOL_W | 1585 | #ifdef IPOL_W |
1586 | line.w[0] += slopeW; | 1586 | line.w[0] += slopeW; |
1587 | #endif | 1587 | #endif |
1588 | #ifdef IPOL_T0 | 1588 | #ifdef IPOL_T0 |
1589 | line.t[0][0] += slopeT[0]; | 1589 | line.t[0][0] += slopeT[0]; |
1590 | #endif | 1590 | #endif |
1591 | #ifdef IPOL_C0 | 1591 | #ifdef IPOL_C0 |
1592 | line.c[0][0] += slopeC[0]; | 1592 | line.c[0][0] += slopeC[0]; |
1593 | #endif | 1593 | #endif |
1594 | }break; | 1594 | }break; |
1595 | } // zcompare | 1595 | } // zcompare |
1596 | 1596 | ||
1597 | } | 1597 | } |
1598 | 1598 | ||
1599 | /*! | 1599 | /*! |
1600 | */ | 1600 | */ |
1601 | void CTRTextureBlend::fragment_dst_color_one () | 1601 | void CTRTextureBlend::fragment_dst_color_one () |
1602 | { | 1602 | { |
1603 | tVideoSample *dst; | 1603 | tVideoSample *dst; |
1604 | 1604 | ||
1605 | #ifdef USE_ZBUFFER | 1605 | #ifdef USE_ZBUFFER |
1606 | fp24 *z; | 1606 | fp24 *z; |
1607 | #endif | 1607 | #endif |
1608 | 1608 | ||
1609 | s32 xStart; | 1609 | s32 xStart; |
1610 | s32 xEnd; | 1610 | s32 xEnd; |
1611 | s32 dx; | 1611 | s32 dx; |
1612 | 1612 | ||
1613 | 1613 | ||
1614 | #ifdef SUBTEXEL | 1614 | #ifdef SUBTEXEL |
1615 | f32 subPixel; | 1615 | f32 subPixel; |
1616 | #endif | 1616 | #endif |
1617 | 1617 | ||
1618 | #ifdef IPOL_Z | 1618 | #ifdef IPOL_Z |
1619 | f32 slopeZ; | 1619 | f32 slopeZ; |
1620 | #endif | 1620 | #endif |
1621 | #ifdef IPOL_W | 1621 | #ifdef IPOL_W |
1622 | fp24 slopeW; | 1622 | fp24 slopeW; |
1623 | #endif | 1623 | #endif |
1624 | #ifdef IPOL_C0 | 1624 | #ifdef IPOL_C0 |
1625 | sVec4 slopeC[MATERIAL_MAX_COLORS]; | 1625 | sVec4 slopeC[MATERIAL_MAX_COLORS]; |
1626 | #endif | 1626 | #endif |
1627 | #ifdef IPOL_T0 | 1627 | #ifdef IPOL_T0 |
1628 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; | 1628 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; |
1629 | #endif | 1629 | #endif |
1630 | 1630 | ||
1631 | // apply top-left fill-convention, left | 1631 | // apply top-left fill-convention, left |
1632 | xStart = core::ceil32( line.x[0] ); | 1632 | xStart = core::ceil32( line.x[0] ); |
1633 | xEnd = core::ceil32( line.x[1] ) - 1; | 1633 | xEnd = core::ceil32( line.x[1] ) - 1; |
1634 | 1634 | ||
1635 | dx = xEnd - xStart; | 1635 | dx = xEnd - xStart; |
1636 | 1636 | ||
1637 | if ( dx < 0 ) | 1637 | if ( dx < 0 ) |
1638 | return; | 1638 | return; |
1639 | 1639 | ||
1640 | // slopes | 1640 | // slopes |
1641 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); | 1641 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); |
1642 | 1642 | ||
1643 | #ifdef IPOL_Z | 1643 | #ifdef IPOL_Z |
1644 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; | 1644 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; |
1645 | #endif | 1645 | #endif |
1646 | #ifdef IPOL_W | 1646 | #ifdef IPOL_W |
1647 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; | 1647 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; |
1648 | #endif | 1648 | #endif |
1649 | #ifdef IPOL_C0 | 1649 | #ifdef IPOL_C0 |
1650 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; | 1650 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; |
1651 | #endif | 1651 | #endif |
1652 | #ifdef IPOL_T0 | 1652 | #ifdef IPOL_T0 |
1653 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; | 1653 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; |
1654 | #endif | 1654 | #endif |
1655 | #ifdef IPOL_T1 | 1655 | #ifdef IPOL_T1 |
1656 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; | 1656 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; |
1657 | #endif | 1657 | #endif |
1658 | 1658 | ||
1659 | #ifdef SUBTEXEL | 1659 | #ifdef SUBTEXEL |
1660 | subPixel = ( (f32) xStart ) - line.x[0]; | 1660 | subPixel = ( (f32) xStart ) - line.x[0]; |
1661 | #ifdef IPOL_Z | 1661 | #ifdef IPOL_Z |
1662 | line.z[0] += slopeZ * subPixel; | 1662 | line.z[0] += slopeZ * subPixel; |
1663 | #endif | 1663 | #endif |
1664 | #ifdef IPOL_W | 1664 | #ifdef IPOL_W |
1665 | line.w[0] += slopeW * subPixel; | 1665 | line.w[0] += slopeW * subPixel; |
1666 | #endif | 1666 | #endif |
1667 | #ifdef IPOL_C0 | 1667 | #ifdef IPOL_C0 |
1668 | line.c[0][0] += slopeC[0] * subPixel; | 1668 | line.c[0][0] += slopeC[0] * subPixel; |
1669 | #endif | 1669 | #endif |
1670 | #ifdef IPOL_T0 | 1670 | #ifdef IPOL_T0 |
1671 | line.t[0][0] += slopeT[0] * subPixel; | 1671 | line.t[0][0] += slopeT[0] * subPixel; |
1672 | #endif | 1672 | #endif |
1673 | #ifdef IPOL_T1 | 1673 | #ifdef IPOL_T1 |
1674 | line.t[1][0] += slopeT[1] * subPixel; | 1674 | line.t[1][0] += slopeT[1] * subPixel; |
1675 | #endif | 1675 | #endif |
1676 | #endif | 1676 | #endif |
1677 | 1677 | ||
1678 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 1678 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
1679 | 1679 | ||
1680 | #ifdef USE_ZBUFFER | 1680 | #ifdef USE_ZBUFFER |
1681 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 1681 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
1682 | #endif | 1682 | #endif |
1683 | 1683 | ||
1684 | 1684 | ||
1685 | f32 iw = FIX_POINT_F32_MUL; | 1685 | f32 iw = FIX_POINT_F32_MUL; |
1686 | 1686 | ||
1687 | tFixPoint r0, g0, b0; | 1687 | tFixPoint r0, g0, b0; |
1688 | tFixPoint r1, g1, b1; | 1688 | tFixPoint r1, g1, b1; |
1689 | tFixPoint r2, g2, b2; | 1689 | tFixPoint r2, g2, b2; |
1690 | 1690 | ||
1691 | s32 i; | 1691 | s32 i; |
1692 | 1692 | ||
1693 | switch ( ZCompare ) | 1693 | switch ( ZCompare ) |
1694 | { | 1694 | { |
1695 | case 1: | 1695 | case 1: |
1696 | for ( i = 0; i <= dx; ++i ) | 1696 | for ( i = 0; i <= dx; ++i ) |
1697 | { | 1697 | { |
1698 | #ifdef CMP_W | 1698 | #ifdef CMP_W |
1699 | if ( line.w[0] >= z[i] ) | 1699 | if ( line.w[0] >= z[i] ) |
1700 | #endif | 1700 | #endif |
1701 | 1701 | ||
1702 | { | 1702 | { |
1703 | 1703 | ||
1704 | #ifdef WRITE_W | 1704 | #ifdef WRITE_W |
1705 | z[i] = line.w[0]; | 1705 | z[i] = line.w[0]; |
1706 | #endif | 1706 | #endif |
1707 | 1707 | ||
1708 | #ifdef INVERSE_W | 1708 | #ifdef INVERSE_W |
1709 | iw = fix_inverse32 ( line.w[0] ); | 1709 | iw = fix_inverse32 ( line.w[0] ); |
1710 | #endif | 1710 | #endif |
1711 | 1711 | ||
1712 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); | 1712 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); |
1713 | color_to_fix ( r1, g1, b1, dst[i] ); | 1713 | color_to_fix ( r1, g1, b1, dst[i] ); |
1714 | #ifdef IPOL_C0 | 1714 | #ifdef IPOL_C0 |
1715 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); | 1715 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); |
1716 | 1716 | ||
1717 | dst[i] = fix_to_color ( clampfix_maxcolor ( imulFix_tex1 ( r0, r1 ) + r1 ), | 1717 | dst[i] = fix_to_color ( clampfix_maxcolor ( imulFix_tex1 ( r0, r1 ) + r1 ), |
1718 | clampfix_maxcolor ( imulFix_tex1 ( g0, g1 ) + g1 ), | 1718 | clampfix_maxcolor ( imulFix_tex1 ( g0, g1 ) + g1 ), |
1719 | clampfix_maxcolor ( imulFix_tex1 ( b0, b1 ) + b1 ) | 1719 | clampfix_maxcolor ( imulFix_tex1 ( b0, b1 ) + b1 ) |
1720 | ); | 1720 | ); |
1721 | 1721 | ||
1722 | #else | 1722 | #else |
1723 | dst[i] = fix_to_color ( clampfix_maxcolor ( imulFix_tex1 ( r0, r1 ) + r1 ), | 1723 | dst[i] = fix_to_color ( clampfix_maxcolor ( imulFix_tex1 ( r0, r1 ) + r1 ), |
1724 | clampfix_maxcolor ( imulFix_tex1 ( g0, g1 ) + g1 ), | 1724 | clampfix_maxcolor ( imulFix_tex1 ( g0, g1 ) + g1 ), |
1725 | clampfix_maxcolor ( imulFix_tex1 ( b0, b1 ) + b1 ) | 1725 | clampfix_maxcolor ( imulFix_tex1 ( b0, b1 ) + b1 ) |
1726 | ); | 1726 | ); |
1727 | 1727 | ||
1728 | #endif | 1728 | #endif |
1729 | 1729 | ||
1730 | } | 1730 | } |
1731 | 1731 | ||
1732 | #ifdef IPOL_W | 1732 | #ifdef IPOL_W |
1733 | line.w[0] += slopeW; | 1733 | line.w[0] += slopeW; |
1734 | #endif | 1734 | #endif |
1735 | #ifdef IPOL_T0 | 1735 | #ifdef IPOL_T0 |
1736 | line.t[0][0] += slopeT[0]; | 1736 | line.t[0][0] += slopeT[0]; |
1737 | #endif | 1737 | #endif |
1738 | #ifdef IPOL_C0 | 1738 | #ifdef IPOL_C0 |
1739 | line.c[0][0] += slopeC[0]; | 1739 | line.c[0][0] += slopeC[0]; |
1740 | #endif | 1740 | #endif |
1741 | } | 1741 | } |
1742 | break; | 1742 | break; |
1743 | 1743 | ||
1744 | case 2: | 1744 | case 2: |
1745 | for ( i = 0; i <= dx; ++i ) | 1745 | for ( i = 0; i <= dx; ++i ) |
1746 | { | 1746 | { |
1747 | #ifdef CMP_W | 1747 | #ifdef CMP_W |
1748 | if ( line.w[0] == z[i] ) | 1748 | if ( line.w[0] == z[i] ) |
1749 | #endif | 1749 | #endif |
1750 | 1750 | ||
1751 | { | 1751 | { |
1752 | 1752 | ||
1753 | #ifdef WRITE_W | 1753 | #ifdef WRITE_W |
1754 | z[i] = line.w[0]; | 1754 | z[i] = line.w[0]; |
1755 | #endif | 1755 | #endif |
1756 | 1756 | ||
1757 | #ifdef INVERSE_W | 1757 | #ifdef INVERSE_W |
1758 | iw = fix_inverse32 ( line.w[0] ); | 1758 | iw = fix_inverse32 ( line.w[0] ); |
1759 | #endif | 1759 | #endif |
1760 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); | 1760 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); |
1761 | color_to_fix ( r1, g1, b1, dst[i] ); | 1761 | color_to_fix ( r1, g1, b1, dst[i] ); |
1762 | 1762 | ||
1763 | #ifdef IPOL_C0 | 1763 | #ifdef IPOL_C0 |
1764 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); | 1764 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); |
1765 | 1765 | ||
1766 | dst[i] = fix_to_color ( clampfix_maxcolor ( imulFix_tex1 ( r0, r1 ) + r1 ), | 1766 | dst[i] = fix_to_color ( clampfix_maxcolor ( imulFix_tex1 ( r0, r1 ) + r1 ), |
1767 | clampfix_maxcolor ( imulFix_tex1 ( g0, g1 ) + g1 ), | 1767 | clampfix_maxcolor ( imulFix_tex1 ( g0, g1 ) + g1 ), |
1768 | clampfix_maxcolor ( imulFix_tex1 ( b0, b1 ) + b1 ) | 1768 | clampfix_maxcolor ( imulFix_tex1 ( b0, b1 ) + b1 ) |
1769 | ); | 1769 | ); |
1770 | 1770 | ||
1771 | #else | 1771 | #else |
1772 | dst[i] = fix_to_color ( clampfix_maxcolor ( imulFix_tex1 ( r0, r1 ) + r1 ), | 1772 | dst[i] = fix_to_color ( clampfix_maxcolor ( imulFix_tex1 ( r0, r1 ) + r1 ), |
1773 | clampfix_maxcolor ( imulFix_tex1 ( g0, g1 ) + g1 ), | 1773 | clampfix_maxcolor ( imulFix_tex1 ( g0, g1 ) + g1 ), |
1774 | clampfix_maxcolor ( imulFix_tex1 ( b0, b1 ) + b1 ) | 1774 | clampfix_maxcolor ( imulFix_tex1 ( b0, b1 ) + b1 ) |
1775 | ); | 1775 | ); |
1776 | 1776 | ||
1777 | #endif | 1777 | #endif |
1778 | 1778 | ||
1779 | 1779 | ||
1780 | } | 1780 | } |
1781 | 1781 | ||
1782 | #ifdef IPOL_W | 1782 | #ifdef IPOL_W |
1783 | line.w[0] += slopeW; | 1783 | line.w[0] += slopeW; |
1784 | #endif | 1784 | #endif |
1785 | #ifdef IPOL_T0 | 1785 | #ifdef IPOL_T0 |
1786 | line.t[0][0] += slopeT[0]; | 1786 | line.t[0][0] += slopeT[0]; |
1787 | #endif | 1787 | #endif |
1788 | #ifdef IPOL_C0 | 1788 | #ifdef IPOL_C0 |
1789 | line.c[0][0] += slopeC[0]; | 1789 | line.c[0][0] += slopeC[0]; |
1790 | #endif | 1790 | #endif |
1791 | }break; | 1791 | }break; |
1792 | } // zcompare | 1792 | } // zcompare |
1793 | 1793 | ||
1794 | } | 1794 | } |
1795 | 1795 | ||
1796 | /*! | 1796 | /*! |
1797 | */ | 1797 | */ |
1798 | void CTRTextureBlend::fragment_zero_one_minus_scr_color () | 1798 | void CTRTextureBlend::fragment_zero_one_minus_scr_color () |
1799 | { | 1799 | { |
1800 | tVideoSample *dst; | 1800 | tVideoSample *dst; |
1801 | 1801 | ||
1802 | #ifdef USE_ZBUFFER | 1802 | #ifdef USE_ZBUFFER |
1803 | fp24 *z; | 1803 | fp24 *z; |
1804 | #endif | 1804 | #endif |
1805 | 1805 | ||
1806 | s32 xStart; | 1806 | s32 xStart; |
1807 | s32 xEnd; | 1807 | s32 xEnd; |
1808 | s32 dx; | 1808 | s32 dx; |
1809 | 1809 | ||
1810 | 1810 | ||
1811 | #ifdef SUBTEXEL | 1811 | #ifdef SUBTEXEL |
1812 | f32 subPixel; | 1812 | f32 subPixel; |
1813 | #endif | 1813 | #endif |
1814 | 1814 | ||
1815 | #ifdef IPOL_Z | 1815 | #ifdef IPOL_Z |
1816 | f32 slopeZ; | 1816 | f32 slopeZ; |
1817 | #endif | 1817 | #endif |
1818 | #ifdef IPOL_W | 1818 | #ifdef IPOL_W |
1819 | fp24 slopeW; | 1819 | fp24 slopeW; |
1820 | #endif | 1820 | #endif |
1821 | #ifdef IPOL_C0 | 1821 | #ifdef IPOL_C0 |
1822 | sVec4 slopeC[MATERIAL_MAX_COLORS]; | 1822 | sVec4 slopeC[MATERIAL_MAX_COLORS]; |
1823 | #endif | 1823 | #endif |
1824 | #ifdef IPOL_T0 | 1824 | #ifdef IPOL_T0 |
1825 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; | 1825 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; |
1826 | #endif | 1826 | #endif |
1827 | 1827 | ||
1828 | // apply top-left fill-convention, left | 1828 | // apply top-left fill-convention, left |
1829 | xStart = core::ceil32( line.x[0] ); | 1829 | xStart = core::ceil32( line.x[0] ); |
1830 | xEnd = core::ceil32( line.x[1] ) - 1; | 1830 | xEnd = core::ceil32( line.x[1] ) - 1; |
1831 | 1831 | ||
1832 | dx = xEnd - xStart; | 1832 | dx = xEnd - xStart; |
1833 | 1833 | ||
1834 | if ( dx < 0 ) | 1834 | if ( dx < 0 ) |
1835 | return; | 1835 | return; |
1836 | 1836 | ||
1837 | // slopes | 1837 | // slopes |
1838 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); | 1838 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); |
1839 | 1839 | ||
1840 | #ifdef IPOL_Z | 1840 | #ifdef IPOL_Z |
1841 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; | 1841 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; |
1842 | #endif | 1842 | #endif |
1843 | #ifdef IPOL_W | 1843 | #ifdef IPOL_W |
1844 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; | 1844 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; |
1845 | #endif | 1845 | #endif |
1846 | #ifdef IPOL_C0 | 1846 | #ifdef IPOL_C0 |
1847 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; | 1847 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; |
1848 | #endif | 1848 | #endif |
1849 | #ifdef IPOL_T0 | 1849 | #ifdef IPOL_T0 |
1850 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; | 1850 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; |
1851 | #endif | 1851 | #endif |
1852 | #ifdef IPOL_T1 | 1852 | #ifdef IPOL_T1 |
1853 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; | 1853 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; |
1854 | #endif | 1854 | #endif |
1855 | 1855 | ||
1856 | #ifdef SUBTEXEL | 1856 | #ifdef SUBTEXEL |
1857 | subPixel = ( (f32) xStart ) - line.x[0]; | 1857 | subPixel = ( (f32) xStart ) - line.x[0]; |
1858 | #ifdef IPOL_Z | 1858 | #ifdef IPOL_Z |
1859 | line.z[0] += slopeZ * subPixel; | 1859 | line.z[0] += slopeZ * subPixel; |
1860 | #endif | 1860 | #endif |
1861 | #ifdef IPOL_W | 1861 | #ifdef IPOL_W |
1862 | line.w[0] += slopeW * subPixel; | 1862 | line.w[0] += slopeW * subPixel; |
1863 | #endif | 1863 | #endif |
1864 | #ifdef IPOL_C0 | 1864 | #ifdef IPOL_C0 |
1865 | line.c[0][0] += slopeC[0] * subPixel; | 1865 | line.c[0][0] += slopeC[0] * subPixel; |
1866 | #endif | 1866 | #endif |
1867 | #ifdef IPOL_T0 | 1867 | #ifdef IPOL_T0 |
1868 | line.t[0][0] += slopeT[0] * subPixel; | 1868 | line.t[0][0] += slopeT[0] * subPixel; |
1869 | #endif | 1869 | #endif |
1870 | #ifdef IPOL_T1 | 1870 | #ifdef IPOL_T1 |
1871 | line.t[1][0] += slopeT[1] * subPixel; | 1871 | line.t[1][0] += slopeT[1] * subPixel; |
1872 | #endif | 1872 | #endif |
1873 | #endif | 1873 | #endif |
1874 | 1874 | ||
1875 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 1875 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
1876 | 1876 | ||
1877 | #ifdef USE_ZBUFFER | 1877 | #ifdef USE_ZBUFFER |
1878 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | 1878 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; |
1879 | #endif | 1879 | #endif |
1880 | 1880 | ||
1881 | 1881 | ||
1882 | f32 iw = FIX_POINT_F32_MUL; | 1882 | f32 iw = FIX_POINT_F32_MUL; |
1883 | 1883 | ||
1884 | tFixPoint r0, g0, b0; | 1884 | tFixPoint r0, g0, b0; |
1885 | tFixPoint r1, g1, b1; | 1885 | tFixPoint r1, g1, b1; |
1886 | tFixPoint r2, g2, b2; | 1886 | tFixPoint r2, g2, b2; |
1887 | 1887 | ||
1888 | s32 i; | 1888 | s32 i; |
1889 | 1889 | ||
1890 | switch ( ZCompare ) | 1890 | switch ( ZCompare ) |
1891 | { | 1891 | { |
1892 | case 1: | 1892 | case 1: |
1893 | for ( i = 0; i <= dx; ++i ) | 1893 | for ( i = 0; i <= dx; ++i ) |
1894 | { | 1894 | { |
1895 | #ifdef CMP_W | 1895 | #ifdef CMP_W |
1896 | if ( line.w[0] >= z[i] ) | 1896 | if ( line.w[0] >= z[i] ) |
1897 | #endif | 1897 | #endif |
1898 | 1898 | ||
1899 | { | 1899 | { |
1900 | 1900 | ||
1901 | #ifdef WRITE_W | 1901 | #ifdef WRITE_W |
1902 | z[i] = line.w[0]; | 1902 | z[i] = line.w[0]; |
1903 | #endif | 1903 | #endif |
1904 | 1904 | ||
1905 | #ifdef INVERSE_W | 1905 | #ifdef INVERSE_W |
1906 | iw = fix_inverse32 ( line.w[0] ); | 1906 | iw = fix_inverse32 ( line.w[0] ); |
1907 | #endif | 1907 | #endif |
1908 | 1908 | ||
1909 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); | 1909 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); |
1910 | color_to_fix1 ( r1, g1, b1, dst[i] ); | 1910 | color_to_fix1 ( r1, g1, b1, dst[i] ); |
1911 | #ifdef IPOL_C0 | 1911 | #ifdef IPOL_C0 |
1912 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); | 1912 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); |
1913 | 1913 | ||
1914 | dst[i] = fix_to_color ( imulFix ( FIX_POINT_ONE - r0, r1 ), | 1914 | dst[i] = fix_to_color ( imulFix ( FIX_POINT_ONE - r0, r1 ), |
1915 | imulFix ( FIX_POINT_ONE - g0, g1 ), | 1915 | imulFix ( FIX_POINT_ONE - g0, g1 ), |
1916 | imulFix ( FIX_POINT_ONE - b0, b1 ) | 1916 | imulFix ( FIX_POINT_ONE - b0, b1 ) |
1917 | ); | 1917 | ); |
1918 | 1918 | ||
1919 | #else | 1919 | #else |
1920 | dst[i] = fix_to_color ( imulFix ( FIX_POINT_ONE - r0, r1 ), | 1920 | dst[i] = fix_to_color ( imulFix ( FIX_POINT_ONE - r0, r1 ), |
1921 | imulFix ( FIX_POINT_ONE - g0, g1 ), | 1921 | imulFix ( FIX_POINT_ONE - g0, g1 ), |
1922 | imulFix ( FIX_POINT_ONE - b0, b1 ) | 1922 | imulFix ( FIX_POINT_ONE - b0, b1 ) |
1923 | ); | 1923 | ); |
1924 | 1924 | ||
1925 | #endif | 1925 | #endif |
1926 | 1926 | ||
1927 | } | 1927 | } |
1928 | 1928 | ||
1929 | #ifdef IPOL_W | 1929 | #ifdef IPOL_W |
1930 | line.w[0] += slopeW; | 1930 | line.w[0] += slopeW; |
1931 | #endif | 1931 | #endif |
1932 | #ifdef IPOL_T0 | 1932 | #ifdef IPOL_T0 |
1933 | line.t[0][0] += slopeT[0]; | 1933 | line.t[0][0] += slopeT[0]; |
1934 | #endif | 1934 | #endif |
1935 | #ifdef IPOL_C0 | 1935 | #ifdef IPOL_C0 |
1936 | line.c[0][0] += slopeC[0]; | 1936 | line.c[0][0] += slopeC[0]; |
1937 | #endif | 1937 | #endif |
1938 | } | 1938 | } |
1939 | break; | 1939 | break; |
1940 | 1940 | ||
1941 | case 2: | 1941 | case 2: |
1942 | for ( i = 0; i <= dx; ++i ) | 1942 | for ( i = 0; i <= dx; ++i ) |
1943 | { | 1943 | { |
1944 | #ifdef CMP_W | 1944 | #ifdef CMP_W |
1945 | if ( line.w[0] == z[i] ) | 1945 | if ( line.w[0] == z[i] ) |
1946 | #endif | 1946 | #endif |
1947 | 1947 | ||
1948 | { | 1948 | { |
1949 | 1949 | ||
1950 | #ifdef WRITE_W | 1950 | #ifdef WRITE_W |
1951 | z[i] = line.w[0]; | 1951 | z[i] = line.w[0]; |
1952 | #endif | 1952 | #endif |
1953 | 1953 | ||
1954 | #ifdef INVERSE_W | 1954 | #ifdef INVERSE_W |
1955 | iw = fix_inverse32 ( line.w[0] ); | 1955 | iw = fix_inverse32 ( line.w[0] ); |
1956 | #endif | 1956 | #endif |
1957 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); | 1957 | getSample_texture ( r0, g0, b0, IT + 0, tofix ( line.t[0][0].x,iw),tofix ( line.t[0][0].y,iw) ); |
1958 | color_to_fix1 ( r1, g1, b1, dst[i] ); | 1958 | color_to_fix1 ( r1, g1, b1, dst[i] ); |
1959 | #ifdef IPOL_C0 | 1959 | #ifdef IPOL_C0 |
1960 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); | 1960 | getSample_color ( r2, g2, b2, line.c[0][0],iw ); |
1961 | 1961 | ||
1962 | dst[i] = fix_to_color ( imulFix ( FIX_POINT_ONE - r0, r1 ), | 1962 | dst[i] = fix_to_color ( imulFix ( FIX_POINT_ONE - r0, r1 ), |
1963 | imulFix ( FIX_POINT_ONE - g0, g1 ), | 1963 | imulFix ( FIX_POINT_ONE - g0, g1 ), |
1964 | imulFix ( FIX_POINT_ONE - b0, b1 ) | 1964 | imulFix ( FIX_POINT_ONE - b0, b1 ) |
1965 | ); | 1965 | ); |
1966 | 1966 | ||
1967 | #else | 1967 | #else |
1968 | dst[i] = fix_to_color ( imulFix ( FIX_POINT_ONE - r0, r1 ), | 1968 | dst[i] = fix_to_color ( imulFix ( FIX_POINT_ONE - r0, r1 ), |
1969 | imulFix ( FIX_POINT_ONE - g0, g1 ), | 1969 | imulFix ( FIX_POINT_ONE - g0, g1 ), |
1970 | imulFix ( FIX_POINT_ONE - b0, b1 ) | 1970 | imulFix ( FIX_POINT_ONE - b0, b1 ) |
1971 | ); | 1971 | ); |
1972 | 1972 | ||
1973 | #endif | 1973 | #endif |
1974 | 1974 | ||
1975 | } | 1975 | } |
1976 | 1976 | ||
1977 | #ifdef IPOL_W | 1977 | #ifdef IPOL_W |
1978 | line.w[0] += slopeW; | 1978 | line.w[0] += slopeW; |
1979 | #endif | 1979 | #endif |
1980 | #ifdef IPOL_T0 | 1980 | #ifdef IPOL_T0 |
1981 | line.t[0][0] += slopeT[0]; | 1981 | line.t[0][0] += slopeT[0]; |
1982 | #endif | 1982 | #endif |
1983 | #ifdef IPOL_C0 | 1983 | #ifdef IPOL_C0 |
1984 | line.c[0][0] += slopeC[0]; | 1984 | line.c[0][0] += slopeC[0]; |
1985 | #endif | 1985 | #endif |
1986 | }break; | 1986 | }break; |
1987 | } // zcompare | 1987 | } // zcompare |
1988 | 1988 | ||
1989 | } | 1989 | } |
1990 | 1990 | ||
1991 | 1991 | ||
1992 | 1992 | ||
1993 | void CTRTextureBlend::drawTriangle ( const s4DVertex *a,const s4DVertex *b,const s4DVertex *c ) | 1993 | void CTRTextureBlend::drawTriangle ( const s4DVertex *a,const s4DVertex *b,const s4DVertex *c ) |
1994 | { | 1994 | { |
1995 | if ( 0 == fragmentShader ) | 1995 | if ( 0 == fragmentShader ) |
1996 | return; | 1996 | return; |
1997 | 1997 | ||
1998 | // sort on height, y | 1998 | // sort on height, y |
1999 | if ( F32_A_GREATER_B ( a->Pos.y , b->Pos.y ) ) swapVertexPointer(&a, &b); | 1999 | if ( F32_A_GREATER_B ( a->Pos.y , b->Pos.y ) ) swapVertexPointer(&a, &b); |
2000 | if ( F32_A_GREATER_B ( b->Pos.y , c->Pos.y ) ) swapVertexPointer(&b, &c); | 2000 | if ( F32_A_GREATER_B ( b->Pos.y , c->Pos.y ) ) swapVertexPointer(&b, &c); |
2001 | if ( F32_A_GREATER_B ( a->Pos.y , b->Pos.y ) ) swapVertexPointer(&a, &b); | 2001 | if ( F32_A_GREATER_B ( a->Pos.y , b->Pos.y ) ) swapVertexPointer(&a, &b); |
2002 | 2002 | ||
2003 | const f32 ca = c->Pos.y - a->Pos.y; | 2003 | const f32 ca = c->Pos.y - a->Pos.y; |
2004 | const f32 ba = b->Pos.y - a->Pos.y; | 2004 | const f32 ba = b->Pos.y - a->Pos.y; |
2005 | const f32 cb = c->Pos.y - b->Pos.y; | 2005 | const f32 cb = c->Pos.y - b->Pos.y; |
2006 | // calculate delta y of the edges | 2006 | // calculate delta y of the edges |
2007 | scan.invDeltaY[0] = core::reciprocal( ca ); | 2007 | scan.invDeltaY[0] = core::reciprocal( ca ); |
2008 | scan.invDeltaY[1] = core::reciprocal( ba ); | 2008 | scan.invDeltaY[1] = core::reciprocal( ba ); |
2009 | scan.invDeltaY[2] = core::reciprocal( cb ); | 2009 | scan.invDeltaY[2] = core::reciprocal( cb ); |
2010 | 2010 | ||
2011 | if ( F32_LOWER_EQUAL_0 ( scan.invDeltaY[0] ) ) | 2011 | if ( F32_LOWER_EQUAL_0 ( scan.invDeltaY[0] ) ) |
2012 | return; | 2012 | return; |
2013 | 2013 | ||
2014 | // find if the major edge is left or right aligned | 2014 | // find if the major edge is left or right aligned |
2015 | f32 temp[4]; | 2015 | f32 temp[4]; |
2016 | 2016 | ||
2017 | temp[0] = a->Pos.x - c->Pos.x; | 2017 | temp[0] = a->Pos.x - c->Pos.x; |
2018 | temp[1] = -ca; | 2018 | temp[1] = -ca; |
2019 | temp[2] = b->Pos.x - a->Pos.x; | 2019 | temp[2] = b->Pos.x - a->Pos.x; |
2020 | temp[3] = ba; | 2020 | temp[3] = ba; |
2021 | 2021 | ||
2022 | scan.left = ( temp[0] * temp[3] - temp[1] * temp[2] ) > 0.f ? 0 : 1; | 2022 | scan.left = ( temp[0] * temp[3] - temp[1] * temp[2] ) > 0.f ? 0 : 1; |
2023 | scan.right = 1 - scan.left; | 2023 | scan.right = 1 - scan.left; |
2024 | 2024 | ||
2025 | // calculate slopes for the major edge | 2025 | // calculate slopes for the major edge |
2026 | scan.slopeX[0] = (c->Pos.x - a->Pos.x) * scan.invDeltaY[0]; | 2026 | scan.slopeX[0] = (c->Pos.x - a->Pos.x) * scan.invDeltaY[0]; |
2027 | scan.x[0] = a->Pos.x; | 2027 | scan.x[0] = a->Pos.x; |
2028 | 2028 | ||
2029 | #ifdef IPOL_Z | 2029 | #ifdef IPOL_Z |
2030 | scan.slopeZ[0] = (c->Pos.z - a->Pos.z) * scan.invDeltaY[0]; | 2030 | scan.slopeZ[0] = (c->Pos.z - a->Pos.z) * scan.invDeltaY[0]; |
2031 | scan.z[0] = a->Pos.z; | 2031 | scan.z[0] = a->Pos.z; |
2032 | #endif | 2032 | #endif |
2033 | 2033 | ||
2034 | #ifdef IPOL_W | 2034 | #ifdef IPOL_W |
2035 | scan.slopeW[0] = (c->Pos.w - a->Pos.w) * scan.invDeltaY[0]; | 2035 | scan.slopeW[0] = (c->Pos.w - a->Pos.w) * scan.invDeltaY[0]; |
2036 | scan.w[0] = a->Pos.w; | 2036 | scan.w[0] = a->Pos.w; |
2037 | #endif | 2037 | #endif |
2038 | 2038 | ||
2039 | #ifdef IPOL_C0 | 2039 | #ifdef IPOL_C0 |
2040 | scan.slopeC[0][0] = (c->Color[0] - a->Color[0]) * scan.invDeltaY[0]; | 2040 | scan.slopeC[0][0] = (c->Color[0] - a->Color[0]) * scan.invDeltaY[0]; |
2041 | scan.c[0][0] = a->Color[0]; | 2041 | scan.c[0][0] = a->Color[0]; |
2042 | #endif | 2042 | #endif |
2043 | 2043 | ||
2044 | #ifdef IPOL_T0 | 2044 | #ifdef IPOL_T0 |
2045 | scan.slopeT[0][0] = (c->Tex[0] - a->Tex[0]) * scan.invDeltaY[0]; | 2045 | scan.slopeT[0][0] = (c->Tex[0] - a->Tex[0]) * scan.invDeltaY[0]; |
2046 | scan.t[0][0] = a->Tex[0]; | 2046 | scan.t[0][0] = a->Tex[0]; |
2047 | #endif | 2047 | #endif |
2048 | 2048 | ||
2049 | #ifdef IPOL_T1 | 2049 | #ifdef IPOL_T1 |
2050 | scan.slopeT[1][0] = (c->Tex[1] - a->Tex[1]) * scan.invDeltaY[0]; | 2050 | scan.slopeT[1][0] = (c->Tex[1] - a->Tex[1]) * scan.invDeltaY[0]; |
2051 | scan.t[1][0] = a->Tex[1]; | 2051 | scan.t[1][0] = a->Tex[1]; |
2052 | #endif | 2052 | #endif |
2053 | 2053 | ||
2054 | // top left fill convention y run | 2054 | // top left fill convention y run |
2055 | s32 yStart; | 2055 | s32 yStart; |
2056 | s32 yEnd; | 2056 | s32 yEnd; |
2057 | 2057 | ||
2058 | #ifdef SUBTEXEL | 2058 | #ifdef SUBTEXEL |
2059 | f32 subPixel; | 2059 | f32 subPixel; |
2060 | #endif | 2060 | #endif |
2061 | 2061 | ||
2062 | // rasterize upper sub-triangle | 2062 | // rasterize upper sub-triangle |
2063 | if ( (f32) 0.0 != scan.invDeltaY[1] ) | 2063 | if ( (f32) 0.0 != scan.invDeltaY[1] ) |
2064 | { | 2064 | { |
2065 | // calculate slopes for top edge | 2065 | // calculate slopes for top edge |
2066 | scan.slopeX[1] = (b->Pos.x - a->Pos.x) * scan.invDeltaY[1]; | 2066 | scan.slopeX[1] = (b->Pos.x - a->Pos.x) * scan.invDeltaY[1]; |
2067 | scan.x[1] = a->Pos.x; | 2067 | scan.x[1] = a->Pos.x; |
2068 | 2068 | ||
2069 | #ifdef IPOL_Z | 2069 | #ifdef IPOL_Z |
2070 | scan.slopeZ[1] = (b->Pos.z - a->Pos.z) * scan.invDeltaY[1]; | 2070 | scan.slopeZ[1] = (b->Pos.z - a->Pos.z) * scan.invDeltaY[1]; |
2071 | scan.z[1] = a->Pos.z; | 2071 | scan.z[1] = a->Pos.z; |
2072 | #endif | 2072 | #endif |
2073 | 2073 | ||
2074 | #ifdef IPOL_W | 2074 | #ifdef IPOL_W |
2075 | scan.slopeW[1] = (b->Pos.w - a->Pos.w) * scan.invDeltaY[1]; | 2075 | scan.slopeW[1] = (b->Pos.w - a->Pos.w) * scan.invDeltaY[1]; |
2076 | scan.w[1] = a->Pos.w; | 2076 | scan.w[1] = a->Pos.w; |
2077 | #endif | 2077 | #endif |
2078 | 2078 | ||
2079 | #ifdef IPOL_C0 | 2079 | #ifdef IPOL_C0 |
2080 | scan.slopeC[0][1] = (b->Color[0] - a->Color[0]) * scan.invDeltaY[1]; | 2080 | scan.slopeC[0][1] = (b->Color[0] - a->Color[0]) * scan.invDeltaY[1]; |
2081 | scan.c[0][1] = a->Color[0]; | 2081 | scan.c[0][1] = a->Color[0]; |
2082 | #endif | 2082 | #endif |
2083 | 2083 | ||
2084 | #ifdef IPOL_T0 | 2084 | #ifdef IPOL_T0 |
2085 | scan.slopeT[0][1] = (b->Tex[0] - a->Tex[0]) * scan.invDeltaY[1]; | 2085 | scan.slopeT[0][1] = (b->Tex[0] - a->Tex[0]) * scan.invDeltaY[1]; |
2086 | scan.t[0][1] = a->Tex[0]; | 2086 | scan.t[0][1] = a->Tex[0]; |
2087 | #endif | 2087 | #endif |
2088 | 2088 | ||
2089 | #ifdef IPOL_T1 | 2089 | #ifdef IPOL_T1 |
2090 | scan.slopeT[1][1] = (b->Tex[1] - a->Tex[1]) * scan.invDeltaY[1]; | 2090 | scan.slopeT[1][1] = (b->Tex[1] - a->Tex[1]) * scan.invDeltaY[1]; |
2091 | scan.t[1][1] = a->Tex[1]; | 2091 | scan.t[1][1] = a->Tex[1]; |
2092 | #endif | 2092 | #endif |
2093 | 2093 | ||
2094 | // apply top-left fill convention, top part | 2094 | // apply top-left fill convention, top part |
2095 | yStart = core::ceil32( a->Pos.y ); | 2095 | yStart = core::ceil32( a->Pos.y ); |
2096 | yEnd = core::ceil32( b->Pos.y ) - 1; | 2096 | yEnd = core::ceil32( b->Pos.y ) - 1; |
2097 | 2097 | ||
2098 | #ifdef SUBTEXEL | 2098 | #ifdef SUBTEXEL |
2099 | subPixel = ( (f32) yStart ) - a->Pos.y; | 2099 | subPixel = ( (f32) yStart ) - a->Pos.y; |
2100 | 2100 | ||
2101 | // correct to pixel center | 2101 | // correct to pixel center |
2102 | scan.x[0] += scan.slopeX[0] * subPixel; | 2102 | scan.x[0] += scan.slopeX[0] * subPixel; |
2103 | scan.x[1] += scan.slopeX[1] * subPixel; | 2103 | scan.x[1] += scan.slopeX[1] * subPixel; |
2104 | 2104 | ||
2105 | #ifdef IPOL_Z | 2105 | #ifdef IPOL_Z |
2106 | scan.z[0] += scan.slopeZ[0] * subPixel; | 2106 | scan.z[0] += scan.slopeZ[0] * subPixel; |
2107 | scan.z[1] += scan.slopeZ[1] * subPixel; | 2107 | scan.z[1] += scan.slopeZ[1] * subPixel; |
2108 | #endif | 2108 | #endif |
2109 | 2109 | ||
2110 | #ifdef IPOL_W | 2110 | #ifdef IPOL_W |
2111 | scan.w[0] += scan.slopeW[0] * subPixel; | 2111 | scan.w[0] += scan.slopeW[0] * subPixel; |
2112 | scan.w[1] += scan.slopeW[1] * subPixel; | 2112 | scan.w[1] += scan.slopeW[1] * subPixel; |
2113 | #endif | 2113 | #endif |
2114 | 2114 | ||
2115 | #ifdef IPOL_C0 | 2115 | #ifdef IPOL_C0 |
2116 | scan.c[0][0] += scan.slopeC[0][0] * subPixel; | 2116 | scan.c[0][0] += scan.slopeC[0][0] * subPixel; |
2117 | scan.c[0][1] += scan.slopeC[0][1] * subPixel; | 2117 | scan.c[0][1] += scan.slopeC[0][1] * subPixel; |
2118 | #endif | 2118 | #endif |
2119 | 2119 | ||
2120 | #ifdef IPOL_T0 | 2120 | #ifdef IPOL_T0 |
2121 | scan.t[0][0] += scan.slopeT[0][0] * subPixel; | 2121 | scan.t[0][0] += scan.slopeT[0][0] * subPixel; |
2122 | scan.t[0][1] += scan.slopeT[0][1] * subPixel; | 2122 | scan.t[0][1] += scan.slopeT[0][1] * subPixel; |
2123 | #endif | 2123 | #endif |
2124 | 2124 | ||
2125 | #ifdef IPOL_T1 | 2125 | #ifdef IPOL_T1 |
2126 | scan.t[1][0] += scan.slopeT[1][0] * subPixel; | 2126 | scan.t[1][0] += scan.slopeT[1][0] * subPixel; |
2127 | scan.t[1][1] += scan.slopeT[1][1] * subPixel; | 2127 | scan.t[1][1] += scan.slopeT[1][1] * subPixel; |
2128 | #endif | 2128 | #endif |
2129 | 2129 | ||
2130 | #endif | 2130 | #endif |
2131 | 2131 | ||
2132 | // rasterize the edge scanlines | 2132 | // rasterize the edge scanlines |
2133 | for( line.y = yStart; line.y <= yEnd; ++line.y) | 2133 | for( line.y = yStart; line.y <= yEnd; ++line.y) |
2134 | { | 2134 | { |
2135 | line.x[scan.left] = scan.x[0]; | 2135 | line.x[scan.left] = scan.x[0]; |
2136 | line.x[scan.right] = scan.x[1]; | 2136 | line.x[scan.right] = scan.x[1]; |
2137 | 2137 | ||
2138 | #ifdef IPOL_Z | 2138 | #ifdef IPOL_Z |
2139 | line.z[scan.left] = scan.z[0]; | 2139 | line.z[scan.left] = scan.z[0]; |
2140 | line.z[scan.right] = scan.z[1]; | 2140 | line.z[scan.right] = scan.z[1]; |
2141 | #endif | 2141 | #endif |
2142 | 2142 | ||
2143 | #ifdef IPOL_W | 2143 | #ifdef IPOL_W |
2144 | line.w[scan.left] = scan.w[0]; | 2144 | line.w[scan.left] = scan.w[0]; |
2145 | line.w[scan.right] = scan.w[1]; | 2145 | line.w[scan.right] = scan.w[1]; |
2146 | #endif | 2146 | #endif |
2147 | 2147 | ||
2148 | #ifdef IPOL_C0 | 2148 | #ifdef IPOL_C0 |
2149 | line.c[0][scan.left] = scan.c[0][0]; | 2149 | line.c[0][scan.left] = scan.c[0][0]; |
2150 | line.c[0][scan.right] = scan.c[0][1]; | 2150 | line.c[0][scan.right] = scan.c[0][1]; |
2151 | #endif | 2151 | #endif |
2152 | 2152 | ||
2153 | #ifdef IPOL_T0 | 2153 | #ifdef IPOL_T0 |
2154 | line.t[0][scan.left] = scan.t[0][0]; | 2154 | line.t[0][scan.left] = scan.t[0][0]; |
2155 | line.t[0][scan.right] = scan.t[0][1]; | 2155 | line.t[0][scan.right] = scan.t[0][1]; |
2156 | #endif | 2156 | #endif |
2157 | 2157 | ||
2158 | #ifdef IPOL_T1 | 2158 | #ifdef IPOL_T1 |
2159 | line.t[1][scan.left] = scan.t[1][0]; | 2159 | line.t[1][scan.left] = scan.t[1][0]; |
2160 | line.t[1][scan.right] = scan.t[1][1]; | 2160 | line.t[1][scan.right] = scan.t[1][1]; |
2161 | #endif | 2161 | #endif |
2162 | 2162 | ||
2163 | // render a scanline | 2163 | // render a scanline |
2164 | (this->*fragmentShader) (); | 2164 | (this->*fragmentShader) (); |
2165 | 2165 | ||
2166 | scan.x[0] += scan.slopeX[0]; | 2166 | scan.x[0] += scan.slopeX[0]; |
2167 | scan.x[1] += scan.slopeX[1]; | 2167 | scan.x[1] += scan.slopeX[1]; |
2168 | 2168 | ||
2169 | #ifdef IPOL_Z | 2169 | #ifdef IPOL_Z |
2170 | scan.z[0] += scan.slopeZ[0]; | 2170 | scan.z[0] += scan.slopeZ[0]; |
2171 | scan.z[1] += scan.slopeZ[1]; | 2171 | scan.z[1] += scan.slopeZ[1]; |
2172 | #endif | 2172 | #endif |
2173 | 2173 | ||
2174 | #ifdef IPOL_W | 2174 | #ifdef IPOL_W |
2175 | scan.w[0] += scan.slopeW[0]; | 2175 | scan.w[0] += scan.slopeW[0]; |
2176 | scan.w[1] += scan.slopeW[1]; | 2176 | scan.w[1] += scan.slopeW[1]; |
2177 | #endif | 2177 | #endif |
2178 | 2178 | ||
2179 | #ifdef IPOL_C0 | 2179 | #ifdef IPOL_C0 |
2180 | scan.c[0][0] += scan.slopeC[0][0]; | 2180 | scan.c[0][0] += scan.slopeC[0][0]; |
2181 | scan.c[0][1] += scan.slopeC[0][1]; | 2181 | scan.c[0][1] += scan.slopeC[0][1]; |
2182 | #endif | 2182 | #endif |
2183 | 2183 | ||
2184 | #ifdef IPOL_T0 | 2184 | #ifdef IPOL_T0 |
2185 | scan.t[0][0] += scan.slopeT[0][0]; | 2185 | scan.t[0][0] += scan.slopeT[0][0]; |
2186 | scan.t[0][1] += scan.slopeT[0][1]; | 2186 | scan.t[0][1] += scan.slopeT[0][1]; |
2187 | #endif | 2187 | #endif |
2188 | 2188 | ||
2189 | #ifdef IPOL_T1 | 2189 | #ifdef IPOL_T1 |
2190 | scan.t[1][0] += scan.slopeT[1][0]; | 2190 | scan.t[1][0] += scan.slopeT[1][0]; |
2191 | scan.t[1][1] += scan.slopeT[1][1]; | 2191 | scan.t[1][1] += scan.slopeT[1][1]; |
2192 | #endif | 2192 | #endif |
2193 | 2193 | ||
2194 | } | 2194 | } |
2195 | } | 2195 | } |
2196 | 2196 | ||
2197 | // rasterize lower sub-triangle | 2197 | // rasterize lower sub-triangle |
2198 | if ( (f32) 0.0 != scan.invDeltaY[2] ) | 2198 | if ( (f32) 0.0 != scan.invDeltaY[2] ) |
2199 | { | 2199 | { |
2200 | // advance to middle point | 2200 | // advance to middle point |
2201 | if( (f32) 0.0 != scan.invDeltaY[1] ) | 2201 | if( (f32) 0.0 != scan.invDeltaY[1] ) |
2202 | { | 2202 | { |
2203 | temp[0] = b->Pos.y - a->Pos.y; // dy | 2203 | temp[0] = b->Pos.y - a->Pos.y; // dy |
2204 | 2204 | ||
2205 | scan.x[0] = a->Pos.x + scan.slopeX[0] * temp[0]; | 2205 | scan.x[0] = a->Pos.x + scan.slopeX[0] * temp[0]; |
2206 | #ifdef IPOL_Z | 2206 | #ifdef IPOL_Z |
2207 | scan.z[0] = a->Pos.z + scan.slopeZ[0] * temp[0]; | 2207 | scan.z[0] = a->Pos.z + scan.slopeZ[0] * temp[0]; |
2208 | #endif | 2208 | #endif |
2209 | #ifdef IPOL_W | 2209 | #ifdef IPOL_W |
2210 | scan.w[0] = a->Pos.w + scan.slopeW[0] * temp[0]; | 2210 | scan.w[0] = a->Pos.w + scan.slopeW[0] * temp[0]; |
2211 | #endif | 2211 | #endif |
2212 | #ifdef IPOL_C0 | 2212 | #ifdef IPOL_C0 |
2213 | scan.c[0][0] = a->Color[0] + scan.slopeC[0][0] * temp[0]; | 2213 | scan.c[0][0] = a->Color[0] + scan.slopeC[0][0] * temp[0]; |
2214 | #endif | 2214 | #endif |
2215 | #ifdef IPOL_T0 | 2215 | #ifdef IPOL_T0 |
2216 | scan.t[0][0] = a->Tex[0] + scan.slopeT[0][0] * temp[0]; | 2216 | scan.t[0][0] = a->Tex[0] + scan.slopeT[0][0] * temp[0]; |
2217 | #endif | 2217 | #endif |
2218 | #ifdef IPOL_T1 | 2218 | #ifdef IPOL_T1 |
2219 | scan.t[1][0] = a->Tex[1] + scan.slopeT[1][0] * temp[0]; | 2219 | scan.t[1][0] = a->Tex[1] + scan.slopeT[1][0] * temp[0]; |
2220 | #endif | 2220 | #endif |
2221 | 2221 | ||
2222 | } | 2222 | } |
2223 | 2223 | ||
2224 | // calculate slopes for bottom edge | 2224 | // calculate slopes for bottom edge |
2225 | scan.slopeX[1] = (c->Pos.x - b->Pos.x) * scan.invDeltaY[2]; | 2225 | scan.slopeX[1] = (c->Pos.x - b->Pos.x) * scan.invDeltaY[2]; |
2226 | scan.x[1] = b->Pos.x; | 2226 | scan.x[1] = b->Pos.x; |
2227 | 2227 | ||
2228 | #ifdef IPOL_Z | 2228 | #ifdef IPOL_Z |
2229 | scan.slopeZ[1] = (c->Pos.z - b->Pos.z) * scan.invDeltaY[2]; | 2229 | scan.slopeZ[1] = (c->Pos.z - b->Pos.z) * scan.invDeltaY[2]; |
2230 | scan.z[1] = b->Pos.z; | 2230 | scan.z[1] = b->Pos.z; |
2231 | #endif | 2231 | #endif |
2232 | 2232 | ||
2233 | #ifdef IPOL_W | 2233 | #ifdef IPOL_W |
2234 | scan.slopeW[1] = (c->Pos.w - b->Pos.w) * scan.invDeltaY[2]; | 2234 | scan.slopeW[1] = (c->Pos.w - b->Pos.w) * scan.invDeltaY[2]; |
2235 | scan.w[1] = b->Pos.w; | 2235 | scan.w[1] = b->Pos.w; |
2236 | #endif | 2236 | #endif |
2237 | 2237 | ||
2238 | #ifdef IPOL_C0 | 2238 | #ifdef IPOL_C0 |
2239 | scan.slopeC[0][1] = (c->Color[0] - b->Color[0]) * scan.invDeltaY[2]; | 2239 | scan.slopeC[0][1] = (c->Color[0] - b->Color[0]) * scan.invDeltaY[2]; |
2240 | scan.c[0][1] = b->Color[0]; | 2240 | scan.c[0][1] = b->Color[0]; |
2241 | #endif | 2241 | #endif |
2242 | 2242 | ||
2243 | #ifdef IPOL_T0 | 2243 | #ifdef IPOL_T0 |
2244 | scan.slopeT[0][1] = (c->Tex[0] - b->Tex[0]) * scan.invDeltaY[2]; | 2244 | scan.slopeT[0][1] = (c->Tex[0] - b->Tex[0]) * scan.invDeltaY[2]; |
2245 | scan.t[0][1] = b->Tex[0]; | 2245 | scan.t[0][1] = b->Tex[0]; |
2246 | #endif | 2246 | #endif |
2247 | 2247 | ||
2248 | #ifdef IPOL_T1 | 2248 | #ifdef IPOL_T1 |
2249 | scan.slopeT[1][1] = (c->Tex[1] - b->Tex[1]) * scan.invDeltaY[2]; | 2249 | scan.slopeT[1][1] = (c->Tex[1] - b->Tex[1]) * scan.invDeltaY[2]; |
2250 | scan.t[1][1] = b->Tex[1]; | 2250 | scan.t[1][1] = b->Tex[1]; |
2251 | #endif | 2251 | #endif |
2252 | 2252 | ||
2253 | // apply top-left fill convention, top part | 2253 | // apply top-left fill convention, top part |
2254 | yStart = core::ceil32( b->Pos.y ); | 2254 | yStart = core::ceil32( b->Pos.y ); |
2255 | yEnd = core::ceil32( c->Pos.y ) - 1; | 2255 | yEnd = core::ceil32( c->Pos.y ) - 1; |
2256 | 2256 | ||
2257 | #ifdef SUBTEXEL | 2257 | #ifdef SUBTEXEL |
2258 | 2258 | ||
2259 | subPixel = ( (f32) yStart ) - b->Pos.y; | 2259 | subPixel = ( (f32) yStart ) - b->Pos.y; |
2260 | 2260 | ||
2261 | // correct to pixel center | 2261 | // correct to pixel center |
2262 | scan.x[0] += scan.slopeX[0] * subPixel; | 2262 | scan.x[0] += scan.slopeX[0] * subPixel; |
2263 | scan.x[1] += scan.slopeX[1] * subPixel; | 2263 | scan.x[1] += scan.slopeX[1] * subPixel; |
2264 | 2264 | ||
2265 | #ifdef IPOL_Z | 2265 | #ifdef IPOL_Z |
2266 | scan.z[0] += scan.slopeZ[0] * subPixel; | 2266 | scan.z[0] += scan.slopeZ[0] * subPixel; |
2267 | scan.z[1] += scan.slopeZ[1] * subPixel; | 2267 | scan.z[1] += scan.slopeZ[1] * subPixel; |
2268 | #endif | 2268 | #endif |
2269 | 2269 | ||
2270 | #ifdef IPOL_W | 2270 | #ifdef IPOL_W |
2271 | scan.w[0] += scan.slopeW[0] * subPixel; | 2271 | scan.w[0] += scan.slopeW[0] * subPixel; |
2272 | scan.w[1] += scan.slopeW[1] * subPixel; | 2272 | scan.w[1] += scan.slopeW[1] * subPixel; |
2273 | #endif | 2273 | #endif |
2274 | 2274 | ||
2275 | #ifdef IPOL_C0 | 2275 | #ifdef IPOL_C0 |
2276 | scan.c[0][0] += scan.slopeC[0][0] * subPixel; | 2276 | scan.c[0][0] += scan.slopeC[0][0] * subPixel; |
2277 | scan.c[0][1] += scan.slopeC[0][1] * subPixel; | 2277 | scan.c[0][1] += scan.slopeC[0][1] * subPixel; |
2278 | #endif | 2278 | #endif |
2279 | 2279 | ||
2280 | #ifdef IPOL_T0 | 2280 | #ifdef IPOL_T0 |
2281 | scan.t[0][0] += scan.slopeT[0][0] * subPixel; | 2281 | scan.t[0][0] += scan.slopeT[0][0] * subPixel; |
2282 | scan.t[0][1] += scan.slopeT[0][1] * subPixel; | 2282 | scan.t[0][1] += scan.slopeT[0][1] * subPixel; |
2283 | #endif | 2283 | #endif |
2284 | 2284 | ||
2285 | #ifdef IPOL_T1 | 2285 | #ifdef IPOL_T1 |
2286 | scan.t[1][0] += scan.slopeT[1][0] * subPixel; | 2286 | scan.t[1][0] += scan.slopeT[1][0] * subPixel; |
2287 | scan.t[1][1] += scan.slopeT[1][1] * subPixel; | 2287 | scan.t[1][1] += scan.slopeT[1][1] * subPixel; |
2288 | #endif | 2288 | #endif |
2289 | 2289 | ||
2290 | #endif | 2290 | #endif |
2291 | 2291 | ||
2292 | // rasterize the edge scanlines | 2292 | // rasterize the edge scanlines |
2293 | for( line.y = yStart; line.y <= yEnd; ++line.y) | 2293 | for( line.y = yStart; line.y <= yEnd; ++line.y) |
2294 | { | 2294 | { |
2295 | line.x[scan.left] = scan.x[0]; | 2295 | line.x[scan.left] = scan.x[0]; |
2296 | line.x[scan.right] = scan.x[1]; | 2296 | line.x[scan.right] = scan.x[1]; |
2297 | 2297 | ||
2298 | #ifdef IPOL_Z | 2298 | #ifdef IPOL_Z |
2299 | line.z[scan.left] = scan.z[0]; | 2299 | line.z[scan.left] = scan.z[0]; |
2300 | line.z[scan.right] = scan.z[1]; | 2300 | line.z[scan.right] = scan.z[1]; |
2301 | #endif | 2301 | #endif |
2302 | 2302 | ||
2303 | #ifdef IPOL_W | 2303 | #ifdef IPOL_W |
2304 | line.w[scan.left] = scan.w[0]; | 2304 | line.w[scan.left] = scan.w[0]; |
2305 | line.w[scan.right] = scan.w[1]; | 2305 | line.w[scan.right] = scan.w[1]; |
2306 | #endif | 2306 | #endif |
2307 | 2307 | ||
2308 | #ifdef IPOL_C0 | 2308 | #ifdef IPOL_C0 |
2309 | line.c[0][scan.left] = scan.c[0][0]; | 2309 | line.c[0][scan.left] = scan.c[0][0]; |
2310 | line.c[0][scan.right] = scan.c[0][1]; | 2310 | line.c[0][scan.right] = scan.c[0][1]; |
2311 | #endif | 2311 | #endif |
2312 | 2312 | ||
2313 | #ifdef IPOL_T0 | 2313 | #ifdef IPOL_T0 |
2314 | line.t[0][scan.left] = scan.t[0][0]; | 2314 | line.t[0][scan.left] = scan.t[0][0]; |
2315 | line.t[0][scan.right] = scan.t[0][1]; | 2315 | line.t[0][scan.right] = scan.t[0][1]; |
2316 | #endif | 2316 | #endif |
2317 | 2317 | ||
2318 | #ifdef IPOL_T1 | 2318 | #ifdef IPOL_T1 |
2319 | line.t[1][scan.left] = scan.t[1][0]; | 2319 | line.t[1][scan.left] = scan.t[1][0]; |
2320 | line.t[1][scan.right] = scan.t[1][1]; | 2320 | line.t[1][scan.right] = scan.t[1][1]; |
2321 | #endif | 2321 | #endif |
2322 | 2322 | ||
2323 | // render a scanline | 2323 | // render a scanline |
2324 | (this->*fragmentShader) (); | 2324 | (this->*fragmentShader) (); |
2325 | 2325 | ||
2326 | scan.x[0] += scan.slopeX[0]; | 2326 | scan.x[0] += scan.slopeX[0]; |
2327 | scan.x[1] += scan.slopeX[1]; | 2327 | scan.x[1] += scan.slopeX[1]; |
2328 | 2328 | ||
2329 | #ifdef IPOL_Z | 2329 | #ifdef IPOL_Z |
2330 | scan.z[0] += scan.slopeZ[0]; | 2330 | scan.z[0] += scan.slopeZ[0]; |
2331 | scan.z[1] += scan.slopeZ[1]; | 2331 | scan.z[1] += scan.slopeZ[1]; |
2332 | #endif | 2332 | #endif |
2333 | 2333 | ||
2334 | #ifdef IPOL_W | 2334 | #ifdef IPOL_W |
2335 | scan.w[0] += scan.slopeW[0]; | 2335 | scan.w[0] += scan.slopeW[0]; |
2336 | scan.w[1] += scan.slopeW[1]; | 2336 | scan.w[1] += scan.slopeW[1]; |
2337 | #endif | 2337 | #endif |
2338 | 2338 | ||
2339 | #ifdef IPOL_C0 | 2339 | #ifdef IPOL_C0 |
2340 | scan.c[0][0] += scan.slopeC[0][0]; | 2340 | scan.c[0][0] += scan.slopeC[0][0]; |
2341 | scan.c[0][1] += scan.slopeC[0][1]; | 2341 | scan.c[0][1] += scan.slopeC[0][1]; |
2342 | #endif | 2342 | #endif |
2343 | 2343 | ||
2344 | #ifdef IPOL_T0 | 2344 | #ifdef IPOL_T0 |
2345 | scan.t[0][0] += scan.slopeT[0][0]; | 2345 | scan.t[0][0] += scan.slopeT[0][0]; |
2346 | scan.t[0][1] += scan.slopeT[0][1]; | 2346 | scan.t[0][1] += scan.slopeT[0][1]; |
2347 | #endif | 2347 | #endif |
2348 | 2348 | ||
2349 | #ifdef IPOL_T1 | 2349 | #ifdef IPOL_T1 |
2350 | scan.t[1][0] += scan.slopeT[1][0]; | 2350 | scan.t[1][0] += scan.slopeT[1][0]; |
2351 | scan.t[1][1] += scan.slopeT[1][1]; | 2351 | scan.t[1][1] += scan.slopeT[1][1]; |
2352 | #endif | 2352 | #endif |
2353 | 2353 | ||
2354 | } | 2354 | } |
2355 | } | 2355 | } |
2356 | 2356 | ||
2357 | } | 2357 | } |
2358 | 2358 | ||
2359 | 2359 | ||
2360 | 2360 | ||
2361 | } // end namespace video | 2361 | } // end namespace video |
2362 | } // end namespace irr | 2362 | } // end namespace irr |
2363 | 2363 | ||
2364 | #endif // _IRR_COMPILE_WITH_BURNINGSVIDEO_ | 2364 | #endif // _IRR_COMPILE_WITH_BURNINGSVIDEO_ |
2365 | 2365 | ||
2366 | namespace irr | 2366 | namespace irr |
2367 | { | 2367 | { |
2368 | namespace video | 2368 | namespace video |
2369 | { | 2369 | { |
2370 | 2370 | ||
2371 | //! creates a flat triangle renderer | 2371 | //! creates a flat triangle renderer |
2372 | IBurningShader* createTRTextureBlend(CBurningVideoDriver* driver) | 2372 | IBurningShader* createTRTextureBlend(CBurningVideoDriver* driver) |
2373 | { | 2373 | { |
2374 | #ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_ | 2374 | #ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_ |
2375 | return new CTRTextureBlend(driver); | 2375 | return new CTRTextureBlend(driver); |
2376 | #else | 2376 | #else |
2377 | return 0; | 2377 | return 0; |
2378 | #endif // _IRR_COMPILE_WITH_BURNINGSVIDEO_ | 2378 | #endif // _IRR_COMPILE_WITH_BURNINGSVIDEO_ |
2379 | } | 2379 | } |
2380 | 2380 | ||
2381 | 2381 | ||
2382 | } // end namespace video | 2382 | } // end namespace video |
2383 | } // end namespace irr | 2383 | } // end namespace irr |
2384 | 2384 | ||
2385 | 2385 | ||