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authorDavid Walter Seikel2013-01-13 18:54:10 +1000
committerDavid Walter Seikel2013-01-13 18:54:10 +1000
commit959831f4ef5a3e797f576c3de08cd65032c997ad (patch)
treee7351908be5995f0b325b2ebeaa02d5a34b82583 /libraries/irrlicht-1.8/source/Irrlicht/CParticleScaleAffector.h
parentAdd info about changes to Irrlicht. (diff)
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Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard.
Diffstat (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CParticleScaleAffector.h')
-rw-r--r--libraries/irrlicht-1.8/source/Irrlicht/CParticleScaleAffector.h88
1 files changed, 44 insertions, 44 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CParticleScaleAffector.h b/libraries/irrlicht-1.8/source/Irrlicht/CParticleScaleAffector.h
index 8bd4c42..708bffa 100644
--- a/libraries/irrlicht-1.8/source/Irrlicht/CParticleScaleAffector.h
+++ b/libraries/irrlicht-1.8/source/Irrlicht/CParticleScaleAffector.h
@@ -1,44 +1,44 @@
1// Copyright (C) 2010-2012 Nikolaus Gebhardt 1// Copyright (C) 2010-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine". 2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h 3// For conditions of distribution and use, see copyright notice in irrlicht.h
4 4
5#ifndef C_PARTICLE_SCALE_AFFECTOR_H 5#ifndef C_PARTICLE_SCALE_AFFECTOR_H
6#define C_PARTICLE_SCALE_AFFECTOR_H 6#define C_PARTICLE_SCALE_AFFECTOR_H
7 7
8#include <IParticleAffector.h> 8#include <IParticleAffector.h>
9 9
10namespace irr 10namespace irr
11{ 11{
12 namespace scene 12 namespace scene
13 { 13 {
14 class CParticleScaleAffector : public IParticleAffector 14 class CParticleScaleAffector : public IParticleAffector
15 { 15 {
16 public: 16 public:
17 CParticleScaleAffector(const core::dimension2df& scaleTo = core::dimension2df(1.0f, 1.0f)); 17 CParticleScaleAffector(const core::dimension2df& scaleTo = core::dimension2df(1.0f, 1.0f));
18 18
19 virtual void affect(u32 now, SParticle *particlearray, u32 count); 19 virtual void affect(u32 now, SParticle *particlearray, u32 count);
20 20
21 //! Writes attributes of the object. 21 //! Writes attributes of the object.
22 //! Implement this to expose the attributes of your scene node animator for 22 //! Implement this to expose the attributes of your scene node animator for
23 //! scripting languages, editors, debuggers or xml serialization purposes. 23 //! scripting languages, editors, debuggers or xml serialization purposes.
24 virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; 24 virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const;
25 25
26 //! Reads attributes of the object. 26 //! Reads attributes of the object.
27 //! Implement this to set the attributes of your scene node animator for 27 //! Implement this to set the attributes of your scene node animator for
28 //! scripting languages, editors, debuggers or xml deserialization purposes. 28 //! scripting languages, editors, debuggers or xml deserialization purposes.
29 //! \param startIndex: start index where to start reading attributes. 29 //! \param startIndex: start index where to start reading attributes.
30 //! \return: returns last index of an attribute read by this affector 30 //! \return: returns last index of an attribute read by this affector
31 virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); 31 virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);
32 32
33 //! Get emitter type 33 //! Get emitter type
34 virtual E_PARTICLE_AFFECTOR_TYPE getType() const; 34 virtual E_PARTICLE_AFFECTOR_TYPE getType() const;
35 35
36 protected: 36 protected:
37 core::dimension2df ScaleTo; 37 core::dimension2df ScaleTo;
38 }; 38 };
39 } 39 }
40} 40}
41 41
42 42
43#endif // C_PARTICLE_SCALE_AFFECTOR_H 43#endif // C_PARTICLE_SCALE_AFFECTOR_H
44 44