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author | David Walter Seikel | 2013-01-13 18:54:10 +1000 |
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committer | David Walter Seikel | 2013-01-13 18:54:10 +1000 |
commit | 959831f4ef5a3e797f576c3de08cd65032c997ad (patch) | |
tree | e7351908be5995f0b325b2ebeaa02d5a34b82583 /libraries/irrlicht-1.8/source/Irrlicht/CMS3DMeshFileLoader.h | |
parent | Add info about changes to Irrlicht. (diff) | |
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Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard.
Diffstat (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CMS3DMeshFileLoader.h')
-rw-r--r-- | libraries/irrlicht-1.8/source/Irrlicht/CMS3DMeshFileLoader.h | 98 |
1 files changed, 49 insertions, 49 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CMS3DMeshFileLoader.h b/libraries/irrlicht-1.8/source/Irrlicht/CMS3DMeshFileLoader.h index ad5d657..df8e38b 100644 --- a/libraries/irrlicht-1.8/source/Irrlicht/CMS3DMeshFileLoader.h +++ b/libraries/irrlicht-1.8/source/Irrlicht/CMS3DMeshFileLoader.h | |||
@@ -1,49 +1,49 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | 1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt |
2 | // This file is part of the "Irrlicht Engine". | 2 | // This file is part of the "Irrlicht Engine". |
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | 3 | // For conditions of distribution and use, see copyright notice in irrlicht.h |
4 | 4 | ||
5 | #ifndef __C_MS3D_MESH_FILE_LOADER_H_INCLUDED__ | 5 | #ifndef __C_MS3D_MESH_FILE_LOADER_H_INCLUDED__ |
6 | #define __C_MS3D_MESH_FILE_LOADER_H_INCLUDED__ | 6 | #define __C_MS3D_MESH_FILE_LOADER_H_INCLUDED__ |
7 | 7 | ||
8 | #include "IMeshLoader.h" | 8 | #include "IMeshLoader.h" |
9 | #include "IVideoDriver.h" | 9 | #include "IVideoDriver.h" |
10 | #include "CSkinnedMesh.h" | 10 | #include "CSkinnedMesh.h" |
11 | 11 | ||
12 | namespace irr | 12 | namespace irr |
13 | { | 13 | { |
14 | namespace scene | 14 | namespace scene |
15 | { | 15 | { |
16 | 16 | ||
17 | //! Meshloader capable of loading Milkshape 3D files | 17 | //! Meshloader capable of loading Milkshape 3D files |
18 | class CMS3DMeshFileLoader : public IMeshLoader | 18 | class CMS3DMeshFileLoader : public IMeshLoader |
19 | { | 19 | { |
20 | public: | 20 | public: |
21 | 21 | ||
22 | //! Constructor | 22 | //! Constructor |
23 | CMS3DMeshFileLoader(video::IVideoDriver* driver); | 23 | CMS3DMeshFileLoader(video::IVideoDriver* driver); |
24 | 24 | ||
25 | //! returns true if the file might be loadable by this class | 25 | //! returns true if the file might be loadable by this class |
26 | //! based on the file extension (e.g. ".bsp") | 26 | //! based on the file extension (e.g. ".bsp") |
27 | virtual bool isALoadableFileExtension(const io::path& filename) const; | 27 | virtual bool isALoadableFileExtension(const io::path& filename) const; |
28 | 28 | ||
29 | //! creates/loads an animated mesh from the file. | 29 | //! creates/loads an animated mesh from the file. |
30 | //! \return Pointer to the created mesh. Returns 0 if loading failed. | 30 | //! \return Pointer to the created mesh. Returns 0 if loading failed. |
31 | //! If you no longer need the mesh, you should call IAnimatedMesh::drop(). | 31 | //! If you no longer need the mesh, you should call IAnimatedMesh::drop(). |
32 | //! See IReferenceCounted::drop() for more information. | 32 | //! See IReferenceCounted::drop() for more information. |
33 | virtual IAnimatedMesh* createMesh(io::IReadFile* file); | 33 | virtual IAnimatedMesh* createMesh(io::IReadFile* file); |
34 | 34 | ||
35 | private: | 35 | private: |
36 | 36 | ||
37 | core::stringc stripPathFromString(const core::stringc& inString, bool returnPath) const; | 37 | core::stringc stripPathFromString(const core::stringc& inString, bool returnPath) const; |
38 | 38 | ||
39 | bool load(io::IReadFile* file); | 39 | bool load(io::IReadFile* file); |
40 | video::IVideoDriver* Driver; | 40 | video::IVideoDriver* Driver; |
41 | CSkinnedMesh* AnimatedMesh; | 41 | CSkinnedMesh* AnimatedMesh; |
42 | }; | 42 | }; |
43 | 43 | ||
44 | } // end namespace scene | 44 | } // end namespace scene |
45 | } // end namespace irr | 45 | } // end namespace irr |
46 | 46 | ||
47 | #endif | 47 | #endif |
48 | 48 | ||
49 | 49 | ||