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authorDavid Walter Seikel2013-01-13 18:54:10 +1000
committerDavid Walter Seikel2013-01-13 18:54:10 +1000
commit959831f4ef5a3e797f576c3de08cd65032c997ad (patch)
treee7351908be5995f0b325b2ebeaa02d5a34b82583 /libraries/irrlicht-1.8/source/Irrlicht/CGUIImageList.cpp
parentAdd info about changes to Irrlicht. (diff)
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Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard.
Diffstat (limited to '')
-rw-r--r--libraries/irrlicht-1.8/source/Irrlicht/CGUIImageList.cpp186
1 files changed, 93 insertions, 93 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CGUIImageList.cpp b/libraries/irrlicht-1.8/source/Irrlicht/CGUIImageList.cpp
index e02030d..1ef2c5a 100644
--- a/libraries/irrlicht-1.8/source/Irrlicht/CGUIImageList.cpp
+++ b/libraries/irrlicht-1.8/source/Irrlicht/CGUIImageList.cpp
@@ -1,93 +1,93 @@
1// This file is part of the "Irrlicht Engine". 1// This file is part of the "Irrlicht Engine".
2// written by Reinhard Ostermeier, reinhard@nospam.r-ostermeier.de 2// written by Reinhard Ostermeier, reinhard@nospam.r-ostermeier.de
3// modified by Thomas Alten 3// modified by Thomas Alten
4 4
5#include "CGUIImageList.h" 5#include "CGUIImageList.h"
6 6
7 7
8namespace irr 8namespace irr
9{ 9{
10namespace gui 10namespace gui
11{ 11{
12 12
13//! constructor 13//! constructor
14CGUIImageList::CGUIImageList( video::IVideoDriver* driver ) 14CGUIImageList::CGUIImageList( video::IVideoDriver* driver )
15 : Driver( driver ), 15 : Driver( driver ),
16 Texture( 0 ), 16 Texture( 0 ),
17 ImageCount( 0 ), 17 ImageCount( 0 ),
18 ImageSize( 0, 0 ), 18 ImageSize( 0, 0 ),
19 ImagesPerRow( 0 ), 19 ImagesPerRow( 0 ),
20 UseAlphaChannel( false ) 20 UseAlphaChannel( false )
21{ 21{
22 #ifdef _DEBUG 22 #ifdef _DEBUG
23 setDebugName( "CGUIImageList" ); 23 setDebugName( "CGUIImageList" );
24 #endif 24 #endif
25 25
26 if( Driver ) 26 if( Driver )
27 { 27 {
28 Driver->grab(); 28 Driver->grab();
29 } 29 }
30} 30}
31 31
32 32
33 33
34//! destructor 34//! destructor
35CGUIImageList::~CGUIImageList() 35CGUIImageList::~CGUIImageList()
36{ 36{
37 if( Driver ) 37 if( Driver )
38 { 38 {
39 Driver->drop(); 39 Driver->drop();
40 } 40 }
41 41
42 if( Texture ) 42 if( Texture )
43 { 43 {
44 Texture->drop(); 44 Texture->drop();
45 } 45 }
46} 46}
47 47
48 48
49//! Creates the image list from texture. 49//! Creates the image list from texture.
50bool CGUIImageList::createImageList(video::ITexture* texture, 50bool CGUIImageList::createImageList(video::ITexture* texture,
51 core::dimension2d<s32> imageSize, 51 core::dimension2d<s32> imageSize,
52 bool useAlphaChannel) 52 bool useAlphaChannel)
53{ 53{
54 if( !texture ) 54 if( !texture )
55 { 55 {
56 return false; 56 return false;
57 } 57 }
58 58
59 Texture = texture; 59 Texture = texture;
60 Texture->grab(); 60 Texture->grab();
61 61
62 ImageSize = imageSize; 62 ImageSize = imageSize;
63 63
64 ImagesPerRow = Texture->getSize().Width / ImageSize.Width; 64 ImagesPerRow = Texture->getSize().Width / ImageSize.Width;
65 ImageCount = ImagesPerRow * Texture->getSize().Height / ImageSize.Height; 65 ImageCount = ImagesPerRow * Texture->getSize().Height / ImageSize.Height;
66 66
67 UseAlphaChannel = useAlphaChannel; 67 UseAlphaChannel = useAlphaChannel;
68 68
69 return true; 69 return true;
70} 70}
71 71
72//! Draws an image and clips it to the specified rectangle if wanted 72//! Draws an image and clips it to the specified rectangle if wanted
73void CGUIImageList::draw( s32 index, const core::position2d<s32>& destPos, 73void CGUIImageList::draw( s32 index, const core::position2d<s32>& destPos,
74 const core::rect<s32>* clip /*= 0*/ ) 74 const core::rect<s32>* clip /*= 0*/ )
75{ 75{
76 core::rect<s32> sourceRect; 76 core::rect<s32> sourceRect;
77 77
78 if( !Driver || index < 0 || index >= ImageCount ) 78 if( !Driver || index < 0 || index >= ImageCount )
79 { 79 {
80 return; 80 return;
81 } 81 }
82 82
83 sourceRect.UpperLeftCorner.X = ( index % ImagesPerRow ) * ImageSize.Width; 83 sourceRect.UpperLeftCorner.X = ( index % ImagesPerRow ) * ImageSize.Width;
84 sourceRect.UpperLeftCorner.Y = ( index / ImagesPerRow ) * ImageSize.Height; 84 sourceRect.UpperLeftCorner.Y = ( index / ImagesPerRow ) * ImageSize.Height;
85 sourceRect.LowerRightCorner.X = sourceRect.UpperLeftCorner.X + ImageSize.Width; 85 sourceRect.LowerRightCorner.X = sourceRect.UpperLeftCorner.X + ImageSize.Width;
86 sourceRect.LowerRightCorner.Y = sourceRect.UpperLeftCorner.Y + ImageSize.Height; 86 sourceRect.LowerRightCorner.Y = sourceRect.UpperLeftCorner.Y + ImageSize.Height;
87 87
88 Driver->draw2DImage( Texture, destPos, sourceRect, clip, 88 Driver->draw2DImage( Texture, destPos, sourceRect, clip,
89 video::SColor( 255, 255, 255, 255 ), UseAlphaChannel ); 89 video::SColor( 255, 255, 255, 255 ), UseAlphaChannel );
90} 90}
91 91
92} // end namespace gui 92} // end namespace gui
93} // end namespace irr 93} // end namespace irr