diff options
author | David Walter Seikel | 2013-01-13 18:54:10 +1000 |
---|---|---|
committer | David Walter Seikel | 2013-01-13 18:54:10 +1000 |
commit | 959831f4ef5a3e797f576c3de08cd65032c997ad (patch) | |
tree | e7351908be5995f0b325b2ebeaa02d5a34b82583 /libraries/irrlicht-1.8/source/Irrlicht/CDMFLoader.h | |
parent | Add info about changes to Irrlicht. (diff) | |
download | SledjHamr-959831f4ef5a3e797f576c3de08cd65032c997ad.zip SledjHamr-959831f4ef5a3e797f576c3de08cd65032c997ad.tar.gz SledjHamr-959831f4ef5a3e797f576c3de08cd65032c997ad.tar.bz2 SledjHamr-959831f4ef5a3e797f576c3de08cd65032c997ad.tar.xz |
Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard.
Diffstat (limited to '')
-rw-r--r-- | libraries/irrlicht-1.8/source/Irrlicht/CDMFLoader.h | 182 |
1 files changed, 91 insertions, 91 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CDMFLoader.h b/libraries/irrlicht-1.8/source/Irrlicht/CDMFLoader.h index a314913..20531f4 100644 --- a/libraries/irrlicht-1.8/source/Irrlicht/CDMFLoader.h +++ b/libraries/irrlicht-1.8/source/Irrlicht/CDMFLoader.h | |||
@@ -1,91 +1,91 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | 1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt |
2 | // This file is part of the "Irrlicht Engine". | 2 | // This file is part of the "Irrlicht Engine". |
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | 3 | // For conditions of distribution and use, see copyright notice in irrlicht.h |
4 | // | 4 | // |
5 | // This file was originally written by Salvatore Russo. | 5 | // This file was originally written by Salvatore Russo. |
6 | // I (Nikolaus Gebhardt) did some minor modifications changes to it and integrated | 6 | // I (Nikolaus Gebhardt) did some minor modifications changes to it and integrated |
7 | // it into Irrlicht: | 7 | // it into Irrlicht: |
8 | // - removed STL dependency | 8 | // - removed STL dependency |
9 | // - removed log file and replaced it with irrlicht logging | 9 | // - removed log file and replaced it with irrlicht logging |
10 | // - adapted code formatting a bit to Irrlicht style | 10 | // - adapted code formatting a bit to Irrlicht style |
11 | // - removed memory leaks | 11 | // - removed memory leaks |
12 | // Thanks a lot to Salvatore for his work on this and that he gave me | 12 | // Thanks a lot to Salvatore for his work on this and that he gave me |
13 | // his permission to add it into Irrlicht. | 13 | // his permission to add it into Irrlicht. |
14 | 14 | ||
15 | /* | 15 | /* |
16 | CDMFLoader by Salvatore Russo | 16 | CDMFLoader by Salvatore Russo |
17 | Version 1.3 | 17 | Version 1.3 |
18 | 18 | ||
19 | This loader is used to load DMF files in Irrlicht. | 19 | This loader is used to load DMF files in Irrlicht. |
20 | Look at the documentation for a sample application. | 20 | Look at the documentation for a sample application. |
21 | 21 | ||
22 | Parts of this code are from Murphy McCauley COCTLoader just like | 22 | Parts of this code are from Murphy McCauley COCTLoader just like |
23 | GetFaceNormal() or indexes creation routines and a routine to add faces. So | 23 | GetFaceNormal() or indexes creation routines and a routine to add faces. So |
24 | please refer to COCTLoader.h to know more about rights granted. | 24 | please refer to COCTLoader.h to know more about rights granted. |
25 | 25 | ||
26 | You can use this software as you wish but you must not remove these notes about license nor | 26 | You can use this software as you wish but you must not remove these notes about license nor |
27 | credits to others for parts of this code. | 27 | credits to others for parts of this code. |
28 | */ | 28 | */ |
29 | 29 | ||
30 | #ifndef __C_DMF_LOADER_H_INCLUDED__ | 30 | #ifndef __C_DMF_LOADER_H_INCLUDED__ |
31 | #define __C_DMF_LOADER_H_INCLUDED__ | 31 | #define __C_DMF_LOADER_H_INCLUDED__ |
32 | 32 | ||
33 | #include "IMeshLoader.h" | 33 | #include "IMeshLoader.h" |
34 | #include "IReadFile.h" | 34 | #include "IReadFile.h" |
35 | #include "IFileSystem.h" | 35 | #include "IFileSystem.h" |
36 | #include "SMesh.h" | 36 | #include "SMesh.h" |
37 | #include "IVideoDriver.h" | 37 | #include "IVideoDriver.h" |
38 | #include "ISceneManager.h" | 38 | #include "ISceneManager.h" |
39 | #include "SAnimatedMesh.h" | 39 | #include "SAnimatedMesh.h" |
40 | 40 | ||
41 | namespace irr | 41 | namespace irr |
42 | { | 42 | { |
43 | namespace scene | 43 | namespace scene |
44 | { | 44 | { |
45 | /** A class to load DeleD mesh files.*/ | 45 | /** A class to load DeleD mesh files.*/ |
46 | class CDMFLoader : public IMeshLoader | 46 | class CDMFLoader : public IMeshLoader |
47 | { | 47 | { |
48 | public: | 48 | public: |
49 | 49 | ||
50 | /** constructor*/ | 50 | /** constructor*/ |
51 | CDMFLoader(ISceneManager* smgr, io::IFileSystem* filesys); | 51 | CDMFLoader(ISceneManager* smgr, io::IFileSystem* filesys); |
52 | 52 | ||
53 | //! returns true if the file maybe is able to be loaded by this class | 53 | //! returns true if the file maybe is able to be loaded by this class |
54 | //! based on the file extension (e.g. ".cob") | 54 | //! based on the file extension (e.g. ".cob") |
55 | virtual bool isALoadableFileExtension(const io::path& filename) const; | 55 | virtual bool isALoadableFileExtension(const io::path& filename) const; |
56 | 56 | ||
57 | /** creates/loads an animated mesh from the file. | 57 | /** creates/loads an animated mesh from the file. |
58 | \return Pointer to the created mesh. Returns 0 if loading failed. | 58 | \return Pointer to the created mesh. Returns 0 if loading failed. |
59 | If you no longer need the mesh, you should call IAnimatedMesh::drop(). | 59 | If you no longer need the mesh, you should call IAnimatedMesh::drop(). |
60 | See IReferenceCounted::drop() for more information.*/ | 60 | See IReferenceCounted::drop() for more information.*/ |
61 | virtual IAnimatedMesh* createMesh(io::IReadFile* file); | 61 | virtual IAnimatedMesh* createMesh(io::IReadFile* file); |
62 | 62 | ||
63 | /** loads dynamic lights present in this scene. | 63 | /** loads dynamic lights present in this scene. |
64 | Note that loaded lights from DeleD must have the suffix \b dynamic_ and must be \b pointlight. | 64 | Note that loaded lights from DeleD must have the suffix \b dynamic_ and must be \b pointlight. |
65 | Irrlicht correctly loads specular color, diffuse color , position and distance of object affected by light. | 65 | Irrlicht correctly loads specular color, diffuse color , position and distance of object affected by light. |
66 | \return number of lights loaded or 0 if loading failed.*/ | 66 | \return number of lights loaded or 0 if loading failed.*/ |
67 | int loadLights(const c8 * filename, ISceneManager* smgr, | 67 | int loadLights(const c8 * filename, ISceneManager* smgr, |
68 | ISceneNode* parent = 0, s32 base_id = 1000); | 68 | ISceneNode* parent = 0, s32 base_id = 1000); |
69 | 69 | ||
70 | /** loads water plains present in this scene. | 70 | /** loads water plains present in this scene. |
71 | Note that loaded water plains from DeleD must have the suffix \b water_ and must be \b rectangle (with just 1 rectangular face). | 71 | Note that loaded water plains from DeleD must have the suffix \b water_ and must be \b rectangle (with just 1 rectangular face). |
72 | Irrlicht correctly loads position and rotation of water plain as well as texture layers. | 72 | Irrlicht correctly loads position and rotation of water plain as well as texture layers. |
73 | \return number of water plains loaded or 0 if loading failed.*/ | 73 | \return number of water plains loaded or 0 if loading failed.*/ |
74 | int loadWaterPlains(const c8 *filename, | 74 | int loadWaterPlains(const c8 *filename, |
75 | ISceneManager* smgr, | 75 | ISceneManager* smgr, |
76 | ISceneNode * parent = 0, | 76 | ISceneNode * parent = 0, |
77 | s32 base_id = 2000, | 77 | s32 base_id = 2000, |
78 | bool mode = true); | 78 | bool mode = true); |
79 | 79 | ||
80 | private: | 80 | private: |
81 | void findFile(bool use_mat_dirs, const core::stringc& path, const core::stringc& matPath, core::stringc& filename); | 81 | void findFile(bool use_mat_dirs, const core::stringc& path, const core::stringc& matPath, core::stringc& filename); |
82 | 82 | ||
83 | ISceneManager* SceneMgr; | 83 | ISceneManager* SceneMgr; |
84 | io::IFileSystem* FileSystem; | 84 | io::IFileSystem* FileSystem; |
85 | }; | 85 | }; |
86 | 86 | ||
87 | } // end namespace scene | 87 | } // end namespace scene |
88 | } // end namespace irr | 88 | } // end namespace irr |
89 | 89 | ||
90 | #endif | 90 | #endif |
91 | 91 | ||