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authorDavid Walter Seikel2013-01-13 18:54:10 +1000
committerDavid Walter Seikel2013-01-13 18:54:10 +1000
commit959831f4ef5a3e797f576c3de08cd65032c997ad (patch)
treee7351908be5995f0b325b2ebeaa02d5a34b82583 /libraries/irrlicht-1.8/source/Irrlicht/CCSMLoader.cpp
parentAdd info about changes to Irrlicht. (diff)
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Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard.
Diffstat (limited to '')
-rw-r--r--libraries/irrlicht-1.8/source/Irrlicht/CCSMLoader.cpp1744
1 files changed, 872 insertions, 872 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CCSMLoader.cpp b/libraries/irrlicht-1.8/source/Irrlicht/CCSMLoader.cpp
index 048fb01..353ab5e 100644
--- a/libraries/irrlicht-1.8/source/Irrlicht/CCSMLoader.cpp
+++ b/libraries/irrlicht-1.8/source/Irrlicht/CCSMLoader.cpp
@@ -1,872 +1,872 @@
1// Copyright (C) 2002-2012 Nikolaus Gebhardt 1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine". 2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h 3// For conditions of distribution and use, see copyright notice in irrlicht.h
4// 4//
5// This file was written by Saurav Mohapatra and modified by Nikolaus Gebhardt. 5// This file was written by Saurav Mohapatra and modified by Nikolaus Gebhardt.
6// See CCSMLoader.h for details. 6// See CCSMLoader.h for details.
7 7
8#include "IrrCompileConfig.h" 8#include "IrrCompileConfig.h"
9#ifdef _IRR_COMPILE_WITH_CSM_LOADER_ 9#ifdef _IRR_COMPILE_WITH_CSM_LOADER_
10 10
11#include "CCSMLoader.h" 11#include "CCSMLoader.h"
12#include "os.h" 12#include "os.h"
13#include "IFileSystem.h" 13#include "IFileSystem.h"
14#include "IReadFile.h" 14#include "IReadFile.h"
15#include "ISceneManager.h" 15#include "ISceneManager.h"
16#include "IAttributes.h" 16#include "IAttributes.h"
17#include "SMesh.h" 17#include "SMesh.h"
18#include "IVideoDriver.h" 18#include "IVideoDriver.h"
19#include "SAnimatedMesh.h" 19#include "SAnimatedMesh.h"
20#include "SMeshBufferLightMap.h" 20#include "SMeshBufferLightMap.h"
21 21
22#ifdef _DEBUG 22#ifdef _DEBUG
23#define _IRR_DEBUG_CSM_LOADER_ 23#define _IRR_DEBUG_CSM_LOADER_
24#endif 24#endif
25 25
26namespace irr 26namespace irr
27{ 27{
28namespace scene 28namespace scene
29{ 29{
30 // 30 //
31 // the CSM data types 31 // the CSM data types
32 // 32 //
33 struct color_rgb_t 33 struct color_rgb_t
34 { 34 {
35 s32 red; 35 s32 red;
36 s32 green; 36 s32 green;
37 s32 blue; 37 s32 blue;
38 38
39 color_rgb_t() : red(0), green(0), blue(0) {} 39 color_rgb_t() : red(0), green(0), blue(0) {}
40 void clear() { red=0; green=0; blue=0; } 40 void clear() { red=0; green=0; blue=0; }
41 video::SColor toSColor() const { return video::SColor(255, red, green, blue); } 41 video::SColor toSColor() const { return video::SColor(255, red, green, blue); }
42 }; 42 };
43 43
44 44
45 // 45 //
46 // A Binary File Reader 46 // A Binary File Reader
47 // 47 //
48 struct BinaryFileReader 48 struct BinaryFileReader
49 { 49 {
50 BinaryFileReader(io::IReadFile* pFile) : file(pFile) { } 50 BinaryFileReader(io::IReadFile* pFile) : file(pFile) { }
51 51
52 s32 readBuffer(void* buffer, s32 len) 52 s32 readBuffer(void* buffer, s32 len)
53 { 53 {
54 return file->read(buffer,len); 54 return file->read(buffer,len);
55 } 55 }
56 56
57 s32 readLong(); 57 s32 readLong();
58 f32 readFloat(); 58 f32 readFloat();
59 59
60 void readString(core::stringc &str); 60 void readString(core::stringc &str);
61 void readVec3f(core::vector3df* v); 61 void readVec3f(core::vector3df* v);
62 void readVec2f(core::vector2df* v); 62 void readVec2f(core::vector2df* v);
63 void readColorRGB(color_rgb_t* color); 63 void readColorRGB(color_rgb_t* color);
64 64
65 io::IReadFile *file; 65 io::IReadFile *file;
66 }; 66 };
67 67
68 // 68 //
69 // The file header 69 // The file header
70 // 70 //
71 class Header 71 class Header
72 { 72 {
73 public: 73 public:
74 74
75 enum E_CSM_VERSION 75 enum E_CSM_VERSION
76 { 76 {
77 VERSION_4 = 4, 77 VERSION_4 = 4,
78 VERSION_4_1 = 5 78 VERSION_4_1 = 5
79 }; 79 };
80 80
81 Header(){ clear(); } 81 Header(){ clear(); }
82 82
83 s32 getVersion() const { return version; } 83 s32 getVersion() const { return version; }
84 void clear(){ version = 0; } 84 void clear(){ version = 0; }
85 void load(BinaryFileReader* pReader) 85 void load(BinaryFileReader* pReader)
86 { 86 {
87 version = pReader->readLong(); 87 version = pReader->readLong();
88 } 88 }
89 89
90 private: 90 private:
91 91
92 s32 version; 92 s32 version;
93 }; 93 };
94 94
95 95
96 // 96 //
97 // The groups 97 // The groups
98 // 98 //
99 class Group 99 class Group
100 { 100 {
101 public: 101 public:
102 102
103 Group(){ clear(); } 103 Group(){ clear(); }
104 ~Group(){ clear(); } 104 ~Group(){ clear(); }
105 105
106 void clear(); 106 void clear();
107 void load(BinaryFileReader* pReader); 107 void load(BinaryFileReader* pReader);
108 108
109 s32 getFlags() const { return flags; } 109 s32 getFlags() const { return flags; }
110 s32 getParentGroupID() const { return parentGroup; } 110 s32 getParentGroupID() const { return parentGroup; }
111 const core::stringc& getProperties() const { return props; } 111 const core::stringc& getProperties() const { return props; }
112 video::SColor getColor() const { return color.toSColor(); } 112 video::SColor getColor() const { return color.toSColor(); }
113 113
114 private: 114 private:
115 115
116 s32 flags; 116 s32 flags;
117 s32 parentGroup; 117 s32 parentGroup;
118 core::stringc props; 118 core::stringc props;
119 color_rgb_t color; 119 color_rgb_t color;
120 }; 120 };
121 121
122 122
123 // 123 //
124 // The visgroups 124 // The visgroups
125 // 125 //
126 class VisGroup 126 class VisGroup
127 { 127 {
128 public: 128 public:
129 129
130 VisGroup(){ clear(); } 130 VisGroup(){ clear(); }
131 ~VisGroup(){ clear(); } 131 ~VisGroup(){ clear(); }
132 void clear(); 132 void clear();
133 void load(BinaryFileReader* pReader); 133 void load(BinaryFileReader* pReader);
134 134
135 s32 getFlags() const{ return flags; } 135 s32 getFlags() const{ return flags; }
136 const core::stringc& getName() const{ return name; } 136 const core::stringc& getName() const{ return name; }
137 video::SColor getColor() const{ return color.toSColor(); } 137 video::SColor getColor() const{ return color.toSColor(); }
138 138
139 private: 139 private:
140 140
141 core::stringc name; 141 core::stringc name;
142 s32 flags; 142 s32 flags;
143 color_rgb_t color; 143 color_rgb_t color;
144 }; 144 };
145 145
146 146
147 // 147 //
148 // Lightmaps 148 // Lightmaps
149 // 149 //
150 class LightMap 150 class LightMap
151 { 151 {
152 public: 152 public:
153 153
154 LightMap() : pixelData(0){ clear(); } 154 LightMap() : pixelData(0){ clear(); }
155 ~LightMap(){ clear(); } 155 ~LightMap(){ clear(); }
156 void clear(); 156 void clear();
157 void load(BinaryFileReader* pReader); 157 void load(BinaryFileReader* pReader);
158 s32 getWidth() const{ return width; } 158 s32 getWidth() const{ return width; }
159 s32 getHeight() const{ return height; } 159 s32 getHeight() const{ return height; }
160 s32* getPixelData() const{ return pixelData; } 160 s32* getPixelData() const{ return pixelData; }
161 161
162 private: 162 private:
163 163
164 s32 width; 164 s32 width;
165 s32 height; 165 s32 height;
166 s32* pixelData; 166 s32* pixelData;
167 }; 167 };
168 168
169 struct Triangle 169 struct Triangle
170 { 170 {
171 s32 a,b,c; 171 s32 a,b,c;
172 }; 172 };
173 173
174 174
175 struct Line 175 struct Line
176 { 176 {
177 s32 a,b; 177 s32 a,b;
178 }; 178 };
179 179
180 180
181 class Vertex 181 class Vertex
182 { 182 {
183 public: 183 public:
184 184
185 Vertex(){ clear(); } 185 Vertex(){ clear(); }
186 ~Vertex(){ clear(); } 186 ~Vertex(){ clear(); }
187 void clear(); 187 void clear();
188 void load(BinaryFileReader* pReader); 188 void load(BinaryFileReader* pReader);
189 189
190 const core::vector3df& getPosition() const { return position; } 190 const core::vector3df& getPosition() const { return position; }
191 const core::vector3df& getNormal() const { return normal; } 191 const core::vector3df& getNormal() const { return normal; }
192 video::SColor getColor() const { return color.toSColor(); } 192 video::SColor getColor() const { return color.toSColor(); }
193 const core::vector3df& getTextureCoordinates() const { return texCoords; } 193 const core::vector3df& getTextureCoordinates() const { return texCoords; }
194 const core::vector3df& getLightMapCoordinates() const { return lmapCoords; } 194 const core::vector3df& getLightMapCoordinates() const { return lmapCoords; }
195 195
196 private: 196 private:
197 197
198 core::vector3df position; 198 core::vector3df position;
199 core::vector3df normal; 199 core::vector3df normal;
200 color_rgb_t color; 200 color_rgb_t color;
201 core::vector3df texCoords; 201 core::vector3df texCoords;
202 core::vector3df lmapCoords; 202 core::vector3df lmapCoords;
203 }; 203 };
204 204
205 205
206 class Surface 206 class Surface
207 { 207 {
208 public: 208 public:
209 209
210 Surface() { clear(); } 210 Surface() { clear(); }
211 ~Surface(){ clear(); } 211 ~Surface(){ clear(); }
212 212
213 void clear(); 213 void clear();
214 void load(BinaryFileReader *pReader); 214 void load(BinaryFileReader *pReader);
215 215
216 s32 getFlags() const{ return flags; } 216 s32 getFlags() const{ return flags; }
217 const core::stringc& getTextureName() const{ return textureName; } 217 const core::stringc& getTextureName() const{ return textureName; }
218 s32 getLightMapId() const{ return lightMapId; } 218 s32 getLightMapId() const{ return lightMapId; }
219 const core::vector2df* getUVOffset() const{ return &uvOffset; } 219 const core::vector2df* getUVOffset() const{ return &uvOffset; }
220 const core::vector2df* getUVScale() const{ return &uvScale; } 220 const core::vector2df* getUVScale() const{ return &uvScale; }
221 f32 getUVRotation() const{ return uvRotation; } 221 f32 getUVRotation() const{ return uvRotation; }
222 222
223 u32 getVertexCount() const{ return vertices.size(); } 223 u32 getVertexCount() const{ return vertices.size(); }
224 const Vertex& getVertexAt(const s32 index) const{ return vertices[index]; } 224 const Vertex& getVertexAt(const s32 index) const{ return vertices[index]; }
225 225
226 u32 getTriangleCount() const{ return triangles.size(); } 226 u32 getTriangleCount() const{ return triangles.size(); }
227 const Triangle& getTriangleAt(const s32 index) const{ return triangles[index]; } 227 const Triangle& getTriangleAt(const s32 index) const{ return triangles[index]; }
228 228
229 private: 229 private:
230 230
231 s32 flags; 231 s32 flags;
232 core::stringc textureName; 232 core::stringc textureName;
233 s32 lightMapId; 233 s32 lightMapId;
234 core::vector2df uvOffset; 234 core::vector2df uvOffset;
235 core::vector2df uvScale; 235 core::vector2df uvScale;
236 f32 uvRotation; 236 f32 uvRotation;
237 core::array<Vertex> vertices; 237 core::array<Vertex> vertices;
238 core::array<Triangle> triangles; 238 core::array<Triangle> triangles;
239 core::array<Line> lines; 239 core::array<Line> lines;
240 }; 240 };
241 241
242 class Mesh 242 class Mesh
243 { 243 {
244 public: 244 public:
245 245
246 Mesh(){ clear(); } 246 Mesh(){ clear(); }
247 ~Mesh(){ clear(); } 247 ~Mesh(){ clear(); }
248 248
249 void clear(); 249 void clear();
250 void load(BinaryFileReader* pReader, bool bReadVisGroups); 250 void load(BinaryFileReader* pReader, bool bReadVisGroups);
251 251
252 s32 getFlags() const { return flags; } 252 s32 getFlags() const { return flags; }
253 s32 getGroupID() const { return groupId; } 253 s32 getGroupID() const { return groupId; }
254 const core::stringc& getProperties() const { return props; } 254 const core::stringc& getProperties() const { return props; }
255 video::SColor getColor() const { return color.toSColor(); } 255 video::SColor getColor() const { return color.toSColor(); }
256 const core::vector3df* getPosition() const { return &position; } 256 const core::vector3df* getPosition() const { return &position; }
257 s32 getVisgroupID() const { return visgroupId; } 257 s32 getVisgroupID() const { return visgroupId; }
258 s32 getSurfaceCount() const { return surfaces.size(); } 258 s32 getSurfaceCount() const { return surfaces.size(); }
259 const Surface* getSurfaceAt(const s32 index) const { return surfaces[index]; } 259 const Surface* getSurfaceAt(const s32 index) const { return surfaces[index]; }
260 260
261 private: 261 private:
262 262
263 s32 flags; 263 s32 flags;
264 s32 groupId; 264 s32 groupId;
265 core::stringc props; 265 core::stringc props;
266 color_rgb_t color; 266 color_rgb_t color;
267 core::vector3df position; 267 core::vector3df position;
268 s32 visgroupId; 268 s32 visgroupId;
269 269
270 core::array<Surface*> surfaces; 270 core::array<Surface*> surfaces;
271 }; 271 };
272 272
273 class Entity 273 class Entity
274 { 274 {
275 public: 275 public:
276 276
277 Entity() { clear(); } 277 Entity() { clear(); }
278 ~Entity() { clear(); } 278 ~Entity() { clear(); }
279 279
280 void clear(); 280 void clear();
281 void load(BinaryFileReader* pReader); 281 void load(BinaryFileReader* pReader);
282 s32 getVisgroupID() const { return visgroupId; } 282 s32 getVisgroupID() const { return visgroupId; }
283 s32 getGroupID() const { return groupId; } 283 s32 getGroupID() const { return groupId; }
284 const core::stringc& getProperties() const { return props; } 284 const core::stringc& getProperties() const { return props; }
285 const core::vector3df* getPosition() const { return &position; } 285 const core::vector3df* getPosition() const { return &position; }
286 286
287 private: 287 private:
288 288
289 s32 visgroupId; 289 s32 visgroupId;
290 s32 groupId; 290 s32 groupId;
291 core::stringc props; 291 core::stringc props;
292 core::vector3df position; 292 core::vector3df position;
293 }; 293 };
294 294
295 295
296 class CameraData 296 class CameraData
297 { 297 {
298 public: 298 public:
299 299
300 CameraData(){ clear(); } 300 CameraData(){ clear(); }
301 ~CameraData(){ clear(); } 301 ~CameraData(){ clear(); }
302 302
303 void clear(); 303 void clear();
304 void load(BinaryFileReader* pReader); 304 void load(BinaryFileReader* pReader);
305 305
306 const core::vector3df* getPosition(){ return &position; } 306 const core::vector3df* getPosition(){ return &position; }
307 f32 getPitch(){ return pitch; } 307 f32 getPitch(){ return pitch; }
308 f32 getYaw(){ return yaw; } 308 f32 getYaw(){ return yaw; }
309 309
310 private: 310 private:
311 311
312 core::vector3df position; 312 core::vector3df position;
313 f32 pitch; 313 f32 pitch;
314 f32 yaw; 314 f32 yaw;
315 }; 315 };
316 316
317 // 317 //
318 // A CSM File 318 // A CSM File
319 // 319 //
320 class CSMFile 320 class CSMFile
321 { 321 {
322 public: 322 public:
323 323
324 CSMFile(){ clear(); } 324 CSMFile(){ clear(); }
325 ~CSMFile(){ clear(); } 325 ~CSMFile(){ clear(); }
326 void clear(); 326 void clear();
327 void load(BinaryFileReader* pReader); 327 void load(BinaryFileReader* pReader);
328 328
329 const Header* getHeader() const{ return &header; } 329 const Header* getHeader() const{ return &header; }
330 330
331 u32 getGroupCount() const{ return groups.size(); } 331 u32 getGroupCount() const{ return groups.size(); }
332 const Group* getGroupAt(const s32 index) const{ return groups[index]; } 332 const Group* getGroupAt(const s32 index) const{ return groups[index]; }
333 333
334 u32 getVisGroupCount() const{ return visgroups.size(); } 334 u32 getVisGroupCount() const{ return visgroups.size(); }
335 const VisGroup* getVisGroupAt(const s32 index) const{ return visgroups[index]; } 335 const VisGroup* getVisGroupAt(const s32 index) const{ return visgroups[index]; }
336 336
337 u32 getLightMapCount() const{ return lightmaps.size(); } 337 u32 getLightMapCount() const{ return lightmaps.size(); }
338 const LightMap* getLightMapAt(const s32 index) const { return lightmaps[index]; } 338 const LightMap* getLightMapAt(const s32 index) const { return lightmaps[index]; }
339 339
340 u32 getMeshCount() const{ return meshes.size(); } 340 u32 getMeshCount() const{ return meshes.size(); }
341 const Mesh* getMeshAt(const s32 index) const{ return meshes[index]; } 341 const Mesh* getMeshAt(const s32 index) const{ return meshes[index]; }
342 342
343 u32 getEntityCount() const{ return entities.size(); } 343 u32 getEntityCount() const{ return entities.size(); }
344 const Entity* getEntityAt(const s32 index) const{ return entities[index]; } 344 const Entity* getEntityAt(const s32 index) const{ return entities[index]; }
345 345
346 const CameraData* getCameraData() const{ return &cameraData; } 346 const CameraData* getCameraData() const{ return &cameraData; }
347 347
348 private: 348 private:
349 349
350 Header header; 350 Header header;
351 core::array<Group*> groups; 351 core::array<Group*> groups;
352 core::array<VisGroup*> visgroups; 352 core::array<VisGroup*> visgroups;
353 core::array<LightMap*> lightmaps; 353 core::array<LightMap*> lightmaps;
354 core::array<Mesh*> meshes; 354 core::array<Mesh*> meshes;
355 core::array<Entity*> entities; 355 core::array<Entity*> entities;
356 CameraData cameraData; 356 CameraData cameraData;
357 }; 357 };
358 358
359 CCSMLoader::CCSMLoader(scene::ISceneManager* manager, io::IFileSystem* fs) 359 CCSMLoader::CCSMLoader(scene::ISceneManager* manager, io::IFileSystem* fs)
360 : FileSystem(fs), SceneManager(manager) 360 : FileSystem(fs), SceneManager(manager)
361 { 361 {
362 362
363 #ifdef _DEBUG 363 #ifdef _DEBUG
364 setDebugName("CCSMLoader"); 364 setDebugName("CCSMLoader");
365 #endif 365 #endif
366 } 366 }
367 367
368 368
369 //! returns true if the file maybe is able to be loaded by this class 369 //! returns true if the file maybe is able to be loaded by this class
370 //! based on the file extension (e.g. ".bsp") 370 //! based on the file extension (e.g. ".bsp")
371 bool CCSMLoader::isALoadableFileExtension(const io::path& filename) const 371 bool CCSMLoader::isALoadableFileExtension(const io::path& filename) const
372 { 372 {
373 return core::hasFileExtension ( filename, "csm" ); 373 return core::hasFileExtension ( filename, "csm" );
374 } 374 }
375 375
376 376
377 //! creates/loads an animated mesh from the file. 377 //! creates/loads an animated mesh from the file.
378 IAnimatedMesh* CCSMLoader::createMesh(io::IReadFile* file) 378 IAnimatedMesh* CCSMLoader::createMesh(io::IReadFile* file)
379 { 379 {
380 scene::IMesh* m = createCSMMesh(file); 380 scene::IMesh* m = createCSMMesh(file);
381 381
382 if (!m) 382 if (!m)
383 return 0; 383 return 0;
384 384
385 SAnimatedMesh* am = new SAnimatedMesh(); 385 SAnimatedMesh* am = new SAnimatedMesh();
386 am->Type = EAMT_CSM; 386 am->Type = EAMT_CSM;
387 am->addMesh(m); 387 am->addMesh(m);
388 m->drop(); 388 m->drop();
389 389
390 am->recalculateBoundingBox(); 390 am->recalculateBoundingBox();
391 return am; 391 return am;
392 } 392 }
393 393
394 scene::IMesh* CCSMLoader::createCSMMesh(io::IReadFile* file) 394 scene::IMesh* CCSMLoader::createCSMMesh(io::IReadFile* file)
395 { 395 {
396 if (!file) 396 if (!file)
397 return 0; 397 return 0;
398 398
399 BinaryFileReader reader(file); 399 BinaryFileReader reader(file);
400 CSMFile csmFile; 400 CSMFile csmFile;
401 csmFile.load(&reader); 401 csmFile.load(&reader);
402 402
403 return createIrrlichtMesh(&csmFile, 403 return createIrrlichtMesh(&csmFile,
404 SceneManager->getParameters()->getAttributeAsString(CSM_TEXTURE_PATH), 404 SceneManager->getParameters()->getAttributeAsString(CSM_TEXTURE_PATH),
405 file->getFileName()); 405 file->getFileName());
406 } 406 }
407 407
408 408
409 scene::IMesh* CCSMLoader::createIrrlichtMesh(const CSMFile* csmFile, 409 scene::IMesh* CCSMLoader::createIrrlichtMesh(const CSMFile* csmFile,
410 const core::stringc& textureRoot, const io::path& lmprefix) 410 const core::stringc& textureRoot, const io::path& lmprefix)
411 { 411 {
412 scene::SMesh *pMesh = new scene::SMesh(); 412 scene::SMesh *pMesh = new scene::SMesh();
413 video::IVideoDriver* driver = SceneManager->getVideoDriver(); 413 video::IVideoDriver* driver = SceneManager->getVideoDriver();
414 414
415 for(u32 l = 0; l<csmFile->getLightMapCount(); l++) 415 for(u32 l = 0; l<csmFile->getLightMapCount(); l++)
416 { 416 {
417 const LightMap* lmap = csmFile->getLightMapAt(l); 417 const LightMap* lmap = csmFile->getLightMapAt(l);
418 418
419 io::path lmapName = lmprefix; 419 io::path lmapName = lmprefix;
420 lmapName += "LMAP_"; 420 lmapName += "LMAP_";
421 lmapName += io::path(l+1); 421 lmapName += io::path(l+1);
422 os::Printer::log("CCSMLoader loading light map", lmapName.c_str()); 422 os::Printer::log("CCSMLoader loading light map", lmapName.c_str());
423 423
424 video::IImage* lmapImg = driver->createImageFromData( 424 video::IImage* lmapImg = driver->createImageFromData(
425 video::ECF_A8R8G8B8, 425 video::ECF_A8R8G8B8,
426 core::dimension2d<u32>(lmap->getWidth(),lmap->getHeight()), 426 core::dimension2d<u32>(lmap->getWidth(),lmap->getHeight()),
427 lmap->getPixelData()); 427 lmap->getPixelData());
428 428
429 driver->addTexture(lmapName.c_str(), lmapImg); 429 driver->addTexture(lmapName.c_str(), lmapImg);
430 lmapImg->drop(); 430 lmapImg->drop();
431 } 431 }
432 432
433 for(u32 m = 0; m<csmFile->getMeshCount(); m++) 433 for(u32 m = 0; m<csmFile->getMeshCount(); m++)
434 { 434 {
435 const Mesh* mshPtr = csmFile->getMeshAt(m); 435 const Mesh* mshPtr = csmFile->getMeshAt(m);
436 436
437 for(s32 s = 0; s < mshPtr->getSurfaceCount(); s++) 437 for(s32 s = 0; s < mshPtr->getSurfaceCount(); s++)
438 { 438 {
439 const Surface* surface = mshPtr->getSurfaceAt(s); 439 const Surface* surface = mshPtr->getSurfaceAt(s);
440 440
441 core::stringc texName; 441 core::stringc texName;
442 if (textureRoot.size()) 442 if (textureRoot.size())
443 { 443 {
444 texName += textureRoot; 444 texName += textureRoot;
445 texName += "/"; 445 texName += "/";
446 } 446 }
447 texName+= surface->getTextureName(); 447 texName+= surface->getTextureName();
448 448
449 video::ITexture* texture = 0; 449 video::ITexture* texture = 0;
450 if (texName.size()) 450 if (texName.size())
451 { 451 {
452 if (FileSystem->existFile(texName)) 452 if (FileSystem->existFile(texName))
453 texture = driver->getTexture(texName); 453 texture = driver->getTexture(texName);
454 else if (FileSystem->existFile(surface->getTextureName())) 454 else if (FileSystem->existFile(surface->getTextureName()))
455 texture = driver->getTexture(surface->getTextureName()); 455 texture = driver->getTexture(surface->getTextureName());
456 else if (FileSystem->existFile(FileSystem->getFileBasename(surface->getTextureName()))) 456 else if (FileSystem->existFile(FileSystem->getFileBasename(surface->getTextureName())))
457 texture = driver->getTexture(FileSystem->getFileBasename(surface->getTextureName())); 457 texture = driver->getTexture(FileSystem->getFileBasename(surface->getTextureName()));
458 else if (FileSystem->existFile(FileSystem->getFileDir(lmprefix)+"/"+surface->getTextureName())) 458 else if (FileSystem->existFile(FileSystem->getFileDir(lmprefix)+"/"+surface->getTextureName()))
459 texture = driver->getTexture(FileSystem->getFileDir(lmprefix)+"/"+surface->getTextureName()); 459 texture = driver->getTexture(FileSystem->getFileDir(lmprefix)+"/"+surface->getTextureName());
460 else 460 else
461 texture = driver->getTexture(FileSystem->getFileDir(lmprefix)+"/"+FileSystem->getFileBasename(surface->getTextureName())); 461 texture = driver->getTexture(FileSystem->getFileDir(lmprefix)+"/"+FileSystem->getFileBasename(surface->getTextureName()));
462 } 462 }
463 463
464 //material 464 //material
465 io::path lmapName = lmprefix; 465 io::path lmapName = lmprefix;
466 lmapName += "LMAP_"; 466 lmapName += "LMAP_";
467 lmapName += io::path(surface->getLightMapId()); 467 lmapName += io::path(surface->getLightMapId());
468 468
469 scene::SMeshBufferLightMap *buffer = new scene::SMeshBufferLightMap(); 469 scene::SMeshBufferLightMap *buffer = new scene::SMeshBufferLightMap();
470 buffer->Material.setTexture(0, texture); 470 buffer->Material.setTexture(0, texture);
471 if (surface->getLightMapId()) 471 if (surface->getLightMapId())
472 { 472 {
473 buffer->Material.setTexture(1, driver->getTexture(lmapName)); 473 buffer->Material.setTexture(1, driver->getTexture(lmapName));
474 buffer->Material.Lighting = false; 474 buffer->Material.Lighting = false;
475 buffer->Material.MaterialType = video::EMT_LIGHTMAP_ADD; 475 buffer->Material.MaterialType = video::EMT_LIGHTMAP_ADD;
476 } 476 }
477 477
478 buffer->Vertices.reallocate(surface->getVertexCount()); 478 buffer->Vertices.reallocate(surface->getVertexCount());
479 for(u32 v = 0; v < surface->getVertexCount(); ++v) 479 for(u32 v = 0; v < surface->getVertexCount(); ++v)
480 { 480 {
481 const Vertex& vtxPtr = surface->getVertexAt(v); 481 const Vertex& vtxPtr = surface->getVertexAt(v);
482 video::S3DVertex2TCoords vtx; 482 video::S3DVertex2TCoords vtx;
483 vtx.Pos = vtxPtr.getPosition(); 483 vtx.Pos = vtxPtr.getPosition();
484 vtx.Normal = vtxPtr.getPosition(); 484 vtx.Normal = vtxPtr.getPosition();
485 vtx.Color=vtxPtr.getColor(); 485 vtx.Color=vtxPtr.getColor();
486 vtx.TCoords.set(vtxPtr.getTextureCoordinates().X, 1.f-vtxPtr.getTextureCoordinates().Y); 486 vtx.TCoords.set(vtxPtr.getTextureCoordinates().X, 1.f-vtxPtr.getTextureCoordinates().Y);
487 vtx.TCoords2.set(vtxPtr.getLightMapCoordinates().X, 1.f-vtxPtr.getLightMapCoordinates().Y); 487 vtx.TCoords2.set(vtxPtr.getLightMapCoordinates().X, 1.f-vtxPtr.getLightMapCoordinates().Y);
488 488
489 buffer->Vertices.push_back(vtx); 489 buffer->Vertices.push_back(vtx);
490 } 490 }
491 491
492 buffer->Indices.reallocate(surface->getTriangleCount()*3); 492 buffer->Indices.reallocate(surface->getTriangleCount()*3);
493 for(u32 t = 0; t < surface->getTriangleCount(); ++t) 493 for(u32 t = 0; t < surface->getTriangleCount(); ++t)
494 { 494 {
495 const Triangle& tri = surface->getTriangleAt(t); 495 const Triangle& tri = surface->getTriangleAt(t);
496 buffer->Indices.push_back(tri.c); 496 buffer->Indices.push_back(tri.c);
497 buffer->Indices.push_back(tri.b); 497 buffer->Indices.push_back(tri.b);
498 buffer->Indices.push_back(tri.a); 498 buffer->Indices.push_back(tri.a);
499 } 499 }
500 500
501 buffer->recalculateBoundingBox(); 501 buffer->recalculateBoundingBox();
502 pMesh->addMeshBuffer(buffer); 502 pMesh->addMeshBuffer(buffer);
503 buffer->drop(); 503 buffer->drop();
504 } 504 }
505 } 505 }
506 506
507 pMesh->recalculateBoundingBox(); 507 pMesh->recalculateBoundingBox();
508 return pMesh; 508 return pMesh;
509 } 509 }
510 510
511 void Group::clear() 511 void Group::clear()
512 { 512 {
513 color.clear(); 513 color.clear();
514 flags = 0; 514 flags = 0;
515 parentGroup = 0; 515 parentGroup = 0;
516 props = ""; 516 props = "";
517 } 517 }
518 518
519 void Group::load(BinaryFileReader* pReader) 519 void Group::load(BinaryFileReader* pReader)
520 { 520 {
521 flags = pReader->readLong(); 521 flags = pReader->readLong();
522 parentGroup = pReader->readLong(); 522 parentGroup = pReader->readLong();
523 pReader->readString(props); 523 pReader->readString(props);
524 pReader->readColorRGB(&color); 524 pReader->readColorRGB(&color);
525 } 525 }
526 526
527 void VisGroup::clear() 527 void VisGroup::clear()
528 { 528 {
529 color.clear(); 529 color.clear();
530 flags = 0; 530 flags = 0;
531 name = ""; 531 name = "";
532 } 532 }
533 533
534 void VisGroup::load(BinaryFileReader* pReader) 534 void VisGroup::load(BinaryFileReader* pReader)
535 { 535 {
536 pReader->readString(name); 536 pReader->readString(name);
537 flags = pReader->readLong(); 537 flags = pReader->readLong();
538 pReader->readColorRGB(&color); 538 pReader->readColorRGB(&color);
539 } 539 }
540 540
541 void LightMap::clear() 541 void LightMap::clear()
542 { 542 {
543 delete[] pixelData; 543 delete[] pixelData;
544 pixelData = 0; 544 pixelData = 0;
545 width = height = 0; 545 width = height = 0;
546 } 546 }
547 547
548 void LightMap::load(BinaryFileReader* pReader) 548 void LightMap::load(BinaryFileReader* pReader)
549 { 549 {
550 width = pReader->readLong(); 550 width = pReader->readLong();
551 height = pReader->readLong(); 551 height = pReader->readLong();
552 pixelData = new s32[width * height]; 552 pixelData = new s32[width * height];
553 pReader->readBuffer(pixelData, width * height * sizeof(s32)); 553 pReader->readBuffer(pixelData, width * height * sizeof(s32));
554 } 554 }
555 555
556 void Mesh::clear() 556 void Mesh::clear()
557 { 557 {
558 flags = 0; 558 flags = 0;
559 groupId = 0; 559 groupId = 0;
560 visgroupId = 0; 560 visgroupId = 0;
561 props = ""; 561 props = "";
562 color.clear(); 562 color.clear();
563 position.set(0,0,0); 563 position.set(0,0,0);
564 564
565 for(u32 s = 0; s < surfaces.size(); s++) 565 for(u32 s = 0; s < surfaces.size(); s++)
566 { 566 {
567 delete surfaces[s]; 567 delete surfaces[s];
568 } 568 }
569 surfaces.clear(); 569 surfaces.clear();
570 } 570 }
571 571
572 void Mesh::load(BinaryFileReader* pReader, bool bReadVisGroups) 572 void Mesh::load(BinaryFileReader* pReader, bool bReadVisGroups)
573 { 573 {
574 flags = pReader->readLong(); 574 flags = pReader->readLong();
575 groupId = pReader->readLong(); 575 groupId = pReader->readLong();
576 pReader->readString(props); 576 pReader->readString(props);
577 pReader->readColorRGB(&color); 577 pReader->readColorRGB(&color);
578 pReader->readVec3f(&position); 578 pReader->readVec3f(&position);
579 if(bReadVisGroups) 579 if(bReadVisGroups)
580 visgroupId = pReader->readLong(); 580 visgroupId = pReader->readLong();
581 else 581 else
582 visgroupId = 0; 582 visgroupId = 0;
583 583
584 s32 count = pReader->readLong(); 584 s32 count = pReader->readLong();
585 585
586 for(s32 i = 0; i < count; i++) 586 for(s32 i = 0; i < count; i++)
587 { 587 {
588 Surface* surf = new Surface(); 588 Surface* surf = new Surface();
589 surf->load(pReader); 589 surf->load(pReader);
590 surfaces.push_back(surf); 590 surfaces.push_back(surf);
591 } 591 }
592 } 592 }
593 593
594 void Surface::clear() 594 void Surface::clear()
595 { 595 {
596 flags = 0; 596 flags = 0;
597 lightMapId = 0; 597 lightMapId = 0;
598 textureName = ""; 598 textureName = "";
599 uvOffset.set(0.0f,0.0f); 599 uvOffset.set(0.0f,0.0f);
600 uvScale.set(0.0f,0.0f); 600 uvScale.set(0.0f,0.0f);
601 uvRotation = 0.0f; 601 uvRotation = 0.0f;
602 triangles.clear(); 602 triangles.clear();
603 lines.clear(); 603 lines.clear();
604 vertices.clear(); 604 vertices.clear();
605 } 605 }
606 606
607 void Surface::load(BinaryFileReader* pReader) 607 void Surface::load(BinaryFileReader* pReader)
608 { 608 {
609 flags = pReader->readLong(); 609 flags = pReader->readLong();
610 pReader->readString(textureName); 610 pReader->readString(textureName);
611 textureName.replace('\\', '/'); 611 textureName.replace('\\', '/');
612 612
613 lightMapId = pReader->readLong(); 613 lightMapId = pReader->readLong();
614 pReader->readVec2f(&uvOffset); 614 pReader->readVec2f(&uvOffset);
615 pReader->readVec2f(&uvScale); 615 pReader->readVec2f(&uvScale);
616 uvRotation = pReader->readFloat(); 616 uvRotation = pReader->readFloat();
617 s32 vtxCount = pReader->readLong(); 617 s32 vtxCount = pReader->readLong();
618 s32 triCount = pReader->readLong(); 618 s32 triCount = pReader->readLong();
619 s32 lineCount = pReader->readLong(); 619 s32 lineCount = pReader->readLong();
620 620
621 for(s32 v = 0; v < vtxCount; v++) 621 for(s32 v = 0; v < vtxCount; v++)
622 { 622 {
623 vertices.push_back(Vertex()); 623 vertices.push_back(Vertex());
624 vertices.getLast().load(pReader); 624 vertices.getLast().load(pReader);
625 } 625 }
626 626
627 for(s32 t = 0; t < triCount; t++) 627 for(s32 t = 0; t < triCount; t++)
628 { 628 {
629 Triangle tri; 629 Triangle tri;
630 pReader->readBuffer(&tri, sizeof(tri)); 630 pReader->readBuffer(&tri, sizeof(tri));
631 triangles.push_back(tri); 631 triangles.push_back(tri);
632 } 632 }
633 633
634 for(s32 l = 0; l < lineCount; l++) 634 for(s32 l = 0; l < lineCount; l++)
635 { 635 {
636 Line line; 636 Line line;
637 pReader->readBuffer(&line,sizeof(line)); 637 pReader->readBuffer(&line,sizeof(line));
638 lines.push_back(line); 638 lines.push_back(line);
639 639
640 } 640 }
641 641
642 } 642 }
643 643
644 void Vertex::clear() 644 void Vertex::clear()
645 { 645 {
646 position.set(0,0,0); 646 position.set(0,0,0);
647 normal.set(0,0,0); 647 normal.set(0,0,0);
648 color.clear(); 648 color.clear();
649 texCoords.set(0,0,0); 649 texCoords.set(0,0,0);
650 lmapCoords.set(0,0,0); 650 lmapCoords.set(0,0,0);
651 } 651 }
652 652
653 void Vertex::load(BinaryFileReader* pReader) 653 void Vertex::load(BinaryFileReader* pReader)
654 { 654 {
655 pReader->readVec3f(&position); 655 pReader->readVec3f(&position);
656 pReader->readVec3f(&normal); 656 pReader->readVec3f(&normal);
657 pReader->readColorRGB(&color); 657 pReader->readColorRGB(&color);
658 pReader->readVec3f(&texCoords); 658 pReader->readVec3f(&texCoords);
659 pReader->readVec3f(&lmapCoords); 659 pReader->readVec3f(&lmapCoords);
660 } 660 }
661 661
662 void Entity::clear() 662 void Entity::clear()
663 { 663 {
664 visgroupId = groupId = 0; 664 visgroupId = groupId = 0;
665 props = ""; 665 props = "";
666 position.set(0,0,0); 666 position.set(0,0,0);
667 } 667 }
668 668
669 void Entity::load(BinaryFileReader* pReader) 669 void Entity::load(BinaryFileReader* pReader)
670 { 670 {
671 visgroupId = pReader->readLong(); 671 visgroupId = pReader->readLong();
672 groupId = pReader->readLong(); 672 groupId = pReader->readLong();
673 pReader->readString(props); 673 pReader->readString(props);
674 pReader->readVec3f(&position); 674 pReader->readVec3f(&position);
675 } 675 }
676 676
677 void CameraData::clear() 677 void CameraData::clear()
678 { 678 {
679 position.set(0,0,0); 679 position.set(0,0,0);
680 pitch = 0; 680 pitch = 0;
681 yaw = 0; 681 yaw = 0;
682 } 682 }
683 683
684 void CameraData::load(BinaryFileReader* pReader) 684 void CameraData::load(BinaryFileReader* pReader)
685 { 685 {
686 pReader->readVec3f(&position); 686 pReader->readVec3f(&position);
687 pitch = pReader->readFloat(); 687 pitch = pReader->readFloat();
688 yaw = pReader->readFloat(); 688 yaw = pReader->readFloat();
689 } 689 }
690 690
691 void CSMFile::clear() 691 void CSMFile::clear()
692 { 692 {
693 header.clear(); 693 header.clear();
694 cameraData.clear(); 694 cameraData.clear();
695 695
696 u32 x =0; 696 u32 x =0;
697 for( x= 0; x < groups.size(); x++) 697 for( x= 0; x < groups.size(); x++)
698 delete groups[x]; 698 delete groups[x];
699 699
700 groups.clear(); 700 groups.clear();
701 701
702 for(x= 0; x < visgroups.size(); x++) 702 for(x= 0; x < visgroups.size(); x++)
703 delete visgroups[x]; 703 delete visgroups[x];
704 704
705 visgroups.clear(); 705 visgroups.clear();
706 706
707 for(x= 0; x < lightmaps.size(); x++) 707 for(x= 0; x < lightmaps.size(); x++)
708 delete lightmaps[x]; 708 delete lightmaps[x];
709 709
710 lightmaps.clear(); 710 lightmaps.clear();
711 711
712 for(x= 0; x < meshes.size(); x++) 712 for(x= 0; x < meshes.size(); x++)
713 delete meshes[x]; 713 delete meshes[x];
714 714
715 meshes.clear(); 715 meshes.clear();
716 716
717 for(x= 0; x < entities.size(); x++) 717 for(x= 0; x < entities.size(); x++)
718 delete entities[x]; 718 delete entities[x];
719 719
720 entities.clear(); 720 entities.clear();
721 } 721 }
722 722
723 void CSMFile::load(BinaryFileReader* pReader) 723 void CSMFile::load(BinaryFileReader* pReader)
724 { 724 {
725 clear(); 725 clear();
726 726
727 header.load(pReader); 727 header.load(pReader);
728 728
729 //groups 729 //groups
730 { 730 {
731 const s32 count = pReader->readLong(); 731 const s32 count = pReader->readLong();
732#ifdef _IRR_DEBUG_CSM_LOADER_ 732#ifdef _IRR_DEBUG_CSM_LOADER_
733 os::Printer::log("CSM Version", core::stringc(header.getVersion()).c_str()); 733 os::Printer::log("CSM Version", core::stringc(header.getVersion()).c_str());
734 os::Printer::log("Loading groups. Count", core::stringc(count)); 734 os::Printer::log("Loading groups. Count", core::stringc(count));
735#endif 735#endif
736 736
737 groups.reallocate(count); 737 groups.reallocate(count);
738 for (s32 i = 0; i < count; i++) 738 for (s32 i = 0; i < count; i++)
739 { 739 {
740 Group* grp = new Group(); 740 Group* grp = new Group();
741 grp->load(pReader); 741 grp->load(pReader);
742 groups.push_back(grp); 742 groups.push_back(grp);
743 } 743 }
744 } 744 }
745 const bool bHasVGroups = (header.getVersion() == Header::VERSION_4_1); 745 const bool bHasVGroups = (header.getVersion() == Header::VERSION_4_1);
746 746
747 if (bHasVGroups) 747 if (bHasVGroups)
748 { 748 {
749 //visgroups 749 //visgroups
750 const s32 count = pReader->readLong(); 750 const s32 count = pReader->readLong();
751#ifdef _IRR_DEBUG_CSM_LOADER_ 751#ifdef _IRR_DEBUG_CSM_LOADER_
752 os::Printer::log("Loading visgroups. Count", core::stringc(count)); 752 os::Printer::log("Loading visgroups. Count", core::stringc(count));
753#endif 753#endif
754 754
755 visgroups.reallocate(count); 755 visgroups.reallocate(count);
756 for (s32 i = 0; i < count; i++) 756 for (s32 i = 0; i < count; i++)
757 { 757 {
758 VisGroup* grp = new VisGroup(); 758 VisGroup* grp = new VisGroup();
759 grp->load(pReader); 759 grp->load(pReader);
760 visgroups.push_back(grp); 760 visgroups.push_back(grp);
761 } 761 }
762 } 762 }
763 763
764 //lightmaps 764 //lightmaps
765 { 765 {
766 const s32 count = pReader->readLong(); 766 const s32 count = pReader->readLong();
767#ifdef _IRR_DEBUG_CSM_LOADER_ 767#ifdef _IRR_DEBUG_CSM_LOADER_
768 os::Printer::log("Loading lightmaps. Count", core::stringc(count)); 768 os::Printer::log("Loading lightmaps. Count", core::stringc(count));
769#endif 769#endif
770 770
771 lightmaps.reallocate(count); 771 lightmaps.reallocate(count);
772 for(s32 i = 0; i < count; i++) 772 for(s32 i = 0; i < count; i++)
773 { 773 {
774 LightMap* lm = new LightMap(); 774 LightMap* lm = new LightMap();
775 lm->load(pReader); 775 lm->load(pReader);
776 lightmaps.push_back(lm); 776 lightmaps.push_back(lm);
777 } 777 }
778 } 778 }
779 779
780 //meshes 780 //meshes
781 { 781 {
782 const s32 count = pReader->readLong(); 782 const s32 count = pReader->readLong();
783#ifdef _IRR_DEBUG_CSM_LOADER_ 783#ifdef _IRR_DEBUG_CSM_LOADER_
784 os::Printer::log("Loading meshes. Count", core::stringc(count)); 784 os::Printer::log("Loading meshes. Count", core::stringc(count));
785#endif 785#endif
786 786
787 meshes.reallocate(count); 787 meshes.reallocate(count);
788 for(s32 i = 0; i < count; i++) 788 for(s32 i = 0; i < count; i++)
789 { 789 {
790 Mesh* mesh = new Mesh(); 790 Mesh* mesh = new Mesh();
791 mesh->load(pReader,bHasVGroups); 791 mesh->load(pReader,bHasVGroups);
792 meshes.push_back(mesh); 792 meshes.push_back(mesh);
793 } 793 }
794 } 794 }
795 795
796 //entities 796 //entities
797 { 797 {
798 const s32 count = pReader->readLong(); 798 const s32 count = pReader->readLong();
799#ifdef _IRR_DEBUG_CSM_LOADER_ 799#ifdef _IRR_DEBUG_CSM_LOADER_
800 os::Printer::log("Loading entitites. Count", core::stringc(count)); 800 os::Printer::log("Loading entitites. Count", core::stringc(count));
801#endif 801#endif
802 802
803 entities.reallocate(count); 803 entities.reallocate(count);
804 for(s32 i = 0; i < count; i++) 804 for(s32 i = 0; i < count; i++)
805 { 805 {
806 Entity* ent = new Entity(); 806 Entity* ent = new Entity();
807 ent->load(pReader); 807 ent->load(pReader);
808 entities.push_back(ent); 808 entities.push_back(ent);
809 } 809 }
810 } 810 }
811 811
812 //camera data 812 //camera data
813#ifdef _IRR_DEBUG_CSM_LOADER_ 813#ifdef _IRR_DEBUG_CSM_LOADER_
814 os::Printer::log("Loading camera data."); 814 os::Printer::log("Loading camera data.");
815#endif 815#endif
816 cameraData.load(pReader); 816 cameraData.load(pReader);
817 } 817 }
818 818
819 s32 BinaryFileReader::readLong() 819 s32 BinaryFileReader::readLong()
820 { 820 {
821 int ret = 0; 821 int ret = 0;
822 readBuffer(&ret,sizeof(int)); 822 readBuffer(&ret,sizeof(int));
823#ifdef __BIG_ENDIAN__ 823#ifdef __BIG_ENDIAN__
824 ret = os::Byteswap::byteswap(ret); 824 ret = os::Byteswap::byteswap(ret);
825#endif 825#endif
826 return ret; 826 return ret;
827 } 827 }
828 828
829 f32 BinaryFileReader::readFloat() 829 f32 BinaryFileReader::readFloat()
830 { 830 {
831 float ret = 0; 831 float ret = 0;
832 readBuffer(&ret,sizeof(float)); 832 readBuffer(&ret,sizeof(float));
833#ifdef __BIG_ENDIAN__ 833#ifdef __BIG_ENDIAN__
834 ret = os::Byteswap::byteswap(ret); 834 ret = os::Byteswap::byteswap(ret);
835#endif 835#endif
836 return ret; 836 return ret;
837 } 837 }
838 838
839 void BinaryFileReader::readString(core::stringc &str) 839 void BinaryFileReader::readString(core::stringc &str)
840 { 840 {
841 str = ""; 841 str = "";
842 c8 c; 842 c8 c;
843 readBuffer(&c,sizeof(char)); 843 readBuffer(&c,sizeof(char));
844 while(c != 0) 844 while(c != 0)
845 { 845 {
846 str += c; 846 str += c;
847 readBuffer(&c,sizeof(char)); 847 readBuffer(&c,sizeof(char));
848 } 848 }
849 } 849 }
850 850
851 void BinaryFileReader::readVec3f(core::vector3df* v) 851 void BinaryFileReader::readVec3f(core::vector3df* v)
852 { 852 {
853 v->X = readFloat(); 853 v->X = readFloat();
854 v->Y = readFloat(); 854 v->Y = readFloat();
855 v->Z = readFloat(); 855 v->Z = readFloat();
856 } 856 }
857 857
858 void BinaryFileReader::readVec2f(core::vector2df* v) 858 void BinaryFileReader::readVec2f(core::vector2df* v)
859 { 859 {
860 v->X = readFloat(); 860 v->X = readFloat();
861 v->Y = readFloat(); 861 v->Y = readFloat();
862 } 862 }
863 863
864 void BinaryFileReader::readColorRGB(color_rgb_t* color) 864 void BinaryFileReader::readColorRGB(color_rgb_t* color)
865 { 865 {
866 readBuffer(color,sizeof(color_rgb_t)); 866 readBuffer(color,sizeof(color_rgb_t));
867 } 867 }
868 868
869} // end namespace 869} // end namespace
870} // end namespace 870} // end namespace
871 871
872#endif // _IRR_COMPILE_WITH_CSM_LOADER_ 872#endif // _IRR_COMPILE_WITH_CSM_LOADER_