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authorDavid Walter Seikel2013-01-13 18:54:10 +1000
committerDavid Walter Seikel2013-01-13 18:54:10 +1000
commit959831f4ef5a3e797f576c3de08cd65032c997ad (patch)
treee7351908be5995f0b325b2ebeaa02d5a34b82583 /libraries/irrlicht-1.8/source/Irrlicht/CAttributes.cpp
parentAdd info about changes to Irrlicht. (diff)
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Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard.
Diffstat (limited to '')
-rw-r--r--libraries/irrlicht-1.8/source/Irrlicht/CAttributes.cpp3330
1 files changed, 1665 insertions, 1665 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CAttributes.cpp b/libraries/irrlicht-1.8/source/Irrlicht/CAttributes.cpp
index 21ebe1f..65f9313 100644
--- a/libraries/irrlicht-1.8/source/Irrlicht/CAttributes.cpp
+++ b/libraries/irrlicht-1.8/source/Irrlicht/CAttributes.cpp
@@ -1,1665 +1,1665 @@
1// Copyright (C) 2002-2012 Nikolaus Gebhardt 1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine". 2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h 3// For conditions of distribution and use, see copyright notice in irrlicht.h
4 4
5#include "CAttributes.h" 5#include "CAttributes.h"
6#include "CAttributeImpl.h" 6#include "CAttributeImpl.h"
7#include "ITexture.h" 7#include "ITexture.h"
8#include "IXMLWriter.h" 8#include "IXMLWriter.h"
9#include "IVideoDriver.h" 9#include "IVideoDriver.h"
10 10
11namespace irr 11namespace irr
12{ 12{
13namespace io 13namespace io
14{ 14{
15 15
16CAttributes::CAttributes(video::IVideoDriver* driver) 16CAttributes::CAttributes(video::IVideoDriver* driver)
17: Driver(driver) 17: Driver(driver)
18{ 18{
19 #ifdef _DEBUG 19 #ifdef _DEBUG
20 setDebugName("CAttributes"); 20 setDebugName("CAttributes");
21 #endif 21 #endif
22 22
23 if (Driver) 23 if (Driver)
24 Driver->grab(); 24 Driver->grab();
25} 25}
26 26
27CAttributes::~CAttributes() 27CAttributes::~CAttributes()
28{ 28{
29 clear(); 29 clear();
30 30
31 if (Driver) 31 if (Driver)
32 Driver->drop(); 32 Driver->drop();
33} 33}
34 34
35 35
36//! Removes all attributes 36//! Removes all attributes
37void CAttributes::clear() 37void CAttributes::clear()
38{ 38{
39 for (u32 i=0; i<Attributes.size(); ++i) 39 for (u32 i=0; i<Attributes.size(); ++i)
40 Attributes[i]->drop(); 40 Attributes[i]->drop();
41 41
42 Attributes.clear(); 42 Attributes.clear();
43} 43}
44 44
45 45
46//! Sets a string attribute. 46//! Sets a string attribute.
47//! \param attributeName: Name for the attribute 47//! \param attributeName: Name for the attribute
48//! \param value: Value for the attribute. Set this to 0 to delete the attribute 48//! \param value: Value for the attribute. Set this to 0 to delete the attribute
49void CAttributes::setAttribute(const c8* attributeName, const c8* value) 49void CAttributes::setAttribute(const c8* attributeName, const c8* value)
50{ 50{
51 for (u32 i=0; i<Attributes.size(); ++i) 51 for (u32 i=0; i<Attributes.size(); ++i)
52 if (Attributes[i]->Name == attributeName) 52 if (Attributes[i]->Name == attributeName)
53 { 53 {
54 if (!value) 54 if (!value)
55 { 55 {
56 Attributes[i]->drop(); 56 Attributes[i]->drop();
57 Attributes.erase(i); 57 Attributes.erase(i);
58 } 58 }
59 else 59 else
60 Attributes[i]->setString(value); 60 Attributes[i]->setString(value);
61 61
62 return; 62 return;
63 } 63 }
64 64
65 if (value) 65 if (value)
66 { 66 {
67 Attributes.push_back(new CStringAttribute(attributeName, value)); 67 Attributes.push_back(new CStringAttribute(attributeName, value));
68 } 68 }
69} 69}
70 70
71//! Gets a string attribute. 71//! Gets a string attribute.
72//! \param attributeName: Name of the attribute to get. 72//! \param attributeName: Name of the attribute to get.
73//! \return Returns value of the attribute previously set by setStringAttribute() 73//! \return Returns value of the attribute previously set by setStringAttribute()
74//! or 0 if attribute is not set. 74//! or 0 if attribute is not set.
75core::stringc CAttributes::getAttributeAsString(const c8* attributeName) 75core::stringc CAttributes::getAttributeAsString(const c8* attributeName)
76{ 76{
77 core::stringc str; 77 core::stringc str;
78 78
79 IAttribute* att = getAttributeP(attributeName); 79 IAttribute* att = getAttributeP(attributeName);
80 if (att) 80 if (att)
81 return att->getString(); 81 return att->getString();
82 else 82 else
83 return str; 83 return str;
84} 84}
85 85
86//! Gets a string attribute. 86//! Gets a string attribute.
87//! \param attributeName: Name of the attribute to get. 87//! \param attributeName: Name of the attribute to get.
88//! \param target: Buffer where the string is copied to. 88//! \param target: Buffer where the string is copied to.
89void CAttributes::getAttributeAsString(const c8* attributeName, char* target) 89void CAttributes::getAttributeAsString(const c8* attributeName, char* target)
90{ 90{
91 IAttribute* att = getAttributeP(attributeName); 91 IAttribute* att = getAttributeP(attributeName);
92 if (att) 92 if (att)
93 { 93 {
94 core::stringc str = att->getString(); 94 core::stringc str = att->getString();
95 strcpy(target,str.c_str()); 95 strcpy(target,str.c_str());
96 } 96 }
97 else 97 else
98 target[0] = 0; 98 target[0] = 0;
99} 99}
100 100
101//! Returns string attribute value by index. 101//! Returns string attribute value by index.
102//! \param index: Index value, must be between 0 and getAttributeCount()-1. 102//! \param index: Index value, must be between 0 and getAttributeCount()-1.
103core::stringc CAttributes::getAttributeAsString(s32 index) 103core::stringc CAttributes::getAttributeAsString(s32 index)
104{ 104{
105 core::stringc str; 105 core::stringc str;
106 106
107 if ((u32)index < Attributes.size()) 107 if ((u32)index < Attributes.size())
108 return Attributes[index]->getString(); 108 return Attributes[index]->getString();
109 109
110 return str; 110 return str;
111} 111}
112 112
113 113
114//! Sets a string attribute. 114//! Sets a string attribute.
115//! \param attributeName: Name for the attribute 115//! \param attributeName: Name for the attribute
116//! \param value: Value for the attribute. Set this to 0 to delete the attribute 116//! \param value: Value for the attribute. Set this to 0 to delete the attribute
117void CAttributes::setAttribute(const c8* attributeName, const wchar_t* value) 117void CAttributes::setAttribute(const c8* attributeName, const wchar_t* value)
118{ 118{
119 for (u32 i=0; i<Attributes.size(); ++i) 119 for (u32 i=0; i<Attributes.size(); ++i)
120 { 120 {
121 if (Attributes[i]->Name == attributeName) 121 if (Attributes[i]->Name == attributeName)
122 { 122 {
123 if (!value) 123 if (!value)
124 { 124 {
125 Attributes[i]->drop(); 125 Attributes[i]->drop();
126 Attributes.erase(i); 126 Attributes.erase(i);
127 } 127 }
128 else 128 else
129 Attributes[i]->setString(value); 129 Attributes[i]->setString(value);
130 130
131 return; 131 return;
132 } 132 }
133 } 133 }
134 134
135 if (value) 135 if (value)
136 { 136 {
137 Attributes.push_back(new CStringAttribute(attributeName, value)); 137 Attributes.push_back(new CStringAttribute(attributeName, value));
138 } 138 }
139} 139}
140 140
141//! Gets a string attribute. 141//! Gets a string attribute.
142//! \param attributeName: Name of the attribute to get. 142//! \param attributeName: Name of the attribute to get.
143//! \return Returns value of the attribute previously set by setStringAttribute() 143//! \return Returns value of the attribute previously set by setStringAttribute()
144//! or 0 if attribute is not set. 144//! or 0 if attribute is not set.
145core::stringw CAttributes::getAttributeAsStringW(const c8* attributeName) 145core::stringw CAttributes::getAttributeAsStringW(const c8* attributeName)
146{ 146{
147 core::stringw str; 147 core::stringw str;
148 148
149 IAttribute* att = getAttributeP(attributeName); 149 IAttribute* att = getAttributeP(attributeName);
150 if (att) 150 if (att)
151 str = att->getStringW(); 151 str = att->getStringW();
152 152
153 return str; 153 return str;
154} 154}
155 155
156//! Gets a string attribute. 156//! Gets a string attribute.
157//! \param attributeName: Name of the attribute to get. 157//! \param attributeName: Name of the attribute to get.
158//! \param target: Buffer where the string is copied to. 158//! \param target: Buffer where the string is copied to.
159void CAttributes::getAttributeAsStringW(const c8* attributeName, wchar_t* target) 159void CAttributes::getAttributeAsStringW(const c8* attributeName, wchar_t* target)
160{ 160{
161 IAttribute* att = getAttributeP(attributeName); 161 IAttribute* att = getAttributeP(attributeName);
162 if (att) 162 if (att)
163 { 163 {
164 core::stringw str = att->getStringW(); 164 core::stringw str = att->getStringW();
165 wcscpy(target,str.c_str()); 165 wcscpy(target,str.c_str());
166 } 166 }
167 else 167 else
168 target[0] = 0; 168 target[0] = 0;
169} 169}
170 170
171//! Returns string attribute value by index. 171//! Returns string attribute value by index.
172//! \param index: Index value, must be between 0 and getAttributeCount()-1. 172//! \param index: Index value, must be between 0 and getAttributeCount()-1.
173core::stringw CAttributes::getAttributeAsStringW(s32 index) 173core::stringw CAttributes::getAttributeAsStringW(s32 index)
174{ 174{
175 175
176 if ((u32)index < Attributes.size()) 176 if ((u32)index < Attributes.size())
177 return Attributes[index]->getStringW(); 177 return Attributes[index]->getStringW();
178 else 178 else
179 return core::stringw(); 179 return core::stringw();
180} 180}
181 181
182 182
183//! Adds an attribute as an array of wide strings 183//! Adds an attribute as an array of wide strings
184void CAttributes::addArray(const c8* attributeName, const core::array<core::stringw>& value) 184void CAttributes::addArray(const c8* attributeName, const core::array<core::stringw>& value)
185{ 185{
186 Attributes.push_back(new CStringWArrayAttribute(attributeName, value)); 186 Attributes.push_back(new CStringWArrayAttribute(attributeName, value));
187} 187}
188 188
189//! Sets an attribute value as an array of wide strings. 189//! Sets an attribute value as an array of wide strings.
190void CAttributes::setAttribute(const c8* attributeName, const core::array<core::stringw>& value) 190void CAttributes::setAttribute(const c8* attributeName, const core::array<core::stringw>& value)
191{ 191{
192 IAttribute* att = getAttributeP(attributeName); 192 IAttribute* att = getAttributeP(attributeName);
193 if (att) 193 if (att)
194 att->setArray(value); 194 att->setArray(value);
195 else 195 else
196 { 196 {
197 Attributes.push_back(new CStringWArrayAttribute(attributeName, value)); 197 Attributes.push_back(new CStringWArrayAttribute(attributeName, value));
198 } 198 }
199} 199}
200 200
201//! Gets an attribute as an array of wide strings. 201//! Gets an attribute as an array of wide strings.
202core::array<core::stringw> CAttributes::getAttributeAsArray(const c8* attributeName) 202core::array<core::stringw> CAttributes::getAttributeAsArray(const c8* attributeName)
203{ 203{
204 IAttribute* att = getAttributeP(attributeName); 204 IAttribute* att = getAttributeP(attributeName);
205 if (att) 205 if (att)
206 return att->getArray(); 206 return att->getArray();
207 else 207 else
208 return core::array<core::stringw>(); 208 return core::array<core::stringw>();
209} 209}
210 210
211//! Returns attribute value as an array of wide strings by index. 211//! Returns attribute value as an array of wide strings by index.
212core::array<core::stringw> CAttributes::getAttributeAsArray(s32 index) 212core::array<core::stringw> CAttributes::getAttributeAsArray(s32 index)
213{ 213{
214 core::array<core::stringw> ret; 214 core::array<core::stringw> ret;
215 215
216 if (index >= 0 && index < (s32)Attributes.size()) 216 if (index >= 0 && index < (s32)Attributes.size())
217 ret = Attributes[index]->getArray(); 217 ret = Attributes[index]->getArray();
218 218
219 return ret; 219 return ret;
220} 220}
221 221
222//! Sets an attribute as an array of wide strings 222//! Sets an attribute as an array of wide strings
223void CAttributes::setAttribute(s32 index, const core::array<core::stringw>& value) 223void CAttributes::setAttribute(s32 index, const core::array<core::stringw>& value)
224{ 224{
225 if (index >= 0 && index < (s32)Attributes.size() ) 225 if (index >= 0 && index < (s32)Attributes.size() )
226 Attributes[index]->setArray(value); 226 Attributes[index]->setArray(value);
227} 227}
228 228
229 229
230 230
231 231
232//! Returns attribute index from name, -1 if not found 232//! Returns attribute index from name, -1 if not found
233s32 CAttributes::findAttribute(const c8* attributeName) const 233s32 CAttributes::findAttribute(const c8* attributeName) const
234{ 234{
235 for (u32 i=0; i<Attributes.size(); ++i) 235 for (u32 i=0; i<Attributes.size(); ++i)
236 if (Attributes[i]->Name == attributeName) 236 if (Attributes[i]->Name == attributeName)
237 return i; 237 return i;
238 238
239 return -1; 239 return -1;
240} 240}
241 241
242 242
243IAttribute* CAttributes::getAttributeP(const c8* attributeName) const 243IAttribute* CAttributes::getAttributeP(const c8* attributeName) const
244{ 244{
245 for (u32 i=0; i<Attributes.size(); ++i) 245 for (u32 i=0; i<Attributes.size(); ++i)
246 if (Attributes[i]->Name == attributeName) 246 if (Attributes[i]->Name == attributeName)
247 return Attributes[i]; 247 return Attributes[i];
248 248
249 return 0; 249 return 0;
250} 250}
251 251
252 252
253//! Sets a attribute as boolean value 253//! Sets a attribute as boolean value
254void CAttributes::setAttribute(const c8* attributeName, bool value) 254void CAttributes::setAttribute(const c8* attributeName, bool value)
255{ 255{
256 IAttribute* att = getAttributeP(attributeName); 256 IAttribute* att = getAttributeP(attributeName);
257 if (att) 257 if (att)
258 att->setBool(value); 258 att->setBool(value);
259 else 259 else
260 { 260 {
261 Attributes.push_back(new CBoolAttribute(attributeName, value)); 261 Attributes.push_back(new CBoolAttribute(attributeName, value));
262 } 262 }
263} 263}
264 264
265//! Gets a attribute as boolean value 265//! Gets a attribute as boolean value
266//! \param attributeName: Name of the attribute to get. 266//! \param attributeName: Name of the attribute to get.
267//! \return Returns value of the attribute previously set by setAttribute() as bool 267//! \return Returns value of the attribute previously set by setAttribute() as bool
268//! or 0 if attribute is not set. 268//! or 0 if attribute is not set.
269bool CAttributes::getAttributeAsBool(const c8* attributeName) 269bool CAttributes::getAttributeAsBool(const c8* attributeName)
270{ 270{
271 bool ret = false; 271 bool ret = false;
272 272
273 IAttribute* att = getAttributeP(attributeName); 273 IAttribute* att = getAttributeP(attributeName);
274 if (att) 274 if (att)
275 ret = att->getBool(); 275 ret = att->getBool();
276 276
277 _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; 277 _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
278 return ret; 278 return ret;
279} 279}
280 280
281//! Sets a attribute as integer value 281//! Sets a attribute as integer value
282void CAttributes::setAttribute(const c8* attributeName, s32 value) 282void CAttributes::setAttribute(const c8* attributeName, s32 value)
283{ 283{
284 IAttribute* att = getAttributeP(attributeName); 284 IAttribute* att = getAttributeP(attributeName);
285 if (att) 285 if (att)
286 att->setInt(value); 286 att->setInt(value);
287 else 287 else
288 { 288 {
289 Attributes.push_back(new CIntAttribute(attributeName, value)); 289 Attributes.push_back(new CIntAttribute(attributeName, value));
290 } 290 }
291} 291}
292 292
293//! Gets a attribute as integer value 293//! Gets a attribute as integer value
294//! \param attributeName: Name of the attribute to get. 294//! \param attributeName: Name of the attribute to get.
295//! \return Returns value of the attribute previously set by setAttribute() as integer 295//! \return Returns value of the attribute previously set by setAttribute() as integer
296//! or 0 if attribute is not set. 296//! or 0 if attribute is not set.
297s32 CAttributes::getAttributeAsInt(const c8* attributeName) const 297s32 CAttributes::getAttributeAsInt(const c8* attributeName) const
298{ 298{
299 IAttribute* att = getAttributeP(attributeName); 299 IAttribute* att = getAttributeP(attributeName);
300 if (att) 300 if (att)
301 return att->getInt(); 301 return att->getInt();
302 else 302 else
303 return 0; 303 return 0;
304} 304}
305 305
306//! Sets a attribute as float value 306//! Sets a attribute as float value
307void CAttributes::setAttribute(const c8* attributeName, f32 value) 307void CAttributes::setAttribute(const c8* attributeName, f32 value)
308{ 308{
309 IAttribute* att = getAttributeP(attributeName); 309 IAttribute* att = getAttributeP(attributeName);
310 if (att) 310 if (att)
311 att->setFloat(value); 311 att->setFloat(value);
312 else 312 else
313 Attributes.push_back(new CFloatAttribute(attributeName, value)); 313 Attributes.push_back(new CFloatAttribute(attributeName, value));
314} 314}
315 315
316//! Gets a attribute as integer value 316//! Gets a attribute as integer value
317//! \param attributeName: Name of the attribute to get. 317//! \param attributeName: Name of the attribute to get.
318//! \return Returns value of the attribute previously set by setAttribute() as float value 318//! \return Returns value of the attribute previously set by setAttribute() as float value
319//! or 0 if attribute is not set. 319//! or 0 if attribute is not set.
320f32 CAttributes::getAttributeAsFloat(const c8* attributeName) 320f32 CAttributes::getAttributeAsFloat(const c8* attributeName)
321{ 321{
322 IAttribute* att = getAttributeP(attributeName); 322 IAttribute* att = getAttributeP(attributeName);
323 if (att) 323 if (att)
324 return att->getFloat(); 324 return att->getFloat();
325 325
326 return 0.f; 326 return 0.f;
327} 327}
328 328
329//! Sets a attribute as color 329//! Sets a attribute as color
330void CAttributes::setAttribute(const c8* attributeName, video::SColor value) 330void CAttributes::setAttribute(const c8* attributeName, video::SColor value)
331{ 331{
332 IAttribute* att = getAttributeP(attributeName); 332 IAttribute* att = getAttributeP(attributeName);
333 if (att) 333 if (att)
334 att->setColor(value); 334 att->setColor(value);
335 else 335 else
336 Attributes.push_back(new CColorAttribute(attributeName, value)); 336 Attributes.push_back(new CColorAttribute(attributeName, value));
337} 337}
338 338
339//! Gets an attribute as color 339//! Gets an attribute as color
340//! \param attributeName: Name of the attribute to get. 340//! \param attributeName: Name of the attribute to get.
341//! \return Returns value of the attribute previously set by setAttribute() 341//! \return Returns value of the attribute previously set by setAttribute()
342video::SColor CAttributes::getAttributeAsColor(const c8* attributeName) 342video::SColor CAttributes::getAttributeAsColor(const c8* attributeName)
343{ 343{
344 video::SColor ret(0); 344 video::SColor ret(0);
345 345
346 IAttribute* att = getAttributeP(attributeName); 346 IAttribute* att = getAttributeP(attributeName);
347 if (att) 347 if (att)
348 ret = att->getColor(); 348 ret = att->getColor();
349 349
350 return ret; 350 return ret;
351} 351}
352 352
353//! Sets a attribute as floating point color 353//! Sets a attribute as floating point color
354void CAttributes::setAttribute(const c8* attributeName, video::SColorf value) 354void CAttributes::setAttribute(const c8* attributeName, video::SColorf value)
355{ 355{
356 IAttribute* att = getAttributeP(attributeName); 356 IAttribute* att = getAttributeP(attributeName);
357 if (att) 357 if (att)
358 att->setColor(value); 358 att->setColor(value);
359 else 359 else
360 Attributes.push_back(new CColorfAttribute(attributeName, value)); 360 Attributes.push_back(new CColorfAttribute(attributeName, value));
361} 361}
362 362
363//! Gets an attribute as floating point color 363//! Gets an attribute as floating point color
364//! \param attributeName: Name of the attribute to get. 364//! \param attributeName: Name of the attribute to get.
365//! \return Returns value of the attribute previously set by setAttribute() 365//! \return Returns value of the attribute previously set by setAttribute()
366video::SColorf CAttributes::getAttributeAsColorf(const c8* attributeName) 366video::SColorf CAttributes::getAttributeAsColorf(const c8* attributeName)
367{ 367{
368 IAttribute* att = getAttributeP(attributeName); 368 IAttribute* att = getAttributeP(attributeName);
369 if (att) 369 if (att)
370 return att->getColorf(); 370 return att->getColorf();
371 else 371 else
372 return video::SColorf(); 372 return video::SColorf();
373} 373}
374 374
375//! Sets a attribute as 2d position 375//! Sets a attribute as 2d position
376void CAttributes::setAttribute(const c8* attributeName, core::position2di value) 376void CAttributes::setAttribute(const c8* attributeName, core::position2di value)
377{ 377{
378 IAttribute* att = getAttributeP(attributeName); 378 IAttribute* att = getAttributeP(attributeName);
379 if (att) 379 if (att)
380 att->setPosition(value); 380 att->setPosition(value);
381 else 381 else
382 Attributes.push_back(new CPosition2DAttribute(attributeName, value)); 382 Attributes.push_back(new CPosition2DAttribute(attributeName, value));
383} 383}
384 384
385//! Gets an attribute as 2d position 385//! Gets an attribute as 2d position
386//! \param attributeName: Name of the attribute to get. 386//! \param attributeName: Name of the attribute to get.
387//! \return Returns value of the attribute previously set by setAttribute() 387//! \return Returns value of the attribute previously set by setAttribute()
388core::position2di CAttributes::getAttributeAsPosition2d(const c8* attributeName) 388core::position2di CAttributes::getAttributeAsPosition2d(const c8* attributeName)
389{ 389{
390 IAttribute* att = getAttributeP(attributeName); 390 IAttribute* att = getAttributeP(attributeName);
391 if (att) 391 if (att)
392 return att->getPosition(); 392 return att->getPosition();
393 else 393 else
394 return core::position2di(); 394 return core::position2di();
395} 395}
396 396
397//! Sets a attribute as rectangle 397//! Sets a attribute as rectangle
398void CAttributes::setAttribute(const c8* attributeName, core::rect<s32> value) 398void CAttributes::setAttribute(const c8* attributeName, core::rect<s32> value)
399{ 399{
400 IAttribute* att = getAttributeP(attributeName); 400 IAttribute* att = getAttributeP(attributeName);
401 if (att) 401 if (att)
402 att->setRect(value); 402 att->setRect(value);
403 else 403 else
404 Attributes.push_back(new CRectAttribute(attributeName, value)); 404 Attributes.push_back(new CRectAttribute(attributeName, value));
405} 405}
406 406
407//! Gets an attribute as rectangle 407//! Gets an attribute as rectangle
408//! \param attributeName: Name of the attribute to get. 408//! \param attributeName: Name of the attribute to get.
409//! \return Returns value of the attribute previously set by setAttribute() 409//! \return Returns value of the attribute previously set by setAttribute()
410core::rect<s32> CAttributes::getAttributeAsRect(const c8* attributeName) 410core::rect<s32> CAttributes::getAttributeAsRect(const c8* attributeName)
411{ 411{
412 IAttribute* att = getAttributeP(attributeName); 412 IAttribute* att = getAttributeP(attributeName);
413 if (att) 413 if (att)
414 return att->getRect(); 414 return att->getRect();
415 else 415 else
416 return core::rect<s32>(); 416 return core::rect<s32>();
417} 417}
418 418
419//! Sets a attribute as dimension2d 419//! Sets a attribute as dimension2d
420void CAttributes::setAttribute(const c8* attributeName, core::dimension2d<u32> value) 420void CAttributes::setAttribute(const c8* attributeName, core::dimension2d<u32> value)
421{ 421{
422 IAttribute* att = getAttributeP(attributeName); 422 IAttribute* att = getAttributeP(attributeName);
423 if (att) 423 if (att)
424 att->setDimension2d(value); 424 att->setDimension2d(value);
425 else 425 else
426 Attributes.push_back(new CDimension2dAttribute(attributeName, value)); 426 Attributes.push_back(new CDimension2dAttribute(attributeName, value));
427} 427}
428 428
429//! Gets an attribute as dimension2d 429//! Gets an attribute as dimension2d
430//! \param attributeName: Name of the attribute to get. 430//! \param attributeName: Name of the attribute to get.
431//! \return Returns value of the attribute previously set by setAttribute() 431//! \return Returns value of the attribute previously set by setAttribute()
432core::dimension2d<u32> CAttributes::getAttributeAsDimension2d(const c8* attributeName) 432core::dimension2d<u32> CAttributes::getAttributeAsDimension2d(const c8* attributeName)
433{ 433{
434 IAttribute* att = getAttributeP(attributeName); 434 IAttribute* att = getAttributeP(attributeName);
435 if (att) 435 if (att)
436 return att->getDimension2d(); 436 return att->getDimension2d();
437 else 437 else
438 return core::dimension2d<u32>(); 438 return core::dimension2d<u32>();
439} 439}
440 440
441//! Sets a attribute as vector 441//! Sets a attribute as vector
442void CAttributes::setAttribute(const c8* attributeName, core::vector3df value) 442void CAttributes::setAttribute(const c8* attributeName, core::vector3df value)
443{ 443{
444 IAttribute* att = getAttributeP(attributeName); 444 IAttribute* att = getAttributeP(attributeName);
445 if (att) 445 if (att)
446 att->setVector(value); 446 att->setVector(value);
447 else 447 else
448 Attributes.push_back(new CVector3DAttribute(attributeName, value)); 448 Attributes.push_back(new CVector3DAttribute(attributeName, value));
449} 449}
450 450
451//! Sets a attribute as vector 451//! Sets a attribute as vector
452void CAttributes::setAttribute(const c8* attributeName, core::vector2df value) 452void CAttributes::setAttribute(const c8* attributeName, core::vector2df value)
453{ 453{
454 IAttribute* att = getAttributeP(attributeName); 454 IAttribute* att = getAttributeP(attributeName);
455 if (att) 455 if (att)
456 att->setVector2d(value); 456 att->setVector2d(value);
457 else 457 else
458 Attributes.push_back(new CVector2DAttribute(attributeName, value)); 458 Attributes.push_back(new CVector2DAttribute(attributeName, value));
459} 459}
460 460
461//! Gets an attribute as vector 461//! Gets an attribute as vector
462//! \param attributeName: Name of the attribute to get. 462//! \param attributeName: Name of the attribute to get.
463//! \return Returns value of the attribute previously set by setAttribute() 463//! \return Returns value of the attribute previously set by setAttribute()
464core::vector3df CAttributes::getAttributeAsVector3d(const c8* attributeName) 464core::vector3df CAttributes::getAttributeAsVector3d(const c8* attributeName)
465{ 465{
466 IAttribute* att = getAttributeP(attributeName); 466 IAttribute* att = getAttributeP(attributeName);
467 if (att) 467 if (att)
468 return att->getVector(); 468 return att->getVector();
469 else 469 else
470 return core::vector3df(); 470 return core::vector3df();
471} 471}
472 472
473//! Gets an attribute as vector 473//! Gets an attribute as vector
474core::vector2df CAttributes::getAttributeAsVector2d(const c8* attributeName) 474core::vector2df CAttributes::getAttributeAsVector2d(const c8* attributeName)
475{ 475{
476 IAttribute* att = getAttributeP(attributeName); 476 IAttribute* att = getAttributeP(attributeName);
477 if (att) 477 if (att)
478 return att->getVector2d(); 478 return att->getVector2d();
479 else 479 else
480 return core::vector2df(); 480 return core::vector2df();
481} 481}
482 482
483//! Sets an attribute as binary data 483//! Sets an attribute as binary data
484void CAttributes::setAttribute(const c8* attributeName, void* data, s32 dataSizeInBytes ) 484void CAttributes::setAttribute(const c8* attributeName, void* data, s32 dataSizeInBytes )
485{ 485{
486 IAttribute* att = getAttributeP(attributeName); 486 IAttribute* att = getAttributeP(attributeName);
487 if (att) 487 if (att)
488 att->setBinary(data, dataSizeInBytes); 488 att->setBinary(data, dataSizeInBytes);
489 else 489 else
490 Attributes.push_back(new CBinaryAttribute(attributeName, data, dataSizeInBytes)); 490 Attributes.push_back(new CBinaryAttribute(attributeName, data, dataSizeInBytes));
491} 491}
492 492
493//! Gets an attribute as binary data 493//! Gets an attribute as binary data
494//! \param attributeName: Name of the attribute to get. 494//! \param attributeName: Name of the attribute to get.
495void CAttributes::getAttributeAsBinaryData(const c8* attributeName, void* outData, s32 maxSizeInBytes) 495void CAttributes::getAttributeAsBinaryData(const c8* attributeName, void* outData, s32 maxSizeInBytes)
496{ 496{
497 IAttribute* att = getAttributeP(attributeName); 497 IAttribute* att = getAttributeP(attributeName);
498 if (att) 498 if (att)
499 att->getBinary(outData, maxSizeInBytes); 499 att->getBinary(outData, maxSizeInBytes);
500} 500}
501 501
502//! Sets an attribute as enumeration 502//! Sets an attribute as enumeration
503void CAttributes::setAttribute(const c8* attributeName, const char* enumValue, const char* const* enumerationLiterals) 503void CAttributes::setAttribute(const c8* attributeName, const char* enumValue, const char* const* enumerationLiterals)
504{ 504{
505 IAttribute* att = getAttributeP(attributeName); 505 IAttribute* att = getAttributeP(attributeName);
506 if (att) 506 if (att)
507 att->setEnum(enumValue, enumerationLiterals); 507 att->setEnum(enumValue, enumerationLiterals);
508 else 508 else
509 Attributes.push_back(new CEnumAttribute(attributeName, enumValue, enumerationLiterals)); 509 Attributes.push_back(new CEnumAttribute(attributeName, enumValue, enumerationLiterals));
510} 510}
511 511
512//! Gets an attribute as enumeration 512//! Gets an attribute as enumeration
513//! \param attributeName: Name of the attribute to get. 513//! \param attributeName: Name of the attribute to get.
514//! \return Returns value of the attribute previously set by setAttribute() 514//! \return Returns value of the attribute previously set by setAttribute()
515const char* CAttributes::getAttributeAsEnumeration(const c8* attributeName) 515const char* CAttributes::getAttributeAsEnumeration(const c8* attributeName)
516{ 516{
517 IAttribute* att = getAttributeP(attributeName); 517 IAttribute* att = getAttributeP(attributeName);
518 if (att) 518 if (att)
519 return att->getEnum(); 519 return att->getEnum();
520 else 520 else
521 return 0; 521 return 0;
522} 522}
523 523
524//! Gets an attribute as enumeration 524//! Gets an attribute as enumeration
525s32 CAttributes::getAttributeAsEnumeration(const c8* attributeName, const char* const* enumerationLiteralsToUse) 525s32 CAttributes::getAttributeAsEnumeration(const c8* attributeName, const char* const* enumerationLiteralsToUse)
526{ 526{
527 IAttribute* att = getAttributeP(attributeName); 527 IAttribute* att = getAttributeP(attributeName);
528 528
529 if (enumerationLiteralsToUse && att) 529 if (enumerationLiteralsToUse && att)
530 { 530 {
531 const char* value = att->getEnum(); 531 const char* value = att->getEnum();
532 if (value) 532 if (value)
533 { 533 {
534 for (s32 i=0; enumerationLiteralsToUse[i]; ++i) 534 for (s32 i=0; enumerationLiteralsToUse[i]; ++i)
535 if (!strcmp(value, enumerationLiteralsToUse[i])) 535 if (!strcmp(value, enumerationLiteralsToUse[i]))
536 return i; 536 return i;
537 } 537 }
538 } 538 }
539 539
540 return -1; 540 return -1;
541} 541}
542 542
543//! Gets the list of enumeration literals of an enumeration attribute 543//! Gets the list of enumeration literals of an enumeration attribute
544//! \param attributeName: Name of the attribute to get. 544//! \param attributeName: Name of the attribute to get.
545void CAttributes::getAttributeEnumerationLiteralsOfEnumeration(const c8* attributeName, core::array<core::stringc>& outLiterals) 545void CAttributes::getAttributeEnumerationLiteralsOfEnumeration(const c8* attributeName, core::array<core::stringc>& outLiterals)
546{ 546{
547 IAttribute* att = getAttributeP(attributeName); 547 IAttribute* att = getAttributeP(attributeName);
548 548
549 if (att && att->getType() == EAT_ENUM) 549 if (att && att->getType() == EAT_ENUM)
550 outLiterals = ((CEnumAttribute*)att)->EnumLiterals; 550 outLiterals = ((CEnumAttribute*)att)->EnumLiterals;
551} 551}
552 552
553//! Sets an attribute as texture reference 553//! Sets an attribute as texture reference
554void CAttributes::setAttribute(const c8* attributeName, video::ITexture* value, const io::path& filename) 554void CAttributes::setAttribute(const c8* attributeName, video::ITexture* value, const io::path& filename)
555{ 555{
556 IAttribute* att = getAttributeP(attributeName); 556 IAttribute* att = getAttributeP(attributeName);
557 if (att) 557 if (att)
558 att->setTexture(value, filename); 558 att->setTexture(value, filename);
559 else 559 else
560 Attributes.push_back(new CTextureAttribute(attributeName, value, Driver, filename)); 560 Attributes.push_back(new CTextureAttribute(attributeName, value, Driver, filename));
561} 561}
562 562
563 563
564//! Gets an attribute as texture reference 564//! Gets an attribute as texture reference
565//! \param attributeName: Name of the attribute to get. 565//! \param attributeName: Name of the attribute to get.
566video::ITexture* CAttributes::getAttributeAsTexture(const c8* attributeName) 566video::ITexture* CAttributes::getAttributeAsTexture(const c8* attributeName)
567{ 567{
568 IAttribute* att = getAttributeP(attributeName); 568 IAttribute* att = getAttributeP(attributeName);
569 if (att) 569 if (att)
570 return att->getTexture(); 570 return att->getTexture();
571 else 571 else
572 return 0; 572 return 0;
573} 573}
574 574
575//! Gets an attribute as texture reference 575//! Gets an attribute as texture reference
576//! \param index: Index value, must be between 0 and getAttributeCount()-1. 576//! \param index: Index value, must be between 0 and getAttributeCount()-1.
577video::ITexture* CAttributes::getAttributeAsTexture(s32 index) 577video::ITexture* CAttributes::getAttributeAsTexture(s32 index)
578{ 578{
579 if ((u32)index < Attributes.size()) 579 if ((u32)index < Attributes.size())
580 return Attributes[index]->getTexture(); 580 return Attributes[index]->getTexture();
581 else 581 else
582 return 0; 582 return 0;
583} 583}
584 584
585 585
586//! Returns amount of string attributes set in this scene manager. 586//! Returns amount of string attributes set in this scene manager.
587u32 CAttributes::getAttributeCount() const 587u32 CAttributes::getAttributeCount() const
588{ 588{
589 return Attributes.size(); 589 return Attributes.size();
590} 590}
591 591
592//! Returns string attribute name by index. 592//! Returns string attribute name by index.
593//! \param index: Index value, must be between 0 and getStringAttributeCount()-1. 593//! \param index: Index value, must be between 0 and getStringAttributeCount()-1.
594const c8* CAttributes::getAttributeName(s32 index) 594const c8* CAttributes::getAttributeName(s32 index)
595{ 595{
596 if ((u32)index >= Attributes.size()) 596 if ((u32)index >= Attributes.size())
597 return 0; 597 return 0;
598 598
599 return Attributes[index]->Name.c_str(); 599 return Attributes[index]->Name.c_str();
600} 600}
601 601
602//! Returns the type of an attribute 602//! Returns the type of an attribute
603E_ATTRIBUTE_TYPE CAttributes::getAttributeType(const c8* attributeName) 603E_ATTRIBUTE_TYPE CAttributes::getAttributeType(const c8* attributeName)
604{ 604{
605 E_ATTRIBUTE_TYPE ret = EAT_UNKNOWN; 605 E_ATTRIBUTE_TYPE ret = EAT_UNKNOWN;
606 606
607 IAttribute* att = getAttributeP(attributeName); 607 IAttribute* att = getAttributeP(attributeName);
608 if (att) 608 if (att)
609 ret = att->getType(); 609 ret = att->getType();
610 610
611 return ret; 611 return ret;
612} 612}
613 613
614//! Returns attribute type by index. 614//! Returns attribute type by index.
615//! \param index: Index value, must be between 0 and getAttributeCount()-1. 615//! \param index: Index value, must be between 0 and getAttributeCount()-1.
616E_ATTRIBUTE_TYPE CAttributes::getAttributeType(s32 index) 616E_ATTRIBUTE_TYPE CAttributes::getAttributeType(s32 index)
617{ 617{
618 if ((u32)index >= Attributes.size()) 618 if ((u32)index >= Attributes.size())
619 return EAT_UNKNOWN; 619 return EAT_UNKNOWN;
620 620
621 return Attributes[index]->getType(); 621 return Attributes[index]->getType();
622} 622}
623 623
624//! Returns the type of an attribute 624//! Returns the type of an attribute
625const wchar_t* CAttributes::getAttributeTypeString(const c8* attributeName) 625const wchar_t* CAttributes::getAttributeTypeString(const c8* attributeName)
626{ 626{
627 IAttribute* att = getAttributeP(attributeName); 627 IAttribute* att = getAttributeP(attributeName);
628 if (att) 628 if (att)
629 return att->getTypeString(); 629 return att->getTypeString();
630 else 630 else
631 return L"unknown"; 631 return L"unknown";
632} 632}
633 633
634//! Returns attribute type string by index. 634//! Returns attribute type string by index.
635//! \param index: Index value, must be between 0 and getAttributeCount()-1. 635//! \param index: Index value, must be between 0 and getAttributeCount()-1.
636const wchar_t* CAttributes::getAttributeTypeString(s32 index) 636const wchar_t* CAttributes::getAttributeTypeString(s32 index)
637{ 637{
638 if ((u32)index >= Attributes.size()) 638 if ((u32)index >= Attributes.size())
639 return L"unknown"; 639 return L"unknown";
640 640
641 return Attributes[index]->getTypeString(); 641 return Attributes[index]->getTypeString();
642} 642}
643 643
644//! Gets an attribute as boolean value 644//! Gets an attribute as boolean value
645//! \param index: Index value, must be between 0 and getAttributeCount()-1. 645//! \param index: Index value, must be between 0 and getAttributeCount()-1.
646bool CAttributes::getAttributeAsBool(s32 index) 646bool CAttributes::getAttributeAsBool(s32 index)
647{ 647{
648 bool ret = false; 648 bool ret = false;
649 649
650 if ((u32)index < Attributes.size()) 650 if ((u32)index < Attributes.size())
651 ret = Attributes[index]->getBool(); 651 ret = Attributes[index]->getBool();
652 652
653 _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; 653 _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
654 return ret; 654 return ret;
655} 655}
656 656
657//! Gets an attribute as integer value 657//! Gets an attribute as integer value
658//! \param index: Index value, must be between 0 and getAttributeCount()-1. 658//! \param index: Index value, must be between 0 and getAttributeCount()-1.
659s32 CAttributes::getAttributeAsInt(s32 index) const 659s32 CAttributes::getAttributeAsInt(s32 index) const
660{ 660{
661 if ((u32)index < Attributes.size()) 661 if ((u32)index < Attributes.size())
662 return Attributes[index]->getInt(); 662 return Attributes[index]->getInt();
663 else 663 else
664 return 0; 664 return 0;
665} 665}
666 666
667//! Gets an attribute as float value 667//! Gets an attribute as float value
668//! \param index: Index value, must be between 0 and getAttributeCount()-1. 668//! \param index: Index value, must be between 0 and getAttributeCount()-1.
669f32 CAttributes::getAttributeAsFloat(s32 index) 669f32 CAttributes::getAttributeAsFloat(s32 index)
670{ 670{
671 if ((u32)index < Attributes.size()) 671 if ((u32)index < Attributes.size())
672 return Attributes[index]->getFloat(); 672 return Attributes[index]->getFloat();
673 else 673 else
674 return 0.f; 674 return 0.f;
675} 675}
676 676
677//! Gets an attribute as color 677//! Gets an attribute as color
678//! \param index: Index value, must be between 0 and getAttributeCount()-1. 678//! \param index: Index value, must be between 0 and getAttributeCount()-1.
679video::SColor CAttributes::getAttributeAsColor(s32 index) 679video::SColor CAttributes::getAttributeAsColor(s32 index)
680{ 680{
681 video::SColor ret(0); 681 video::SColor ret(0);
682 682
683 if ((u32)index < Attributes.size()) 683 if ((u32)index < Attributes.size())
684 ret = Attributes[index]->getColor(); 684 ret = Attributes[index]->getColor();
685 685
686 return ret; 686 return ret;
687} 687}
688 688
689//! Gets an attribute as floating point color 689//! Gets an attribute as floating point color
690//! \param index: Index value, must be between 0 and getAttributeCount()-1. 690//! \param index: Index value, must be between 0 and getAttributeCount()-1.
691video::SColorf CAttributes::getAttributeAsColorf(s32 index) 691video::SColorf CAttributes::getAttributeAsColorf(s32 index)
692{ 692{
693 if ((u32)index < Attributes.size()) 693 if ((u32)index < Attributes.size())
694 return Attributes[index]->getColorf(); 694 return Attributes[index]->getColorf();
695 695
696 return video::SColorf(); 696 return video::SColorf();
697} 697}
698 698
699//! Gets an attribute as 3d vector 699//! Gets an attribute as 3d vector
700//! \param index: Index value, must be between 0 and getAttributeCount()-1. 700//! \param index: Index value, must be between 0 and getAttributeCount()-1.
701core::vector3df CAttributes::getAttributeAsVector3d(s32 index) 701core::vector3df CAttributes::getAttributeAsVector3d(s32 index)
702{ 702{
703 if ((u32)index < Attributes.size()) 703 if ((u32)index < Attributes.size())
704 return Attributes[index]->getVector(); 704 return Attributes[index]->getVector();
705 else 705 else
706 return core::vector3df(); 706 return core::vector3df();
707} 707}
708 708
709//! Gets an attribute as 2d vector 709//! Gets an attribute as 2d vector
710core::vector2df CAttributes::getAttributeAsVector2d(s32 index) 710core::vector2df CAttributes::getAttributeAsVector2d(s32 index)
711{ 711{
712 if ((u32)index < Attributes.size()) 712 if ((u32)index < Attributes.size())
713 return Attributes[index]->getVector2d(); 713 return Attributes[index]->getVector2d();
714 else 714 else
715 return core::vector2df(); 715 return core::vector2df();
716} 716}
717 717
718//! Gets an attribute as position2d 718//! Gets an attribute as position2d
719//! \param index: Index value, must be between 0 and getAttributeCount()-1. 719//! \param index: Index value, must be between 0 and getAttributeCount()-1.
720core::position2di CAttributes::getAttributeAsPosition2d(s32 index) 720core::position2di CAttributes::getAttributeAsPosition2d(s32 index)
721{ 721{
722 if ((u32)index < Attributes.size()) 722 if ((u32)index < Attributes.size())
723 return Attributes[index]->getPosition(); 723 return Attributes[index]->getPosition();
724 else 724 else
725 return core::position2di(); 725 return core::position2di();
726} 726}
727 727
728//! Gets an attribute as rectangle 728//! Gets an attribute as rectangle
729//! \param index: Index value, must be between 0 and getAttributeCount()-1. 729//! \param index: Index value, must be between 0 and getAttributeCount()-1.
730core::rect<s32> CAttributes::getAttributeAsRect(s32 index) 730core::rect<s32> CAttributes::getAttributeAsRect(s32 index)
731{ 731{
732 if ((u32)index < Attributes.size()) 732 if ((u32)index < Attributes.size())
733 return Attributes[index]->getRect(); 733 return Attributes[index]->getRect();
734 else 734 else
735 return core::rect<s32>(); 735 return core::rect<s32>();
736} 736}
737 737
738//! Gets an attribute as dimension2d 738//! Gets an attribute as dimension2d
739//! \param index: Index value, must be between 0 and getAttributeCount()-1. 739//! \param index: Index value, must be between 0 and getAttributeCount()-1.
740core::dimension2d<u32> CAttributes::getAttributeAsDimension2d(s32 index) 740core::dimension2d<u32> CAttributes::getAttributeAsDimension2d(s32 index)
741{ 741{
742 if ((u32)index < Attributes.size()) 742 if ((u32)index < Attributes.size())
743 return Attributes[index]->getDimension2d(); 743 return Attributes[index]->getDimension2d();
744 else 744 else
745 return core::dimension2d<u32>(); 745 return core::dimension2d<u32>();
746} 746}
747 747
748 748
749//! Gets an attribute as binary data 749//! Gets an attribute as binary data
750///! \param index: Index value, must be between 0 and getAttributeCount()-1. 750///! \param index: Index value, must be between 0 and getAttributeCount()-1.
751void CAttributes::getAttributeAsBinaryData(s32 index, void* outData, s32 maxSizeInBytes) 751void CAttributes::getAttributeAsBinaryData(s32 index, void* outData, s32 maxSizeInBytes)
752{ 752{
753 if ((u32)index < Attributes.size()) 753 if ((u32)index < Attributes.size())
754 Attributes[index]->getBinary(outData, maxSizeInBytes); 754 Attributes[index]->getBinary(outData, maxSizeInBytes);
755} 755}
756 756
757 757
758//! Gets an attribute as enumeration 758//! Gets an attribute as enumeration
759//! \param index: Index value, must be between 0 and getAttributeCount()-1. 759//! \param index: Index value, must be between 0 and getAttributeCount()-1.
760const char* CAttributes::getAttributeAsEnumeration(s32 index) 760const char* CAttributes::getAttributeAsEnumeration(s32 index)
761{ 761{
762 if ((u32)index < Attributes.size()) 762 if ((u32)index < Attributes.size())
763 return Attributes[index]->getEnum(); 763 return Attributes[index]->getEnum();
764 else 764 else
765 return 0; 765 return 0;
766} 766}
767 767
768 768
769//! Gets an attribute as enumeration 769//! Gets an attribute as enumeration
770//! \param index: Index value, must be between 0 and getAttributeCount()-1. 770//! \param index: Index value, must be between 0 and getAttributeCount()-1.
771s32 CAttributes::getAttributeAsEnumeration(s32 index, const char* const* enumerationLiteralsToUse) 771s32 CAttributes::getAttributeAsEnumeration(s32 index, const char* const* enumerationLiteralsToUse)
772{ 772{
773 if ((u32)index < Attributes.size()) 773 if ((u32)index < Attributes.size())
774 { 774 {
775 IAttribute* att = Attributes[index]; 775 IAttribute* att = Attributes[index];
776 776
777 if (enumerationLiteralsToUse && att) 777 if (enumerationLiteralsToUse && att)
778 { 778 {
779 const char* value = att->getEnum(); 779 const char* value = att->getEnum();
780 if (value) 780 if (value)
781 { 781 {
782 for (s32 i=0; enumerationLiteralsToUse[i]; ++i) 782 for (s32 i=0; enumerationLiteralsToUse[i]; ++i)
783 if (!strcmp(value, enumerationLiteralsToUse[i])) 783 if (!strcmp(value, enumerationLiteralsToUse[i]))
784 return i; 784 return i;
785 } 785 }
786 } 786 }
787 } 787 }
788 788
789 return -1; 789 return -1;
790} 790}
791 791
792//! Gets the list of enumeration literals of an enumeration attribute 792//! Gets the list of enumeration literals of an enumeration attribute
793//! \param index: Index value, must be between 0 and getAttributeCount()-1. 793//! \param index: Index value, must be between 0 and getAttributeCount()-1.
794void CAttributes::getAttributeEnumerationLiteralsOfEnumeration(s32 index, core::array<core::stringc>& outLiterals) 794void CAttributes::getAttributeEnumerationLiteralsOfEnumeration(s32 index, core::array<core::stringc>& outLiterals)
795{ 795{
796 if ((u32)index < Attributes.size() && 796 if ((u32)index < Attributes.size() &&
797 Attributes[index]->getType() == EAT_ENUM) 797 Attributes[index]->getType() == EAT_ENUM)
798 outLiterals = ((CEnumAttribute*)Attributes[index])->EnumLiterals; 798 outLiterals = ((CEnumAttribute*)Attributes[index])->EnumLiterals;
799} 799}
800 800
801 801
802//! Adds an attribute as integer 802//! Adds an attribute as integer
803void CAttributes::addInt(const c8* attributeName, s32 value) 803void CAttributes::addInt(const c8* attributeName, s32 value)
804{ 804{
805 Attributes.push_back(new CIntAttribute(attributeName, value)); 805 Attributes.push_back(new CIntAttribute(attributeName, value));
806} 806}
807 807
808//! Adds an attribute as float 808//! Adds an attribute as float
809void CAttributes::addFloat(const c8* attributeName, f32 value) 809void CAttributes::addFloat(const c8* attributeName, f32 value)
810{ 810{
811 Attributes.push_back(new CFloatAttribute(attributeName, value)); 811 Attributes.push_back(new CFloatAttribute(attributeName, value));
812} 812}
813 813
814//! Adds an attribute as string 814//! Adds an attribute as string
815void CAttributes::addString(const c8* attributeName, const char* value) 815void CAttributes::addString(const c8* attributeName, const char* value)
816{ 816{
817 Attributes.push_back(new CStringAttribute(attributeName, value)); 817 Attributes.push_back(new CStringAttribute(attributeName, value));
818} 818}
819 819
820//! Adds an attribute as wchar string 820//! Adds an attribute as wchar string
821void CAttributes::addString(const c8* attributeName, const wchar_t* value) 821void CAttributes::addString(const c8* attributeName, const wchar_t* value)
822{ 822{
823 Attributes.push_back(new CStringAttribute(attributeName, value)); 823 Attributes.push_back(new CStringAttribute(attributeName, value));
824} 824}
825 825
826//! Adds an attribute as bool 826//! Adds an attribute as bool
827void CAttributes::addBool(const c8* attributeName, bool value) 827void CAttributes::addBool(const c8* attributeName, bool value)
828{ 828{
829 Attributes.push_back(new CBoolAttribute(attributeName, value)); 829 Attributes.push_back(new CBoolAttribute(attributeName, value));
830} 830}
831 831
832//! Adds an attribute as enum 832//! Adds an attribute as enum
833void CAttributes::addEnum(const c8* attributeName, const char* enumValue, const char* const* enumerationLiterals) 833void CAttributes::addEnum(const c8* attributeName, const char* enumValue, const char* const* enumerationLiterals)
834{ 834{
835 Attributes.push_back(new CEnumAttribute(attributeName, enumValue, enumerationLiterals)); 835 Attributes.push_back(new CEnumAttribute(attributeName, enumValue, enumerationLiterals));
836} 836}
837 837
838//! Adds an attribute as enum 838//! Adds an attribute as enum
839void CAttributes::addEnum(const c8* attributeName, s32 enumValue, const char* const* enumerationLiterals) 839void CAttributes::addEnum(const c8* attributeName, s32 enumValue, const char* const* enumerationLiterals)
840{ 840{
841 addEnum(attributeName, "", enumerationLiterals); 841 addEnum(attributeName, "", enumerationLiterals);
842 Attributes.getLast()->setInt(enumValue); 842 Attributes.getLast()->setInt(enumValue);
843} 843}
844 844
845//! Adds an attribute as color 845//! Adds an attribute as color
846void CAttributes::addColor(const c8* attributeName, video::SColor value) 846void CAttributes::addColor(const c8* attributeName, video::SColor value)
847{ 847{
848 Attributes.push_back(new CColorAttribute(attributeName, value)); 848 Attributes.push_back(new CColorAttribute(attributeName, value));
849} 849}
850 850
851//! Adds an attribute as floating point color 851//! Adds an attribute as floating point color
852void CAttributes::addColorf(const c8* attributeName, video::SColorf value) 852void CAttributes::addColorf(const c8* attributeName, video::SColorf value)
853{ 853{
854 Attributes.push_back(new CColorfAttribute(attributeName, value)); 854 Attributes.push_back(new CColorfAttribute(attributeName, value));
855} 855}
856 856
857//! Adds an attribute as 3d vector 857//! Adds an attribute as 3d vector
858void CAttributes::addVector3d(const c8* attributeName, core::vector3df value) 858void CAttributes::addVector3d(const c8* attributeName, core::vector3df value)
859{ 859{
860 Attributes.push_back(new CVector3DAttribute(attributeName, value)); 860 Attributes.push_back(new CVector3DAttribute(attributeName, value));
861} 861}
862 862
863//! Adds an attribute as 2d vector 863//! Adds an attribute as 2d vector
864void CAttributes::addVector2d(const c8* attributeName, core::vector2df value) 864void CAttributes::addVector2d(const c8* attributeName, core::vector2df value)
865{ 865{
866 Attributes.push_back(new CVector2DAttribute(attributeName, value)); 866 Attributes.push_back(new CVector2DAttribute(attributeName, value));
867} 867}
868 868
869 869
870//! Adds an attribute as 2d position 870//! Adds an attribute as 2d position
871void CAttributes::addPosition2d(const c8* attributeName, core::position2di value) 871void CAttributes::addPosition2d(const c8* attributeName, core::position2di value)
872{ 872{
873 Attributes.push_back(new CPosition2DAttribute(attributeName, value)); 873 Attributes.push_back(new CPosition2DAttribute(attributeName, value));
874} 874}
875 875
876//! Adds an attribute as rectangle 876//! Adds an attribute as rectangle
877void CAttributes::addRect(const c8* attributeName, core::rect<s32> value) 877void CAttributes::addRect(const c8* attributeName, core::rect<s32> value)
878{ 878{
879 Attributes.push_back(new CRectAttribute(attributeName, value)); 879 Attributes.push_back(new CRectAttribute(attributeName, value));
880} 880}
881 881
882//! Adds an attribute as dimension2d 882//! Adds an attribute as dimension2d
883void CAttributes::addDimension2d(const c8* attributeName, core::dimension2d<u32> value) 883void CAttributes::addDimension2d(const c8* attributeName, core::dimension2d<u32> value)
884{ 884{
885 Attributes.push_back(new CDimension2dAttribute(attributeName, value)); 885 Attributes.push_back(new CDimension2dAttribute(attributeName, value));
886} 886}
887 887
888//! Adds an attribute as binary data 888//! Adds an attribute as binary data
889void CAttributes::addBinary(const c8* attributeName, void* data, s32 dataSizeInBytes) 889void CAttributes::addBinary(const c8* attributeName, void* data, s32 dataSizeInBytes)
890{ 890{
891 Attributes.push_back(new CBinaryAttribute(attributeName, data, dataSizeInBytes)); 891 Attributes.push_back(new CBinaryAttribute(attributeName, data, dataSizeInBytes));
892} 892}
893 893
894//! Adds an attribute as texture reference 894//! Adds an attribute as texture reference
895void CAttributes::addTexture(const c8* attributeName, video::ITexture* texture, const io::path& filename) 895void CAttributes::addTexture(const c8* attributeName, video::ITexture* texture, const io::path& filename)
896{ 896{
897 Attributes.push_back(new CTextureAttribute(attributeName, texture, Driver, filename)); 897 Attributes.push_back(new CTextureAttribute(attributeName, texture, Driver, filename));
898} 898}
899 899
900//! Returns if an attribute with a name exists 900//! Returns if an attribute with a name exists
901bool CAttributes::existsAttribute(const c8* attributeName) 901bool CAttributes::existsAttribute(const c8* attributeName)
902{ 902{
903 return getAttributeP(attributeName) != 0; 903 return getAttributeP(attributeName) != 0;
904} 904}
905 905
906//! Sets an attribute value as string. 906//! Sets an attribute value as string.
907//! \param attributeName: Name for the attribute 907//! \param attributeName: Name for the attribute
908void CAttributes::setAttribute(s32 index, const c8* value) 908void CAttributes::setAttribute(s32 index, const c8* value)
909{ 909{
910 if ((u32)index < Attributes.size()) 910 if ((u32)index < Attributes.size())
911 Attributes[index]->setString(value); 911 Attributes[index]->setString(value);
912} 912}
913 913
914//! Sets an attribute value as string. 914//! Sets an attribute value as string.
915//! \param attributeName: Name for the attribute 915//! \param attributeName: Name for the attribute
916void CAttributes::setAttribute(s32 index, const wchar_t* value) 916void CAttributes::setAttribute(s32 index, const wchar_t* value)
917{ 917{
918 if ((u32)index < Attributes.size()) 918 if ((u32)index < Attributes.size())
919 Attributes[index]->setString(value); 919 Attributes[index]->setString(value);
920} 920}
921 921
922//! Sets an attribute as boolean value 922//! Sets an attribute as boolean value
923void CAttributes::setAttribute(s32 index, bool value) 923void CAttributes::setAttribute(s32 index, bool value)
924{ 924{
925 if ((u32)index < Attributes.size()) 925 if ((u32)index < Attributes.size())
926 Attributes[index]->setBool(value); 926 Attributes[index]->setBool(value);
927} 927}
928 928
929//! Sets an attribute as integer value 929//! Sets an attribute as integer value
930void CAttributes::setAttribute(s32 index, s32 value) 930void CAttributes::setAttribute(s32 index, s32 value)
931{ 931{
932 if ((u32)index < Attributes.size()) 932 if ((u32)index < Attributes.size())
933 Attributes[index]->setInt(value); 933 Attributes[index]->setInt(value);
934} 934}
935 935
936//! Sets a attribute as float value 936//! Sets a attribute as float value
937void CAttributes::setAttribute(s32 index, f32 value) 937void CAttributes::setAttribute(s32 index, f32 value)
938{ 938{
939 if ((u32)index < Attributes.size()) 939 if ((u32)index < Attributes.size())
940 Attributes[index]->setFloat(value); 940 Attributes[index]->setFloat(value);
941} 941}
942 942
943//! Sets a attribute as color 943//! Sets a attribute as color
944void CAttributes::setAttribute(s32 index, video::SColor color) 944void CAttributes::setAttribute(s32 index, video::SColor color)
945{ 945{
946 if ((u32)index < Attributes.size()) 946 if ((u32)index < Attributes.size())
947 Attributes[index]->setColor(color); 947 Attributes[index]->setColor(color);
948} 948}
949 949
950//! Sets a attribute as floating point color 950//! Sets a attribute as floating point color
951void CAttributes::setAttribute(s32 index, video::SColorf color) 951void CAttributes::setAttribute(s32 index, video::SColorf color)
952{ 952{
953 if ((u32)index < Attributes.size()) 953 if ((u32)index < Attributes.size())
954 Attributes[index]->setColor(color); 954 Attributes[index]->setColor(color);
955} 955}
956 956
957//! Sets a attribute as vector 957//! Sets a attribute as vector
958void CAttributes::setAttribute(s32 index, core::vector3df v) 958void CAttributes::setAttribute(s32 index, core::vector3df v)
959{ 959{
960 if ((u32)index < Attributes.size()) 960 if ((u32)index < Attributes.size())
961 Attributes[index]->setVector(v); 961 Attributes[index]->setVector(v);
962} 962}
963 963
964//! Sets a attribute as vector 964//! Sets a attribute as vector
965void CAttributes::setAttribute(s32 index, core::vector2df v) 965void CAttributes::setAttribute(s32 index, core::vector2df v)
966{ 966{
967 if ((u32)index < Attributes.size()) 967 if ((u32)index < Attributes.size())
968 Attributes[index]->setVector2d(v); 968 Attributes[index]->setVector2d(v);
969} 969}
970 970
971//! Sets a attribute as position 971//! Sets a attribute as position
972void CAttributes::setAttribute(s32 index, core::position2di v) 972void CAttributes::setAttribute(s32 index, core::position2di v)
973{ 973{
974 if ((u32)index < Attributes.size()) 974 if ((u32)index < Attributes.size())
975 Attributes[index]->setPosition(v); 975 Attributes[index]->setPosition(v);
976} 976}
977 977
978//! Sets a attribute as rectangle 978//! Sets a attribute as rectangle
979void CAttributes::setAttribute(s32 index, core::rect<s32> v) 979void CAttributes::setAttribute(s32 index, core::rect<s32> v)
980{ 980{
981 if ((u32)index < Attributes.size()) 981 if ((u32)index < Attributes.size())
982 Attributes[index]->setRect(v); 982 Attributes[index]->setRect(v);
983} 983}
984 984
985//! Sets a attribute as dimension2d 985//! Sets a attribute as dimension2d
986void CAttributes::setAttribute(s32 index, core::dimension2d<u32> v) 986void CAttributes::setAttribute(s32 index, core::dimension2d<u32> v)
987{ 987{
988 if ((u32)index < Attributes.size()) 988 if ((u32)index < Attributes.size())
989 Attributes[index]->setDimension2d(v); 989 Attributes[index]->setDimension2d(v);
990} 990}
991 991
992//! Sets an attribute as binary data 992//! Sets an attribute as binary data
993void CAttributes::setAttribute(s32 index, void* data, s32 dataSizeInBytes ) 993void CAttributes::setAttribute(s32 index, void* data, s32 dataSizeInBytes )
994{ 994{
995 if ((u32)index < Attributes.size()) 995 if ((u32)index < Attributes.size())
996 Attributes[index]->setBinary(data, dataSizeInBytes); 996 Attributes[index]->setBinary(data, dataSizeInBytes);
997} 997}
998 998
999 999
1000//! Sets an attribute as enumeration 1000//! Sets an attribute as enumeration
1001void CAttributes::setAttribute(s32 index, const char* enumValue, const char* const* enumerationLiterals) 1001void CAttributes::setAttribute(s32 index, const char* enumValue, const char* const* enumerationLiterals)
1002{ 1002{
1003 if ((u32)index < Attributes.size()) 1003 if ((u32)index < Attributes.size())
1004 Attributes[index]->setEnum(enumValue, enumerationLiterals); 1004 Attributes[index]->setEnum(enumValue, enumerationLiterals);
1005} 1005}
1006 1006
1007 1007
1008//! Sets an attribute as texture reference 1008//! Sets an attribute as texture reference
1009void CAttributes::setAttribute(s32 index, video::ITexture* texture, const io::path& filename) 1009void CAttributes::setAttribute(s32 index, video::ITexture* texture, const io::path& filename)
1010{ 1010{
1011 if ((u32)index < Attributes.size()) 1011 if ((u32)index < Attributes.size())
1012 Attributes[index]->setTexture(texture, filename); 1012 Attributes[index]->setTexture(texture, filename);
1013} 1013}
1014 1014
1015 1015
1016//! Adds an attribute as matrix 1016//! Adds an attribute as matrix
1017void CAttributes::addMatrix(const c8* attributeName, const core::matrix4& v) 1017void CAttributes::addMatrix(const c8* attributeName, const core::matrix4& v)
1018{ 1018{
1019 Attributes.push_back(new CMatrixAttribute(attributeName, v)); 1019 Attributes.push_back(new CMatrixAttribute(attributeName, v));
1020} 1020}
1021 1021
1022 1022
1023//! Sets an attribute as matrix 1023//! Sets an attribute as matrix
1024void CAttributes::setAttribute(const c8* attributeName, const core::matrix4& v) 1024void CAttributes::setAttribute(const c8* attributeName, const core::matrix4& v)
1025{ 1025{
1026 IAttribute* att = getAttributeP(attributeName); 1026 IAttribute* att = getAttributeP(attributeName);
1027 if (att) 1027 if (att)
1028 att->setMatrix(v); 1028 att->setMatrix(v);
1029 else 1029 else
1030 Attributes.push_back(new CMatrixAttribute(attributeName, v)); 1030 Attributes.push_back(new CMatrixAttribute(attributeName, v));
1031} 1031}
1032 1032
1033//! Gets an attribute as a matrix4 1033//! Gets an attribute as a matrix4
1034core::matrix4 CAttributes::getAttributeAsMatrix(const c8* attributeName) 1034core::matrix4 CAttributes::getAttributeAsMatrix(const c8* attributeName)
1035{ 1035{
1036 IAttribute* att = getAttributeP(attributeName); 1036 IAttribute* att = getAttributeP(attributeName);
1037 if (att) 1037 if (att)
1038 return att->getMatrix(); 1038 return att->getMatrix();
1039 else 1039 else
1040 return core::matrix4(); 1040 return core::matrix4();
1041 1041
1042} 1042}
1043 1043
1044//! Gets an attribute as matrix 1044//! Gets an attribute as matrix
1045core::matrix4 CAttributes::getAttributeAsMatrix(s32 index) 1045core::matrix4 CAttributes::getAttributeAsMatrix(s32 index)
1046{ 1046{
1047 if ((u32)index < Attributes.size()) 1047 if ((u32)index < Attributes.size())
1048 return Attributes[index]->getMatrix(); 1048 return Attributes[index]->getMatrix();
1049 else 1049 else
1050 return core::matrix4(); 1050 return core::matrix4();
1051} 1051}
1052 1052
1053//! Sets an attribute as matrix 1053//! Sets an attribute as matrix
1054void CAttributes::setAttribute(s32 index, const core::matrix4& v) 1054void CAttributes::setAttribute(s32 index, const core::matrix4& v)
1055{ 1055{
1056 if ((u32)index < Attributes.size()) 1056 if ((u32)index < Attributes.size())
1057 Attributes[index]->setMatrix(v); 1057 Attributes[index]->setMatrix(v);
1058} 1058}
1059 1059
1060 1060
1061//! Adds an attribute as quaternion 1061//! Adds an attribute as quaternion
1062void CAttributes::addQuaternion(const c8* attributeName, core::quaternion v) 1062void CAttributes::addQuaternion(const c8* attributeName, core::quaternion v)
1063{ 1063{
1064 Attributes.push_back(new CQuaternionAttribute(attributeName, v)); 1064 Attributes.push_back(new CQuaternionAttribute(attributeName, v));
1065} 1065}
1066 1066
1067 1067
1068//! Sets an attribute as quaternion 1068//! Sets an attribute as quaternion
1069void CAttributes::setAttribute(const c8* attributeName, core::quaternion v) 1069void CAttributes::setAttribute(const c8* attributeName, core::quaternion v)
1070{ 1070{
1071 IAttribute* att = getAttributeP(attributeName); 1071 IAttribute* att = getAttributeP(attributeName);
1072 if (att) 1072 if (att)
1073 att->setQuaternion(v); 1073 att->setQuaternion(v);
1074 else 1074 else
1075 { 1075 {
1076 Attributes.push_back(new CQuaternionAttribute(attributeName, v)); 1076 Attributes.push_back(new CQuaternionAttribute(attributeName, v));
1077 } 1077 }
1078} 1078}
1079 1079
1080//! Gets an attribute as a quaternion 1080//! Gets an attribute as a quaternion
1081core::quaternion CAttributes::getAttributeAsQuaternion(const c8* attributeName) 1081core::quaternion CAttributes::getAttributeAsQuaternion(const c8* attributeName)
1082{ 1082{
1083 core::quaternion ret(0,1,0, 0); 1083 core::quaternion ret(0,1,0, 0);
1084 1084
1085 IAttribute* att = getAttributeP(attributeName); 1085 IAttribute* att = getAttributeP(attributeName);
1086 if (att) 1086 if (att)
1087 ret = att->getQuaternion(); 1087 ret = att->getQuaternion();
1088 1088
1089 return ret; 1089 return ret;
1090} 1090}
1091 1091
1092//! Gets an attribute as quaternion 1092//! Gets an attribute as quaternion
1093core::quaternion CAttributes::getAttributeAsQuaternion(s32 index) 1093core::quaternion CAttributes::getAttributeAsQuaternion(s32 index)
1094{ 1094{
1095 core::quaternion ret(0,1,0, 0); 1095 core::quaternion ret(0,1,0, 0);
1096 1096
1097 if (index >= 0 && index < (s32)Attributes.size()) 1097 if (index >= 0 && index < (s32)Attributes.size())
1098 ret = Attributes[index]->getQuaternion(); 1098 ret = Attributes[index]->getQuaternion();
1099 1099
1100 return ret; 1100 return ret;
1101} 1101}
1102 1102
1103//! Sets an attribute as quaternion 1103//! Sets an attribute as quaternion
1104void CAttributes::setAttribute(s32 index, core::quaternion v) 1104void CAttributes::setAttribute(s32 index, core::quaternion v)
1105{ 1105{
1106if (index >= 0 && index < (s32)Attributes.size() ) 1106if (index >= 0 && index < (s32)Attributes.size() )
1107 Attributes[index]->setQuaternion(v); 1107 Attributes[index]->setQuaternion(v);
1108} 1108}
1109 1109
1110//! Adds an attribute as axis aligned bounding box 1110//! Adds an attribute as axis aligned bounding box
1111void CAttributes::addBox3d(const c8* attributeName, core::aabbox3df v) 1111void CAttributes::addBox3d(const c8* attributeName, core::aabbox3df v)
1112{ 1112{
1113 Attributes.push_back(new CBBoxAttribute(attributeName, v)); 1113 Attributes.push_back(new CBBoxAttribute(attributeName, v));
1114} 1114}
1115 1115
1116//! Sets an attribute as axis aligned bounding box 1116//! Sets an attribute as axis aligned bounding box
1117void CAttributes::setAttribute(const c8* attributeName, core::aabbox3df v) 1117void CAttributes::setAttribute(const c8* attributeName, core::aabbox3df v)
1118{ 1118{
1119 IAttribute* att = getAttributeP(attributeName); 1119 IAttribute* att = getAttributeP(attributeName);
1120 if (att) 1120 if (att)
1121 att->setBBox(v); 1121 att->setBBox(v);
1122 else 1122 else
1123 { 1123 {
1124 Attributes.push_back(new CBBoxAttribute(attributeName, v)); 1124 Attributes.push_back(new CBBoxAttribute(attributeName, v));
1125 } 1125 }
1126} 1126}
1127 1127
1128//! Gets an attribute as a axis aligned bounding box 1128//! Gets an attribute as a axis aligned bounding box
1129core::aabbox3df CAttributes::getAttributeAsBox3d(const c8* attributeName) 1129core::aabbox3df CAttributes::getAttributeAsBox3d(const c8* attributeName)
1130{ 1130{
1131 core::aabbox3df ret(0,0,0, 0,0,0); 1131 core::aabbox3df ret(0,0,0, 0,0,0);
1132 1132
1133 IAttribute* att = getAttributeP(attributeName); 1133 IAttribute* att = getAttributeP(attributeName);
1134 if (att) 1134 if (att)
1135 ret = att->getBBox(); 1135 ret = att->getBBox();
1136 1136
1137 return ret; 1137 return ret;
1138} 1138}
1139 1139
1140//! Gets an attribute as axis aligned bounding box 1140//! Gets an attribute as axis aligned bounding box
1141core::aabbox3df CAttributes::getAttributeAsBox3d(s32 index) 1141core::aabbox3df CAttributes::getAttributeAsBox3d(s32 index)
1142{ 1142{
1143 core::aabbox3df ret(0,0,0, 0,0,0); 1143 core::aabbox3df ret(0,0,0, 0,0,0);
1144 1144
1145 if (index >= 0 && index < (s32)Attributes.size()) 1145 if (index >= 0 && index < (s32)Attributes.size())
1146 ret = Attributes[index]->getBBox(); 1146 ret = Attributes[index]->getBBox();
1147 1147
1148 return ret; 1148 return ret;
1149} 1149}
1150 1150
1151//! Sets an attribute as axis aligned bounding box 1151//! Sets an attribute as axis aligned bounding box
1152void CAttributes::setAttribute(s32 index, core::aabbox3df v) 1152void CAttributes::setAttribute(s32 index, core::aabbox3df v)
1153{ 1153{
1154if (index >= 0 && index < (s32)Attributes.size() ) 1154if (index >= 0 && index < (s32)Attributes.size() )
1155 Attributes[index]->setBBox(v); 1155 Attributes[index]->setBBox(v);
1156} 1156}
1157 1157
1158//! Adds an attribute as 3d plane 1158//! Adds an attribute as 3d plane
1159void CAttributes::addPlane3d(const c8* attributeName, core::plane3df v) 1159void CAttributes::addPlane3d(const c8* attributeName, core::plane3df v)
1160{ 1160{
1161 Attributes.push_back(new CPlaneAttribute(attributeName, v)); 1161 Attributes.push_back(new CPlaneAttribute(attributeName, v));
1162} 1162}
1163 1163
1164//! Sets an attribute as 3d plane 1164//! Sets an attribute as 3d plane
1165void CAttributes::setAttribute(const c8* attributeName, core::plane3df v) 1165void CAttributes::setAttribute(const c8* attributeName, core::plane3df v)
1166{ 1166{
1167 IAttribute* att = getAttributeP(attributeName); 1167 IAttribute* att = getAttributeP(attributeName);
1168 if (att) 1168 if (att)
1169 att->setPlane(v); 1169 att->setPlane(v);
1170 else 1170 else
1171 { 1171 {
1172 Attributes.push_back(new CPlaneAttribute(attributeName, v)); 1172 Attributes.push_back(new CPlaneAttribute(attributeName, v));
1173 } 1173 }
1174} 1174}
1175 1175
1176//! Gets an attribute as a 3d plane 1176//! Gets an attribute as a 3d plane
1177core::plane3df CAttributes::getAttributeAsPlane3d(const c8* attributeName) 1177core::plane3df CAttributes::getAttributeAsPlane3d(const c8* attributeName)
1178{ 1178{
1179 core::plane3df ret(0,0,0, 0,1,0); 1179 core::plane3df ret(0,0,0, 0,1,0);
1180 1180
1181 IAttribute* att = getAttributeP(attributeName); 1181 IAttribute* att = getAttributeP(attributeName);
1182 if (att) 1182 if (att)
1183 ret = att->getPlane(); 1183 ret = att->getPlane();
1184 1184
1185 return ret; 1185 return ret;
1186} 1186}
1187 1187
1188//! Gets an attribute as 3d plane 1188//! Gets an attribute as 3d plane
1189core::plane3df CAttributes::getAttributeAsPlane3d(s32 index) 1189core::plane3df CAttributes::getAttributeAsPlane3d(s32 index)
1190{ 1190{
1191 core::plane3df ret(0,0,0, 0,1,0); 1191 core::plane3df ret(0,0,0, 0,1,0);
1192 1192
1193 if (index >= 0 && index < (s32)Attributes.size()) 1193 if (index >= 0 && index < (s32)Attributes.size())
1194 ret = Attributes[index]->getPlane(); 1194 ret = Attributes[index]->getPlane();
1195 1195
1196 return ret; 1196 return ret;
1197} 1197}
1198 1198
1199//! Sets an attribute as 3d plane 1199//! Sets an attribute as 3d plane
1200void CAttributes::setAttribute(s32 index, core::plane3df v) 1200void CAttributes::setAttribute(s32 index, core::plane3df v)
1201{ 1201{
1202 if (index >= 0 && index < (s32)Attributes.size() ) 1202 if (index >= 0 && index < (s32)Attributes.size() )
1203 Attributes[index]->setPlane(v); 1203 Attributes[index]->setPlane(v);
1204} 1204}
1205 1205
1206//! Adds an attribute as 3d triangle 1206//! Adds an attribute as 3d triangle
1207void CAttributes::addTriangle3d(const c8* attributeName, core::triangle3df v) 1207void CAttributes::addTriangle3d(const c8* attributeName, core::triangle3df v)
1208{ 1208{
1209 Attributes.push_back(new CTriangleAttribute(attributeName, v)); 1209 Attributes.push_back(new CTriangleAttribute(attributeName, v));
1210} 1210}
1211 1211
1212//! Sets an attribute as 3d triangle 1212//! Sets an attribute as 3d triangle
1213void CAttributes::setAttribute(const c8* attributeName, core::triangle3df v) 1213void CAttributes::setAttribute(const c8* attributeName, core::triangle3df v)
1214{ 1214{
1215 IAttribute* att = getAttributeP(attributeName); 1215 IAttribute* att = getAttributeP(attributeName);
1216 if (att) 1216 if (att)
1217 att->setTriangle(v); 1217 att->setTriangle(v);
1218 else 1218 else
1219 { 1219 {
1220 Attributes.push_back(new CTriangleAttribute(attributeName, v)); 1220 Attributes.push_back(new CTriangleAttribute(attributeName, v));
1221 } 1221 }
1222} 1222}
1223 1223
1224//! Gets an attribute as a 3d triangle 1224//! Gets an attribute as a 3d triangle
1225core::triangle3df CAttributes::getAttributeAsTriangle3d(const c8* attributeName) 1225core::triangle3df CAttributes::getAttributeAsTriangle3d(const c8* attributeName)
1226{ 1226{
1227 core::triangle3df ret; 1227 core::triangle3df ret;
1228 ret.pointA = ret.pointB = ret.pointC = core::vector3df(0,0,0); 1228 ret.pointA = ret.pointB = ret.pointC = core::vector3df(0,0,0);
1229 1229
1230 IAttribute* att = getAttributeP(attributeName); 1230 IAttribute* att = getAttributeP(attributeName);
1231 if (att) 1231 if (att)
1232 ret = att->getTriangle(); 1232 ret = att->getTriangle();
1233 1233
1234 return ret; 1234 return ret;
1235} 1235}
1236 1236
1237//! Gets an attribute as 3d triangle 1237//! Gets an attribute as 3d triangle
1238core::triangle3df CAttributes::getAttributeAsTriangle3d(s32 index) 1238core::triangle3df CAttributes::getAttributeAsTriangle3d(s32 index)
1239{ 1239{
1240 core::triangle3df ret; 1240 core::triangle3df ret;
1241 ret.pointA = ret.pointB = ret.pointC = core::vector3df(0,0,0); 1241 ret.pointA = ret.pointB = ret.pointC = core::vector3df(0,0,0);
1242 1242
1243 if (index >= 0 && index < (s32)Attributes.size()) 1243 if (index >= 0 && index < (s32)Attributes.size())
1244 ret = Attributes[index]->getTriangle(); 1244 ret = Attributes[index]->getTriangle();
1245 1245
1246 return ret; 1246 return ret;
1247} 1247}
1248 1248
1249//! Sets an attribute as 3d triangle 1249//! Sets an attribute as 3d triangle
1250void CAttributes::setAttribute(s32 index, core::triangle3df v) 1250void CAttributes::setAttribute(s32 index, core::triangle3df v)
1251{ 1251{
1252 if (index >= 0 && index < (s32)Attributes.size() ) 1252 if (index >= 0 && index < (s32)Attributes.size() )
1253 Attributes[index]->setTriangle(v); 1253 Attributes[index]->setTriangle(v);
1254} 1254}
1255 1255
1256//! Adds an attribute as a 2d line 1256//! Adds an attribute as a 2d line
1257void CAttributes::addLine2d(const c8* attributeName, core::line2df v) 1257void CAttributes::addLine2d(const c8* attributeName, core::line2df v)
1258{ 1258{
1259 Attributes.push_back(new CLine2dAttribute(attributeName, v)); 1259 Attributes.push_back(new CLine2dAttribute(attributeName, v));
1260} 1260}
1261 1261
1262//! Sets an attribute as a 2d line 1262//! Sets an attribute as a 2d line
1263void CAttributes::setAttribute(const c8* attributeName, core::line2df v) 1263void CAttributes::setAttribute(const c8* attributeName, core::line2df v)
1264{ 1264{
1265 IAttribute* att = getAttributeP(attributeName); 1265 IAttribute* att = getAttributeP(attributeName);
1266 if (att) 1266 if (att)
1267 att->setLine2d(v); 1267 att->setLine2d(v);
1268 else 1268 else
1269 { 1269 {
1270 Attributes.push_back(new CLine2dAttribute(attributeName, v)); 1270 Attributes.push_back(new CLine2dAttribute(attributeName, v));
1271 } 1271 }
1272} 1272}
1273 1273
1274//! Gets an attribute as a 2d line 1274//! Gets an attribute as a 2d line
1275core::line2df CAttributes::getAttributeAsLine2d(const c8* attributeName) 1275core::line2df CAttributes::getAttributeAsLine2d(const c8* attributeName)
1276{ 1276{
1277 core::line2df ret(0,0, 0,0); 1277 core::line2df ret(0,0, 0,0);
1278 1278
1279 IAttribute* att = getAttributeP(attributeName); 1279 IAttribute* att = getAttributeP(attributeName);
1280 if (att) 1280 if (att)
1281 ret = att->getLine2d(); 1281 ret = att->getLine2d();
1282 1282
1283 return ret; 1283 return ret;
1284} 1284}
1285 1285
1286//! Gets an attribute as a 2d line 1286//! Gets an attribute as a 2d line
1287core::line2df CAttributes::getAttributeAsLine2d(s32 index) 1287core::line2df CAttributes::getAttributeAsLine2d(s32 index)
1288{ 1288{
1289 core::line2df ret(0,0, 0,0); 1289 core::line2df ret(0,0, 0,0);
1290 1290
1291 if (index >= 0 && index < (s32)Attributes.size()) 1291 if (index >= 0 && index < (s32)Attributes.size())
1292 ret = Attributes[index]->getLine2d(); 1292 ret = Attributes[index]->getLine2d();
1293 1293
1294 return ret; 1294 return ret;
1295} 1295}
1296 1296
1297//! Sets an attribute as a 2d line 1297//! Sets an attribute as a 2d line
1298void CAttributes::setAttribute(s32 index, core::line2df v) 1298void CAttributes::setAttribute(s32 index, core::line2df v)
1299{ 1299{
1300 if (index >= 0 && index < (s32)Attributes.size() ) 1300 if (index >= 0 && index < (s32)Attributes.size() )
1301 Attributes[index]->setLine2d(v); 1301 Attributes[index]->setLine2d(v);
1302} 1302}
1303 1303
1304//! Adds an attribute as a 3d line 1304//! Adds an attribute as a 3d line
1305void CAttributes::addLine3d(const c8* attributeName, core::line3df v) 1305void CAttributes::addLine3d(const c8* attributeName, core::line3df v)
1306{ 1306{
1307 Attributes.push_back(new CLine3dAttribute(attributeName, v)); 1307 Attributes.push_back(new CLine3dAttribute(attributeName, v));
1308} 1308}
1309 1309
1310//! Sets an attribute as a 3d line 1310//! Sets an attribute as a 3d line
1311void CAttributes::setAttribute(const c8* attributeName, core::line3df v) 1311void CAttributes::setAttribute(const c8* attributeName, core::line3df v)
1312{ 1312{
1313 IAttribute* att = getAttributeP(attributeName); 1313 IAttribute* att = getAttributeP(attributeName);
1314 if (att) 1314 if (att)
1315 att->setLine3d(v); 1315 att->setLine3d(v);
1316 else 1316 else
1317 { 1317 {
1318 Attributes.push_back(new CLine3dAttribute(attributeName, v)); 1318 Attributes.push_back(new CLine3dAttribute(attributeName, v));
1319 } 1319 }
1320} 1320}
1321 1321
1322//! Gets an attribute as a 3d line 1322//! Gets an attribute as a 3d line
1323core::line3df CAttributes::getAttributeAsLine3d(const c8* attributeName) 1323core::line3df CAttributes::getAttributeAsLine3d(const c8* attributeName)
1324{ 1324{
1325 core::line3df ret(0,0,0, 0,0,0); 1325 core::line3df ret(0,0,0, 0,0,0);
1326 1326
1327 IAttribute* att = getAttributeP(attributeName); 1327 IAttribute* att = getAttributeP(attributeName);
1328 if (att) 1328 if (att)
1329 ret = att->getLine3d(); 1329 ret = att->getLine3d();
1330 1330
1331 return ret; 1331 return ret;
1332} 1332}
1333 1333
1334//! Gets an attribute as a 3d line 1334//! Gets an attribute as a 3d line
1335core::line3df CAttributes::getAttributeAsLine3d(s32 index) 1335core::line3df CAttributes::getAttributeAsLine3d(s32 index)
1336{ 1336{
1337 core::line3df ret(0,0,0, 0,0,0); 1337 core::line3df ret(0,0,0, 0,0,0);
1338 1338
1339 if (index >= 0 && index < (s32)Attributes.size()) 1339 if (index >= 0 && index < (s32)Attributes.size())
1340 ret = Attributes[index]->getLine3d(); 1340 ret = Attributes[index]->getLine3d();
1341 1341
1342 return ret; 1342 return ret;
1343} 1343}
1344 1344
1345//! Sets an attribute as a 3d line 1345//! Sets an attribute as a 3d line
1346void CAttributes::setAttribute(s32 index, core::line3df v) 1346void CAttributes::setAttribute(s32 index, core::line3df v)
1347{ 1347{
1348 if (index >= 0 && index < (s32)Attributes.size() ) 1348 if (index >= 0 && index < (s32)Attributes.size() )
1349 Attributes[index]->setLine3d(v); 1349 Attributes[index]->setLine3d(v);
1350 1350
1351} 1351}
1352 1352
1353 1353
1354//! Adds an attribute as user pointner 1354//! Adds an attribute as user pointner
1355void CAttributes::addUserPointer(const c8* attributeName, void* userPointer) 1355void CAttributes::addUserPointer(const c8* attributeName, void* userPointer)
1356{ 1356{
1357 Attributes.push_back(new CUserPointerAttribute(attributeName, userPointer)); 1357 Attributes.push_back(new CUserPointerAttribute(attributeName, userPointer));
1358} 1358}
1359 1359
1360//! Sets an attribute as user pointer 1360//! Sets an attribute as user pointer
1361void CAttributes::setAttribute(const c8* attributeName, void* userPointer) 1361void CAttributes::setAttribute(const c8* attributeName, void* userPointer)
1362{ 1362{
1363 IAttribute* att = getAttributeP(attributeName); 1363 IAttribute* att = getAttributeP(attributeName);
1364 if (att) 1364 if (att)
1365 att->setUserPointer(userPointer); 1365 att->setUserPointer(userPointer);
1366 else 1366 else
1367 { 1367 {
1368 Attributes.push_back(new CUserPointerAttribute(attributeName, userPointer)); 1368 Attributes.push_back(new CUserPointerAttribute(attributeName, userPointer));
1369 } 1369 }
1370} 1370}
1371 1371
1372//! Gets an attribute as user pointer 1372//! Gets an attribute as user pointer
1373//! \param attributeName: Name of the attribute to get. 1373//! \param attributeName: Name of the attribute to get.
1374void* CAttributes::getAttributeAsUserPointer(const c8* attributeName) 1374void* CAttributes::getAttributeAsUserPointer(const c8* attributeName)
1375{ 1375{
1376 void* value = 0; 1376 void* value = 0;
1377 1377
1378 IAttribute* att = getAttributeP(attributeName); 1378 IAttribute* att = getAttributeP(attributeName);
1379 if (att) 1379 if (att)
1380 value = att->getUserPointer(); 1380 value = att->getUserPointer();
1381 1381
1382 return value; 1382 return value;
1383} 1383}
1384 1384
1385//! Gets an attribute as user pointer 1385//! Gets an attribute as user pointer
1386//! \param index: Index value, must be between 0 and getAttributeCount()-1. 1386//! \param index: Index value, must be between 0 and getAttributeCount()-1.
1387void* CAttributes::getAttributeAsUserPointer(s32 index) 1387void* CAttributes::getAttributeAsUserPointer(s32 index)
1388{ 1388{
1389 void* value = 0; 1389 void* value = 0;
1390 1390
1391 if (index >= 0 && index < (s32)Attributes.size()) 1391 if (index >= 0 && index < (s32)Attributes.size())
1392 value = Attributes[index]->getUserPointer(); 1392 value = Attributes[index]->getUserPointer();
1393 1393
1394 return value; 1394 return value;
1395} 1395}
1396 1396
1397//! Sets an attribute as user pointer 1397//! Sets an attribute as user pointer
1398void CAttributes::setAttribute(s32 index, void* userPointer) 1398void CAttributes::setAttribute(s32 index, void* userPointer)
1399{ 1399{
1400 if (index >= 0 && index < (s32)Attributes.size() ) 1400 if (index >= 0 && index < (s32)Attributes.size() )
1401 Attributes[index]->setUserPointer(userPointer); 1401 Attributes[index]->setUserPointer(userPointer);
1402} 1402}
1403 1403
1404 1404
1405//! Reads attributes from a xml file. 1405//! Reads attributes from a xml file.
1406//! \param readCurrentElementOnly: If set to true, reading only works if current element has the name 'attributes'. 1406//! \param readCurrentElementOnly: If set to true, reading only works if current element has the name 'attributes'.
1407//! IF set to false, the first appearing list attributes are read. 1407//! IF set to false, the first appearing list attributes are read.
1408bool CAttributes::read(io::IXMLReader* reader, bool readCurrentElementOnly, 1408bool CAttributes::read(io::IXMLReader* reader, bool readCurrentElementOnly,
1409 const wchar_t* nonDefaultElementName) 1409 const wchar_t* nonDefaultElementName)
1410{ 1410{
1411 if (!reader) 1411 if (!reader)
1412 return false; 1412 return false;
1413 1413
1414 clear(); 1414 clear();
1415 1415
1416 core::stringw elementName = L"attributes"; 1416 core::stringw elementName = L"attributes";
1417 if (nonDefaultElementName) 1417 if (nonDefaultElementName)
1418 elementName = nonDefaultElementName; 1418 elementName = nonDefaultElementName;
1419 1419
1420 if (readCurrentElementOnly) 1420 if (readCurrentElementOnly)
1421 { 1421 {
1422 if (elementName != reader->getNodeName()) 1422 if (elementName != reader->getNodeName())
1423 return false; 1423 return false;
1424 } 1424 }
1425 1425
1426 while(reader->read()) 1426 while(reader->read())
1427 { 1427 {
1428 switch(reader->getNodeType()) 1428 switch(reader->getNodeType())
1429 { 1429 {
1430 case io::EXN_ELEMENT: 1430 case io::EXN_ELEMENT:
1431 readAttributeFromXML(reader); 1431 readAttributeFromXML(reader);
1432 break; 1432 break;
1433 case io::EXN_ELEMENT_END: 1433 case io::EXN_ELEMENT_END:
1434 if (elementName == reader->getNodeName()) 1434 if (elementName == reader->getNodeName())
1435 return true; 1435 return true;
1436 break; 1436 break;
1437 default: 1437 default:
1438 break; 1438 break;
1439 } 1439 }
1440 } 1440 }
1441 1441
1442 return true; 1442 return true;
1443} 1443}
1444 1444
1445 1445
1446void CAttributes::readAttributeFromXML(io::IXMLReader* reader) 1446void CAttributes::readAttributeFromXML(io::IXMLReader* reader)
1447{ 1447{
1448 core::stringw element = reader->getNodeName(); 1448 core::stringw element = reader->getNodeName();
1449 core::stringc name = reader->getAttributeValue(L"name"); 1449 core::stringc name = reader->getAttributeValue(L"name");
1450 1450
1451 if (element == L"enum") 1451 if (element == L"enum")
1452 { 1452 {
1453 addEnum(name.c_str(), 0, 0); 1453 addEnum(name.c_str(), 0, 0);
1454 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1454 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1455 } 1455 }
1456 else 1456 else
1457 if (element == L"binary") 1457 if (element == L"binary")
1458 { 1458 {
1459 addBinary(name.c_str(), 0, 0); 1459 addBinary(name.c_str(), 0, 0);
1460 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1460 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1461 } 1461 }
1462 else 1462 else
1463 if (element == L"color") 1463 if (element == L"color")
1464 { 1464 {
1465 addColor(name.c_str(), video::SColor()); 1465 addColor(name.c_str(), video::SColor());
1466 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1466 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1467 } 1467 }
1468 else 1468 else
1469 if (element == L"colorf") 1469 if (element == L"colorf")
1470 { 1470 {
1471 addColorf(name.c_str(), video::SColorf()); 1471 addColorf(name.c_str(), video::SColorf());
1472 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1472 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1473 } 1473 }
1474 else 1474 else
1475 if (element == L"float") 1475 if (element == L"float")
1476 { 1476 {
1477 addFloat(name.c_str(), 0); 1477 addFloat(name.c_str(), 0);
1478 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1478 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1479 } 1479 }
1480 else 1480 else
1481 if (element == L"int") 1481 if (element == L"int")
1482 { 1482 {
1483 addInt(name.c_str(), 0); 1483 addInt(name.c_str(), 0);
1484 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1484 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1485 } 1485 }
1486 else 1486 else
1487 if (element == L"bool") 1487 if (element == L"bool")
1488 { 1488 {
1489 addBool(name.c_str(), 0); 1489 addBool(name.c_str(), 0);
1490 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1490 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1491 } 1491 }
1492 else 1492 else
1493 if (element == L"string") 1493 if (element == L"string")
1494 { 1494 {
1495 addString(name.c_str(), L""); 1495 addString(name.c_str(), L"");
1496 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1496 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1497 } 1497 }
1498 else 1498 else
1499 if (element == L"texture") 1499 if (element == L"texture")
1500 { 1500 {
1501 addTexture(name.c_str(), 0); 1501 addTexture(name.c_str(), 0);
1502 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1502 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1503 } 1503 }
1504 else 1504 else
1505 if (element == L"vector3d") 1505 if (element == L"vector3d")
1506 { 1506 {
1507 addVector3d(name.c_str(), core::vector3df()); 1507 addVector3d(name.c_str(), core::vector3df());
1508 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1508 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1509 } 1509 }
1510 else 1510 else
1511 if (element == L"vector2d") 1511 if (element == L"vector2d")
1512 { 1512 {
1513 addVector2d(name.c_str(), core::vector2df()); 1513 addVector2d(name.c_str(), core::vector2df());
1514 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1514 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1515 } 1515 }
1516 else 1516 else
1517 if (element == L"position") 1517 if (element == L"position")
1518 { 1518 {
1519 addPosition2d(name.c_str(), core::position2di()); 1519 addPosition2d(name.c_str(), core::position2di());
1520 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1520 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1521 } 1521 }
1522 else 1522 else
1523 if (element == L"rect") 1523 if (element == L"rect")
1524 { 1524 {
1525 addRect(name.c_str(), core::rect<s32>()); 1525 addRect(name.c_str(), core::rect<s32>());
1526 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1526 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1527 } 1527 }
1528 else 1528 else
1529 if (element == L"matrix") 1529 if (element == L"matrix")
1530 { 1530 {
1531 addMatrix(name.c_str(), core::matrix4()); 1531 addMatrix(name.c_str(), core::matrix4());
1532 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1532 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1533 } 1533 }
1534 else 1534 else
1535 if (element == L"quaternion") 1535 if (element == L"quaternion")
1536 { 1536 {
1537 addQuaternion(name.c_str(), core::quaternion()); 1537 addQuaternion(name.c_str(), core::quaternion());
1538 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1538 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1539 } 1539 }
1540 else 1540 else
1541 if (element == L"box3d") 1541 if (element == L"box3d")
1542 { 1542 {
1543 addBox3d(name.c_str(), core::aabbox3df()); 1543 addBox3d(name.c_str(), core::aabbox3df());
1544 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1544 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1545 } 1545 }
1546 else 1546 else
1547 if (element == L"plane") 1547 if (element == L"plane")
1548 { 1548 {
1549 addPlane3d(name.c_str(), core::plane3df()); 1549 addPlane3d(name.c_str(), core::plane3df());
1550 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1550 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1551 } 1551 }
1552 else 1552 else
1553 if (element == L"triangle") 1553 if (element == L"triangle")
1554 { 1554 {
1555 addTriangle3d(name.c_str(), core::triangle3df()); 1555 addTriangle3d(name.c_str(), core::triangle3df());
1556 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1556 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1557 } 1557 }
1558 else 1558 else
1559 if (element == L"line2d") 1559 if (element == L"line2d")
1560 { 1560 {
1561 addLine2d(name.c_str(), core::line2df()); 1561 addLine2d(name.c_str(), core::line2df());
1562 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1562 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1563 } 1563 }
1564 else 1564 else
1565 if (element == L"line3d") 1565 if (element == L"line3d")
1566 { 1566 {
1567 addLine3d(name.c_str(), core::line3df()); 1567 addLine3d(name.c_str(), core::line3df());
1568 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1568 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1569 } 1569 }
1570 else 1570 else
1571 if (element == L"stringwarray") 1571 if (element == L"stringwarray")
1572 { 1572 {
1573 core::array<core::stringw> tmpArray; 1573 core::array<core::stringw> tmpArray;
1574 1574
1575 s32 count = reader->getAttributeValueAsInt(L"count"); 1575 s32 count = reader->getAttributeValueAsInt(L"count");
1576 s32 n=0; 1576 s32 n=0;
1577 const core::stringw tmpName(L"value"); 1577 const core::stringw tmpName(L"value");
1578 for (; n<count; ++n) 1578 for (; n<count; ++n)
1579 { 1579 {
1580 tmpArray.push_back(reader->getAttributeValue((tmpName+core::stringw(n)).c_str())); 1580 tmpArray.push_back(reader->getAttributeValue((tmpName+core::stringw(n)).c_str()));
1581 } 1581 }
1582 addArray(name.c_str(),tmpArray); 1582 addArray(name.c_str(),tmpArray);
1583 } 1583 }
1584 else 1584 else
1585 if (element == L"userPointer") 1585 if (element == L"userPointer")
1586 { 1586 {
1587 // It's debatable if a pointer should be set or not, but it's more likely that adding it now would wreck user-applications. 1587 // It's debatable if a pointer should be set or not, but it's more likely that adding it now would wreck user-applications.
1588 // Also it probably doesn't makes sense setting this to a value when it comes from file. 1588 // Also it probably doesn't makes sense setting this to a value when it comes from file.
1589 } 1589 }
1590 else 1590 else
1591 if (element == L"dimension2d") 1591 if (element == L"dimension2d")
1592 { 1592 {
1593 addDimension2d(name.c_str(), core::dimension2d<u32>()); 1593 addDimension2d(name.c_str(), core::dimension2d<u32>());
1594 Attributes.getLast()->setString(reader->getAttributeValue(L"value")); 1594 Attributes.getLast()->setString(reader->getAttributeValue(L"value"));
1595 } 1595 }
1596} 1596}
1597 1597
1598//! Write these attributes into a xml file 1598//! Write these attributes into a xml file
1599bool CAttributes::write(io::IXMLWriter* writer, bool writeXMLHeader, 1599bool CAttributes::write(io::IXMLWriter* writer, bool writeXMLHeader,
1600 const wchar_t* nonDefaultElementName) 1600 const wchar_t* nonDefaultElementName)
1601{ 1601{
1602 if (!writer) 1602 if (!writer)
1603 return false; 1603 return false;
1604 1604
1605 if (writeXMLHeader) 1605 if (writeXMLHeader)
1606 writer->writeXMLHeader(); 1606 writer->writeXMLHeader();
1607 1607
1608 core::stringw elementName = L"attributes"; 1608 core::stringw elementName = L"attributes";
1609 if (nonDefaultElementName) 1609 if (nonDefaultElementName)
1610 elementName = nonDefaultElementName; 1610 elementName = nonDefaultElementName;
1611 1611
1612 writer->writeElement(elementName.c_str(), false); 1612 writer->writeElement(elementName.c_str(), false);
1613 writer->writeLineBreak(); 1613 writer->writeLineBreak();
1614 1614
1615 s32 i=0; 1615 s32 i=0;
1616 for (; i<(s32)Attributes.size(); ++i) 1616 for (; i<(s32)Attributes.size(); ++i)
1617 { 1617 {
1618 if ( Attributes[i]->getType() == EAT_STRINGWARRAY ) 1618 if ( Attributes[i]->getType() == EAT_STRINGWARRAY )
1619 { 1619 {
1620 core::array<core::stringw> arraynames, arrayvalues; 1620 core::array<core::stringw> arraynames, arrayvalues;
1621 core::array<core::stringw> arrayinput = Attributes[i]->getArray(); 1621 core::array<core::stringw> arrayinput = Attributes[i]->getArray();
1622 1622
1623 // build arrays 1623 // build arrays
1624 1624
1625 // name 1625 // name
1626 arraynames.push_back(core::stringw(L"name")); 1626 arraynames.push_back(core::stringw(L"name"));
1627 arrayvalues.push_back(core::stringw(Attributes[i]->Name.c_str()) ); 1627 arrayvalues.push_back(core::stringw(Attributes[i]->Name.c_str()) );
1628 1628
1629 // count 1629 // count
1630 arraynames.push_back(core::stringw(L"count")); 1630 arraynames.push_back(core::stringw(L"count"));
1631 arrayvalues.push_back(core::stringw((s32)arrayinput.size())); 1631 arrayvalues.push_back(core::stringw((s32)arrayinput.size()));
1632 1632
1633 // array... 1633 // array...
1634 u32 n=0; 1634 u32 n=0;
1635 const core::stringw tmpName(L"value"); 1635 const core::stringw tmpName(L"value");
1636 for (; n < arrayinput.size(); ++n) 1636 for (; n < arrayinput.size(); ++n)
1637 { 1637 {
1638 arraynames.push_back((tmpName+core::stringw(n)).c_str()); 1638 arraynames.push_back((tmpName+core::stringw(n)).c_str());
1639 arrayvalues.push_back(arrayinput[n]); 1639 arrayvalues.push_back(arrayinput[n]);
1640 } 1640 }
1641 1641
1642 // write them 1642 // write them
1643 writer->writeElement( Attributes[i]->getTypeString(), true, arraynames, arrayvalues); 1643 writer->writeElement( Attributes[i]->getTypeString(), true, arraynames, arrayvalues);
1644 } 1644 }
1645 else 1645 else
1646 { 1646 {
1647 writer->writeElement( 1647 writer->writeElement(
1648 Attributes[i]->getTypeString(), true, 1648 Attributes[i]->getTypeString(), true,
1649 L"name", core::stringw(Attributes[i]->Name.c_str()).c_str(), 1649 L"name", core::stringw(Attributes[i]->Name.c_str()).c_str(),
1650 L"value", Attributes[i]->getStringW().c_str() ); 1650 L"value", Attributes[i]->getStringW().c_str() );
1651 } 1651 }
1652 1652
1653 writer->writeLineBreak(); 1653 writer->writeLineBreak();
1654 } 1654 }
1655 1655
1656 writer->writeClosingTag(elementName.c_str()); 1656 writer->writeClosingTag(elementName.c_str());
1657 writer->writeLineBreak(); 1657 writer->writeLineBreak();
1658 1658
1659 return true; 1659 return true;
1660} 1660}
1661 1661
1662 1662
1663} // end namespace io 1663} // end namespace io
1664} // end namespace irr 1664} // end namespace irr
1665 1665