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authorDavid Walter Seikel2013-01-13 17:24:39 +1000
committerDavid Walter Seikel2013-01-13 17:24:39 +1000
commit393b5cd1dc438872af89d334ef6e5fcc59f27d47 (patch)
tree6a14521219942a08a1b95cb2f5a923a9edd60f63 /libraries/irrlicht-1.8/include/position2d.h
parentAdd a note about rasters suggested start up code. (diff)
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Added Irrlicht 1.8, but without all the Windows binaries.
Diffstat (limited to 'libraries/irrlicht-1.8/include/position2d.h')
-rw-r--r--libraries/irrlicht-1.8/include/position2d.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/libraries/irrlicht-1.8/include/position2d.h b/libraries/irrlicht-1.8/include/position2d.h
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1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5//! As of Irrlicht 1.6, position2d is a synonym for vector2d.
6/** You should consider position2d to be deprecated, and use vector2d by preference. */
7
8#ifndef __IRR_POSITION_H_INCLUDED__
9#define __IRR_POSITION_H_INCLUDED__
10
11#include "vector2d.h"
12
13namespace irr
14{
15namespace core
16{
17
18// Use typedefs where possible as they are more explicit...
19
20//! \deprecated position2d is now a synonym for vector2d, but vector2d should be used directly.
21typedef vector2d<f32> position2df;
22
23//! \deprecated position2d is now a synonym for vector2d, but vector2d should be used directly.
24typedef vector2d<s32> position2di;
25} // namespace core
26} // namespace irr
27
28// ...and use a #define to catch the rest, for (e.g.) position2d<f64>
29#define position2d vector2d
30
31#endif // __IRR_POSITION_H_INCLUDED__
32