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author | David Walter Seikel | 2014-01-13 19:47:58 +1000 |
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committer | David Walter Seikel | 2014-01-13 19:47:58 +1000 |
commit | f9158592e1478b2013afc7041d9ed041cf2d2f4a (patch) | |
tree | b16e389d7988700e21b4c9741044cefa536dcbae /libraries/irrlicht-1.8/examples/16.Quake3MapShader/Quake3MapShader.vcproj | |
parent | Libraries readme updated with change markers and more of the Irrlicht changes. (diff) | |
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Update Irrlicht to 1.8.1. Include actual change markers this time. lol
Diffstat (limited to '')
-rw-r--r-- | libraries/irrlicht-1.8/examples/16.Quake3MapShader/Quake3MapShader.vcproj | 133 |
1 files changed, 0 insertions, 133 deletions
diff --git a/libraries/irrlicht-1.8/examples/16.Quake3MapShader/Quake3MapShader.vcproj b/libraries/irrlicht-1.8/examples/16.Quake3MapShader/Quake3MapShader.vcproj deleted file mode 100644 index 8592c84..0000000 --- a/libraries/irrlicht-1.8/examples/16.Quake3MapShader/Quake3MapShader.vcproj +++ /dev/null | |||
@@ -1,133 +0,0 @@ | |||
1 | <?xml version="1.0" encoding="Windows-1252"?> | ||
2 | <VisualStudioProject | ||
3 | ProjectType="Visual C++" | ||
4 | Version="7.10" | ||
5 | Name="16.Quake3MapShader" | ||
6 | ProjectGUID="{EB3B38EA-5CE7-4983-845B-880661E69D09}" | ||
7 | Keyword="Win32Proj"> | ||
8 | <Platforms> | ||
9 | <Platform | ||
10 | Name="Win32"/> | ||
11 | </Platforms> | ||
12 | <Configurations> | ||
13 | <Configuration | ||
14 | Name="Debug|Win32" | ||
15 | OutputDirectory="Debug" | ||
16 | IntermediateDirectory="Debug" | ||
17 | ConfigurationType="1" | ||
18 | CharacterSet="2"> | ||
19 | <Tool | ||
20 | Name="VCCLCompilerTool" | ||
21 | Optimization="0" | ||
22 | AdditionalIncludeDirectories="..\..\include" | ||
23 | PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" | ||
24 | MinimalRebuild="TRUE" | ||
25 | BasicRuntimeChecks="3" | ||
26 | RuntimeLibrary="5" | ||
27 | UsePrecompiledHeader="0" | ||
28 | WarningLevel="3" | ||
29 | Detect64BitPortabilityProblems="TRUE" | ||
30 | DebugInformationFormat="4"/> | ||
31 | <Tool | ||
32 | Name="VCCustomBuildTool"/> | ||
33 | <Tool | ||
34 | Name="VCLinkerTool" | ||
35 | OutputFile="..\..\bin\Win32-VisualStudio\16.Quake3MapShader.exe" | ||
36 | LinkIncremental="0" | ||
37 | SuppressStartupBanner="TRUE" | ||
38 | AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio" | ||
39 | GenerateDebugInformation="TRUE" | ||
40 | ProgramDatabaseFile="$(OutDir)/Quake3MapShader.pdb" | ||
41 | SubSystem="1" | ||
42 | TargetMachine="1"/> | ||
43 | <Tool | ||
44 | Name="VCMIDLTool"/> | ||
45 | <Tool | ||
46 | Name="VCPostBuildEventTool"/> | ||
47 | <Tool | ||
48 | Name="VCPreBuildEventTool"/> | ||
49 | <Tool | ||
50 | Name="VCPreLinkEventTool"/> | ||
51 | <Tool | ||
52 | Name="VCResourceCompilerTool"/> | ||
53 | <Tool | ||
54 | Name="VCWebServiceProxyGeneratorTool"/> | ||
55 | <Tool | ||
56 | Name="VCXMLDataGeneratorTool"/> | ||
57 | <Tool | ||
58 | Name="VCWebDeploymentTool"/> | ||
59 | <Tool | ||
60 | Name="VCManagedWrapperGeneratorTool"/> | ||
61 | <Tool | ||
62 | Name="VCAuxiliaryManagedWrapperGeneratorTool"/> | ||
63 | </Configuration> | ||
64 | <Configuration | ||
65 | Name="Release|Win32" | ||
66 | OutputDirectory="Release" | ||
67 | IntermediateDirectory="Release" | ||
68 | ConfigurationType="1" | ||
69 | CharacterSet="2" | ||
70 | WholeProgramOptimization="TRUE"> | ||
71 | <Tool | ||
72 | Name="VCCLCompilerTool" | ||
73 | AdditionalOptions="/QIfist /Oa" | ||
74 | Optimization="3" | ||
75 | GlobalOptimizations="TRUE" | ||
76 | InlineFunctionExpansion="2" | ||
77 | EnableIntrinsicFunctions="TRUE" | ||
78 | FavorSizeOrSpeed="1" | ||
79 | OmitFramePointers="TRUE" | ||
80 | AdditionalIncludeDirectories="..\..\include" | ||
81 | PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS" | ||
82 | RuntimeLibrary="4" | ||
83 | BufferSecurityCheck="FALSE" | ||
84 | UsePrecompiledHeader="0" | ||
85 | WarningLevel="3" | ||
86 | Detect64BitPortabilityProblems="TRUE" | ||
87 | DebugInformationFormat="0" | ||
88 | CallingConvention="1"/> | ||
89 | <Tool | ||
90 | Name="VCCustomBuildTool"/> | ||
91 | <Tool | ||
92 | Name="VCLinkerTool" | ||
93 | OutputFile="..\..\bin\Win32-VisualStudio\16.Quake3MapShader.exe" | ||
94 | LinkIncremental="0" | ||
95 | SuppressStartupBanner="TRUE" | ||
96 | AdditionalLibraryDirectories="..\..\lib\Win32-visualstudio" | ||
97 | GenerateDebugInformation="FALSE" | ||
98 | SubSystem="1" | ||
99 | OptimizeReferences="2" | ||
100 | EnableCOMDATFolding="2" | ||
101 | TargetMachine="1"/> | ||
102 | <Tool | ||
103 | Name="VCMIDLTool"/> | ||
104 | <Tool | ||
105 | Name="VCPostBuildEventTool"/> | ||
106 | <Tool | ||
107 | Name="VCPreBuildEventTool"/> | ||
108 | <Tool | ||
109 | Name="VCPreLinkEventTool"/> | ||
110 | <Tool | ||
111 | Name="VCResourceCompilerTool"/> | ||
112 | <Tool | ||
113 | Name="VCWebServiceProxyGeneratorTool"/> | ||
114 | <Tool | ||
115 | Name="VCXMLDataGeneratorTool"/> | ||
116 | <Tool | ||
117 | Name="VCWebDeploymentTool"/> | ||
118 | <Tool | ||
119 | Name="VCManagedWrapperGeneratorTool"/> | ||
120 | <Tool | ||
121 | Name="VCAuxiliaryManagedWrapperGeneratorTool"/> | ||
122 | </Configuration> | ||
123 | </Configurations> | ||
124 | <References> | ||
125 | </References> | ||
126 | <Files> | ||
127 | <File | ||
128 | RelativePath=".\main.cpp"> | ||
129 | </File> | ||
130 | </Files> | ||
131 | <Globals> | ||
132 | </Globals> | ||
133 | </VisualStudioProject> | ||