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author | David Walter Seikel | 2016-03-28 22:28:34 +1000 |
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committer | David Walter Seikel | 2016-03-28 22:28:34 +1000 |
commit | 7028cbe09c688437910a25623098762bf0fa592d (patch) | |
tree | 10b5af58277d9880380c2251f109325542c4e6eb /libraries/irrlicht-1.8.1/tools/GUIEditor/CGUIEditWindow.cpp | |
parent | Move lemon to the src/others directory. (diff) | |
download | SledjHamr-7028cbe09c688437910a25623098762bf0fa592d.zip SledjHamr-7028cbe09c688437910a25623098762bf0fa592d.tar.gz SledjHamr-7028cbe09c688437910a25623098762bf0fa592d.tar.bz2 SledjHamr-7028cbe09c688437910a25623098762bf0fa592d.tar.xz |
Move Irrlicht to src/others.
Diffstat (limited to 'libraries/irrlicht-1.8.1/tools/GUIEditor/CGUIEditWindow.cpp')
-rw-r--r-- | libraries/irrlicht-1.8.1/tools/GUIEditor/CGUIEditWindow.cpp | 356 |
1 files changed, 0 insertions, 356 deletions
diff --git a/libraries/irrlicht-1.8.1/tools/GUIEditor/CGUIEditWindow.cpp b/libraries/irrlicht-1.8.1/tools/GUIEditor/CGUIEditWindow.cpp deleted file mode 100644 index 2ff96ae..0000000 --- a/libraries/irrlicht-1.8.1/tools/GUIEditor/CGUIEditWindow.cpp +++ /dev/null | |||
@@ -1,356 +0,0 @@ | |||
1 | |||
2 | #include "CGUIEditWindow.h" | ||
3 | #include "IGUISkin.h" | ||
4 | #include "IGUIEnvironment.h" | ||
5 | #include "IGUIElementFactory.h" | ||
6 | #include "IAttributes.h" | ||
7 | #include "IGUIFont.h" | ||
8 | #include "IGUITabControl.h" | ||
9 | #include "IGUITreeView.h" | ||
10 | #include "CGUIEditWorkspace.h" | ||
11 | |||
12 | using namespace irr; | ||
13 | using namespace gui; | ||
14 | |||
15 | //! constructor | ||
16 | CGUIEditWindow::CGUIEditWindow(IGUIEnvironment* environment, core::rect<s32> rectangle, IGUIElement *parent) | ||
17 | : IGUIWindow(environment, parent, -1, rectangle), | ||
18 | Dragging(false), IsDraggable(true), Resizing(false), SelectedElement(0), | ||
19 | AttribEditor(0), OptionEditor(0), EnvEditor(0) | ||
20 | { | ||
21 | #ifdef _DEBUG | ||
22 | setDebugName("CGUIEditWindow"); | ||
23 | #endif | ||
24 | |||
25 | // we can't tab out of this window | ||
26 | setTabGroup(true); | ||
27 | // we can ctrl+tab to it | ||
28 | setTabStop(true); | ||
29 | // the tab order number is auto-assigned | ||
30 | setTabOrder(-1); | ||
31 | |||
32 | // set window text | ||
33 | setText(L"GUI Editor"); | ||
34 | |||
35 | // return if we have no skin. | ||
36 | IGUISkin *skin = environment->getSkin(); | ||
37 | if (!skin) | ||
38 | return; | ||
39 | |||
40 | s32 th = skin->getSize(EGDS_WINDOW_BUTTON_WIDTH); | ||
41 | |||
42 | setRelativePosition(core::rect<s32>(50,50,250,500)); | ||
43 | setMinSize(core::dimension2du(200,200)); | ||
44 | |||
45 | IGUITabControl *TabControl = environment->addTabControl(core::rect<s32>(1,th+5,199,449), this, false, true); | ||
46 | TabControl->setSubElement(true); | ||
47 | TabControl->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT); | ||
48 | |||
49 | TabControl->addTab(L"Tools"); | ||
50 | //L"Texture Cache Browser" | ||
51 | //L"Font Browser" | ||
52 | //L"Font Generator" | ||
53 | //L"Sprite Editor" | ||
54 | //Environment->addGUIElement("textureCacheBrowser", this); | ||
55 | |||
56 | IGUITab* EditorTab = TabControl->addTab(L"Editor"); | ||
57 | OptionEditor = (CGUIAttributeEditor*) environment->addGUIElement("attributeEditor", EditorTab); | ||
58 | OptionEditor->grab(); | ||
59 | OptionEditor->setID(EGUIEDCE_OPTION_EDITOR); | ||
60 | OptionEditor->setRelativePositionProportional(core::rect<f32>(0.0f, 0.0f, 1.0f, 1.0f)); | ||
61 | OptionEditor->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT); | ||
62 | |||
63 | if (Parent && Parent->getParent() == Environment->getRootGUIElement()) | ||
64 | { | ||
65 | IGUITab* EnvTab = TabControl->addTab(L"Env"); | ||
66 | EnvEditor = (CGUIAttributeEditor*) environment->addGUIElement("attributeEditor", EnvTab); | ||
67 | EnvEditor->grab(); | ||
68 | EnvEditor->setID(EGUIEDCE_ENV_EDITOR); | ||
69 | EnvEditor->setRelativePositionProportional(core::rect<f32>(0.0f, 0.0f, 1.0f, 1.0f)); | ||
70 | EnvEditor->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT); | ||
71 | } | ||
72 | IGUITab* ElementTab = TabControl->addTab(L"Element"); | ||
73 | |||
74 | AttribEditor = (CGUIAttributeEditor*) environment->addGUIElement("attributeEditor", ElementTab); | ||
75 | AttribEditor->grab(); | ||
76 | AttribEditor->setID(EGUIEDCE_ATTRIB_EDITOR); | ||
77 | AttribEditor->setRelativePositionProportional(core::rect<f32>(0.0f, 0.0f, 1.0f, 1.0f)); | ||
78 | AttribEditor->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT); | ||
79 | |||
80 | IGUITab* TreeTab = TabControl->addTab(L"Tree"); | ||
81 | TreeView = environment->addTreeView(core::rect<s32>(0,0,0,0), TreeTab); | ||
82 | TreeView->setRelativePositionProportional(core::rect<f32>(0.0f, 0.0f, 1.0f, 1.0f)); | ||
83 | TreeView->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT); | ||
84 | IGUITreeViewNode* treenode = TreeView->getRoot(); | ||
85 | //treenode->addChildFront(L"Elements"); | ||
86 | ResizeButton = environment->addButton(core::rect<s32>(199-th,449-th,199,449), this); | ||
87 | ResizeButton->setDrawBorder(false); | ||
88 | ResizeButton->setEnabled(false); | ||
89 | ResizeButton->setSpriteBank(skin->getSpriteBank()); | ||
90 | ResizeButton->setSprite(EGBS_BUTTON_UP, skin->getIcon(EGDI_WINDOW_RESIZE), skin->getColor(EGDC_WINDOW_SYMBOL)); | ||
91 | ResizeButton->setSprite(EGBS_BUTTON_DOWN, skin->getIcon(EGDI_WINDOW_RESIZE), skin->getColor(EGDC_WINDOW_SYMBOL)); | ||
92 | ResizeButton->grab(); | ||
93 | ResizeButton->setSubElement(true); | ||
94 | ResizeButton->setAlignment(EGUIA_LOWERRIGHT, EGUIA_LOWERRIGHT, EGUIA_LOWERRIGHT, EGUIA_LOWERRIGHT); | ||
95 | updateTree(); | ||
96 | } | ||
97 | |||
98 | |||
99 | //! destructor | ||
100 | CGUIEditWindow::~CGUIEditWindow() | ||
101 | { | ||
102 | // drop everything | ||
103 | if (AttribEditor) | ||
104 | AttribEditor->drop(); | ||
105 | if (EnvEditor) | ||
106 | EnvEditor->drop(); | ||
107 | if (OptionEditor) | ||
108 | OptionEditor->drop(); | ||
109 | if (ResizeButton) | ||
110 | ResizeButton->drop(); | ||
111 | } | ||
112 | |||
113 | IGUITreeView* CGUIEditWindow::getTreeView() const | ||
114 | { | ||
115 | return TreeView; | ||
116 | } | ||
117 | CGUIAttributeEditor* CGUIEditWindow::getEnvironmentEditor() const | ||
118 | { | ||
119 | return EnvEditor; | ||
120 | } | ||
121 | |||
122 | CGUIAttributeEditor* CGUIEditWindow::getAttributeEditor() const | ||
123 | { | ||
124 | return AttribEditor; | ||
125 | } | ||
126 | |||
127 | CGUIAttributeEditor* CGUIEditWindow::getOptionEditor() const | ||
128 | { | ||
129 | return OptionEditor; | ||
130 | } | ||
131 | |||
132 | IGUITreeViewNode* CGUIEditWindow::getTreeNode(IGUIElement* element, IGUITreeViewNode* searchnode) | ||
133 | { | ||
134 | IGUITreeViewNode* child = searchnode->getFirstChild(); | ||
135 | while (child) | ||
136 | { | ||
137 | if (((IGUIElement*) child->getData()) == element) | ||
138 | return child; | ||
139 | |||
140 | if (child->hasChildren()) | ||
141 | { | ||
142 | IGUITreeViewNode* foundnode = getTreeNode(element, child); | ||
143 | if (foundnode) | ||
144 | return foundnode; | ||
145 | } | ||
146 | child = child->getNextSibling(); | ||
147 | } | ||
148 | return 0; | ||
149 | } | ||
150 | |||
151 | void CGUIEditWindow::addChildrenToTree(IGUIElement* parentElement, IGUITreeViewNode* treenode) | ||
152 | { | ||
153 | core::stringw name = core::stringw(parentElement->getTypeName()); | ||
154 | if (parentElement->getID() != -1) | ||
155 | name += core::stringw(L" [") + core::stringw(parentElement->getID()) + core::stringw(L"]"); | ||
156 | |||
157 | IGUITreeViewNode* newnode = treenode->addChildBack(name.c_str()); | ||
158 | newnode->setData((void*)parentElement); | ||
159 | core::list<IGUIElement*> children = parentElement->getChildren(); | ||
160 | |||
161 | for (core::list<IGUIElement*>::Iterator i = children.begin(); i != children.end(); i++ ) | ||
162 | { | ||
163 | if(core::stringc((*i)->getTypeName()) != "GUIEditor" && !(*i)->isSubElement()) | ||
164 | addChildrenToTree(*i, newnode); | ||
165 | } | ||
166 | } | ||
167 | |||
168 | void CGUIEditWindow::updateTree() | ||
169 | { | ||
170 | TreeView->getRoot()->clearChildren(); | ||
171 | IGUIElement* root = Environment->getRootGUIElement(); | ||
172 | addChildrenToTree(root, TreeView->getRoot()); | ||
173 | TreeView->getRoot()->getFirstChild()->setExpanded(true); | ||
174 | } | ||
175 | |||
176 | void CGUIEditWindow::setSelectedElement(IGUIElement *sel) | ||
177 | { | ||
178 | // save changes | ||
179 | AttribEditor->updateAttribs(); | ||
180 | IGUITreeViewNode* elementTreeNode = getTreeNode(sel, TreeView->getRoot()); | ||
181 | |||
182 | if (elementTreeNode) | ||
183 | { | ||
184 | elementTreeNode->setSelected(true); | ||
185 | while (elementTreeNode) | ||
186 | { | ||
187 | elementTreeNode->setExpanded(true); | ||
188 | elementTreeNode = elementTreeNode->getParent(); | ||
189 | } | ||
190 | } | ||
191 | |||
192 | io::IAttributes* Attribs = AttribEditor->getAttribs(); | ||
193 | |||
194 | if (SelectedElement && sel != SelectedElement) | ||
195 | { | ||
196 | // deserialize attributes | ||
197 | SelectedElement->deserializeAttributes(Attribs); | ||
198 | } | ||
199 | // clear the attributes list | ||
200 | Attribs->clear(); | ||
201 | SelectedElement = sel; | ||
202 | |||
203 | // get the new attributes | ||
204 | if (SelectedElement) | ||
205 | SelectedElement->serializeAttributes(Attribs); | ||
206 | |||
207 | AttribEditor->refreshAttribs(); | ||
208 | } | ||
209 | |||
210 | //! draws the element and its children. | ||
211 | //! same code as for a window | ||
212 | void CGUIEditWindow::draw() | ||
213 | { | ||
214 | if (!IsVisible) | ||
215 | return; | ||
216 | |||
217 | IGUISkin* skin = Environment->getSkin(); | ||
218 | |||
219 | core::rect<s32> rect = AbsoluteRect; | ||
220 | |||
221 | // draw body fast | ||
222 | rect = skin->draw3DWindowBackground(this, true, skin->getColor(EGDC_ACTIVE_BORDER), | ||
223 | AbsoluteRect, &AbsoluteClippingRect); | ||
224 | |||
225 | if (Text.size()) | ||
226 | { | ||
227 | rect.UpperLeftCorner.X += skin->getSize(EGDS_TEXT_DISTANCE_X); | ||
228 | rect.UpperLeftCorner.Y += skin->getSize(EGDS_TEXT_DISTANCE_Y); | ||
229 | rect.LowerRightCorner.X -= skin->getSize(EGDS_WINDOW_BUTTON_WIDTH) + 5; | ||
230 | |||
231 | IGUIFont* font = skin->getFont(); | ||
232 | if (font) | ||
233 | font->draw(Text.c_str(), rect, skin->getColor(EGDC_ACTIVE_CAPTION), false, true, &AbsoluteClippingRect); | ||
234 | } | ||
235 | |||
236 | IGUIElement::draw(); | ||
237 | } | ||
238 | |||
239 | |||
240 | //! called if an event happened. | ||
241 | bool CGUIEditWindow::OnEvent(const SEvent &event) | ||
242 | { | ||
243 | switch(event.EventType) | ||
244 | { | ||
245 | case EET_GUI_EVENT: | ||
246 | switch(event.GUIEvent.EventType) | ||
247 | { | ||
248 | case EGET_ELEMENT_FOCUS_LOST: | ||
249 | if (event.GUIEvent.Caller == this || | ||
250 | event.GUIEvent.Caller == ResizeButton) | ||
251 | { | ||
252 | Dragging = false; | ||
253 | Resizing = false; | ||
254 | } | ||
255 | break; | ||
256 | default: | ||
257 | break; | ||
258 | } | ||
259 | |||
260 | break; | ||
261 | case EET_MOUSE_INPUT_EVENT: | ||
262 | switch(event.MouseInput.Event) | ||
263 | { | ||
264 | case EMIE_LMOUSE_PRESSED_DOWN: | ||
265 | { | ||
266 | DragStart.X = event.MouseInput.X; | ||
267 | DragStart.Y = event.MouseInput.Y; | ||
268 | |||
269 | IGUIElement* clickedElement = getElementFromPoint(DragStart); | ||
270 | |||
271 | if (clickedElement == this) | ||
272 | { | ||
273 | Dragging = IsDraggable; | ||
274 | //Environment->setFocus(this); | ||
275 | if (Parent) | ||
276 | Parent->bringToFront(this); | ||
277 | return true; | ||
278 | } | ||
279 | else if (clickedElement == ResizeButton) | ||
280 | { | ||
281 | Resizing = true; | ||
282 | //Environment->setFocus(this); | ||
283 | if (Parent) | ||
284 | Parent->bringToFront(this); | ||
285 | return true; | ||
286 | } | ||
287 | break; | ||
288 | } | ||
289 | case EMIE_LMOUSE_LEFT_UP: | ||
290 | if (Dragging || Resizing) | ||
291 | { | ||
292 | Dragging = false; | ||
293 | Resizing = false; | ||
294 | return true; | ||
295 | } | ||
296 | break; | ||
297 | case EMIE_MOUSE_MOVED: | ||
298 | if (Dragging || Resizing) | ||
299 | { | ||
300 | // gui window should not be dragged outside of its parent | ||
301 | if (Parent) | ||
302 | if (event.MouseInput.X < Parent->getAbsolutePosition().UpperLeftCorner.X +1 || | ||
303 | event.MouseInput.Y < Parent->getAbsolutePosition().UpperLeftCorner.Y +1 || | ||
304 | event.MouseInput.X > Parent->getAbsolutePosition().LowerRightCorner.X -1 || | ||
305 | event.MouseInput.Y > Parent->getAbsolutePosition().LowerRightCorner.Y -1) | ||
306 | |||
307 | return true; | ||
308 | core::position2di diff(event.MouseInput.X - DragStart.X, event.MouseInput.Y - DragStart.Y); | ||
309 | if (Dragging) | ||
310 | { | ||
311 | move(diff); | ||
312 | DragStart.X = event.MouseInput.X; | ||
313 | DragStart.Y = event.MouseInput.Y; | ||
314 | } | ||
315 | else if (Resizing) | ||
316 | { | ||
317 | core::position2di dp = RelativeRect.LowerRightCorner + diff; | ||
318 | setRelativePosition(core::rect<s32>(RelativeRect.UpperLeftCorner, dp)); | ||
319 | DragStart += dp - RelativeRect.LowerRightCorner + diff; | ||
320 | } | ||
321 | |||
322 | return true; | ||
323 | } | ||
324 | break; | ||
325 | default: | ||
326 | break; | ||
327 | } | ||
328 | default: | ||
329 | break; | ||
330 | } | ||
331 | |||
332 | return Parent ? Parent->OnEvent(event) : false; | ||
333 | } | ||
334 | |||
335 | bool CGUIEditWindow::isDraggable() const | ||
336 | { | ||
337 | return IsDraggable; | ||
338 | } | ||
339 | |||
340 | void CGUIEditWindow::setDraggable(bool draggable) | ||
341 | { | ||
342 | IsDraggable = draggable; | ||
343 | |||
344 | if (Dragging && !IsDraggable) | ||
345 | Dragging = false; | ||
346 | } | ||
347 | |||
348 | |||
349 | // we're supposed to supply these if we're creating an IGUIWindow | ||
350 | // but we don't need them so we'll just return null | ||
351 | |||
352 | //! Returns the rectangle of the drawable area (without border, without titlebar and without scrollbars) | ||
353 | core::rect<s32> CGUIEditWindow::getClientRect() const {return core::recti();} | ||
354 | IGUIButton* CGUIEditWindow::getCloseButton() const {return 0;} | ||
355 | IGUIButton* CGUIEditWindow::getMinimizeButton() const {return 0;} | ||
356 | IGUIButton* CGUIEditWindow::getMaximizeButton() const {return 0;} | ||