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author | David Walter Seikel | 2016-03-28 22:28:34 +1000 |
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committer | David Walter Seikel | 2016-03-28 22:28:34 +1000 |
commit | 7028cbe09c688437910a25623098762bf0fa592d (patch) | |
tree | 10b5af58277d9880380c2251f109325542c4e6eb /libraries/irrlicht-1.8.1/source/Irrlicht/CD3D9ShaderMaterialRenderer.h | |
parent | Move lemon to the src/others directory. (diff) | |
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Move Irrlicht to src/others.
Diffstat (limited to 'libraries/irrlicht-1.8.1/source/Irrlicht/CD3D9ShaderMaterialRenderer.h')
-rw-r--r-- | libraries/irrlicht-1.8.1/source/Irrlicht/CD3D9ShaderMaterialRenderer.h | 102 |
1 files changed, 0 insertions, 102 deletions
diff --git a/libraries/irrlicht-1.8.1/source/Irrlicht/CD3D9ShaderMaterialRenderer.h b/libraries/irrlicht-1.8.1/source/Irrlicht/CD3D9ShaderMaterialRenderer.h deleted file mode 100644 index 2c2bb19..0000000 --- a/libraries/irrlicht-1.8.1/source/Irrlicht/CD3D9ShaderMaterialRenderer.h +++ /dev/null | |||
@@ -1,102 +0,0 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #ifndef __C_D3D9_SHADER_MATERIAL_RENDERER_H_INCLUDED__ | ||
6 | #define __C_D3D9_SHADER_MATERIAL_RENDERER_H_INCLUDED__ | ||
7 | |||
8 | #include "IrrCompileConfig.h" | ||
9 | #ifdef _IRR_WINDOWS_ | ||
10 | |||
11 | #ifdef _IRR_COMPILE_WITH_DIRECT3D_9_ | ||
12 | #if defined(__BORLANDC__) || defined (__BCPLUSPLUS__) | ||
13 | #include "irrMath.h" // needed by borland for sqrtf define | ||
14 | #endif | ||
15 | #include <d3dx9shader.h> | ||
16 | |||
17 | #include "IMaterialRenderer.h" | ||
18 | |||
19 | namespace irr | ||
20 | { | ||
21 | namespace video | ||
22 | { | ||
23 | |||
24 | class IVideoDriver; | ||
25 | class IShaderConstantSetCallBack; | ||
26 | class IMaterialRenderer; | ||
27 | |||
28 | //! Class for using vertex and pixel shaders with D3D9 | ||
29 | class CD3D9ShaderMaterialRenderer : public IMaterialRenderer | ||
30 | { | ||
31 | public: | ||
32 | |||
33 | //! Public constructor | ||
34 | CD3D9ShaderMaterialRenderer(IDirect3DDevice9* d3ddev, video::IVideoDriver* driver, | ||
35 | s32& outMaterialTypeNr, const c8* vertexShaderProgram, const c8* pixelShaderProgram, | ||
36 | IShaderConstantSetCallBack* callback, IMaterialRenderer* baseMaterial, s32 userData); | ||
37 | |||
38 | //! Destructor | ||
39 | ~CD3D9ShaderMaterialRenderer(); | ||
40 | |||
41 | virtual void OnSetMaterial(const video::SMaterial& material, const video::SMaterial& lastMaterial, | ||
42 | bool resetAllRenderstates, video::IMaterialRendererServices* services); | ||
43 | |||
44 | virtual void OnUnsetMaterial(); | ||
45 | |||
46 | virtual bool OnRender(IMaterialRendererServices* service, E_VERTEX_TYPE vtxtype); | ||
47 | |||
48 | //! Returns if the material is transparent. | ||
49 | virtual bool isTransparent() const; | ||
50 | |||
51 | protected: | ||
52 | |||
53 | //! constructor only for use by derived classes who want to | ||
54 | //! create a fall back material for example. | ||
55 | CD3D9ShaderMaterialRenderer(IDirect3DDevice9* d3ddev, | ||
56 | video::IVideoDriver* driver, | ||
57 | IShaderConstantSetCallBack* callback, | ||
58 | IMaterialRenderer* baseMaterial, | ||
59 | s32 userData=0); | ||
60 | |||
61 | void init(s32& outMaterialTypeNr, const c8* vertexShaderProgram, const c8* pixelShaderProgram); | ||
62 | bool createPixelShader(const c8* pxsh); | ||
63 | bool createVertexShader(const char* vtxsh); | ||
64 | |||
65 | HRESULT stubD3DXAssembleShader(LPCSTR pSrcData, UINT SrcDataLen, | ||
66 | CONST D3DXMACRO* pDefines, LPD3DXINCLUDE pInclude, | ||
67 | DWORD Flags, LPD3DXBUFFER* ppShader, | ||
68 | LPD3DXBUFFER* ppErrorMsgs); | ||
69 | |||
70 | HRESULT stubD3DXAssembleShaderFromFile(LPCSTR pSrcFile, | ||
71 | CONST D3DXMACRO* pDefines, LPD3DXINCLUDE pInclude, DWORD Flags, | ||
72 | LPD3DXBUFFER* ppShader, LPD3DXBUFFER* ppErrorMsgs); | ||
73 | |||
74 | HRESULT stubD3DXCompileShader(LPCSTR pSrcData, UINT SrcDataLen, CONST D3DXMACRO* pDefines, | ||
75 | LPD3DXINCLUDE pInclude, LPCSTR pFunctionName, | ||
76 | LPCSTR pProfile, DWORD Flags, LPD3DXBUFFER* ppShader, | ||
77 | LPD3DXBUFFER* ppErrorMsgs, LPD3DXCONSTANTTABLE* ppConstantTable); | ||
78 | |||
79 | HRESULT stubD3DXCompileShaderFromFile(LPCSTR pSrcFile, CONST D3DXMACRO* pDefines, | ||
80 | LPD3DXINCLUDE pInclude, LPCSTR pFunctionName, | ||
81 | LPCSTR pProfile, DWORD Flags, LPD3DXBUFFER* ppShader, LPD3DXBUFFER* ppErrorMsgs, | ||
82 | LPD3DXCONSTANTTABLE* ppConstantTable); | ||
83 | |||
84 | IDirect3DDevice9* pID3DDevice; | ||
85 | video::IVideoDriver* Driver; | ||
86 | IShaderConstantSetCallBack* CallBack; | ||
87 | IMaterialRenderer* BaseMaterial; | ||
88 | |||
89 | IDirect3DVertexShader9* VertexShader; | ||
90 | IDirect3DVertexShader9* OldVertexShader; | ||
91 | IDirect3DPixelShader9* PixelShader; | ||
92 | s32 UserData; | ||
93 | }; | ||
94 | |||
95 | |||
96 | } // end namespace video | ||
97 | } // end namespace irr | ||
98 | |||
99 | #endif | ||
100 | #endif | ||
101 | #endif | ||
102 | |||