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author | David Walter Seikel | 2014-01-13 19:47:58 +1000 |
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committer | David Walter Seikel | 2014-01-13 19:47:58 +1000 |
commit | f9158592e1478b2013afc7041d9ed041cf2d2f4a (patch) | |
tree | b16e389d7988700e21b4c9741044cefa536dcbae /libraries/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_terrain_scene_node-members.html | |
parent | Libraries readme updated with change markers and more of the Irrlicht changes. (diff) | |
download | SledjHamr-f9158592e1478b2013afc7041d9ed041cf2d2f4a.zip SledjHamr-f9158592e1478b2013afc7041d9ed041cf2d2f4a.tar.gz SledjHamr-f9158592e1478b2013afc7041d9ed041cf2d2f4a.tar.bz2 SledjHamr-f9158592e1478b2013afc7041d9ed041cf2d2f4a.tar.xz |
Update Irrlicht to 1.8.1. Include actual change markers this time. lol
Diffstat (limited to '')
-rw-r--r-- | libraries/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_terrain_scene_node-members.html | 216 |
1 files changed, 216 insertions, 0 deletions
diff --git a/libraries/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_terrain_scene_node-members.html b/libraries/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_terrain_scene_node-members.html new file mode 100644 index 0000000..44f9e35 --- /dev/null +++ b/libraries/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_terrain_scene_node-members.html | |||
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85 | <div id="doc-content"> | ||
86 | <div class="header"> | ||
87 | <div class="headertitle"> | ||
88 | <div class="title">irr::scene::ITerrainSceneNode Member List</div> </div> | ||
89 | </div> | ||
90 | <div class="contents"> | ||
91 | This is the complete list of members for <a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a>, including all inherited members.<table> | ||
92 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#aab7d4bc865d0c7ccf361515a154a8cf0">AbsoluteTransformation</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr> | ||
93 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a0e5cd342cd7293c136e53e2c2c5e0f3a">addAnimator</a>(ISceneNodeAnimator *animator)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
94 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#acceef4fbb68f6cc7bb40035225350970">addChild</a>(ISceneNode *child)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
95 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a80dce48a13d9bdc6466613f27a33f348">Animators</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr> | ||
96 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a0906d6df682ef3b1cbbe117907c0b995">AutomaticCullingState</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr> | ||
97 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a1d6404800155442b600553efcd9d7948">Children</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr> | ||
98 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#ac39832b55855dc59196053adbaec95cc">clone</a>(ISceneNode *newParent=0, ISceneManager *newManager=0)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
99 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a00a4ef0212b5d4b005202519859689bd">cloneMembers</a>(ISceneNode *toCopyFrom, ISceneManager *newManager)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, protected]</code></td></tr> | ||
100 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a223a66d82d1c56e5f3730aeb9f83589c">DebugDataVisible</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr> | ||
101 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a5fb609b08fc89a92f928c19ce3b181eb">deserializeAttributes</a>(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
102 | <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#afb169a857e0d2cdb96b8821cb9bff17a">drop</a>() const </td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr> | ||
103 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a5dd3aee5ed767b9d98fa50b9ead4c9a9">getAbsolutePosition</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
104 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a9c46ea82efd7ae30437fb7c385809050">getAbsoluteTransformation</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
105 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a1da5348d58e0072215c544cb35356517">getAnimators</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr> | ||
106 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a494c159287ab022d0f797642bf41476e">getAutomaticCulling</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr> | ||
107 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#a02a14fe28f5a326fca819c36bee2e92e">getBoundingBox</a>() const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
108 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#a383501cc9c5cd30176f1f7ff6f8ab817">getBoundingBox</a>(s32 patchX, s32 patchZ) const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
109 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#ae38d1c6c927375afa0b69aaf2a64b88e">getChildren</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr> | ||
110 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#a0d310851f0ebf1fce18d3a2c0f3dceab">getCurrentLODOfPatches</a>(core::array< s32 > &LODs) const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
111 | <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a768e697e55d496e396b3acc5003d2bea">getDebugName</a>() const </td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr> | ||
112 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#a9289839822ea77496af62f311f01c8bb">getHeight</a>(f32 x, f32 y) const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
113 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a8f695e36340a9bb32f7e655fe4c1ea97">getID</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
114 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#a0f09a8260f325570ce58f0fc6993aff9">getIndexCount</a>() const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
115 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#aec6d83c4882fad10a0b35ca5a7ec0935">getIndicesForPatch</a>(core::array< u32 > &indices, s32 patchX, s32 patchZ, s32 LOD=0)=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
116 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a1f44d8cf753b2e4c17c90d4fc2ed05b2">getMaterial</a>(u32 num)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
117 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#afa904bf3742941087aaee56b0b4cdfe2">getMaterialCount</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
118 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#a6b5f5fca80e77f392e23d83dc61ae88e">getMesh</a>()=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
119 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#ae23af8c2066da39ad10714dcf95dd8f1">getMeshBufferForLOD</a>(IDynamicMeshBuffer &mb, s32 LOD=0) const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
120 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#aabb3b657d0afb62994399181b952f3e3">getName</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
121 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a2987b689ed5f62aa823dc1334384200d">getParent</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr> | ||
122 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a43a7b4fa55fa58c20dfc54b9109c8b0a">getPosition</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
123 | <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a198560456588db46331f06eda909a399">getReferenceCount</a>() const </td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr> | ||
124 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#afe701e793852ac8eb4ae7c723aef5b55">getRelativeTransformation</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
125 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#a3383e2d453c22c31091ad8652de2bb8a">getRenderBuffer</a>()=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
126 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a5b87947672d70f863bc599720c7292c5">getRotation</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
127 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a69d142f4c8fa3f04b644cada4de09fc0">getScale</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
128 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a58d2c91b48c9fe5c64a7de0c801ca511">getSceneManager</a>(void) const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
129 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#a804241f60c853e74fcb8687cd887f1b7">getTerrainCenter</a>() const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
130 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a6b0fce4b4e40b97ac3c1a9779553c716">getTransformedBoundingBox</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
131 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a21f4ddce8da7edfeafc6303b02ab8a83">getTriangleSelector</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
132 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#acb294abaf64a85e11744cce96f99926e">getType</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
133 | <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a2b7a035532e5f409ca9482dab79185f4">grab</a>() const </td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr> | ||
134 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a001b5cf9866fae4092b9b2cc89f3ebef">ID</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr> | ||
135 | <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a8411682018e68a2752d4c82675c71040">IReferenceCounted</a>()</td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr> | ||
136 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a9894d951df2f720924f891e0a7b9fac2">ISceneNode</a>(ISceneNode *parent, ISceneManager *mgr, s32 id=-1, const core::vector3df &position=core::vector3df(0, 0, 0), const core::vector3df &rotation=core::vector3df(0, 0, 0), const core::vector3df &scale=core::vector3df(1.0f, 1.0f, 1.0f))</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr> | ||
137 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a29224344555fef716b7c466b54349e65">isDebugDataVisible</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr> | ||
138 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a8f1ba7c5e77eecc2adc6d12df0d27dd6">IsDebugObject</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr> | ||
139 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#aaf7667d0fec6953461237e8e11c0ceb3">isDebugObject</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr> | ||
140 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#aa7065e757724f61d4a91d25db25c3a2b">isTrulyVisible</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
141 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#aa834128c57215457914ef46d9b18cc5e">IsVisible</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr> | ||
142 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a1aef4f0feccebcd0d38373beadbc1827">isVisible</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
143 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#a152a472837bbce22d1221086a47d8af5">ITerrainSceneNode</a>(ISceneNode *parent, ISceneManager *mgr, s32 id, const core::vector3df &position=core::vector3df(0.0f, 0.0f, 0.0f), const core::vector3df &rotation=core::vector3df(0.0f, 0.0f, 0.0f), const core::vector3df &scale=core::vector3df(1.0f, 1.0f, 1.0f))</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [inline]</code></td></tr> | ||
144 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#ae5c598195e3faafb7cc58b71beb7ee1b">loadHeightMap</a>(io::IReadFile *file, video::SColor vertexColor=video::SColor(255, 255, 255, 255), s32 smoothFactor=0)=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
145 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#a43d92272d8d860dda1c74b9fe795f062">loadHeightMapRAW</a>(io::IReadFile *file, s32 bitsPerPixel=16, bool signedData=false, bool floatVals=false, s32 width=0, video::SColor vertexColor=video::SColor(255, 255, 255, 255), s32 smoothFactor=0)=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
146 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a2527ec038f7e400fc141efa7fdc6327b">Name</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr> | ||
147 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#afc1dcb5cb19116d0c7aa3d4ebdf04cc5">OnAnimate</a>(u32 timeMs)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
148 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#ac9795bfcb88dcaf8cba6ea3296e5d8d0">OnRegisterSceneNode</a>()</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
149 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#af98b54e1a59c014d60ea888eba6010d7">overrideLODDistance</a>(s32 LOD, f64 newDistance)=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
150 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a145c14ca15ce98bea683a36142f1b045">Parent</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr> | ||
151 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a83fef4c36dcab69bbf94cf6e3e1323e1">RelativeRotation</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr> | ||
152 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a76e41eb5e7a5baf51350ec627a458a3d">RelativeScale</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr> | ||
153 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a1d8af3d0185a787209b7be576a411281">RelativeTranslation</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr> | ||
154 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a2efa2670e29d6bb33b0dd99403b8b69c">remove</a>()</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
155 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a348767bb5b9262d997067c50e079e5be">removeAll</a>()</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
156 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#aaa67f8f91d4ec99f82955641f1f9e521">removeAnimator</a>(ISceneNodeAnimator *animator)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
157 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a28f198bd566e9a7290cbefa531d8d31e">removeAnimators</a>()</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
158 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a831e371142fc883c7dd229552e0340de">removeChild</a>(ISceneNode *child)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
159 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#aff530cc4856792101d0aedee51ce35fa">render</a>()=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
160 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#aacfb35db09be74e32c22a10c7e13bbcc">scaleTexture</a>(f32 scale=1.0f, f32 scale2=0.0f)=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
161 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a062a201ee9b870398fe5aa8f36ce54a5">SceneManager</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr> | ||
162 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a04142f1f0e5ec49a81aaeb2bc6db124c">serializeAttributes</a>(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
163 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a5fcd62dbf524b8d2d6daa61c7d6cf119">setAutomaticCulling</a>(u32 state)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr> | ||
164 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#af2c07f67c1c5319de4a796ec57950ec3">setCameraMovementDelta</a>(f32 delta)=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
165 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#ad11f3e54c291487c49868728a5228b5e">setCameraRotationDelta</a>(f32 delta)=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
166 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#ad83877ca84fa9cde95f099f961e80577">setDebugDataVisible</a>(u32 state)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
167 | <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a704c5042d399fe8cd3bdd65a0559002a">setDebugName</a>(const c8 *newName)</td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline, protected]</code></td></tr> | ||
168 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#a95cf695e54f1ef3376f7a3666c2dd834">setDynamicSelectorUpdate</a>(bool bVal)=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
169 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#ade60c630c4768200b1d15debbd00fe0e">setID</a>(s32 id)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
170 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a7ceda3eb747a353ffeda02c26e697cbd">setIsDebugObject</a>(bool debugObject)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr> | ||
171 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#a41b7f1ee70511d648cc11217347160ad">setLODOfPatch</a>(s32 patchX, s32 patchZ, s32 LOD=0)=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html">irr::scene::ITerrainSceneNode</a></td><td><code> [pure virtual]</code></td></tr> | ||
172 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a2841d5077854b9981711a403f33762cd">setMaterialFlag</a>(video::E_MATERIAL_FLAG flag, bool newvalue)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr> | ||
173 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a0d5d2e05ebe08e6a432fbb4fd1d28dd0">setMaterialTexture</a>(u32 textureLayer, video::ITexture *texture)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr> | ||
174 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a302c7dedd776b52111823df5ed8446de">setMaterialType</a>(video::E_MATERIAL_TYPE newType)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr> | ||
175 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a810a54a2fc178b9a0e731513865f67d0">setName</a>(const c8 *name)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
176 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a20a22d956974f4817a20663361f20042">setName</a>(const core::stringc &name)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
177 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a59e7f36cb5c9c4895e06fce0ca5eb276">setParent</a>(ISceneNode *newParent)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
178 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a2166eb0a92cc0e46c49266f41a68ed50">setPosition</a>(const core::vector3df &newpos)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
179 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#adb6ff54f52d3a9e1514cd487a550935c">setRotation</a>(const core::vector3df &rotation)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
180 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a1d710e1e20546bd89affe09fa943b0e2">setScale</a>(const core::vector3df &scale)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
181 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a513d09ae37f71391d7c4838e29164a3e">setSceneManager</a>(ISceneManager *newManager)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, protected]</code></td></tr> | ||
182 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a87fb52ec54bf3ae117340d8defd1255f">setTriangleSelector</a>(ITriangleSelector *selector)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
183 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a2e3a88fe87d11caa7986a203afe6838c">setVisible</a>(bool isVisible)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
184 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#ad622b3f366243e146b3b4cbe81b468ab">TriangleSelector</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr> | ||
185 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#aeb6e0dc034bb2101600ce87acbcf0f6e">updateAbsolutePosition</a>()</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
186 | <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a78abc75801cbb13d9db0955b3c07251c">~IReferenceCounted</a>()</td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline, virtual]</code></td></tr> | ||
187 | <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a3064ed436d731f072e55873577724fbc">~ISceneNode</a>()</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr> | ||
188 | </table></div> | ||
189 | </div> | ||
190 | <div id="nav-path" class="navpath"> | ||
191 | <ul> | ||
192 | <!-- window showing the filter options --> | ||
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197 | <a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark"> </span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark"> </span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark"> </span>Namespaces</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark"> </span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark"> </span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark"> </span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark"> </span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark"> </span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark"> </span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark"> </span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(10)"><span class="SelectionMark"> </span>Defines</a></div> | ||
198 | |||
199 | <!-- iframe showing the search results (closed by default) --> | ||
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208 | <a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht | ||
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