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author | David Walter Seikel | 2014-01-13 19:47:58 +1000 |
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committer | David Walter Seikel | 2014-01-13 19:47:58 +1000 |
commit | f9158592e1478b2013afc7041d9ed041cf2d2f4a (patch) | |
tree | b16e389d7988700e21b4c9741044cefa536dcbae /libraries/irrlicht-1.8.1/doc/html/_s_light_8h_source.html | |
parent | Libraries readme updated with change markers and more of the Irrlicht changes. (diff) | |
download | SledjHamr-f9158592e1478b2013afc7041d9ed041cf2d2f4a.zip SledjHamr-f9158592e1478b2013afc7041d9ed041cf2d2f4a.tar.gz SledjHamr-f9158592e1478b2013afc7041d9ed041cf2d2f4a.tar.bz2 SledjHamr-f9158592e1478b2013afc7041d9ed041cf2d2f4a.tar.xz |
Update Irrlicht to 1.8.1. Include actual change markers this time. lol
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1 files changed, 196 insertions, 0 deletions
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88 | <div class="title">SLight.h</div> </div> | ||
89 | </div> | ||
90 | <div class="contents"> | ||
91 | <a href="_s_light_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (C) 2002-2012 Nikolaus Gebhardt</span> | ||
92 | <a name="l00002"></a>00002 <span class="comment">// This file is part of the "Irrlicht Engine".</span> | ||
93 | <a name="l00003"></a>00003 <span class="comment">// For conditions of distribution and use, see copyright notice in irrlicht.h</span> | ||
94 | <a name="l00004"></a>00004 | ||
95 | <a name="l00005"></a>00005 <span class="preprocessor">#ifndef __S_LIGHT_H_INCLUDED__</span> | ||
96 | <a name="l00006"></a>00006 <span class="preprocessor"></span><span class="preprocessor">#define __S_LIGHT_H_INCLUDED__</span> | ||
97 | <a name="l00007"></a>00007 <span class="preprocessor"></span> | ||
98 | <a name="l00008"></a>00008 <span class="preprocessor">#include "<a class="code" href="_s_color_8h.html">SColor.h</a>"</span> | ||
99 | <a name="l00009"></a>00009 | ||
100 | <a name="l00010"></a>00010 <span class="keyword">namespace </span>irr | ||
101 | <a name="l00011"></a>00011 { | ||
102 | <a name="l00012"></a>00012 <span class="keyword">namespace </span>video | ||
103 | <a name="l00013"></a>00013 { | ||
104 | <a name="l00014"></a>00014 | ||
105 | <a name="l00016"></a><a class="code" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39">00016</a> <span class="keyword">enum</span> <a class="code" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39" title="Enumeration for different types of lights.">E_LIGHT_TYPE</a> | ||
106 | <a name="l00017"></a>00017 { | ||
107 | <a name="l00019"></a><a class="code" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39a21113dc8282eeb64fa1d7ba0ec9ee26d">00019</a> <a class="code" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39a21113dc8282eeb64fa1d7ba0ec9ee26d" title="point light, it has a position in space and radiates light in all directions">ELT_POINT</a>, | ||
108 | <a name="l00021"></a><a class="code" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39a613d955141b78edba7a1e2688b11448a">00021</a> <a class="code" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39a613d955141b78edba7a1e2688b11448a" title="spot light, it has a position in space, a direction, and a limited cone of influence">ELT_SPOT</a>, | ||
109 | <a name="l00023"></a><a class="code" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39a46a64f42740c097ee15d5c3a87961788">00023</a> <a class="code" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39a46a64f42740c097ee15d5c3a87961788" title="directional light, coming from a direction from an infinite distance">ELT_DIRECTIONAL</a>, | ||
110 | <a name="l00024"></a>00024 | ||
111 | <a name="l00026"></a><a class="code" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39aa5fe0f7e9cf66fabb752c9b344c8b276">00026</a> <a class="code" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39aa5fe0f7e9cf66fabb752c9b344c8b276" title="Only used for counting the elements of this enum.">ELT_COUNT</a> | ||
112 | <a name="l00027"></a>00027 }; | ||
113 | <a name="l00028"></a>00028 | ||
114 | <a name="l00030"></a><a class="code" href="namespaceirr_1_1video.html#a345c3fd9c805bbe508a49fa367846bc8">00030</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1video.html#a345c3fd9c805bbe508a49fa367846bc8" title="Names for light types.">LightTypeNames</a>[] = | ||
115 | <a name="l00031"></a>00031 { | ||
116 | <a name="l00032"></a>00032 <span class="stringliteral">"Point"</span>, | ||
117 | <a name="l00033"></a>00033 <span class="stringliteral">"Spot"</span>, | ||
118 | <a name="l00034"></a>00034 <span class="stringliteral">"Directional"</span>, | ||
119 | <a name="l00035"></a>00035 0 | ||
120 | <a name="l00036"></a>00036 }; | ||
121 | <a name="l00037"></a>00037 | ||
122 | <a name="l00039"></a>00039 | ||
123 | <a name="l00041"></a><a class="code" href="structirr_1_1video_1_1_s_light.html">00041</a> <span class="keyword">struct </span><a class="code" href="structirr_1_1video_1_1_s_light.html" title="structure for holding data describing a dynamic point light.">SLight</a> | ||
124 | <a name="l00042"></a>00042 { | ||
125 | <a name="l00043"></a><a class="code" href="structirr_1_1video_1_1_s_light.html#a61379791eafc4f05373461d02c8d3f43">00043</a> <a class="code" href="structirr_1_1video_1_1_s_light.html#a61379791eafc4f05373461d02c8d3f43">SLight</a>() : <a class="code" href="structirr_1_1video_1_1_s_light.html#a120e9234a2141eb1fbe46cad23794e0e" title="Ambient color emitted by the light.">AmbientColor</a>(0.f,0.f,0.f), <a class="code" href="structirr_1_1video_1_1_s_light.html#a226622e93aa1e249fe876fdb9d0186fe" title="Diffuse color emitted by the light.">DiffuseColor</a>(1.f,1.f,1.f), | ||
126 | <a name="l00044"></a>00044 <a class="code" href="structirr_1_1video_1_1_s_light.html#a2d66ad28850a8588b2ba727103710604" title="Specular color emitted by the light.">SpecularColor</a>(1.f,1.f,1.f), <a class="code" href="structirr_1_1video_1_1_s_light.html#a06c10ab01b8ad1ee554b956bd5baeacc" title="Attenuation factors (constant, linear, quadratic)">Attenuation</a>(1.f,0.f,0.f), | ||
127 | <a name="l00045"></a>00045 <a class="code" href="structirr_1_1video_1_1_s_light.html#a38ee805b9145d4ab1b1a889bbded9adc" title="The angle of the spot's outer cone. Ignored for other lights.">OuterCone</a>(45.f), <a class="code" href="structirr_1_1video_1_1_s_light.html#ab079c170fbab1e0a191e8801839d6c83" title="The angle of the spot's inner cone. Ignored for other lights.">InnerCone</a>(0.f), <a class="code" href="structirr_1_1video_1_1_s_light.html#a38cea8db5e6951a9d98802f2f249129d" title="The light strength's decrease between Outer and Inner cone.">Falloff</a>(2.f), | ||
128 | <a name="l00046"></a>00046 <a class="code" href="structirr_1_1video_1_1_s_light.html#ac1f0fda0cc1780b09a2597adcfc9c946" title="Read-ONLY! Position of the light.">Position</a>(0.f,0.f,0.f), <a class="code" href="structirr_1_1video_1_1_s_light.html#a226c488abec5696b995df6895ab42d41" title="Read-ONLY! Direction of the light.">Direction</a>(0.f,0.f,1.f), | ||
129 | <a name="l00047"></a>00047 <a class="code" href="structirr_1_1video_1_1_s_light.html#a9f3fbdf2869d9beca604ba1cca7499cb" title="Read-ONLY! Radius of light. Everything within this radius will be lighted.">Radius</a>(100.f), <a class="code" href="structirr_1_1video_1_1_s_light.html#ac06681bb78d4911775f50d33e21761b4" title="Read-ONLY! Type of the light. Default: ELT_POINT.">Type</a>(<a class="code" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39a21113dc8282eeb64fa1d7ba0ec9ee26d" title="point light, it has a position in space and radiates light in all directions">ELT_POINT</a>), <a class="code" href="structirr_1_1video_1_1_s_light.html#afbc66ada0baaf9f642d165fb8b11118b" title="Read-ONLY! Does the light cast shadows?">CastShadows</a>(true) | ||
130 | <a name="l00048"></a>00048 {} | ||
131 | <a name="l00049"></a>00049 | ||
132 | <a name="l00051"></a><a class="code" href="structirr_1_1video_1_1_s_light.html#a120e9234a2141eb1fbe46cad23794e0e">00051</a> <a class="code" href="classirr_1_1video_1_1_s_colorf.html" title="Class representing a color with four floats.">SColorf</a> <a class="code" href="structirr_1_1video_1_1_s_light.html#a120e9234a2141eb1fbe46cad23794e0e" title="Ambient color emitted by the light.">AmbientColor</a>; | ||
133 | <a name="l00052"></a>00052 | ||
134 | <a name="l00054"></a>00054 | ||
135 | <a name="l00055"></a><a class="code" href="structirr_1_1video_1_1_s_light.html#a226622e93aa1e249fe876fdb9d0186fe">00055</a> <a class="code" href="classirr_1_1video_1_1_s_colorf.html" title="Class representing a color with four floats.">SColorf</a> <a class="code" href="structirr_1_1video_1_1_s_light.html#a226622e93aa1e249fe876fdb9d0186fe" title="Diffuse color emitted by the light.">DiffuseColor</a>; | ||
136 | <a name="l00056"></a>00056 | ||
137 | <a name="l00058"></a>00058 | ||
138 | <a name="l00059"></a><a class="code" href="structirr_1_1video_1_1_s_light.html#a2d66ad28850a8588b2ba727103710604">00059</a> <a class="code" href="classirr_1_1video_1_1_s_colorf.html" title="Class representing a color with four floats.">SColorf</a> <a class="code" href="structirr_1_1video_1_1_s_light.html#a2d66ad28850a8588b2ba727103710604" title="Specular color emitted by the light.">SpecularColor</a>; | ||
139 | <a name="l00060"></a>00060 | ||
140 | <a name="l00062"></a>00062 | ||
141 | <a name="l00065"></a><a class="code" href="structirr_1_1video_1_1_s_light.html#a06c10ab01b8ad1ee554b956bd5baeacc">00065</a> <a class="code" href="classirr_1_1core_1_1vector3d.html">core::vector3df</a> <a class="code" href="structirr_1_1video_1_1_s_light.html#a06c10ab01b8ad1ee554b956bd5baeacc" title="Attenuation factors (constant, linear, quadratic)">Attenuation</a>; | ||
142 | <a name="l00066"></a>00066 | ||
143 | <a name="l00068"></a><a class="code" href="structirr_1_1video_1_1_s_light.html#a38ee805b9145d4ab1b1a889bbded9adc">00068</a> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="structirr_1_1video_1_1_s_light.html#a38ee805b9145d4ab1b1a889bbded9adc" title="The angle of the spot's outer cone. Ignored for other lights.">OuterCone</a>; | ||
144 | <a name="l00069"></a>00069 | ||
145 | <a name="l00071"></a><a class="code" href="structirr_1_1video_1_1_s_light.html#ab079c170fbab1e0a191e8801839d6c83">00071</a> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="structirr_1_1video_1_1_s_light.html#ab079c170fbab1e0a191e8801839d6c83" title="The angle of the spot's inner cone. Ignored for other lights.">InnerCone</a>; | ||
146 | <a name="l00072"></a>00072 | ||
147 | <a name="l00074"></a><a class="code" href="structirr_1_1video_1_1_s_light.html#a38cea8db5e6951a9d98802f2f249129d">00074</a> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="structirr_1_1video_1_1_s_light.html#a38cea8db5e6951a9d98802f2f249129d" title="The light strength's decrease between Outer and Inner cone.">Falloff</a>; | ||
148 | <a name="l00075"></a>00075 | ||
149 | <a name="l00077"></a>00077 | ||
150 | <a name="l00078"></a><a class="code" href="structirr_1_1video_1_1_s_light.html#ac1f0fda0cc1780b09a2597adcfc9c946">00078</a> <a class="code" href="classirr_1_1core_1_1vector3d.html">core::vector3df</a> <a class="code" href="structirr_1_1video_1_1_s_light.html#ac1f0fda0cc1780b09a2597adcfc9c946" title="Read-ONLY! Position of the light.">Position</a>; | ||
151 | <a name="l00079"></a>00079 | ||
152 | <a name="l00081"></a>00081 | ||
153 | <a name="l00082"></a><a class="code" href="structirr_1_1video_1_1_s_light.html#a226c488abec5696b995df6895ab42d41">00082</a> <a class="code" href="classirr_1_1core_1_1vector3d.html">core::vector3df</a> <a class="code" href="structirr_1_1video_1_1_s_light.html#a226c488abec5696b995df6895ab42d41" title="Read-ONLY! Direction of the light.">Direction</a>; | ||
154 | <a name="l00083"></a>00083 | ||
155 | <a name="l00085"></a><a class="code" href="structirr_1_1video_1_1_s_light.html#a9f3fbdf2869d9beca604ba1cca7499cb">00085</a> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="structirr_1_1video_1_1_s_light.html#a9f3fbdf2869d9beca604ba1cca7499cb" title="Read-ONLY! Radius of light. Everything within this radius will be lighted.">Radius</a>; | ||
156 | <a name="l00086"></a>00086 | ||
157 | <a name="l00088"></a><a class="code" href="structirr_1_1video_1_1_s_light.html#ac06681bb78d4911775f50d33e21761b4">00088</a> <a class="code" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39" title="Enumeration for different types of lights.">E_LIGHT_TYPE</a> <a class="code" href="structirr_1_1video_1_1_s_light.html#ac06681bb78d4911775f50d33e21761b4" title="Read-ONLY! Type of the light. Default: ELT_POINT.">Type</a>; | ||
158 | <a name="l00089"></a>00089 | ||
159 | <a name="l00091"></a><a class="code" href="structirr_1_1video_1_1_s_light.html#afbc66ada0baaf9f642d165fb8b11118b">00091</a> <span class="keywordtype">bool</span> <a class="code" href="structirr_1_1video_1_1_s_light.html#afbc66ada0baaf9f642d165fb8b11118b" title="Read-ONLY! Does the light cast shadows?">CastShadows</a>:1; | ||
160 | <a name="l00092"></a>00092 }; | ||
161 | <a name="l00093"></a>00093 | ||
162 | <a name="l00094"></a>00094 } <span class="comment">// end namespace video</span> | ||
163 | <a name="l00095"></a>00095 } <span class="comment">// end namespace irr</span> | ||
164 | <a name="l00096"></a>00096 | ||
165 | <a name="l00097"></a>00097 <span class="preprocessor">#endif</span> | ||
166 | <a name="l00098"></a>00098 <span class="preprocessor"></span> | ||
167 | </pre></div></div> | ||
168 | </div> | ||
169 | <div id="nav-path" class="navpath"> | ||
170 | <ul> | ||
171 | <li class="navelem"><a class="el" href="_s_light_8h.html">SLight.h</a> </li> | ||
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180 | <div id="MSearchResultsWindow"> | ||
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183 | </iframe> | ||
184 | </div> | ||
185 | |||
186 | |||
187 | <li class="footer"> | ||
188 | <a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht | ||
189 | Engine</a> Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on Sun Nov 17 2013 20:18:40 for Irrlicht 3D Engine by | ||
190 | <a href="http://www.doxygen.org/index.html" target="_blank">Doxygen</a> 1.7.5.1 </li> | ||
191 | </ul> | ||
192 | </div> | ||
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194 | |||
195 | </body> | ||
196 | </html> | ||