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author | David Walter Seikel | 2016-03-28 22:28:34 +1000 |
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committer | David Walter Seikel | 2016-03-28 22:28:34 +1000 |
commit | 7028cbe09c688437910a25623098762bf0fa592d (patch) | |
tree | 10b5af58277d9880380c2251f109325542c4e6eb /libraries/irrlicht-1.8.1/doc/html/_i_mesh_cache_8h_source.html | |
parent | Move lemon to the src/others directory. (diff) | |
download | SledjHamr-7028cbe09c688437910a25623098762bf0fa592d.zip SledjHamr-7028cbe09c688437910a25623098762bf0fa592d.tar.gz SledjHamr-7028cbe09c688437910a25623098762bf0fa592d.tar.bz2 SledjHamr-7028cbe09c688437910a25623098762bf0fa592d.tar.xz |
Move Irrlicht to src/others.
Diffstat (limited to 'libraries/irrlicht-1.8.1/doc/html/_i_mesh_cache_8h_source.html')
-rw-r--r-- | libraries/irrlicht-1.8.1/doc/html/_i_mesh_cache_8h_source.html | 223 |
1 files changed, 0 insertions, 223 deletions
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91 | <a href="_i_mesh_cache_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (C) 2002-2012 Nikolaus Gebhardt</span> | ||
92 | <a name="l00002"></a>00002 <span class="comment">// This file is part of the "Irrlicht Engine".</span> | ||
93 | <a name="l00003"></a>00003 <span class="comment">// For conditions of distribution and use, see copyright notice in irrlicht.h</span> | ||
94 | <a name="l00004"></a>00004 | ||
95 | <a name="l00005"></a>00005 <span class="preprocessor">#ifndef __I_MESH_CACHE_H_INCLUDED__</span> | ||
96 | <a name="l00006"></a>00006 <span class="preprocessor"></span><span class="preprocessor">#define __I_MESH_CACHE_H_INCLUDED__</span> | ||
97 | <a name="l00007"></a>00007 <span class="preprocessor"></span> | ||
98 | <a name="l00008"></a>00008 <span class="preprocessor">#include "<a class="code" href="_i_reference_counted_8h.html">IReferenceCounted.h</a>"</span> | ||
99 | <a name="l00009"></a>00009 <span class="preprocessor">#include "<a class="code" href="path_8h.html">path.h</a>"</span> | ||
100 | <a name="l00010"></a>00010 | ||
101 | <a name="l00011"></a>00011 <span class="keyword">namespace </span>irr | ||
102 | <a name="l00012"></a>00012 { | ||
103 | <a name="l00013"></a>00013 | ||
104 | <a name="l00014"></a>00014 <span class="keyword">namespace </span>scene | ||
105 | <a name="l00015"></a>00015 { | ||
106 | <a name="l00016"></a>00016 <span class="keyword">class </span>IMesh; | ||
107 | <a name="l00017"></a>00017 <span class="keyword">class </span>IAnimatedMesh; | ||
108 | <a name="l00018"></a>00018 <span class="keyword">class </span>IAnimatedMeshSceneNode; | ||
109 | <a name="l00019"></a>00019 <span class="keyword">class </span>IMeshLoader; | ||
110 | <a name="l00020"></a>00020 | ||
111 | <a name="l00022"></a>00022 | ||
112 | <a name="l00027"></a><a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html">00027</a> <span class="keyword">class </span><a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html" title="The mesh cache stores already loaded meshes and provides an interface to them.">IMeshCache</a> : <span class="keyword">public</span> <span class="keyword">virtual</span> <a class="code" href="classirr_1_1_i_reference_counted.html" title="Base class of most objects of the Irrlicht Engine.">IReferenceCounted</a> | ||
113 | <a name="l00028"></a>00028 { | ||
114 | <a name="l00029"></a>00029 <span class="keyword">public</span>: | ||
115 | <a name="l00030"></a>00030 | ||
116 | <a name="l00032"></a><a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a6d1bfbd0bda8a559d85cfd6735bc0667">00032</a> <span class="keyword">virtual</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a6d1bfbd0bda8a559d85cfd6735bc0667" title="Destructor.">~IMeshCache</a>() {} | ||
117 | <a name="l00033"></a>00033 | ||
118 | <a name="l00035"></a>00035 | ||
119 | <a name="l00050"></a>00050 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a2959812a3a393817b1db42761766c49b" title="Adds a mesh to the internal list of loaded meshes.">addMesh</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1string.html">io::path</a>& name, <a class="code" href="classirr_1_1scene_1_1_i_animated_mesh.html" title="Interface for an animated mesh.">IAnimatedMesh</a>* mesh) = 0; | ||
120 | <a name="l00051"></a>00051 | ||
121 | <a name="l00053"></a>00053 | ||
122 | <a name="l00057"></a>00057 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#aa82078b06fdcaa332b44a59e4027f921" title="Removes the mesh from the cache.">removeMesh</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh.html" title="Class which holds the geometry of an object.">IMesh</a>* <span class="keyword">const</span> mesh) = 0; | ||
123 | <a name="l00058"></a>00058 | ||
124 | <a name="l00060"></a>00060 | ||
125 | <a name="l00065"></a>00065 <span class="keyword">virtual</span> <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a9dc99e46309a6ef494ef7672c9b49853" title="Returns amount of loaded meshes in the cache.">getMeshCount</a>() <span class="keyword">const</span> = 0; | ||
126 | <a name="l00066"></a>00066 | ||
127 | <a name="l00068"></a>00068 | ||
128 | <a name="l00070"></a>00070 <span class="keyword">virtual</span> <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a2b3512bd3ff11d0b290fa5d2d580eb54" title="Returns current index number of the mesh or -1 when not found.">getMeshIndex</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh.html" title="Class which holds the geometry of an object.">IMesh</a>* <span class="keyword">const</span> mesh) <span class="keyword">const</span> = 0; | ||
129 | <a name="l00071"></a>00071 | ||
130 | <a name="l00073"></a>00073 | ||
131 | <a name="l00079"></a>00079 <span class="keyword">virtual</span> <a class="code" href="classirr_1_1scene_1_1_i_animated_mesh.html" title="Interface for an animated mesh.">IAnimatedMesh</a>* <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a06e7755013445f9bc3d7339fbd009e31" title="Returns a mesh based on its index number.">getMeshByIndex</a>(<a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> index) = 0; | ||
132 | <a name="l00080"></a>00080 | ||
133 | <a name="l00082"></a>00082 | ||
134 | <a name="l00084"></a><a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#aa3946324e39cc074b1f73e01d57cae70">00084</a> <a class="code" href="irr_types_8h.html#ab68eafeefba066eff1f12c7d78f14814" title="Defines a deprecated macro which generates a warning at compile time.">_IRR_DEPRECATED_</a> <a class="code" href="classirr_1_1scene_1_1_i_animated_mesh.html" title="Interface for an animated mesh.">IAnimatedMesh</a>* <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#aa3946324e39cc074b1f73e01d57cae70" title="Returns a mesh based on its name (often a filename).">getMeshByFilename</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1string.html">io::path</a>& filename) | ||
135 | <a name="l00085"></a>00085 { | ||
136 | <a name="l00086"></a>00086 <span class="keywordflow">return</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a4c93e736bdca8c84d478afc82540d6bb" title="Returns a mesh based on its name.">getMeshByName</a>(filename); | ||
137 | <a name="l00087"></a>00087 } | ||
138 | <a name="l00088"></a>00088 | ||
139 | <a name="l00090"></a>00090 | ||
140 | <a name="l00092"></a><a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a981d182125565ef2d115774ea2f2de5e">00092</a> <a class="code" href="irr_types_8h.html#ab68eafeefba066eff1f12c7d78f14814" title="Defines a deprecated macro which generates a warning at compile time.">_IRR_DEPRECATED_</a> <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1string.html">io::path</a>& <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a981d182125565ef2d115774ea2f2de5e" title="Get the name of a loaded mesh, based on its index. (Name is often identical to the filename)...">getMeshFilename</a>(<a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> index)<span class="keyword"> const</span> | ||
141 | <a name="l00093"></a>00093 <span class="keyword"> </span>{ | ||
142 | <a name="l00094"></a>00094 <span class="keywordflow">return</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#af06efb8fb21f6bba16e52d879b5d3ddd" title="Get the name of a loaded mesh, based on its index.">getMeshName</a>(index).<a class="code" href="structirr_1_1io_1_1_s_named_path.html#ab491ba694139f03d2a8ece5d3efdd7ed">getInternalName</a>(); | ||
143 | <a name="l00095"></a>00095 } | ||
144 | <a name="l00096"></a>00096 | ||
145 | <a name="l00098"></a>00098 | ||
146 | <a name="l00100"></a><a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a194468ebfebdaa70fb57622479d5db11">00100</a> <a class="code" href="irr_types_8h.html#ab68eafeefba066eff1f12c7d78f14814" title="Defines a deprecated macro which generates a warning at compile time.">_IRR_DEPRECATED_</a> <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1string.html">io::path</a>& <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a981d182125565ef2d115774ea2f2de5e" title="Get the name of a loaded mesh, based on its index. (Name is often identical to the filename)...">getMeshFilename</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh.html" title="Class which holds the geometry of an object.">IMesh</a>* <span class="keyword">const</span> mesh)<span class="keyword"> const</span> | ||
147 | <a name="l00101"></a>00101 <span class="keyword"> </span>{ | ||
148 | <a name="l00102"></a>00102 <span class="keywordflow">return</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#af06efb8fb21f6bba16e52d879b5d3ddd" title="Get the name of a loaded mesh, based on its index.">getMeshName</a>(mesh).<a class="code" href="structirr_1_1io_1_1_s_named_path.html#ab491ba694139f03d2a8ece5d3efdd7ed">getInternalName</a>(); | ||
149 | <a name="l00103"></a>00103 } | ||
150 | <a name="l00104"></a>00104 | ||
151 | <a name="l00106"></a>00106 | ||
152 | <a name="l00108"></a><a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a5b87031dbfdb70a59c00a1b892b74c3d">00108</a> <a class="code" href="irr_types_8h.html#ab68eafeefba066eff1f12c7d78f14814" title="Defines a deprecated macro which generates a warning at compile time.">_IRR_DEPRECATED_</a> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a5b87031dbfdb70a59c00a1b892b74c3d" title="Renames a loaded mesh.">setMeshFilename</a>(<a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> index, <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1string.html">io::path</a>& filename) | ||
153 | <a name="l00109"></a>00109 { | ||
154 | <a name="l00110"></a>00110 <span class="keywordflow">return</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a820743b703cdc4362a3dbe6664271bcb" title="Renames a loaded mesh.">renameMesh</a>(index, filename); | ||
155 | <a name="l00111"></a>00111 } | ||
156 | <a name="l00112"></a>00112 | ||
157 | <a name="l00114"></a>00114 | ||
158 | <a name="l00116"></a><a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a9b7770a23859ddd045b3c22dfbecbcaf">00116</a> <a class="code" href="irr_types_8h.html#ab68eafeefba066eff1f12c7d78f14814" title="Defines a deprecated macro which generates a warning at compile time.">_IRR_DEPRECATED_</a> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a5b87031dbfdb70a59c00a1b892b74c3d" title="Renames a loaded mesh.">setMeshFilename</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh.html" title="Class which holds the geometry of an object.">IMesh</a>* <span class="keyword">const</span> mesh, <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1string.html">io::path</a>& filename) | ||
159 | <a name="l00117"></a>00117 { | ||
160 | <a name="l00118"></a>00118 <span class="keywordflow">return</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a820743b703cdc4362a3dbe6664271bcb" title="Renames a loaded mesh.">renameMesh</a>(mesh, filename); | ||
161 | <a name="l00119"></a>00119 } | ||
162 | <a name="l00120"></a>00120 | ||
163 | <a name="l00122"></a>00122 | ||
164 | <a name="l00124"></a>00124 <span class="keyword">virtual</span> <a class="code" href="classirr_1_1scene_1_1_i_animated_mesh.html" title="Interface for an animated mesh.">IAnimatedMesh</a>* <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a4c93e736bdca8c84d478afc82540d6bb" title="Returns a mesh based on its name.">getMeshByName</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1string.html">io::path</a>& name) = 0; | ||
165 | <a name="l00125"></a>00125 | ||
166 | <a name="l00127"></a>00127 | ||
167 | <a name="l00129"></a>00129 <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="structirr_1_1io_1_1_s_named_path.html" title="Used in places where we identify objects by a filename, but don't actually work with the real filenam...">io::SNamedPath</a>& <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#af06efb8fb21f6bba16e52d879b5d3ddd" title="Get the name of a loaded mesh, based on its index.">getMeshName</a>(<a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> index) <span class="keyword">const</span> = 0; | ||
168 | <a name="l00130"></a>00130 | ||
169 | <a name="l00132"></a>00132 | ||
170 | <a name="l00134"></a>00134 <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="structirr_1_1io_1_1_s_named_path.html" title="Used in places where we identify objects by a filename, but don't actually work with the real filenam...">io::SNamedPath</a>& <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#af06efb8fb21f6bba16e52d879b5d3ddd" title="Get the name of a loaded mesh, based on its index.">getMeshName</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh.html" title="Class which holds the geometry of an object.">IMesh</a>* <span class="keyword">const</span> mesh) <span class="keyword">const</span> = 0; | ||
171 | <a name="l00135"></a>00135 | ||
172 | <a name="l00137"></a>00137 | ||
173 | <a name="l00143"></a>00143 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a820743b703cdc4362a3dbe6664271bcb" title="Renames a loaded mesh.">renameMesh</a>(<a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> index, <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1string.html">io::path</a>& name) = 0; | ||
174 | <a name="l00144"></a>00144 | ||
175 | <a name="l00146"></a>00146 | ||
176 | <a name="l00152"></a>00152 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a820743b703cdc4362a3dbe6664271bcb" title="Renames a loaded mesh.">renameMesh</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh.html" title="Class which holds the geometry of an object.">IMesh</a>* <span class="keyword">const</span> mesh, <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1string.html">io::path</a>& name) = 0; | ||
177 | <a name="l00153"></a>00153 | ||
178 | <a name="l00155"></a>00155 | ||
179 | <a name="l00157"></a>00157 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a42a13fab5b76ab7142a1d47dac80548b" title="Check if a mesh was already loaded.">isMeshLoaded</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1string.html">io::path</a>& name) = 0; | ||
180 | <a name="l00158"></a>00158 | ||
181 | <a name="l00160"></a>00160 | ||
182 | <a name="l00164"></a>00164 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#ad92d924e558c3a7504f9154ee29b1569" title="Clears the whole mesh cache, removing all meshes.">clear</a>() = 0; | ||
183 | <a name="l00165"></a>00165 | ||
184 | <a name="l00167"></a>00167 | ||
185 | <a name="l00169"></a>00169 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh_cache.html#a9f3e20b8e0f66d59bc454a311d13bbee" title="Clears all meshes that are held in the mesh cache but not used anywhere else.">clearUnusedMeshes</a>() = 0; | ||
186 | <a name="l00170"></a>00170 }; | ||
187 | <a name="l00171"></a>00171 | ||
188 | <a name="l00172"></a>00172 | ||
189 | <a name="l00173"></a>00173 } <span class="comment">// end namespace scene</span> | ||
190 | <a name="l00174"></a>00174 } <span class="comment">// end namespace irr</span> | ||
191 | <a name="l00175"></a>00175 | ||
192 | <a name="l00176"></a>00176 <span class="preprocessor">#endif</span> | ||
193 | <a name="l00177"></a>00177 <span class="preprocessor"></span> | ||
194 | </pre></div></div> | ||
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