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authorDavid Walter Seikel2013-01-13 17:29:19 +1000
committerDavid Walter Seikel2013-01-13 17:29:19 +1000
commit07274513e984f0b5544586c74508ccd16e7dcafa (patch)
treeb32ff2a9136fbc1a4a6a0ed1e4d79cde0f5f16d9 /libraries/evas/src/modules/engines/wayland_egl/Evas_Engine_Wayland_Egl.h
parentAdded Irrlicht 1.8, but without all the Windows binaries. (diff)
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Remove EFL, since it's been released now.
Diffstat (limited to 'libraries/evas/src/modules/engines/wayland_egl/Evas_Engine_Wayland_Egl.h')
-rw-r--r--libraries/evas/src/modules/engines/wayland_egl/Evas_Engine_Wayland_Egl.h42
1 files changed, 0 insertions, 42 deletions
diff --git a/libraries/evas/src/modules/engines/wayland_egl/Evas_Engine_Wayland_Egl.h b/libraries/evas/src/modules/engines/wayland_egl/Evas_Engine_Wayland_Egl.h
deleted file mode 100644
index 92ffe25..0000000
--- a/libraries/evas/src/modules/engines/wayland_egl/Evas_Engine_Wayland_Egl.h
+++ /dev/null
@@ -1,42 +0,0 @@
1#ifndef _EVAS_ENGINE_WAYLAND_EGL_H
2#define _EVAS_ENGINE_WAYLAND_EGL_H
3
4#include <wayland-client.h>
5
6typedef struct _Evas_Engine_Info_Wayland_Egl Evas_Engine_Info_Wayland_Egl;
7
8struct _Evas_Engine_Info_Wayland_Egl
9{
10 /* PRIVATE - don't mess with this baby or evas will poke its tongue out */
11 /* at you and make nasty noises */
12 Evas_Engine_Info magic;
13
14 /* engine specific data & parameters it needs to set up */
15 struct {
16 struct wl_display *display;
17 struct wl_surface *surface;
18 int depth;
19 int screen;
20 int rotation;
21 unsigned int destination_alpha : 1;
22 } info;
23 /* engine specific function calls to query stuff about the destination */
24 /* engine (what visual & colormap & depth to use, performance info etc. */
25 struct {
26 int (*best_depth_get) (Evas_Engine_Info_Wayland_Egl *einfo);
27 } func;
28
29 struct {
30 void (*pre_swap) (void *data, Evas *e);
31 void (*post_swap) (void *data, Evas *e);
32
33 void *data; // data for callback calls
34 } callback;
35
36 /* non-blocking or blocking mode */
37 Evas_Engine_Render_Mode render_mode;
38
39 unsigned char vsync : 1; // does nothing right now
40 unsigned char indirect : 1; // use indirect rendering
41};
42#endif