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authorDavid Walter Seikel2012-01-04 18:41:13 +1000
committerDavid Walter Seikel2012-01-04 18:41:13 +1000
commitdd7595a3475407a7fa96a97393bae8c5220e8762 (patch)
treee341e911d7eb911a51684a7412ef7f7c7605d28e /libraries/evas/src/modules/engines/gl_common/shader/rect_frag_s3c6410.asm
parentAdd the skeleton. (diff)
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Add the base Enlightenment Foundation Libraries - eina, eet, evas, ecore, embryo, and edje.
Note that embryo wont be used, but I'm not sure yet if you can build edje without it.
Diffstat (limited to 'libraries/evas/src/modules/engines/gl_common/shader/rect_frag_s3c6410.asm')
-rw-r--r--libraries/evas/src/modules/engines/gl_common/shader/rect_frag_s3c6410.asm24
1 files changed, 24 insertions, 0 deletions
diff --git a/libraries/evas/src/modules/engines/gl_common/shader/rect_frag_s3c6410.asm b/libraries/evas/src/modules/engines/gl_common/shader/rect_frag_s3c6410.asm
new file mode 100644
index 0000000..24c47ac
--- /dev/null
+++ b/libraries/evas/src/modules/engines/gl_common/shader/rect_frag_s3c6410.asm
@@ -0,0 +1,24 @@
1
2#-------------------------------------------------
3# ORION - OpenGL ES 2.0 Shading Language Compiler
4# SAMSUNG INDIA SOFTWARE OPERATIONS PVT. LTD.
5# Compiler Version : v04.00.09
6# Release Date : 19.01.2009
7# FIMG VERSION : FIMGv1.5
8# Optimizer Options : -O --nolodcalc
9#-------------------------------------------------
10
11# hand optimised - removed useless ops
12
13ps_3_0
14
15fimg_version 0x01020000
16
17dcl_f4_col v0.x
18
19label start
20label main_
21label main_end
22mov_sat oColor.xyzw, v0.xyzw
23ret
24