aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/libraries/evas/src/modules/engines/gl_common/shader/img_mask_frag.h
diff options
context:
space:
mode:
authorDavid Walter Seikel2012-01-04 18:41:13 +1000
committerDavid Walter Seikel2012-01-04 18:41:13 +1000
commitdd7595a3475407a7fa96a97393bae8c5220e8762 (patch)
treee341e911d7eb911a51684a7412ef7f7c7605d28e /libraries/evas/src/modules/engines/gl_common/shader/img_mask_frag.h
parentAdd the skeleton. (diff)
downloadSledjHamr-dd7595a3475407a7fa96a97393bae8c5220e8762.zip
SledjHamr-dd7595a3475407a7fa96a97393bae8c5220e8762.tar.gz
SledjHamr-dd7595a3475407a7fa96a97393bae8c5220e8762.tar.bz2
SledjHamr-dd7595a3475407a7fa96a97393bae8c5220e8762.tar.xz
Add the base Enlightenment Foundation Libraries - eina, eet, evas, ecore, embryo, and edje.
Note that embryo wont be used, but I'm not sure yet if you can build edje without it.
Diffstat (limited to 'libraries/evas/src/modules/engines/gl_common/shader/img_mask_frag.h')
-rw-r--r--libraries/evas/src/modules/engines/gl_common/shader/img_mask_frag.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/libraries/evas/src/modules/engines/gl_common/shader/img_mask_frag.h b/libraries/evas/src/modules/engines/gl_common/shader/img_mask_frag.h
new file mode 100644
index 0000000..1b28128
--- /dev/null
+++ b/libraries/evas/src/modules/engines/gl_common/shader/img_mask_frag.h
@@ -0,0 +1,15 @@
1"#ifdef GL_ES\n"
2"#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
3"precision highp float;\n"
4"#else\n"
5"precision mediump float;\n"
6"#endif\n"
7"#endif\n"
8"uniform sampler2D tex, texm;\n"
9"varying vec4 col;\n"
10"varying vec2 tex_c, tex_cm;\n"
11"void main()\n"
12"{\n"
13" gl_FragColor = texture2D(texm, tex_cm.xy).aaaa * texture2D(tex, tex_c.xy).rgba * col;\n"
14"}\n"
15"\n"