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authorDavid Walter Seikel2012-01-04 18:41:13 +1000
committerDavid Walter Seikel2012-01-04 18:41:13 +1000
commitdd7595a3475407a7fa96a97393bae8c5220e8762 (patch)
treee341e911d7eb911a51684a7412ef7f7c7605d28e /libraries/evas/src/modules/engines/gl_cocoa/Evas_Engine_GL_Cocoa.h
parentAdd the skeleton. (diff)
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Add the base Enlightenment Foundation Libraries - eina, eet, evas, ecore, embryo, and edje.
Note that embryo wont be used, but I'm not sure yet if you can build edje without it.
Diffstat (limited to 'libraries/evas/src/modules/engines/gl_cocoa/Evas_Engine_GL_Cocoa.h')
-rw-r--r--libraries/evas/src/modules/engines/gl_cocoa/Evas_Engine_GL_Cocoa.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/libraries/evas/src/modules/engines/gl_cocoa/Evas_Engine_GL_Cocoa.h b/libraries/evas/src/modules/engines/gl_cocoa/Evas_Engine_GL_Cocoa.h
new file mode 100644
index 0000000..eb04d28
--- /dev/null
+++ b/libraries/evas/src/modules/engines/gl_cocoa/Evas_Engine_GL_Cocoa.h
@@ -0,0 +1,20 @@
1#ifndef __EVAS_ENGINE_GL_COCOA_H__
2#define __EVAS_ENGINE_GL_COCOA_H__
3
4typedef struct _Evas_Engine_Info_GL_Cocoa Evas_Engine_Info_GL_Cocoa;
5
6struct _Evas_Engine_Info_GL_Cocoa
7{
8 /* PRIVATE - don't mess with this baby or evas will poke its tongue out */
9 /* at you and make nasty noises */
10 Evas_Engine_Info magic;
11
12 /* engine specific data & parameters it needs to set up */
13 void *window;
14 void *view;
15 int depth;
16
17};
18
19
20#endif /* __EVAS_ENGINE_GL_COCOA_H__ */