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authorDavid Walter Seikel2013-01-13 17:29:19 +1000
committerDavid Walter Seikel2013-01-13 17:29:19 +1000
commit07274513e984f0b5544586c74508ccd16e7dcafa (patch)
treeb32ff2a9136fbc1a4a6a0ed1e4d79cde0f5f16d9 /libraries/evas/src/modules/engines/direct3d/evas_direct3d_shader_pack.h
parentAdded Irrlicht 1.8, but without all the Windows binaries. (diff)
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Remove EFL, since it's been released now.
Diffstat (limited to 'libraries/evas/src/modules/engines/direct3d/evas_direct3d_shader_pack.h')
-rw-r--r--libraries/evas/src/modules/engines/direct3d/evas_direct3d_shader_pack.h75
1 files changed, 0 insertions, 75 deletions
diff --git a/libraries/evas/src/modules/engines/direct3d/evas_direct3d_shader_pack.h b/libraries/evas/src/modules/engines/direct3d/evas_direct3d_shader_pack.h
deleted file mode 100644
index b865f78..0000000
--- a/libraries/evas/src/modules/engines/direct3d/evas_direct3d_shader_pack.h
+++ /dev/null
@@ -1,75 +0,0 @@
1#ifndef __EVAS_DIRECT3D_SHADER_PACK_H__
2#define __EVAS_DIRECT3D_SHADER_PACK_H__
3
4#include "evas_engine.h"
5
6#include "ref.h"
7#include "array.h"
8
9class D3DDevice;
10
11class D3DShaderPack : virtual public Referenc
12{
13public:
14 ~D3DShaderPack();
15
16 static D3DShaderPack *Current();
17 static void SetCurrent(D3DShaderPack *obj);
18
19 bool Initialize(D3DDevice *d3d);
20 void Uninitialize();
21
22 bool SetVDecl(D3DDevice *d3d, int id);
23 bool SetVS(D3DDevice *d3d, int id);
24 bool SetPS(D3DDevice *d3d, int id);
25
26public:
27 enum VDECL
28 {
29 VDECL_XYC = 0,
30 VDECL_XYUV,
31 VDECL_XYUVC,
32 VDECL_XYZUVC,
33
34 VDECL_NUM
35 };
36
37 enum VS
38 {
39 VS_COPY_COLOR = 0,
40 VS_COPY_UV,
41 VS_COPY_UV_COLOR,
42 VS_COPY_UV_COLOR_Z,
43
44 VS_NUM
45 };
46
47 enum PS
48 {
49 PS_COLOR = 0,
50 PS_TEX,
51 PS_TEX_COLOR_FILTER,
52 PS_TEX_2,
53
54 PS_NUM
55 };
56
57private:
58 D3DShaderPack();
59
60 bool InitVertexDeclarations(D3DDevice *d3d);
61 bool InitVertexShaders(D3DDevice *d3d);
62 bool InitPixelShaders(D3DDevice *d3d);
63
64 void *CompileShader(D3DDevice *d3d, bool make_vs, const char *name,
65 const char *buf, int size);
66
67private:
68 TArray<LPDIRECT3DVERTEXDECLARATION9> _vdecl;
69 TArray<LPDIRECT3DVERTEXSHADER9> _vs;
70 TArray<LPDIRECT3DPIXELSHADER9> _ps;
71
72 static Ref<D3DShaderPack> _this;
73};
74
75#endif // __EVAS_DIRECT3D_SHADER_PACK_H__