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authorDavid Walter Seikel2012-01-04 18:41:13 +1000
committerDavid Walter Seikel2012-01-04 18:41:13 +1000
commitdd7595a3475407a7fa96a97393bae8c5220e8762 (patch)
treee341e911d7eb911a51684a7412ef7f7c7605d28e /libraries/evas/src/lib/include/evas_inline.x
parentAdd the skeleton. (diff)
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Add the base Enlightenment Foundation Libraries - eina, eet, evas, ecore, embryo, and edje.
Note that embryo wont be used, but I'm not sure yet if you can build edje without it.
Diffstat (limited to '')
-rw-r--r--libraries/evas/src/lib/include/evas_inline.x259
1 files changed, 259 insertions, 0 deletions
diff --git a/libraries/evas/src/lib/include/evas_inline.x b/libraries/evas/src/lib/include/evas_inline.x
new file mode 100644
index 0000000..45f2b1f
--- /dev/null
+++ b/libraries/evas/src/lib/include/evas_inline.x
@@ -0,0 +1,259 @@
1#ifndef EVAS_INLINE_H
2#define EVAS_INLINE_H
3
4static inline void
5_evas_object_event_new(void)
6{
7 _evas_event_counter++;
8}
9
10static inline int
11evas_object_was_visible(Evas_Object *obj)
12{
13 if ((obj->prev.visible) &&
14 ((obj->prev.cache.clip.visible) || (obj->smart.smart)) &&
15 ((obj->prev.cache.clip.a > 0 && obj->prev.render_op == EVAS_RENDER_BLEND)
16 || obj->prev.render_op != EVAS_RENDER_BLEND))
17 {
18 if (obj->func->was_visible)
19 return obj->func->was_visible(obj);
20 return 1;
21 }
22 return 0;
23}
24
25static inline void
26evas_add_rect(Eina_Array *rects, int x, int y, int w, int h)
27{
28 Eina_Rectangle *r;
29
30 NEW_RECT(r, x, y, w, h);
31 if (r) eina_array_push(rects, r);
32}
33
34static inline Cutout_Rect*
35evas_common_draw_context_cutouts_add(Cutout_Rects* rects,
36 int x, int y, int w, int h)
37{
38 Cutout_Rect* rect;
39
40 if (rects->max < (rects->active + 1))
41 {
42 rects->max += 128;
43 rects->rects = (Cutout_Rect *)realloc(rects->rects, sizeof(Cutout_Rect) * rects->max);
44 }
45
46 rect = rects->rects + rects->active;
47 rect->x = x;
48 rect->y = y;
49 rect->w = w;
50 rect->h = h;
51 rects->active++;
52
53 return rect;
54}
55
56static inline int
57evas_object_is_opaque(Evas_Object *obj)
58{
59 if (obj->smart.smart) return 0;
60 /* If a mask: Assume alpha */
61 if (obj->cur.mask) return 0;
62 if (obj->cur.cache.clip.a == 255)
63 {
64 if (obj->func->is_opaque)
65 return obj->func->is_opaque(obj);
66 return 1;
67 }
68 if (obj->cur.render_op == EVAS_RENDER_COPY)
69 return 1;
70 return 0;
71}
72
73static inline int
74evas_event_freezes_through(Evas_Object *obj)
75{
76 if (obj->freeze_events) return 1;
77 if (obj->parent_cache.freeze_events_valid)
78 return obj->parent_cache.freeze_events;
79 if (!obj->smart.parent) return 0;
80 obj->parent_cache.freeze_events =
81 evas_event_freezes_through(obj->smart.parent);
82 obj->parent_cache.freeze_events_valid = EINA_TRUE;
83 return obj->parent_cache.freeze_events;
84}
85
86static inline int
87evas_event_passes_through(Evas_Object *obj)
88{
89 if (obj->pass_events) return 1;
90 if (obj->parent_cache.pass_events_valid)
91 return obj->parent_cache.pass_events;
92 if (!obj->smart.parent) return 0;
93 obj->parent_cache.pass_events =
94 evas_event_passes_through(obj->smart.parent);
95 obj->parent_cache.pass_events_valid = EINA_TRUE;
96 return obj->parent_cache.pass_events;
97}
98
99static inline int
100evas_object_is_visible(Evas_Object *obj)
101{ /* post 1.0 -> enable? */
102 if ((obj->cur.visible)/* && (obj->cur.color.a > 0)*/ &&
103 ((obj->cur.cache.clip.visible) || (obj->smart.smart)) &&
104 ((obj->cur.cache.clip.a > 0 && obj->cur.render_op == EVAS_RENDER_BLEND)
105 || obj->cur.render_op != EVAS_RENDER_BLEND))
106 {
107 if (obj->func->is_visible)
108 return obj->func->is_visible(obj);
109 return 1;
110 }
111 return 0;
112}
113
114static inline int
115evas_object_clippers_is_visible(Evas_Object *obj)
116{
117 if (obj->cur.visible)
118 {
119 if (obj->cur.clipper)
120 return evas_object_clippers_is_visible(obj->cur.clipper);
121 return 1;
122 }
123 return 0;
124}
125
126static inline int
127evas_object_is_in_output_rect(Evas_Object *obj, int x, int y, int w, int h)
128{
129 /* assumes coords have been recalced */
130 if ((RECTS_INTERSECT(x, y, w, h,
131 obj->cur.cache.clip.x,
132 obj->cur.cache.clip.y,
133 obj->cur.cache.clip.w,
134 obj->cur.cache.clip.h)))
135 return 1;
136 return 0;
137}
138
139static inline int
140evas_object_is_active(Evas_Object *obj)
141{
142 if (evas_object_is_visible(obj) || evas_object_was_visible(obj))
143 {
144 if (obj->smart.smart)
145 {
146 int mapsmt = 0;
147 if (obj->smart.smart && (obj->cur.map && obj->cur.usemap)) mapsmt = 1;
148 if (!mapsmt) return 1;
149 if (evas_object_is_in_output_rect(obj, 0, 0, obj->layer->evas->output.w,
150 obj->layer->evas->output.h) ||
151 evas_object_was_in_output_rect(obj, 0, 0, obj->layer->evas->output.w,
152 obj->layer->evas->output.h))
153 return 1;
154 }
155 else
156 {
157 if (evas_object_is_in_output_rect(obj, 0, 0, obj->layer->evas->output.w,
158 obj->layer->evas->output.h) ||
159 evas_object_was_in_output_rect(obj, 0, 0, obj->layer->evas->output.w,
160 obj->layer->evas->output.h))
161 return 1;
162 }
163 }
164 return 0;
165}
166
167static inline void
168evas_object_coords_recalc(Evas_Object *obj)
169{
170//// if (obj->cur.cache.geometry.validity == obj->layer->evas->output_validity)
171//// return;
172//// obj->cur.cache.geometry.x =
173//// evas_coord_world_x_to_screen(obj->layer->evas, obj->cur.geometry.x);
174//// obj->cur.cache.geometry.y =
175//// evas_coord_world_y_to_screen(obj->layer->evas, obj->cur.geometry.y);
176//// obj->cur.cache.geometry.w =
177//// evas_coord_world_x_to_screen(obj->layer->evas, obj->cur.geometry.w) -
178//// evas_coord_world_x_to_screen(obj->layer->evas, 0);
179//// obj->cur.cache.geometry.h =
180//// evas_coord_world_y_to_screen(obj->layer->evas, obj->cur.geometry.h) -
181//// evas_coord_world_y_to_screen(obj->layer->evas, 0);
182 if (obj->func->coords_recalc) obj->func->coords_recalc(obj);
183//// obj->cur.cache.geometry.validity = obj->layer->evas->output_validity;
184}
185
186static inline void
187evas_object_clip_recalc(Evas_Object *obj)
188{
189 int cx, cy, cw, ch, cvis, cr, cg, cb, ca;
190 int nx, ny, nw, nh, nvis, nr, ng, nb, na;
191
192 if ((!obj->cur.cache.clip.dirty) &&
193 !(!obj->cur.clipper || obj->cur.clipper->cur.cache.clip.dirty))
194 return;
195 if (obj->layer->evas->events_frozen > 0) return;
196 evas_object_coords_recalc(obj);
197 if ((obj->cur.map) && (obj->cur.usemap))
198 {
199 cx = obj->cur.map->normal_geometry.x;
200 cy = obj->cur.map->normal_geometry.y;
201 cw = obj->cur.map->normal_geometry.w;
202 ch = obj->cur.map->normal_geometry.h;
203 }
204 else
205 {
206 cx = obj->cur.geometry.x;
207 cy = obj->cur.geometry.y;
208 cw = obj->cur.geometry.w;
209 ch = obj->cur.geometry.h;
210 }
211//// cx = obj->cur.cache.geometry.x; cy = obj->cur.cache.geometry.y;
212//// cw = obj->cur.cache.geometry.w; ch = obj->cur.cache.geometry.h;
213 if (obj->cur.color.a == 0 && obj->cur.render_op == EVAS_RENDER_BLEND) cvis = 0;
214 else cvis = obj->cur.visible;
215 cr = obj->cur.color.r; cg = obj->cur.color.g;
216 cb = obj->cur.color.b; ca = obj->cur.color.a;
217 if (obj->cur.clipper)
218 {
219// this causes problems... hmmm ?????
220 if (obj->cur.clipper->cur.cache.clip.dirty)
221 evas_object_clip_recalc(obj->cur.clipper);
222
223 // I don't know why this test was here in the first place. As I have
224 // no issue showing up due to this, I keep it and move color out of it.
225// breaks cliping of mapped images!!!
226 if (obj->cur.clipper->cur.map_parent == obj->cur.map_parent)
227 {
228 nx = obj->cur.clipper->cur.cache.clip.x;
229 ny = obj->cur.clipper->cur.cache.clip.y;
230 nw = obj->cur.clipper->cur.cache.clip.w;
231 nh = obj->cur.clipper->cur.cache.clip.h;
232 RECTS_CLIP_TO_RECT(cx, cy, cw, ch, nx, ny, nw, nh);
233 }
234
235 nvis = obj->cur.clipper->cur.cache.clip.visible;
236 nr = obj->cur.clipper->cur.cache.clip.r;
237 ng = obj->cur.clipper->cur.cache.clip.g;
238 nb = obj->cur.clipper->cur.cache.clip.b;
239 na = obj->cur.clipper->cur.cache.clip.a;
240 cvis = cvis * nvis;
241 cr = (cr * (nr + 1)) >> 8;
242 cg = (cg * (ng + 1)) >> 8;
243 cb = (cb * (nb + 1)) >> 8;
244 ca = (ca * (na + 1)) >> 8;
245 }
246 if ((ca == 0 && obj->cur.render_op == EVAS_RENDER_BLEND) || (cw <= 0) || (ch <= 0)) cvis = 0;
247 obj->cur.cache.clip.x = cx;
248 obj->cur.cache.clip.y = cy;
249 obj->cur.cache.clip.w = cw;
250 obj->cur.cache.clip.h = ch;
251 obj->cur.cache.clip.visible = cvis;
252 obj->cur.cache.clip.r = cr;
253 obj->cur.cache.clip.g = cg;
254 obj->cur.cache.clip.b = cb;
255 obj->cur.cache.clip.a = ca;
256 obj->cur.cache.clip.dirty = 0;
257}
258
259#endif