aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/libraries/evas/NEWS
diff options
context:
space:
mode:
authorDavid Walter Seikel2013-01-13 17:29:19 +1000
committerDavid Walter Seikel2013-01-13 17:29:19 +1000
commit07274513e984f0b5544586c74508ccd16e7dcafa (patch)
treeb32ff2a9136fbc1a4a6a0ed1e4d79cde0f5f16d9 /libraries/evas/NEWS
parentAdded Irrlicht 1.8, but without all the Windows binaries. (diff)
downloadSledjHamr-07274513e984f0b5544586c74508ccd16e7dcafa.zip
SledjHamr-07274513e984f0b5544586c74508ccd16e7dcafa.tar.gz
SledjHamr-07274513e984f0b5544586c74508ccd16e7dcafa.tar.bz2
SledjHamr-07274513e984f0b5544586c74508ccd16e7dcafa.tar.xz
Remove EFL, since it's been released now.
Diffstat (limited to 'libraries/evas/NEWS')
-rw-r--r--libraries/evas/NEWS134
1 files changed, 0 insertions, 134 deletions
diff --git a/libraries/evas/NEWS b/libraries/evas/NEWS
deleted file mode 100644
index 3b19c66..0000000
--- a/libraries/evas/NEWS
+++ /dev/null
@@ -1,134 +0,0 @@
1Evas 1.2.0
2
3Changes since Evas 1.1.0:
4-------------------------
5
6Additions:
7
8 * Textblock now supports self-closing tags, i.e <br/>. Those should be used instead of the old <br> way.
9 * Shm engine for drawing in Wayland.
10 * evas_object_smart_callback_del_full API.
11 * Add double buffer support to the buffer engine.
12
13Improvements:
14
15 * Use Eina_File mmap infrastructure for bmp, ico, pmaps, psd, wbmp and xpm file access.
16
17Removal:
18
19 * Software_SDL engine is gone, use buffer engine directly.
20
21Evas 1.1.0
22
23Changes since Evas 1.0.0:
24-------------------------
25
26Additions:
27
28 * auto-align feature to textblock
29 * mixedwrap wrap mode to textblock
30 * harfbuzzsupport for shaping
31 * WBMP loader
32 * mirror mode for tables
33 * proxy abilities to image objects to choose source ro mirror
34 * speculative texture cache to the OpenGL engine to avoid texture uploads
35 * newline policy setting API to textblock
36 * evas_object_ref and evas_object_unref to defer object deletions
37 * ICO loader
38 * evas_object_image_memfile_set to load images from memory
39 * vertical alignment to textblock
40 * more shadow directions for text rendering
41 * runtime italicizing and boldening of fonts that don't have their own
42 * more bidi API support
43 * PSD loader
44 * generic external-process loader for thins like xcf, pdf, video, ps
45 * password mode to textblock
46 * GL shader disk cache to avoid re-compilng on start
47 * evas_textblock_node_format_list_get. API
48 * smart class usage count get API
49 * grid layout smart object and API
50 * evas_event_thaw_eval to help evaluate state and events on event thaw
51 * textblock support for numeric escapes like "&#x3c;" in markup
52 * evas_object_image_extension_can_load_get API
53 * evas_object_image_extension_can_load_fast_get API
54 * evas_object_image_load_orientation_get API
55 * evas_object_image_load_orientation_set API
56 * feature to allow tables to repack the same object without error
57 * API to get child packing from table
58 * is_inside implementation for polygon objects
59 * out-of-order open/close tag support in textblock markup
60 * support for quoted parameters in tags in textblock markup
61 * font_weight and font_style formats
62 * font_width font format
63 * markup tag to specify language
64 * evas_textblock_cursor_range_formats_get API
65 * evas_textblock_cursor_visible_range_get API
66 * callback prioritization support
67 * YUV 601 input support for evas_object_image_data_convert
68 * NV12 colorspace for evas image objects
69 * MT12 colorspace for evas image objects
70 * underline dashing suport to textblock
71 * API to get largest image size
72 * GL Cocoa engine
73 * Evas GL support in software backend through OSMesa
74 * API to new/free Evas_GL_Config rather than user declaring it
75 * Evas GL Direct rendering option hint to allow rendering to evas' window when possible
76
77Fixes:
78
79 * cursor and selection handling with bidi text
80 * many general bid issues with text
81 * free bug in key grabs
82 * bug when images are scaled to massive sizes (like 1 billion pixels)
83 * BMP decode for have more pixels per line than the image does
84 * font string parsing bug if font element is too long
85 * crash bug in argb8888 to a8 conversion
86 * textblock bug with cursors in empty textblocks
87 * bug in smart calc array where some objects would be skipped
88 * static linking of BMP and TGA loaders
89 * bug when GL viewport was set with a NULL context
90 * bug when looking for vsync API due to SGI vs EXT differences
91 * bug in evas_object_del where DEL callback happened before HIDE
92 * yinversion bug on some GL surfaces
93 * BMP loader to handle alpha BMPS as solid where all alpha values are 0
94 * clipping with evas map issues
95 * bug where wrong call was used for freeing a mempool object
96 * static linking of GL engine
97 * GL engine to handle if someone uses GL contexts outside of evas
98 * bug in evas_object_textblock_text_markup_prepend that broke cursors
99 * lack of calling pre/post swap callbacks when using OpenGL-ES2
100 * some crashes with load options scaling of SVGs in 2nd pass decode
101 * segfault with evas_textblock_cursor_content_get
102 * libjpeg 8 compilation support on windows
103 * evas table to handle weighting correctly and expansion
104 * evas table to allow fractional weights, not just 0/1
105 * glyph search bug causing inconsitent return values in some cases
106 * compile when --disable-async-preload is used
107 * callback counter bug
108 * grab count and hide bug
109 * infintie loop bug when re-inserting objects during pre-render calc
110 * evas_object_image_data_convert
111 * TGA loader detects false positives less and handles alpha TGAs better
112 * repeat event flag not inherited from parent smart like pass events
113
114Improvements:
115
116 * pre-render speed for rectangles if they are invisible
117 * code of textblock and font engine
118 * textblock layout speed
119 * speed and memory usage of textblock
120 * cache handler to also use file size, mode and sub-second timestamp
121 * textblock to re-layout only paragraphs that have changed
122 * homogenous table layout alignment and sizing
123 * textblock linebreaking by using liblinebreak
124 * image loader to drop out instantly if image file is a directory
125 * object allocation to use mempools
126 * font engine to use string objects not strings for caching purposes
127 * text to display missing unicode char instead of missing glyphs
128 * internal file code to use eina_file more
129 * jpeg loader to use eina_file
130 * jpeg encode and decode quality improved at expense of speed
131
132Removals:
133
134 * removed quartz, cairo, qtopia and xrender engines. dead.