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author | David Walter Seikel | 2012-01-23 23:36:30 +1000 |
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committer | David Walter Seikel | 2012-01-23 23:36:30 +1000 |
commit | 6523585c66c04cea54df50013df8886b589847d8 (patch) | |
tree | 0b22aee7064166d88595eda260ca2d17c0773da5 /libraries/LuaJIT-1.1.7/jitdoc | |
parent | Update the EFL to what I'm actually using, coz I'm using some stuff not yet r... (diff) | |
download | SledjHamr-6523585c66c04cea54df50013df8886b589847d8.zip SledjHamr-6523585c66c04cea54df50013df8886b589847d8.tar.gz SledjHamr-6523585c66c04cea54df50013df8886b589847d8.tar.bz2 SledjHamr-6523585c66c04cea54df50013df8886b589847d8.tar.xz |
Add luaproc and LuaJIT libraries.
Two versions of LuaJIT, the stable release, and the dev version. Try the dev version first, until ih fails badly.
Diffstat (limited to 'libraries/LuaJIT-1.1.7/jitdoc')
25 files changed, 4367 insertions, 0 deletions
diff --git a/libraries/LuaJIT-1.1.7/jitdoc/bluequad-print.css b/libraries/LuaJIT-1.1.7/jitdoc/bluequad-print.css new file mode 100644 index 0000000..69c07d6 --- /dev/null +++ b/libraries/LuaJIT-1.1.7/jitdoc/bluequad-print.css | |||
@@ -0,0 +1,166 @@ | |||
1 | /* Copyright (C) 2004-2011 Mike Pall. | ||
2 | * | ||
3 | * You are welcome to use the general ideas of this design for your own sites. | ||
4 | * But please do not steal the stylesheet, the layout or the color scheme. | ||
5 | */ | ||
6 | body { | ||
7 | font-family: serif; | ||
8 | font-size: 11pt; | ||
9 | margin: 0 3em; | ||
10 | padding: 0; | ||
11 | border: none; | ||
12 | } | ||
13 | a:link, a:visited, a:hover, a:active { | ||
14 | text-decoration: none; | ||
15 | background: transparent; | ||
16 | color: #0000ff; | ||
17 | } | ||
18 | h1, h2, h3 { | ||
19 | font-family: sans-serif; | ||
20 | font-weight: bold; | ||
21 | text-align: left; | ||
22 | margin: 0.5em 0; | ||
23 | padding: 0; | ||
24 | } | ||
25 | h1 { | ||
26 | font-size: 200%; | ||
27 | } | ||
28 | h2 { | ||
29 | font-size: 150%; | ||
30 | } | ||
31 | h3 { | ||
32 | font-size: 125%; | ||
33 | } | ||
34 | p { | ||
35 | margin: 0 0 0.5em 0; | ||
36 | padding: 0; | ||
37 | } | ||
38 | ul, ol { | ||
39 | margin: 0.5em 0; | ||
40 | padding: 0 0 0 2em; | ||
41 | } | ||
42 | ul { | ||
43 | list-style: outside square; | ||
44 | } | ||
45 | ol { | ||
46 | list-style: outside decimal; | ||
47 | } | ||
48 | li { | ||
49 | margin: 0; | ||
50 | padding: 0; | ||
51 | } | ||
52 | dl { | ||
53 | margin: 1em 0; | ||
54 | padding: 1em; | ||
55 | border: 1px solid black; | ||
56 | } | ||
57 | dt { | ||
58 | font-weight: bold; | ||
59 | margin: 0; | ||
60 | padding: 0; | ||
61 | } | ||
62 | dt sup { | ||
63 | float: right; | ||
64 | margin-left: 1em; | ||
65 | } | ||
66 | dd { | ||
67 | margin: 0.5em 0 0 2em; | ||
68 | padding: 0; | ||
69 | } | ||
70 | table { | ||
71 | table-layout: fixed; | ||
72 | width: 100%; | ||
73 | margin: 1em 0; | ||
74 | padding: 0; | ||
75 | border: 1px solid black; | ||
76 | border-spacing: 0; | ||
77 | border-collapse: collapse; | ||
78 | } | ||
79 | tr { | ||
80 | margin: 0; | ||
81 | padding: 0; | ||
82 | border: none; | ||
83 | } | ||
84 | td { | ||
85 | text-align: left; | ||
86 | margin: 0; | ||
87 | padding: 0.2em 0.5em; | ||
88 | border-top: 1px solid black; | ||
89 | border-bottom: 1px solid black; | ||
90 | } | ||
91 | tr.separate td { | ||
92 | border-top: double; | ||
93 | } | ||
94 | tt, pre, code, kbd, samp { | ||
95 | font-family: monospace; | ||
96 | font-size: 75%; | ||
97 | } | ||
98 | kbd { | ||
99 | font-weight: bolder; | ||
100 | } | ||
101 | blockquote, pre { | ||
102 | margin: 1em 2em; | ||
103 | padding: 0; | ||
104 | } | ||
105 | img { | ||
106 | border: none; | ||
107 | vertical-align: baseline; | ||
108 | margin: 0; | ||
109 | padding: 0; | ||
110 | } | ||
111 | img.left { | ||
112 | float: left; | ||
113 | margin: 0.5em 1em 0.5em 0; | ||
114 | } | ||
115 | img.right { | ||
116 | float: right; | ||
117 | margin: 0.5em 0 0.5em 1em; | ||
118 | } | ||
119 | .flush { | ||
120 | clear: both; | ||
121 | visibility: hidden; | ||
122 | } | ||
123 | .hide, .noprint, #nav { | ||
124 | display: none !important; | ||
125 | } | ||
126 | .pagebreak { | ||
127 | page-break-before: always; | ||
128 | } | ||
129 | #site { | ||
130 | text-align: right; | ||
131 | font-family: sans-serif; | ||
132 | font-weight: bold; | ||
133 | margin: 0 1em; | ||
134 | border-bottom: 1pt solid black; | ||
135 | } | ||
136 | #site a { | ||
137 | font-size: 1.2em; | ||
138 | } | ||
139 | #site a:link, #site a:visited { | ||
140 | text-decoration: none; | ||
141 | font-weight: bold; | ||
142 | background: transparent; | ||
143 | color: #ffffff; | ||
144 | } | ||
145 | #logo { | ||
146 | color: #ff8000; | ||
147 | } | ||
148 | #head { | ||
149 | clear: both; | ||
150 | margin: 0 1em; | ||
151 | } | ||
152 | #main { | ||
153 | line-height: 1.3; | ||
154 | text-align: justify; | ||
155 | margin: 1em; | ||
156 | } | ||
157 | #foot { | ||
158 | clear: both; | ||
159 | font-size: 80%; | ||
160 | text-align: center; | ||
161 | margin: 0 1.25em; | ||
162 | padding: 0.5em 0 0 0; | ||
163 | border-top: 1pt solid black; | ||
164 | page-break-before: avoid; | ||
165 | page-break-after: avoid; | ||
166 | } | ||
diff --git a/libraries/LuaJIT-1.1.7/jitdoc/bluequad.css b/libraries/LuaJIT-1.1.7/jitdoc/bluequad.css new file mode 100644 index 0000000..8d72de9 --- /dev/null +++ b/libraries/LuaJIT-1.1.7/jitdoc/bluequad.css | |||
@@ -0,0 +1,292 @@ | |||
1 | /* Copyright (C) 2004-2011 Mike Pall. | ||
2 | * | ||
3 | * You are welcome to use the general ideas of this design for your own sites. | ||
4 | * But please do not steal the stylesheet, the layout or the color scheme. | ||
5 | */ | ||
6 | /* colorscheme: | ||
7 | * | ||
8 | * site | head #4162bf/white | #6078bf/#e6ecff | ||
9 | * ------+------ ----------------+------------------- | ||
10 | * nav | main #bfcfff | #e6ecff/black | ||
11 | * | ||
12 | * nav: hiback loback #c5d5ff #b9c9f9 | ||
13 | * hiborder loborder #e6ecff #97a7d7 | ||
14 | * link hover #2142bf #ff0000 | ||
15 | * | ||
16 | * link: link visited hover #2142bf #8122bf #ff0000 | ||
17 | * | ||
18 | * main: boxback boxborder #f0f4ff #bfcfff | ||
19 | */ | ||
20 | body { | ||
21 | font-family: Verdana, Arial, Helvetica, sans-serif; | ||
22 | font-size: 10pt; | ||
23 | margin: 0; | ||
24 | padding: 0; | ||
25 | border: none; | ||
26 | background: #e0e0e0; | ||
27 | color: #000000; | ||
28 | } | ||
29 | a:link { | ||
30 | text-decoration: none; | ||
31 | background: transparent; | ||
32 | color: #2142bf; | ||
33 | } | ||
34 | a:visited { | ||
35 | text-decoration: none; | ||
36 | background: transparent; | ||
37 | color: #8122bf; | ||
38 | } | ||
39 | a:hover, a:active { | ||
40 | text-decoration: underline; | ||
41 | background: transparent; | ||
42 | color: #ff0000; | ||
43 | } | ||
44 | h1, h2, h3 { | ||
45 | font-weight: bold; | ||
46 | text-align: left; | ||
47 | margin: 0.5em 0; | ||
48 | padding: 0; | ||
49 | background: transparent; | ||
50 | } | ||
51 | h1 { | ||
52 | font-size: 200%; | ||
53 | line-height: 3em; /* really 6em relative to body, match #site span */ | ||
54 | margin: 0; | ||
55 | } | ||
56 | h2 { | ||
57 | font-size: 150%; | ||
58 | color: #606060; | ||
59 | } | ||
60 | h3 { | ||
61 | font-size: 125%; | ||
62 | color: #404040; | ||
63 | } | ||
64 | p { | ||
65 | max-width: 600px; | ||
66 | margin: 0 0 0.5em 0; | ||
67 | padding: 0; | ||
68 | } | ||
69 | ul, ol { | ||
70 | max-width: 600px; | ||
71 | margin: 0.5em 0; | ||
72 | padding: 0 0 0 2em; | ||
73 | } | ||
74 | ul { | ||
75 | list-style: outside square; | ||
76 | } | ||
77 | ol { | ||
78 | list-style: outside decimal; | ||
79 | } | ||
80 | li { | ||
81 | margin: 0; | ||
82 | padding: 0; | ||
83 | } | ||
84 | dl { | ||
85 | max-width: 600px; | ||
86 | margin: 1em 0; | ||
87 | padding: 1em; | ||
88 | border: 1px solid #bfcfff; | ||
89 | background: #f0f4ff; | ||
90 | } | ||
91 | dt { | ||
92 | font-weight: bold; | ||
93 | margin: 0; | ||
94 | padding: 0; | ||
95 | } | ||
96 | dt sup { | ||
97 | float: right; | ||
98 | margin-left: 1em; | ||
99 | color: #808080; | ||
100 | } | ||
101 | dt a:visited { | ||
102 | text-decoration: none; | ||
103 | color: #2142bf; | ||
104 | } | ||
105 | dt a:hover, dt a:active { | ||
106 | text-decoration: none; | ||
107 | color: #ff0000; | ||
108 | } | ||
109 | dd { | ||
110 | margin: 0.5em 0 0 2em; | ||
111 | padding: 0; | ||
112 | } | ||
113 | div.tablewrap { /* for IE *sigh* */ | ||
114 | max-width: 600px; | ||
115 | } | ||
116 | table { | ||
117 | table-layout: fixed; | ||
118 | border-spacing: 0; | ||
119 | border-collapse: collapse; | ||
120 | max-width: 600px; | ||
121 | width: 100%; | ||
122 | margin: 1em 0; | ||
123 | padding: 0; | ||
124 | border: 1px solid #bfcfff; | ||
125 | } | ||
126 | tr { | ||
127 | margin: 0; | ||
128 | padding: 0; | ||
129 | border: none; | ||
130 | } | ||
131 | tr.odd { | ||
132 | background: #f0f4ff; | ||
133 | } | ||
134 | tr.separate td { | ||
135 | border-top: 1px solid #bfcfff; | ||
136 | } | ||
137 | td { | ||
138 | text-align: left; | ||
139 | margin: 0; | ||
140 | padding: 0.2em 0.5em; | ||
141 | border: none; | ||
142 | } | ||
143 | tt, code, kbd, samp { | ||
144 | font-family: Courier New, Courier, monospace; | ||
145 | font-size: 110%; | ||
146 | } | ||
147 | kbd { | ||
148 | font-weight: bolder; | ||
149 | } | ||
150 | blockquote, pre { | ||
151 | max-width: 600px; | ||
152 | margin: 1em 2em; | ||
153 | padding: 0; | ||
154 | } | ||
155 | pre { | ||
156 | line-height: 1.1; | ||
157 | } | ||
158 | img { | ||
159 | border: none; | ||
160 | vertical-align: baseline; | ||
161 | margin: 0; | ||
162 | padding: 0; | ||
163 | } | ||
164 | img.left { | ||
165 | float: left; | ||
166 | margin: 0.5em 1em 0.5em 0; | ||
167 | } | ||
168 | img.right { | ||
169 | float: right; | ||
170 | margin: 0.5em 0 0.5em 1em; | ||
171 | } | ||
172 | .indent { | ||
173 | padding-left: 1em; | ||
174 | } | ||
175 | .flush { | ||
176 | clear: both; | ||
177 | visibility: hidden; | ||
178 | } | ||
179 | .hide, .noscreen { | ||
180 | display: none !important; | ||
181 | } | ||
182 | .ext { | ||
183 | color: #ff8000; | ||
184 | } | ||
185 | #site { | ||
186 | clear: both; | ||
187 | float: left; | ||
188 | width: 13em; | ||
189 | text-align: center; | ||
190 | font-weight: bold; | ||
191 | margin: 0; | ||
192 | padding: 0; | ||
193 | background: transparent; | ||
194 | color: #ffffff; | ||
195 | } | ||
196 | #site a { | ||
197 | font-size: 200%; | ||
198 | } | ||
199 | #site a:link, #site a:visited { | ||
200 | text-decoration: none; | ||
201 | font-weight: bold; | ||
202 | background: transparent; | ||
203 | color: #ffffff; | ||
204 | } | ||
205 | #site span { | ||
206 | line-height: 3em; /* really 6em relative to body, match h1 */ | ||
207 | } | ||
208 | #logo { | ||
209 | color: #ffb380; | ||
210 | } | ||
211 | #head { | ||
212 | margin: 0; | ||
213 | padding: 0 0 0 2em; | ||
214 | border-left: solid 13em #4162bf; | ||
215 | border-right: solid 3em #6078bf; | ||
216 | background: #6078bf; | ||
217 | color: #e6ecff; | ||
218 | } | ||
219 | #nav { | ||
220 | clear: both; | ||
221 | float: left; | ||
222 | overflow: hidden; | ||
223 | text-align: left; | ||
224 | line-height: 1.5; | ||
225 | width: 13em; | ||
226 | padding-top: 1em; | ||
227 | background: transparent; | ||
228 | } | ||
229 | #nav ul { | ||
230 | list-style: none outside; | ||
231 | margin: 0; | ||
232 | padding: 0; | ||
233 | } | ||
234 | #nav li { | ||
235 | margin: 0; | ||
236 | padding: 0; | ||
237 | } | ||
238 | #nav a { | ||
239 | display: block; | ||
240 | text-decoration: none; | ||
241 | font-weight: bold; | ||
242 | margin: 0; | ||
243 | padding: 2px 1em; | ||
244 | border-top: 1px solid transparent; | ||
245 | border-bottom: 1px solid transparent; | ||
246 | background: transparent; | ||
247 | color: #2142bf; | ||
248 | } | ||
249 | #nav a:hover, #nav a:active { | ||
250 | text-decoration: none; | ||
251 | border-top: 1px solid #97a7d7; | ||
252 | border-bottom: 1px solid #e6ecff; | ||
253 | background: #b9c9f9; | ||
254 | color: #ff0000; | ||
255 | } | ||
256 | #nav a.current, #nav a.current:hover, #nav a.current:active { | ||
257 | border-top: 1px solid #e6ecff; | ||
258 | border-bottom: 1px solid #97a7d7; | ||
259 | background: #c5d5ff; | ||
260 | color: #2142bf; | ||
261 | } | ||
262 | #nav ul ul a { | ||
263 | padding: 0 1em 0 2em; | ||
264 | } | ||
265 | #main { | ||
266 | line-height: 1.5; | ||
267 | text-align: left; | ||
268 | margin: 0; | ||
269 | padding: 1em 2em; | ||
270 | border-left: solid 13em #bfcfff; | ||
271 | border-right: solid 3em #e6ecff; | ||
272 | background: #e6ecff; | ||
273 | } | ||
274 | #foot { | ||
275 | clear: both; | ||
276 | font-size: 80%; | ||
277 | text-align: center; | ||
278 | margin: 0; | ||
279 | padding: 0.5em; | ||
280 | background: #6078bf; | ||
281 | color: #ffffff; | ||
282 | } | ||
283 | #foot a:link, #foot a:visited { | ||
284 | text-decoration: underline; | ||
285 | background: transparent; | ||
286 | color: #ffffff; | ||
287 | } | ||
288 | #foot a:hover, #foot a:active { | ||
289 | text-decoration: underline; | ||
290 | background: transparent; | ||
291 | color: #bfcfff; | ||
292 | } | ||
diff --git a/libraries/LuaJIT-1.1.7/jitdoc/coco.html b/libraries/LuaJIT-1.1.7/jitdoc/coco.html new file mode 100644 index 0000000..0ef43f1 --- /dev/null +++ b/libraries/LuaJIT-1.1.7/jitdoc/coco.html | |||
@@ -0,0 +1,132 @@ | |||
1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
2 | <html> | ||
3 | <head> | ||
4 | <title>Coco</title> | ||
5 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | ||
6 | <meta name="Author" content="Mike Pall"> | ||
7 | <meta name="Copyright" content="Copyright (C) 2005-2011, Mike Pall"> | ||
8 | <meta name="Language" content="en"> | ||
9 | <link rel="stylesheet" type="text/css" href="bluequad.css" media="screen"> | ||
10 | <link rel="stylesheet" type="text/css" href="bluequad-print.css" media="print"> | ||
11 | </head> | ||
12 | <body> | ||
13 | <div id="site"> | ||
14 | <a href="http://luajit.org/"><span>Lua<span id="logo">JIT</span></span></a> | ||
15 | </div> | ||
16 | <div id="head"> | ||
17 | <h1>Coco</h1> | ||
18 | </div> | ||
19 | <div id="nav"> | ||
20 | <ul><li> | ||
21 | <a href="index.html">Index</a> | ||
22 | </li><li> | ||
23 | <a href="luajit.html">LuaJIT</a> | ||
24 | <ul><li> | ||
25 | <a href="luajit_features.html">Features</a> | ||
26 | </li><li> | ||
27 | <a href="luajit_install.html">Installation</a> | ||
28 | </li><li> | ||
29 | <a href="luajit_run.html">Running</a> | ||
30 | </li><li> | ||
31 | <a href="luajit_api.html">API Extensions</a> | ||
32 | </li><li> | ||
33 | <a href="luajit_intro.html">Introduction</a> | ||
34 | </li><li> | ||
35 | <a href="luajit_performance.html">Performance</a> | ||
36 | </li><li> | ||
37 | <a href="luajit_debug.html">Debugging</a> | ||
38 | </li><li> | ||
39 | <a href="luajit_changes.html">Changes</a> | ||
40 | </li></ul> | ||
41 | </li><li> | ||
42 | <a class="current" href="coco.html">Coco</a> | ||
43 | <ul><li> | ||
44 | <a href="coco_portability.html">Portability</a> | ||
45 | </li><li> | ||
46 | <a href="coco_api.html">API Extensions</a> | ||
47 | </li><li> | ||
48 | <a href="coco_changes.html">Changes</a> | ||
49 | </li></ul> | ||
50 | </li><li> | ||
51 | <a href="dynasm.html">DynASM</a> | ||
52 | <ul><li> | ||
53 | <a href="dynasm_features.html">Features</a> | ||
54 | </li><li> | ||
55 | <a href="dynasm_examples.html">Examples</a> | ||
56 | </li></ul> | ||
57 | </li><li> | ||
58 | <a href="http://luajit.org/download.html">Download <span class="ext">»</span></a> | ||
59 | </li></ul> | ||
60 | </div> | ||
61 | <div id="main"> | ||
62 | <p> | ||
63 | Coco is a small extension to get <strong>True C Coroutine</strong> | ||
64 | semantics for Lua 5.1. | ||
65 | </p> | ||
66 | <p> | ||
67 | Coco is both available as a stand-alone release and integrated | ||
68 | into <a href="luajit.html">LuaJIT</a> 1.x. | ||
69 | </p> | ||
70 | <p> | ||
71 | The stand-alone release is a patchset against the | ||
72 | <a href="http://www.lua.org/ftp/"><span class="ext">»</span> standard Lua 5.1.4</a> | ||
73 | distribution. There are no dependencies on LuaJIT. However LuaJIT 1.x | ||
74 | depends on Coco to allow yielding for JIT compiled functions. | ||
75 | </p> | ||
76 | <p> | ||
77 | Coco is Copyright © 2004-2011 Mike Pall. | ||
78 | Coco is free software, released under the | ||
79 | <a href="http://www.opensource.org/licenses/mit-license.php"><span class="ext">»</span> MIT/X license</a> | ||
80 | (same license as the Lua core). | ||
81 | </p> | ||
82 | <h2>Features</h2> | ||
83 | <p> | ||
84 | True C coroutine semantics mean you can yield from a coroutine | ||
85 | across a C call boundary and resume back to it. | ||
86 | </p> | ||
87 | <p> | ||
88 | Coco allows you to use a dedicated C stack for each coroutine. | ||
89 | Resuming a coroutine and yielding from a coroutine automatically switches | ||
90 | C stacks, too. | ||
91 | </p> | ||
92 | <p> | ||
93 | In particular you can now: | ||
94 | </p> | ||
95 | <ul> | ||
96 | <li>Yield across all metamethods (not advised for <tt>__gc</tt>).</li> | ||
97 | <li>Yield across iterator functions (<tt>for x in func do</tt>).</li> | ||
98 | <li>Yield across callbacks (<tt>table.foreach()</tt>, <tt>dofile()</tt>, ...).</li> | ||
99 | <li>Yield across protected callbacks (<tt>pcall()</tt>, <tt>xpcall()</tt>, ...).</li> | ||
100 | <li>Yield from C functions and resume back to them.</li> | ||
101 | </ul> | ||
102 | <p> | ||
103 | Best of all, you don't need to change your Lua or C sources | ||
104 | and still get the benefits. It's fully integrated into the | ||
105 | Lua core, but tries to minimize the required changes. | ||
106 | </p> | ||
107 | |||
108 | <h2>More ...</h2> | ||
109 | <p> | ||
110 | Please visit the <a href="http://luajit.org/download.html"><span class="ext">»</span> Download</a> page | ||
111 | to fetch the current version of the stand-alone package. | ||
112 | </p> | ||
113 | <p> | ||
114 | Coco needs some machine-specific features — please have a look | ||
115 | at the <a href="coco_portability.html">Portability Requirements</a>. | ||
116 | </p> | ||
117 | <p> | ||
118 | Coco also provides some upwards-compatible | ||
119 | <a href="coco_api.html">API Extensions</a> for Lua. | ||
120 | </p> | ||
121 | <br class="flush"> | ||
122 | </div> | ||
123 | <div id="foot"> | ||
124 | <hr class="hide"> | ||
125 | Copyright © 2005-2011 Mike Pall | ||
126 | <span class="noprint"> | ||
127 | · | ||
128 | <a href="contact.html">Contact</a> | ||
129 | </span> | ||
130 | </div> | ||
131 | </body> | ||
132 | </html> | ||
diff --git a/libraries/LuaJIT-1.1.7/jitdoc/coco_api.html b/libraries/LuaJIT-1.1.7/jitdoc/coco_api.html new file mode 100644 index 0000000..990ac5b --- /dev/null +++ b/libraries/LuaJIT-1.1.7/jitdoc/coco_api.html | |||
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1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
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3 | <head> | ||
4 | <title>Coco API Extensions</title> | ||
5 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | ||
6 | <meta name="Author" content="Mike Pall"> | ||
7 | <meta name="Copyright" content="Copyright (C) 2005-2011, Mike Pall"> | ||
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16 | <div id="head"> | ||
17 | <h1>Coco API Extensions</h1> | ||
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59 | </li></ul> | ||
60 | </div> | ||
61 | <div id="main"> | ||
62 | <p> | ||
63 | Coco changes the semantics of several standard API functions and | ||
64 | provides a few API extensions for Lua. | ||
65 | </p> | ||
66 | <p> | ||
67 | By default all your coroutines get an associated C stack. | ||
68 | If you want to be more selective, see below. | ||
69 | </p> | ||
70 | |||
71 | <h2>Lua API extensions</h2> | ||
72 | <p> | ||
73 | All <tt>coroutine.*</tt> functions should be fully upwards compatible. | ||
74 | </p> | ||
75 | |||
76 | <h3><tt>coroutine.coco</tt></h3> | ||
77 | <p> | ||
78 | This field is <tt>true</tt> when Coco is present (nil otherwise). | ||
79 | </p> | ||
80 | |||
81 | <h3><tt>coro = coroutine.create(f [, cstacksize])<br> | ||
82 | func = coroutine.wrap(f [, cstacksize])</tt></h3> | ||
83 | <p> | ||
84 | The optional argument <tt>cstacksize</tt> specifies the size of the | ||
85 | C stack to allocate for the coroutine: | ||
86 | </p> | ||
87 | <ul> | ||
88 | <li>A default stack size is used if <tt>cstacksize</tt> is not given | ||
89 | or is nil or zero.</li> | ||
90 | <li>No C stack is allocated if <tt>cstacksize</tt> is -1.</li> | ||
91 | <li>Any other value is rounded up to the minimum size | ||
92 | (i.e. use 1 to get the minimum size).</li> | ||
93 | </ul> | ||
94 | <p> | ||
95 | Important notice for LuaJIT: JIT compiled functions cannot | ||
96 | yield if a coroutine does not have a dedicated C stack. | ||
97 | </p> | ||
98 | |||
99 | <h3><tt>olddefault = coroutine.cstacksize([newdefault])</tt></h3> | ||
100 | <p> | ||
101 | Returns the current default C stack size (may be 0 if the | ||
102 | underlying context switch method has its own default). | ||
103 | Sets a new default C stack size if <tt>newdefault</tt> is present. | ||
104 | Use 0 to reset it to the default C stack size. Any other | ||
105 | value is rounded up to the minimum size. | ||
106 | </p> | ||
107 | |||
108 | <h2>C API extensions</h2> | ||
109 | <p> | ||
110 | All C API functions are either unchanged or upwards compatible. | ||
111 | </p> | ||
112 | |||
113 | <h3><tt>int lua_yield(lua_State *L, int nresults)</tt></h3> | ||
114 | <p> | ||
115 | The semantics for <tt>lua_yield()</tt> have changed slightly. | ||
116 | Existing programs should work fine as long as they follow | ||
117 | the usage conventions from the Lua manual: | ||
118 | </p> | ||
119 | <pre> | ||
120 | return lua_yield(L, nresults); | ||
121 | </pre> | ||
122 | <p> | ||
123 | Previously <tt>lua_yield()</tt> returned a 'magic' value (<tt>-1</tt>) that | ||
124 | indicated a yield. Your C function had to pass this value | ||
125 | on to the Lua core and was <em>not</em> called again. | ||
126 | </p> | ||
127 | <p> | ||
128 | Now, if the current coroutine has an associated C stack, | ||
129 | <tt>lua_yield()</tt> returns the number of arguments passed back from | ||
130 | the resume. This just happens to be the right convention for | ||
131 | returning them as a result from a C function. I.e. if you | ||
132 | used the above convention, you'll never notice the change. | ||
133 | </p> | ||
134 | <p> | ||
135 | But the results <em>are</em> on the Lua stack when <tt>lua_yield()</tt> | ||
136 | returns. So the C function can just continue and process them | ||
137 | or retry an I/O operation etc. And your whole C stack frame | ||
138 | (local variables etc.) is still there, too. You can yield from | ||
139 | anywhere in your C program, even several call levels deeper. | ||
140 | </p> | ||
141 | <p> | ||
142 | Of course all of this only works with Lua+Coco and not with standard Lua. | ||
143 | </p> | ||
144 | |||
145 | <h3><tt>lua_State *lua_newcthread(lua_State *L, int cstacksize)</tt></h3> | ||
146 | <p> | ||
147 | This is an (optional) new function that allows you to create | ||
148 | a coroutine with an associated C stack directly from the C API. | ||
149 | Other than that it works the same as <tt>lua_newthread(L)</tt>. | ||
150 | </p> | ||
151 | <p> | ||
152 | You have to declare this function as <tt>extern</tt> | ||
153 | yourself, since it's not part of the official Lua API. | ||
154 | This means that a C module that uses this call cannot | ||
155 | be loaded with standard Lua. This may be intentional. | ||
156 | </p> | ||
157 | <p> | ||
158 | If you want your C module to work with both standard Lua | ||
159 | and Lua+Coco you can check whether Coco is available with: | ||
160 | </p> | ||
161 | <pre> | ||
162 | lua_getfield(L, LUA_GLOBALSINDEX, "coroutine"); | ||
163 | lua_getfield(L, -1, "coco"); | ||
164 | coco_available = lua_toboolean(L, -1); | ||
165 | lua_pop(L, 2); | ||
166 | </pre> | ||
167 | <p> | ||
168 | You can create coroutines with a C stack by calling | ||
169 | the Lua function <tt>coroutine.create()</tt> from C, too. | ||
170 | </p> | ||
171 | <br class="flush"> | ||
172 | </div> | ||
173 | <div id="foot"> | ||
174 | <hr class="hide"> | ||
175 | Copyright © 2005-2011 Mike Pall | ||
176 | <span class="noprint"> | ||
177 | · | ||
178 | <a href="contact.html">Contact</a> | ||
179 | </span> | ||
180 | </div> | ||
181 | </body> | ||
182 | </html> | ||
diff --git a/libraries/LuaJIT-1.1.7/jitdoc/coco_changes.html b/libraries/LuaJIT-1.1.7/jitdoc/coco_changes.html new file mode 100644 index 0000000..ea2dc16 --- /dev/null +++ b/libraries/LuaJIT-1.1.7/jitdoc/coco_changes.html | |||
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1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
2 | <html> | ||
3 | <head> | ||
4 | <title>Coco Change History</title> | ||
5 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | ||
6 | <meta name="Author" content="Mike Pall"> | ||
7 | <meta name="Copyright" content="Copyright (C) 2005-2011, Mike Pall"> | ||
8 | <meta name="Language" content="en"> | ||
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14 | <a href="http://luajit.org/"><span>Lua<span id="logo">JIT</span></span></a> | ||
15 | </div> | ||
16 | <div id="head"> | ||
17 | <h1>Coco Change History</h1> | ||
18 | </div> | ||
19 | <div id="nav"> | ||
20 | <ul><li> | ||
21 | <a href="index.html">Index</a> | ||
22 | </li><li> | ||
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24 | <ul><li> | ||
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38 | </li><li> | ||
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40 | </li></ul> | ||
41 | </li><li> | ||
42 | <a href="coco.html">Coco</a> | ||
43 | <ul><li> | ||
44 | <a href="coco_portability.html">Portability</a> | ||
45 | </li><li> | ||
46 | <a href="coco_api.html">API Extensions</a> | ||
47 | </li><li> | ||
48 | <a class="current" href="coco_changes.html">Changes</a> | ||
49 | </li></ul> | ||
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56 | </li></ul> | ||
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59 | </li></ul> | ||
60 | </div> | ||
61 | <div id="main"> | ||
62 | <p> | ||
63 | This is a list of changes between the released versions of Coco. | ||
64 | The current stand-alone release is <strong>Coco 1.1.6</strong>. | ||
65 | </p> | ||
66 | <p> | ||
67 | Please check the | ||
68 | <a href="http://coco.luajit.org/changes.html"><span class="ext">»</span> Online Change History</a> | ||
69 | to see whether newer versions are available. | ||
70 | </p> | ||
71 | |||
72 | <h2 id="Coco-1.1.6">Coco 1.1.6 — 2009-09-08</h2> | ||
73 | <ul> | ||
74 | <li>Fix compilation of the GCC inline assembler code on x64. | ||
75 | Now works when compiled as C++ code (reported by Jonathan Sauer) | ||
76 | or with -fPIC (reported by Jim Pryor).</li> | ||
77 | <li>Added GCC inline assembler for faster context switching on Sparc. | ||
78 | Thanks to Takayuki Usui.</li> | ||
79 | </ul> | ||
80 | |||
81 | <h2 id="Coco-1.1.5">Coco 1.1.5 — 2008-10-25</h2> | ||
82 | <ul> | ||
83 | <li>Upgraded to patch cleanly into Lua 5.1.4.</li> | ||
84 | <li>Added GCC inline assembler for faster context switching on x64. | ||
85 | Thanks to Robert G. Jakabosky.</li> | ||
86 | </ul> | ||
87 | |||
88 | <h2 id="Coco-1.1.4">Coco 1.1.4 — 2008-02-05</h2> | ||
89 | <ul> | ||
90 | <li>Upgraded to patch cleanly into Lua 5.1.3.</li> | ||
91 | <li>Fixed setjmp method for ARM with recent glibc versions. | ||
92 | Thanks to the LuaTeX developers.</li> | ||
93 | <li>Fixed setjmp method for x86 on Mac OS X (rarely used, | ||
94 | default is GCC inline assembler). Thanks to Jason Toffaletti.</li> | ||
95 | </ul> | ||
96 | |||
97 | <h2 id="Coco-1.1.3">Coco 1.1.3 — 2007-05-24</h2> | ||
98 | <ul> | ||
99 | <li>Upgraded to patch cleanly into Lua 5.1.2.</li> | ||
100 | <li>Merged patch from Zachary P. Landau for a Linux/ARM setjmp method (uClibc and glibc).</li> | ||
101 | </ul> | ||
102 | |||
103 | <h2 id="Coco-1.1.1">Coco 1.1.1 — 2006-06-20</h2> | ||
104 | <ul> | ||
105 | <li>Upgraded to patch cleanly into Lua 5.1.1.</li> | ||
106 | <li>C stacks are deallocated early: when a coroutine ends, and not when | ||
107 | the coroutine object is collected. This mainly benefits Windows Fibers.</li> | ||
108 | <li>Windows threads get the required Fiber context when resuming | ||
109 | a coroutine and not just on creation.</li> | ||
110 | </ul> | ||
111 | |||
112 | <h2 id="Coco-1.1.0">Coco 1.1.0 — 2006-02-18</h2> | ||
113 | <ul> | ||
114 | <li>Upgraded to patch cleanly into Lua 5.1 (final).</li> | ||
115 | <li>Added GCC inline assembler for context switching on x86 and MIPS32 | ||
116 | [up to 3x faster].</li> | ||
117 | <li>New targets for setjmp method: | ||
118 | Mac OS X/x86, Solaris/x86 and x64 and Linux/MIPS32.</li> | ||
119 | <li>Workaround for WinXP problem with GetCurrentFiber().</li> | ||
120 | <li>The minimum C stack size has been increased to 32K+4K.</li> | ||
121 | <li>Removed <tt>lcocolib.c</tt> and integrated the (much smaller) changes | ||
122 | into <tt>lbaselib.c</tt>.<br> | ||
123 | Note for embedders: this means you no longer need to call | ||
124 | <tt>luaopen_coco()</tt>.</li> | ||
125 | <li>Optional Valgrind support requires version 3.x. | ||
126 | Renamed define to USE_VALGRIND.</li> | ||
127 | <li>C stacks are now registered with Valgrind.</li> | ||
128 | </ul> | ||
129 | |||
130 | <h2 id="Coco-51w6">Coco pre-release 51w6 — 2005-08-09</h2> | ||
131 | <p> | ||
132 | This is the first pre-release of Coco. It targets Lua 5.1-work6 only | ||
133 | and is no longer available for download. | ||
134 | </p> | ||
135 | <br class="flush"> | ||
136 | </div> | ||
137 | <div id="foot"> | ||
138 | <hr class="hide"> | ||
139 | Copyright © 2005-2011 Mike Pall | ||
140 | <span class="noprint"> | ||
141 | · | ||
142 | <a href="contact.html">Contact</a> | ||
143 | </span> | ||
144 | </div> | ||
145 | </body> | ||
146 | </html> | ||
diff --git a/libraries/LuaJIT-1.1.7/jitdoc/coco_portability.html b/libraries/LuaJIT-1.1.7/jitdoc/coco_portability.html new file mode 100644 index 0000000..e120ae9 --- /dev/null +++ b/libraries/LuaJIT-1.1.7/jitdoc/coco_portability.html | |||
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1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
2 | <html> | ||
3 | <head> | ||
4 | <title>Portability Requirements for Coco</title> | ||
5 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | ||
6 | <meta name="Author" content="Mike Pall"> | ||
7 | <meta name="Copyright" content="Copyright (C) 2005-2011, Mike Pall"> | ||
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12 | table.support { | ||
13 | line-height: 1.2; | ||
14 | width: 25em; | ||
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16 | tr.supporthead td { | ||
17 | font-weight: bold; | ||
18 | } | ||
19 | td.supportcpu { | ||
20 | width: 6em; | ||
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22 | td.supportsys { | ||
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29 | <a href="http://luajit.org/"><span>Lua<span id="logo">JIT</span></span></a> | ||
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31 | <div id="head"> | ||
32 | <h1>Portability Requirements for Coco</h1> | ||
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74 | </li></ul> | ||
75 | </div> | ||
76 | <div id="main"> | ||
77 | <p> | ||
78 | Coco needs some machine-specific features which are | ||
79 | inherently non-portable. Although the coverage is pretty good, | ||
80 | this means that Coco will probably never be a standard part | ||
81 | of the Lua core (which is pure ANSI C). | ||
82 | </p> | ||
83 | |||
84 | <h2>Context Switching Methods</h2> | ||
85 | <p> | ||
86 | Coco relies on four different machine-specific methods | ||
87 | for allocating a C stack and switching context. | ||
88 | The appropriate method is automatically selected at compile time. | ||
89 | </p> | ||
90 | |||
91 | <h3>GCC Inline Assembler</h3> | ||
92 | <p> | ||
93 | This method is only available when GCC 3.x/4.x is used | ||
94 | to compile the source. | ||
95 | This is the fastest method for context switching, but only available | ||
96 | for a few CPUs (see below). | ||
97 | </p> | ||
98 | |||
99 | <h3>Modified setjmp Buffer</h3> | ||
100 | <p> | ||
101 | This method changes a few fields in the setjmp buffer to | ||
102 | redirect the next longjmp to a new function with a new stack | ||
103 | frame. It needs a bit of guesswork and lots of #ifdef's to | ||
104 | handle the supported CPU/OS combinations, but this is quite | ||
105 | manageable. | ||
106 | </p> | ||
107 | <p> | ||
108 | This is the fallback method if inline assembler is not available. | ||
109 | It's pretty fast because it doesn't have to save or restore signals | ||
110 | (which is slow and generally undesirable for Lua coroutines). | ||
111 | </p> | ||
112 | |||
113 | <h3>POSIX ucontext</h3> | ||
114 | <p> | ||
115 | The POSIX calls getcontext, makecontext and switchcontext | ||
116 | are used to set up and switch between different C stacks. | ||
117 | Although highly portable and even available for some | ||
118 | esoteric platforms, it's slower than the setjmp method | ||
119 | because it saves and restores signals, too (using at least one | ||
120 | syscall for each context switch). | ||
121 | </p> | ||
122 | <p> | ||
123 | You can force the use of ucontext (instead of setjmp) by enabling | ||
124 | <tt>-DCOCO_USE_UCONTEXT</tt> in <tt>src/Makefile</tt>. | ||
125 | </p> | ||
126 | |||
127 | <h3>Windows Fibers</h3> | ||
128 | <p> | ||
129 | This is the standard method to set up and switch between | ||
130 | different C stacks on Windows. It's available on Windows 98 | ||
131 | and later. | ||
132 | </p> | ||
133 | <p> | ||
134 | None of the other methods work for Windows because OS specific code | ||
135 | is required to switch exception handling contexts. | ||
136 | </p> | ||
137 | |||
138 | <h2 class="pagebreak">Supported Platforms</h2> | ||
139 | <p> | ||
140 | Coco has support for the following platforms: | ||
141 | </p> | ||
142 | <table class="support"> | ||
143 | <tr class="supporthead"> | ||
144 | <td class="supportcpu">CPU</td> | ||
145 | <td class="supportsys">System</td> | ||
146 | <td>Method</td> | ||
147 | </tr> | ||
148 | <tr class="odd separate"> | ||
149 | <td class="supportcpu">x86</td><td class="supportsys">(any OS)</td><td>gccasm</td></tr> | ||
150 | <tr class="even"> | ||
151 | <td class="supportcpu">x86</td><td class="supportsys">Linux</td><td>setjmp</td></tr> | ||
152 | <tr class="odd"> | ||
153 | <td class="supportcpu">x86</td><td class="supportsys">FreeBSD</td><td>setjmp</td></tr> | ||
154 | <tr class="even"> | ||
155 | <td class="supportcpu">x86</td><td class="supportsys">NetBSD</td><td>setjmp</td></tr> | ||
156 | <tr class="odd"> | ||
157 | <td class="supportcpu">x86</td><td class="supportsys">OpenBSD</td><td>setjmp</td></tr> | ||
158 | <tr class="even"> | ||
159 | <td class="supportcpu">x86</td><td class="supportsys">Solaris</td><td>setjmp</td></tr> | ||
160 | <tr class="odd"> | ||
161 | <td class="supportcpu">x86</td><td class="supportsys">Mac OS X</td><td>setjmp</td></tr> | ||
162 | <tr class="even separate"> | ||
163 | <td class="supportcpu">x64</td><td class="supportsys">(any OS)</td><td>gccasm</td></tr> | ||
164 | <tr class="odd"> | ||
165 | <td class="supportcpu">x64</td><td class="supportsys">Solaris</td><td>setjmp</td></tr> | ||
166 | <tr class="even separate"> | ||
167 | <td class="supportcpu">MIPS32</td><td class="supportsys">(any OS)</td><td>gccasm</td></tr> | ||
168 | <tr class="odd"> | ||
169 | <td class="supportcpu">MIPS32</td><td class="supportsys">Linux</td><td>setjmp</td></tr> | ||
170 | <tr class="even separate"> | ||
171 | <td class="supportcpu">ARM</td><td class="supportsys">Linux</td><td>setjmp</td></tr> | ||
172 | <tr class="odd separate"> | ||
173 | <td class="supportcpu">PPC32</td><td class="supportsys">Mac OS X</td><td>setjmp</td></tr> | ||
174 | <tr class="even separate"> | ||
175 | <td class="supportcpu">(any CPU)</td><td class="supportsys">POSIX</td><td>ucontext</td></tr> | ||
176 | <tr class="odd separate"> | ||
177 | <td class="supportcpu">(any CPU)</td><td class="supportsys">Windows</td><td>fibers</td></tr> | ||
178 | </table> | ||
179 | <pre> | ||
180 | </pre> | ||
181 | <p> | ||
182 | It should work pretty much anywhere where a <em>correct</em> | ||
183 | POSIX ucontext implementation is available. It has been tested | ||
184 | on every systems I could get hold of (e.g. Sparc, PPC32/PPC64, | ||
185 | IA64, Alpha, HPPA with various operating systems). | ||
186 | </p> | ||
187 | |||
188 | <h2>Caveats</h2> | ||
189 | <ul> | ||
190 | <li> | ||
191 | Some older operating systems may have defective ucontext | ||
192 | implementations because this feature is not widely used. E.g. some | ||
193 | implementations don't mix well with other C library functions | ||
194 | like <tt>malloc()</tt> or with native threads. | ||
195 | This is really not the fault of Coco — please upgrade your OS. | ||
196 | </li> | ||
197 | <li> | ||
198 | Note for Windows: Please read the explanation for the default | ||
199 | <a href="http://msdn.microsoft.com/library/en-us/dllproc/base/thread_stack_size.asp"><span class="ext">»</span> Thread Stack Size</a> | ||
200 | in case you want to create large numbers of Fiber-based coroutines. | ||
201 | </li> | ||
202 | <li> | ||
203 | Note for MinGW/Cygwin: Older releases of GCC (before 4.0) generate | ||
204 | wrong unwind information when <tt>-fomit-frame-pointer</tt> is used | ||
205 | with stdcalls. This may lead to crashes when exceptions are thrown. | ||
206 | The workaround is to always use two flags:<br> | ||
207 | <tt>-fomit-frame-pointer -maccumulate-outgoing-args</tt>. | ||
208 | </li> | ||
209 | <li> | ||
210 | Note for MIPS CPUs without FPU: It's recommended to compile | ||
211 | <em>all</em> sources with <tt>-msoft-float</tt>, even if you don't use | ||
212 | any floating point ops anywhere. Otherwise context switching must | ||
213 | save and restore FPU registers (which needs to go through | ||
214 | the slow kernel emulation). | ||
215 | </li> | ||
216 | <li> | ||
217 | To run Coco with <a href="http://valgrind.org/"><span class="ext">»</span> Valgrind</a> | ||
218 | (a memory debugger) you <em>must</em> add <tt>-DUSE_VALGRIND</tt> | ||
219 | to <tt>MYCFLAGS</tt> and recompile. You will get random errors | ||
220 | if you don't! Valgrind 3.x or later is required. Earlier versions | ||
221 | do not work well with newly allocated C stacks. | ||
222 | </li> | ||
223 | </ul> | ||
224 | <br class="flush"> | ||
225 | </div> | ||
226 | <div id="foot"> | ||
227 | <hr class="hide"> | ||
228 | Copyright © 2005-2011 Mike Pall | ||
229 | <span class="noprint"> | ||
230 | · | ||
231 | <a href="contact.html">Contact</a> | ||
232 | </span> | ||
233 | </div> | ||
234 | </body> | ||
235 | </html> | ||
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1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
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4 | <title>Contact</title> | ||
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15 | </div> | ||
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30 | </li><li> | ||
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40 | </li></ul> | ||
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49 | </li></ul> | ||
50 | </li><li> | ||
51 | <a href="dynasm.html">DynASM</a> | ||
52 | <ul><li> | ||
53 | <a href="dynasm_features.html">Features</a> | ||
54 | </li><li> | ||
55 | <a href="dynasm_examples.html">Examples</a> | ||
56 | </li></ul> | ||
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58 | <a href="http://luajit.org/download.html">Download <span class="ext">»</span></a> | ||
59 | </li></ul> | ||
60 | </div> | ||
61 | <div id="main"> | ||
62 | <p> | ||
63 | Please send general questions regarding LuaJIT or Coco to the | ||
64 | <a href="http://www.lua.org/lua-l.html"><span class="ext">»</span> Lua mailing list</a>. | ||
65 | You can also send any questions you have directly to me: | ||
66 | </p> | ||
67 | |||
68 | <script type="text/javascript"> | ||
69 | <!-- | ||
70 | var xS="@-: .0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZa<b>cdefghijklmnopqrstuvwxyz" | ||
71 | function xD(s) | ||
72 | {var len=s.length;var r="";for(var i=0;i<len;i++) | ||
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74 | c=xS.charAt(66-n);r+=c;} | ||
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82 | <noscript> | ||
83 | <p><img src="img/contact.png" alt="Contact info in image" width="170" height="13"> | ||
84 | </p> | ||
85 | </noscript> | ||
86 | |||
87 | <h2>Copyright</h2> | ||
88 | <p> | ||
89 | All documentation is | ||
90 | Copyright © 2005-2011 Mike Pall. | ||
91 | </p> | ||
92 | |||
93 | |||
94 | <br class="flush"> | ||
95 | </div> | ||
96 | <div id="foot"> | ||
97 | <hr class="hide"> | ||
98 | Copyright © 2005-2011 Mike Pall | ||
99 | <span class="noprint"> | ||
100 | · | ||
101 | <a href="contact.html">Contact</a> | ||
102 | </span> | ||
103 | </div> | ||
104 | </body> | ||
105 | </html> | ||
diff --git a/libraries/LuaJIT-1.1.7/jitdoc/dynasm.html b/libraries/LuaJIT-1.1.7/jitdoc/dynasm.html new file mode 100644 index 0000000..de8f859 --- /dev/null +++ b/libraries/LuaJIT-1.1.7/jitdoc/dynasm.html | |||
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1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
2 | <html> | ||
3 | <head> | ||
4 | <title>DynASM</title> | ||
5 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | ||
6 | <meta name="Author" content="Mike Pall"> | ||
7 | <meta name="Copyright" content="Copyright (C) 2005-2011, Mike Pall"> | ||
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14 | <a href="http://luajit.org/"><span>Lua<span id="logo">JIT</span></span></a> | ||
15 | </div> | ||
16 | <div id="head"> | ||
17 | <h1>DynASM</h1> | ||
18 | </div> | ||
19 | <div id="nav"> | ||
20 | <ul><li> | ||
21 | <a href="index.html">Index</a> | ||
22 | </li><li> | ||
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26 | </li><li> | ||
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28 | </li><li> | ||
29 | <a href="luajit_run.html">Running</a> | ||
30 | </li><li> | ||
31 | <a href="luajit_api.html">API Extensions</a> | ||
32 | </li><li> | ||
33 | <a href="luajit_intro.html">Introduction</a> | ||
34 | </li><li> | ||
35 | <a href="luajit_performance.html">Performance</a> | ||
36 | </li><li> | ||
37 | <a href="luajit_debug.html">Debugging</a> | ||
38 | </li><li> | ||
39 | <a href="luajit_changes.html">Changes</a> | ||
40 | </li></ul> | ||
41 | </li><li> | ||
42 | <a href="coco.html">Coco</a> | ||
43 | <ul><li> | ||
44 | <a href="coco_portability.html">Portability</a> | ||
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48 | <a href="coco_changes.html">Changes</a> | ||
49 | </li></ul> | ||
50 | </li><li> | ||
51 | <a class="current" href="dynasm.html">DynASM</a> | ||
52 | <ul><li> | ||
53 | <a href="dynasm_features.html">Features</a> | ||
54 | </li><li> | ||
55 | <a href="dynasm_examples.html">Examples</a> | ||
56 | </li></ul> | ||
57 | </li><li> | ||
58 | <a href="http://luajit.org/download.html">Download <span class="ext">»</span></a> | ||
59 | </li></ul> | ||
60 | </div> | ||
61 | <div id="main"> | ||
62 | <p> | ||
63 | DynASM is a <strong>Dynamic Assembler</strong> for code generation | ||
64 | engines. | ||
65 | </p> | ||
66 | <p> | ||
67 | DynASM has been developed primarily as a tool for | ||
68 | <a href="luajit.html">LuaJIT</a>, but might be useful for other | ||
69 | projects, too. | ||
70 | </p> | ||
71 | <p> | ||
72 | If you are writing a just-in-time compiler or need to generate | ||
73 | code on the fly (e.g. for high-performance graphics or other | ||
74 | CPU-intensive computations), DynASM might be just what you | ||
75 | are looking for. | ||
76 | </p> | ||
77 | <p> | ||
78 | Please have a look at the list of <a href="dynasm_features.html">Features</a> | ||
79 | to find out whether DynASM could be useful for your project. | ||
80 | </p> | ||
81 | <p> | ||
82 | DynASM is Copyright © 2005-2011 Mike Pall. | ||
83 | DynASM is free software, released under the | ||
84 | <a href="http://www.opensource.org/licenses/mit-license.php"><span class="ext">»</span> MIT/X license</a>. | ||
85 | </p> | ||
86 | |||
87 | <h2>More ...</h2> | ||
88 | <p> | ||
89 | Sorry, right now there is no proper documentation available other | ||
90 | than some <a href="dynasm_examples.html">Examples</a> and of course | ||
91 | the source code. The source <em>is</em> well documented, though (IMHO). | ||
92 | </p> | ||
93 | <p> | ||
94 | I may add more docs in case someone actually finds DynASM to be | ||
95 | useful outside of LuaJIT. If you do, I'd like to | ||
96 | <a href="contact.html">hear</a> from you, please. Thank you! | ||
97 | </p> | ||
98 | <p> | ||
99 | If you want to check it out please visit the | ||
100 | <a href="http://luajit.org/download.html"><span class="ext">»</span> Download</a> page and fetch the most recent | ||
101 | version of LuaJIT. All you need is in the dynasm directory. | ||
102 | For some complex examples take a peek at the | ||
103 | <tt>*.dasc</tt> and <tt>*.dash</tt> files in LuaJIT, too. | ||
104 | </p> | ||
105 | <br class="flush"> | ||
106 | </div> | ||
107 | <div id="foot"> | ||
108 | <hr class="hide"> | ||
109 | Copyright © 2005-2011 Mike Pall | ||
110 | <span class="noprint"> | ||
111 | · | ||
112 | <a href="contact.html">Contact</a> | ||
113 | </span> | ||
114 | </div> | ||
115 | </body> | ||
116 | </html> | ||
diff --git a/libraries/LuaJIT-1.1.7/jitdoc/dynasm_examples.html b/libraries/LuaJIT-1.1.7/jitdoc/dynasm_examples.html new file mode 100644 index 0000000..5d2331e --- /dev/null +++ b/libraries/LuaJIT-1.1.7/jitdoc/dynasm_examples.html | |||
@@ -0,0 +1,188 @@ | |||
1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
2 | <html> | ||
3 | <head> | ||
4 | <title>DynASM Examples</title> | ||
5 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | ||
6 | <meta name="Author" content="Mike Pall"> | ||
7 | <meta name="Copyright" content="Copyright (C) 2005-2011, Mike Pall"> | ||
8 | <meta name="Language" content="en"> | ||
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10 | <link rel="stylesheet" type="text/css" href="bluequad-print.css" media="print"> | ||
11 | </head> | ||
12 | <body> | ||
13 | <div id="site"> | ||
14 | <a href="http://luajit.org/"><span>Lua<span id="logo">JIT</span></span></a> | ||
15 | </div> | ||
16 | <div id="head"> | ||
17 | <h1>DynASM Examples</h1> | ||
18 | </div> | ||
19 | <div id="nav"> | ||
20 | <ul><li> | ||
21 | <a href="index.html">Index</a> | ||
22 | </li><li> | ||
23 | <a href="luajit.html">LuaJIT</a> | ||
24 | <ul><li> | ||
25 | <a href="luajit_features.html">Features</a> | ||
26 | </li><li> | ||
27 | <a href="luajit_install.html">Installation</a> | ||
28 | </li><li> | ||
29 | <a href="luajit_run.html">Running</a> | ||
30 | </li><li> | ||
31 | <a href="luajit_api.html">API Extensions</a> | ||
32 | </li><li> | ||
33 | <a href="luajit_intro.html">Introduction</a> | ||
34 | </li><li> | ||
35 | <a href="luajit_performance.html">Performance</a> | ||
36 | </li><li> | ||
37 | <a href="luajit_debug.html">Debugging</a> | ||
38 | </li><li> | ||
39 | <a href="luajit_changes.html">Changes</a> | ||
40 | </li></ul> | ||
41 | </li><li> | ||
42 | <a href="coco.html">Coco</a> | ||
43 | <ul><li> | ||
44 | <a href="coco_portability.html">Portability</a> | ||
45 | </li><li> | ||
46 | <a href="coco_api.html">API Extensions</a> | ||
47 | </li><li> | ||
48 | <a href="coco_changes.html">Changes</a> | ||
49 | </li></ul> | ||
50 | </li><li> | ||
51 | <a href="dynasm.html">DynASM</a> | ||
52 | <ul><li> | ||
53 | <a href="dynasm_features.html">Features</a> | ||
54 | </li><li> | ||
55 | <a class="current" href="dynasm_examples.html">Examples</a> | ||
56 | </li></ul> | ||
57 | </li><li> | ||
58 | <a href="http://luajit.org/download.html">Download <span class="ext">»</span></a> | ||
59 | </li></ul> | ||
60 | </div> | ||
61 | <div id="main"> | ||
62 | <h2>A Simple Example</h2> | ||
63 | <p> | ||
64 | To get you started, here is a simple code snippet to be pre-processed. | ||
65 | The lines starting with '|' (the pipe symbol) are for DynASM: | ||
66 | </p> | ||
67 | <pre> | ||
68 | if (ptr != NULL) { | ||
69 | | mov eax, foo+17 | ||
70 | | mov edx, [eax+esi*2+0x20] | ||
71 | | add ebx, [ecx+bar(ptr, 9)] | ||
72 | } | ||
73 | </pre> | ||
74 | <p> | ||
75 | After pre-processing you get: | ||
76 | </p> | ||
77 | <pre> | ||
78 | if (ptr != NULL) { | ||
79 | dasm_put(Dst, 123, foo+17, bar(ptr, 9)); | ||
80 | } | ||
81 | </pre> | ||
82 | <p style="font-size: 80%;"> | ||
83 | Note: yes, you usually get the assembler code as comments and proper | ||
84 | CPP directives to match them up with the source. I've omitted | ||
85 | them here for clarity. Oh and BTW: the pipe symbols probably | ||
86 | line up much more nicely in your editor than in a browser. | ||
87 | </p> | ||
88 | <p> | ||
89 | Here 123 is an offset into the action list buffer that | ||
90 | holds the partially specified machine code. Without going | ||
91 | into too much detail, the embedded C library implements a | ||
92 | tiny bytecode engine that takes the action list as input and | ||
93 | outputs machine code. It basically copies machine code snippets | ||
94 | from the action list and merges them with the arguments | ||
95 | passed in by <tt>dasm_put()</tt>. | ||
96 | </p> | ||
97 | <p> | ||
98 | The arguments can be any kind of C expressions. In practical | ||
99 | use most of them evaluate to constants (e.g. structure offsets). | ||
100 | Your C compiler should generate very compact code out of it. | ||
101 | </p> | ||
102 | <p> | ||
103 | The embedded C library knows only what's absolutely needed to | ||
104 | generate proper machine code for the target CPU (e.g. variable | ||
105 | displacement sizes, variable branch offset sizes and so on). | ||
106 | It doesn't have a clue about other atrocities like x86 opcode | ||
107 | encodings — and it doesn't need to. This dramatically | ||
108 | reduces the minimum required code size to around 2K [sic!]. | ||
109 | </p> | ||
110 | <p> | ||
111 | The action list buffer itself has a pretty compact encoding, too. | ||
112 | E.g. the whole action list buffer for an early version of LuaJIT | ||
113 | needs only around 3K. | ||
114 | </p> | ||
115 | |||
116 | <h2>Advanced Features</h2> | ||
117 | <p> | ||
118 | Here's a real-life example taken from LuaJIT that shows some | ||
119 | advanced features like type maps, macros and how to access | ||
120 | C structures: | ||
121 | </p> | ||
122 | <pre> | ||
123 | |.type L, lua_State, esi // L. | ||
124 | |.type BASE, TValue, ebx // L->base. | ||
125 | |.type TOP, TValue, edi // L->top. | ||
126 | |.type CI, CallInfo, ecx // L->ci. | ||
127 | |.type LCL, LClosure, eax // L->ci->func->value. | ||
128 | |.type UPVAL, UpVal | ||
129 | |||
130 | |.macro copyslot, D, S, R1, R2, R3 | ||
131 | | mov R1, S.value; mov R2, S.value.na[1]; mov R3, S.tt | ||
132 | | mov D.value, R1; mov D.value.na[1], R2; mov D.tt, R3 | ||
133 | |.endmacro | ||
134 | |||
135 | |.macro copyslot, D, S; copyslot D, S, ecx, edx, eax; .endmacro | ||
136 | |||
137 | |.macro getLCL, reg | ||
138 | ||if (!J->pt->is_vararg) { | ||
139 | | mov LCL:reg, BASE[-1].value | ||
140 | ||} else { | ||
141 | | mov CI, L->ci | ||
142 | | mov TOP, CI->func | ||
143 | | mov LCL:reg, TOP->value | ||
144 | ||} | ||
145 | |.endmacro | ||
146 | |||
147 | |.macro getLCL; getLCL eax; .endmacro | ||
148 | |||
149 | [...] | ||
150 | |||
151 | static void jit_op_getupval(jit_State *J, int dest, int uvidx) | ||
152 | { | ||
153 | | getLCL | ||
154 | | mov UPVAL:ecx, LCL->upvals[uvidx] | ||
155 | | mov TOP, UPVAL:ecx->v | ||
156 | | copyslot BASE[dest], TOP[0] | ||
157 | } | ||
158 | </pre> | ||
159 | <p> | ||
160 | And here is the pre-processed output (stripped a bit for clarity): | ||
161 | </p> | ||
162 | <pre> | ||
163 | #define Dt1(_V) (int)&(((lua_State *)0)_V) | ||
164 | [...] | ||
165 | static void jit_op_getupval(jit_State *J, int dest, int uvidx) | ||
166 | { | ||
167 | if (!J->pt->is_vararg) { | ||
168 | dasm_put(Dst, 1164, Dt2([-1].value)); | ||
169 | } else { | ||
170 | dasm_put(Dst, 1168, Dt1(->ci), Dt4(->func), Dt3(->value)); | ||
171 | } | ||
172 | dasm_put(Dst, 1178, Dt5(->upvals[uvidx]), DtF(->v), Dt3([0].value), | ||
173 | Dt3([0].value.na[1]), Dt3([0].tt), Dt2([dest].value), | ||
174 | Dt2([dest].value.na[1]), Dt2([dest].tt)); | ||
175 | } | ||
176 | </pre> | ||
177 | <br class="flush"> | ||
178 | </div> | ||
179 | <div id="foot"> | ||
180 | <hr class="hide"> | ||
181 | Copyright © 2005-2011 Mike Pall | ||
182 | <span class="noprint"> | ||
183 | · | ||
184 | <a href="contact.html">Contact</a> | ||
185 | </span> | ||
186 | </div> | ||
187 | </body> | ||
188 | </html> | ||
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1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
2 | <html> | ||
3 | <head> | ||
4 | <title>DynASM Features</title> | ||
5 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | ||
6 | <meta name="Author" content="Mike Pall"> | ||
7 | <meta name="Copyright" content="Copyright (C) 2005-2011, Mike Pall"> | ||
8 | <meta name="Language" content="en"> | ||
9 | <link rel="stylesheet" type="text/css" href="bluequad.css" media="screen"> | ||
10 | <link rel="stylesheet" type="text/css" href="bluequad-print.css" media="print"> | ||
11 | </head> | ||
12 | <body> | ||
13 | <div id="site"> | ||
14 | <a href="http://luajit.org/"><span>Lua<span id="logo">JIT</span></span></a> | ||
15 | </div> | ||
16 | <div id="head"> | ||
17 | <h1>DynASM Features</h1> | ||
18 | </div> | ||
19 | <div id="nav"> | ||
20 | <ul><li> | ||
21 | <a href="index.html">Index</a> | ||
22 | </li><li> | ||
23 | <a href="luajit.html">LuaJIT</a> | ||
24 | <ul><li> | ||
25 | <a href="luajit_features.html">Features</a> | ||
26 | </li><li> | ||
27 | <a href="luajit_install.html">Installation</a> | ||
28 | </li><li> | ||
29 | <a href="luajit_run.html">Running</a> | ||
30 | </li><li> | ||
31 | <a href="luajit_api.html">API Extensions</a> | ||
32 | </li><li> | ||
33 | <a href="luajit_intro.html">Introduction</a> | ||
34 | </li><li> | ||
35 | <a href="luajit_performance.html">Performance</a> | ||
36 | </li><li> | ||
37 | <a href="luajit_debug.html">Debugging</a> | ||
38 | </li><li> | ||
39 | <a href="luajit_changes.html">Changes</a> | ||
40 | </li></ul> | ||
41 | </li><li> | ||
42 | <a href="coco.html">Coco</a> | ||
43 | <ul><li> | ||
44 | <a href="coco_portability.html">Portability</a> | ||
45 | </li><li> | ||
46 | <a href="coco_api.html">API Extensions</a> | ||
47 | </li><li> | ||
48 | <a href="coco_changes.html">Changes</a> | ||
49 | </li></ul> | ||
50 | </li><li> | ||
51 | <a href="dynasm.html">DynASM</a> | ||
52 | <ul><li> | ||
53 | <a class="current" href="dynasm_features.html">Features</a> | ||
54 | </li><li> | ||
55 | <a href="dynasm_examples.html">Examples</a> | ||
56 | </li></ul> | ||
57 | </li><li> | ||
58 | <a href="http://luajit.org/download.html">Download <span class="ext">»</span></a> | ||
59 | </li></ul> | ||
60 | </div> | ||
61 | <div id="main"> | ||
62 | <h2>DynASM Toolchain Features</h2> | ||
63 | <ul> | ||
64 | <li>DynASM is a pre-processing assembler.</li> | ||
65 | <li>DynASM converts mixed C/Assembler source to plain C code.</li> | ||
66 | <li>The primary knowledge about instruction names, operand modes, | ||
67 | registers, opcodes and how to encode them is <em>only</em> | ||
68 | needed in the pre-processor.</li> | ||
69 | <li>The generated C code is extremely small and fast.</li> | ||
70 | <li>A tiny embeddable C library helps with the process of dynamically | ||
71 | assembling, relocating and linking machine code.</li> | ||
72 | <li>There are no outside dependencies on other tools (such as | ||
73 | stand-alone assemblers or linkers).</li> | ||
74 | <li>Internal consistency checks catch runtime errors | ||
75 | (e.g. undefined labels).</li> | ||
76 | <li>The toolchain is split into a portable subset and | ||
77 | CPU-specific modules.</li> | ||
78 | <li>DynASM itself (the pre-processor) is written in Lua.</li> | ||
79 | <li>There is no machine-dependency for the pre-processor itself. | ||
80 | It should work everywhere you can get Lua 5.1 up and running | ||
81 | (i.e. Linux, *BSD, Solaris, Windows, ... you name it).</li> | ||
82 | </ul> | ||
83 | |||
84 | <h2>DynASM Assembler Features</h2> | ||
85 | <ul> | ||
86 | <li>C code and assembler code can be freely mixed. | ||
87 | <em>Readable</em>, too.</li> | ||
88 | <li>All the usual syntax for instructions and operand modes | ||
89 | you come to expect from a standard assembler.</li> | ||
90 | <li>Access to C variables and CPP defines in assembler statements.</li> | ||
91 | <li>Access to C structures and unions via type mapping.</li> | ||
92 | <li>Convenient shortcuts for accessing C structures.</li> | ||
93 | <li>Local and global labels.</li> | ||
94 | <li>Numbered labels (e.g. for mapping bytecode instruction numbers).</li> | ||
95 | <li>Multiple code sections (e.g. for tailcode).</li> | ||
96 | <li>Defines/substitutions (inline and from command line).</li> | ||
97 | <li>Conditionals (translation time) with proper nesting.</li> | ||
98 | <li>Macros with parameters.</li> | ||
99 | <li>Macros can mix assembler statements and C code.</li> | ||
100 | <li>Captures (output diversion for code reordering).</li> | ||
101 | <li>Simple and extensible template system for instruction definitions.</li> | ||
102 | </ul> | ||
103 | |||
104 | <h2>Restrictions</h2> | ||
105 | <p> | ||
106 | Currently only a subset of x86 (i386+) instructions is supported. | ||
107 | Unsupported instructions are either not usable in user-mode or | ||
108 | are slow on modern CPUs (i.e. not suited for a code generator). | ||
109 | SSE, SSE2, SSE3 and SSSE3 are fully supported. MMX is not supported. | ||
110 | </p> | ||
111 | <p> | ||
112 | The whole toolchain has been designed to support multiple CPU | ||
113 | architectures. As LuaJIT gets support for more architectures, | ||
114 | DynASM will be extended with new CPU-specific modules. | ||
115 | </p> | ||
116 | <p> | ||
117 | The assembler itself will be extended with more features on an | ||
118 | as-needed basis. E.g. I'm thinking about vararg macros. | ||
119 | </p> | ||
120 | <p> | ||
121 | Note that runtime conditionals are not really needed, since you can | ||
122 | just use plain C code for that (and LuaJIT does this <em>a lot</em>). | ||
123 | It's not going to be more (time-) efficient if conditionals are done | ||
124 | by the embedded C library (maybe a bit more space-efficient). | ||
125 | </p> | ||
126 | |||
127 | |||
128 | <br class="flush"> | ||
129 | </div> | ||
130 | <div id="foot"> | ||
131 | <hr class="hide"> | ||
132 | Copyright © 2005-2011 Mike Pall | ||
133 | <span class="noprint"> | ||
134 | · | ||
135 | <a href="contact.html">Contact</a> | ||
136 | </span> | ||
137 | </div> | ||
138 | </body> | ||
139 | </html> | ||
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1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
2 | <html> | ||
3 | <head> | ||
4 | <title>The LuaJIT Project</title> | ||
5 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | ||
6 | <meta name="Author" content="Mike Pall"> | ||
7 | <meta name="Copyright" content="Copyright (C) 2005-2011, Mike Pall"> | ||
8 | <meta name="Language" content="en"> | ||
9 | <link rel="stylesheet" type="text/css" href="bluequad.css" media="screen"> | ||
10 | <link rel="stylesheet" type="text/css" href="bluequad-print.css" media="print"> | ||
11 | </head> | ||
12 | <body> | ||
13 | <div id="site"> | ||
14 | <a href="http://luajit.org/"><span>Lua<span id="logo">JIT</span></span></a> | ||
15 | </div> | ||
16 | <div id="head"> | ||
17 | <h1>The LuaJIT Project</h1> | ||
18 | </div> | ||
19 | <div id="nav"> | ||
20 | <ul><li> | ||
21 | <a class="current" href="index.html">Index</a> | ||
22 | </li><li> | ||
23 | <a href="luajit.html">LuaJIT</a> | ||
24 | <ul><li> | ||
25 | <a href="luajit_features.html">Features</a> | ||
26 | </li><li> | ||
27 | <a href="luajit_install.html">Installation</a> | ||
28 | </li><li> | ||
29 | <a href="luajit_run.html">Running</a> | ||
30 | </li><li> | ||
31 | <a href="luajit_api.html">API Extensions</a> | ||
32 | </li><li> | ||
33 | <a href="luajit_intro.html">Introduction</a> | ||
34 | </li><li> | ||
35 | <a href="luajit_performance.html">Performance</a> | ||
36 | </li><li> | ||
37 | <a href="luajit_debug.html">Debugging</a> | ||
38 | </li><li> | ||
39 | <a href="luajit_changes.html">Changes</a> | ||
40 | </li></ul> | ||
41 | </li><li> | ||
42 | <a href="coco.html">Coco</a> | ||
43 | <ul><li> | ||
44 | <a href="coco_portability.html">Portability</a> | ||
45 | </li><li> | ||
46 | <a href="coco_api.html">API Extensions</a> | ||
47 | </li><li> | ||
48 | <a href="coco_changes.html">Changes</a> | ||
49 | </li></ul> | ||
50 | </li><li> | ||
51 | <a href="dynasm.html">DynASM</a> | ||
52 | <ul><li> | ||
53 | <a href="dynasm_features.html">Features</a> | ||
54 | </li><li> | ||
55 | <a href="dynasm_examples.html">Examples</a> | ||
56 | </li></ul> | ||
57 | </li><li> | ||
58 | <a href="http://luajit.org/download.html">Download <span class="ext">»</span></a> | ||
59 | </li></ul> | ||
60 | </div> | ||
61 | <div id="main"> | ||
62 | <p> | ||
63 | This is the offline documentation for: | ||
64 | </p> | ||
65 | <ul> | ||
66 | <li> | ||
67 | <a href="luajit.html">LuaJIT</a> — | ||
68 | a <strong>Just-In-Time Compiler</strong> for Lua. | ||
69 | </li> | ||
70 | <li> | ||
71 | <a href="coco.html">Coco</a> — | ||
72 | a Lua extension for <strong>True C Coroutines</strong>. | ||
73 | </li> | ||
74 | <li> | ||
75 | <a href="dynasm.html">DynASM</a> — | ||
76 | a <strong>Dynamic Assembler</strong> for code generation engines. | ||
77 | </li> | ||
78 | </ul> | ||
79 | |||
80 | |||
81 | |||
82 | <h2>More ...</h2> | ||
83 | <p> | ||
84 | Please click on one of the links in the navigation bar to your left | ||
85 | to learn more. | ||
86 | </p> | ||
87 | <p> | ||
88 | Click on the Logo in the upper left corner to visit | ||
89 | the LuaJIT project page on the web. All other links to online | ||
90 | resources are marked with a '<span class="ext">»</span>'. | ||
91 | </p> | ||
92 | <br class="flush"> | ||
93 | </div> | ||
94 | <div id="foot"> | ||
95 | <hr class="hide"> | ||
96 | Copyright © 2005-2011 Mike Pall | ||
97 | <span class="noprint"> | ||
98 | · | ||
99 | <a href="contact.html">Contact</a> | ||
100 | </span> | ||
101 | </div> | ||
102 | </body> | ||
103 | </html> | ||
diff --git a/libraries/LuaJIT-1.1.7/jitdoc/luajit.html b/libraries/LuaJIT-1.1.7/jitdoc/luajit.html new file mode 100644 index 0000000..f9a7245 --- /dev/null +++ b/libraries/LuaJIT-1.1.7/jitdoc/luajit.html | |||
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1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
2 | <html> | ||
3 | <head> | ||
4 | <title>LuaJIT</title> | ||
5 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | ||
6 | <meta name="Author" content="Mike Pall"> | ||
7 | <meta name="Copyright" content="Copyright (C) 2005-2011, Mike Pall"> | ||
8 | <meta name="Language" content="en"> | ||
9 | <link rel="stylesheet" type="text/css" href="bluequad.css" media="screen"> | ||
10 | <link rel="stylesheet" type="text/css" href="bluequad-print.css" media="print"> | ||
11 | </head> | ||
12 | <body> | ||
13 | <div id="site"> | ||
14 | <a href="http://luajit.org/"><span>Lua<span id="logo">JIT</span></span></a> | ||
15 | </div> | ||
16 | <div id="head"> | ||
17 | <h1>LuaJIT</h1> | ||
18 | </div> | ||
19 | <div id="nav"> | ||
20 | <ul><li> | ||
21 | <a href="index.html">Index</a> | ||
22 | </li><li> | ||
23 | <a class="current" href="luajit.html">LuaJIT</a> | ||
24 | <ul><li> | ||
25 | <a href="luajit_features.html">Features</a> | ||
26 | </li><li> | ||
27 | <a href="luajit_install.html">Installation</a> | ||
28 | </li><li> | ||
29 | <a href="luajit_run.html">Running</a> | ||
30 | </li><li> | ||
31 | <a href="luajit_api.html">API Extensions</a> | ||
32 | </li><li> | ||
33 | <a href="luajit_intro.html">Introduction</a> | ||
34 | </li><li> | ||
35 | <a href="luajit_performance.html">Performance</a> | ||
36 | </li><li> | ||
37 | <a href="luajit_debug.html">Debugging</a> | ||
38 | </li><li> | ||
39 | <a href="luajit_changes.html">Changes</a> | ||
40 | </li></ul> | ||
41 | </li><li> | ||
42 | <a href="coco.html">Coco</a> | ||
43 | <ul><li> | ||
44 | <a href="coco_portability.html">Portability</a> | ||
45 | </li><li> | ||
46 | <a href="coco_api.html">API Extensions</a> | ||
47 | </li><li> | ||
48 | <a href="coco_changes.html">Changes</a> | ||
49 | </li></ul> | ||
50 | </li><li> | ||
51 | <a href="dynasm.html">DynASM</a> | ||
52 | <ul><li> | ||
53 | <a href="dynasm_features.html">Features</a> | ||
54 | </li><li> | ||
55 | <a href="dynasm_examples.html">Examples</a> | ||
56 | </li></ul> | ||
57 | </li><li> | ||
58 | <a href="http://luajit.org/download.html">Download <span class="ext">»</span></a> | ||
59 | </li></ul> | ||
60 | </div> | ||
61 | <div id="main"> | ||
62 | <p> | ||
63 | LuaJIT is a <strong>Just-In-Time Compiler</strong> for the Lua | ||
64 | programming language. | ||
65 | </p> | ||
66 | <p class="indent"> | ||
67 | Lua is a powerful, light-weight programming language designed | ||
68 | for extending applications. Lua is also frequently used as a | ||
69 | general-purpose, stand-alone language. More information about | ||
70 | Lua can be found at: <a href="http://www.lua.org/"><span class="ext">»</span> http://www.lua.org/</a> | ||
71 | </p> | ||
72 | <p> | ||
73 | LuaJIT 1.x is based on the Lua 5.1.x virtual machine and bytecode interpreter | ||
74 | from lua.org. It compiles bytecode to native x86 (i386+) machine code | ||
75 | to speed up the execution of Lua programs. | ||
76 | </p> | ||
77 | <p> | ||
78 | LuaJIT depends on <a href="coco.html">Coco</a> to allow yielding | ||
79 | from coroutines for JIT compiled functions. Coco is part of the | ||
80 | LuaJIT distribution. | ||
81 | </p> | ||
82 | <p> | ||
83 | LuaJIT is Copyright © 2005-2011 Mike Pall. | ||
84 | LuaJIT is free software, released under the | ||
85 | <a href="http://www.opensource.org/licenses/mit-license.php"><span class="ext">»</span> MIT/X license</a> | ||
86 | (same license as the Lua core). | ||
87 | </p> | ||
88 | <h2>More ...</h2> | ||
89 | <p> | ||
90 | Click on the LuaJIT sub-topics in the navigation bar to learn more | ||
91 | about LuaJIT. | ||
92 | </p> | ||
93 | <p style="background: #ffd0d0; text-align: center;"> | ||
94 | LuaJIT 2.0 is available with much improved performance!<br> | ||
95 | Please visit the <a href="http://luajit.org/download.html"><span class="ext">»</span> Download</a> page to fetch | ||
96 | the current version of LuaJIT. | ||
97 | </p> | ||
98 | <br class="flush"> | ||
99 | </div> | ||
100 | <div id="foot"> | ||
101 | <hr class="hide"> | ||
102 | Copyright © 2005-2011 Mike Pall | ||
103 | <span class="noprint"> | ||
104 | · | ||
105 | <a href="contact.html">Contact</a> | ||
106 | </span> | ||
107 | </div> | ||
108 | </body> | ||
109 | </html> | ||
diff --git a/libraries/LuaJIT-1.1.7/jitdoc/luajit_api.html b/libraries/LuaJIT-1.1.7/jitdoc/luajit_api.html new file mode 100644 index 0000000..58ac809 --- /dev/null +++ b/libraries/LuaJIT-1.1.7/jitdoc/luajit_api.html | |||
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1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
2 | <html> | ||
3 | <head> | ||
4 | <title>LuaJIT API Extensions</title> | ||
5 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | ||
6 | <meta name="Author" content="Mike Pall"> | ||
7 | <meta name="Copyright" content="Copyright (C) 2005-2011, Mike Pall"> | ||
8 | <meta name="Language" content="en"> | ||
9 | <link rel="stylesheet" type="text/css" href="bluequad.css" media="screen"> | ||
10 | <link rel="stylesheet" type="text/css" href="bluequad-print.css" media="print"> | ||
11 | <style type="text/css"> | ||
12 | td.stname { width: 10em; } | ||
13 | tr.sthead td { font-weight: bold; } | ||
14 | </style> | ||
15 | </head> | ||
16 | <body> | ||
17 | <div id="site"> | ||
18 | <a href="http://luajit.org/"><span>Lua<span id="logo">JIT</span></span></a> | ||
19 | </div> | ||
20 | <div id="head"> | ||
21 | <h1>LuaJIT API Extensions</h1> | ||
22 | </div> | ||
23 | <div id="nav"> | ||
24 | <ul><li> | ||
25 | <a href="index.html">Index</a> | ||
26 | </li><li> | ||
27 | <a href="luajit.html">LuaJIT</a> | ||
28 | <ul><li> | ||
29 | <a href="luajit_features.html">Features</a> | ||
30 | </li><li> | ||
31 | <a href="luajit_install.html">Installation</a> | ||
32 | </li><li> | ||
33 | <a href="luajit_run.html">Running</a> | ||
34 | </li><li> | ||
35 | <a class="current" href="luajit_api.html">API Extensions</a> | ||
36 | </li><li> | ||
37 | <a href="luajit_intro.html">Introduction</a> | ||
38 | </li><li> | ||
39 | <a href="luajit_performance.html">Performance</a> | ||
40 | </li><li> | ||
41 | <a href="luajit_debug.html">Debugging</a> | ||
42 | </li><li> | ||
43 | <a href="luajit_changes.html">Changes</a> | ||
44 | </li></ul> | ||
45 | </li><li> | ||
46 | <a href="coco.html">Coco</a> | ||
47 | <ul><li> | ||
48 | <a href="coco_portability.html">Portability</a> | ||
49 | </li><li> | ||
50 | <a href="coco_api.html">API Extensions</a> | ||
51 | </li><li> | ||
52 | <a href="coco_changes.html">Changes</a> | ||
53 | </li></ul> | ||
54 | </li><li> | ||
55 | <a href="dynasm.html">DynASM</a> | ||
56 | <ul><li> | ||
57 | <a href="dynasm_features.html">Features</a> | ||
58 | </li><li> | ||
59 | <a href="dynasm_examples.html">Examples</a> | ||
60 | </li></ul> | ||
61 | </li><li> | ||
62 | <a href="http://luajit.org/download.html">Download <span class="ext">»</span></a> | ||
63 | </li></ul> | ||
64 | </div> | ||
65 | <div id="main"> | ||
66 | <p> | ||
67 | LuaJIT provides several new API functions organized into two | ||
68 | libraries. | ||
69 | </p> | ||
70 | <p> | ||
71 | LuaJIT includes Coco — so have a look at the | ||
72 | <a href="coco_api.html">Coco API Extensions</a>, too. | ||
73 | </p> | ||
74 | |||
75 | <h2>Standard Library Functions</h2> | ||
76 | <p> | ||
77 | All standard library functions have the same behaviour as | ||
78 | in the Lua distribution LuaJIT is based on. | ||
79 | </p> | ||
80 | <p> | ||
81 | The Lua loader used by the standard <tt>require()</tt> library | ||
82 | function has been modified to turn off compilation of the main | ||
83 | chunk of a module. The main chunk is only run once when the module | ||
84 | is loaded for the first time. There is no point in compiling it. | ||
85 | </p> | ||
86 | <p> | ||
87 | You might want to adapt this behaviour if you use your own utility | ||
88 | functions (and not <tt>require()</tt>) to load modules. | ||
89 | </p> | ||
90 | <p> | ||
91 | Note that the subfunctions defined in a loaded module <em>are</em> | ||
92 | of course compiled. See below if you want to override this. | ||
93 | </p> | ||
94 | |||
95 | <h2>The jit.* Library</h2> | ||
96 | <p> | ||
97 | This library holds several functions to control the behaviour | ||
98 | of the JIT engine. | ||
99 | </p> | ||
100 | |||
101 | <h3 id="jit_onoff"><tt>jit.on()<br> | ||
102 | jit.off()</tt></h3> | ||
103 | <p> | ||
104 | Turns the JIT engine on (default) or off. | ||
105 | </p> | ||
106 | <p> | ||
107 | These functions are typically used with the command line options | ||
108 | <tt>-j on</tt> or <tt>-j off</tt>. | ||
109 | </p> | ||
110 | |||
111 | <h3 id="jit_onoff_func"><tt>jit.on(func|true [,true|false])<br> | ||
112 | jit.off(func|true [,true|false])</tt></h3> | ||
113 | <p> | ||
114 | Enable (with <tt>jit.on</tt>, default) or disable (with <tt>jit.off</tt>) | ||
115 | JIT compilation for a Lua function. The current function (the Lua function | ||
116 | calling this library function) can be specified with <tt>true</tt>. | ||
117 | </p> | ||
118 | <p> | ||
119 | If the second argument is <tt>true</tt>, JIT compilation is also | ||
120 | enabled/disabled recursively for all subfunctions of a function. | ||
121 | With <tt>false</tt> only the subfunctions are affected. | ||
122 | </p> | ||
123 | <p> | ||
124 | Both library functions only set a flag which is checked when | ||
125 | the function is executed for the first/next time. They do not | ||
126 | trigger immediate compilation. | ||
127 | </p> | ||
128 | <p> | ||
129 | Typical usage is <tt>jit.off(true, true)</tt> in the main chunk | ||
130 | of a module to turn off JIT compilation for the whole module. | ||
131 | Note that <tt>require()</tt> already turns off compilation for | ||
132 | the main chunk itself. | ||
133 | </p> | ||
134 | |||
135 | <h3 id="jit_compile"><tt>status = jit.compile(func [,args...])</tt></h3> | ||
136 | <p> | ||
137 | Compiles a Lua function and returns the compilation status. | ||
138 | Successful compilation is indicated with a <tt>nil</tt> status. | ||
139 | Failure is indicated with a numeric status (see <tt>jit.util.status</tt>). | ||
140 | </p> | ||
141 | <p> | ||
142 | The optimizer pass of the compiler tries to derive hints from the | ||
143 | passed arguments. Not passing any arguments or passing untypical | ||
144 | arguments (esp. the wrong types) reduces the efficiency of the | ||
145 | optimizer. The compiled function will still run, but probably not | ||
146 | with maximum speed. | ||
147 | </p> | ||
148 | <p> | ||
149 | This library function is typically used for Ahead-Of-Time (AOT) | ||
150 | compilation of time-critical functions or for testing/debugging. | ||
151 | </p> | ||
152 | |||
153 | <h3 id="jit_compilesub"><tt>status = jit.compilesub(func|true [,true])</tt></h3> | ||
154 | <p> | ||
155 | Recursively compile all subfunctions of a Lua function. | ||
156 | The current function (the Lua function calling this library function) | ||
157 | can be specified with <tt>true</tt>. Note that the function | ||
158 | <em>itself</em> is not compiled (use <tt>jit.compile()</tt>). | ||
159 | </p> | ||
160 | <p> | ||
161 | If the second argument is <tt>true</tt>, compilation will stop | ||
162 | when the first error is encountered. Otherwise compilation will | ||
163 | continue with the next subfunction. | ||
164 | </p> | ||
165 | <p> | ||
166 | The returned status is <tt>nil</tt>, if all subfunctions have been | ||
167 | compiled successfully. A numeric status (see <tt>jit.util.status</tt>) | ||
168 | indicates that at least one compilation failed and gives the status | ||
169 | of the last failure (this is only helpful when stop on error | ||
170 | is <tt>true</tt>). | ||
171 | </p> | ||
172 | |||
173 | <h3 id="jit_debug"><tt>jit.debug([level])</tt></h3> | ||
174 | <p> | ||
175 | Set the debug level for JIT compilation. If no <tt>level</tt> is given, | ||
176 | the maximum debug level is set. | ||
177 | </p> | ||
178 | <ul> | ||
179 | <li>Level 0 disables debugging: no checks for hooks are compiled | ||
180 | into the code. This is the default when LuaJIT is started and | ||
181 | provides the maximum performance.</li> | ||
182 | <li>Level 1 enables function call debugging: call hooks and | ||
183 | return hooks are checked in the function prologue and epilogue. | ||
184 | This slows down function calls somewhat (by up to 10%).</li> | ||
185 | <li>Level 2 enables full debugging: all hooks are checked. | ||
186 | This slows down execution quite a bit, even when the hooks | ||
187 | are not active.</li> | ||
188 | </ul> | ||
189 | <p> | ||
190 | Note that some compiler optimizations are turned off when | ||
191 | debugging is enabled. | ||
192 | </p> | ||
193 | <p> | ||
194 | This function is typically used with the command line options | ||
195 | <tt>-j debug</tt> or <tt>-j debug=level</tt>. | ||
196 | </p> | ||
197 | |||
198 | <h3 id="jit_attach"><tt>jit.attach(handler [, priority])</tt></h3> | ||
199 | <p> | ||
200 | Attach a handler to the compiler pipeline with the given priority. | ||
201 | The handler is detached if no priority is given. | ||
202 | </p> | ||
203 | <p> | ||
204 | The inner workings of the compiler pipeline and the API for handlers | ||
205 | are still in flux. Please see the source code for more details. | ||
206 | </p> | ||
207 | |||
208 | <h3 id="jit_version"><tt>jit.version</tt></h3> | ||
209 | <p> | ||
210 | Contains the LuaJIT version string. | ||
211 | </p> | ||
212 | |||
213 | <h3 id="jit_version_num"><tt>jit.version_num</tt></h3> | ||
214 | <p> | ||
215 | Contains the version number of the LuaJIT core. Version xx.yy.zz | ||
216 | is represented by the decimal number xxyyzz. | ||
217 | </p> | ||
218 | |||
219 | <h3 id="jit_arch"><tt>jit.arch</tt></h3> | ||
220 | <p> | ||
221 | Contains the target architecture name (CPU and optional ABI). | ||
222 | </p> | ||
223 | |||
224 | |||
225 | <h2 id="jit_util">The jit.util.* Library</h2> | ||
226 | <p> | ||
227 | This library holds many utility functions used by the provided | ||
228 | extension modules for LuaJIT (e.g. the optimizer). The API may | ||
229 | change in future versions. | ||
230 | </p> | ||
231 | |||
232 | <h3 id="jit_util_stats"><tt>stats = jit.util.stats(func)</tt></h3> | ||
233 | <p> | ||
234 | Retrieves information about a function. Returns <tt>nil</tt> | ||
235 | for C functions. Returns a table with the following fields for | ||
236 | Lua functions: | ||
237 | </p> | ||
238 | <ul> | ||
239 | <li><tt>status</tt>: numeric compilation status (see <tt>jit.util.status</tt>).</li> | ||
240 | <li><tt>stackslots</tt>: number of stack slots.</li> | ||
241 | <li><tt>params</tt>: number of fixed parameters (arguments).</li> | ||
242 | <li><tt>consts</tt>: number of constants.</li> | ||
243 | <li><tt>upvalues</tt>: number of upvalues.</li> | ||
244 | <li><tt>subs</tt>: number of subfunctions (sub prototypes).</li> | ||
245 | <li><tt>bytecodes</tt>: number of bytecode instructions.</li> | ||
246 | <li><tt>isvararg</tt>: fixarg (false) or vararg (true) function.</li> | ||
247 | <li><tt>env</tt>: function environment table.</li> | ||
248 | <li><tt>mcodesize</tt>: size of the compiled machine code.</li> | ||
249 | <li><tt>mcodeaddr</tt>: start address of the compiled machine code.</li> | ||
250 | </ul> | ||
251 | <p> | ||
252 | <tt>mcodesize</tt> and <tt>mcodeaddr</tt> are not set if the | ||
253 | function has not been compiled (yet). | ||
254 | </p> | ||
255 | |||
256 | <h3 id="jit_util_bytecode"><tt>op, a, b, c, test = jit.util.bytecode(func, pc)</tt></h3> | ||
257 | <p> | ||
258 | Returns the fields of the bytecode instruction at the given <tt>pc</tt> | ||
259 | for a Lua function. The first instruction is at <tt>pc</tt> = 1. | ||
260 | Nothing is returned if <tt>pc</tt> is out of range. | ||
261 | </p> | ||
262 | <p> | ||
263 | The opcode name is returned as an uppercase string in <tt>op</tt>. | ||
264 | The opcode arguments are returned as <tt>a</tt>, <tt>b</tt> and | ||
265 | optionally <tt>c</tt>. Arguments that indicate an index into the | ||
266 | array of constants are translated to negative numbers (the first | ||
267 | constant is referred to with -1). Branch targets are signed numbers | ||
268 | relative to the next instruction. | ||
269 | </p> | ||
270 | <p> | ||
271 | <tt>test</tt> is true if the instruction is a test (i.e. followed | ||
272 | by a JMP). | ||
273 | </p> | ||
274 | |||
275 | <h3 id="jit_util_const"><tt>const, ok = jit.util.const(func, idx)</tt></h3> | ||
276 | <p> | ||
277 | Returns a constant from the array of constants for a Lua function. | ||
278 | <tt>ok</tt> is true if <tt>idx</tt> is in range. Otherwise nothing | ||
279 | is returned. | ||
280 | </p> | ||
281 | <p> | ||
282 | Constants are numbered starting with 1. A negative <tt>idx</tt> | ||
283 | is mapped to a positive index. | ||
284 | </p> | ||
285 | |||
286 | <h3 id="jit_util_upvalue"><tt>upvalue, ok = jit.util.upvalue(func, idx)</tt></h3> | ||
287 | <p> | ||
288 | Returns an upvalue from the array of upvalues for a Lua function. | ||
289 | <tt>ok</tt> is true if <tt>idx</tt> is in range. Otherwise nothing | ||
290 | is returned. Upvalues are numbered starting with 0. | ||
291 | </p> | ||
292 | |||
293 | <h3 id="jit_util_closurenup"><tt>nup = jit.util.closurenup(func, idx)</tt></h3> | ||
294 | <p> | ||
295 | Returns the number of upvalues for the subfunction prototype with | ||
296 | the given index <tt>idx</tt> for a Lua function. Nothing is returned | ||
297 | if <tt>idx</tt> is out of range. Subfunctions are numbered starting | ||
298 | with 0. | ||
299 | </p> | ||
300 | |||
301 | <h3 id="jit_util_mcode"><tt>addr, mcode, mfmiter = jit.util.mcode(func, block])</tt></h3> | ||
302 | <p> | ||
303 | Returns the numeric start address, the compiled machine code | ||
304 | (converted to a string) and an iterator for the machine code fragment map | ||
305 | for the specified machine code block associated with a Lua function. | ||
306 | </p> | ||
307 | <p> | ||
308 | Returns <tt>nil</tt> and a numeric status code (see <tt>jit.util.status</tt>) | ||
309 | if the function has not been compiled yet or compilation has failed | ||
310 | or compilation is disabled. Returns nothing if the selected | ||
311 | machine code block does not exist. | ||
312 | </p> | ||
313 | <p> | ||
314 | The machine code fragment map is used for debugging and error handling. | ||
315 | The format may change between versions and is an internal implementation | ||
316 | detail of LuaJIT. | ||
317 | </p> | ||
318 | |||
319 | <h3 id="jit_util_jsubmcode"><tt>addr [, mcode] = jit.util.jsubmcode([idx])</tt></h3> | ||
320 | <p> | ||
321 | If <tt>idx</tt> is omitted or nil: | ||
322 | Returns the numeric start address and the compiled machine code | ||
323 | (converted to a string) for internal subroutines used by the | ||
324 | compiled machine code. | ||
325 | </p> | ||
326 | <p> | ||
327 | If <tt>idx</tt> is given: | ||
328 | Returns the numeric start address of the machine code for a specific | ||
329 | internal subroutine (0 based). Nothing is returned if <tt>idx</tt> is | ||
330 | out of range. | ||
331 | </p> | ||
332 | |||
333 | <h3 id="jit_util_status"><tt>jit.util.status</tt></h3> | ||
334 | <p> | ||
335 | This is a table that bidirectionally maps status numbers and | ||
336 | status names (strings): | ||
337 | </p> | ||
338 | <div class="tablewrap"> | ||
339 | <table> | ||
340 | <tr class="sthead"><td class="stname">Status Name</td><td>Description</td></tr> | ||
341 | <tr class="odd"><td class="stname">OK</td><td>Ok, code has been compiled.</td></tr> | ||
342 | <tr class="even"><td class="stname">NONE</td><td>Nothing analyzed or compiled, yet (default).</td></tr> | ||
343 | <tr class="odd"><td class="stname">OFF</td><td>Compilation disabled for this function.</td></tr> | ||
344 | <tr class="even"><td class="stname">ENGINE_OFF</td><td>JIT engine is turned off.</td></tr> | ||
345 | <tr class="odd"><td class="stname">DELAYED</td><td>Compilation delayed (recursive invocation).</td></tr> | ||
346 | <tr class="even"><td class="stname">TOOLARGE</td><td>Bytecode or machine code is too large.</td></tr> | ||
347 | <tr class="odd"><td class="stname">COMPILER_ERROR</td><td>Error from compiler frontend.</td></tr> | ||
348 | <tr class="even"><td class="stname">DASM_ERROR</td><td>Error from DynASM engine.</td></tr> | ||
349 | </table> | ||
350 | </div> | ||
351 | |||
352 | <h3 id="jit_util_hints"><tt>jit.util.hints<br> | ||
353 | jit.util.fhints</tt></h3> | ||
354 | <p> | ||
355 | These two tables map compiler hint names to internal hint numbers. | ||
356 | </p> | ||
357 | <p> | ||
358 | The hint system is an internal implementation detail of LuaJIT. | ||
359 | Please see the source code for more info. | ||
360 | </p> | ||
361 | <br class="flush"> | ||
362 | </div> | ||
363 | <div id="foot"> | ||
364 | <hr class="hide"> | ||
365 | Copyright © 2005-2011 Mike Pall | ||
366 | <span class="noprint"> | ||
367 | · | ||
368 | <a href="contact.html">Contact</a> | ||
369 | </span> | ||
370 | </div> | ||
371 | </body> | ||
372 | </html> | ||
diff --git a/libraries/LuaJIT-1.1.7/jitdoc/luajit_changes.html b/libraries/LuaJIT-1.1.7/jitdoc/luajit_changes.html new file mode 100644 index 0000000..bf42b93 --- /dev/null +++ b/libraries/LuaJIT-1.1.7/jitdoc/luajit_changes.html | |||
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1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
2 | <html> | ||
3 | <head> | ||
4 | <title>LuaJIT Change History</title> | ||
5 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | ||
6 | <meta name="Author" content="Mike Pall"> | ||
7 | <meta name="Copyright" content="Copyright (C) 2005-2011, Mike Pall"> | ||
8 | <meta name="Language" content="en"> | ||
9 | <link rel="stylesheet" type="text/css" href="bluequad.css" media="screen"> | ||
10 | <link rel="stylesheet" type="text/css" href="bluequad-print.css" media="print"> | ||
11 | </head> | ||
12 | <body> | ||
13 | <div id="site"> | ||
14 | <a href="http://luajit.org/"><span>Lua<span id="logo">JIT</span></span></a> | ||
15 | </div> | ||
16 | <div id="head"> | ||
17 | <h1>LuaJIT Change History</h1> | ||
18 | </div> | ||
19 | <div id="nav"> | ||
20 | <ul><li> | ||
21 | <a href="index.html">Index</a> | ||
22 | </li><li> | ||
23 | <a href="luajit.html">LuaJIT</a> | ||
24 | <ul><li> | ||
25 | <a href="luajit_features.html">Features</a> | ||
26 | </li><li> | ||
27 | <a href="luajit_install.html">Installation</a> | ||
28 | </li><li> | ||
29 | <a href="luajit_run.html">Running</a> | ||
30 | </li><li> | ||
31 | <a href="luajit_api.html">API Extensions</a> | ||
32 | </li><li> | ||
33 | <a href="luajit_intro.html">Introduction</a> | ||
34 | </li><li> | ||
35 | <a href="luajit_performance.html">Performance</a> | ||
36 | </li><li> | ||
37 | <a href="luajit_debug.html">Debugging</a> | ||
38 | </li><li> | ||
39 | <a class="current" href="luajit_changes.html">Changes</a> | ||
40 | </li></ul> | ||
41 | </li><li> | ||
42 | <a href="coco.html">Coco</a> | ||
43 | <ul><li> | ||
44 | <a href="coco_portability.html">Portability</a> | ||
45 | </li><li> | ||
46 | <a href="coco_api.html">API Extensions</a> | ||
47 | </li><li> | ||
48 | <a href="coco_changes.html">Changes</a> | ||
49 | </li></ul> | ||
50 | </li><li> | ||
51 | <a href="dynasm.html">DynASM</a> | ||
52 | <ul><li> | ||
53 | <a href="dynasm_features.html">Features</a> | ||
54 | </li><li> | ||
55 | <a href="dynasm_examples.html">Examples</a> | ||
56 | </li></ul> | ||
57 | </li><li> | ||
58 | <a href="http://luajit.org/download.html">Download <span class="ext">»</span></a> | ||
59 | </li></ul> | ||
60 | </div> | ||
61 | <div id="main"> | ||
62 | <p> | ||
63 | This is a list of changes between the released versions of LuaJIT. | ||
64 | The current version is <strong>LuaJIT 1.1.7</strong>. | ||
65 | </p> | ||
66 | <p> | ||
67 | Please check the | ||
68 | <a href="http://luajit.org/changes.html"><span class="ext">»</span> Online Change History</a> | ||
69 | to see whether newer versions are available. | ||
70 | </p> | ||
71 | |||
72 | <h2 id="LuaJIT-1.1.7">LuaJIT 1.1.7 — 2011-05-05</h2> | ||
73 | <ul> | ||
74 | <li>Added fixes for the | ||
75 | <a href="http://www.lua.org/bugs.html#5.1.4"><span class="ext">»</span> currently known bugs in Lua 5.1.4</a>.</li> | ||
76 | </ul> | ||
77 | |||
78 | <h2 id="LuaJIT-1.1.6">LuaJIT 1.1.6 — 2010-03-28</h2> | ||
79 | <ul> | ||
80 | <li>Added fixes for the | ||
81 | <a href="http://www.lua.org/bugs.html#5.1.4"><span class="ext">»</span> currently known bugs in Lua 5.1.4</a>.</li> | ||
82 | <li>Removed wrong GC check in <tt>jit_createstate()</tt>. | ||
83 | Thanks to Tim Mensch.</li> | ||
84 | <li>Fixed bad assertions while compiling <tt>table.insert()</tt> and | ||
85 | <tt>table.remove()</tt>.</li> | ||
86 | </ul> | ||
87 | |||
88 | <h2 id="LuaJIT-1.1.5">LuaJIT 1.1.5 — 2008-10-25</h2> | ||
89 | <ul> | ||
90 | <li>Merged with Lua 5.1.4. Fixes all | ||
91 | <a href="http://www.lua.org/bugs.html#5.1.3"><span class="ext">»</span> known bugs in Lua 5.1.3</a>.</li> | ||
92 | </ul> | ||
93 | |||
94 | <h2 id="LuaJIT-1.1.4">LuaJIT 1.1.4 — 2008-02-05</h2> | ||
95 | <ul> | ||
96 | <li>Merged with Lua 5.1.3. Fixes all | ||
97 | <a href="http://www.lua.org/bugs.html#5.1.2"><span class="ext">»</span> known bugs in Lua 5.1.2</a>.</li> | ||
98 | <li>Fixed possible (but unlikely) stack corruption while compiling | ||
99 | <tt>k^x</tt> expressions.</li> | ||
100 | <li>Fixed DynASM template for cmpss instruction.</li> | ||
101 | </ul> | ||
102 | |||
103 | <h2 id="LuaJIT-1.1.3">LuaJIT 1.1.3 — 2007-05-24</h2> | ||
104 | <ul> | ||
105 | <li>Merged with Lua 5.1.2. Fixes all | ||
106 | <a href="http://www.lua.org/bugs.html#5.1.1"><span class="ext">»</span> known bugs in Lua 5.1.1</a>.</li> | ||
107 | <li>Merged pending Lua 5.1.x fixes: "return -nil" bug, spurious count hook call.</li> | ||
108 | <li>Remove a (sometimes) wrong assertion in <tt>luaJIT_findpc()</tt>.</li> | ||
109 | <li>DynASM now allows labels for displacements and <tt>.aword</tt>.</li> | ||
110 | <li>Fix some compiler warnings for DynASM glue (internal API change).</li> | ||
111 | <li>Correct naming for SSSE3 (temporarily known as SSE4) in DynASM and x86 disassembler.</li> | ||
112 | <li>The loadable debug modules now handle redirection to stdout | ||
113 | (e.g. <tt>-j trace=-</tt>).</li> | ||
114 | </ul> | ||
115 | |||
116 | <h2 id="LuaJIT-1.1.2">LuaJIT 1.1.2 — 2006-06-24</h2> | ||
117 | <ul> | ||
118 | <li>Fix MSVC inline assembly: use only local variables with | ||
119 | <tt>lua_number2int()</tt>.</li> | ||
120 | <li>Fix "attempt to call a thread value" bug on Mac OS X: | ||
121 | make values of consts used as lightuserdata keys unique | ||
122 | to avoid joining by the compiler/linker.</li> | ||
123 | </ul> | ||
124 | |||
125 | <h2 id="LuaJIT-1.1.1">LuaJIT 1.1.1 — 2006-06-20</h2> | ||
126 | <ul> | ||
127 | <li>Merged with Lua 5.1.1. Fixes all | ||
128 | <a href="http://www.lua.org/bugs.html#5.1"><span class="ext">»</span> known bugs in Lua 5.1</a>.</li> | ||
129 | <li>Enforce (dynamic) linker error for EXE/DLL version mismatches.</li> | ||
130 | <li>Minor changes to DynASM: faster preprocessing, smaller encoding | ||
131 | for some immediates.</li> | ||
132 | </ul> | ||
133 | <p> | ||
134 | This release is in sync with Coco 1.1.1 (see the | ||
135 | <a href="coco_changes.html">Coco Change History</a>). | ||
136 | </p> | ||
137 | |||
138 | <h2 id="LuaJIT-1.1.0">LuaJIT 1.1.0 — 2006-03-13</h2> | ||
139 | <ul> | ||
140 | <li>Merged with Lua 5.1 (final).</li> | ||
141 | |||
142 | <li>New JIT call frame setup: | ||
143 | <ul> | ||
144 | <li>The C stack is kept 16 byte aligned (faster). | ||
145 | Mandatory for Mac OS X on Intel, too.</li> | ||
146 | <li>Faster calling conventions for internal C helper functions.</li> | ||
147 | <li>Better instruction scheduling for function prologue, OP_CALL and | ||
148 | OP_RETURN.</li> | ||
149 | </ul></li> | ||
150 | |||
151 | <li>Miscellaneous optimizations: | ||
152 | <ul> | ||
153 | <li>Faster loads of FP constants. Remove narrow-to-wide store-to-load | ||
154 | forwarding stalls.</li> | ||
155 | <li>Use (scalar) SSE2 ops (if the CPU supports it) to speed up slot moves | ||
156 | and FP to integer conversions.</li> | ||
157 | <li>Optimized the two-argument form of <tt>OP_CONCAT</tt> (<tt>a..b</tt>).</li> | ||
158 | <li>Inlined <tt>OP_MOD</tt> (<tt>a%b</tt>). | ||
159 | With better accuracy than the C variant, too.</li> | ||
160 | <li>Inlined <tt>OP_POW</tt> (<tt>a^b</tt>). Unroll <tt>x^k</tt> or | ||
161 | use <tt>k^x = 2^(log2(k)*x)</tt> or call <tt>pow()</tt>.</li> | ||
162 | </ul></li> | ||
163 | |||
164 | <li>Changes in the optimizer: | ||
165 | <ul> | ||
166 | <li>Improved hinting for table keys derived from table values | ||
167 | (<tt>t1[t2[x]]</tt>).</li> | ||
168 | <li>Lookup hinting now works with arbitrary object types and | ||
169 | supports index chains, too.</li> | ||
170 | <li>Generate type hints for arithmetic and comparison operators, | ||
171 | OP_LEN, OP_CONCAT and OP_FORPREP.</li> | ||
172 | <li>Remove several hint definitions in favour of a generic COMBINE hint.</li> | ||
173 | <li>Complete rewrite of <tt>jit.opt_inline</tt> module | ||
174 | (ex <tt>jit.opt_lib</tt>).</li> | ||
175 | </ul></li> | ||
176 | |||
177 | <li>Use adaptive deoptimization: | ||
178 | <ul> | ||
179 | <li>If runtime verification of a contract fails, the affected | ||
180 | instruction is recompiled and patched on-the-fly. | ||
181 | Regular programs will trigger deoptimization only occasionally.</li> | ||
182 | <li>This avoids generating code for uncommon fallback cases | ||
183 | most of the time. Generated code is up to 30% smaller compared to | ||
184 | LuaJIT 1.0.3.</li> | ||
185 | <li>Deoptimization is used for many opcodes and contracts: | ||
186 | <ul> | ||
187 | <li>OP_CALL, OP_TAILCALL: type mismatch for callable.</li> | ||
188 | <li>Inlined calls: closure mismatch, parameter number and type mismatches.</li> | ||
189 | <li>OP_GETTABLE, OP_SETTABLE: table or key type and range mismatches.</li> | ||
190 | <li>All arithmetic and comparison operators, OP_LEN, OP_CONCAT, | ||
191 | OP_FORPREP: operand type and range mismatches.</li> | ||
192 | </ul></li> | ||
193 | <li>Complete redesign of the debug and traceback info | ||
194 | (bytecode ↔ mcode) to support deoptimization. | ||
195 | Much more flexible and needs only 50% of the space.</li> | ||
196 | <li>The modules <tt>jit.trace</tt>, <tt>jit.dumphints</tt> and | ||
197 | <tt>jit.dump</tt> handle deoptimization.</li> | ||
198 | </ul></li> | ||
199 | |||
200 | <li>Inlined many popular library functions | ||
201 | (for commonly used arguments only): | ||
202 | <ul> | ||
203 | <li>Most <tt>math.*</tt> functions (the 18 most used ones) | ||
204 | [2x-10x faster].</li> | ||
205 | <li><tt>string.len</tt>, <tt>string.sub</tt> and <tt>string.char</tt> | ||
206 | [2x-10x faster].</li> | ||
207 | <li><tt>table.insert</tt>, <tt>table.remove</tt> and <tt>table.getn</tt> | ||
208 | [3x-5x faster].</li> | ||
209 | <li><tt>coroutine.yield</tt> and <tt>coroutine.resume</tt> | ||
210 | [3x-5x faster].</li> | ||
211 | <li><tt>pairs</tt>, <tt>ipairs</tt> and the corresponding iterators | ||
212 | [8x-15x faster].</li> | ||
213 | </ul></li> | ||
214 | |||
215 | <li>Changes in the core and loadable modules and the stand-alone executable: | ||
216 | <ul> | ||
217 | <li>Added <tt>jit.version</tt>, <tt>jit.version_num</tt> | ||
218 | and <tt>jit.arch</tt>.</li> | ||
219 | <li>Reorganized some internal API functions (<tt>jit.util.*mcode*</tt>).</li> | ||
220 | <li>The <tt>-j dump</tt> output now shows JSUB names, too.</li> | ||
221 | <li>New x86 disassembler module written in pure Lua. No dependency | ||
222 | on ndisasm anymore. Flexible API, very compact (500 lines) | ||
223 | and complete (x87, MMX, SSE, SSE2, SSE3, SSSE3, privileged instructions).</li> | ||
224 | <li><tt>luajit -v</tt> prints the LuaJIT version and copyright | ||
225 | on a separate line.</li> | ||
226 | </ul></li> | ||
227 | |||
228 | <li>Added SSE, SSE2, SSE3 and SSSE3 support to DynASM.</li> | ||
229 | <li>Miscellaneous doc changes. Added a section about | ||
230 | <a href="luajit_install.html#embedding">embedding LuaJIT</a>.</li> | ||
231 | </ul> | ||
232 | <p> | ||
233 | This release is in sync with Coco 1.1.0 (see the | ||
234 | <a href="coco_changes.html">Coco Change History</a>). | ||
235 | </p> | ||
236 | |||
237 | <h2 id="LuaJIT-1.0.3">LuaJIT 1.0.3 — 2005-09-08</h2> | ||
238 | <ul> | ||
239 | <li>Even more docs.</li> | ||
240 | <li>Unified closure checks in <tt>jit.*</tt>.</li> | ||
241 | <li>Fixed some range checks in <tt>jit.util.*</tt>.</li> | ||
242 | <li>Fixed __newindex call originating from <tt>jit_settable_str()</tt>.</li> | ||
243 | <li>Merged with Lua 5.1 alpha (including early bugfixes).</li> | ||
244 | </ul> | ||
245 | <p> | ||
246 | This is the first public release of LuaJIT. | ||
247 | </p> | ||
248 | |||
249 | <h2 id="LuaJIT-1.0.2">LuaJIT 1.0.2 — 2005-09-02</h2> | ||
250 | <ul> | ||
251 | <li>Add support for flushing the Valgrind translation cache <br> | ||
252 | (<tt>MYCFLAGS= -DUSE_VALGRIND</tt>).</li> | ||
253 | <li>Add support for freeing executable mcode memory to the <tt>mmap()</tt>-based | ||
254 | variant for POSIX systems.</li> | ||
255 | <li>Reorganized the C function signature handling in | ||
256 | <tt>jit.opt_lib</tt>.</li> | ||
257 | <li>Changed to index-based hints for inlining C functions. | ||
258 | Still no support in the backend for inlining.</li> | ||
259 | <li>Hardcode <tt>HEAP_CREATE_ENABLE_EXECUTE</tt> value if undefined.</li> | ||
260 | <li>Misc. changes to the <tt>jit.*</tt> modules.</li> | ||
261 | <li>Misc. changes to the Makefiles.</li> | ||
262 | <li>Lots of new docs.</li> | ||
263 | <li>Complete doc reorg.</li> | ||
264 | </ul> | ||
265 | <p> | ||
266 | Not released because Lua 5.1 alpha came out today. | ||
267 | </p> | ||
268 | |||
269 | <h2 id="LuaJIT-1.0.1">LuaJIT 1.0.1 — 2005-08-31</h2> | ||
270 | <ul> | ||
271 | <li>Missing GC step in <tt>OP_CONCAT</tt>.</li> | ||
272 | <li>Fix result handling for C –> JIT calls.</li> | ||
273 | <li>Detect CPU feature bits.</li> | ||
274 | <li>Encode conditional moves (<tt>fucomip</tt>) only when supported.</li> | ||
275 | <li>Add fallback instructions for FP compares.</li> | ||
276 | <li>Add support for <tt>LUA_COMPAT_VARARG</tt>. Still disabled by default.</li> | ||
277 | <li>MSVC needs a specific place for the <tt>CALLBACK</tt> attribute | ||
278 | (David Burgess).</li> | ||
279 | <li>Misc. doc updates.</li> | ||
280 | </ul> | ||
281 | <p> | ||
282 | Interim non-public release. | ||
283 | Special thanks to Adam D. Moss for reporting most of the bugs. | ||
284 | </p> | ||
285 | |||
286 | <h2 id="LuaJIT-1.0.0">LuaJIT 1.0.0 — 2005-08-29</h2> | ||
287 | <p> | ||
288 | This is the initial non-public release of LuaJIT. | ||
289 | </p> | ||
290 | <br class="flush"> | ||
291 | </div> | ||
292 | <div id="foot"> | ||
293 | <hr class="hide"> | ||
294 | Copyright © 2005-2011 Mike Pall | ||
295 | <span class="noprint"> | ||
296 | · | ||
297 | <a href="contact.html">Contact</a> | ||
298 | </span> | ||
299 | </div> | ||
300 | </body> | ||
301 | </html> | ||
diff --git a/libraries/LuaJIT-1.1.7/jitdoc/luajit_debug.html b/libraries/LuaJIT-1.1.7/jitdoc/luajit_debug.html new file mode 100644 index 0000000..95d5565 --- /dev/null +++ b/libraries/LuaJIT-1.1.7/jitdoc/luajit_debug.html | |||
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1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
2 | <html> | ||
3 | <head> | ||
4 | <title>Debugging LuaJIT</title> | ||
5 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | ||
6 | <meta name="Author" content="Mike Pall"> | ||
7 | <meta name="Copyright" content="Copyright (C) 2005-2011, Mike Pall"> | ||
8 | <meta name="Language" content="en"> | ||
9 | <link rel="stylesheet" type="text/css" href="bluequad.css" media="screen"> | ||
10 | <link rel="stylesheet" type="text/css" href="bluequad-print.css" media="print"> | ||
11 | </head> | ||
12 | <body> | ||
13 | <div id="site"> | ||
14 | <a href="http://luajit.org/"><span>Lua<span id="logo">JIT</span></span></a> | ||
15 | </div> | ||
16 | <div id="head"> | ||
17 | <h1>Debugging LuaJIT</h1> | ||
18 | </div> | ||
19 | <div id="nav"> | ||
20 | <ul><li> | ||
21 | <a href="index.html">Index</a> | ||
22 | </li><li> | ||
23 | <a href="luajit.html">LuaJIT</a> | ||
24 | <ul><li> | ||
25 | <a href="luajit_features.html">Features</a> | ||
26 | </li><li> | ||
27 | <a href="luajit_install.html">Installation</a> | ||
28 | </li><li> | ||
29 | <a href="luajit_run.html">Running</a> | ||
30 | </li><li> | ||
31 | <a href="luajit_api.html">API Extensions</a> | ||
32 | </li><li> | ||
33 | <a href="luajit_intro.html">Introduction</a> | ||
34 | </li><li> | ||
35 | <a href="luajit_performance.html">Performance</a> | ||
36 | </li><li> | ||
37 | <a class="current" href="luajit_debug.html">Debugging</a> | ||
38 | </li><li> | ||
39 | <a href="luajit_changes.html">Changes</a> | ||
40 | </li></ul> | ||
41 | </li><li> | ||
42 | <a href="coco.html">Coco</a> | ||
43 | <ul><li> | ||
44 | <a href="coco_portability.html">Portability</a> | ||
45 | </li><li> | ||
46 | <a href="coco_api.html">API Extensions</a> | ||
47 | </li><li> | ||
48 | <a href="coco_changes.html">Changes</a> | ||
49 | </li></ul> | ||
50 | </li><li> | ||
51 | <a href="dynasm.html">DynASM</a> | ||
52 | <ul><li> | ||
53 | <a href="dynasm_features.html">Features</a> | ||
54 | </li><li> | ||
55 | <a href="dynasm_examples.html">Examples</a> | ||
56 | </li></ul> | ||
57 | </li><li> | ||
58 | <a href="http://luajit.org/download.html">Download <span class="ext">»</span></a> | ||
59 | </li></ul> | ||
60 | </div> | ||
61 | <div id="main"> | ||
62 | <p> | ||
63 | LuaJIT is a rather complex application. There will undoubtedly | ||
64 | be bugs lurking in there. You have been warned. :-) | ||
65 | </p> | ||
66 | <p> | ||
67 | If you came here looking for information on how to debug | ||
68 | <em>your application</em> (and not LuaJIT itself) then please | ||
69 | check out <a href="luajit_api.html#jit_debug"><tt>jit.debug()</tt></a> | ||
70 | and the <a href="luajit_run.html#j_debug"><tt>-j debug</tt></a> | ||
71 | command line option. | ||
72 | </p> | ||
73 | <p> | ||
74 | But if you suspect a problem with LuaJIT itself, then try | ||
75 | any of the following suggestions (in order). | ||
76 | </p> | ||
77 | |||
78 | <h2>Is LuaJIT the Problem?</h2> | ||
79 | <p> | ||
80 | Try to run your application in several different ways: | ||
81 | </p> | ||
82 | <ul> | ||
83 | <li><tt>luajit app.lua</tt></li> | ||
84 | <li><tt>luajit -O1 app.lua</tt></li> | ||
85 | <li><tt>luajit -O app.lua</tt></li> | ||
86 | <li><tt>luajit -j off app.lua</tt></li> | ||
87 | <li><tt>lua app.lua</tt> (i.e. with standard Lua)</li> | ||
88 | </ul> | ||
89 | <p> | ||
90 | If the behaviour is the <em>same</em> as with standard Lua then ... | ||
91 | well ... that's what LuaJIT is about: doing the same things, | ||
92 | just faster. Even bugs fly faster. :-) | ||
93 | </p> | ||
94 | <p> | ||
95 | So this is most likely a bug in your application then. It may be easier | ||
96 | to debug this with plain Lua — the remainder of this page | ||
97 | is probably not helpful for you. | ||
98 | </p> | ||
99 | <p> | ||
100 | But if the behaviour is <em>different</em>, there is some likelihood | ||
101 | that you caught a bug in LuaJIT. Oh dear ... | ||
102 | </p> | ||
103 | <p> | ||
104 | Ok, so don't just give up. Please read on and help the community | ||
105 | by finding the bug. Thank you! | ||
106 | </p> | ||
107 | |||
108 | <h2>Get the Latest Version</h2> | ||
109 | <p> | ||
110 | Number one on your list of things to check is the | ||
111 | <a href="http://luajit.org/luajit_changes.html"><span class="ext">»</span> Online Change History</a>. | ||
112 | </p> | ||
113 | <p> | ||
114 | Please check if a newer version is available. Maybe the bug | ||
115 | you have encountered has been fixed already. Always download the | ||
116 | latest version and try it with your application before continuing. | ||
117 | </p> | ||
118 | |||
119 | <h2>Reproduce the Bug</h2> | ||
120 | <p> | ||
121 | First try to make the bug reproducible. Try to isolate the module | ||
122 | and the function the bug occurs in: | ||
123 | </p> | ||
124 | <p> | ||
125 | Either selectively turn off compilation for some modules with<br> | ||
126 | <tt> jit.off(true, true)</tt><br> | ||
127 | until the bug disappears ... | ||
128 | </p> | ||
129 | <p> | ||
130 | And/or turn the whole JIT engine off and selectively compile | ||
131 | functions with<br> | ||
132 | <tt> jit.compile(func)</tt><br> | ||
133 | until it reappears. | ||
134 | </p> | ||
135 | <p> | ||
136 | If you have isolated the point where it happens, it's most helpful | ||
137 | to reduce the affected Lua code to a short code snippet that | ||
138 | still shows the problem. You may need to <tt>print()</tt> some | ||
139 | variables until you can pinpoint the exact spot where it happens. | ||
140 | </p> | ||
141 | <p> | ||
142 | If you've got a <em>reproducible</em> and <em>short</em> test | ||
143 | you can either send it directly to me or the mailing list | ||
144 | (see the <a href="contact.html">Contact Information</a>) | ||
145 | or you can try to debug this a bit further. | ||
146 | </p> | ||
147 | <p> | ||
148 | Well — if you are brave enough. :-) | ||
149 | </p> | ||
150 | |||
151 | <h2>Look at the Generated Code</h2> | ||
152 | <p> | ||
153 | You may want to have a look at the output of <tt>-j dumphints</tt> | ||
154 | first. Try to change things around until you can see which hint | ||
155 | or which instruction is the cause of the bug. If you suspect | ||
156 | an optimizer bug then have a look at the backend (<tt>*.das[ch]</tt>) | ||
157 | and check how the hint is encoded. | ||
158 | </p> | ||
159 | <p> | ||
160 | Otherwise have a look at <tt>-j dump</tt> and see whether | ||
161 | you can spot the problem around the affected instruction. | ||
162 | It's helpful to have a good knowledge of assembler, though | ||
163 | (sorry). | ||
164 | </p> | ||
165 | |||
166 | <h2>Locate a Crash</h2> | ||
167 | <p> | ||
168 | If you get a crash, you should compile LuaJIT with debugging | ||
169 | turned on: | ||
170 | </p> | ||
171 | <p> | ||
172 | Add <tt>-g</tt> to <tt>CFLAGS</tt> and <tt>MYLDFLAGS</tt> | ||
173 | or whatever is needed to turn on debugging. For Windows you | ||
174 | need both an executable and a DLL built with debugging. | ||
175 | </p> | ||
176 | <p> | ||
177 | Then start LuaJIT with your debugger. Run it with | ||
178 | <tt>-j dump=test.dump</tt>. | ||
179 | </p> | ||
180 | <p> | ||
181 | Have a look at the backtrace and compare it with the generated | ||
182 | dump file to find out exactly where it crashes. I'm sorry, but | ||
183 | symbols or instructions for JIT compiled functions are not | ||
184 | displayed in your debugger (this is really hard to solve). | ||
185 | </p> | ||
186 | |||
187 | <h2>Turn on Assertions</h2> | ||
188 | <p> | ||
189 | Another way to debug LuaJIT is to turn on assertions. | ||
190 | They can be turned on only for the JIT engine by adding | ||
191 | <tt>-DLUAJIT_ASSERT</tt> to <tt>JITCFLAGS</tt> in <tt>src/Makefile</tt>. | ||
192 | Then recompile with <tt>make clean</tt> and <tt>make</tt>. | ||
193 | </p> | ||
194 | <p> | ||
195 | Add these two lines to <tt>src/luaconf.h</tt> to turn on all assertions in the Lua core:<br> | ||
196 | <tt> #include <assert.h></tt><br> | ||
197 | <tt> #define lua_assert(x) assert(x)</tt><br> | ||
198 | This turns on the JIT engine assertions, too. | ||
199 | Recompile and see whether any assertions trigger. | ||
200 | Don't forget to turn off the (slow) assertions when you're done! | ||
201 | </p> | ||
202 | |||
203 | <h2>Use Valgrind</h2> | ||
204 | <p> | ||
205 | A tremendously useful (and free) tool for runtime code analysis | ||
206 | is <a href="http://valgrind.org/"><span class="ext">»</span> Valgrind</a>. Regularly | ||
207 | run your applications with <tt>valgrind --memcheck</tt> and | ||
208 | your life will be better. | ||
209 | </p> | ||
210 | <p> | ||
211 | To run LuaJIT under Valgrind you <em>must</em> add | ||
212 | <tt>-DUSE_VALGRIND</tt> to <tt>MYCFLAGS</tt> | ||
213 | and recompile LuaJIT. You will get random errors if you don't! | ||
214 | Valgrind 3.x or later is required. Earlier versions | ||
215 | do not work well with newly allocated C stacks. | ||
216 | </p> | ||
217 | <p> | ||
218 | An executable built with this option runs fine without Valgrind | ||
219 | and without a performance loss. But it needs the Valgrind header | ||
220 | files for compilation (which is why it's not enabled by default). | ||
221 | </p> | ||
222 | <p> | ||
223 | It's helpful to compile LuaJIT with debugging turned on, too | ||
224 | (see above). | ||
225 | </p> | ||
226 | <p> | ||
227 | If Valgrind spots many invalid memory accesses that involve | ||
228 | memory allocation/free functions you've probably found a bug | ||
229 | related to garbage collection. Some object reference must have | ||
230 | gone astray. | ||
231 | </p> | ||
232 | <p> | ||
233 | Try to find out which object is disappearing. You can force | ||
234 | eager garbage collection with repeated calls to | ||
235 | <tt>collectgarbage()</tt> or by setting a very low threshold | ||
236 | with <tt>collectgarbage("setpause", 1)</tt>. | ||
237 | </p> | ||
238 | |||
239 | <h2>Don't Despair</h2> | ||
240 | <p> | ||
241 | If all of this doesn't help to find the bug, please send | ||
242 | a summary of your findings to the mailing list. Describe as much | ||
243 | of the circumstances you think are relevant. | ||
244 | </p> | ||
245 | <p> | ||
246 | Please <em>don't</em> send your whole application to me | ||
247 | (without asking first) and especially not to the mailing list. | ||
248 | Code snippets should preferrably be less than 50 lines and | ||
249 | up to the point. | ||
250 | </p> | ||
251 | <p> | ||
252 | All bug reports are helpful, even if no immediate solution | ||
253 | is available. Often enough someone else finds the same bug | ||
254 | in a different setting and together with your bug report | ||
255 | this may help to track it down. | ||
256 | </p> | ||
257 | <p> | ||
258 | Finally I have to say a <strong>BIG THANK YOU</strong> | ||
259 | to everyone who has helped to make LuaJIT better by finding | ||
260 | and fixing bugs! | ||
261 | </p> | ||
262 | <br class="flush"> | ||
263 | </div> | ||
264 | <div id="foot"> | ||
265 | <hr class="hide"> | ||
266 | Copyright © 2005-2011 Mike Pall | ||
267 | <span class="noprint"> | ||
268 | · | ||
269 | <a href="contact.html">Contact</a> | ||
270 | </span> | ||
271 | </div> | ||
272 | </body> | ||
273 | </html> | ||
diff --git a/libraries/LuaJIT-1.1.7/jitdoc/luajit_features.html b/libraries/LuaJIT-1.1.7/jitdoc/luajit_features.html new file mode 100644 index 0000000..b4e896f --- /dev/null +++ b/libraries/LuaJIT-1.1.7/jitdoc/luajit_features.html | |||
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1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
2 | <html> | ||
3 | <head> | ||
4 | <title>LuaJIT Features</title> | ||
5 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | ||
6 | <meta name="Author" content="Mike Pall"> | ||
7 | <meta name="Copyright" content="Copyright (C) 2005-2011, Mike Pall"> | ||
8 | <meta name="Language" content="en"> | ||
9 | <link rel="stylesheet" type="text/css" href="bluequad.css" media="screen"> | ||
10 | <link rel="stylesheet" type="text/css" href="bluequad-print.css" media="print"> | ||
11 | </head> | ||
12 | <body> | ||
13 | <div id="site"> | ||
14 | <a href="http://luajit.org/"><span>Lua<span id="logo">JIT</span></span></a> | ||
15 | </div> | ||
16 | <div id="head"> | ||
17 | <h1>LuaJIT Features</h1> | ||
18 | </div> | ||
19 | <div id="nav"> | ||
20 | <ul><li> | ||
21 | <a href="index.html">Index</a> | ||
22 | </li><li> | ||
23 | <a href="luajit.html">LuaJIT</a> | ||
24 | <ul><li> | ||
25 | <a class="current" href="luajit_features.html">Features</a> | ||
26 | </li><li> | ||
27 | <a href="luajit_install.html">Installation</a> | ||
28 | </li><li> | ||
29 | <a href="luajit_run.html">Running</a> | ||
30 | </li><li> | ||
31 | <a href="luajit_api.html">API Extensions</a> | ||
32 | </li><li> | ||
33 | <a href="luajit_intro.html">Introduction</a> | ||
34 | </li><li> | ||
35 | <a href="luajit_performance.html">Performance</a> | ||
36 | </li><li> | ||
37 | <a href="luajit_debug.html">Debugging</a> | ||
38 | </li><li> | ||
39 | <a href="luajit_changes.html">Changes</a> | ||
40 | </li></ul> | ||
41 | </li><li> | ||
42 | <a href="coco.html">Coco</a> | ||
43 | <ul><li> | ||
44 | <a href="coco_portability.html">Portability</a> | ||
45 | </li><li> | ||
46 | <a href="coco_api.html">API Extensions</a> | ||
47 | </li><li> | ||
48 | <a href="coco_changes.html">Changes</a> | ||
49 | </li></ul> | ||
50 | </li><li> | ||
51 | <a href="dynasm.html">DynASM</a> | ||
52 | <ul><li> | ||
53 | <a href="dynasm_features.html">Features</a> | ||
54 | </li><li> | ||
55 | <a href="dynasm_examples.html">Examples</a> | ||
56 | </li></ul> | ||
57 | </li><li> | ||
58 | <a href="http://luajit.org/download.html">Download <span class="ext">»</span></a> | ||
59 | </li></ul> | ||
60 | </div> | ||
61 | <div id="main"> | ||
62 | <p> | ||
63 | LuaJIT tries to keep the spirit of Lua — it's <em>light-weight</em>, | ||
64 | <em>efficient</em> and <em>extensible</em>. | ||
65 | </p> | ||
66 | |||
67 | <h2>Features</h2> | ||
68 | <p> | ||
69 | All functions are by default compiled Just-In-Time (JIT) to | ||
70 | machine code: | ||
71 | </p> | ||
72 | <ul> | ||
73 | <li>Functions that are unused are not compiled at all.</li> | ||
74 | <li>Compilation can be enabled/disabled selectively for individual | ||
75 | functions and subfunctions or even whole modules.</li> | ||
76 | <li>Interpreted and compiled functions can be freely mixed.</li> | ||
77 | </ul> | ||
78 | <p> | ||
79 | Ahead-Of-Time (AOT) compilation (at runtime) is supported, too: | ||
80 | </p> | ||
81 | <ul> | ||
82 | <li>A number of API functions and command line options allows | ||
83 | full user control over the compilation process.</li> | ||
84 | </ul> | ||
85 | <p> | ||
86 | The JIT compiler is extensible: | ||
87 | </p> | ||
88 | <ul> | ||
89 | <li>The optimizer is an extra module that attaches to the compiler | ||
90 | pipeline.</li> | ||
91 | <li>Various modules provide trace and debug information about | ||
92 | the compilation process.</li> | ||
93 | <li>All of these features can be activated with command line options.</li> | ||
94 | </ul> | ||
95 | |||
96 | <h2>Performance</h2> | ||
97 | <p> | ||
98 | The compiled machine code is <em>very efficient</em>: | ||
99 | </p> | ||
100 | <ul> | ||
101 | <li>Have a look at some | ||
102 | <a href="luajit_performance.html">Performance Measurements</a>.</li> | ||
103 | <li>Aggressive optimizations (specialization, inlining) are enabled | ||
104 | wherever possible. Inlined contracts catch wrong optimizer predictions | ||
105 | at runtime (undetected polymorphism).</li> | ||
106 | <li>Adaptive deoptimization is used to recompile individual bytecode | ||
107 | instructions with broken contracts. This avoids generating code for the | ||
108 | generic fallback cases most of the time (faster compilation, reduced | ||
109 | I-cache contention).</li> | ||
110 | <li>Special CPU features (such as conditional moves or SSE2) | ||
111 | are automatically used when detected.</li> | ||
112 | </ul> | ||
113 | <p> | ||
114 | The JIT compiler is <em>very fast</em>: | ||
115 | </p> | ||
116 | <ul> | ||
117 | <li>Compilation times vary a great deal (depending on the nature of | ||
118 | the function to be compiled) but are generally in the | ||
119 | <em>microsecond</em> range.</li> | ||
120 | <li>Even compiling large functions (hundreds of lines) with the | ||
121 | maximum optimization level takes only a few milliseconds in the | ||
122 | worst case.</li> | ||
123 | </ul> | ||
124 | <p> | ||
125 | LuaJIT is <em>very small</em>: | ||
126 | </p> | ||
127 | <ul> | ||
128 | <li>The whole JIT compiler engine adds only around <strong>32K</strong> | ||
129 | of code to the Lua core (if compiled with <tt>-Os</tt>).</li> | ||
130 | <li>The optimizer is split into several optional modules that | ||
131 | can be loaded at runtime if requested.</li> | ||
132 | <li>LuaJIT adds around 6.000 lines of C and assembler code and | ||
133 | 2.000 lines of Lua code to the Lua 5.1 core (17.000 lines of C).</li> | ||
134 | <li>Required build tools (<a href="dynasm.html">DynASM</a>) | ||
135 | take another 2.500 lines of Lua code.</li> | ||
136 | </ul> | ||
137 | |||
138 | <h2>Compatibility</h2> | ||
139 | <p> | ||
140 | LuaJIT is designed to be <em>fully compatible</em> with Lua 5.1. | ||
141 | It accepts the same source code and/or precompiled bytecode. | ||
142 | It supports all standard language semantics. In particular: | ||
143 | </p> | ||
144 | <ul> | ||
145 | <li>All standard types, operators and metamethods are supported.</li> | ||
146 | <li>Implicit type coercions (number/string) work as expected.</li> | ||
147 | <li>Full IEEE-754 semantics for floating point arithmetics | ||
148 | (NaN, +-Inf, +-0, ...).</li> | ||
149 | <li>Full support for lexical closures. | ||
150 | Proper tail calls do not consume a call frame.</li> | ||
151 | <li>Exceptions are precise. Backtraces work fine.</li> | ||
152 | <li>Coroutines are supported with the help of <a href="coco.html">Coco</a>.</li> | ||
153 | <li>No changes to the Lua 5.1 incremental garbage collector.</li> | ||
154 | <li>No changes to the standard Lua/C API.</li> | ||
155 | <li>Dynamically loaded C modules are link compatible with Lua 5.1 | ||
156 | (same ABI).</li> | ||
157 | <li>LuaJIT can be <a href="luajit_install.html#embedding">embedded</a> | ||
158 | into an application just like Lua.</li> | ||
159 | </ul> | ||
160 | <p> | ||
161 | Some minor differences are related to debugging: | ||
162 | </p> | ||
163 | <ul> | ||
164 | <li>Debug hooks are only called if debug code generation is enabled.</li> | ||
165 | <li>There is no support for tailcall counting in JIT compiled code. | ||
166 | HOOKTAILRET is not called, too. Note: this won't affect you unless | ||
167 | you are writing a Lua debugger. <sup>*</sup></li> | ||
168 | </ul> | ||
169 | <p style="font-size: 80%;"> | ||
170 | <sup>*</sup> There is not much I can do to improve this situation without undue | ||
171 | complications. A suggestion to modify the behaviour of standard Lua | ||
172 | has been made on the mailing list (it would be beneficial there, too). | ||
173 | </p> | ||
174 | |||
175 | <h2>Restrictions</h2> | ||
176 | <ul> | ||
177 | <li>Only x86 (i386+) CPUs are supported right now (but see below).</li> | ||
178 | <li>Only the default type for <tt>lua_Number</tt> is supported | ||
179 | (<tt>double</tt>).</li> | ||
180 | <li>The interrupt signal (Ctrl-C) is ignored unless you enable | ||
181 | debug hooks (with <tt>-j debug</tt>). But this will seriously | ||
182 | slow down your application. I'm looking for better ways to handle | ||
183 | this. In the meantime you have to press Ctrl-C twice to interrupt | ||
184 | a currently running JIT compiled function (just like C functions).</li> | ||
185 | <li>GDB, Valgrind and other debugging tools can't report symbols | ||
186 | or stack frames for JIT compiled code. This is rather difficult to solve. | ||
187 | Have a look at <a href="luajit_debug.html">Debugging LuaJIT</a>, too.</li> | ||
188 | </ul> | ||
189 | |||
190 | <h2>Caveats</h2> | ||
191 | <ul> | ||
192 | <li>LuaJIT allocates executable memory for the generated machine code | ||
193 | if your OS has support for it: either <tt>HeapCreate()</tt> for Windows or | ||
194 | <tt>mmap()</tt> on POSIX systems.<br> | ||
195 | The fallback is the standard Lua allocator (i.e. malloc()). | ||
196 | But this usually means the allocated memory is not marked executable. | ||
197 | Running compiled code will trap on CPUs/OS with the NX (No eXecute) | ||
198 | extension <em>if you can only use the fallback</em>.</li> | ||
199 | <li><a href="dynasm.html">DynASM</a> is needed to regenerate the | ||
200 | <tt>ljit_x86.h</tt> file. But only in case you want to <em>modify</em> | ||
201 | the <tt>*.dasc</tt>/<tt>*.dash</tt> files. A pre-processed <tt>*.h</tt> | ||
202 | file is supplied with LuaJIT.<br> | ||
203 | DynASM is written in Lua and needs a plain copy of Lua 5.1 | ||
204 | (installed as <tt>lua</tt>). Or you can run it with LuaJIT built from | ||
205 | the <tt>*.h</tt> file supplied with the distribution (modify | ||
206 | <tt>DASM=</tt> in <tt>src/Makefile</tt>). It's a good idea to install | ||
207 | a known good copy of LuaJIT under a different name for this.</li> | ||
208 | <li>LuaJIT ships with <tt>LUA_COMPAT_VARARG</tt> turned off. | ||
209 | I.e. the implicit <tt>arg</tt> parameter is not created anymore. | ||
210 | Please have a look at the comments in <tt>luaconf.h</tt> for | ||
211 | this configuration option. You can turn it on, if you really need it. | ||
212 | Or better yet, convert your code to the new Lua 5.1 vararg syntax.</li> | ||
213 | </ul> | ||
214 | |||
215 | <br class="flush"> | ||
216 | </div> | ||
217 | <div id="foot"> | ||
218 | <hr class="hide"> | ||
219 | Copyright © 2005-2011 Mike Pall | ||
220 | <span class="noprint"> | ||
221 | · | ||
222 | <a href="contact.html">Contact</a> | ||
223 | </span> | ||
224 | </div> | ||
225 | </body> | ||
226 | </html> | ||
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1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
2 | <html> | ||
3 | <head> | ||
4 | <title>Installing LuaJIT</title> | ||
5 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | ||
6 | <meta name="Author" content="Mike Pall"> | ||
7 | <meta name="Copyright" content="Copyright (C) 2005-2011, Mike Pall"> | ||
8 | <meta name="Language" content="en"> | ||
9 | <link rel="stylesheet" type="text/css" href="bluequad.css" media="screen"> | ||
10 | <link rel="stylesheet" type="text/css" href="bluequad-print.css" media="print"> | ||
11 | <style type="text/css"> | ||
12 | table.build { | ||
13 | line-height: 1.2; | ||
14 | } | ||
15 | td.buildsys { | ||
16 | width: 11em; | ||
17 | } | ||
18 | td.buildcmd { | ||
19 | width: 10em; | ||
20 | font-family: Courier New, Courier, monospace; | ||
21 | } | ||
22 | tr.buildhead td { | ||
23 | /* font-family: inherit; ... not supported in IE *sigh* */ | ||
24 | font-family: Verdana, Arial, Helvetica, sans-serif; | ||
25 | font-weight: bold; | ||
26 | } | ||
27 | </style> | ||
28 | </head> | ||
29 | <body> | ||
30 | <div id="site"> | ||
31 | <a href="http://luajit.org/"><span>Lua<span id="logo">JIT</span></span></a> | ||
32 | </div> | ||
33 | <div id="head"> | ||
34 | <h1>Installing LuaJIT</h1> | ||
35 | </div> | ||
36 | <div id="nav"> | ||
37 | <ul><li> | ||
38 | <a href="index.html">Index</a> | ||
39 | </li><li> | ||
40 | <a href="luajit.html">LuaJIT</a> | ||
41 | <ul><li> | ||
42 | <a href="luajit_features.html">Features</a> | ||
43 | </li><li> | ||
44 | <a class="current" href="luajit_install.html">Installation</a> | ||
45 | </li><li> | ||
46 | <a href="luajit_run.html">Running</a> | ||
47 | </li><li> | ||
48 | <a href="luajit_api.html">API Extensions</a> | ||
49 | </li><li> | ||
50 | <a href="luajit_intro.html">Introduction</a> | ||
51 | </li><li> | ||
52 | <a href="luajit_performance.html">Performance</a> | ||
53 | </li><li> | ||
54 | <a href="luajit_debug.html">Debugging</a> | ||
55 | </li><li> | ||
56 | <a href="luajit_changes.html">Changes</a> | ||
57 | </li></ul> | ||
58 | </li><li> | ||
59 | <a href="coco.html">Coco</a> | ||
60 | <ul><li> | ||
61 | <a href="coco_portability.html">Portability</a> | ||
62 | </li><li> | ||
63 | <a href="coco_api.html">API Extensions</a> | ||
64 | </li><li> | ||
65 | <a href="coco_changes.html">Changes</a> | ||
66 | </li></ul> | ||
67 | </li><li> | ||
68 | <a href="dynasm.html">DynASM</a> | ||
69 | <ul><li> | ||
70 | <a href="dynasm_features.html">Features</a> | ||
71 | </li><li> | ||
72 | <a href="dynasm_examples.html">Examples</a> | ||
73 | </li></ul> | ||
74 | </li><li> | ||
75 | <a href="http://luajit.org/download.html">Download <span class="ext">»</span></a> | ||
76 | </li></ul> | ||
77 | </div> | ||
78 | <div id="main"> | ||
79 | <p> | ||
80 | LuaJIT is not much more difficult to install than Lua itself. | ||
81 | Just unpack the distribution file, change into the newly created | ||
82 | directory and follow the instructions below. | ||
83 | </p> | ||
84 | <p class="indent"> | ||
85 | For the impatient: <b><tt>make linux && sudo make install</tt></b><br> | ||
86 | Replace <tt>linux</tt> with e.g. <tt>bsd</tt> or <tt>macosx</tt> depending on your OS. | ||
87 | </p> | ||
88 | <p> | ||
89 | In case you've missed this in <a href="luajit_features.html">Features</a>: | ||
90 | LuaJIT only works on x86 (i386+) systems right now. Support for | ||
91 | other architectures may be added in future versions. | ||
92 | </p> | ||
93 | |||
94 | <h2>Configuring LuaJIT</h2> | ||
95 | <p> | ||
96 | LuaJIT is (deliberately) <em>not</em> autoconfigured — the | ||
97 | defaults should work fine on most systems. But please check the | ||
98 | system-specific instructions below. | ||
99 | </p> | ||
100 | <p> | ||
101 | The following three files hold all configuration information: | ||
102 | </p> | ||
103 | <ul> | ||
104 | <li><tt>Makefile</tt> holds settings for installing LuaJIT.</li> | ||
105 | <li><tt>src/Makefile</tt> holds settings for compiling LuaJIT.</li> | ||
106 | <li><tt>src/luaconf.h</tt> sets a multitude of configuration | ||
107 | variables.</li> | ||
108 | </ul> | ||
109 | <p> | ||
110 | If this is your first build then it's better not to give into | ||
111 | the temptation to tweak every little setting. The standard | ||
112 | configuration provides sensible defaults (IMHO). | ||
113 | </p> | ||
114 | <p> | ||
115 | One particular setting you might want to change is the installation | ||
116 | path. Note that you need to modify both the top-level <tt>Makefile</tt> | ||
117 | and <tt>src/luaconf.h</tt> (right at the start) to take | ||
118 | effect. | ||
119 | </p> | ||
120 | <p> | ||
121 | If you have trouble getting Coco to work, you can disable it by | ||
122 | uncommenting the <tt>COCOFLAGS= -DCOCO_DISABLE</tt> line in | ||
123 | <tt>src/Makefile</tt>. But note that this effectively disables | ||
124 | yielding from coroutines for JIT compiled functions. | ||
125 | </p> | ||
126 | <p> | ||
127 | A few more settings need to be changed if you want to | ||
128 | <a href="luajit_debug.html">Debug LuaJIT</a> <em>itself</em>. | ||
129 | Application debugging can be turned on/off at runtime. | ||
130 | </p> | ||
131 | |||
132 | <h3>Upgrading From Previous Versions</h3> | ||
133 | <p> | ||
134 | It's important to keep the LuaJIT core and the add-on modules in sync. | ||
135 | Be sure to delete any old versions of LuaJIT modules from the | ||
136 | Lua module search path (check the current directory, too!). | ||
137 | </p> | ||
138 | <p> | ||
139 | Lua files compiled to bytecode may be incompatible if the underlying | ||
140 | Lua core has changed (like from Lua 5.1 alpha to Lua 5.1 | ||
141 | final between LuaJIT 1.0.3 and LuaJIT 1.1.0). The same | ||
142 | applies to any | ||
143 | <a href="http://lua-users.org/wiki/BuildingModules"><span class="ext">»</span> loadable C modules</a> | ||
144 | (shared libraries, DLLs) which need to be recompiled with the new | ||
145 | Lua header files. | ||
146 | </p> | ||
147 | <p> | ||
148 | Compiled bytecode and loadable C modules are fully compatible and | ||
149 | can be freely exchanged between LuaJIT and the <em>same</em> | ||
150 | version of Lua it is based on. Please verify that <tt>LUA_RELEASE</tt> | ||
151 | in <tt>src/lua.h</tt> is the same in both distributions. | ||
152 | </p> | ||
153 | |||
154 | <h2>Building LuaJIT</h2> | ||
155 | |||
156 | <h3>Makefile Targets</h3> | ||
157 | <p> | ||
158 | The Makefiles have a number of targets for various operating systems: | ||
159 | </p> | ||
160 | |||
161 | <div class="tablewrap"> | ||
162 | <table class="build"> | ||
163 | <tr class="buildhead"><td class="buildsys">System</td><td class="buildcmd">Build Command</td><td>Notes</td></tr> | ||
164 | <tr class="odd"><td class="buildsys">Linux i386</td><td class="buildcmd">make linux</td><td></td></tr> | ||
165 | <tr class="even"><td class="buildsys">BSD i386</td><td class="buildcmd">make bsd</td><td>FreeBSD, NetBSD or OpenBSD</td></tr> | ||
166 | <tr class="odd"><td class="buildsys">Mac OS X on Intel</td><td class="buildcmd">make macosx</td><td>Check <tt>src/Makefile</tt> for OS X < 10.4</td></tr> | ||
167 | <tr class="even"><td class="buildsys">Solaris x86</td><td class="buildcmd">make solaris</td><td>GCC only, SunCC miscompiles LuaJIT</td></tr> | ||
168 | <tr class="odd"><td class="buildsys">MinGW (Win32)</td><td class="buildcmd">make mingw</td><td>cross-MinGW: must be 1st in PATH</td></tr> | ||
169 | <tr class="even"><td class="buildsys">Cygwin</td><td class="buildcmd">make cygwin</td><td></td></tr> | ||
170 | <tr class="odd"><td class="buildsys">POSIX on x86</td><td class="buildcmd">make posix</td><td>Check <a href="coco_portability.html">Portability Req. for Coco</a>, too</td></tr> | ||
171 | <tr class="even"><td class="buildsys">Generic x86</td><td class="buildcmd">make generic</td><td>Check <a href="coco_portability.html">Portability Req. for Coco</a>, too</td></tr> | ||
172 | </table> | ||
173 | </div> | ||
174 | |||
175 | <p> | ||
176 | You may want to enable interactive line editing for the stand-alone | ||
177 | executable. There are extra targets for Linux, BSD and Mac OS X: | ||
178 | <tt>make linux_rl</tt>, <tt>make bsd_rl</tt> | ||
179 | and <tt>make macosx_rl</tt>. | ||
180 | </p> | ||
181 | |||
182 | <h3>MSVC (Win32)</h3> | ||
183 | <p> | ||
184 | First check out <tt>etc\luavs.bat</tt> if it suits your needs. Then try | ||
185 | running it from the MSVC command prompt (start it from the toplevel directory). | ||
186 | </p> | ||
187 | <p> | ||
188 | Another option is to set up your own MSVC project: | ||
189 | </p> | ||
190 | <p> | ||
191 | Change to the <tt>src</tt> directory | ||
192 | and create a new DLL project for <tt>lua51.dll</tt>. | ||
193 | Add all C files to it except for <tt>lua.c</tt>, <tt>luac.c</tt> | ||
194 | and <tt>print.c</tt>. Add the <tt>..\dynasm</tt> directory | ||
195 | to the include path and build the DLL. | ||
196 | </p> | ||
197 | <p> | ||
198 | Next create a new EXE project for <tt>luajit.exe</tt>. | ||
199 | Add <tt>lua.c</tt> to it and link with the import library | ||
200 | <tt>lua51.lib</tt> created for <tt>lua51.dll</tt>. Build | ||
201 | the executable. | ||
202 | </p> | ||
203 | |||
204 | <h2>Installation</h2> | ||
205 | |||
206 | <h3>POSIX systems</h3> | ||
207 | <p> | ||
208 | Run <tt>make install</tt> from the top-level directory. | ||
209 | You probably need to be the root user before doing so, i.e. use | ||
210 | <tt>sudo make install</tt> or <tt>su - root</tt> | ||
211 | before the <tt>make install</tt>. | ||
212 | </p> | ||
213 | <p> | ||
214 | By default this installs only:<br> | ||
215 | <tt> /usr/local/bin/<strong>luajit</strong></tt> — The stand-alone executable.<br> | ||
216 | <tt> /usr/local/lib/lua/5.1</tt> — C module directory.<br> | ||
217 | <tt> /usr/local/share/lua/5.1</tt> — Lua module directory.<br> | ||
218 | <tt> /usr/local/share/lua/5.1/<strong>jit/*.lua</strong></tt> — | ||
219 | <tt>jit.*</tt> modules.<br> | ||
220 | </p> | ||
221 | <p> | ||
222 | The Lua docs and includes are not installed to avoid overwriting | ||
223 | an existing Lua installation. In any case these are identical | ||
224 | to the version of Lua that LuaJIT is based on. If you want | ||
225 | to install them, edit the top-level makefile (look for <tt>###</tt>). | ||
226 | </p> | ||
227 | <p> | ||
228 | The stand-alone Lua bytecode compiler <tt>luac</tt> is neither | ||
229 | built nor installed, for the same reason. If you really need it, | ||
230 | you may be better off with <tt>luac</tt> built from the original Lua | ||
231 | distribution (use the <em>same</em> version your copy of LuaJIT | ||
232 | is based on). This avoids dragging in most of LuaJIT which is not | ||
233 | needed for the pure bytecode compiler. You can also use the bare-bones | ||
234 | Lua to bytecode translator <tt>luac.lua</tt> (look in the <tt>test</tt> | ||
235 | directory of the original Lua distribution). | ||
236 | </p> | ||
237 | |||
238 | <h3>Windows</h3> | ||
239 | <p> | ||
240 | Copy <tt>luajit.exe</tt> and <tt>lua51.dll</tt> | ||
241 | to a newly created directory (any location is ok). Add <tt>lua</tt> | ||
242 | and <tt>lua\jit</tt> directories below it and copy all Lua files | ||
243 | from the <tt>jit</tt> directory of the distribution to the latter directory. | ||
244 | </p> | ||
245 | <p> | ||
246 | There are no hardcoded | ||
247 | absolute path names — all modules are loaded relative to the | ||
248 | directory where <tt>luajit.exe</tt> is installed | ||
249 | (see <tt>src/luaconf.h</tt>). | ||
250 | </p> | ||
251 | |||
252 | <h2 id="embedding">Embedding LuaJIT</h2> | ||
253 | <p> | ||
254 | It's strongly recommended that you build the stand-alone executable | ||
255 | with your toolchain and verify that it works <em>before</em> starting | ||
256 | to embed LuaJIT into an application. The stand-alone executable is | ||
257 | also useful later on, when you want to experiment with code snippets | ||
258 | or try out some Lua files. | ||
259 | </p> | ||
260 | <p> | ||
261 | Please consult the Lua docs for general information about how to | ||
262 | embed Lua into your application. The following list only shows | ||
263 | the additional steps needed for embedding LuaJIT: | ||
264 | </p> | ||
265 | <ul> | ||
266 | <li>You need to add the LuaJIT library functions by running | ||
267 | <tt>luaopen_jit()</tt> after all the other standard library functions. | ||
268 | The modified <tt>src/linit.c</tt> used by the stand-alone executable | ||
269 | already does this for you.</li> | ||
270 | <li><em>Caveat:</em> LuaJIT is based on Lua 5.1 which | ||
271 | means the <tt>luaopen_*()</tt> functions <em>must not</em> | ||
272 | be called directly. See <tt>src/linit.c</tt> for the proper way to | ||
273 | run them. You'll get an error initializing the <tt>io</tt> library | ||
274 | if you don't follow these instructions.</li> | ||
275 | <li>To use the optimizer (strongly recommended) you need to: | ||
276 | <ul> | ||
277 | <li>Install the optimizer modules <tt>jit.opt</tt> and | ||
278 | <tt>jit.opt_inline</tt> relative to the Lua module path | ||
279 | (you've probably modified it — see <tt>src/luaconf.h</tt>):<br> | ||
280 | <tt>jit/opt.lua</tt><br> | ||
281 | <tt>jit/opt_inline.lua</tt></li> | ||
282 | <li>If you want to ship a single executable then you may want to | ||
283 | embed the optimizer modules into your application (but don't loose | ||
284 | time with this during the early development phase). This involves: | ||
285 | <ul> | ||
286 | <li>Compile the two modules to bytecode | ||
287 | (using <tt>luac -s</tt> from a plain Lua installation).</li> | ||
288 | <li>Convert them to C include files (search for "Lua bin2c").</li> | ||
289 | <li>On Windows you can also put the compiled bytecode into a resource | ||
290 | (search for "Lua bin2res").</li> | ||
291 | <li>Load the bytecode with <tt>luaL_loadbuffer</tt> (but don't run it).</li> | ||
292 | <li>Put the resulting functions into <tt>package.preload["jit.opt"]</tt> | ||
293 | and <tt>package.preload["jit.opt_inline"]</tt>.</li> | ||
294 | </ul></li> | ||
295 | <li>Activate the LuaJIT optimizer from Lua code to be run at startup: | ||
296 | <tt> require("jit.opt").start()</tt><br> | ||
297 | Or use equivalent C code. See <tt>dojitopt()</tt> in <tt>src/lua.c</tt>.</li> | ||
298 | </ul></li> | ||
299 | <li>All other LuaJIT specific modules (<tt>jit.*</tt>) are for debugging only. | ||
300 | They do not need to be shipped with an application. But they may be quite | ||
301 | useful, anyway (especially <tt>jit.trace</tt>).</li> | ||
302 | <li>DynASM is only needed while <em>building</em> LuaJIT. It's not | ||
303 | needed while running LuaJIT and there is no point in shipping or | ||
304 | installing it together with an application.</li> | ||
305 | <li>In case you want to strip some of the standard libraries from | ||
306 | your application: The optimizer modules need several functions from | ||
307 | the base library and the string library (and of course the LuaJIT | ||
308 | core libraries). The io library is only used to print a fatal error | ||
309 | message (you may want to replace it). The optional modules | ||
310 | for debugging depend on a few more library functions — | ||
311 | please check the source.</li> | ||
312 | </ul> | ||
313 | <p> | ||
314 | Although the very liberal LuaJIT | ||
315 | <a href="http://www.opensource.org/licenses/mit-license.php"><span class="ext">»</span> license</a> | ||
316 | does not require any acknowledgment whatsoever, it would be appreciated | ||
317 | if you give some credit in the docs (or the "About" box) of your application. | ||
318 | A simple line like:<br> | ||
319 | <tt> This product includes LuaJIT, http://luajit.org/</tt><br> | ||
320 | would be nice. Please do not include any E-Mail addresses. Thank you! | ||
321 | </p> | ||
322 | <p> | ||
323 | I'm always interested where LuaJIT can be put to good use in applications. | ||
324 | Please <a href="contact.html">tell me</a> | ||
325 | or better yet write a few lines about your project to the | ||
326 | <a href="http://www.lua.org/lua-l.html"><span class="ext">»</span> Lua mailing list</a>. | ||
327 | Thank you! | ||
328 | </p> | ||
329 | <br class="flush"> | ||
330 | </div> | ||
331 | <div id="foot"> | ||
332 | <hr class="hide"> | ||
333 | Copyright © 2005-2011 Mike Pall | ||
334 | <span class="noprint"> | ||
335 | · | ||
336 | <a href="contact.html">Contact</a> | ||
337 | </span> | ||
338 | </div> | ||
339 | </body> | ||
340 | </html> | ||
diff --git a/libraries/LuaJIT-1.1.7/jitdoc/luajit_intro.html b/libraries/LuaJIT-1.1.7/jitdoc/luajit_intro.html new file mode 100644 index 0000000..9e1fb23 --- /dev/null +++ b/libraries/LuaJIT-1.1.7/jitdoc/luajit_intro.html | |||
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1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
2 | <html> | ||
3 | <head> | ||
4 | <title>Introducing LuaJIT</title> | ||
5 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | ||
6 | <meta name="Author" content="Mike Pall"> | ||
7 | <meta name="Copyright" content="Copyright (C) 2005-2011, Mike Pall"> | ||
8 | <meta name="Language" content="en"> | ||
9 | <link rel="stylesheet" type="text/css" href="bluequad.css" media="screen"> | ||
10 | <link rel="stylesheet" type="text/css" href="bluequad-print.css" media="print"> | ||
11 | </head> | ||
12 | <body> | ||
13 | <div id="site"> | ||
14 | <a href="http://luajit.org/"><span>Lua<span id="logo">JIT</span></span></a> | ||
15 | </div> | ||
16 | <div id="head"> | ||
17 | <h1>Introducing LuaJIT</h1> | ||
18 | </div> | ||
19 | <div id="nav"> | ||
20 | <ul><li> | ||
21 | <a href="index.html">Index</a> | ||
22 | </li><li> | ||
23 | <a href="luajit.html">LuaJIT</a> | ||
24 | <ul><li> | ||
25 | <a href="luajit_features.html">Features</a> | ||
26 | </li><li> | ||
27 | <a href="luajit_install.html">Installation</a> | ||
28 | </li><li> | ||
29 | <a href="luajit_run.html">Running</a> | ||
30 | </li><li> | ||
31 | <a href="luajit_api.html">API Extensions</a> | ||
32 | </li><li> | ||
33 | <a class="current" href="luajit_intro.html">Introduction</a> | ||
34 | </li><li> | ||
35 | <a href="luajit_performance.html">Performance</a> | ||
36 | </li><li> | ||
37 | <a href="luajit_debug.html">Debugging</a> | ||
38 | </li><li> | ||
39 | <a href="luajit_changes.html">Changes</a> | ||
40 | </li></ul> | ||
41 | </li><li> | ||
42 | <a href="coco.html">Coco</a> | ||
43 | <ul><li> | ||
44 | <a href="coco_portability.html">Portability</a> | ||
45 | </li><li> | ||
46 | <a href="coco_api.html">API Extensions</a> | ||
47 | </li><li> | ||
48 | <a href="coco_changes.html">Changes</a> | ||
49 | </li></ul> | ||
50 | </li><li> | ||
51 | <a href="dynasm.html">DynASM</a> | ||
52 | <ul><li> | ||
53 | <a href="dynasm_features.html">Features</a> | ||
54 | </li><li> | ||
55 | <a href="dynasm_examples.html">Examples</a> | ||
56 | </li></ul> | ||
57 | </li><li> | ||
58 | <a href="http://luajit.org/download.html">Download <span class="ext">»</span></a> | ||
59 | </li></ul> | ||
60 | </div> | ||
61 | <div id="main"> | ||
62 | <p> | ||
63 | This is a little essay that tries to answer the question: | ||
64 | <em>'So, how does LuaJIT really work?'</em>. | ||
65 | </p> | ||
66 | <p> | ||
67 | I tried to avoid going into all the gory details, but at the | ||
68 | same time provide a deep enough explanation, to let you find | ||
69 | your way around LuaJIT's inner workings. | ||
70 | </p> | ||
71 | <p> | ||
72 | The learning curve is maybe a little bit steep for newbies and | ||
73 | compiler gurus will certainly fall asleep after two paragraphs. | ||
74 | It's difficult to strike a balance here. | ||
75 | </p> | ||
76 | |||
77 | <h2>Acronym Soup</h2> | ||
78 | <p> | ||
79 | As the name says LuaJIT is a <em>Just-In-Time</em> (JIT) compiler. | ||
80 | This means that functions are compiled on demand, i.e. when they | ||
81 | are run first. This ensures both a quick application startup | ||
82 | and helps to avoid useless work, too. E.g. unused functions | ||
83 | are not compiled at all. | ||
84 | </p> | ||
85 | <p> | ||
86 | The other alternative is known as <em>Ahead-Of-Time</em> (AOT) | ||
87 | compilation. Here everything is compiled before running any function. | ||
88 | This is the classic way for many languages, such as C or C++. | ||
89 | </p> | ||
90 | <p> | ||
91 | In fact plain Lua allows you to pre-compile Lua source code into | ||
92 | Lua bytecode and store it in a binary file that can be run | ||
93 | later on. This is used only in specific settings (e.g. memory limited | ||
94 | embedded systems), because the Lua bytecode compiler is really fast. | ||
95 | The ability to run source files right away is part of what makes | ||
96 | a dynamic language (aka scripting language) so powerful. | ||
97 | </p> | ||
98 | <p> | ||
99 | JIT compilation has a few other advantages for dynamic languages | ||
100 | that AOT compilation can only provide with a massive amount | ||
101 | of code analysis. More can be found in the literature. | ||
102 | One particular advantage is explained later. | ||
103 | </p> | ||
104 | |||
105 | <h2>Quick, JIT — Run!</h2> | ||
106 | <p> | ||
107 | JIT compilation happens mostly invisible. You'll probably never | ||
108 | notice that a compilation is going on. Part of the secret is | ||
109 | that everything happens in little pieces intermixed with running | ||
110 | the application itself inbetween. The other part of the secret | ||
111 | is that JIT compilation can be made pretty fast. | ||
112 | </p> | ||
113 | <p> | ||
114 | Most applications quickly converge to a stable state where | ||
115 | everything that really needs to be compiled is compiled | ||
116 | right away. Only occasional isolated compiles happen later on. | ||
117 | </p> | ||
118 | <p> | ||
119 | Even though the name doesn't suggest it, LuaJIT <em>can</em> operate | ||
120 | in AOT mode, too. But this is completely under user control | ||
121 | (see <a href="luajit_api.html#jit_compile"><tt>jit.compile()</tt></a>) | ||
122 | and doesn't happen automatically. | ||
123 | </p> | ||
124 | <p> | ||
125 | Unless you have good reason to suspect that AOT compilation | ||
126 | might help for a specific application, I wouldn't bother though. | ||
127 | Compilation speed is usually a non-argument, because LuaJIT | ||
128 | is extremely fast. Compilation times are typically in the | ||
129 | <em>microsecond range</em> for individual Lua functions. | ||
130 | </p> | ||
131 | |||
132 | <h2>Starting Up</h2> | ||
133 | <p> | ||
134 | The next few paragraphs may not be exactly breaking news to you, | ||
135 | if you are familiar with JIT compilers. Still, please read on, | ||
136 | because some terms are introduced that are used later on. | ||
137 | </p> | ||
138 | <p> | ||
139 | When you start LuaJIT everything proceeds like in standard Lua: | ||
140 | the Lua core is initialized, the standard libraries are loaded and | ||
141 | the command line is analyzed. Then usually the first Lua source | ||
142 | code file is loaded and is translated to Lua bytecode. And finally | ||
143 | the function for the initial main chunk is run ... | ||
144 | </p> | ||
145 | |||
146 | <h2>Kicking the Compiler</h2> | ||
147 | <p> | ||
148 | This is where LuaJIT kicks in: | ||
149 | </p> | ||
150 | <p> | ||
151 | All Lua functions carry an additional <em>status code</em> for LuaJIT. | ||
152 | Initially this is set to 'NONE', i.e. the function has not been | ||
153 | looked at (yet). If a function is run with this setting, | ||
154 | the LuaJIT <em>compiler pipeline</em> is started up. | ||
155 | </p> | ||
156 | <p> | ||
157 | If you haven't loaded any special LuaJIT modules and optimization | ||
158 | is not turned on, the compiler pipeline only consists of the | ||
159 | <em>compiler backend</em>. | ||
160 | </p> | ||
161 | <p> | ||
162 | The compiler backend is the low-level encoding engine that translates | ||
163 | bytecode instructions to machine code instructions. Without any | ||
164 | further hints from other modules, the backend more or less does a | ||
165 | 1:1 translation. I.e. a single variant of a bytecode instruction | ||
166 | corresponds to a single piece of machine code. | ||
167 | </p> | ||
168 | <p> | ||
169 | If all goes well, these little code pieces are put together, | ||
170 | a function prologue is slapped on and voila: your Lua function | ||
171 | has been translated to machine code. Of course things are not | ||
172 | that simple when you look closer, but hey — this is | ||
173 | the theory. | ||
174 | </p> | ||
175 | <p> | ||
176 | Anyway, the status code for the function is set to 'OK' and the | ||
177 | machine code is run. If this function runs another Lua function | ||
178 | which has not been compiled, that one is compiled, too. And so on. | ||
179 | </p> | ||
180 | |||
181 | <h2>Call Gates</h2> | ||
182 | <p> | ||
183 | Ok, so what happens when a function is called repeatedly? After all | ||
184 | this is the most common case. | ||
185 | </p> | ||
186 | <p> | ||
187 | Simple: The status code is checked again. This time it's set to 'OK', | ||
188 | so the machine code can be run directly. Well — that's not the | ||
189 | whole truth: for calls that originate in a JIT compiled function | ||
190 | a better mechanism, tentatively named <em>call gates</em> is used. | ||
191 | </p> | ||
192 | <p> | ||
193 | Every function has a call gate field (a function pointer). By default | ||
194 | it's set to a function that does the above checks and runs the | ||
195 | compiler. But as soon as a function is compiled, the call gate | ||
196 | is modified to point to the just compiled machine code. | ||
197 | </p> | ||
198 | <p> | ||
199 | Calling a function is then as easy as calling the code that the | ||
200 | call gate points to. But due to special (faster) calling conventions | ||
201 | this function pointer cannot be used directly from C. So calls from | ||
202 | a non-compiled function or from a C function use an extra entry | ||
203 | call gate which in turn calls the real call gate. But this is | ||
204 | really a non-issue since most calls in typical applications | ||
205 | are intra-JIT calls. | ||
206 | </p> | ||
207 | |||
208 | <h2>The Compiler Pipeline</h2> | ||
209 | <p> | ||
210 | The compiler pipeline has already been mentioned. This sounds | ||
211 | more complicated than it is. Basically this is a coroutine that | ||
212 | runs a <em>frontend</em> function which in turn calls all functions | ||
213 | from the <em>pipeline table</em>. | ||
214 | </p> | ||
215 | <p> | ||
216 | The pipeline table is sorted by <em>priorities</em>. The standard | ||
217 | backend has priority 0. Positive priorities are run before the | ||
218 | backend and negative priorities are run after the backend. Modules | ||
219 | can dynamically attach or detach themselves to the pipeline with | ||
220 | the library function <tt>jit.attach()</tt>. | ||
221 | </p> | ||
222 | <p> | ||
223 | So a typical optimizer pass better have a positive priority, | ||
224 | because it needs to be run before the backend is run. E.g. the | ||
225 | LuaJIT optimizer module registers itself with priority 50. | ||
226 | </p> | ||
227 | <p> | ||
228 | On the other hand a typical helper module for debugging — | ||
229 | a machine code disassembler — needs to be run after the | ||
230 | backend and is attached with a negative priority. | ||
231 | </p> | ||
232 | <p> | ||
233 | One special case occurs when compilation fails. This can be due to | ||
234 | an internal error (ouch) or on purpose. E.g. the optimizer module | ||
235 | checks some characteristics of the function to be compiled and | ||
236 | may decide that it's just not worth it. In this case a status | ||
237 | other than OK is passed back to the pipeline frontend. | ||
238 | </p> | ||
239 | <p> | ||
240 | The easiest thing would be to abort pipeline processing and just | ||
241 | give up. But this would remove the ability to trace the progress | ||
242 | of the compiler (which better include failed compilations, too). | ||
243 | So there is a special rule that odd priorities are still run, | ||
244 | but even priorities are not. That's why e.g. <tt>-j trace</tt> | ||
245 | registers itself with priority -99. | ||
246 | </p> | ||
247 | |||
248 | <h2>The Optimizer</h2> | ||
249 | <p> | ||
250 | Maybe it hasn't become clear from the above description, | ||
251 | but a module can attach any Lua or C function to the compiler | ||
252 | pipeline. In fact all of the loadable modules are Lua modules. | ||
253 | Only the backend itself is written in C. | ||
254 | </p> | ||
255 | <p> | ||
256 | So, yes — the LuaJIT optimizer is written in pure Lua! | ||
257 | </p> | ||
258 | <p> | ||
259 | And no, don't worry, it's quite fast. One reason for this is | ||
260 | that a very simple <em>abstract interpretation</em> algorithm | ||
261 | is used. It mostly ignores control flow and/or basic block | ||
262 | boundaries. | ||
263 | </p> | ||
264 | <p> | ||
265 | Thus the results of the analysis are really only <em>hints</em>. | ||
266 | The backend <em>must</em> check the preconditions (the contracts) | ||
267 | for these hints (e.g. the object type). Still, the generated | ||
268 | hints are pretty accurate and quite useful to speed up the | ||
269 | compiled code (see below). | ||
270 | </p> | ||
271 | <p> | ||
272 | Explaining how abstract interpretation works is not within the | ||
273 | scope for this short essay. You may want to have a look at the | ||
274 | optimizer source code and/or read some articles or books on | ||
275 | this topic. The canonical reference is | ||
276 | <a href="http://www2.imm.dtu.dk/~riis/PPA/ppa.html"><span class="ext">»</span> Principles of Program Analysis</a>. | ||
277 | Ok, so this one is a bit more on the theoretical side (a gross | ||
278 | understatement). Try a search engine with the keywords "abstract | ||
279 | interpretation", too. | ||
280 | </p> | ||
281 | <p> | ||
282 | Suffice to say the optimizer generates hints and passes these | ||
283 | on to the backend. The backend then decides to encode different | ||
284 | forms for the same bytecode instruction, to combine several | ||
285 | instructions or to inline code for C functions. If the hints | ||
286 | from the optimizer are good, the resulting code will perform | ||
287 | better because shorter code paths are used for the typical cases. | ||
288 | </p> | ||
289 | |||
290 | <h2>The JIT Advantage</h2> | ||
291 | <p> | ||
292 | One important feature of the optimizer is that it takes 'live' | ||
293 | function arguments into account. Since the JIT compiler is | ||
294 | called just before the function is run, the arguments for this | ||
295 | first invocation are already present. This can be used to great | ||
296 | advantage in a <em>dynamically typed language</em>, such as Lua. | ||
297 | </p> | ||
298 | <p> | ||
299 | Here's a trivial example: | ||
300 | </p> | ||
301 | <pre> | ||
302 | function foo(t, k) | ||
303 | return t[k] | ||
304 | end | ||
305 | </pre> | ||
306 | <p> | ||
307 | Without knowing the most likely arguments for the function | ||
308 | there's not much to optimize. | ||
309 | </p> | ||
310 | <p> | ||
311 | Ok, so 't' is most likely a table. But it could be userdata, too. | ||
312 | In fact it could be any type since the introduction of generic | ||
313 | metatables for types. | ||
314 | </p> | ||
315 | <p> | ||
316 | And more importantly 'k' can be a number, a string | ||
317 | or any other type. Oh and let's not forget about metamethods ... | ||
318 | </p> | ||
319 | <p> | ||
320 | If you know a bit about Lua internals, it should be clear by now | ||
321 | that the code for this function could potentially branch to half | ||
322 | of the Lua core. And it's of course impossible to inline all | ||
323 | these cases. | ||
324 | </p> | ||
325 | <p> | ||
326 | On the other hand if it's <em>known</em> (or there's a good hint) | ||
327 | that 't' is a table and that 'k' is a positive integer, then there | ||
328 | is a high likeliness that the key 'k' is in the array part | ||
329 | of the table. This lookup can be done with just a few machine code | ||
330 | instructions. | ||
331 | </p> | ||
332 | <p> | ||
333 | Of course the preconditions for this fast path have to be checked | ||
334 | (unless there are definitive hints). But if the hints are right, | ||
335 | the code runs a lot faster (about a factor of 3 in this case | ||
336 | for the pure table lookup). | ||
337 | </p> | ||
338 | |||
339 | <h2>Optimizing the Optimizer</h2> | ||
340 | <p> | ||
341 | A question that surely popped up in your mind while reading | ||
342 | the above section: does the optimizer optimize itself? I.e. | ||
343 | is the optimizer module compiled? | ||
344 | </p> | ||
345 | <p> | ||
346 | The current answer is no. Mainly because the compiler pipeline | ||
347 | is single-threaded only. It's locked during compilation and | ||
348 | any parallel attempt to JIT compile a function results in | ||
349 | a 'DELAYED' status code. In fact all modules that attach to | ||
350 | the compiler pipeline disable compilation for the entire | ||
351 | module (because LuaJIT would do that anyway). The main chunk | ||
352 | of modules loaded with <tt>require()</tt> is never compiled, | ||
353 | so there is no chicken-and-egg problem here. | ||
354 | </p> | ||
355 | <p> | ||
356 | Of course you could do an AOT compilation in the main chunk of | ||
357 | the optimizer module. But then only with the plain backend. | ||
358 | Recompiling it later on with the optimizer attached doesn't work, | ||
359 | because a function cannot be compiled twice (I plan to lift | ||
360 | this restriction). | ||
361 | </p> | ||
362 | <p> | ||
363 | The other question is whether it pays off to compile the optimizer | ||
364 | at all? Honestly, I haven't tried, because the current optimizer | ||
365 | is really simple. It runs very quickly, even under the bytecode | ||
366 | interpreter. | ||
367 | </p> | ||
368 | |||
369 | <h2>That's All Folks</h2> | ||
370 | <p> | ||
371 | Ok, that's all for now. I'll extend this text later on with | ||
372 | new topics that come up in questions. Keep on asking these | ||
373 | on the mailing list if you are interested. | ||
374 | </p> | ||
375 | <p> | ||
376 | Thank you for your attention! | ||
377 | </p> | ||
378 | <br class="flush"> | ||
379 | </div> | ||
380 | <div id="foot"> | ||
381 | <hr class="hide"> | ||
382 | Copyright © 2005-2011 Mike Pall | ||
383 | <span class="noprint"> | ||
384 | · | ||
385 | <a href="contact.html">Contact</a> | ||
386 | </span> | ||
387 | </div> | ||
388 | </body> | ||
389 | </html> | ||
diff --git a/libraries/LuaJIT-1.1.7/jitdoc/luajit_performance.html b/libraries/LuaJIT-1.1.7/jitdoc/luajit_performance.html new file mode 100644 index 0000000..7f2307c --- /dev/null +++ b/libraries/LuaJIT-1.1.7/jitdoc/luajit_performance.html | |||
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1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
2 | <html> | ||
3 | <head> | ||
4 | <title>LuaJIT Performance</title> | ||
5 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | ||
6 | <meta name="Author" content="Mike Pall"> | ||
7 | <meta name="Copyright" content="Copyright (C) 2005-2011, Mike Pall"> | ||
8 | <meta name="Language" content="en"> | ||
9 | <link rel="stylesheet" type="text/css" href="bluequad.css" media="screen"> | ||
10 | <link rel="stylesheet" type="text/css" href="bluequad-print.css" media="print"> | ||
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12 | table.bench { | ||
13 | line-height: 1.2; | ||
14 | } | ||
15 | tr.benchhead td { | ||
16 | font-weight: bold; | ||
17 | } | ||
18 | td img, li img { | ||
19 | vertical-align: middle; | ||
20 | } | ||
21 | td.barhead, td.bar { | ||
22 | font-size: 8pt; | ||
23 | font-family: Courier New, Courier, monospace; | ||
24 | width: 360px; | ||
25 | padding: 0; | ||
26 | } | ||
27 | td.bar { | ||
28 | background: url('img/backbar.png'); | ||
29 | } | ||
30 | td.speedup { | ||
31 | text-align: center; | ||
32 | } | ||
33 | </style> | ||
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35 | <body> | ||
36 | <div id="site"> | ||
37 | <a href="http://luajit.org/"><span>Lua<span id="logo">JIT</span></span></a> | ||
38 | </div> | ||
39 | <div id="head"> | ||
40 | <h1>LuaJIT Performance</h1> | ||
41 | </div> | ||
42 | <div id="nav"> | ||
43 | <ul><li> | ||
44 | <a href="index.html">Index</a> | ||
45 | </li><li> | ||
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48 | <a href="luajit_features.html">Features</a> | ||
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50 | <a href="luajit_install.html">Installation</a> | ||
51 | </li><li> | ||
52 | <a href="luajit_run.html">Running</a> | ||
53 | </li><li> | ||
54 | <a href="luajit_api.html">API Extensions</a> | ||
55 | </li><li> | ||
56 | <a href="luajit_intro.html">Introduction</a> | ||
57 | </li><li> | ||
58 | <a class="current" href="luajit_performance.html">Performance</a> | ||
59 | </li><li> | ||
60 | <a href="luajit_debug.html">Debugging</a> | ||
61 | </li><li> | ||
62 | <a href="luajit_changes.html">Changes</a> | ||
63 | </li></ul> | ||
64 | </li><li> | ||
65 | <a href="coco.html">Coco</a> | ||
66 | <ul><li> | ||
67 | <a href="coco_portability.html">Portability</a> | ||
68 | </li><li> | ||
69 | <a href="coco_api.html">API Extensions</a> | ||
70 | </li><li> | ||
71 | <a href="coco_changes.html">Changes</a> | ||
72 | </li></ul> | ||
73 | </li><li> | ||
74 | <a href="dynasm.html">DynASM</a> | ||
75 | <ul><li> | ||
76 | <a href="dynasm_features.html">Features</a> | ||
77 | </li><li> | ||
78 | <a href="dynasm_examples.html">Examples</a> | ||
79 | </li></ul> | ||
80 | </li><li> | ||
81 | <a href="http://luajit.org/download.html">Download <span class="ext">»</span></a> | ||
82 | </li></ul> | ||
83 | </div> | ||
84 | <div id="main"> | ||
85 | <p> | ||
86 | Here are some performance measurements, based on a few benchmarks. | ||
87 | </p> | ||
88 | <p style="background: #ffd0d0; text-align: center;"> | ||
89 | LuaJIT 2.0 is available with much improved performance!<br> | ||
90 | Please check the new | ||
91 | <a href="http://luajit.org/performance.html"><span class="ext">»</span> interactive performance comparison</a>. | ||
92 | </p> | ||
93 | |||
94 | <h2 id="interpretation">Interpreting the Results</h2> | ||
95 | <p> | ||
96 | As is always the case with benchmarks, care must be taken to | ||
97 | interpret the results: | ||
98 | </p> | ||
99 | <p> | ||
100 | First, the standard Lua interpreter is already <em>very</em> fast. | ||
101 | It's commonly the fastest of it's class (interpreters) in the | ||
102 | <a href="http://shootout.alioth.debian.org/"><span class="ext">»</span> Great Computer Language Shootout</a>. | ||
103 | Only true machine code compilers get a better overall score. | ||
104 | </p> | ||
105 | <p> | ||
106 | Any performance improvements due to LuaJIT can only be incremental. | ||
107 | You can't expect a speedup of 50x if the fastest compiled language | ||
108 | is only 5x faster than interpreted Lua in a particular benchmark. | ||
109 | LuaJIT can't do miracles. | ||
110 | </p> | ||
111 | <p> | ||
112 | Also please note that most of the benchmarks below are <em>not</em> | ||
113 | trivial micro-benchmarks, which are often cited with marvelous numbers. | ||
114 | Micro-benchmarks do not realistically model the performance gains you | ||
115 | can expect in your own programs. | ||
116 | </p> | ||
117 | <p> | ||
118 | It's easy to make up a few one-liners like:<br> | ||
119 | <tt> local function f(...) end; for i=1,1e7 do f() end</tt><br> | ||
120 | This is more than 30x faster with LuaJIT. But you won't find | ||
121 | this in a real-world program. | ||
122 | </p> | ||
123 | |||
124 | <h2 id="methods">Measurement Methods</h2> | ||
125 | <p> | ||
126 | All measurements have been taken on a Pentium III 1.139 GHz | ||
127 | running Linux 2.6. Both Lua and LuaJIT have been compiled with | ||
128 | GCC 3.3.6 with <tt>-O3 -fomit-frame-pointer</tt>. | ||
129 | You'll definitely get different results on different machines or | ||
130 | with different C compiler options. <sup>*</sup> | ||
131 | </p> | ||
132 | <p> | ||
133 | The base for the comparison are the user CPU times as reported by | ||
134 | <tt>/usr/bin/time</tt>. The runtime of each benchmark is parametrized | ||
135 | and has been adjusted to minimize the variation between several runs. | ||
136 | The ratio between the times for LuaJIT and Lua gives the speedup. | ||
137 | Only this number is shown because it's less dependent on a specific system. | ||
138 | </p> | ||
139 | <p> | ||
140 | E.g. a speedup of 6.74 means the same benchmark runs almost 7 times | ||
141 | faster with <tt>luajit -O</tt> than with standard Lua (or with | ||
142 | <tt>-j off</tt>). Your mileage may vary. | ||
143 | </p> | ||
144 | <p style="font-size: 80%;"> | ||
145 | <sup>*</sup> Yes, LuaJIT relies on quite a bit of the Lua core infrastructure | ||
146 | like table and string handling. All of this is written in C and | ||
147 | should be compiled with full optimization turned on, or performance | ||
148 | will suffer. | ||
149 | </p> | ||
150 | |||
151 | <h2 id="lua_luajit" class="pagebreak">Comparing Lua to LuaJIT</h2> | ||
152 | <p> | ||
153 | Here is a comparison using the current benchmark collection of the | ||
154 | <a href="http://shootout.alioth.debian.org/"><span class="ext">»</span> Great Computer Language Shootout</a> (as of 3/2006): | ||
155 | </p> | ||
156 | |||
157 | <div class="tablewrap"> | ||
158 | <table class="bench"> | ||
159 | <tr class="benchhead"> | ||
160 | <td>Benchmark</td> | ||
161 | <td class="speedup">Speedup</td> | ||
162 | <td class="barhead"> | ||
163 | <img src="img/spacer.png" width="360" height="12" alt="-----1x----2x----3x----4x----5x----6x----7x----8x"> | ||
164 | </td> | ||
165 | </tr> | ||
166 | <tr class="odd"> | ||
167 | <td>mandelbrot</td> | ||
168 | <td class="speedup">6.74</td> | ||
169 | <td class="bar"><img src="img/bluebar.png" width="303" height="12" alt="========================================"></td> | ||
170 | </tr> | ||
171 | <tr class="even"> | ||
172 | <td>recursive</td> | ||
173 | <td class="speedup">6.64</td> | ||
174 | <td class="bar"><img src="img/bluebar.png" width="299" height="12" alt="========================================"></td> | ||
175 | </tr> | ||
176 | <tr class="odd"> | ||
177 | <td>fannkuch</td> | ||
178 | <td class="speedup">5.37</td> | ||
179 | <td class="bar"><img src="img/bluebar.png" width="242" height="12" alt="================================"></td> | ||
180 | </tr> | ||
181 | <tr class="even"> | ||
182 | <td>chameneos</td> | ||
183 | <td class="speedup">5.08</td> | ||
184 | <td class="bar"><img src="img/bluebar.png" width="229" height="12" alt="=============================="></td> | ||
185 | </tr> | ||
186 | <tr class="odd"> | ||
187 | <td>nsievebits</td> | ||
188 | <td class="speedup">5.05</td> | ||
189 | <td class="bar"><img src="img/bluebar.png" width="227" height="12" alt="=============================="></td> | ||
190 | </tr> | ||
191 | <tr class="even"> | ||
192 | <td>pidigits</td> | ||
193 | <td class="speedup">4.94</td> | ||
194 | <td class="bar"><img src="img/bluebar.png" width="222" height="12" alt="=============================="></td> | ||
195 | </tr> | ||
196 | <tr class="odd"> | ||
197 | <td>nbody</td> | ||
198 | <td class="speedup">4.63</td> | ||
199 | <td class="bar"><img src="img/bluebar.png" width="208" height="12" alt="============================"></td> | ||
200 | </tr> | ||
201 | <tr class="even"> | ||
202 | <td>spectralnorm</td> | ||
203 | <td class="speedup">4.59</td> | ||
204 | <td class="bar"><img src="img/bluebar.png" width="207" height="12" alt="============================"></td> | ||
205 | </tr> | ||
206 | <tr class="odd"> | ||
207 | <td>cheapconcr</td> | ||
208 | <td class="speedup">4.46</td> | ||
209 | <td class="bar"><img src="img/bluebar.png" width="201" height="12" alt="==========================="></td> | ||
210 | </tr> | ||
211 | <tr class="even"> | ||
212 | <td>partialsums</td> | ||
213 | <td class="speedup">3.73</td> | ||
214 | <td class="bar"><img src="img/bluebar.png" width="168" height="12" alt="======================"></td> | ||
215 | </tr> | ||
216 | <tr class="odd"> | ||
217 | <td>fasta</td> | ||
218 | <td class="speedup">2.68</td> | ||
219 | <td class="bar"><img src="img/bluebar.png" width="121" height="12" alt="================"></td> | ||
220 | </tr> | ||
221 | <tr class="even"> | ||
222 | <td>cheapconcw</td> | ||
223 | <td class="speedup">2.52</td> | ||
224 | <td class="bar"><img src="img/bluebar.png" width="113" height="12" alt="==============="></td> | ||
225 | </tr> | ||
226 | <tr class="odd"> | ||
227 | <td>nsieve</td> | ||
228 | <td class="speedup">1.95</td> | ||
229 | <td class="bar"><img src="img/bluebar.png" width="88" height="12" alt="============"></td> | ||
230 | </tr> | ||
231 | <tr class="even"> | ||
232 | <td>revcomp</td> | ||
233 | <td class="speedup">1.92</td> | ||
234 | <td class="bar"><img src="img/bluebar.png" width="86" height="12" alt="============"></td> | ||
235 | </tr> | ||
236 | <tr class="odd"> | ||
237 | <td>knucleotide</td> | ||
238 | <td class="speedup">1.59</td> | ||
239 | <td class="bar"><img src="img/bluebar.png" width="72" height="12" alt="=========="></td> | ||
240 | </tr> | ||
241 | <tr class="even"> | ||
242 | <td>binarytrees</td> | ||
243 | <td class="speedup">1.52</td> | ||
244 | <td class="bar"><img src="img/bluebar.png" width="68" height="12" alt="========="></td> | ||
245 | </tr> | ||
246 | <tr class="odd"> | ||
247 | <td>sumfile</td> | ||
248 | <td class="speedup">1.27</td> | ||
249 | <td class="bar"><img src="img/bluebar.png" width="57" height="12" alt="========"></td> | ||
250 | </tr> | ||
251 | <tr class="even"> | ||
252 | <td>regexdna</td> | ||
253 | <td class="speedup">1.01</td> | ||
254 | <td class="bar"><img src="img/bluebar.png" width="45" height="12" alt="======"></td> | ||
255 | </tr> | ||
256 | </table> | ||
257 | </div> | ||
258 | <p> | ||
259 | Note that many of these benchmarks have changed over time (both spec | ||
260 | and code). Benchmark results shown in previous versions of LuaJIT | ||
261 | are not directly comparable. The next section compares different | ||
262 | versions with the current set of benchmarks. | ||
263 | </p> | ||
264 | |||
265 | <h2 id="luajit_versions" class="pagebreak">Comparing LuaJIT Versions</h2> | ||
266 | <p> | ||
267 | This shows the improvements between the following versions: | ||
268 | </p> | ||
269 | <ul> | ||
270 | <li>LuaJIT 1.0.x <img src="img/bluebar.png" width="30" height="12" alt="(===)"></li> | ||
271 | <li>LuaJIT 1.1.x <img src="img/bluebar.png" width="30" height="12" alt="(===##)"><img src="img/magentabar.png" width="20" height="12" alt=""></li> | ||
272 | </ul> | ||
273 | |||
274 | <div class="tablewrap"> | ||
275 | <table class="bench"> | ||
276 | <tr class="benchhead"> | ||
277 | <td>Benchmark</td> | ||
278 | <td class="speedup">Speedup</td> | ||
279 | <td class="barhead"> | ||
280 | <img src="img/spacer.png" width="360" height="12" alt="-----1x----2x----3x----4x----5x----6x----7x----8x"> | ||
281 | </td> | ||
282 | </tr> | ||
283 | <tr class="odd"> | ||
284 | <td>fannkuch</td> | ||
285 | <td class="speedup">3.96 → 5.37</td> | ||
286 | <td class="bar"><img src="img/bluebar.png" width="178" height="12" alt="========================"><img src="img/magentabar.png" width="64" height="12" alt="########"></td> | ||
287 | </tr> | ||
288 | <tr class="even"> | ||
289 | <td>chameneos</td> | ||
290 | <td class="speedup">2.25 → 5.08</td> | ||
291 | <td class="bar"><img src="img/bluebar.png" width="101" height="12" alt="=============="><img src="img/magentabar.png" width="128" height="12" alt="################"></td> | ||
292 | </tr> | ||
293 | <tr class="odd"> | ||
294 | <td>nsievebits</td> | ||
295 | <td class="speedup">2.90 → 5.05</td> | ||
296 | <td class="bar"><img src="img/bluebar.png" width="131" height="12" alt="================="><img src="img/magentabar.png" width="96" height="12" alt="#############"></td> | ||
297 | </tr> | ||
298 | <tr class="even"> | ||
299 | <td>pidigits</td> | ||
300 | <td class="speedup">3.58 → 4.94</td> | ||
301 | <td class="bar"><img src="img/bluebar.png" width="161" height="12" alt="====================="><img src="img/magentabar.png" width="61" height="12" alt="#########"></td> | ||
302 | </tr> | ||
303 | <tr class="odd"> | ||
304 | <td>nbody</td> | ||
305 | <td class="speedup">4.16 → 4.63</td> | ||
306 | <td class="bar"><img src="img/bluebar.png" width="187" height="12" alt="========================="><img src="img/magentabar.png" width="21" height="12" alt="###"></td> | ||
307 | </tr> | ||
308 | <tr class="even"> | ||
309 | <td>cheapconcr</td> | ||
310 | <td class="speedup">1.46 → 4.46</td> | ||
311 | <td class="bar"><img src="img/bluebar.png" width="66" height="12" alt="========="><img src="img/magentabar.png" width="135" height="12" alt="##################"></td> | ||
312 | </tr> | ||
313 | <tr class="odd"> | ||
314 | <td>partialsums</td> | ||
315 | <td class="speedup">1.71 → 3.73</td> | ||
316 | <td class="bar"><img src="img/bluebar.png" width="77" height="12" alt="=========="><img src="img/magentabar.png" width="91" height="12" alt="############"></td> | ||
317 | </tr> | ||
318 | <tr class="even"> | ||
319 | <td>fasta</td> | ||
320 | <td class="speedup">2.37 → 2.68</td> | ||
321 | <td class="bar"><img src="img/bluebar.png" width="107" height="12" alt="=============="><img src="img/magentabar.png" width="14" height="12" alt="##"></td> | ||
322 | </tr> | ||
323 | <tr class="odd"> | ||
324 | <td>cheapconcw</td> | ||
325 | <td class="speedup">1.27 → 2.52</td> | ||
326 | <td class="bar"><img src="img/bluebar.png" width="57" height="12" alt="========"><img src="img/magentabar.png" width="56" height="12" alt="#######"></td> | ||
327 | </tr> | ||
328 | <tr class="even"> | ||
329 | <td>revcomp</td> | ||
330 | <td class="speedup">1.45 → 1.92</td> | ||
331 | <td class="bar"><img src="img/bluebar.png" width="65" height="12" alt="========="><img src="img/magentabar.png" width="21" height="12" alt="###"></td> | ||
332 | </tr> | ||
333 | <tr class="odd"> | ||
334 | <td>knucleotide</td> | ||
335 | <td class="speedup">1.32 → 1.59</td> | ||
336 | <td class="bar"><img src="img/bluebar.png" width="59" height="12" alt="========"><img src="img/magentabar.png" width="13" height="12" alt="##"></td> | ||
337 | </tr> | ||
338 | </table> | ||
339 | </div> | ||
340 | <p> | ||
341 | All other benchmarks show only minor performance differences. | ||
342 | </p> | ||
343 | |||
344 | <h2 id="summary">Summary</h2> | ||
345 | <p> | ||
346 | These results should give you an idea about what speedup | ||
347 | you can expect depending on the nature of your Lua code: | ||
348 | </p> | ||
349 | <ul> | ||
350 | <li> | ||
351 | LuaJIT is really good at (floating-point) math and loops | ||
352 | (mandelbrot, pidigits, spectralnorm, partialsums). | ||
353 | </li> | ||
354 | <li> | ||
355 | Function calls (recursive), vararg calls, table lookups (nbody), | ||
356 | table iteration and coroutine switching (chameneos, cheapconc) | ||
357 | are a lot faster than with plain Lua. | ||
358 | </li> | ||
359 | <li> | ||
360 | It's still pretty good for indexed table access (fannkuch, nsieve) | ||
361 | and string processing (fasta, revcomp, knucleotide). | ||
362 | But there is room for improvement in a future version. | ||
363 | </li> | ||
364 | <li> | ||
365 | If your application spends most of the time in C code | ||
366 | you won't see much of a difference (regexdna, sumfile). | ||
367 | Ok, so write more code in pure Lua. :-) | ||
368 | </li> | ||
369 | <li> | ||
370 | The real speedup may be shadowed by other dominant factors in a benchmark: | ||
371 | <ul> | ||
372 | <li>Common parts of the Lua core: e.g. memory allocation | ||
373 | and GC (binarytrees).</li> | ||
374 | <li>Language characteristics: e.g. lack of bit operations (nsievebits).</li> | ||
375 | <li>System characteristics: e.g. CPU cache size and memory speed (nsieve).</li> | ||
376 | </ul> | ||
377 | </li> | ||
378 | </ul> | ||
379 | <p> | ||
380 | The best idea is of course to benchmark your <em>own</em> applications. | ||
381 | Please report any interesting results you may find. Thank you! | ||
382 | </p> | ||
383 | <br class="flush"> | ||
384 | </div> | ||
385 | <div id="foot"> | ||
386 | <hr class="hide"> | ||
387 | Copyright © 2005-2011 Mike Pall | ||
388 | <span class="noprint"> | ||
389 | · | ||
390 | <a href="contact.html">Contact</a> | ||
391 | </span> | ||
392 | </div> | ||
393 | </body> | ||
394 | </html> | ||
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1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | ||
2 | <html> | ||
3 | <head> | ||
4 | <title>Running LuaJIT</title> | ||
5 | <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | ||
6 | <meta name="Author" content="Mike Pall"> | ||
7 | <meta name="Copyright" content="Copyright (C) 2005-2011, Mike Pall"> | ||
8 | <meta name="Language" content="en"> | ||
9 | <link rel="stylesheet" type="text/css" href="bluequad.css" media="screen"> | ||
10 | <link rel="stylesheet" type="text/css" href="bluequad-print.css" media="print"> | ||
11 | </head> | ||
12 | <body> | ||
13 | <div id="site"> | ||
14 | <a href="http://luajit.org/"><span>Lua<span id="logo">JIT</span></span></a> | ||
15 | </div> | ||
16 | <div id="head"> | ||
17 | <h1>Running LuaJIT</h1> | ||
18 | </div> | ||
19 | <div id="nav"> | ||
20 | <ul><li> | ||
21 | <a href="index.html">Index</a> | ||
22 | </li><li> | ||
23 | <a href="luajit.html">LuaJIT</a> | ||
24 | <ul><li> | ||
25 | <a href="luajit_features.html">Features</a> | ||
26 | </li><li> | ||
27 | <a href="luajit_install.html">Installation</a> | ||
28 | </li><li> | ||
29 | <a class="current" href="luajit_run.html">Running</a> | ||
30 | </li><li> | ||
31 | <a href="luajit_api.html">API Extensions</a> | ||
32 | </li><li> | ||
33 | <a href="luajit_intro.html">Introduction</a> | ||
34 | </li><li> | ||
35 | <a href="luajit_performance.html">Performance</a> | ||
36 | </li><li> | ||
37 | <a href="luajit_debug.html">Debugging</a> | ||
38 | </li><li> | ||
39 | <a href="luajit_changes.html">Changes</a> | ||
40 | </li></ul> | ||
41 | </li><li> | ||
42 | <a href="coco.html">Coco</a> | ||
43 | <ul><li> | ||
44 | <a href="coco_portability.html">Portability</a> | ||
45 | </li><li> | ||
46 | <a href="coco_api.html">API Extensions</a> | ||
47 | </li><li> | ||
48 | <a href="coco_changes.html">Changes</a> | ||
49 | </li></ul> | ||
50 | </li><li> | ||
51 | <a href="dynasm.html">DynASM</a> | ||
52 | <ul><li> | ||
53 | <a href="dynasm_features.html">Features</a> | ||
54 | </li><li> | ||
55 | <a href="dynasm_examples.html">Examples</a> | ||
56 | </li></ul> | ||
57 | </li><li> | ||
58 | <a href="http://luajit.org/download.html">Download <span class="ext">»</span></a> | ||
59 | </li></ul> | ||
60 | </div> | ||
61 | <div id="main"> | ||
62 | <p> | ||
63 | LuaJIT has only a single stand-alone executable, called <tt>luajit</tt>. | ||
64 | It can be used to run simple Lua statements or whole Lua applications | ||
65 | from the command line. It has an interactive mode, too. | ||
66 | </p> | ||
67 | <p> | ||
68 | <em>Note: The optimizer is not activated by default because it resides | ||
69 | in an external module | ||
70 | (see <a href="luajit_install.html">Installing LuaJIT</a>). | ||
71 | It's recommended to always use the optimizer, i.e.:</em> <tt>luajit -O</tt> | ||
72 | </p> | ||
73 | |||
74 | <h2 id="options">Command Line Options</h2> | ||
75 | <p> | ||
76 | The <tt>luajit</tt> stand-alone executable is just a slightly modified | ||
77 | version of the regular <tt>lua</tt> stand-alone executable. | ||
78 | It supports the same basic options, too. Please have a look at the | ||
79 | <a href="../doc/lua.html">Manual Page</a> | ||
80 | for the regular <tt>lua</tt> stand-alone executable. | ||
81 | </p> | ||
82 | <p> | ||
83 | Two additional options control LuaJIT behaviour: | ||
84 | </p> | ||
85 | |||
86 | <h3 id="opt_j"><tt>-j cmd[=value]</tt></h3> | ||
87 | <p> | ||
88 | This option performs a LuaJIT control command. LuaJIT has a small | ||
89 | but extensible set of control commands. It's easy to add your own. | ||
90 | </p> | ||
91 | <p> | ||
92 | The command is first searched for in the <tt>jit.*</tt> library. | ||
93 | If no matching function is found, a module named <tt>jit.<cmd></tt> | ||
94 | is loaded. The module table must provide a <tt>start()</tt> function. | ||
95 | </p> | ||
96 | <p> | ||
97 | For the <tt>-j cmd</tt> form the function is called without an argument. | ||
98 | Otherwise the <tt>value</tt> is passed as the first argument (a string). | ||
99 | </p> | ||
100 | <p> | ||
101 | Here are the built-in LuaJIT control commands: | ||
102 | </p> | ||
103 | <ul> | ||
104 | <li id="j_on"><tt>-j on</tt> — Turns the JIT engine on (default).</li> | ||
105 | <li id="j_off"><tt>-j off</tt> — Turns the JIT engine off.</li> | ||
106 | <li id="j_debug"><tt>-j debug[=level]</tt> — Set debug level. See | ||
107 | <a href="luajit_api.html#jit_debug">jit.debug()</a>.</li> | ||
108 | </ul> | ||
109 | <p> | ||
110 | The following control commands are loaded from add-on modules: | ||
111 | </p> | ||
112 | <ul> | ||
113 | <li id="j_trace"><tt>-j trace[=file]</tt> — Trace the progress of the JIT compiler.</li> | ||
114 | <li id="j_dumphints"><tt>-j dumphints[=file]</tt> — Dump bytecode + hints before compilation.</li> | ||
115 | <li id="j_dump"><tt>-j dump[=file]</tt> — Dump machine code after compilation.</li> | ||
116 | </ul> | ||
117 | |||
118 | <!-- | ||
119 | <h3 id="opt_O"><tt>-O[level|ext]</tt></h3> | ||
120 | --> | ||
121 | <h3 id="opt_O"><tt>-O[level]</tt></h3> | ||
122 | <p> | ||
123 | This option loads and runs the optimizer module <tt>jit.opt</tt>. | ||
124 | The optimizer generates hints for the compiler backend to improve | ||
125 | the performance of the compiled code. The optimizer slows down | ||
126 | compilation slightly, but the end result should make up for it | ||
127 | in almost every case. | ||
128 | </p> | ||
129 | <p> | ||
130 | The <tt>-O</tt> form sets the default optimizer level, which is | ||
131 | currently <tt>2</tt> (this may change in future versions | ||
132 | of LuaJIT). | ||
133 | </p> | ||
134 | <p> | ||
135 | The <tt>-Olevel</tt> form explicitly sets the optimizer level: | ||
136 | </p> | ||
137 | <ul> | ||
138 | <li><tt>-O0</tt> — disable the optimizer but leave it attached.</li> | ||
139 | <li><tt>-O1</tt> — perform standard optimizations (like hints for table lookups).</li> | ||
140 | <li><tt>-O2</tt> — like <tt>-O1</tt> but also loads <tt>jit.opt_inline</tt> to enable result hints and inlining for standard library functions.</li> | ||
141 | </ul> | ||
142 | <!-- | ||
143 | <p> | ||
144 | The <tt>-Oext</tt> form loads optimizer extension modules | ||
145 | from <tt>jit.opt_<ext></tt>. | ||
146 | </p> | ||
147 | --> | ||
148 | <br class="flush"> | ||
149 | </div> | ||
150 | <div id="foot"> | ||
151 | <hr class="hide"> | ||
152 | Copyright © 2005-2011 Mike Pall | ||
153 | <span class="noprint"> | ||
154 | · | ||
155 | <a href="contact.html">Contact</a> | ||
156 | </span> | ||
157 | </div> | ||
158 | </body> | ||
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