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author | David Walter Seikel | 2014-05-18 09:52:56 +1000 |
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committer | David Walter Seikel | 2014-05-18 09:52:56 +1000 |
commit | 7192ed111a2efdc51ee37d403ee8c3608925213a (patch) | |
tree | a405948a7765eba9f9c2e300a3b5f541df700435 /lib | |
parent | Implement hiding and showing window Lua functions. (diff) | |
download | SledjHamr-7192ed111a2efdc51ee37d403ee8c3608925213a.zip SledjHamr-7192ed111a2efdc51ee37d403ee8c3608925213a.tar.gz SledjHamr-7192ed111a2efdc51ee37d403ee8c3608925213a.tar.bz2 SledjHamr-7192ed111a2efdc51ee37d403ee8c3608925213a.tar.xz |
llDialog() implementation almost complete.
Diffstat (limited to '')
-rw-r--r-- | lib/LSLGuiMess.lua | 83 |
1 files changed, 67 insertions, 16 deletions
diff --git a/lib/LSLGuiMess.lua b/lib/LSLGuiMess.lua index 101f28e..44eae67 100644 --- a/lib/LSLGuiMess.lua +++ b/lib/LSLGuiMess.lua | |||
@@ -6,8 +6,7 @@ do | |||
6 | local skang = require 'skang' | 6 | local skang = require 'skang' |
7 | -- This module has no default skin, it creates windows as needed. | 7 | -- This module has no default skin, it creates windows as needed. |
8 | local _M = skang.moduleBegin('LSLGuiMess', nil, 'Copyright 2014 David Seikel', '0.1', '2014-05-16 11:07:00') | 8 | local _M = skang.moduleBegin('LSLGuiMess', nil, 'Copyright 2014 David Seikel', '0.1', '2014-05-16 11:07:00') |
9 | -- This has to be global so that the action below works. | 9 | local purkle = require 'purkle' |
10 | purkle = require 'purkle' | ||
11 | 10 | ||
12 | 11 | ||
13 | --[[ TODO - | 12 | --[[ TODO - |
@@ -27,12 +26,8 @@ llSetTouchText(string text) | |||
27 | ]] | 26 | ]] |
28 | 27 | ||
29 | 28 | ||
30 | |||
31 | --[[ llDialog(key id, string message, list buttons, integer chat_channel) | 29 | --[[ llDialog(key id, string message, list buttons, integer chat_channel) |
32 | http://lslwiki.net/lslwiki/wakka.php?wakka=llDialog | 30 | http://lslwiki.net/lslwiki/wakka.php?wakka=llDialog |
33 | |||
34 | TODO - Like the files window, just reuse a single window, hiding and showing it when needed. | ||
35 | The switch button shows the buttons from the next one. | ||
36 | ]] | 31 | ]] |
37 | 32 | ||
38 | local dialogs = {count = 0, current = 0} | 33 | local dialogs = {count = 0, current = 0} |
@@ -41,37 +36,93 @@ TODO - Like the files window, just reuse a single window, hiding and showing it | |||
41 | local h = 20 | 36 | local h = 20 |
42 | local x = 2 + (((1 - 1) % 3) * w) | 37 | local x = 2 + (((1 - 1) % 3) * w) |
43 | local y = h * math.floor((1 - 1) / 3) | 38 | local y = h * math.floor((1 - 1) / 3) |
44 | local dialog = skang.window(4 + w * 3, h * math.ceil((buttCount + 1) / 3), message, 'llDialogWindow') | 39 | local dialog = skang.window(4 + w * 3, (h * 3) + (h * math.ceil((buttCount + 1) / 3)), message, 'llDialogWindow') |
45 | 40 | ||
41 | skang.thingasm{dialog, 'message', 'Dialog message', types = 'widget', widget='"textbox", "", ' .. 2 .. ', ' .. 2 .. ', ' .. (w * 3) .. ', ' .. (h * 3)} | ||
46 | for i = 1, buttCount do | 42 | for i = 1, buttCount do |
47 | x = 2 + (((i - 1) % 3) * w) | 43 | x = 2 + (((i - 1) % 3) * w) |
48 | y = h * math.floor((i - 1) / 3) | 44 | y = (h * 3) + (h * math.floor((i - 1) / 3)) |
49 | skang.thingasm{dialog, 'button' .. i, 'Selects button ' .. i, types = 'widget', widget='"button", "' .. i .. '", ' .. x .. ', ' .. y .. ', ' .. w .. ', ' .. h} | 45 | skang.thingasm{dialog, 'button' .. i, 'Selects button ' .. i, types = 'widget', widget='"button", "' .. i .. '", ' .. x .. ', ' .. y .. ', ' .. w .. ', ' .. h} |
50 | skang.hide(dialog.W['button' .. i].Cwidget) | 46 | skang.hide(dialog.W['button' .. i].Cwidget) |
51 | end | 47 | end |
52 | x = 2 + (((3 - 1) % 3) * w) | 48 | x = 2 + (((3 - 1) % 3) * w) |
53 | y = h * math.floor((buttCount + 1) / 3) | 49 | y = (h * 3) + (h * math.floor((buttCount + 1) / 3)) |
54 | skang.thingasm{dialog, 'ignore', 'Ignore this dialog', types = 'widget', widget='"button", "ignore", ' .. x .. ', ' .. y .. ', ' .. w - 20 .. ', ' .. h} | 50 | skang.thingasm{dialog, 'ignore', 'Ignore this dialog', types = 'widget', widget='"button", "ignore", ' .. x .. ', ' .. y .. ', ' .. w - 20 .. ', ' .. h} |
51 | dialog.W['ignore'].action = 'dialogIgnore()' | ||
55 | skang.thingasm{dialog, 'switch', 'Switch to next dialog', types = 'widget', widget='"button", ">", ' .. (x + w - 20) .. ', ' .. y .. ', ' .. 20 .. ', ' .. h} | 52 | skang.thingasm{dialog, 'switch', 'Switch to next dialog', types = 'widget', widget='"button", ">", ' .. (x + w - 20) .. ', ' .. y .. ', ' .. 20 .. ', ' .. h} |
53 | dialog.W['switch'].action = 'dialogSwitch()' | ||
54 | skang.vanish(dialog.window) | ||
56 | 55 | ||
57 | llDialog = function (id, message, buttons, channel) | 56 | llDialog = function (id, message, buttons, channel) |
57 | buttons.channel = channel | ||
58 | -- TODO - Should do a llKey2Name(id) here, and let the dialogChoose function catch it so we are not waiting for it. | ||
59 | -- On the other hand, this should only be used by the viewer, so only one user ever, could stash that somewhere else. | ||
60 | -- On the gripping hand, does llDialog() send back as the user? I think it does, but should check. | ||
61 | buttons.name = 'onefang rejected' | ||
62 | buttons.id = id | ||
63 | buttons.message = message | ||
58 | dialogs.count = dialogs.count + 1 | 64 | dialogs.count = dialogs.count + 1 |
59 | dialogs[dialogs.count] = buttons | 65 | dialogs[dialogs.count] = buttons |
60 | -- Hide the last set of buttons | 66 | dialogs.current = dialogs.count |
67 | dialogUpdate() | ||
68 | end | ||
69 | |||
70 | -- Update the current dialog. | ||
71 | dialogUpdate = function () | ||
72 | local last = 1 | ||
73 | |||
74 | dialog.W['message'].text = dialogs[dialogs.current].message | ||
61 | if 0 ~= dialogs.current then | 75 | if 0 ~= dialogs.current then |
62 | for i, v in ipairs(dialogs[dialogs.current]) do | 76 | for i, v in ipairs(dialogs[dialogs.current]) do |
63 | skang.hide(dialog.W['button' .. i].Cwidget) | 77 | dialog.W['button' .. i].action = 'dialogChoose(' .. i .. ')' |
78 | dialog.W['button' .. i].text = v | ||
79 | skang.show(dialog.W['button' .. i].Cwidget) | ||
80 | last = i + 1 | ||
64 | end | 81 | end |
65 | end | 82 | end |
66 | dialogs.current = dialogs.count | ||
67 | 83 | ||
68 | for i, v in ipairs(buttons) do | 84 | -- Hide the excess buttons |
69 | dialog.W['button' .. i].action = 'purkle.say(' .. channel .. ', "onefang Rejected", "' .. id .. '", "' .. v .. '")' | 85 | for i = last, buttCount do |
70 | dialog.W['button' .. i].text = v | 86 | skang.hide(dialog.W['button' .. i].Cwidget) |
71 | skang.show(dialog.W['button' .. i].Cwidget) | 87 | end |
88 | if dialogs.count > 1 then | ||
89 | skang.show(dialog.W['switch'].Cwidget) | ||
90 | else | ||
91 | skang.hide(dialog.W['switch'].Cwidget) | ||
92 | end | ||
93 | skang.appear(dialog.window) | ||
94 | end | ||
95 | |||
96 | dialogChoose = function (i) | ||
97 | local c = dialogs[dialogs.current].channel | ||
98 | local n = dialogs[dialogs.current].name | ||
99 | local id = dialogs[dialogs.current].id | ||
100 | local t = dialogs[dialogs.current][i] | ||
101 | dialogIgnore() | ||
102 | purkle.say(c, n, id, t) | ||
103 | end | ||
104 | |||
105 | -- Ignore button. | ||
106 | dialogIgnore = function () | ||
107 | table.remove(dialogs, dialogs.current) | ||
108 | dialogs.count = dialogs.count - 1 | ||
109 | if dialogs.current > dialogs.count then dialogs.current = dialogs.count end | ||
110 | if 0 == dialogs.current then | ||
111 | skang.vanish(dialog.window) | ||
112 | else | ||
113 | dialogUpdate() | ||
72 | end | 114 | end |
73 | end | 115 | end |
74 | 116 | ||
117 | -- Switch button. | ||
118 | dialogSwitch = function () | ||
119 | dialogs.current = dialogs.current + 1 | ||
120 | if dialogs.current > dialogs.count then dialogs.current = 1 end | ||
121 | dialogUpdate() | ||
122 | end | ||
123 | |||
124 | |||
125 | -- TODO - This should be generalised and moved elsewhere. | ||
75 | local doLua = function (command) | 126 | local doLua = function (command) |
76 | -- Yes I know, it hurt my brain just writing this. lol | 127 | -- Yes I know, it hurt my brain just writing this. lol |
77 | -- It just swaps square brackets for curly ones, coz LSL uses [] to surround lists, and Lua uses {} to surround tables. | 128 | -- It just swaps square brackets for curly ones, coz LSL uses [] to surround lists, and Lua uses {} to surround tables. |